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Mar 5th, 2024
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  1.  
  2. reloadConfig: '&aYou have reloaded the config'
  3. noPermission: '&4You do not have the permission to execute this command'
  4.  
  5. # Every time the reload config command is run, if this setting is set to true, it will reset all the egg timers to the value in the config.
  6. # If left on false, the egg will continue with the timer it already had and will adopt the new value once its current timer ends.
  7. forceTimerChangeOnReload: false
  8. # Same as the above setting, but it will restart the timer for eggs on server restart.
  9. forceTimerChangeOnRestart: false
  10.  
  11. eggTeleportBroadcastEnabled: true
  12. eggTeleportBroadcastMessage: '&aAn ender dragon egg has lost its owner and has teleported: {world}, {x}, {y}, {z}'
  13. eggTeleportWarnOwnerEnabled: true
  14. eggTeleportWarnOwner: '&aYour egg has teleported away. Be cautious, as other players have been notified of its location: {world}, {x}, {y}, {z}'
  15.  
  16. notYourEgg: '&4This is not your egg. Owner: {player}'
  17. placedEgg: '&aYou have placed an ender dragon egg. You must take care of it. Right-click on it for more info'
  18. shiftedNearEgg: '&aYou have shifted near your egg. The egg is very happy. Right-click it to check details'
  19.  
  20. # A cooldown in seconds preventing the player from picking up the egg after it's been placed or after someone attempted to steal it.
  21. # Set to 0 to disable.
  22. pickupEggCooldown: 60
  23. pickupMessage: '&cCannot be picked up at the moment. Please wait: {cooldownRemain}'
  24. # If true, the cooldown on all eggs will be set to pickupEggCooldown again on server start/config reload.
  25. # If false, the cooldown will be lost just on server restart.
  26. cooldownResetOnReload: false
  27.  
  28. #The container setting will be ignored if the player is in creative
  29. allowPlayerStoreEggInContainers: true
  30. allowPlayerDropEgg: true
  31. allowPlayerDropEggOnDeath: true
  32.  
  33. # Place any eggs the player has in their inventory on the ground when they quit the game.
  34. forcePlaceEggOnQuit: false
  35.  
  36. # Can a non-owner crouch (shift) near an egg to steal it within a certain amount of time?
  37. # You may use {world} {x} {y} {z} for stealEggOwnerMessage and broadcastStealMessage.
  38. canPlayersStealEgg: false
  39. stealEggTime: 7
  40. stealEggOwnerMessage: '&cOne of your eggs is being stolen.'
  41. startSteal: '&cYou are now stealing an egg. You need to wait {eggTime} seconds without taking damage.'
  42. stopSteal: '&cStopped the stealing process.'
  43. needOwnerOnlineToSteal: false
  44. cannotSteal: '&cThe owner of this egg is not online. The egg cannot be stolen.'
  45. broadcastSteal: false
  46. broadcastStealMessage: '&a{player} is stealing an egg at {world} {x} {y} {z}.'
  47. stoleEggsMessage: '&aYou have stolen {amount} egg(s).'
  48. gotStolen: '&c{player} has stolen {amount} egg(s) from you.'
  49.  
  50. # The minimum distance a player needs to be within to shift near the egg.
  51. # Must be greater than 0.
  52. shiftBlockRadius: 5
  53.  
  54. # In seconds.
  55. # Defines the time after which the egg will teleport randomly on the map if the owner has not shifted near it within this duration.
  56. # 43200 seconds = 12 hours.
  57. eggLastTime: 43200
  58.  
  59. # The number of blocks away that the egg can teleport if the owner has not pressed shift near it for 'eggLastTime'.
  60. teleportRange: 10000
  61.  
  62. rewards: true
  63. # In seconds.
  64. # Defines the cooldown time for shifting near the egg to get rewards from it.
  65. # Must be shorter than eggLastTime.
  66. # 21600 seconds = 6 hours.
  67. # If rewards are enabled and this value is more than eggLastTime, it will default to eggLastTime - 1.
  68. eggRewardTime: 21600
  69.  
  70. timeFormat: '&aDays: {days}, Hours: {hours}, Minutes: {minutes}, Seconds: {seconds}'
  71. # Remove the '' before adding lines.
  72. eggDetails: ''
  73. # - '&aRemaining Time: {remainTime}'
  74. # - '&aRewards are: {rewardsStatus}'
  75. # - '&aReward Time: {rewardTime}'
  76. # - '&aLeft-click to pick up'
  77.  
  78.  
  79. # The number of rewards a player will get if they shift near the egg at the correct eggRewardTime.
  80. # Randomized based on each reward's chance.
  81. # A player can receive the same reward more than once.
  82. amountOfRewards: 3
  83.  
  84. # The chance does not have a maximum value; it can be 1 or 100000.
  85. # The higher the chance value, the greater the likelihood it will be chosen.
  86. # You can name the reward however you like; this will not affect anything but there still needs to be a name and it can't be left empty.
  87. # Remove the '' before adding rewards.
  88. RewardsEgg: ''
  89. # r1:
  90. # chance: 100
  91. # commands:
  92. # - 'give {player} stone 10'
  93. # - 'give {player} dirt 32'
  94. # message: '&aCongratulations, you received 10 stone and 32 dirt!'
  95. # reward2:
  96. # chance: 100
  97. # commands:
  98. # - 'give {player} dirt 1'
  99.  
  100.  
  101. # Do not touch, or you risk causing the plugin, config, and save files to completely break.
  102. config-settings: 0.0
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