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Trinitycore command export

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  1. account create 219 Syntax: .account create $account $password
  2.  
  3. Create account and set password to it.
  4. account delete 220 Syntax: .account delete $account
  5.  
  6. Delete account with all characters.
  7. account lock ip 223 Syntax: .account lock ip [on|off]
  8. Allow login from account only from current used IP or remove this requirement.
  9. account onlinelist 224 Syntax: .account onlinelist
  10.  
  11. Show list of online accounts.
  12. account password 225 Syntax: .account password $old_password $new_password $new_password [$email]
  13.  
  14. Change your account password. You may need to check the actual security mode to see if email input is necessary.
  15. account set addon 227 Syntax: .account set addon [$account] #addon
  16.  
  17. Set user (possible targeted) expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.
  18. account set gmlevel 228 Syntax: .account set gmlevel [$account] #level [#realmID]
  19.  
  20. Set the security level for targeted player (can't be used at self) or for account $name to a level of #level on the realm #realmID.
  21.  
  22. #level may range from 0 to 3.
  23.  
  24. #realmID may be -1 for al...
  25. account set password 229 Syntax: .account set password $account $password $password
  26.  
  27. Set password for account.
  28. account set 226 Syntax: .account set $subcommand
  29. Type .account set to see the list of possible subcommands or .help account set $subcommand to see info on subcommands
  30. account 217 Syntax: .account
  31.  
  32. Display the access level of your account and the email adress if you possess the necessary permissions.
  33. additem 488 Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount
  34.  
  35. Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected charac...
  36. additemset 489 Syntax: .additemset #itemsetid
  37.  
  38. Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.
  39. announce 462 Syntax: .announce $MessageToBroadcast
  40.  
  41. Send a global message to all players online in chat log.
  42. aura 491 Syntax: .aura #spellid
  43.  
  44. Add the aura from spell #spellid to the selected Unit.
  45. ban account 240 Syntax: .ban account $Name $bantime $reason
  46. Ban account kick player.
  47. $bantime: negative value leads to permban, otherwise use a timestring like "4d20h3s".
  48. ban character 241 Syntax: .ban character $Name $bantime $reason
  49. Ban character and kick player.
  50. $bantime: negative value leads to permban, otherwise use a timestring like "4d20h3s".
  51. ban ip 242 Syntax: .ban ip $Ip $bantime $reason
  52. Ban IP.
  53. $bantime: negative value leads to permban, otherwise use a timestring like "4d20h3s".
  54. ban 239 Syntax: .ban $subcommand
  55. Type .ban to see the list of possible subcommands or .help ban $subcommand to see info on subcommands
  56. baninfo account 245 Syntax: .baninfo account $accountid
  57. Watch full information about a specific ban.
  58. baninfo character 246 Syntax: .baninfo character $charactername
  59. Watch full information about a specific ban.
  60. baninfo ip 247 Syntax: .baninfo ip $ip
  61. Watch full information about a specific ban.
  62. baninfo 244 Syntax: .baninfo $subcommand
  63. Type .baninfo to see the list of possible subcommands or .help baninfo $subcommand to see info on subcommands
  64. bank 492 Syntax: .bank
  65.  
  66. Show your bank inventory.
  67. banlist account 249 Syntax: .banlist account [$Name]
  68. Searches the banlist for a account name pattern or show full list account bans.
  69. banlist character 250 Syntax: .banlist character $Name
  70. Searches the banlist for a character name pattern. Pattern required.
  71. banlist ip 251 Syntax: .banlist ip [$Ip]
  72. Searches the banlist for a IP pattern or show full list of IP bans.
  73. banlist 248 Syntax: .banlist $subcommand
  74. Type .banlist to see the list of possible subcommands or .help banlist $subcommand to see info on subcommands
  75. bindsight 493 Syntax: .bindsight
  76.  
  77. Binds vision to the selected unit indefinitely. Cannot be used while currently possessing a target.
  78. cast back 268 Syntax: .cast back #spellid [triggered]
  79. Selected target will cast #spellid to your character. If 'triggered' or part provided then spell casted with triggered flag.
  80. cast dist 269 Syntax: .cast dist #spellid [#dist [triggered]]
  81. You will cast spell to pint at distance #dist. If 'triggered' or part provided then spell casted with triggered flag. Not all spells can be casted as area spells.
  82. cast self 270 Syntax: .cast self #spellid [triggered]
  83. Cast #spellid by target at target itself. If 'triggered' or part provided then spell casted with triggered flag.
  84. cast target 271 Syntax: .cast target #spellid [triggered]
  85. Selected target will cast #spellid to his victim. If 'triggered' or part provided then spell casted with triggered flag.
  86. cast 267 Syntax: .cast #spellid [triggered]
  87. Cast #spellid to selected target. If no target selected cast to self. If 'triggered' or part provided then spell casted with triggered flag.
  88. character customize 274 Syntax: .character customize [$name]
  89.  
  90. Mark selected in game or by $name in command character for customize at next login.
  91. character erase 282 Syntax: .character erase $name
  92.  
  93. Delete character $name. Character finally deleted in case any deleting options.
  94. character level 283 Syntax: .character level [$playername] [#level]
  95.  
  96. Set the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1...
  97. character rename 284 Syntax: .character rename [$name] [$newName]
  98.  
  99. Mark selected in game or by $name in command character for rename at next login.
  100.  
  101. If $newName then the player will be forced rename.
  102. character reputation 285 Syntax: .character reputation [$player_name]
  103.  
  104. Show reputation information for selected player or player find by $player_name.
  105. combatstop 494 Syntax: .combatstop [$playername]
  106. Stop combat for selected character. If selected non-player then command applied to self. If $playername provided then attempt applied to online player $playername.
  107. cometome 495 Syntax: .cometome
  108. Make selected creature come to your current location (new position not saved to DB).
  109. commands 496 Syntax: .commands
  110.  
  111. Display a list of available commands for your account level.
  112. cooldown 497 Syntax: .cooldown [#spell_id]
  113.  
  114. Remove all (if spell_id not provided) or #spel_id spell cooldown from selected character or their pet or you (if no selection).
  115. damage 498 Syntax: .damage $damage_amount [$school [$spellid]]
  116.  
  117. Apply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical)...
  118. debug arena 303 Syntax: .debug arena
  119.  
  120. Toggle debug mode for arenas. In debug mode GM can start arena with single player.
  121. debug bg 304 Syntax: .debug bg
  122.  
  123. Toggle debug mode for battlegrounds. In debug mode GM can start battleground with single player.
  124. debug Mod32Value 313 Syntax: .debug Mod32Value #field #value
  125.  
  126. Add #value to field #field of your character.
  127. debug play cinematic 316 Syntax: .debug play cinematic #cinematicid
  128.  
  129. Play cinematic #cinematicid for you. You stay at place while your mind fly.
  130.  
  131. debug play movie 317 Syntax: .debug play movie #movieid
  132.  
  133. Play movie #movieid for you.
  134. debug play sound 318 Syntax: .debug play sound #soundid
  135.  
  136. Play sound with #soundid.
  137. Sound will be play only for you. Other players do not hear this.
  138. Warning: client may have more 5000 sounds...
  139. debug 300 Syntax: .debug $subcommand
  140. Type .debug to see the list of possible subcommands or .help debug $subcommand to see info on subcommands
  141. demorph 543 Syntax: .demorph
  142.  
  143. Demorph the selected player.
  144. die 500 Syntax: .die
  145.  
  146. Kill the selected player. If no player is selected, it will kill you.
  147. dismount 501 Syntax: .dismount
  148.  
  149. Dismount you, if you are mounted.
  150. distance 502 Syntax: .distance [link]
  151.  
  152. Display the distance from your character to the selected unit or given creature, player or gameobject.
  153. event activelist 368 Syntax: .event activelist
  154. Show list of currently active events.
  155. event start 369 Syntax: .event start #event_id
  156. Start event #event_id. Set start time for event to current moment (change not saved in DB).
  157. event stop 370 Syntax: .event stop #event_id
  158. Stop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).
  159. event info 367 Syntax: .event info #event_id
  160. Show details about event with #event_id.
  161. cheat cooldown 293 Syntax: .cheat cooldown [on/off]
  162. Enables or disables your character's spell cooldowns.
  163. cheat power 296 Syntax: .cheat power [on/off]
  164. Enables or disables your character's spell cost (e.g mana).
  165. flusharenapoints 503 Syntax: .flusharenapoints
  166.  
  167. Use it to distribute arena points based on arena team ratings, and start a new week.
  168. freeze 504 Syntax: .freeze [#player] [#duration]
  169. Freezes #player for #duration (seconds)
  170. Freezes the selected player if no arguments are given.
  171. Default duration: GM.FreezeAuraDuration (worldserver.conf)
  172. gm chat 372 Syntax: .gm chat [on/off]
  173.  
  174. Enable or disable chat GM MODE (show gm badge in messages) or show current state of on/off not provided.
  175. gm fly 373 Syntax: .gm fly [on/off]
  176. Enable/disable gm fly mode.
  177. gm ingame 374 Syntax: .gm ingame
  178.  
  179. Display a list of available in game Game Masters.
  180. gm list 375 Syntax: .gm list
  181.  
  182. Display a list of all Game Masters accounts and security levels.
  183. gm visible 376 Syntax: .gm visible on/off
  184.  
  185. Output current visibility state or make GM visible(on) and invisible(off) for other players.
  186. gm 371 Syntax: .gm [on/off]
  187.  
  188. Enable or Disable in game GM MODE or show current state of on/off not provided.
  189. gmannounce 466 Syntax: .gmannounce $announcement
  190. Send an announcement to online Gamemasters.
  191. gmnameannounce 467 Syntax: .gmnameannounce $announcement.
  192. Send an announcement to all online GM's, displaying the name of the sender.
  193. gmnotify 468 Syntax: .gmnotify $notification
  194. Displays a notification on the screen of all online GM's.
  195. go areatrigger 377 Syntax: .go areatrigger <areatriggerId>
  196. Teleport yourself to the specified areatrigger's location.
  197. Note that you may end up at the trigger's target location if it is a teleport trigger.
  198. go xyz 377 Syntax: .go xyz <x> <y> [<z> [<mapid> [<o>]]]
  199. Teleport yourself to the specified location in the specified (or current) map.
  200. If no z coordinate is specified, defaults to ground/water level.
  201. go ticket 377 Syntax: .go ticket <ticketId>
  202. Teleport yourself to the location at which the specified ticket was created.
  203. go taxinode 377 Syntax: .go taxinode <nodeId>
  204. Teleport yourself to the specified taxi node.
  205. go instance 377 Syntax: .go instance <part of scriptname>
  206. Teleport yourself to the entrance of the instance matching the specified script name.
  207. go grid 377 Syntax: .go grid <gridX> <gridY> [<mapId>]
  208. Teleport yourself to center of grid at the provided indices in specified (or current) map.
  209. go graveyard 377 Syntax: .go graveyard <graveyardId>
  210. Teleport yourself to the graveyard with the specified graveyard ID.
  211. go gameobject 377 Syntax: .go gameobject <spawnId>
  212. Teleport yourself to the gameobject spawn with the specified spawn ID.
  213. go gameobject id 377 Syntax: .go gameobject id <goId>
  214. Teleport yourself to the first spawn point for the specified gameobject ID.
  215. If multiple spawn points for the gameobject exist, teleport to the first one found.
  216. go creature 377 Syntax: .go creature <spawnId>
  217. Teleport yourself to the creature spawn with the specified spawn ID.
  218. go creature id 377 Syntax: .go creature id <creatureId>
  219. Teleport yourself to the first spawn point for the specified creature ID.
  220. If multiple spawn points for the creature exist, teleport to the first one found.
  221. gobject activate 388 Syntax: .gobject activate #guid
  222.  
  223. Activates an object like a door or a button.
  224. gobject add 389 Syntax: .gobject add #id <spawntimeSecs>
  225.  
  226. Add a game object from game object templates to the world at your current location using the #id.
  227. spawntimesecs sets the spawntime, it is optional.
  228.  
  229. Note: this is a copy of .gameobject.
  230. gobject delete 391 Syntax: .gobject delete #go_guid
  231. Delete gameobject with guid #go_guid.
  232. gobject move 393 Syntax: .gobject move #goguid [#x #y #z]
  233.  
  234. Move gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).
  235. gobject near 394 Syntax: .gobject near [#distance]
  236.  
  237. Output gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.
  238. gobject add temp 390 Adds a temporary gameobject that is not saved to DB.
  239. gobject target 398 Syntax: .gobject target [#go_id|#go_name_part]
  240.  
  241. Locate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.
  242. gobject set phase 396 Syntax: .gobject set phase #guid #phasemask
  243.  
  244. Gameobject with DB guid #guid phasemask changed to #phasemask with related world vision update for players. Gameobject state saved to DB and persistent.
  245. gobject turn 399 Syntax: .gobject turn [guid|link] [oz [oy [ox]]]
  246.  
  247. Set the orientation of the gameobject to player's orientation or the given orientation.
  248. gobject 387 Syntax: .gobject $subcommand
  249. Type .gobject to see the list of possible subcommands or .help gobject $subcommand to see info on subcommands
  250. summon 528 Syntax: .summon [$charactername]
  251.  
  252. Teleport the given character to you. Character can be offline.
  253. gps 505 Syntax: .gps [$name|$shift-link]
  254.  
  255. Display the position information for a selected character or creature (also if player name $name provided then for named player, or if creature/gameobject shift-link provided then pointed creature/gameobject if it load...
  256. group summon 478 Syntax: .group summon [$charactername]
  257.  
  258. Teleport the given character and his group to you. Teleported only online characters but original selected group member can be offline.
  259. guid 506 Syntax: .guid
  260.  
  261. Display the GUID for the selected character.
  262. guild create 402 Syntax: .guild create [$GuildLeaderName] "$GuildName"
  263.  
  264. Create a guild named $GuildName with the player $GuildLeaderName (or selected) as leader. Guild name must in quotes.
  265. guild delete 403 Syntax: .guild delete "$GuildName"
  266.  
  267. Delete guild $GuildName. Guild name must in quotes.
  268. guild invite 404 Syntax: .guild invite [$CharacterName] "$GuildName"
  269.  
  270. Add player $CharacterName (or selected) into a guild $GuildName. Guild name must in quotes.
  271. guild rank 406 Syntax: .guild rank [$CharacterName] #Rank
  272.  
  273. Set for player $CharacterName (or selected) rank #Rank in a guild.
  274. guild uninvite 405 Syntax: .guild uninvite [$CharacterName]
  275.  
  276. Remove player $CharacterName (or selected) from a guild.
  277. guild 401 Syntax: .guild $subcommand
  278. Type .guild to see the list of possible subcommands or .help guild $subcommand to see info on subcommands
  279. help 507 Syntax: .help [$command]
  280.  
  281. Display usage instructions for the given $command. If no $command provided show list available commands.
  282. hidearea 508 Syntax: .hidearea #areaid
  283.  
  284. Hide the area of #areaid to the selected character. If no character is selected, hide this area to you.
  285. honor add 409 Syntax: .honor add $amount
  286.  
  287. Add a certain amount of honor (gained today) to the selected player.
  288. honor add kill 410 Syntax: .honor add kill
  289.  
  290. Add the targeted unit as one of your pvp kills today (you only get honor if it's a racial leader or a player)
  291. honor update 411 Syntax: .honor update
  292.  
  293. Force the yesterday's honor fields to be updated with today's data, which will get reset for the selected player.
  294. honor 408 Syntax: .honor $subcommand
  295. Type .honor to see the list of possible subcommands or .help honor $subcommand to see info on subcommands
  296. modify talentpoints 569 Syntax: .modify talentpoints #amount
  297.  
  298. Set free talent points for selected character or character's pet. It will be reset to default expected at next levelup/login/quest reward.
  299. instance listbinds 413 Syntax: .instance listbinds
  300. Lists the binds of the selected player.
  301. instance savedata 416 Syntax: .instance savedata
  302. Save the InstanceData for the current player's map to the DB.
  303. instance stats 415 Syntax: .instance stats
  304. Shows statistics about instances.
  305. instance unbind 414 Syntax: .instance unbind <mapid|all> [difficulty]
  306. Clear all/some of player's binds
  307. instance 412 Syntax: .instance $subcommand
  308. Type .instance to see the list of possible subcommands or .help instance $subcommand to see info on subcommands
  309. itemmove 509 Syntax: .itemmove #sourceslotid #destinationslotid
  310.  
  311. Move an item from slots #sourceslotid to #destinationslotid in your inventory
  312.  
  313. Not yet implemented
  314. kick 510 Syntax: .kick [$charactername] [$reason]
  315.  
  316. Kick the given character name from the world with or without reason. If no character name is provided then the selected player (except for yourself) will be kicked. If no reason is provided, default is "No Reas...
  317. learn all my talents 423 Syntax: .learn all my talents
  318.  
  319. Learn all talents (and spells with first rank learned as talent) available for his class.
  320. learn all my spells 422 Syntax: .learn all my spells
  321.  
  322. Learn all spells (except talents and spells with first rank learned as talent) available for his class.
  323. learn all my pettalents 421 Syntax: .learn all my pettalents
  324.  
  325. Learn all talents for your pet available for his creature type (only for hunter pets).
  326. learn all my class 420 Syntax: .learn all my class
  327.  
  328. Learn all spells and talents available for his class.
  329. learn all gm 424 Syntax: .learn all gm
  330.  
  331. Learn all default spells for Game Masters.
  332. learn all lang 427 Syntax: .learn all lang
  333.  
  334. Learn all languages
  335. learn all default 426 Syntax: .learn all default [$playername]
  336.  
  337. Learn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.
  338. learn 417 Syntax: .learn #spell [all]
  339.  
  340. Selected character learn a spell of id #spell. If 'all' provided then all ranks learned.
  341. modify scale 560 .modify scale #scale
  342. Modify size of the selected player or creature to "normal scale"*rate. If no player or creature is selected, modify your size.
  343. #rate may range from 0.1 to 10.
  344. learn all crafts 425 Syntax: .learn crafts
  345.  
  346. Learn all professions and recipes.
  347. levelup 287 Syntax: .levelup [$playername] [#numberoflevels]
  348.  
  349. Increase/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will b...
  350. linkgrave 511 Syntax: .linkgrave #graveyard_id [alliance|horde]
  351.  
  352. Link current zone to graveyard for any (or alliance/horde faction ghosts). This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghos...
  353. list auras 440 Syntax: .list auras
  354. List auras (passive and active) of selected creature or player. If no creature or player is selected, list your own auras.
  355. list creature 437 Syntax: .list creature #creature_id [#max_count]
  356.  
  357. Output creatures with creature id #creature_id found in world. Output creature guids and coordinates sorted by distance from character. Will be output maximum #max_count creatures. If #max_count not pro...
  358. list item 438 Syntax: .list item #item_id [#max_count]
  359.  
  360. Output items with item id #item_id found in all character inventories, mails, auctions, and guild banks. Output item guids, item owner guid, owner account and owner name (guild name and guid in case guild bank)...
  361. list object 439 Syntax: .list object #gameobject_id [#max_count]
  362.  
  363. Output gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_coun...
  364. list 436 Syntax: .list $subcommand
  365. Type .list to see the list of possible subcommands or .help list $subcommand to see info on subcommands
  366. listfreeze 512 Syntax: .listfreeze
  367.  
  368. Search and output all frozen players.
  369. wp reload 773 Syntax: .wp reload $pathid
  370. Load path changes ingame - IMPORTANT: must be applied first for new paths before .wp load #pathid
  371. reload spell_group 693 Syntax: .reload spell_group
  372. Reload spell_group table.
  373. lookup area 443 Syntax: .lookup area $namepart
  374.  
  375. Looks up an area by $namepart, and returns all matches with their area ID's.
  376. lookup creature 444 Syntax: .lookup creature $namepart
  377.  
  378. Looks up a creature by $namepart, and returns all matches with their creature ID's.
  379. lookup event 445 Syntax: .lookup event $name
  380. Attempts to find the ID of the event with the provided $name.
  381. lookup faction 446 Syntax: .lookup faction $name
  382. Attempts to find the ID of the faction with the provided $name.
  383. lookup item 447 Syntax: .lookup item $itemname
  384.  
  385. Looks up an item by $itemname, and returns all matches with their Item ID's.
  386. lookup itemset 448 Syntax: .lookup itemset $itemname
  387.  
  388. Looks up an item set by $itemname, and returns all matches with their Item set ID's.
  389. lookup map 461 Syntax: .lookup map $namepart
  390.  
  391. Looks up a map by $namepart, and returns all matches with their map ID's.
  392. lookup object 449 Syntax: .lookup object $objname
  393.  
  394. Looks up an gameobject by $objname, and returns all matches with their Gameobject ID's.
  395. lookup player account 453 Syntax: .lookup player account $account ($limit)
  396.  
  397. Searchs players, which account username is $account with optional parametr $limit of results.
  398. lookup player email 454 Syntax: .lookup player email $email ($limit)
  399.  
  400. Searchs players, which account email is $email with optional parametr $limit of results.
  401. lookup player ip 452 Syntax: .lookup player ip $ip ($limit)
  402.  
  403. Searchs players, which account ast_ip is $ip with optional parametr $limit of results.
  404. lookup quest 450 Syntax: .lookup quest $namepart
  405.  
  406. Looks up a quest by $namepart, and returns all matches with their quest ID's.
  407. lookup skill 455 Syntax: .lookup skill $$namepart
  408.  
  409. Looks up a skill by $namepart, and returns all matches with their skill ID's.
  410. lookup spell 456 Syntax: .lookup spell $namepart
  411.  
  412. Looks up a spell by $namepart, and returns all matches with their spell ID's.
  413. lookup taxinode 458 Syntax: .lookup taxinode $substring
  414.  
  415. Search and output all taxinodes with provide $substring in name.
  416. lookup tele 459 Syntax: .lookup tele $substring
  417.  
  418. Search and output all .tele command locations with provide $substring in name.
  419. lookup 442 Syntax: .lookup $subcommand
  420. Type .lookup to see the list of possible subcommands or .help lookup $subcommand to see info on subcommands
  421. maxskill 513 Syntax: .maxskill
  422. Sets all skills of the targeted player to their maximum values for its current level.
  423. modify speed walk 565 Syntax: .modify speed bwalk #rate
  424.  
  425. Modify the speed of the selected player while running to "normal walk speed"*rate. If no player is selected, modify your speed.
  426.  
  427. #rate may range from 0.1 to 50.
  428. modify bit 546 Syntax: .modify bit #field #bit
  429.  
  430. Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.
  431. modify speed swim 566 Syntax: .modify speed swim #rate
  432.  
  433. Modify the swim speed of the selected player to "normal swim speed"*rate. If no player is selected, modify your speed.
  434.  
  435. #rate may range from 0.1 to 50.
  436. modify drunk 547 Syntax: .modify drunk #value
  437. Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.
  438. modify energy 548 Syntax: .modify energy #energy
  439.  
  440. Modify the energy of the selected player. If no player is selected, modify your energy.
  441. modify faction 549 Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid
  442.  
  443. Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.
  444. modify speed fly 564 .modify speed fly #rate
  445. Modify the flying speed of the selected player to "normal flying speed"*rate. If no player is selected, modify your speed.
  446. #rate may range from 0.1 to 50.
  447. modify gender 550 Syntax: .modify gender male/female
  448.  
  449. Change gender of selected player.
  450. modify honor 551 Syntax: .modify honor $amount
  451.  
  452. Add $amount honor points to the selected player.
  453. modify hp 552 Syntax: .modify hp #newhp
  454.  
  455. Modify the hp of the selected player. If no player is selected, modify your hp.
  456. modify mana 553 Syntax: .modify mana #newmana
  457.  
  458. Modify the mana of the selected player. If no player is selected, modify your mana.
  459. modify money 554 Syntax: .modify money #money
  460. .money #money
  461.  
  462. Add or remove money to the selected player. If no player is selected, modify your money.
  463.  
  464. #gold can be negative to remove money.
  465. modify mount 555 Syntax: .modify mount #id #speed
  466. Display selected player as mounted at #id creature and set speed to #speed value.
  467. modify phase 556 Syntax: .modify phase #phasemask
  468.  
  469. Selected character phasemask changed to #phasemask with related world vision update. Change active until in game phase changed, or GM-mode enable/disable, or re-login. Character pts pasemask update to same value.
  470. modify rage 557 Syntax: .modify rage #newrage
  471.  
  472. Modify the rage of the selected player. If no player is selected, modify your rage.
  473. modify reputation 558 Syntax: .modify reputation #repId (#repvalue | $rankname [#delta])
  474. Sets the selected players reputation with faction #repId to #repvalue or to $reprank.
  475. If the reputation rank name is provided, the resulting reputation will be the lowest reputation for t...
  476. modify runicpower 559 Syntax: .modify runicpower #newrunicpower
  477.  
  478. Modify the runic power of the selected player. If no player is selected, modify your runic power.
  479. modify speed 561 Syntax: .modify speed $speedtype #rate
  480.  
  481. Modify the running speed of the selected player to "normal base run speed"= 1. If no player is selected, modify your speed.
  482.  
  483. $speedtypes may be fly, all, walk, backwalk, or swim.
  484.  
  485. #rate may range from 0.1 to...
  486. modify spell 567 TODO
  487. modify standstate 568 Syntax: .modify standstate #emoteid
  488.  
  489. Change the emote of your character while standing to #emoteid.
  490. modify speed backwalk 563 Syntax: .modify speed backwalk #rate
  491.  
  492. Modify the speed of the selected player while running backwards to "normal walk back speed"*rate. If no player is selected, modify your speed.
  493.  
  494. #rate may range from 0.1 to 50.
  495. character titles 286 Syntax: .character titles [$player_name]
  496.  
  497. Show known titles list for selected player or player find by $player_name.
  498. modify speed all 562 Syntax: .modify aspeed #rate
  499.  
  500. Modify all speeds -run,swim,run back,swim back- of the selected player to "normalbase speed for this move type"*rate. If no player is selected, modify your speed.
  501.  
  502. #rate may range from 0.1 to 50.
  503. modify 544 Syntax: .modify $subcommand
  504. Type .modify to see the list of possible subcommands or .help modify $subcommand to see info on subcommands
  505. movegens 514 Syntax: .movegens
  506. Show movement generators stack for selected creature or player.
  507. mute 515 Syntax: .mute [$playerName] $timeInMinutes [$reason]
  508.  
  509. Disible chat messaging for any character from account of character $playerName (or currently selected) at $timeInMinutes minutes. Player can be offline.
  510. nameannounce 469 Syntax: .nameannounce $announcement.
  511. Send an announcement to all online players, displaying the name of the sender.
  512. appear 490 Syntax: .appear [$charactername]
  513.  
  514. Teleport to the given character. Either specify the character name or click on the character's portrait,e.g. when you are in a group. Character can be offline.
  515. neargrave 516 Syntax: .neargrave [alliance|horde]
  516.  
  517. Find nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).
  518. notify 470 Syntax: .notify $MessageToBroadcast
  519.  
  520. Send a global message to all players online in screen.
  521. npc set phase 589 Syntax: .npc set phase #phasemask
  522.  
  523. Selected unit or pet phasemask changed to #phasemask with related world vision update for players. In creature case state saved to DB and persistent. In pet case change active until in game phase changed for owner, ow...
  524. npc set movetype 588 Syntax: .npc set movetype [#creature_guid] stay/random/way [NODEL]
  525.  
  526. Set for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for cr...
  527. npc set model 587 Syntax: .npc set model #displayid
  528.  
  529. Change the model id of the selected creature to #displayid.
  530. npc set link 586 Syntax: .npc set link $creatureGUID
  531.  
  532. Links respawn of selected creature to the condition that $creatureGUID defined is alive.
  533. wpgps 340 Syntax: .wpgps
  534.  
  535. Output current position to sql developer log as partial SQL query to be used in pathing
  536. npc say 597 Syntax: .npc say $message
  537. Make selected creature say specified message.
  538. npc move 595 Syntax: .npc move [#creature_guid]
  539.  
  540. Move the targeted creature spawn point to your coordinates.
  541. npc playemote 596 Syntax: .npc playemote #emoteid
  542.  
  543. Make the selected creature emote with an emote of id #emoteid.
  544. npc follow stop 579 Syntax: .npc follow stop
  545.  
  546. Selected creature (non pet) stop follow you.
  547. npc info 593 Syntax: .npc info
  548.  
  549. Display a list of details for the selected creature.
  550.  
  551. The list includes:
  552. - GUID, Faction, NPC flags, Entry ID, Model ID,
  553. - Level,
  554. - Health (current/maximum),
  555.  
  556. - Field flags, dynamic flags, faction template,
  557. - Position inform...
  558. npc follow 578 Syntax: .npc follow start
  559.  
  560. Selected creature start follow you until death/fight/etc.
  561. npc set flag 584 Syntax: .npc set flag #npcflag
  562.  
  563. Set the NPC flags of creature template of the selected creature and selected creature to #npcflag. NPC flags will applied to all creatures of selected creature template after server restart or grid unload/load.
  564. npc set factionid 583 Syntax: .npc set factionid #factionid
  565.  
  566. Set the faction of the selected creature to #factionid.
  567. npc set level 585 Syntax: .npc set level #level
  568.  
  569. Change the level of the selected creature to #level.
  570.  
  571. #level may range from 1 to (CONFIG_MAX_PLAYER_LEVEL) + 3.
  572. npc delete 576 Syntax: .npc delete [#guid]
  573.  
  574. Delete creature with guid #guid (or the selected if no guid is provided)
  575. npc delete item 577 Syntax: .npc delete item #itemId
  576.  
  577. Remove item #itemid from item list of selected vendor.
  578. npc set allowmove 581 Syntax: .npc set allowmove
  579.  
  580. Enable or disable movement creatures in world. Not implemented.
  581. npc set entry 582 Syntax: .npc set entry $entry
  582. Switch selected creature with another entry from creature_template. - New creature.id value not saved to DB.
  583. npc add move 574 Syntax: .npc add move #creature_guid [#waittime]
  584.  
  585. Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.
  586. npc add item 573 Syntax: .npc add item #itemId <#maxcount><#incrtime><#extendedcost>r
  587.  
  588. Add item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring and items ExtendedCost.
  589. npc add formation 572 Syntax: .npc add formation $leader
  590. Add selected creature to a leader's formation.
  591. npc 570 Syntax: .npc $subcommand
  592. Type .npc to see the list of possible subcommands or .help npc $subcommand to see info on subcommands
  593. pdump load 289 Syntax: .pdump load $filename $account [$newname] [$newguid]
  594. Load character dump from dump file into character list of $account with saved or $newname, with saved (or first free) or $newguid guid.
  595. pdump write 290 Syntax: .pdump write $filename $playerNameOrGUID
  596. Write character dump with name/guid $playerNameOrGUID to file $filename.
  597. pdump 288 Syntax: .pdump $subcommand
  598. Type .pdump to see the list of possible subcommands or .help pdump $subcommand to see info on subcommands
  599. pet create 480 Syntax: .pet create
  600.  
  601. Creates a pet of the selected creature.
  602. pet learn 481 Syntax: .pet learn
  603.  
  604. Learn #spellid to pet.
  605. reload spell_proc 699 Syntax: .reload spell_proc
  606. Reload spell_proc table.
  607. pet unlearn 482 Syntax: .pet unlean
  608.  
  609. unLearn #spellid to pet.
  610. pet 479 Syntax: .pet $subcommand
  611. Type .pet to see the list of possible subcommands or .help pet $subcommand to see info on subcommands
  612. pinfo 517 Syntax: .pinfo [$player_name/#GUID]
  613.  
  614. Output account information and guild information for selected player or player find by $player_name or #GUID.
  615. playall 518 Syntax: .playall #soundid
  616.  
  617. Player a sound to whole server.
  618. possess 519 Syntax: .possess
  619.  
  620. Possesses indefinitely the selected creature.
  621. quest add 603 Syntax: .quest add #quest_id
  622.  
  623. Add to character quest log quest #quest_id. Quest started from item can't be added by this command but correct .additem call provided in command output.
  624. quest complete 604 Syntax: .quest complete #questid
  625. Mark all quest objectives as completed for target character active quest. After this target character can go and get quest reward.
  626. quest remove 605 Syntax: .quest remove #quest_id
  627.  
  628. Set quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.
  629. quest 602 Syntax: .quest $subcommand
  630. Type .quest to see the list of possible subcommands or .help quest $subcommand to see info on subcommands
  631. recall 520 Syntax: .recall [$playername]
  632.  
  633. Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.
  634. reload all quest 620 Syntax: .reload all quest
  635.  
  636. Reload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.
  637. reload all npc 619 Syntax: .reload all npc
  638. Reload npc_option, npc_trainer, npc vendor, points of interest tables.
  639. reload all loot 618 Syntax: .reload all loot
  640.  
  641. Reload all `*_loot_template` tables. This can be slow operation with lags for server run.
  642. reload all item 616 Syntax: .reload all item
  643. Reload page_text, item_enchantment_table tables.
  644. reload all locales 617 Syntax: .reload all locales
  645.  
  646. Reload all `locales_*` tables with reload support added and that can be _safe_ reloaded.
  647. reload all gossips 615 Syntax: .reload all gossips
  648. Reload gossip_menu, gossip_menu_option, gossip_scripts, points_of_interest tables.
  649. reload all 611 Syntax: .reload all
  650.  
  651. Reload all tables with reload support added and that can be _safe_ reloaded.
  652. reload areatrigger_involvedrelation 623 Syntax: .reload areatrigger_involvedrelation
  653. Reload areatrigger_involvedrelation table.
  654. reload areatrigger_tavern 624 Syntax: .reload areatrigger_tavern
  655. Reload areatrigger_tavern table.
  656. reload areatrigger_teleport 625 Syntax: .reload areatrigger_teleport
  657. Reload areatrigger_teleport table.
  658. reload autobroadcast 627 Syntax: .reload autobroadcast
  659. Reload autobroadcast table.
  660. reload command 628 Syntax: .reload command
  661. Reload command table.
  662. reload config 630 Syntax: .reload config
  663.  
  664. Reload config settings (by default stored in trinityd.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/maps, some ...
  665. reload creature_summon_groups 638 Syntax: .reload creature_summon_groups
  666. Reload creature_summon_groups table.
  667. reload creature_queststarter 637 Syntax: .reload creature_queststarter
  668. Reload creature_queststarter table.
  669. reload creature_questender 636 Syntax: .reload creature_questender
  670. Reload creature_questender table.
  671. reload disenchant_loot_template 642 Syntax: .reload disenchant_loot_template
  672. Reload disenchant_loot_template table.
  673. reload event_scripts 643 Syntax: .reload event_scripts
  674. Reload event_scripts table.
  675. reload fishing_loot_template 644 Syntax: .reload fishing_loot_template
  676. Reload fishing_loot_template table.
  677. reload graveyard_zone 645 Syntax: .reload graveyard_zone
  678. Reload graveyard_zone table.
  679. reload game_tele 646 Syntax: .reload game_tele
  680. Reload game_tele table.
  681. reload gameobject_loot_template 648 Syntax: .reload gameobject_loot_template
  682. Reload gameobject_loot_template table.
  683. reload gameobject_queststarter 649 Syntax: .reload gameobject_queststarter
  684. Reload gameobject_queststarter table.
  685. reload gm_tickets 650 Syntax: .reload gm_tickets
  686. Reload gm_tickets table.
  687. reload item_enchantment_template 653 Syntax: .reload item_enchantment_template
  688. Reload item_enchantment_template table.
  689. reload item_loot_template 654 Syntax: .reload item_loot_template
  690. Reload item_loot_template table.
  691. reload creature_template_locale 658 Syntax: .reload creature_template_locale
  692. Reload creature_template_locale table.
  693. reload gameobject_template_locale 660 Syntax: .reload gameobject_template_locale
  694. Reload gameobject_template_locale table.
  695. reload item_template_locale 662 Syntax: .reload item_template_locale
  696. Reload item_template_locale table.
  697. reload npc_text_locale 664 Syntax: .reload npc_text_locale
  698. Reload npc_text_locale table.
  699. reload page_text_locale 665 Syntax: .reload page_text_locale
  700. Reload page_text_locale table.
  701. reload points_of_interest_locale 666 Syntax: .reload points_of_interest_locale
  702. Reload points_of_interest_locale table.
  703. reload quest_template_locale 667 Syntax: .reload quest_template_locale
  704. Reload quest_template_locale table.
  705. reload milling_loot_template 670 Syntax: .reload milling_loot_template
  706. Reload milling_loot_template table.
  707. reload trainer 672 Syntax: .reload trainer
  708. Reloads trainer,trainer_locale,trainer_spell and creature_default_trainer tables.
  709. reload npc_vendor 673 Syntax: .reload npc_vendor
  710. Reload npc_vendor table.
  711. reload page_text 674 Syntax: .reload page_text
  712. Reload page_text table.
  713. reload pickpocketing_loot_template 675 Syntax: .reload pickpocketing_loot_template
  714. Reload pickpocketing_loot_template table.
  715. reload points_of_interest 676 Syntax: .reload points_of_interest
  716. Reload points_of_interest table.
  717. reload prospecting_loot_template 677 Syntax: .reload prospecting_loot_template
  718. Reload prospecting_loot_template table.
  719. lookup spell id 457 Syntax: .lookup spell id #spellid
  720.  
  721. Looks up a spell by #spellid, and returns the match with its spell name.
  722. reload mail_loot_template 669 Syntax: .reload quest_mail_loot_template
  723. Reload quest_mail_loot_template table.
  724. reload quest_template 679 Syntax: .reload quest_template
  725. Reload quest_template table.
  726. reload reference_loot_template 681 Syntax: .reload reference_loot_template
  727. Reload reference_loot_template table.
  728. reload reserved_name 682 Syntax: .reload reserved_name
  729. Reload reserved_name table.
  730. reload skill_discovery_template 685 Syntax: .reload skill_discovery_template
  731. Reload skill_discovery_template table.
  732. reload skill_extra_item_template 686 Syntax: .reload skill_extra_item_template
  733. Reload skill_extra_item_template table.
  734. reload skill_fishing_base_level 687 Syntax: .reload skill_fishing_base_level
  735. Reload skill_fishing_base_level table.
  736. reload skinning_loot_template 688 Syntax: .reload skinning_loot_template
  737. Reload skinning_loot_template table.
  738. reload spell_area 691 Syntax: .reload spell_area
  739. Reload spell_area table.
  740. reload spell_bonus_data 692 Syntax: .reload spell_bonus_data
  741. Reload spell_bonus_data table.
  742. reload disables 641 Syntax: .reload disables
  743. Reload disables table.
  744. reload spell_group_stack_rules 703 Syntax: .reload spell_group
  745. Reload spell_group_stack_rules table.
  746. reload spell_learn_spell 694 Syntax: .reload spell_learn_spell
  747. Reload spell_learn_spell table.
  748. reload spell_linked_spell 696 Usage: .reload spell_linked_spell
  749. Reloads the spell_linked_spell DB table.
  750. reload spell_loot_template 695 Syntax: .reload spell_loot_template
  751. Reload spell_loot_template table.
  752. reload spell_pet_auras 697 Syntax: .reload spell_pet_auras
  753. Reload spell_pet_auras table.
  754. reload spell_required 690 Syntax: .reload spell_required
  755. Reload spell_required table.
  756. reload item_set_names 655 Syntax: .reload item_set_names
  757. Reload item_set_names table.
  758. reload spell_scripts 700 Syntax: .reload spell_scripts
  759. Reload spell_scripts table.
  760. reload spell_target_position 701 Syntax: .reload spell_target_position
  761. Reload spell_target_position table.
  762. reload spell_threats 702 Syntax: .reload spell_threats
  763. Reload spell_threats table.
  764. reload trinity_string 704 Syntax: .reload trinity_string
  765. Reload trinity_string table.
  766. reload waypoint_scripts 706 Syntax: .reload waypoint_scripts
  767. Reload waypoint_scripts table.
  768. reload 607 Syntax: .reload $subcommand
  769. Type .reload to see the list of possible subcommands or .help reload $subcommand to see info on subcommands
  770. repairitems 521 Syntax: .repairitems
  771.  
  772. Repair all selected player's items.
  773. reset achievements 711 Syntax: .reset achievements [$playername]
  774.  
  775. Reset achievements data for selected or named (online or offline) character. Achievements for persistance progress data like completed quests/etc re-filled at reset. Achievements for events like kills/casts/et...
  776. reset all 717 Syntax: .reset all spells
  777.  
  778. Syntax: .reset all talents
  779.  
  780. Request reset spells or talents (including talents for all character's pets if any) at next login each existed character.
  781. reset honor 712 Syntax: .reset honor [Playername]
  782. Reset all honor data for targeted character.
  783. reset level 713 Syntax: .reset level [Playername]
  784. Reset level to 1 including reset stats and talents. Equipped items with greater level requirement can be lost.
  785. reset spells 714 Syntax: .reset spells [Playername]
  786. Removes all non-original spells from spellbook.
  787. . Playername can be name of offline character.
  788. reset stats 715 Syntax: .reset stats [Playername]
  789. Resets(recalculate) all stats of the targeted player to their original VALUESat current level.
  790. reset talents 716 Syntax: .reset talents [Playername]
  791. Removes all talents of the targeted player or pet or named player. Playername can be name of offline character. With player talents also will be reset talents for all character's pets if any.
  792. reset 710 Syntax: .reset $subcommand
  793. Type .reset to see the list of possible subcommands or .help reset $subcommand to see info on subcommands
  794. respawn 522 Syntax: .respawn
  795.  
  796. Respawn all nearest creatures and GO without waiting respawn time expiration.
  797. revive 523 Syntax: .revive
  798.  
  799. Revive the selected player. If no player is selected, it will revive you.
  800. save 525 Syntax: .save
  801.  
  802. Saves your character.
  803. saveall 524 Syntax: .saveall
  804.  
  805. Save all characters in game.
  806. send items 484 Syntax: .send items #playername "#subject" "#text" itemid1[:count1] itemid2[:count2] ... itemidN[:countN]
  807.  
  808. Send a mail to a player. Subject and mail text must be in "". If for itemid not provided related count values then expected 1, if count > max ite...
  809. send mail 485 Syntax: .send mail #playername "#subject" "#text"
  810.  
  811. Send a mail to a player. Subject and mail text must be in "".
  812. send message 486 Syntax: .send message $playername $message
  813.  
  814. Send screen message to player from ADMINISTRATOR.
  815. send money 487 Syntax: .send money #playername "#subject" "#text" #money
  816.  
  817. Send mail with money to a player. Subject and mail text must be in "".
  818. server corpses 719 Syntax: .server corpses
  819.  
  820. Triggering corpses expire check in world.
  821. server exit 720 Syntax: .server exit
  822.  
  823. Terminate trinity-core NOW. Exit code 0.
  824. server idlerestart cancel 722 Syntax: .server idlerestart cancel
  825.  
  826. Cancel the restart/shutdown timer if any.
  827. server idlerestart 721 Syntax: .server idlerestart #delay [#exit_code] [reason]
  828.  
  829. Restart the server after #delay seconds if no active connections are present (no players). Use #exit_code or 2 as program exit code.
  830. server idleshutdown cancel 724 Syntax: .server idleshutdown cancel
  831.  
  832. Cancel the restart/shutdown timer if any.
  833. server idleshutdown 723 Syntax: .server idleshutdown #delay [#exit_code] [reason]
  834.  
  835. Shut the server down after #delay seconds if no active connections are present (no players). Use #exit_code or 0 as program exist code.
  836. server info 725 Syntax: .server info
  837.  
  838. Display server version and the number of connected players.
  839. server motd 736 Syntax: .server motd
  840.  
  841. Show server Message of the day.
  842. server plimit 726 Syntax: .server plimit [#num|-1|-2|-3|reset|player|moderator|gamemaster|administrator]
  843.  
  844. Without arg show current player amount and security level limitations for login to server, with arg set player linit ($num > 0) or securiti limitation ($num < 0 or ...
  845. server restart cancel 728 Syntax: .server restart cancel
  846.  
  847. Cancel the restart/shutdown timer if any.
  848. server restart 727 Syntax: .server restart [force] #delay [#exit_code] [reason]
  849.  
  850. Restart the server after #delay seconds. Use #exit_code or 2 as program exit code. Specify 'force' to allow short-term shutdown despite other players being connected.
  851. server set closed 730 Syntax: server set closed on/off
  852.  
  853. Sets whether the world accepts new client connectsions.
  854. server set motd 733 Syntax: .server set motd $MOTD
  855.  
  856. Set server Message of the day.
  857. server shutdown cancel 735 Syntax: .server shutdown cancel
  858.  
  859. Cancel the restart/shutdown timer if any.
  860. server shutdown 734 Syntax: .server shutdown [force] #delay [#exit_code] [reason]
  861.  
  862. Shut the server down after #delay seconds. Use #exit_code or 0 as program exit code. Specify 'force' to allow short-term shutdown despite other players being connected.
  863. server 718 Syntax: .server $subcommand
  864. Type .server to see the list of possible subcommands or .help server $subcommand to see info on subcommands
  865. setskill 526 Syntax: .setskill #skill #level [#max]
  866.  
  867. Set a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.
  868. showarea 527 Syntax: .showarea #areaid
  869.  
  870. Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.
  871. unstuck 534 Syntax: .unstuck $playername [inn/graveyard/startzone]
  872.  
  873. Teleports specified player to specified location. Default location is player's current hearth location.
  874. cheat god 295 Syntax: .cheat god [on/off]
  875. Enables or disables your character's ability to take damage.
  876. cheat casttime 292 Syntax: .cheat casttime [on/off]
  877. Enables or disables your character's spell cast times.
  878. tele add 738 Syntax: .tele add $name
  879.  
  880. Add current your position to .tele command target locations list with name $name.
  881. tele del 739 Syntax: .tele del $name
  882.  
  883. Remove location with name $name for .tele command locations list.
  884. tele group 741 Syntax: .tele group#location
  885.  
  886. Teleport a selected player and his group members to a given location.
  887. tele name 740 Syntax: .tele name [#playername] #location
  888.  
  889. Teleport the given character to a given location. Character can be offline.
  890.  
  891. To teleport to homebind, set #location to "$home" (without quotes).
  892. tele 737 Syntax: .tele #location
  893.  
  894. Teleport player to a given location.
  895. ticket assign 743 Usage: .ticket assign $ticketid $gmname.
  896. Assigns the specified ticket to the specified Game Master.
  897. ticket close 744 Usage: .ticket close $ticketid.
  898. Closes the specified ticket. Does not delete permanently.
  899. ticket closedlist 745 Displays a list of closed GM tickets.
  900. ticket comment 746 Usage: .ticket comment $ticketid $comment.
  901. Allows the adding or modifying of a comment to the specified ticket.
  902. ticket delete 748 Usage: .ticket delete $ticketid.
  903. Deletes the specified ticket permanently. Ticket must be closed first.
  904. ticket list 751 Displays a list of open GM tickets.
  905. ticket onlinelist 752 Displays a list of open GM tickets whose owner is online.
  906. ticket unassign 758 Usage: .ticket unassign $ticketid.
  907. Unassigns the specified ticket from the current assigned Game Master.
  908. ticket viewid 759 Usage: .ticket viewid $ticketid.
  909. Returns details about specified ticket. Ticket must be open and not deleted.
  910. ticket viewname 760 Usage: .ticket viewname $creatorname.
  911. Returns details about specified ticket. Ticket must be open and not deleted.
  912. ticket 742 Syntax: .ticket $subcommand
  913. Type .ticket to see the list of possible subcommands or .help ticket $subcommand to see info on subcommands
  914. unaura 529 Syntax: .unaura #spellid
  915.  
  916. Remove aura due to spell #spellid from the selected Unit.
  917. unban account 253 Syntax: .unban account $Name
  918. Unban accounts for account name pattern.
  919. unban character 254 Syntax: .unban character $Name
  920. Unban accounts for character name pattern.
  921. unban ip 255 Syntax : .unban ip $Ip
  922. Unban accounts for IP pattern.
  923. unban 252 Syntax: .unban $subcommand
  924. Type .unban to see the list of possible subcommands or .help unban $subcommand to see info on subcommands
  925. unbindsight 530 Syntax: .unbindsight
  926.  
  927. Removes bound vision. Cannot be used while currently possessing a target.
  928. unfreeze 531 Syntax: .unfreeze (#player)
  929. "Unfreezes" #player and enables his chat again. When using this without #name it will unfreeze your target.
  930. unlearn 429 Syntax: .unlearn #spell [all]
  931.  
  932. Unlearn for selected player a spell #spell. If 'all' provided then all ranks unlearned.
  933. unmute 532 Syntax: .unmute [$playerName]
  934.  
  935. Restore chat messaging for any character from account of character $playerName (or selected). Character can be ofline.
  936. unpossess 533 Syntax: .unpossess
  937.  
  938. If you are possessed, unpossesses yourself; otherwise unpossesses current possessed target.
  939. cheat 291 Syntax: .cheat $subcommand
  940. Type .cheat to see the list of possible subcommands or .help cheat $subcommand to see info on subcommands
  941. wchange 535 Syntax: .wchange #weathertype #status
  942.  
  943. Set current weather to #weathertype with an intensity of #status.
  944.  
  945. #weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.
  946. whispers 471 Syntax: .whispers on|off
  947. Enable/disable accepting whispers by GM from players. By default use trinityd.conf setting.
  948. wp event 769 Syntax: .wp event $subcommand
  949. Type .path event to see the list of possible subcommands or .help path event $subcommand to see info on subcommands.
  950. wp load 770 Syntax: .wp load $pathid
  951. Load pathid number for selected creature. Creature must have no waypoint data.
  952. wp show 774 Syntax: .wp show $option
  953. Options:
  954. on $pathid (or selected creature with loaded path) - Show path
  955. first $pathid (or selected creature with loaded path) - Show first waypoint in path
  956. last $pathid (or selected creature with loaded path) - Show last waypoint...
  957. wp unload 772 Syntax: .wp unload
  958. Unload path for selected creature.
  959. account addon 218 Syntax: .account addon #addon
  960. Set expansion addon level allowed. Addon values: 0 - normal, 1 - tbc, 2 - wotlk.
  961. titles remove 764 Syntax: .titles remove #title
  962. Remove title #title (id or shift-link) from known titles list for selected player.
  963. titles current 763 Syntax: .titles current #title
  964. Set title #title (id or shift-link) as current selected title for selected player. If title is not in known title list for player then it will be added to list.
  965. titles add 762 Syntax: .titles add #title
  966. Add title #title (id or shift-link) to known titles list for selected player.
  967. titles set mask 766 Syntax: .titles set mask #mask
  968.  
  969. Allows user to use all titles from #mask.
  970.  
  971. #mask=0 disables the title-choose-field
  972. lookup title 460 Syntax: .lookup title $$namepart
  973.  
  974. Looks up a title by $namepart, and returns all matches with their title ID's and index's.
  975. channel set ownership 465 Syntax: .channel set ownership $channel [on/off]
  976.  
  977. Grant ownership to the first person that joins the channel.
  978. gobject info 392 Syntax: .gobject info [$entry|$link | guid [$guid|$link]
  979.  
  980. Query Gameobject information for given gameobject entry, guid or link.
  981. For example .gobject info 36
  982. or .gobject info guid 100
  983. reload creature_onkill_reputation 635 Syntax: .reload creature_onkill_reputation
  984. Reload creature_onkill_reputation table.
  985. character deleted delete 278 Syntax: .character deleted delete #guid|$name
  986.  
  987. Completely deletes the selected characters.
  988. If $name is supplied, only characters with that string in their name will be deleted, if #guid is supplied, only the character with that GUID will be deleted.
  989. reload creature_loot_template 634 Syntax: .reload creature_loot_template
  990. Reload creature_loot_template table.
  991. reload conditions 629 Reload conditions table.
  992. reload item_set_name_locale 663 Syntax: .reload item_set_name_locale
  993. Reload item_set_name_locale table.
  994. character deleted list 279 Syntax: .character deleted list [#guid|$name]
  995.  
  996. Shows a list with all deleted characters.
  997. If $name is supplied, only characters with that string in their name will be selected, if #guid is supplied, only the character with that GUID will be selected.
  998. character deleted old 281 Syntax: .character deleted old [#keepDays]
  999.  
  1000. Completely deletes all characters with deleted time longer #keepDays. If #keepDays not provided the used value from mangosd.conf option 'CharDelete.KeepDays'. If referenced config option disabled (use 0 valu...
  1001. character deleted restore 280 Syntax: .character deleted restore #guid|$name [$newname] [#new account]
  1002.  
  1003. Restores deleted characters.
  1004. If $name is supplied, only characters with that string in their name will be restored, if $guid is supplied, only the character with that GUID will ...
  1005. reload gossip_menu 651 Syntax: .reload gossip_menu
  1006. Reload gossip_menu table.
  1007. reload gossip_menu_option 652 Syntax: .reload gossip_menu_option
  1008. Reload gossip_menu_option table.
  1009. cast dest 272 Syntax: .cast dest #spellid #x #y #z [triggered]
  1010. Selected target will cast #spellid at provided destination. If 'triggered' or part provided then spell casted with triggered flag.
  1011. reload all scripts 621 Syntax: .reload all scripts
  1012. Reload gameobject_scripts, event_scripts, quest_end_scripts, quest_start_scripts, spell_scripts, db_script_string, waypoint_scripts tables.
  1013. reload gossip_menu_option_locale 661 Syntax: .reload gossip_menu_option_locale
  1014. Reload gossip_menu_option_locale table.
  1015. reload quest_poi 678 Syntax: .reload quest_poi
  1016. Reload quest_poi table.
  1017. reload lfg_dungeon_rewards 656 Syntax: .reload lfg_dungeon_rewards
  1018. Reload lfg_dungeon_rewards table.
  1019. character changefaction 275 Syntax: .character changefaction $name
  1020.  
  1021. Change character faction.
  1022. character changerace 276 Syntax: .character changerace $name
  1023.  
  1024. Change character race.
  1025. ban playeraccount 243 Syntax: .ban playeraccount $Name $bantime $reason
  1026. Ban account and kick player.
  1027. $bantime: negative value leads to permban, otherwise use a timestring like "4d20h3s".
  1028. achievement add 231 Syntax: .achievement add $achievement
  1029. Add an achievement to the targeted player.
  1030. $achievement: can be either achievement id or achievement link
  1031. achievement 230 Syntax: .achievement $subcommand
  1032. Type .achievement to see the list of possible subcommands or .help achievement $subcommand to see info on subcommands
  1033. mailbox 777 Syntax: .mailbox
  1034.  
  1035. Show your mailbox content.
  1036. debug areatriggers 302 Syntax: .debug areatriggers
  1037. Toggle debug mode for areatriggers. In debug mode GM will be notified if reaching an areatrigger
  1038. learn all recipes 428 Syntax: .learn all recipes [$profession]
  1039.  
  1040. Learns all recipes of specified profession and sets skill level to max.
  1041. Example: .learn all recipes enchanting
  1042. npc set spawndist 590 Syntax: .npc set spawndist #dist
  1043.  
  1044. Adjust spawndistance of selected creature to dist.
  1045. npc set spawntime 591 Syntax: .npc set spawntime #time
  1046.  
  1047. Adjust spawntime of selected creature to time.
  1048. npc add 571 Syntax: .npc add #entry
  1049. Spawn a creature using template #entry and save it to the database.
  1050. If you want a temporary spawn that is not saved to the database, use .npc add temp instead.
  1051. npc textemote 598 Syntax: .npc textemote #emoteid
  1052.  
  1053. Make the selected creature to do textemote with an emote of id #emoteid.
  1054. npc whisper 599 Syntax: .npc whisper #playerguid #text
  1055. Make the selected npc whisper #text to #playerguid.
  1056. npc yell 600 Syntax: .npc yell $message
  1057. Make selected creature yell specified message.
  1058. wp add 768 Syntax: .wp add
  1059.  
  1060. Add a waypoint for the selected creature at your current position.
  1061. reload all spell 622 Syntax: .reload all spell
  1062.  
  1063. Reload all `spell_*` tables with reload support added and that can be _safe_ reloaded.
  1064. server set loglevel 732 Syntax: .server set loglevel $facility $name $loglevel. $facility can take the values: appender (a) or logger (l). $loglevel can take the values: disabled (0), trace (1), debug (2), info (3), warn (4), error (5) or fatal (6)
  1065. reload access_requirement 608 Syntax: .reload access_requirement
  1066. Reload access_requirement table.
  1067. reload achievement_criteria_data 609 Syntax: .reload achievement_criteria_data
  1068. Reload achievement_criteria_data table.
  1069. reload achievement_reward 610 Syntax: .reload achievement_reward
  1070. Reload achievement_reward table.
  1071. reload all achievement 612 Syntax: .reload all achievement
  1072.  
  1073. Reload achievement_reward, achievement_criteria_data tables.
  1074. reload all area 613 Syntax: .reload all area
  1075.  
  1076. Reload areatrigger_teleport, areatrigger_tavern, graveyard_zone tables.
  1077. reload auctions 626 Syntax: .reload auctions
  1078. Reload dynamic data tables from the database.
  1079. reload mail_level_reward 668 Syntax: .reload mail_level_reward
  1080. Reload mail_level_reward table.
  1081. reload smart_scripts 689 Syntax: .reload smart_scripts
  1082. Reload smart_scripts table.
  1083. reload vehicle_accessory 708 Syntax: .reload vehicle_accessory
  1084.  
  1085. Reloads GUID-based vehicle accessory definitions from the database.
  1086. reload vehicle_template_accessory 709 Syntax: .reload vehicle_template_accessory
  1087.  
  1088. Reloads entry-based vehicle accessory definitions from the database.
  1089. dev 499 Syntax: .dev [on/off]
  1090.  
  1091. Enable or Disable in game Dev tag or show current state if on/off not provided.
  1092. ticket reset 753 Syntax: .ticket reset
  1093. Removes all closed tickets and resets the counter, if no pending open tickets are existing.
  1094. reload waypoint_data 707 Syntax: .reload waypoint_data will reload waypoint_data table.
  1095. group 472 Syntax: .group $subcommand
  1096. Type .group to see the list of possible subcommands or .help group $subcommand to see info on subcommands
  1097. group leader 473 Syntax: .group leader [$characterName]
  1098.  
  1099. Sets the given character as his group's leader.
  1100. group disband 474 Syntax: .group disband [$characterName]
  1101.  
  1102. Disbands the given character's group.
  1103. group remove 475 Syntax: .group remove [$characterName]
  1104.  
  1105. Removes the given character from his group.
  1106. debug moveflags 314 Syntax: .debug moveflags [$newMoveFlags [$newMoveFlags2]]
  1107. No params given will output the current moveflags of the target
  1108. reload creature_text_locale 659 Syntax: .reload creature_text_locale
  1109. Reload creature_text_locale Table.
  1110. morph 542 Syntax: .morph #displayid
  1111.  
  1112. Change your current model id to #displayid.
  1113. modify arenapoints 545 Syntax: .modify arenapoints #value
  1114. Add $amount arena points to the selected player.
  1115. npc set data 592 Syntax: .npc set data $field $data
  1116. Sets data for the selected creature. Used for testing Scripting
  1117. disable add quest 355 Syntax: .disable add quest $entry $flag $comment
  1118. disable add map 352 Syntax: .disable add map $entry $flag $comment
  1119. disable add battleground 351 Syntax: .disable add battleground $entry $flag $comment
  1120. disable add achievement_criteria 350 Syntax: .disable add achievement_criteria $entry $flag $comment
  1121. disable add spell 356 Syntax: .disable add spell $entry $flag $comment
  1122. disable add outdoorpvp 354 Syntax: .disable add outdoorpvp $entry $flag $comment
  1123. disable add vmap 357 Syntax: .disable add vmap $entry $flag $comment
  1124. disable remove quest 364 Syntax: .disable remove quest $entry
  1125. disable remove map 361 Syntax: .disable remove map $entry
  1126. disable remove battleground 360 Syntax: .disable remove battleground $entry
  1127. disable remove achievement_criteria 359 Syntax: .disable remove achievement_criteria $entry
  1128. disable remove spell 365 Syntax: .disable remove spell $entry
  1129. disable remove outdoorpvp 363 Syntax: .disable remove outdoorpvp $entry
  1130. disable remove vmap 366 Syntax: .disable remove vmap $entry
  1131. bf start 258 Syntax: .bf start #battleid
  1132. bf stop 259 Syntax: .bf stop #battleid
  1133. bf enable 262 Syntax: .bf enable #battleid
  1134. bf switch 260 Syntax: .bf switch #battleid
  1135. bf timer 261 Syntax: .bf timer #battleid #timer
  1136. quest reward 606 Syntax: .quest reward #questId
  1137.  
  1138. Grants quest reward to selected player and removes quest from his log (quest must be in completed state).
  1139. cheat waterwalk 299 Syntax: .cheat waterwalk on/off
  1140. Set on/off waterwalk state for selected player or self if no player selected.
  1141. cheat explore 294 Syntax: .cheat explore #flag
  1142. Reveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.
  1143. Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.
  1144. cheat taxi 298 Syntax: .cheat taxi on/off
  1145. Temporary grant access or remove to all taxi routes for the selected character.
  1146. If no character is selected, hide or reveal all routes to you.Visited taxi nodes sill accessible after removing access.
  1147. cheat status 297 Syntax: .cheat status
  1148.  
  1149. Shows the cheats you currently have enabled.
  1150. lfg player 431 Syntax: .lfg player
  1151. Shows information about player (state, roles, comment, dungeons selected).
  1152. lfg group 432 Syntax: .lfg group
  1153. Shows information about all players in the group (state, roles, comment, dungeons selected).
  1154. lfg queue 433 Syntax: .lfg queue
  1155. Shows info about current lfg queues.
  1156. lfg clean 434 Syntax: .flg clean
  1157. Cleans current queue, only for debugging purposes.
  1158. lfg options 435 Syntax: .lfg options [new value]
  1159. Shows current lfg options. New value is set if extra param is present.
  1160. mmap 536 Syntax: Syntax: .mmaps $subcommand Type .mmaps to see the list of possible subcommands or .help mmaps $subcommand to see info on subcommands
  1161. mmap path 539 Syntax: .mmap path to calculate and show a path to current select unit
  1162. mmap loc 538 Syntax: .mmap loc to print on which tile one is
  1163. mmap loadedtiles 537 Syntax: .mmap loadedtiles to show which tiles are currently loaded
  1164. mmap stats 540 Syntax: .mmap stats to show information about current state of mmaps
  1165. mmap testarea 541 Syntax: .mmap testarea to calculate paths for all nearby npcs to player
  1166. disable add mmap 353 Syntax: .disable add mmap $entry $flag $comment
  1167. disable remove mmap 362 Syntax: .disable remove mmap $entry
  1168. group join 476 Syntax: .group join $AnyCharacterNameFromGroup [$CharacterName]
  1169. Adds to group of player $AnyCharacterNameFromGroup player $CharacterName (or selected).
  1170. group list 477 Syntax: .group list [$CharacterName]
  1171. Lists all the members of the group/party the player is in.
  1172. debug transport 400 Syntax: .debug transport [start/stop]
  1173.  
  1174. Allows to stop a transport at its nearest wait point and start movement of a stopped one. Not all transports can be started or stopped.
  1175. rbac list 206 Syntax: rbac list [$id]
  1176.  
  1177. View list of all permissions. If $id is given will show only info for that permission.
  1178. rbac account revoke 205 Syntax: rbac account revoke [$account] #id
  1179.  
  1180. Remove a permission from an account
  1181.  
  1182. Note: Removes the permission from granted or denied permissions
  1183. rbac account deny 204 Syntax: rbac account deny [$account] #id [#realmId]
  1184.  
  1185. Deny a permission to selected player or given account.
  1186.  
  1187. #reamID may be -1 for all realms.
  1188. rbac account grant 203 Syntax: rbac account grant [$account] #id [#realmId]
  1189.  
  1190. Grant a permission to selected player or given account.
  1191.  
  1192. #reamID may be -1 for all realms.
  1193. rbac account list 202 Syntax: rbac account list [$account]
  1194.  
  1195. View permissions of selected player or given account
  1196. Note: Only those that affect current realm
  1197. reload creature_linked_respawn 633 Syntax: .reload creature_linked_respawn
  1198. Reload creature_linked_respawn table.
  1199. reload rbac 680 Syntax: .reload rbac
  1200. Reload rbac system.
  1201. deserter instance add 346 Syntax: .deserter instance add $time
  1202.  
  1203. Adds the instance deserter debuff to your target with $time duration.
  1204. deserter instance remove 347 Syntax: .deserter instance remove
  1205.  
  1206. Removes the instance deserter debuff from your target.
  1207. deserter bg add 343 Syntax: .deserter bg add $time
  1208.  
  1209. Adds the bg deserter debuff to your target with $time duration.
  1210. deserter bg remove 344 Syntax: .deserter bg remove
  1211.  
  1212. Removes the bg deserter debuff from your target.
  1213. list mail 441 Syntax: .list mail $character
  1214. List of mails the character received.
  1215. account lock country 222 Syntax: .account lock country [on|off]
  1216. Allow login from account only from current used Country or remove this requirement.
  1217. guild rename 407 Syntax: .guild rename "$GuildName" "$NewGuildName"
  1218.  
  1219. Rename a guild named $GuildName with $NewGuildName. Guild name and new guild name must in quotes.
  1220. arena create 234 Syntax: .arena create $name "arena name" #type
  1221.  
  1222. A command to create a new Arena-team in game. #type = [2/3/5]
  1223. arena disband 235 Syntax: .arena disband #TeamID
  1224.  
  1225. A command to disband Arena-team in game.
  1226. arena rename 238 Syntax: .arena rename "oldname" "newname"
  1227.  
  1228. A command to rename Arena-team name.
  1229. arena captain 233 Syntax: .arena captain #TeamID $name
  1230.  
  1231. A command to set new captain to the team $name must be in the team
  1232. arena info 236 Syntax: .arena info #TeamID
  1233.  
  1234. A command that show info about arena team
  1235. arena lookup 237 Syntax: .arena lookup $name
  1236.  
  1237. A command that give a list of arenateam with the given $name
  1238. reload gameobject_questender 647 Syntax: .reload gameobject_questender\nReload gameobject_questender table.
  1239. account set sec regmail 266 Syntax: .account set sec regmail $account $regmail $regmailconfirmation
  1240.  
  1241. Sets the regmail for entered player account.
  1242. account set sec email 265 Syntax: .account set sec email $accountname $email $emailconfirmation
  1243.  
  1244. Set the email for entered player account.
  1245. account email 263 Syntax: .account email $oldemail $currentpassword $newemail $newemailconfirmation
  1246.  
  1247. Change your account email. You may need to check the actual security mode to see if email input is necessary for password change
  1248. reload broadcast_text 614 Syntax: .broadcast_text
  1249.  
  1250. Reload broadcast_text table.
  1251. reload creature_template 639 Syntax: .reload creature_template $entry
  1252. Reload the specified creature's template.
  1253. reload creature_text 640 Syntax: .reload creature_text
  1254. Reload creature_text Table.
  1255. reload battleground_template 631 Syntax: .reload battleground_template
  1256. Reload Battleground Templates.
  1257. reload reputation_reward_rate 683 Syntax: .reload reputation_reward_rate
  1258. Reload reputation_reward_rate table.
  1259. reload reputation_spillover_template 684 Syntax: .reload reputation_spillover_template
  1260. Reload reputation_spillover_template table.
  1261. reload warden_action 705 Syntax: .reload warden_action
  1262. Reload warden_action.
  1263. ahbot items 779 Syntax: .ahbot items $GrayItems $WhiteItems $GreenItems $BlueItems $PurpleItems $OrangeItems $YellowItems
  1264.  
  1265. Set amount of each items color be selled on auction.
  1266. ahbot items gray 780 Syntax: .ahbot items gray $GrayItems
  1267.  
  1268. Set amount of Gray color items be selled on auction.
  1269. ahbot items white 781 Syntax: .ahbot items white $WhiteItems
  1270.  
  1271. Set amount of White color items be selled on auction.
  1272. ahbot items green 782 Syntax: .ahbot items green $GreenItems
  1273.  
  1274. Set amount of Green color items be selled on auction.
  1275. ahbot items blue 783 Syntax: .ahbot items blue $BlueItems
  1276.  
  1277. Set amount of Blue color items be selled on auction.
  1278. ahbot items purple 784 Syntax: .ahbot items purple $PurpleItems
  1279.  
  1280. Set amount of Purple color items be selled on auction.
  1281. ahbot items orange 785 Syntax: .ahbot items orange $OrangeItems
  1282.  
  1283. Set amount of Orange color items be selled on auction.
  1284. ahbot items yellow 786 Syntax: .ahbot items yellow $YellowItems
  1285.  
  1286. Set amount of Yellow color items be selled on auction.
  1287. ahbot ratio 787 Syntax: .ahbot ratio $allianceratio $horderatio $neutralratio
  1288.  
  1289. Set ratio of items in 3 auctions house.
  1290. ahbot ratio alliance 788 Syntax: .ahbot ratio alliance $allianceratio
  1291.  
  1292. Set ratio of items in alliance auction house.
  1293. ahbot ratio horde 789 Syntax: .ahbot ratio horde $horderatio
  1294.  
  1295. Set ratio of items in horde auction house.
  1296. ahbot ratio neutral 790 Syntax: .ahbot ratio neutral $neutralratio
  1297.  
  1298. Set ratio of items in $neutral auction house.
  1299. ahbot rebuild 791 Syntax: .ahbot rebuild [all]
  1300.  
  1301. Expire all actual auction of ahbot except bided by player. Binded auctions included to expire if "all" option used. Ahbot re-fill auctions base at current settings then.
  1302. ahbot reload 792 Syntax: .ahbot reload
  1303.  
  1304. Reload AHBot settings from configuration file.
  1305. ahbot status 793 Syntax: .ahbot status [all]
  1306.  
  1307. Show current ahbot state data in short form, and with "all" with details.
  1308. guild info 794 Shows information about target's guild or a given guild identifier or name.
  1309. instance setbossstate 795 Syntax: .instance setbossstate $bossId $encounterState [$Name]
  1310. Sets the EncounterState for the given boss id to a new value. EncounterStates range from 0 to 5.
  1311. If no character name is provided, the current map will be used as target.
  1312. instance getbossstate 796 Syntax: .instance getbossstate $bossId [$Name]
  1313. Gets the current EncounterState for the provided boss id.
  1314. If no character name is provided, the current map will be used as target.
  1315. modify xp 798 Syntax: .modify xp #xp
  1316.  
  1317. Gives experience points to the targeted player or self.
  1318. pvpstats 797 Shows number of battleground victories in the last 7 days
  1319. debug loadcells 835 Syntax: .debug loadcells [mapId]
  1320. Loads all cells for debugging purposes
  1321. debug boundary 836 Syntax: .debug boundary [fill] [duration]
  1322. Flood fills the targeted unit's movement boundary and marks the edge of said boundary with debug creatures.
  1323. Specify 'fill' as first parameter to fill the entire area with debug creatures.
  1324. debug raidreset 414 Syntax: .debug raidreset mapid [difficulty]
  1325. Forces a global reset of the specified map on all difficulties (or only the specific difficulty if specified). Effectively the same as setting the specified map's reset timer to now.
  1326. server shutdown force 839 Syntax: .server shutdown [force] #delay [#exit_code] [reason]
  1327.  
  1328. Shut the server down after #delay seconds. Use #exit_code or 0 as program exit code. Specify 'force' to allow short-term shutdown despite other players being connected.
  1329. server restart force 840 Syntax: .server restart [force] #delay [#exit_code] [reason]
  1330.  
  1331. Restart the server after #delay seconds. Use #exit_code or 2 as program exit code. Specify 'force' to allow short-term shutdown despite other players being connected.
  1332. npc add temp 575 Syntax: .npc add temp [loot/noloot] #entry
  1333. Adds temporary NPC, not saved to database.
  1334. Specify 'loot' to have the NPC's corpse stick around for some time after death, allowing it to be looted.
  1335. Specify 'noloot' to have the corpse disappear immediately.
  1336. npc evade 837 Syntax: .npc evade [reason] [force]
  1337. Makes the targeted NPC enter evade mode.
  1338. Defaults to specifying EVADE_REASON_OTHER, override this by providing the reason string (ex.: .npc evade EVADE_REASON_BOUNDARY).
  1339. Specify 'force' to clear any pre-existing evade ...
  1340. pet level 838 Syntax: .pet level #dLevel
  1341. Increases/decreases the pet's level by #dLevel. Pet's level cannot exceed the owner's level.
  1342. debug neargraveyard 841 Syntax: .debug neargraveyard [linked]
  1343. Find the nearest graveyard from dbc or db (if linked)
  1344. rbac 200 Syntax: bf $subcommand
  1345. Type .rbac to see a list of possible subcommands
  1346. or .help bf $subcommand to see info on the subcommand.
  1347. rbac account 201 Syntax: rbac account $subcommand
  1348. Type .rbac account to see a list of possible subcommands
  1349. or .help rbac account $subcommand to see info on the subcommand.
  1350. account lock 221 Syntax: .account lock [on|off]
  1351.  
  1352. Allow login from account only from current used IP or remove this requirement.
  1353. arena 232 Syntax: arena $subcommand
  1354. Type .arena to see a list of possible subcommands
  1355. or .help arena $subcommand to see info on the subcommand.
  1356. unban playeraccount 256 Syntax:
  1357. bf 257 Syntax: bf $subcommand
  1358. Type .bf to see a list of possible subcommands
  1359. or .help bf $subcommand to see info on the subcommand.
  1360. account set sec 264 Syntax:
  1361. character 273 Syntax: character $subcommand
  1362. Type .character to see a list of possible subcommands
  1363. or .help character $subcommand to see info on the subcommand.
  1364. character deleted 277 Syntax: character deleted $subcommand
  1365. Type .character deleted to see a list of possible subcommands
  1366. or .help character deleted $subcommand to see info on the subcommand.
  1367. debug anim 301 Syntax:
  1368. debug entervehicle 305 Syntax:
  1369. debug getitemstate 306 Syntax:
  1370. debug getitemvalue 307 Syntax:
  1371. debug getvalue 308 Syntax:
  1372. debug combat 309 Syntax: .debug combat
  1373.  
  1374. Lists the target's (or own) combat references.
  1375. debug itemexpire 310 Syntax:
  1376. debug lootrecipient 311 Syntax:
  1377. debug los 312 Syntax:
  1378. debug play 315 Syntax:
  1379. debug send 319 Syntax:
  1380. debug send buyerror 320 Syntax:
  1381. debug send channelnotify 321 Syntax:
  1382. debug send chatmessage 322 Syntax:
  1383. debug send equiperror 323 Syntax:
  1384. debug send largepacket 324 Syntax:
  1385. debug send opcode 325 Syntax:
  1386. debug send qinvalidmsg 326 Syntax:
  1387. debug send qpartymsg 327 Syntax:
  1388. debug send sellerror 328 Syntax:
  1389. debug send setphaseshift 329 Syntax:
  1390. debug send spellfail 330 Syntax:
  1391. debug setaurastate 331 Syntax:
  1392. debug setbit 332 Syntax:
  1393. debug setitemvalue 333 Syntax:
  1394. debug setvalue 334 Syntax:
  1395. debug setvid 335 Syntax:
  1396. debug spawnvehicle 336 Syntax:
  1397. debug threat 337 Syntax: .debug threat
  1398.  
  1399. Lists the units threatened by target (or self). If target has a threat list, lists that threat list, too.
  1400. debug update 338 Syntax:
  1401. debug worldstate 339 Syntax: debug worldstate $stateId $value
  1402.  
  1403. Sends a world state update for the specified state to your client.
  1404. deserter 341 Syntax: deserter $subcommand
  1405. Type .deserter to see a list of possible subcommands
  1406. or .help deserter $subcommand to see info on the subcommand.
  1407. deserter bg 342 Syntax:
  1408. deserter instance 345 Syntax:
  1409. disable 348 Syntax: disable $subcommand
  1410. Type .disable to see a list of possible subcommands
  1411. or .help disable $subcommand to see info on the subcommand.
  1412. disable add 349 Syntax:
  1413. disable remove 358 Syntax:
  1414. gobject set 395 Syntax:
  1415. gobject set state 397 Syntax:
  1416. learn all 418 Syntax:
  1417. learn all my 419 Syntax:
  1418. lfg 430 Syntax: lfg $subcommand
  1419. Type .lfg to see a list of possible subcommands
  1420. or .help lfg $subcommand to see info on the subcommand.
  1421. lookup player 451 Syntax:
  1422. channel 463 Syntax: channel $subcommand
  1423. Type .channel to see a list of possible subcommands
  1424. or .help channel $subcommand to see info on the subcommand.
  1425. channel set 464 Syntax:
  1426. send 483 Syntax: send $subcommand
  1427. Type .send to see a list of possible subcommands
  1428. or .help send $subcommand to see info on the subcommand.
  1429. npc set 580 Syntax:
  1430. npc near 594 Syntax:
  1431. npc tame 601 Syntax:
  1432. mutehistory 632 Syntax:
  1433. reload achievement_reward_locale 657 Syntax: .reload achievement_reward_locale
  1434. Reload achievement_reward_locale table.
  1435. reload npc_spellclick_spells 671 Syntax:
  1436. server set 729 Syntax:
  1437. server set difftime 731 Syntax:
  1438. ticket complete 747 Syntax:
  1439. ticket escalate 749 Syntax:
  1440. ticket escalatedlist 750 Syntax:
  1441. ticket response 754 Syntax:
  1442. ticket response append 755 Syntax:
  1443. ticket response appendln 756 Syntax:
  1444. ticket togglesystem 757 Syntax:
  1445. titles 761 Syntax:
  1446. titles set 765 Syntax:
  1447. wp 767 Syntax: wp $subcommand
  1448. Type .wp to see a list of possible subcommands
  1449. or .help wp $subcommand to see info on the subcommand.
  1450. wp modify 771 Syntax:
  1451. ahbot 778 Syntax: ahbot $subcommand
  1452. Type .ahbot to see a list of possible subcommands
  1453. or .help ahbot $subcommand to see info on the subcommand.
  1454. character changeaccount 698 Syntax: .character changeaccount [$player] $account
  1455.  
  1456. Transfers ownership of named (or selected) character to another account
  1457. debug play music 855 Syntax: .debug play music #musicId
  1458. Play music with #musicId.
  1459. Music will be played only for you. Other players will not hear this.
  1460. group set leader 473 Syntax: .group set leader [$characterName]
  1461.  
  1462. Sets the given character (or selected) as his group's leader. Alias for '.group leader'.
  1463. group set assistant 862 Syntax: .group set assistant [$characterName]
  1464.  
  1465. Toggles the given character's assistant state in his raid group.
  1466. group set maintank 863 Syntax: .group set maintank [$characterName]
  1467.  
  1468. Toggles the given character's main tank flag in his raid group.
  1469. group set mainassist 864 Syntax: .group set mainassist [$characterName]
  1470.  
  1471. Toggles the given character's main assist flag in his raid group.
  1472. npc showloot 865 Syntax: .npc showloot [all]
  1473.  
  1474. Shows the loot contained in targeted dead creature.
  1475. npc spawngroup 856 Syntax: .npc spawngroup $groupId [ignorerespawn] [force]
  1476. npc despawngroup 857 Syntax: .npc despawngroup $groupId [removerespawntime]
  1477. gobject spawngroup 858 Syntax: .gobject spawngroup $groupId [ignorerespawn] [force]
  1478. gobject despawngroup 859 Syntax: .gobject despawngroup $groupId [removerespawntime]
  1479. list respawns 860 Syntax: .list respawns [distance]
  1480.  
  1481. Lists all pending respawns within <distance> yards, or within current zone if not specified.
  1482. list spawnpoints 866 Syntax: .list spawnpoints
  1483.  
  1484. Lists all spawn points (both creatures and GOs) in the current zone.
  1485. reload quest_greeting 843 Syntax: .reload quest_greeting
  1486. Reload quest_greeting table.
  1487. reload quest_greeting_locale 867 Syntax: .reload quest_greeting_locale
  1488. Reload quest_greeting_locale table.
  1489. debug threatinfo 870 Syntax: .debug threatinfo
  1490.  
  1491. Displays various debug information about the target's threat state, modifiers, redirects and similar.
  1492. debug instancespawn 871 Syntax: .debug instancespawn [<groupID>/explain]
  1493.  
  1494. Displays information about the spawn groups being managed by the current instance script. If groupID is specified, additionally explains why that spawn group is in the listed state. If "explain" is specif...
  1495. server debug 872 Syntax: .server debug
  1496.  
  1497. Shows detailed information about server setup, useful when reporting a bug
  1498. reload creature_movement_override 873 Syntax: .reload creature_movement_override
  1499. Reload creature_movement_override table.
  1500. go offset 377 Syntax: .go offset [<dForward> [<dSideways> [<dZ [<dO>]]]]
  1501. Teleport yourself by the specified amount relative to your current position and orientation.
  1502. go zonexy 377 Syntax: .go zonexy <x> <y> [<zone>]
  1503. Teleport yourself to the given local (x,y) position in the specified (or current) zone.
  1504. debug dummy 852 Syntax: .debug dummy <???>
  1505.  
  1506. Catch-all debug command. Does nothing by default. If you want it to do things for testing, add the things to its script in cs_debug.cpp.
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