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- 15.9.2023 14:52:43 [Notification] Compatibility lib: 4 assets added, 0 assets replaced.
- 15.9.2023 14:52:44 [Error] Patch 1 (target: game:entities/land/bear.json) in feverstonewilds:patches/entities/vanillaEntities.json failed because supplied path /server/behaviors/9/aitasks/3/entityCodes/0 is invalid: The json path /server/behaviors/9/aitasks/3/entityCodes/0 was not found. Could traverse until /server/behaviors/9/aitasks/3, but then 'entityCodes' does not exist. Full json at this path: {
- "code": "seekentity",
- "__comment": "Empty entity codes list means it will not actively seek creatures, but will still execute retaliatory attacks",
- "entityCodesByType": {
- "*-panda": [],
- "*-sun": [],
- "*": [
- "player",
- "chicken-*",
- "hare-*",
- "fox-*",
- "raccoon-*",
- "pig-*",
- "sheep-*"
- ]
- },
- "priority": 1.6,
- "extraTargetDistance": 0.5,
- "seekingRange": 20,
- "belowTempSeekingRange": 25,
- "belowTempThreshold": -10,
- "animation": "Run",
- "sound": "creature/bear/aggro",
- "whenNotInEmotionState": "saturated",
- "animationSpeedByType": {
- "*-sun": 2.3,
- "*-panda": 1.9,
- "*-polar": 1.8,
- "*-brown": 2,
- "*-black": 2
- },
- "movespeedByType": {
- "*-sun": 0.025,
- "*-panda": 0.025,
- "*-black": 0.04,
- "*-brown": 0.055,
- "*-polar": 0.06
- }
- }
- 15.9.2023 14:52:44 [Error] Patch 2 (target: game:entities/land/bear.json) in feverstonewilds:patches/entities/vanillaEntities.json failed because supplied path /server/behaviors/10/aitasks/1/entityCodes/0 is invalid: The json path /server/behaviors/10/aitasks/1/entityCodes/0 was not found. Could traverse until /server/behaviors, but then '10' does not exist. Full json at this path: [
- {
- "code": "repulseagents"
- },
- {
- "code": "controlledphysics",
- "stepHeight": 3.1251
- },
- {
- "code": "despawn",
- "minPlayerDistance": 16,
- "belowLightLevel": 8,
- "minSeconds": 300,
- "afterDays": 21
- },
- {
- "code": "health",
- "maxhealthByType": {
- "*-black": 44,
- "*-brown": 64,
- "*-sun": 34,
- "*-panda": 38,
- "*-polar": 66
- }
- },
- {
- "code": "deaddecay",
- "hoursToDecay": 96,
- "decayedBlock": "carcass-large"
- },
- {
- "code": "floatupwhenstuck",
- "onlyWhenDead": true
- },
- {
- "code": "harvestable",
- "quantitySlots": 8,
- "dropsByType": {
- "*-black": [
- {
- "type": "item",
- "code": "game:bushmeat-raw",
- "quantity": {
- "avg": 12,
- "var": 2
- }
- },
- {
- "type": "item",
- "code": "hideandfabric:hide-huge-bear-black",
- "quantity": {
- "avg": 2,
- "var": 0
- }
- },
- {
- "type": "item",
- "code": "game:fat",
- "quantity": {
- "avg": 2,
- "var": 1
- }
- },
- {
- "type": "item",
- "code": "game:bone",
- "quantity": {
- "avg": 4,
- "var": 0.5
- }
- }
- ],
- "*-brown": [
- {
- "type": "item",
- "code": "game:bushmeat-raw",
- "quantity": {
- "avg": 16,
- "var": 2
- }
- },
- {
- "type": "item",
- "code": "hideandfabric:hide-huge-bear-brown",
- "quantity": {
- "avg": 2,
- "var": 0
- }
- },
- {
- "type": "item",
- "code": "game:fat",
- "quantity": {
- "avg": 2,
- "var": 1
- }
- },
- {
- "type": "item",
- "code": "game:bone",
- "quantity": {
- "avg": 4,
- "var": 0.5
- }
- }
- ],
- "*-sun": [
- {
- "type": "item",
- "code": "game:bushmeat-raw",
- "quantity": {
- "avg": 9,
- "var": 2
- }
- },
- {
- "type": "item",
- "code": "hideandfabric:hide-huge-bear-sun",
- "quantity": {
- "avg": 2,
- "var": 0
- }
- },
- {
- "type": "item",
- "code": "game:fat",
- "quantity": {
- "avg": 1,
- "var": 1
- }
- },
- {
- "type": "item",
- "code": "game:bone",
- "quantity": {
- "avg": 4,
- "var": 0.5
- }
- }
- ],
- "*-panda": [
- {
- "type": "item",
- "code": "game:bushmeat-raw",
- "quantity": {
- "avg": 10,
- "var": 2
- }
- },
- {
- "type": "item",
- "code": "hideandfabric:hide-huge-bear-panda",
- "quantity": {
- "avg": 2,
- "var": 0
- }
- },
- {
- "type": "item",
- "code": "game:fat",
- "quantity": {
- "avg": 2,
- "var": 1
- }
- },
- {
- "type": "item",
- "code": "game:bone",
- "quantity": {
- "avg": 4,
- "var": 0.5
- }
- }
- ],
- "*-polar": [
- {
- "type": "item",
- "code": "game:bushmeat-raw",
- "quantity": {
- "avg": 22,
- "var": 2
- }
- },
- {
- "type": "item",
- "code": "hideandfabric:hide-huge-bear-polar",
- "quantity": {
- "avg": 3,
- "var": 0
- }
- },
- {
- "type": "item",
- "code": "game:fat",
- "quantity": {
- "avg": 4,
- "var": 1
- }
- },
- {
- "type": "item",
- "code": "game:bone",
- "quantity": {
- "avg": 4,
- "var": 0.5
- }
- }
- ]
- }
- },
- {
- "code": "breathe"
- },
- {
- "code": "emotionstates",
- "states": [
- {
- "code": "fleeondamage",
- "duration": 30,
- "chanceByType": {
- "*-black": 0.1,
- "*-brown": 0.05,
- "*-sun": 0.05,
- "*-panda": 0.3,
- "*-polar": 0.05
- },
- "slot": 2,
- "priority": 5,
- "accumType": "max",
- "whenHealthRelBelow": 0.3
- },
- {
- "code": "saturated",
- "duration": 1200,
- "chance": 1,
- "slot": 0,
- "priority": 1,
- "accumType": "sum",
- "belowTempDuration": 600,
- "belowTempThreshold": -5
- },
- {
- "code": "aggressiveondamage",
- "duration": 30,
- "chance": 1,
- "slot": 2,
- "priority": 2,
- "accumType": "noaccum"
- },
- {
- "code": "alarmherdondamage",
- "chance": 1,
- "slot": 1,
- "priority": 1,
- "accumType": "max"
- }
- ]
- },
- {
- "code": "taskai",
- "aitasks": [
- {
- "code": "meleeattack",
- "entityCodesByType": {
- "*-panda": [],
- "*-sun": [],
- "*": [
- "player",
- "chicken-*",
- "hare-*",
- "fox-*",
- "raccoon-*",
- "pig-*",
- "sheep-*"
- ]
- },
- "priority": 1.5,
- "damageByType": {
- "*-black": 10,
- "*-brown": 12,
- "*-sun": 4,
- "*-panda": 8,
- "*-polar": 16
- },
- "damageTier": 2,
- "damageType": "SlashingAttack",
- "damage": 15,
- "minDist": 2,
- "minVerDist": 1.5,
- "slot": 1,
- "mincooldown": 1500,
- "maxcooldown": 1500,
- "attackDurationMs": 800,
- "damagePlayerAtMs": 500,
- "animation": "Attack",
- "animationSpeed": 1,
- "sound": "creature/bear/attack"
- },
- {
- "code": "meleeattack",
- "entityCodes": [
- "feverstonewilds:bison-*",
- "player"
- ],
- "priority": 2,
- "damageTier": 2,
- "damageByType": {
- "*-black": 10,
- "*-brown": 12,
- "*-sun": 4,
- "*-panda": 8,
- "*-polar": 16
- },
- "damageType": "SlashingAttack",
- "damage": 15,
- "minDist": 2.5,
- "minVerDist": 1.5,
- "slot": 1,
- "mincooldown": 1500,
- "maxcooldown": 1500,
- "attackDurationMs": 800,
- "damagePlayerAtMs": 500,
- "animation": "Attack",
- "animationSpeed": 1,
- "sound": "creature/bear/attack",
- "whenInEmotionState": "aggressiveondamage"
- },
- {
- "code": "fleeentity",
- "entityCodes": [
- "player"
- ],
- "priority": 1.7,
- "seekingRange": 20,
- "animation": "Run",
- "sound": "creature/bear/flee",
- "whenInEmotionState": "fleeondamage",
- "__comment": "Move and anim speeds tuned to male versions only",
- "animationSpeedByType": {
- "*-sun": 2.3,
- "*-panda": 1.9,
- "*-polar": 1.8,
- "*-brown": 2,
- "*-black": 2
- },
- "movespeedByType": {
- "*-sun": 0.025,
- "*-panda": 0.025,
- "*-black": 0.04,
- "*-brown": 0.055,
- "*-polar": 0.06
- }
- },
- {
- "code": "seekentity",
- "__comment": "Empty entity codes list means it will not actively seek creatures, but will still execute retaliatory attacks",
- "entityCodesByType": {
- "*-panda": [],
- "*-sun": [],
- "*": [
- "player",
- "chicken-*",
- "hare-*",
- "fox-*",
- "raccoon-*",
- "pig-*",
- "sheep-*"
- ]
- },
- "priority": 1.6,
- "extraTargetDistance": 0.5,
- "seekingRange": 20,
- "belowTempSeekingRange": 25,
- "belowTempThreshold": -10,
- "animation": "Run",
- "sound": "creature/bear/aggro",
- "whenNotInEmotionState": "saturated",
- "animationSpeedByType": {
- "*-sun": 2.3,
- "*-panda": 1.9,
- "*-polar": 1.8,
- "*-brown": 2,
- "*-black": 2
- },
- "movespeedByType": {
- "*-sun": 0.025,
- "*-panda": 0.025,
- "*-black": 0.04,
- "*-brown": 0.055,
- "*-polar": 0.06
- }
- },
- {
- "code": "fleeentity",
- "entityCodesByType": {
- "*-panda": [
- "player"
- ],
- "*-sun": [
- "player"
- ],
- "*": []
- },
- "priority": 1.5,
- "seekingRange": 5,
- "animation": "Run",
- "animationSpeedByType": {
- "*-sun": 2.3,
- "*-panda": 1.9,
- "*-polar": 1.8,
- "*-brown": 2,
- "*-black": 2
- },
- "movespeedByType": {
- "*-sun": 0.025,
- "*-panda": 0.025,
- "*-black": 0.04,
- "*-brown": 0.055,
- "*-polar": 0.06
- }
- },
- {
- "code": "seekentity",
- "entityCodes": [
- "player"
- ],
- "priority": 1.45,
- "seekingRange": 30,
- "animation": "Run",
- "leapAtTarget": true,
- "leapAnimation": null,
- "leapChance": 0.01,
- "sound": "creature/bear/aggro",
- "whenInEmotionState": "aggressiveondamage",
- "animationSpeedByType": {
- "*-sun": 2.3,
- "*-panda": 1.9,
- "*-polar": 1.8,
- "*-brown": 2,
- "*-black": 2
- },
- "movespeedByType": {
- "*-sun": 0.025,
- "*-panda": 0.025,
- "*-black": 0.04,
- "*-brown": 0.055,
- "*-polar": 0.06
- }
- },
- {
- "code": "getoutofwater",
- "priority": 1.4,
- "movespeedByType": {
- "*-polar": 0.035,
- "*": 0.015
- },
- "animation": "Swim",
- "animationSpeedByType": {
- "*-polar": 0.8,
- "*": 1
- }
- },
- {
- "code": "idle",
- "priority": 1.3,
- "priorityForCancel": 1.35,
- "minduration": 200000,
- "maxduration": 800000,
- "mincooldown": 10000,
- "maxcooldown": 30000,
- "animation": "Sleep",
- "animationSpeed": 0.3,
- "whenNotInEmotionState": "aggressiveondamage",
- "duringDayTimeFrames": [
- {
- "fromHour": 10,
- "toHour": 18
- },
- {
- "fromHour": 1,
- "toHour": 3
- }
- ],
- "stopOnNearbyEntityCodes": [
- "player"
- ],
- "stopRange": 10,
- "stopOnHurt": true
- },
- {
- "code": "idle",
- "priority": 1.2,
- "priorityForCancel": 1.35,
- "minduration": 4667,
- "maxduration": 4667,
- "mincooldown": 80000,
- "maxcooldown": 500000,
- "animation": "Stand",
- "whenNotInEmotionState": "aggressiveondamage",
- "animationSpeed": 0.5
- },
- {
- "code": "idle",
- "priority": 1.1,
- "priorityForCancel": 1.35,
- "minduration": 2500,
- "maxduration": 2500,
- "mincooldown": 6000,
- "maxcooldown": 20000,
- "animation": "Stand",
- "whenNotInEmotionState": "aggressiveondamage",
- "animationSpeed": 1.25
- },
- {
- "code": "wander",
- "priority": 1.0,
- "priorityForCancel": 1.35,
- "animation": "Walk",
- "preferredLightLevel": 20,
- "animationSpeedByType": {
- "*-sun": 1.1,
- "*-black": 0.8,
- "*-brown": 0.9,
- "*-panda": 1,
- "*-polar": 0.8
- },
- "movespeedByType": {
- "*-sun": 0.01,
- "*-black": 0.015,
- "*-polar": 0.019,
- "*-brown": 0.02,
- "*-panda": 0.015
- }
- },
- {
- "code": "idle",
- "priority": 0.9,
- "priorityForCancel": 1.35,
- "minduration": 5000,
- "maxduration": 30000,
- "mincooldown": 2000,
- "maxcooldown": 120000,
- "animation": "Sit",
- "supressDefaultAnimation": true,
- "whenNotInEmotionState": "aggressiveondamage",
- "stopOnNearbyEntityCodes": [
- "player"
- ],
- "stopRange": 5
- },
- {
- "code": "idle",
- "priority": 0.6,
- "priorityForCancel": 1.35,
- "minduration": 5000,
- "maxduration": 30000,
- "mincooldown": 2000,
- "maxcooldown": 120000,
- "animation": "Lie",
- "whenNotInEmotionState": "aggressiveondamage",
- "stopOnNearbyEntityCodes": [
- "player"
- ],
- "stopRange": 5
- },
- {
- "code": "lookaround",
- "turnSpeedMul": 0.2,
- "priority": 0.5
- }
- ]
- }
- ]
- 15.9.2023 14:52:44 [Error] Patch 3 (target: game:entities/land/bear.json) in feverstonewilds:patches/entities/vanillaEntities.json failed because supplied path /server/behaviors/10/aitasks/3/entityCodes/0 is invalid: The json path /server/behaviors/10/aitasks/3/entityCodes/0 was not found. Could traverse until /server/behaviors, but then '10' does not exist. Full json at this path: [
- {
- "code": "repulseagents"
- },
- {
- "code": "controlledphysics",
- "stepHeight": 3.1251
- },
- {
- "code": "despawn",
- "minPlayerDistance": 16,
- "belowLightLevel": 8,
- "minSeconds": 300,
- "afterDays": 21
- },
- {
- "code": "health",
- "maxhealthByType": {
- "*-black": 44,
- "*-brown": 64,
- "*-sun": 34,
- "*-panda": 38,
- "*-polar": 66
- }
- },
- {
- "code": "deaddecay",
- "hoursToDecay": 96,
- "decayedBlock": "carcass-large"
- },
- {
- "code": "floatupwhenstuck",
- "onlyWhenDead": true
- },
- {
- "code": "harvestable",
- "quantitySlots": 8,
- "dropsByType": {
- "*-black": [
- {
- "type": "item",
- "code": "game:bushmeat-raw",
- "quantity": {
- "avg": 12,
- "var": 2
- }
- },
- {
- "type": "item",
- "code": "hideandfabric:hide-huge-bear-black",
- "quantity": {
- "avg": 2,
- "var": 0
- }
- },
- {
- "type": "item",
- "code": "game:fat",
- "quantity": {
- "avg": 2,
- "var": 1
- }
- },
- {
- "type": "item",
- "code": "game:bone",
- "quantity": {
- "avg": 4,
- "var": 0.5
- }
- }
- ],
- "*-brown": [
- {
- "type": "item",
- "code": "game:bushmeat-raw",
- "quantity": {
- "avg": 16,
- "var": 2
- }
- },
- {
- "type": "item",
- "code": "hideandfabric:hide-huge-bear-brown",
- "quantity": {
- "avg": 2,
- "var": 0
- }
- },
- {
- "type": "item",
- "code": "game:fat",
- "quantity": {
- "avg": 2,
- "var": 1
- }
- },
- {
- "type": "item",
- "code": "game:bone",
- "quantity": {
- "avg": 4,
- "var": 0.5
- }
- }
- ],
- "*-sun": [
- {
- "type": "item",
- "code": "game:bushmeat-raw",
- "quantity": {
- "avg": 9,
- "var": 2
- }
- },
- {
- "type": "item",
- "code": "hideandfabric:hide-huge-bear-sun",
- "quantity": {
- "avg": 2,
- "var": 0
- }
- },
- {
- "type": "item",
- "code": "game:fat",
- "quantity": {
- "avg": 1,
- "var": 1
- }
- },
- {
- "type": "item",
- "code": "game:bone",
- "quantity": {
- "avg": 4,
- "var": 0.5
- }
- }
- ],
- "*-panda": [
- {
- "type": "item",
- "code": "game:bushmeat-raw",
- "quantity": {
- "avg": 10,
- "var": 2
- }
- },
- {
- "type": "item",
- "code": "hideandfabric:hide-huge-bear-panda",
- "quantity": {
- "avg": 2,
- "var": 0
- }
- },
- {
- "type": "item",
- "code": "game:fat",
- "quantity": {
- "avg": 2,
- "var": 1
- }
- },
- {
- "type": "item",
- "code": "game:bone",
- "quantity": {
- "avg": 4,
- "var": 0.5
- }
- }
- ],
- "*-polar": [
- {
- "type": "item",
- "code": "game:bushmeat-raw",
- "quantity": {
- "avg": 22,
- "var": 2
- }
- },
- {
- "type": "item",
- "code": "hideandfabric:hide-huge-bear-polar",
- "quantity": {
- "avg": 3,
- "var": 0
- }
- },
- {
- "type": "item",
- "code": "game:fat",
- "quantity": {
- "avg": 4,
- "var": 1
- }
- },
- {
- "type": "item",
- "code": "game:bone",
- "quantity": {
- "avg": 4,
- "var": 0.5
- }
- }
- ]
- }
- },
- {
- "code": "breathe"
- },
- {
- "code": "emotionstates",
- "states": [
- {
- "code": "fleeondamage",
- "duration": 30,
- "chanceByType": {
- "*-black": 0.1,
- "*-brown": 0.05,
- "*-sun": 0.05,
- "*-panda": 0.3,
- "*-polar": 0.05
- },
- "slot": 2,
- "priority": 5,
- "accumType": "max",
- "whenHealthRelBelow": 0.3
- },
- {
- "code": "saturated",
- "duration": 1200,
- "chance": 1,
- "slot": 0,
- "priority": 1,
- "accumType": "sum",
- "belowTempDuration": 600,
- "belowTempThreshold": -5
- },
- {
- "code": "aggressiveondamage",
- "duration": 30,
- "chance": 1,
- "slot": 2,
- "priority": 2,
- "accumType": "noaccum"
- },
- {
- "code": "alarmherdondamage",
- "chance": 1,
- "slot": 1,
- "priority": 1,
- "accumType": "max"
- }
- ]
- },
- {
- "code": "taskai",
- "aitasks": [
- {
- "code": "meleeattack",
- "entityCodesByType": {
- "*-panda": [],
- "*-sun": [],
- "*": [
- "player",
- "chicken-*",
- "hare-*",
- "fox-*",
- "raccoon-*",
- "pig-*",
- "sheep-*"
- ]
- },
- "priority": 1.5,
- "damageByType": {
- "*-black": 10,
- "*-brown": 12,
- "*-sun": 4,
- "*-panda": 8,
- "*-polar": 16
- },
- "damageTier": 2,
- "damageType": "SlashingAttack",
- "damage": 15,
- "minDist": 2,
- "minVerDist": 1.5,
- "slot": 1,
- "mincooldown": 1500,
- "maxcooldown": 1500,
- "attackDurationMs": 800,
- "damagePlayerAtMs": 500,
- "animation": "Attack",
- "animationSpeed": 1,
- "sound": "creature/bear/attack"
- },
- {
- "code": "meleeattack",
- "entityCodes": [
- "feverstonewilds:bison-*",
- "player"
- ],
- "priority": 2,
- "damageTier": 2,
- "damageByType": {
- "*-black": 10,
- "*-brown": 12,
- "*-sun": 4,
- "*-panda": 8,
- "*-polar": 16
- },
- "damageType": "SlashingAttack",
- "damage": 15,
- "minDist": 2.5,
- "minVerDist": 1.5,
- "slot": 1,
- "mincooldown": 1500,
- "maxcooldown": 1500,
- "attackDurationMs": 800,
- "damagePlayerAtMs": 500,
- "animation": "Attack",
- "animationSpeed": 1,
- "sound": "creature/bear/attack",
- "whenInEmotionState": "aggressiveondamage"
- },
- {
- "code": "fleeentity",
- "entityCodes": [
- "player"
- ],
- "priority": 1.7,
- "seekingRange": 20,
- "animation": "Run",
- "sound": "creature/bear/flee",
- "whenInEmotionState": "fleeondamage",
- "__comment": "Move and anim speeds tuned to male versions only",
- "animationSpeedByType": {
- "*-sun": 2.3,
- "*-panda": 1.9,
- "*-polar": 1.8,
- "*-brown": 2,
- "*-black": 2
- },
- "movespeedByType": {
- "*-sun": 0.025,
- "*-panda": 0.025,
- "*-black": 0.04,
- "*-brown": 0.055,
- "*-polar": 0.06
- }
- },
- {
- "code": "seekentity",
- "__comment": "Empty entity codes list means it will not actively seek creatures, but will still execute retaliatory attacks",
- "entityCodesByType": {
- "*-panda": [],
- "*-sun": [],
- "*": [
- "player",
- "chicken-*",
- "hare-*",
- "fox-*",
- "raccoon-*",
- "pig-*",
- "sheep-*"
- ]
- },
- "priority": 1.6,
- "extraTargetDistance": 0.5,
- "seekingRange": 20,
- "belowTempSeekingRange": 25,
- "belowTempThreshold": -10,
- "animation": "Run",
- "sound": "creature/bear/aggro",
- "whenNotInEmotionState": "saturated",
- "animationSpeedByType": {
- "*-sun": 2.3,
- "*-panda": 1.9,
- "*-polar": 1.8,
- "*-brown": 2,
- "*-black": 2
- },
- "movespeedByType": {
- "*-sun": 0.025,
- "*-panda": 0.025,
- "*-black": 0.04,
- "*-brown": 0.055,
- "*-polar": 0.06
- }
- },
- {
- "code": "fleeentity",
- "entityCodesByType": {
- "*-panda": [
- "player"
- ],
- "*-sun": [
- "player"
- ],
- "*": []
- },
- "priority": 1.5,
- "seekingRange": 5,
- "animation": "Run",
- "animationSpeedByType": {
- "*-sun": 2.3,
- "*-panda": 1.9,
- "*-polar": 1.8,
- "*-brown": 2,
- "*-black": 2
- },
- "movespeedByType": {
- "*-sun": 0.025,
- "*-panda": 0.025,
- "*-black": 0.04,
- "*-brown": 0.055,
- "*-polar": 0.06
- }
- },
- {
- "code": "seekentity",
- "entityCodes": [
- "player"
- ],
- "priority": 1.45,
- "seekingRange": 30,
- "animation": "Run",
- "leapAtTarget": true,
- "leapAnimation": null,
- "leapChance": 0.01,
- "sound": "creature/bear/aggro",
- "whenInEmotionState": "aggressiveondamage",
- "animationSpeedByType": {
- "*-sun": 2.3,
- "*-panda": 1.9,
- "*-polar": 1.8,
- "*-brown": 2,
- "*-black": 2
- },
- "movespeedByType": {
- "*-sun": 0.025,
- "*-panda": 0.025,
- "*-black": 0.04,
- "*-brown": 0.055,
- "*-polar": 0.06
- }
- },
- {
- "code": "getoutofwater",
- "priority": 1.4,
- "movespeedByType": {
- "*-polar": 0.035,
- "*": 0.015
- },
- "animation": "Swim",
- "animationSpeedByType": {
- "*-polar": 0.8,
- "*": 1
- }
- },
- {
- "code": "idle",
- "priority": 1.3,
- "priorityForCancel": 1.35,
- "minduration": 200000,
- "maxduration": 800000,
- "mincooldown": 10000,
- "maxcooldown": 30000,
- "animation": "Sleep",
- "animationSpeed": 0.3,
- "whenNotInEmotionState": "aggressiveondamage",
- "duringDayTimeFrames": [
- {
- "fromHour": 10,
- "toHour": 18
- },
- {
- "fromHour": 1,
- "toHour": 3
- }
- ],
- "stopOnNearbyEntityCodes": [
- "player"
- ],
- "stopRange": 10,
- "stopOnHurt": true
- },
- {
- "code": "idle",
- "priority": 1.2,
- "priorityForCancel": 1.35,
- "minduration": 4667,
- "maxduration": 4667,
- "mincooldown": 80000,
- "maxcooldown": 500000,
- "animation": "Stand",
- "whenNotInEmotionState": "aggressiveondamage",
- "animationSpeed": 0.5
- },
- {
- "code": "idle",
- "priority": 1.1,
- "priorityForCancel": 1.35,
- "minduration": 2500,
- "maxduration": 2500,
- "mincooldown": 6000,
- "maxcooldown": 20000,
- "animation": "Stand",
- "whenNotInEmotionState": "aggressiveondamage",
- "animationSpeed": 1.25
- },
- {
- "code": "wander",
- "priority": 1.0,
- "priorityForCancel": 1.35,
- "animation": "Walk",
- "preferredLightLevel": 20,
- "animationSpeedByType": {
- "*-sun": 1.1,
- "*-black": 0.8,
- "*-brown": 0.9,
- "*-panda": 1,
- "*-polar": 0.8
- },
- "movespeedByType": {
- "*-sun": 0.01,
- "*-black": 0.015,
- "*-polar": 0.019,
- "*-brown": 0.02,
- "*-panda": 0.015
- }
- },
- {
- "code": "idle",
- "priority": 0.9,
- "priorityForCancel": 1.35,
- "minduration": 5000,
- "maxduration": 30000,
- "mincooldown": 2000,
- "maxcooldown": 120000,
- "animation": "Sit",
- "supressDefaultAnimation": true,
- "whenNotInEmotionState": "aggressiveondamage",
- "stopOnNearbyEntityCodes": [
- "player"
- ],
- "stopRange": 5
- },
- {
- "code": "idle",
- "priority": 0.6,
- "priorityForCancel": 1.35,
- "minduration": 5000,
- "maxduration": 30000,
- "mincooldown": 2000,
- "maxcooldown": 120000,
- "animation": "Lie",
- "whenNotInEmotionState": "aggressiveondamage",
- "stopOnNearbyEntityCodes": [
- "player"
- ],
- "stopRange": 5
- },
- {
- "code": "lookaround",
- "turnSpeedMul": 0.2,
- "priority": 0.5
- }
- ]
- }
- ]
- 15.9.2023 14:52:44 [Error] Patch 3 (target: game:blocktypes/clay/chimney.json) in bricklayers:patches/survival-blocktypes-clay-brick.json failed because supplied path /attributes/handbook/excludeByType/*-red-* is invalid: The json path /attributes/handbook/excludeByType/*-red-* was not found. Could traverse until /attributes/handbook, but then 'excludeByType' does not exist. Full json at this path: {
- "groupBy": [
- "claybrickchimney-*"
- ]
- }
- 15.9.2023 14:52:45 [Notification] JsonPatch Loader: 3576 patches total, successfully applied 3171 patches, missing files on 402 patches, unmet conditions on 2428 patches, had errors on 5 patches
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