ShutThefickUp

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Aug 18th, 2018
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  1. -----------------------
  2. --Voodoo Child--
  3. -------------------------------------------------------
  4. --A script By makhail07
  5.  
  6. --Discord Creterisk#2958
  7. -------------------------------------------------------
  8.  
  9. local FavIDs = {
  10. 340106355, --Nefl Crystals
  11. 927529620, --Dimension
  12. 876981900, --Fantasy
  13. 398987889, --Ordinary Days
  14. 1117396305, --Oh wait, it's you.
  15. 885996042, --Action Winter Journey
  16. 919231299, --Sprawling Idiot Effigy
  17. 743466274, --Good Day Sunshine
  18. 727411183, --Knife Fight
  19. 1402748531, --The Earth Is Counting On You!
  20. 595230126 --Robot Language
  21. }
  22.  
  23. --The reality of my life isn't real but a Universe -makhail07
  24. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  25. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  26. do
  27. print("FE Compatibility code by Mokiros")
  28. script.Parent = Player.Character
  29.  
  30. --RemoteEvent for communicating
  31. local Event = Instance.new("RemoteEvent")
  32. Event.Name = "UserInput_Event"
  33.  
  34. --Fake event to make stuff like Mouse.KeyDown work
  35. local function fakeEvent()
  36. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  37. t.connect = t.Connect
  38. return t
  39. end
  40.  
  41. --Creating fake input objects with fake variables
  42. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  43. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  44. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  45. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  46. end}
  47. --Merged 2 functions into one by checking amount of arguments
  48. CAS.UnbindAction = CAS.BindAction
  49.  
  50. --This function will trigger the events that have been :Connect()'ed
  51. local function te(self,ev,...)
  52. local t = m[ev]
  53. if t and t._fakeEvent and t.Function then
  54. t.Function(...)
  55. end
  56. end
  57. m.TrigEvent = te
  58. UIS.TrigEvent = te
  59.  
  60. Event.OnServerEvent:Connect(function(plr,io)
  61. if plr~=Player then return end
  62. if io.isMouse then
  63. m.Target = io.Target
  64. m.Hit = io.Hit
  65. else
  66. local b = io.UserInputState == Enum.UserInputState.Begin
  67. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  68. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  69. end
  70. for _,t in pairs(CAS.Actions) do
  71. for _,k in pairs(t.Keys) do
  72. if k==io.KeyCode then
  73. t.Function(t.Name,io.UserInputState,io)
  74. end
  75. end
  76. end
  77. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  78. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  79. end
  80. end)
  81. Event.Parent = NLS([==[
  82. local Player = game:GetService("Players").LocalPlayer
  83. local Event = script:WaitForChild("UserInput_Event")
  84.  
  85. local UIS = game:GetService("UserInputService")
  86. local input = function(io,a)
  87. if a then return end
  88. --Since InputObject is a client-side instance, we create and pass table instead
  89. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  90. end
  91. UIS.InputBegan:Connect(input)
  92. UIS.InputEnded:Connect(input)
  93.  
  94. local Mouse = Player:GetMouse()
  95. local h,t
  96. --Give the server mouse data 30 times every second, but only if the values changed
  97. --If player is not moving their mouse, client won't fire events
  98. while wait(1/30) do
  99. if h~=Mouse.Hit or t~=Mouse.Target then
  100. h,t=Mouse.Hit,Mouse.Target
  101. Event:FireServer({isMouse=true,Target=t,Hit=h})
  102. end
  103. end]==],Player.Character)
  104. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  105. end
  106.  
  107. wait()
  108. local plr = owner
  109. print('Local User is '..plr.Name)
  110. local char = plr.Character
  111. local hum = char.Humanoid
  112. local ra = char["Right Arm"]
  113. local la= char["Left Arm"]
  114. local rl= char["Right Leg"]
  115. local ll = char["Left Leg"]
  116. local hed = char.Head
  117. local root = char.HumanoidRootPart
  118. local rootj = root.RootJoint
  119. local tors = char.Torso
  120. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  121. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  122. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  123.  
  124.  
  125. -------------------------------------------------------
  126. --Start Good Stuff--
  127. -------------------------------------------------------
  128. CF = CFrame.new
  129. angles = CFrame.Angles
  130. attack = false
  131. Euler = CFrame.fromEulerAnglesXYZ
  132. Rad = math.rad
  133. IT = Instance.new
  134. BrickC = BrickColor.new
  135. Cos = math.cos
  136. Acos = math.acos
  137. Sin = math.sin
  138. Asin = math.asin
  139. Abs = math.abs
  140. Mrandom = math.random
  141. Floor = math.floor
  142. -------------------------------------------------------
  143. --End Good Stuff--
  144. -------------------------------------------------------
  145. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  146. RSH, LSH = nil, nil
  147. RW = Instance.new("Weld")
  148. LW = Instance.new("Weld")
  149. RH = tors["Right Hip"]
  150. LH = tors["Left Hip"]
  151. RSH = tors["Right Shoulder"]
  152. LSH = tors["Left Shoulder"]
  153. RSH.Parent = nil
  154. LSH.Parent = nil
  155. RW.Name = "RW"
  156. RW.Part0 = tors
  157. RW.C0 = CF(1.5, 0.5, 0)
  158. RW.C1 = CF(0, 0.5, 0)
  159. RW.Part1 = ra
  160. RW.Parent = tors
  161. LW.Name = "LW"
  162. LW.Part0 = tors
  163. LW.C0 = CF(-1.5, 0.5, 0)
  164. LW.C1 = CF(0, 0.5, 0)
  165. LW.Part1 = la
  166. LW.Parent = tors
  167. Effects = {}
  168.  
  169. -------------------------------------------------------
  170. --Start HeartBeat--
  171. -------------------------------------------------------
  172. ArtificialHB = Instance.new("BindableEvent", script)
  173. ArtificialHB.Name = "Heartbeat"
  174. script:WaitForChild("Heartbeat")
  175.  
  176. frame = 1 / 60
  177. tf = 0
  178. allowframeloss = false
  179. tossremainder = false
  180.  
  181.  
  182. lastframe = tick()
  183. script.Heartbeat:Fire()
  184.  
  185.  
  186. game:GetService("RunService").Heartbeat:connect(function(s, p)
  187. tf = tf + s
  188. if tf >= frame then
  189. if allowframeloss then
  190. script.Heartbeat:Fire()
  191. lastframe = tick()
  192. else
  193. for i = 1, math.floor(tf / frame) do
  194. script.Heartbeat:Fire()
  195. end
  196. lastframe = tick()
  197. end
  198. if tossremainder then
  199. tf = 0
  200. else
  201. tf = tf - frame * math.floor(tf / frame)
  202. end
  203. end
  204. end)
  205. -------------------------------------------------------
  206. --End HeartBeat--
  207. -------------------------------------------------------
  208.  
  209. -------------------------------------------------------
  210. --Start Important Functions--
  211. -------------------------------------------------------
  212. function swait(num)
  213. if num == 0 or num == nil then
  214. game:service("RunService").Stepped:wait(0)
  215. else
  216. for i = 0, num do
  217. game:service("RunService").Stepped:wait(0)
  218. end
  219. end
  220. end
  221. function thread(f)
  222. coroutine.resume(coroutine.create(f))
  223. end
  224. function clerp(a, b, t)
  225. local qa = {
  226. QuaternionFromCFrame(a)
  227. }
  228. local qb = {
  229. QuaternionFromCFrame(b)
  230. }
  231. local ax, ay, az = a.x, a.y, a.z
  232. local bx, by, bz = b.x, b.y, b.z
  233. local _t = 1 - t
  234. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  235. end
  236. function QuaternionFromCFrame(cf)
  237. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  238. local trace = m00 + m11 + m22
  239. if trace > 0 then
  240. local s = math.sqrt(1 + trace)
  241. local recip = 0.5 / s
  242. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  243. else
  244. local i = 0
  245. if m00 < m11 then
  246. i = 1
  247. end
  248. if m22 > (i == 0 and m00 or m11) then
  249. i = 2
  250. end
  251. if i == 0 then
  252. local s = math.sqrt(m00 - m11 - m22 + 1)
  253. local recip = 0.5 / s
  254. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  255. elseif i == 1 then
  256. local s = math.sqrt(m11 - m22 - m00 + 1)
  257. local recip = 0.5 / s
  258. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  259. elseif i == 2 then
  260. local s = math.sqrt(m22 - m00 - m11 + 1)
  261. local recip = 0.5 / s
  262. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  263. end
  264. end
  265. end
  266. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  267. local xs, ys, zs = x + x, y + y, z + z
  268. local wx, wy, wz = w * xs, w * ys, w * zs
  269. local xx = x * xs
  270. local xy = x * ys
  271. local xz = x * zs
  272. local yy = y * ys
  273. local yz = y * zs
  274. local zz = z * zs
  275. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  276. end
  277. function QuaternionSlerp(a, b, t)
  278. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  279. local startInterp, finishInterp
  280. if cosTheta >= 1.0E-4 then
  281. if 1 - cosTheta > 1.0E-4 then
  282. local theta = math.acos(cosTheta)
  283. local invSinTheta = 1 / Sin(theta)
  284. startInterp = Sin((1 - t) * theta) * invSinTheta
  285. finishInterp = Sin(t * theta) * invSinTheta
  286. else
  287. startInterp = 1 - t
  288. finishInterp = t
  289. end
  290. elseif 1 + cosTheta > 1.0E-4 then
  291. local theta = math.acos(-cosTheta)
  292. local invSinTheta = 1 / Sin(theta)
  293. startInterp = Sin((t - 1) * theta) * invSinTheta
  294. finishInterp = Sin(t * theta) * invSinTheta
  295. else
  296. startInterp = t - 1
  297. finishInterp = t
  298. end
  299. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  300. end
  301. function rayCast(Position, Direction, Range, Ignore)
  302. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  303. end
  304. local RbxUtility = LoadLibrary("RbxUtility")
  305. local Create = RbxUtility.Create
  306.  
  307. -------------------------------------------------------
  308. --Start Damage Function--
  309. -------------------------------------------------------
  310. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  311. if hit.Parent == nil then
  312. return
  313. end
  314. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  315. for _, v in pairs(hit.Parent:children()) do
  316. if v:IsA("Humanoid") then
  317. h = v
  318. end
  319. end
  320. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  321.  
  322. hit.Parent:FindFirstChild("Head"):BreakJoints()
  323. end
  324.  
  325. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  326. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  327. if hit.Parent.DebounceHit.Value == true then
  328. return
  329. end
  330. end
  331. if insta == true then
  332. hit.Parent:FindFirstChild("Head"):BreakJoints()
  333. end
  334. local c = Create("ObjectValue"){
  335. Name = "creator",
  336. Value = game:service("Players").LocalPlayer,
  337. Parent = h,
  338. }
  339. game:GetService("Debris"):AddItem(c, .5)
  340. if HitSound ~= nil and HitPitch ~= nil then
  341. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  342. end
  343. local Damage = math.random(minim, maxim)
  344. local blocked = false
  345. local block = hit.Parent:findFirstChild("Block")
  346. if block ~= nil then
  347. if block.className == "IntValue" then
  348. if block.Value > 0 then
  349. blocked = true
  350. block.Value = block.Value - 1
  351. print(block.Value)
  352. end
  353. end
  354. end
  355. if blocked == false then
  356. h.Health = h.Health - Damage
  357. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  358. else
  359. h.Health = h.Health - (Damage / 2)
  360. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  361. end
  362. if Type == "Knockdown" then
  363. local hum = hit.Parent.Humanoid
  364. hum.PlatformStand = true
  365. coroutine.resume(coroutine.create(function(HHumanoid)
  366. swait(1)
  367. HHumanoid.PlatformStand = false
  368. end), hum)
  369. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  370. local bodvol = Create("BodyVelocity"){
  371. velocity = angle * knockback,
  372. P = 5000,
  373. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  374. Parent = hit,
  375. }
  376. local rl = Create("BodyAngularVelocity"){
  377. P = 3000,
  378. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  379. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  380. Parent = hit,
  381. }
  382. game:GetService("Debris"):AddItem(bodvol, .5)
  383. game:GetService("Debris"):AddItem(rl, .5)
  384. elseif Type == "Normal" then
  385. local vp = Create("BodyVelocity"){
  386. P = 500,
  387. maxForce = Vector3.new(math.huge, 0, math.huge),
  388. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  389. }
  390. if knockback > 0 then
  391. vp.Parent = hit.Parent.Torso
  392. end
  393. game:GetService("Debris"):AddItem(vp, .5)
  394. elseif Type == "Up" then
  395. local bodyVelocity = Create("BodyVelocity"){
  396. velocity = Vector3.new(0, 20, 0),
  397. P = 5000,
  398. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  399. Parent = hit,
  400. }
  401. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  402. elseif Type == "DarkUp" then
  403. coroutine.resume(coroutine.create(function()
  404. for i = 0, 1, 0.1 do
  405. swait()
  406. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  407. end
  408. end))
  409. local bodyVelocity = Create("BodyVelocity"){
  410. velocity = Vector3.new(0, 20, 0),
  411. P = 5000,
  412. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  413. Parent = hit,
  414. }
  415. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  416. elseif Type == "Snare" then
  417. local bp = Create("BodyPosition"){
  418. P = 2000,
  419. D = 100,
  420. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  421. position = hit.Parent.Torso.Position,
  422. Parent = hit.Parent.Torso,
  423. }
  424. game:GetService("Debris"):AddItem(bp, 1)
  425. elseif Type == "Freeze" then
  426. local BodPos = Create("BodyPosition"){
  427. P = 50000,
  428. D = 1000,
  429. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  430. position = hit.Parent.Torso.Position,
  431. Parent = hit.Parent.Torso,
  432. }
  433. local BodGy = Create("BodyGyro") {
  434. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  435. P = 20e+003,
  436. Parent = hit.Parent.Torso,
  437. cframe = hit.Parent.Torso.CFrame,
  438. }
  439. hit.Parent.Torso.Anchored = true
  440. coroutine.resume(coroutine.create(function(Part)
  441. swait(1.5)
  442. Part.Anchored = false
  443. end), hit.Parent.Torso)
  444. game:GetService("Debris"):AddItem(BodPos, 3)
  445. game:GetService("Debris"):AddItem(BodGy, 3)
  446. end
  447. local debounce = Create("BoolValue"){
  448. Name = "DebounceHit",
  449. Parent = hit.Parent,
  450. Value = true,
  451. }
  452. game:GetService("Debris"):AddItem(debounce, Delay)
  453. c = Create("ObjectValue"){
  454. Name = "creator",
  455. Value = Player,
  456. Parent = h,
  457. }
  458. game:GetService("Debris"):AddItem(c, .5)
  459. end
  460. end
  461. -------------------------------------------------------
  462. --End Damage Function--
  463. -------------------------------------------------------
  464.  
  465. -------------------------------------------------------
  466. --Start Damage Function Customization--
  467. -------------------------------------------------------
  468. function ShowDamage(Pos, Text, Time, Color)
  469. local Rate = (1 / 30)
  470. local Pos = (Pos or Vector3.new(0, 0, 0))
  471. local Text = (Text or "")
  472. local Time = (Time or 2)
  473. local Color = (Color or Color3.new(1, 0, 1))
  474. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  475. EffectPart.Anchored = true
  476. local BillboardGui = Create("BillboardGui"){
  477. Size = UDim2.new(3, 0, 3, 0),
  478. Adornee = EffectPart,
  479. Parent = EffectPart,
  480. }
  481. local TextLabel = Create("TextLabel"){
  482. BackgroundTransparency = 1,
  483. Size = UDim2.new(1, 0, 1, 0),
  484. Text = Text,
  485. Font = "Bodoni",
  486. TextColor3 = Color,
  487. TextScaled = true,
  488. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  489. Parent = BillboardGui,
  490. }
  491. game.Debris:AddItem(EffectPart, (Time))
  492. EffectPart.Parent = game:GetService("Workspace")
  493. delay(0, function()
  494. local Frames = (Time / Rate)
  495. for Frame = 1, Frames do
  496. wait(Rate)
  497. local Percent = (Frame / Frames)
  498. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  499. TextLabel.TextTransparency = Percent
  500. end
  501. if EffectPart and EffectPart.Parent then
  502. EffectPart:Destroy()
  503. end
  504. end)
  505. end
  506. -------------------------------------------------------
  507. --End Damage Function Customization--
  508. -------------------------------------------------------
  509.  
  510. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  511. for _, c in pairs(workspace:children()) do
  512. local hum = c:findFirstChild("Humanoid")
  513. if hum ~= nil then
  514. local head = c:findFirstChild("Head")
  515. if head ~= nil then
  516. local targ = head.Position - Part.Position
  517. local mag = targ.magnitude
  518. if magni >= mag and c.Name ~= plr.Name then
  519. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  520. end
  521. end
  522. end
  523. end
  524. end
  525.  
  526.  
  527. CFuncs = {
  528. Part = {
  529. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  530. local Part = Create("Part")({
  531. Parent = Parent,
  532. Reflectance = Reflectance,
  533. Transparency = Transparency,
  534. CanCollide = false,
  535. Locked = true,
  536. BrickColor = BrickColor.new(tostring(BColor)),
  537. Name = Name,
  538. Size = Size,
  539. Material = Material
  540. })
  541. RemoveOutlines(Part)
  542. return Part
  543. end
  544. },
  545. Mesh = {
  546. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  547. local Msh = Create(Mesh)({
  548. Parent = Part,
  549. Offset = OffSet,
  550. Scale = Scale
  551. })
  552. if Mesh == "SpecialMesh" then
  553. Msh.MeshType = MeshType
  554. Msh.MeshId = MeshId
  555. end
  556. return Msh
  557. end
  558. },
  559. Mesh = {
  560. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  561. local Msh = Create(Mesh)({
  562. Parent = Part,
  563. Offset = OffSet,
  564. Scale = Scale
  565. })
  566. if Mesh == "SpecialMesh" then
  567. Msh.MeshType = MeshType
  568. Msh.MeshId = MeshId
  569. end
  570. return Msh
  571. end
  572. },
  573. Weld = {
  574. Create = function(Parent, Part0, Part1, C0, C1)
  575. local Weld = Create("Weld")({
  576. Parent = Parent,
  577. Part0 = Part0,
  578. Part1 = Part1,
  579. C0 = C0,
  580. C1 = C1
  581. })
  582. return Weld
  583. end
  584. },
  585. Sound = {
  586. Create = function(id, par, vol, pit)
  587. coroutine.resume(coroutine.create(function()
  588. local S = Create("Sound")({
  589. Volume = vol,
  590. Pitch = pit or 1,
  591. SoundId = id,
  592. Parent = par or workspace
  593. })
  594. wait()
  595. S:play()
  596. game:GetService("Debris"):AddItem(S, 6)
  597. end))
  598. end
  599. },
  600. ParticleEmitter = {
  601. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  602. local fp = Create("ParticleEmitter")({
  603. Parent = Parent,
  604. Color = ColorSequence.new(Color1, Color2),
  605. LightEmission = LightEmission,
  606. Size = Size,
  607. Texture = Texture,
  608. Transparency = Transparency,
  609. ZOffset = ZOffset,
  610. Acceleration = Accel,
  611. Drag = Drag,
  612. LockedToPart = LockedToPart,
  613. VelocityInheritance = VelocityInheritance,
  614. EmissionDirection = EmissionDirection,
  615. Enabled = Enabled,
  616. Lifetime = LifeTime,
  617. Rate = Rate,
  618. Rotation = Rotation,
  619. RotSpeed = RotSpeed,
  620. Speed = Speed,
  621. VelocitySpread = VelocitySpread
  622. })
  623. return fp
  624. end
  625. }
  626. }
  627. function RemoveOutlines(part)
  628. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  629. end
  630. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  631. local Part = Create("Part")({
  632. formFactor = FormFactor,
  633. Parent = Parent,
  634. Reflectance = Reflectance,
  635. Transparency = Transparency,
  636. CanCollide = false,
  637. Locked = true,
  638. BrickColor = BrickColor.new(tostring(BColor)),
  639. Name = Name,
  640. Size = Size,
  641. Material = Material
  642. })
  643. RemoveOutlines(Part)
  644. return Part
  645. end
  646. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  647. local Msh = Create(Mesh)({
  648. Parent = Part,
  649. Offset = OffSet,
  650. Scale = Scale
  651. })
  652. if Mesh == "SpecialMesh" then
  653. Msh.MeshType = MeshType
  654. Msh.MeshId = MeshId
  655. end
  656. return Msh
  657. end
  658. function CreateWeld(Parent, Part0, Part1, C0, C1)
  659. local Weld = Create("Weld")({
  660. Parent = Parent,
  661. Part0 = Part0,
  662. Part1 = Part1,
  663. C0 = C0,
  664. C1 = C1
  665. })
  666. return Weld
  667. end
  668.  
  669.  
  670. -------------------------------------------------------
  671. --Start Effect Function--
  672. -------------------------------------------------------
  673. EffectModel = Instance.new("Model", char)
  674. Effects = {
  675. Block = {
  676. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  677. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  678. prt.Anchored = true
  679. prt.CFrame = cframe
  680. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  681. game:GetService("Debris"):AddItem(prt, 10)
  682. if Type == 1 or Type == nil then
  683. table.insert(Effects, {
  684. prt,
  685. "Block1",
  686. delay,
  687. x3,
  688. y3,
  689. z3,
  690. msh
  691. })
  692. elseif Type == 2 then
  693. table.insert(Effects, {
  694. prt,
  695. "Block2",
  696. delay,
  697. x3,
  698. y3,
  699. z3,
  700. msh
  701. })
  702. else
  703. table.insert(Effects, {
  704. prt,
  705. "Block3",
  706. delay,
  707. x3,
  708. y3,
  709. z3,
  710. msh
  711. })
  712. end
  713. end
  714. },
  715. Sphere = {
  716. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  717. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  718. prt.Anchored = true
  719. prt.CFrame = cframe
  720. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  721. game:GetService("Debris"):AddItem(prt, 10)
  722. table.insert(Effects, {
  723. prt,
  724. "Cylinder",
  725. delay,
  726. x3,
  727. y3,
  728. z3,
  729. msh
  730. })
  731. end
  732. },
  733. Cylinder = {
  734. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  735. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  736. prt.Anchored = true
  737. prt.CFrame = cframe
  738. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  739. game:GetService("Debris"):AddItem(prt, 10)
  740. table.insert(Effects, {
  741. prt,
  742. "Cylinder",
  743. delay,
  744. x3,
  745. y3,
  746. z3,
  747. msh
  748. })
  749. end
  750. },
  751. Wave = {
  752. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  753. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  754. prt.Anchored = true
  755. prt.CFrame = cframe
  756. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  757. game:GetService("Debris"):AddItem(prt, 10)
  758. table.insert(Effects, {
  759. prt,
  760. "Cylinder",
  761. delay,
  762. x3 / 60,
  763. y3 / 60,
  764. z3 / 60,
  765. msh
  766. })
  767. end
  768. },
  769. Ring = {
  770. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  771. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  772. prt.Anchored = true
  773. prt.CFrame = cframe
  774. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  775. game:GetService("Debris"):AddItem(prt, 10)
  776. table.insert(Effects, {
  777. prt,
  778. "Cylinder",
  779. delay,
  780. x3,
  781. y3,
  782. z3,
  783. msh
  784. })
  785. end
  786. },
  787. Break = {
  788. Create = function(brickcolor, cframe, x1, y1, z1)
  789. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  790. prt.Anchored = true
  791. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  792. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  793. local num = math.random(10, 50) / 1000
  794. game:GetService("Debris"):AddItem(prt, 10)
  795. table.insert(Effects, {
  796. prt,
  797. "Shatter",
  798. num,
  799. prt.CFrame,
  800. math.random() - math.random(),
  801. 0,
  802. math.random(50, 100) / 100
  803. })
  804. end
  805. },
  806. Spiral = {
  807. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  808. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  809. prt.Anchored = true
  810. prt.CFrame = cframe
  811. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  812. game:GetService("Debris"):AddItem(prt, 10)
  813. table.insert(Effects, {
  814. prt,
  815. "Cylinder",
  816. delay,
  817. x3,
  818. y3,
  819. z3,
  820. msh
  821. })
  822. end
  823. },
  824. Push = {
  825. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  826. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  827. prt.Anchored = true
  828. prt.CFrame = cframe
  829. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  830. game:GetService("Debris"):AddItem(prt, 10)
  831. table.insert(Effects, {
  832. prt,
  833. "Cylinder",
  834. delay,
  835. x3,
  836. y3,
  837. z3,
  838. msh
  839. })
  840. end
  841. }
  842. }
  843. -------------------------------------------------------
  844. --End Effect Function--
  845. -------------------------------------------------------
  846.  
  847. function CreateSound(ID, PARENT, VOLUME, PITCH)
  848. local NSound = nil
  849. coroutine.resume(coroutine.create(function()
  850. NSound = Instance.new("Sound", PARENT)
  851. NSound.Volume = VOLUME
  852. NSound.Pitch = PITCH
  853. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  854. swait()
  855. NSound:play()
  856. game:GetService("Debris"):AddItem(NSound, 10)
  857. end))
  858. return NSound
  859. end
  860.  
  861. --Very lazi from here to below except the animations but who cares /shrug
  862. function chatfunc(text)
  863. local chat = coroutine.wrap(function()
  864. if char:FindFirstChild("TalkingBillBoard")~= nil then
  865. char:FindFirstChild("TalkingBillBoard"):destroy()
  866. end
  867. local naeeym2 = Instance.new("BillboardGui",char)
  868. naeeym2.Size = UDim2.new(0,100,0,40)
  869. naeeym2.StudsOffset = Vector3.new(0,3,0)
  870. naeeym2.Adornee = char.Head
  871. naeeym2.Name = "TalkingBillBoard"
  872. local tecks2 = Instance.new("TextLabel",naeeym2)
  873. tecks2.BackgroundTransparency = 1
  874. tecks2.BorderSizePixel = 0
  875. tecks2.Text = ""
  876. tecks2.Font = "Bodoni"
  877. tecks2.TextSize = 30
  878. tecks2.TextStrokeTransparency = 0
  879. tecks2.TextColor3 = Color3.new(255,0,0)
  880. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  881. tecks2.Size = UDim2.new(1,0,0.5,0)
  882. local tecks3 = Instance.new("TextLabel",naeeym2)
  883. tecks3.BackgroundTransparency = 1
  884. tecks3.BorderSizePixel = 0
  885. tecks3.Text = ""
  886. tecks3.Font = "Bodoni"
  887. tecks3.TextSize = 30
  888. tecks3.TextStrokeTransparency = 0
  889. tecks3.TextColor3 = Color3.new(255,0,0)
  890. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  891. tecks3.Size = UDim2.new(1,0,0.5,0)
  892. coroutine.resume(coroutine.create(function()
  893. while tecks3 ~= nil do
  894. swait()
  895. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  896. tecks3.Rotation = math.random(-3,3)
  897. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  898. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  899. end
  900. end))
  901. for i = 1,string.len(text),1 do
  902. tecks2.Text = string.sub(text,1,i)
  903. tecks3.Text = string.sub(text,1,i)
  904. wait(0.01)
  905. end
  906. wait(2)
  907. for i = 1, 50 do
  908. swait()
  909. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  910. tecks2.Rotation = tecks2.Rotation - .8
  911. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  912. tecks2.TextTransparency = tecks2.TextTransparency + .04
  913. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  914. tecks3.Rotation = tecks2.Rotation + .8
  915. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  916. tecks3.TextTransparency = tecks2.TextTransparency + .04
  917. end
  918. naeeym2:Destroy()
  919. end)
  920. chat()
  921. end
  922. function onChatted(msg)
  923. chatfunc(msg)
  924. end
  925. --plr.Chatted:connect(onChatted)
  926.  
  927. abss = Instance.new("BillboardGui",char)
  928. abss.Size = UDim2.new(10,0,10,0)
  929. abss.Enabled = false
  930. imgl = Instance.new("ImageLabel",abss)
  931. imgl.Position = UDim2.new(0,0,0,0)
  932. imgl.Size = UDim2.new(1,0,1,0)
  933. imgl.Image = "rbxassetid://153485522"
  934. imgl.BackgroundTransparency = 1
  935. imgl.ImageColor3 = Color3.new(.9,0,0)
  936. img2 = Instance.new("ImageLabel",abss)
  937. img2.Position = UDim2.new(0,0,0,0)
  938. img2.Size = UDim2.new(1,0,1,0)
  939. img2.Image = "rbxassetid://153485522"
  940. img2.BackgroundTransparency = 1
  941. img2.ImageColor3 = Color3.new(.9,0,0)
  942.  
  943. function TargetSelect(person)
  944. local dd=coroutine.wrap(function()
  945. if targetted ~= person then
  946. targetted = person
  947. img2.Size = UDim2.new(1,0,1,0)
  948. img2.ImageTransparency = 0
  949. img2.Position = UDim2.new(0,0,0,0)
  950. for i = 0, 2, 0.1 do
  951. swait()
  952. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  953. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  954. img2.ImageTransparency = img2.ImageTransparency + 0.05
  955. end
  956. end
  957. end)
  958. dd()
  959. end
  960.  
  961. function dmg(dude)
  962. if dude.Name ~= char then
  963. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  964. local bgf = Instance.new("BodyGyro",dude.Head)
  965. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  966. local val = Instance.new("BoolValue",dude)
  967. val.Name = "IsHit"
  968. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  969. local partasdeff = Instance.new("ParticleEmitter",torsy)
  970. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  971. partasdeff.LightEmission = .1
  972. partasdeff.Size = NumberSequence.new(0.2)
  973. partasdeff.Texture = "rbxassetid://771221224"
  974. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  975. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  976. partasdeff.Transparency = bbb
  977. partasdeff.Size = aaa
  978. partasdeff.ZOffset = .9
  979. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  980. partasdeff.LockedToPart = false
  981. partasdeff.EmissionDirection = "Back"
  982. partasdeff.Lifetime = NumberRange.new(1, 2)
  983. partasdeff.Rate = 1000
  984. partasdeff.Rotation = NumberRange.new(-100, 100)
  985. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  986. partasdeff.Speed = NumberRange.new(6)
  987. partasdeff.VelocitySpread = 10000
  988. partasdeff.Enabled=false
  989. partasdeff:Emit(30)
  990. coroutine.wrap(function()
  991. targetted = nil
  992. swait(30)
  993. dude:BreakJoints()
  994. swait(5)
  995. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  996. for i=0,1,.05 do
  997. for a,v in pairs(dude:GetChildren()) do
  998. if v:IsA("BasePart") then
  999. v.Transparency = i
  1000. end
  1001. end
  1002. swait()
  1003. end
  1004. for a,v in pairs(dude:GetChildren()) do
  1005. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  1006. v.ParticleEmitter.Enabled = false
  1007. end
  1008. game:service'Debris':AddItem(v,2)
  1009. end
  1010. end)()
  1011. end
  1012. end
  1013.  
  1014. --lazi
  1015. function kdown(dd)
  1016. if dd.Name ~= char then
  1017. dd.Humanoid.PlatformStand = true
  1018. local bgf = Instance.new("BodyGyro",dd.Head)
  1019. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1020. local val = Instance.new("BoolValue",dd)
  1021. val.Name = "IsHit"
  1022. end
  1023. end
  1024.  
  1025. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1026. --local buddy
  1027. for _, c in pairs(workspace:children()) do
  1028. local hum = c:findFirstChild("Humanoid")
  1029. if hum ~= nil then
  1030. local head = c:findFirstChild("Torso")
  1031. if head ~= nil then
  1032. local targ = head.Position - Part.Position
  1033. local mag = targ.magnitude
  1034. if mag <= Magnitude and c.Name ~= plr.Name then
  1035. if c.Name ~= char then
  1036. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  1037. local asd = Instance.new("ParticleEmitter",c.Torso)
  1038. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1039. asd.LightEmission = .1
  1040. asd.Size = NumberSequence.new(0.2)
  1041. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1042. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1043. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1044. asd.Transparency = bbb
  1045. asd.Size = aaa
  1046. asd.ZOffset = .9
  1047. asd.Acceleration = Vector3.new(0, -5, 0)
  1048. asd.LockedToPart = false
  1049. asd.EmissionDirection = "Back"
  1050. asd.Lifetime = NumberRange.new(1, 2)
  1051. asd.Rate = 1000
  1052. asd.Rotation = NumberRange.new(-100, 100)
  1053. asd.RotSpeed = NumberRange.new(-100, 100)
  1054. asd.Speed = NumberRange.new(6)
  1055. asd.VelocitySpread = 10000
  1056. asd.Enabled=true
  1057. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1058. dmg(c)
  1059. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1060. coroutine.wrap(function()
  1061. wait(.2)
  1062. asd.Enabled = false
  1063. wait(2)
  1064. asd:Remove()
  1065. end)()
  1066. else
  1067. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1068. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1069.  
  1070. end
  1071. end
  1072. end
  1073. end
  1074. end
  1075. end
  1076. end
  1077.  
  1078. -------------------------------------------------------
  1079. --End Important Functions--
  1080. -------------------------------------------------------
  1081.  
  1082. --[[
  1083. Thanks for using Build-To-Lua by jarredbcv.
  1084. ]]--
  1085.  
  1086. New = function(Object, Parent, Name, Data)
  1087. local Object = Instance.new(Object)
  1088. for Index, Value in pairs(Data or {}) do
  1089. Object[Index] = Value
  1090. end
  1091. Object.Parent = Parent
  1092. Object.Name = Name
  1093. return Object
  1094. end
  1095.  
  1096. Doll = New("Model",char,"Doll",{})
  1097. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1098. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1099. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1100. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1101. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1102. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1103. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1104. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1105. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1106. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1107. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1108. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1109. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1110. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1111. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1112. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1113. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1114. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1115. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1116. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1117. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1118. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1119. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1120. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1121. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1122. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1123. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1124. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1125. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1126. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1127. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1128. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1129. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1130. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1131. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1132. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1133. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1134. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1135. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1136. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1137. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1138. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1139. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1140. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1141. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1142. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1143. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1144. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1145. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1146. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1147. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1148. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1149. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1150. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1151. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1152. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1153. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1154. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1155. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1156. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1157. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1158. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1159. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1160. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1161. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1162. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1163. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1164. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1165. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1166. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1167. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1168. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1169. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1170. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1171. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1172. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1173. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1174. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1175. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1176. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1177. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1178. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1179. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1180. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1181. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1182. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1183. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1184. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1185. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1186. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1187. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1188. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1189. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1190. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1191. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1192. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1193. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1194. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1195. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1196.  
  1197. --lazi xd
  1198. Needle = New("Model",char,"Needle",{})
  1199. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1200. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1201.  
  1202.  
  1203. for _, v in pairs(Doll:GetChildren()) do
  1204. if v:IsA'BasePart' then
  1205. v.CanCollide = false
  1206. end
  1207. end
  1208.  
  1209. for _, v in pairs(Needle:GetChildren()) do
  1210. if v:IsA'BasePart' then
  1211. v.CanCollide = false
  1212. end
  1213. end
  1214.  
  1215.  
  1216. local NewInstance = function(instance,parent,properties)
  1217. local inst = Instance.new(instance,parent)
  1218. if(properties)then
  1219. for i,v in next, properties do
  1220. pcall(function() inst[i] = v end)
  1221. end
  1222. end
  1223. return inst;
  1224. end
  1225. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1226.  
  1227. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1228.  
  1229.  
  1230.  
  1231. -------------------------------------------------------
  1232. --Start Music Option--
  1233. -------------------------------------------------------
  1234. local Music = Instance.new("Sound",tors)
  1235. Music.Volume = 2.5
  1236. Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
  1237. Music.Looped = true
  1238. Music.Pitch = .9 --Pitcher
  1239. Music:Play()
  1240. -------------------------------------------------------
  1241. --End Music Option--
  1242. -------------------------------------------------------
  1243.  
  1244.  
  1245. -------------------------------------------------------
  1246. --Start Attacks N Stuff--
  1247. -------------------------------------------------------
  1248. local sine=0
  1249. function LockOn()
  1250. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1251. TargetSelect(mouse.Target.Parent)
  1252. CreateSound("743521450", char, 1, .8)
  1253. end
  1254. end
  1255.  
  1256.  
  1257.  
  1258. function Stab_Them_For_FUN()
  1259. attack = true
  1260. hum.WalkSpeed = 0
  1261. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1262. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1263. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1264. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1265. partasdeff.LightEmission = .1
  1266. partasdeff.Size = NumberSequence.new(0.2)
  1267. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1268. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1269. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1270. partasdeff.Transparency = bbb
  1271. partasdeff.Size = aaa
  1272. partasdeff.ZOffset = .9
  1273. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1274. partasdeff.LockedToPart = false
  1275. partasdeff.EmissionDirection = "Back"
  1276. partasdeff.Lifetime = NumberRange.new(1, 2)
  1277. partasdeff.Rate = 1000
  1278. partasdeff.Rotation = NumberRange.new(-100, 100)
  1279. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1280. partasdeff.Speed = NumberRange.new(6)
  1281. partasdeff.VelocitySpread = 10000
  1282. partasdeff.Enabled=false
  1283. for i = 0, 1.4, 0.1 do
  1284. swait()
  1285. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1286. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1287. if Mrandom(1,15) == 1 then
  1288. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1289. end
  1290. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1291. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1292. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1293. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1294. end
  1295. dmg(targetted)
  1296. partasdeff.Enabled=true
  1297. CreateSound("429400881", torsy, 10, .8)
  1298. for i = 0, 1.4, 0.1 do
  1299. swait()
  1300. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1301. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1302. if Mrandom(1,15) == 1 then
  1303. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1304. end
  1305. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1306. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1307. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1308. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1309. end
  1310. partasdeff.Enabled=false
  1311. for i = 0, 1.4, 0.1 do
  1312. swait()
  1313. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1314. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1315. if Mrandom(1,15) == 1 then
  1316. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1317. end
  1318. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1319. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1320. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1321. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1322. end
  1323. attack = false
  1324. hum.WalkSpeed = 8
  1325. elseif targetted.Name == "makhail07" then
  1326. for i = 0, 2.4, 0.1 do
  1327. swait()
  1328. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1329. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1330. if Mrandom(1,15) == 1 then
  1331. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1332. end
  1333. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1334. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1335. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1336. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1337. end
  1338. for i = 0, 2.4, 0.1 do
  1339. swait()
  1340. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1341. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1342. if Mrandom(1,15) == 1 then
  1343. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1344. end
  1345. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1346. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1347. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1348. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1349. end
  1350. coroutine.wrap(function()
  1351. wait(2)
  1352. --partasdeff:Remove()
  1353. end)()
  1354. local sel = Mrandom(1,3)
  1355. if sel == 1 then
  1356. chatfunc("Hmhmhm, Why try?")
  1357. elseif sel == 2 then
  1358. chatfunc("Stop it that's my creator.")
  1359. elseif sel == 3 then
  1360. chatfunc("I can't do that...")
  1361. end
  1362. wait(2)
  1363. hum.WalkSpeed = 8
  1364. attack = false
  1365. elseif targetted.Name == "Salvo_Starly" then
  1366. for i = 0, 2.4, 0.1 do
  1367. swait()
  1368. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1369. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1370. if Mrandom(1,15) == 1 then
  1371. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1372. end
  1373. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1374. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1375. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1376. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1377. end
  1378. for i = 0, 2.4, 0.1 do
  1379. swait()
  1380. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1381. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1382. if Mrandom(1,15) == 1 then
  1383. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1384. end
  1385. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1386. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1387. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1388. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1389. end
  1390. coroutine.wrap(function()
  1391. wait(2)
  1392. --partasdeff:Remove()
  1393. end)()
  1394. local sel = Mrandom(1,3)
  1395. if sel == 1 then
  1396. chatfunc("Sorry about that.")
  1397. elseif sel == 2 then
  1398. chatfunc("H-Hello. I almost killed you.")
  1399. elseif sel == 3 then
  1400. chatfunc("OwO?")
  1401. end
  1402. wait(2)
  1403. hum.WalkSpeed = 8
  1404. attack = false
  1405. elseif targetted.Name == "Nebula_Zorua" then
  1406. for i = 0, 2.4, 0.1 do
  1407. swait()
  1408. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1409. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1410. if Mrandom(1,15) == 1 then
  1411. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1412. end
  1413. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1414. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1415. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1416. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1417. end
  1418. for i = 0, 2.4, 0.1 do
  1419. swait()
  1420. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1421. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1422. if Mrandom(1,15) == 1 then
  1423. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1424. end
  1425. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1426. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1427. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1428. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1429. end
  1430. coroutine.wrap(function()
  1431. wait(2)
  1432. --partasdeff:Remove()
  1433. end)()
  1434. local sel = Mrandom(1,3)
  1435. if sel == 1 then
  1436. chatfunc("Sorry, Nebula.")
  1437. elseif sel == 2 then
  1438. chatfunc("Theres no need to harm you. Yet...")
  1439. elseif sel == 3 then
  1440. chatfunc("My mistake.")
  1441. end
  1442. wait(2)
  1443. hum.WalkSpeed = 8
  1444. attack = false
  1445. elseif targetted.Name == "KillerDarkness0105" then
  1446. for i = 0, 2.4, 0.1 do
  1447. swait()
  1448. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1449. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1450. if Mrandom(1,15) == 1 then
  1451. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1452. end
  1453. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1454. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1455. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1456. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1457. end
  1458. for i = 0, 2.4, 0.1 do
  1459. swait()
  1460. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1461. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1462. if Mrandom(1,15) == 1 then
  1463. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1464. end
  1465. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1466. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1467. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1468. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1469. end
  1470. coroutine.wrap(function()
  1471. wait(2)
  1472. --partasdeff:Remove()
  1473. end)()
  1474. local sel = Mrandom(1,3)
  1475. if sel == 1 then
  1476. chatfunc("Hm, Killer it's been a while.")
  1477. elseif sel == 2 then
  1478. chatfunc("No need for this.")
  1479. elseif sel == 3 then
  1480. chatfunc("Hello, sorry.")
  1481. end
  1482. wait(2)
  1483. hum.WalkSpeed = 8
  1484. attack = false
  1485. end
  1486. end
  1487.  
  1488. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1489. attack = true
  1490. hum.WalkSpeed = 0
  1491. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1492. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1493. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1494. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1495. partasdeff.LightEmission = .1
  1496. partasdeff.Size = NumberSequence.new(0.2)
  1497. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1498. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1499. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1500. partasdeff.Transparency = bbb
  1501. partasdeff.Size = aaa
  1502. partasdeff.ZOffset = .9
  1503. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1504. partasdeff.LockedToPart = false
  1505. partasdeff.EmissionDirection = "Back"
  1506. partasdeff.Lifetime = NumberRange.new(1, 2)
  1507. partasdeff.Rate = 1000
  1508. partasdeff.Rotation = NumberRange.new(-100, 100)
  1509. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1510. partasdeff.Speed = NumberRange.new(6)
  1511. partasdeff.VelocitySpread = 10000
  1512. partasdeff.Enabled=false
  1513. for i = 0, 1.2, 0.1 do
  1514. swait()
  1515. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1516. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1517. if Mrandom(1,15) == 1 then
  1518. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1519. end
  1520. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1521. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1522. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1523. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1524. end
  1525. HW.Part0 = root
  1526. for i = 0, 1.8, 0.1 do
  1527. swait()
  1528. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1529. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1530. if Mrandom(1,15) == 1 then
  1531. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1532. end
  1533. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1534. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1535. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1536. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1537. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1538. end
  1539. kdown(targetted)
  1540. for i = 0, 1.6, 0.1 do
  1541. swait()
  1542. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1543. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1544. if Mrandom(1,15) == 1 then
  1545. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1546. end
  1547. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1548. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1549. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1550. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1551. end
  1552. for i = 1,7 do
  1553. partasdeff.Enabled = false
  1554. for i = 0, 1.6, 0.1 do
  1555. swait()
  1556. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1557. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1558. if Mrandom(1,15) == 1 then
  1559. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1560. end
  1561. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1562. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1563. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1564. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1565. end
  1566. CreateSound("429400881", torsy, 10, 1)
  1567. partasdeff.Enabled = true
  1568. for i = 0, 1.6, 0.1 do
  1569. swait()
  1570. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1571. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1572. if Mrandom(1,15) == 1 then
  1573. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1574. end
  1575. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1576. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1577. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1578. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1579. end
  1580. end
  1581. partasdeff.Enabled = false
  1582. dmg(targetted)
  1583. attack = false
  1584. HW.Part0 = ra
  1585. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1586. hum.WalkSpeed = 8
  1587. elseif targetted.Name == "makhail07" then
  1588. for i = 0, 3.2, 0.1 do
  1589. swait()
  1590. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1591. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1592. if Mrandom(1,15) == 1 then
  1593. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1594. end
  1595. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1596. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1597. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1598. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1599. end
  1600. for i = 0, 1.8, 0.1 do
  1601. swait()
  1602. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1603. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1604. if Mrandom(1,15) == 1 then
  1605. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1606. end
  1607. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1608. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1609. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1610. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1611. end
  1612. coroutine.wrap(function()
  1613. wait(2)
  1614. --partasdeff:Remove()
  1615. end)()
  1616. local sel = Mrandom(1,3)
  1617. if sel == 1 then
  1618. chatfunc("Hah you tried.")
  1619. elseif sel == 2 then
  1620. chatfunc("No,no that's wrong.")
  1621. elseif sel == 3 then
  1622. chatfunc("Oops, I almost smashed myself to pieces.")
  1623. end
  1624. wait(2)
  1625. hum.WalkSpeed = 8
  1626. attack = false
  1627. elseif targetted.Name == "Salvo_Starly" then
  1628. for i = 0, 3.2, 0.1 do
  1629. swait()
  1630. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1631. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1632. if Mrandom(1,15) == 1 then
  1633. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1634. end
  1635. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1636. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1637. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1638. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1639. end
  1640. for i = 0, 1.8, 0.1 do
  1641. swait()
  1642. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1643. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1644. if Mrandom(1,15) == 1 then
  1645. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1646. end
  1647. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1648. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1649. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1650. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1651. end
  1652. coroutine.wrap(function()
  1653. wait(2)
  1654. --partasdeff:Remove()
  1655. end)()
  1656. local sel = Mrandom(1,3)
  1657. if sel == 1 then
  1658. chatfunc("Ooooopsy.")
  1659. elseif sel == 2 then
  1660. chatfunc("OOF I almost smashed you.")
  1661. elseif sel == 3 then
  1662. chatfunc("Give me, wait...Salvo?")
  1663. end
  1664. wait(2)
  1665. hum.WalkSpeed = 8
  1666. attack = false
  1667. elseif targetted.Name == "Nebula_Zorua" then
  1668. for i = 0, 3.2, 0.1 do
  1669. swait()
  1670. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1671. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1672. if Mrandom(1,15) == 1 then
  1673. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1674. end
  1675. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1676. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1677. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1678. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1679. end
  1680. for i = 0, 1.8, 0.1 do
  1681. swait()
  1682. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1683. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1684. if Mrandom(1,15) == 1 then
  1685. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1686. end
  1687. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1688. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1689. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1690. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1691. end
  1692. coroutine.wrap(function()
  1693. wait(2)
  1694. --partasdeff:Remove()
  1695. end)()
  1696. local sel = Mrandom(1,3)
  1697. if sel == 1 then
  1698. chatfunc("Lucky I know you...")
  1699. elseif sel == 2 then
  1700. chatfunc("Nebu?")
  1701. elseif sel == 3 then
  1702. chatfunc("VSB = Bad, GSB = Good")
  1703. end
  1704. wait(2)
  1705. hum.WalkSpeed = 8
  1706. attack = false
  1707. elseif targetted.Name == "KillerDarkness0105" then
  1708. for i = 0, 3.2, 0.1 do
  1709. swait()
  1710. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1711. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1712. if Mrandom(1,15) == 1 then
  1713. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1714. end
  1715. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1716. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1717. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1718. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1719. end
  1720. for i = 0, 1.8, 0.1 do
  1721. swait()
  1722. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1723. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1724. if Mrandom(1,15) == 1 then
  1725. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1726. end
  1727. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1728. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1729. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1730. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1731. end
  1732. coroutine.wrap(function()
  1733. wait(2)
  1734. --partasdeff:Remove()
  1735. end)()
  1736. local sel = Mrandom(1,3)
  1737. if sel == 1 then
  1738. chatfunc("AaaaAA Killer, what are you doing?")
  1739. elseif sel == 2 then
  1740. chatfunc("Are you finished with those touhou scripts?")
  1741. elseif sel == 3 then
  1742. chatfunc("Oh hi, sorry for that.")
  1743. end
  1744. wait(2)
  1745. hum.WalkSpeed = 8
  1746. attack = false
  1747. end
  1748. end
  1749.  
  1750. function Get_Over_Here_And_PERISH()
  1751. attack = true
  1752. hum.WalkSpeed = 0
  1753. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1754. for i = 0, 2, 0.1 do
  1755. swait()
  1756. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1757. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1758. if Mrandom(1,15) == 1 then
  1759. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1760. end
  1761. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1762. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1763. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1764. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1765. end
  1766. coroutine.resume(coroutine.create(function()
  1767. for i = 1,10 do
  1768. swait()
  1769. local Pully = Create("BodyPosition")({
  1770. P = 9000,
  1771. D = 1000,
  1772. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1773. position = ra.Position - ra.CFrame.lookVector * 6,
  1774. Parent = torsy
  1775. })
  1776. game:GetService("Debris"):AddItem(Pully, 0.2)
  1777. wait()
  1778. end
  1779. end))
  1780. CreateSound("541909814", torsy, 10, 1)
  1781. CreateSound("131228548", hed, 10, 1)
  1782. for i = 0, 2.2, 0.1 do
  1783. swait()
  1784. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1785. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1786. if Mrandom(1,15) == 1 then
  1787. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1788. end
  1789. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1790. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1791. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1792. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1793. end
  1794. attack = false
  1795. hum.WalkSpeed = 8
  1796. end
  1797.  
  1798. function The_End_offfff()
  1799. attack = true
  1800. hum.WalkSpeed = 0
  1801. Music:Stop()
  1802. for _, v in pairs(Doll:GetChildren()) do
  1803. if v:IsA'BasePart' then
  1804. v:Remove()
  1805. end
  1806. end
  1807. for _, v in pairs(Needle:GetChildren()) do
  1808. if v:IsA'BasePart' then
  1809. v:Remove()
  1810. end
  1811. end
  1812. for i = 0,6,0.1 do
  1813. swait()
  1814. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1815. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1816. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1817. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1818. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1819. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1820. end
  1821. CreateSound("1093102664", hed, 10, 1)
  1822. for i = 0,4,0.1 do
  1823. swait()
  1824. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1825. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1826. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1827. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1828. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1829. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1830. end
  1831. for i = 0,6,0.1 do
  1832. swait()
  1833. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1834. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1835. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1836. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1837. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1838. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1839. end
  1840. wait(2)
  1841. dmg(char)
  1842. end
  1843.  
  1844. -------------------------------------------------------
  1845. --End Attacks N Stuff--
  1846. -------------------------------------------------------
  1847. mouse.Button1Down:connect(function()
  1848. if attack == false and targetted ~= nil then
  1849. Stab_Them_For_FUN()
  1850. end
  1851. end)
  1852.  
  1853.  
  1854. mouse.KeyDown:connect(function(key)
  1855. if attack == false then
  1856. if key == 'q' then
  1857. LockOn()
  1858. elseif key == 'f' then
  1859. chatfunc("Come on now child everythings okay...")
  1860. elseif key == 'e' and targetted ~= nil then
  1861. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1862. elseif key == 'x' and targetted ~= nil then
  1863. Get_Over_Here_And_PERISH()
  1864. elseif key == 'r' and targetted ~= nil then
  1865. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1866. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1867. elseif key == 'p' then
  1868. The_End_offfff()
  1869. end
  1870. end
  1871. end)
  1872.  
  1873.  
  1874.  
  1875.  
  1876.  
  1877.  
  1878. -------------------------------------------------------
  1879. --Start Animations--
  1880. -------------------------------------------------------
  1881. local equipped = false
  1882. hum.WalkSpeed = 8
  1883. hed.face.Texture = "rbxassetid://1471407701"
  1884. local idle = 0
  1885. local change = 1
  1886. local val = 0
  1887. local toim = 0
  1888. local idleanim = 0.4
  1889. hum.Animator.Parent = nil
  1890. while true do
  1891. swait()
  1892. game.Lighting.TimeOfDay = "00:00:00"
  1893. --game.Lighting.FogEnd = 50
  1894. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1895. Music.Parent = tors
  1896.  
  1897. imgl.Rotation = imgl.Rotation + 3
  1898. img2.Rotation = img2.Rotation + 3
  1899. if targetted ~= nil then
  1900. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1901. abss.Enabled = true
  1902. elseif targetted == nil then
  1903. abss.Adornee = nil
  1904. abss.Enabled = false
  1905. end
  1906.  
  1907. while true and imgl.Rotation >= 360 do
  1908. imgl.Rotation = 0
  1909. img2.Rotation = 0
  1910. end
  1911.  
  1912. sine = sine + change
  1913. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1914. local velderp = root.Velocity.y
  1915. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1916. if equipped == true or equipped == false then
  1917. if attack == false then
  1918. idle = idle + 1
  1919. else
  1920. idle = 0
  1921. end
  1922. if 1 < root.Velocity.y and hitfloor == nil then
  1923. Anim = "Jump"
  1924. if attack == false then
  1925. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1926. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1927. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1928. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1929. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1930. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1931. end
  1932. elseif -1 > root.Velocity.y and hitfloor == nil then
  1933. Anim = "Fall"
  1934. if attack == false then
  1935. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1936. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1937. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1938. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1939. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1940. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1941. end
  1942. elseif torvel < 1 and hitfloor ~= nil then
  1943. Anim = "Idle"
  1944. change = .6
  1945. if attack == false then
  1946. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1947. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1948. if Mrandom(1,15) == 1 then
  1949. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1950. end
  1951. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1952. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1953. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1954. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1955. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1956. end
  1957. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1958. Anim = "Walk"
  1959. change = .4
  1960. if attack == false then
  1961. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1962. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1963. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1964. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1965. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1966. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1967. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1968. end
  1969. end
  1970. end
  1971. if 0 < #Effects then
  1972. for e = 1, #Effects do
  1973. if Effects[e] ~= nil then
  1974. local Thing = Effects[e]
  1975. if Thing ~= nil then
  1976. local Part = Thing[1]
  1977. local Mode = Thing[2]
  1978. local Delay = Thing[3]
  1979. local IncX = Thing[4]
  1980. local IncY = Thing[5]
  1981. local IncZ = Thing[6]
  1982. if 1 >= Thing[1].Transparency then
  1983. if Thing[2] == "Block1" then
  1984. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1985. local Mesh = Thing[1].Mesh
  1986. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1987. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1988. elseif Thing[2] == "Block2" then
  1989. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1990. local Mesh = Thing[7]
  1991. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1992. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1993. elseif Thing[2] == "Block3" then
  1994. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1995. local Mesh = Thing[7]
  1996. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1997. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1998. elseif Thing[2] == "Cylinder" then
  1999. local Mesh = Thing[1].Mesh
  2000. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2001. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2002. elseif Thing[2] == "Blood" then
  2003. local Mesh = Thing[7]
  2004. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2005. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2006. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2007. elseif Thing[2] == "Elec" then
  2008. local Mesh = Thing[1].Mesh
  2009. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2010. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2011. elseif Thing[2] == "Disappear" then
  2012. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2013. elseif Thing[2] == "Shatter" then
  2014. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2015. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2016. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2017. Thing[6] = Thing[6] + Thing[5]
  2018. end
  2019. else
  2020. Part.Parent = nil
  2021. table.remove(Effects, e)
  2022. end
  2023. end
  2024. end
  2025. end
  2026. end
  2027. end
  2028. -------------------------------------------------------
  2029. --End Animations And Script--
  2030. -------------------------------------------------------
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