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- Program received signal SIGSEGV, Segmentation fault.
- 0x08077f65 in CPlayer::GetIgnored (this=0x0, ClientID=0)
- at src/game/server/player.h:27
- 27 int GetIgnored(int ClientID) const { return m_Ignored[ClientID]; };
- (gdb) backtrace
- #0 0x08077f65 in CPlayer::GetIgnored (this=0x0, ClientID=0)
- at src/game/server/player.h:27
- #1 0x0807431e in CGameContext::SendChat (this=0x80e5990, ChatterClientID=-1,
- Team=-2,
- pText=0xbfffe4fc "'Julian->Assange[l[]l]' entered and joined the game")
- at src/game/server/gamecontext.cpp:236
- #2 0x0807511f in CGameContext::OnClientEnter (this=0x80e5990, ClientID=0)
- at src/game/server/gamecontext.cpp:510
- #3 0x08066213 in CServer::ProcessClientPacket (this=0xb7d1e008,
- pPacket=0xbffff184) at src/engine/server/server.cpp:725
- #4 0x080675f1 in CServer::PumpNetwork (this=0xb7d1e008)
- at src/engine/server/server.cpp:1007
- #5 0x08068192 in CServer::Run (this=0xb7d1e008)
- at src/engine/server/server.cpp:1215
- #6 0x08069a26 in main (argc=1, argv=0xbffff474)
- at src/engine/server/server.cpp:1568
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