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ArcDesLHK

Yuzimuth - Starlight Universe

Feb 19th, 2023
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  1. Lightspeed Knight
  2. Level 4 WIND Starverse/Effect
  3. 1800/900
  4. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 Starverse Tuner from your Deck. You can only use this effect of "Lightspeed Knight" once per turn. If this card is sent to the GY as Synchro Material: That Synchro Monster can attack directly this turn, but other monsters cannot attack this turn.
  5.  
  6. A.I. Buddy
  7. Level 3 LIGHT Starverse/Tuner/Effect
  8. 1000/600
  9. If this card is sent to the GY as material for the Synchro Summon of a Starverse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "A.I. Buddy"; Special Summon that monster. If a Starverse Synchro Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "A.I. Buddy" once per turn.
  10.  
  11. Great Magistar
  12. Level 8 FIRE Starverse/Effect
  13. 2600/1700
  14. If this card is in your hand or GY: You can banish 2 other Starverse monsters from your hand and/or face-up from your field, or 1 Starverse Synchro Monster from your field or GY; Special Summon this card. You can only use this effect of "Great Magistar" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's. Banish any monster destroyed by battle with this card.
  15.  
  16. Cosmtiara Eve
  17. Level 2 LIGHT Starverse/Effect
  18. 600/100
  19. If a Starverse monster you control would be used as Synchro Material for a Starverse Synchro Monster, this card in your hand can also be used as material. If this face-up card leaves the field: You can discard 1 Starverse monster, and if you do, draw 2 cards. You can only use each effect of "Cosmtiara Eve" once per turn.
  20.  
  21. Starlight Wurm
  22. Level 1 LIGHT Starverse/Tuner/Effect
  23. 0/800
  24. If this card is in your hand or GY, and you control a Starverse Synchro Monster: You can Special Summon this card, but banish it when it leaves the field. You can Tribute this card; Special Summon up to 2 Starverse monsters from your hand and/or GY, except "Starlight Wurm", but their effects cannot be activated. You can only use each effect of "Starlight Wurm" once per turn.
  25.  
  26. Tellar Gazer
  27. Level 6 LIGHT Starverse/Effect
  28. 2100/1600
  29. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Tellar Gazer" once per turn this way. Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.
  30.  
  31. Galacta Universe
  32. Field Spell
  33. All Starverse monsters you control gain 300 ATK. Once per turn: You can target 1 Tuner or Synchro Monster in the GY; shuffle it into the Deck. If this card on the field is destroyed by a card effect: You can add 1 Starverse monster from your Deck to your hand.
  34.  
  35. Galacta Xiphos Blade
  36. Equip Spell
  37. Equip only to a Starverse monster. If the equipped monster battles an opponent's monster, the equipped monster's ATK becomes equal to the ATK of the monster it is battling during damage calculation only. If the equipped monster destroys a monster by battle: Inflict damage to your opponent equal to the equipped monster's Level x 200.
  38.  
  39. Galactalliance
  40. Normal Spell
  41. If you control a Starverse Synchro Monster: Target 1 card on the field; destroy that target.
  42.  
  43. Galacta Booster
  44. Quick-Play Spell
  45. Target 1 Starverse monster you control; if that target battles an opponent's monster this turn, you can send 1 Spell/Trap your opponent controls to the GY. Your opponent cannot activate cards or effects in response to this effect's activation.
  46.  
  47. Galacta Warp
  48. Normal Spell
  49. Special Summon 1 Starverse Tuner from your Deck in Defense Position. If a Starverse Synchro Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Galacta Warp" once per turn.
  50.  
  51. Galacta Flare
  52. Normal Trap
  53. Target 1 Starverse Synchro Monster you control; equip it with this card. Your opponent cannot target the equipped monster with card effects, also it cannot be destroyed by battle. You can banish this card and 2 Starverse Tuners from your GY, then target 1 Synchro Monster you control; it can attack directly this turn.
  54.  
  55. Galacta Lightning
  56. Normal Trap
  57. If you Special Summon a Starverse Synchro Monster(s): Target 1 card on the field; destroy it, then draw 1 card. You can only activate 1 "Galacta Lightning" per turn.
  58.  
  59. Astro Arrival
  60. Normal Trap
  61. If you Synchro Summon a Starverse Synchro Monster: Target 1 monster in your GY used as its material; Special Summon it.
  62.  
  63. Meteor Star Fall
  64. Normal Trap
  65. Tribute 1 Starverse monster, then target 2 cards on the field; banish them. You can only activate 1 "Meteor Star Fall" per turn.
  66.  
  67. Silver Star Knight
  68. Level 7 LIGHT Starverse/Synchro/Effect
  69. 2300/1500
  70. 1 Tuner + 1+ non-Tuner Starverse monsters
  71. Monsters your opponent controls lose 200 ATK for each of your banished Starverse monsters. You can banish any number of Starverse monsters with different Attributes from your GY, then target that many cards on the field; destroy them. You can only use this effect of "Silver Star Knight" once per turn.
  72.  
  73. Morpheus the Starry Archer
  74. Level 6 LIGHT Starverse/Synchro/Effect
  75. 2300/1800
  76. 1 Starverse Tuner + 1+ non-Tuner monsters
  77. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, send 1 random card from your opponent's hand to the GY.
  78.  
  79. Celestial Cyborg
  80. Level 5 LIGHT Starverse/Synchro/Effect
  81. 1800/2200
  82. 1 Tuner + 1+ non-Tuner monsters
  83. Cannot be destroyed by battle. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.
  84.  
  85. Jedi Synchron
  86. Level 2 DARK Starverse/Tuner/Effect
  87. 700/700
  88. During your Main Phase: You can Special Summon this card from your hand, then your opponent gains 700 LP, also you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, while this card is face-up in the Monster Zone. If a face-up Starverse Synchro Monster(s) you control leaves the field: You can banish this card from your GY, then target 1 of your Starverse Synchro Monsters that is banished or in your GY; Special Summon it. You can only use each effect of "Jedi Synchron" once per turn.
  89.  
  90. Synchro Space Opera
  91. Continuous Spell
  92. If a Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 Tuner in your GY; Special Summon it, and if you do, it cannot be destroyed by battle this turn. You can only use this effect of "Synchro Space Opera" once per turn.
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