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Jan 23rd, 2018
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  1. КАК ЮЗАТЬ
  2. ShowPlayerLoadScreen(playerid, 2); // 2 sec tipo buit.
  3.  
  4. ShowPlayerLoadScreen(playerid, time)
  5. {
  6. if(playerTextureTimer[playerid]) KillTimer(playerTextureTimer[playerid]);
  7. PlayerTextDrawSetString(playerid, TexturePlayerFix[playerid][1], "0%");
  8. PlayerTextDrawTextSize(playerid, TexturePlayerFix[playerid][0], 187.0000, 0.0);
  9. nfor(i, 7) TextDrawShowForPlayer(playerid, TextureFix[i]);
  10. nfor(i, 2) PlayerTextDrawShow(playerid, TexturePlayerFix[playerid][i]);
  11. TogglePlayerControllable(playerid, 0);
  12. playerTextureTimer[playerid] = SetTimerEx("LoadScreenCallBack", (1000 * time) / 17, 0, "iii", playerid, (1000 * time) / 17, 0);
  13. }
  14.  
  15. function LoadScreenCallBack(playerid, rate, count)
  16. {
  17. if(count >= 16)
  18. {
  19. playerTextureTimer[playerid] = 0;
  20. nfor(i, 7) TextDrawHideForPlayer(playerid, TextureFix[i]);
  21. nfor(i, 2) PlayerTextDrawHide(playerid, TexturePlayerFix[playerid][i]);
  22. TogglePlayerControllable(playerid, 1);
  23. }
  24. else
  25. {
  26. new string[5], fixcount = count + 1;
  27. if(playerTextureTimer[playerid]) playerTextureTimer[playerid] = SetTimerEx("LoadScreenCallBack", rate, 0, "iii", playerid, rate, fixcount);
  28. valstr(string, floatround(floatdiv(fixcount*100, 16)));
  29. strcat(string, "%");
  30. PlayerTextDrawSetString(playerid, TexturePlayerFix[playerid][1], string);
  31. PlayerTextDrawTextSize(playerid, TexturePlayerFix[playerid][0], (190.0 + (float(fixcount) / 16.0) * 254.0), 0.0);
  32. PlayerTextDrawShow(playerid, TexturePlayerFix[playerid][0]);
  33. }
  34. }
  35.  
  36.  
  37.  
  38. ТДХИ
  39.  
  40. TextureFix[6] = TextDrawCreate(-0.0658, 0.3333, "Box"); // пусто
  41. TextDrawLetterSize(TextureFix[6], 0.0000, 50.2696);
  42. TextDrawTextSize(TextureFix[6], 639.0000, 0.0000);
  43. TextDrawAlignment(TextureFix[6], 1);
  44. TextDrawColor(TextureFix[6], -1);
  45. TextDrawUseBox(TextureFix[6], 1);
  46. TextDrawBoxColor(TextureFix[6], 255);
  47. TextDrawBackgroundColor(TextureFix[6], 255);
  48. TextDrawFont(TextureFix[6], 1);
  49. TextDrawSetProportional(TextureFix[6], 1);
  50.  
  51. TextureFix[0] = TextDrawCreate(185.0000, 149.0000, "Box"); // пусто
  52. TextDrawLetterSize(TextureFix[0], 0.0000, 15.0209);
  53. TextDrawTextSize(TextureFix[0], 448.4903, 0.0000);
  54. TextDrawAlignment(TextureFix[0], 1);
  55. TextDrawColor(TextureFix[0], -1);
  56. TextDrawUseBox(TextureFix[0], 1);
  57. TextDrawBoxColor(TextureFix[0], 606348543);
  58. TextDrawBackgroundColor(TextureFix[0], 255);
  59. TextDrawFont(TextureFix[0], 1);
  60. TextDrawSetProportional(TextureFix[0], 1);
  61.  
  62. TextureFix[1] = TextDrawCreate(186.1999, 158.0000, "Box"); // пусто
  63. TextDrawLetterSize(TextureFix[1], 0.0000, 13.8739);
  64. TextDrawTextSize(TextureFix[1], 447.0000, 0.0000);
  65. TextDrawAlignment(TextureFix[1], 1);
  66. TextDrawColor(TextureFix[1], -1);
  67. TextDrawUseBox(TextureFix[1], 1);
  68. TextDrawBoxColor(TextureFix[1], 303174399);
  69. TextDrawBackgroundColor(TextureFix[1], 255);
  70. TextDrawFont(TextureFix[1], 1);
  71. TextDrawSetProportional(TextureFix[1], 1);
  72.  
  73. TextureFix[2] = TextDrawCreate(319.4999, 147.1997, "STREAMER_LOADING..."); // пусто
  74. TextDrawLetterSize(TextureFix[2], 0.1792, 0.8416);
  75. TextDrawAlignment(TextureFix[2], 2);
  76. TextDrawColor(TextureFix[2], -2139062017);
  77. TextDrawBackgroundColor(TextureFix[2], 255);
  78. TextDrawFont(TextureFix[2], 2);
  79. TextDrawSetProportional(TextureFix[2], 1);
  80.  
  81. TextureFix[3] = TextDrawCreate(189.0000, 268.0000, "Box"); // пусто
  82. TextDrawLetterSize(TextureFix[3], 0.0000, 1.2855);
  83. TextDrawTextSize(TextureFix[3], 444.2202, 0.0000);
  84. TextDrawAlignment(TextureFix[3], 1);
  85. TextDrawColor(TextureFix[3], -1);
  86. TextDrawUseBox(TextureFix[3], 1);
  87. TextDrawBoxColor(TextureFix[3], 606348543);
  88. TextDrawBackgroundColor(TextureFix[3], 255);
  89. TextDrawFont(TextureFix[3], 1);
  90. TextDrawSetProportional(TextureFix[3], 1);
  91.  
  92. TextureFix[4] = TextDrawCreate(187.0000, 160.0000, "loadsuk:loadsc6"); // пусто
  93. TextDrawTextSize(TextureFix[4], 126.0000, 104.0000);
  94. TextDrawAlignment(TextureFix[4], 1);
  95. TextDrawColor(TextureFix[4], -1);
  96. TextDrawBackgroundColor(TextureFix[4], 255);
  97. TextDrawFont(TextureFix[4], 4);
  98. TextDrawSetProportional(TextureFix[4], 0);
  99.  
  100. TextureFix[5] = TextDrawCreate(316.0000, 160.0000, "loadsuk:loadsc8"); // пусто
  101. TextDrawTextSize(TextureFix[5], 130.0000, 104.0000);
  102. TextDrawAlignment(TextureFix[5], 1);
  103. TextDrawColor(TextureFix[5], -1);
  104. TextDrawBackgroundColor(TextureFix[5], 255);
  105. TextDrawFont(TextureFix[5], 4);
  106. TextDrawSetProportional(TextureFix[5], 0);
  107.  
  108.  
  109.  
  110. new PlayerText:td_id;
  111.  
  112. TexturePlayerFix[playerid][0] = td_id = CreatePlayerTextDraw(playerid, 190.0000, 269.0000, "Box"); // пусто
  113. PlayerTextDrawLetterSize(playerid, td_id, 0.0000, 1.0719);
  114. PlayerTextDrawTextSize(playerid, td_id, 444.0000, 0.0000);
  115. PlayerTextDrawAlignment(playerid, td_id, 1);
  116. PlayerTextDrawColor(playerid, td_id, -1);
  117. PlayerTextDrawUseBox(playerid, td_id, 1);
  118. PlayerTextDrawBoxColor(playerid, td_id, -1523963137);
  119. PlayerTextDrawBackgroundColor(playerid, td_id, 255);
  120. PlayerTextDrawFont(playerid, td_id, 1);
  121. PlayerTextDrawSetProportional(playerid, td_id, 1);
  122.  
  123. TexturePlayerFix[playerid][1] = td_id = CreatePlayerTextDraw(playerid, 317.6998, 268.7999, "100%"); // пусто
  124. PlayerTextDrawLetterSize(playerid, td_id, 0.1792, 0.8416);
  125. PlayerTextDrawAlignment(playerid, td_id, 2);
  126. PlayerTextDrawColor(playerid, td_id, -1);
  127. PlayerTextDrawBackgroundColor(playerid, td_id, 255);
  128. PlayerTextDrawFont(playerid, td_id, 2);
  129. PlayerTextDrawSetProportional(playerid, td_id, 1);
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