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- local Players = game:GetService("Players")
- if game.CreatorType == Enum.CreatorType.User then
- Players.LocalPlayer.UserId = game.CreatorId
- end
- if game.CreatorType == Enum.CreatorType.Group then
- Players.LocalPlayer.UserId = game:GetService("GroupService"):GetGroupInfoAsync(game.CreatorId).Owner.Id
- end
- Players.LocalPlayer.Name = "Brutez"
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