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  1. # Exploding cards
  2. This is a variant of the [Exploding Kittens game](www.explodingkittens.com) rules, using regular playing cards
  3. * 1 deck: 3 to 8 players
  4. * 2 decks: up to 16 players
  5.  
  6. ## Preparing the game
  7. 1. Separate the _Bombs (Aces and Kings)_ and _Defusers (Jacks and Queens)_.
  8. 1. Give each player a _Defuser_.
  9. 1. Shuffle the cards and give 2 cards to each player, so everyon starts with a defuser and 2 action cards.
  10. 1. Put the remaining _Defusers_ back in the draw pile.
  11. 1. Add as many _Bombs_ as players in the draw pile.
  12. 1. Shuffle the draw pile.
  13. 1. The player to the left of the dealer starts, clockwise.
  14. 1. Cards are played in the center, forming a discard pile.
  15.  
  16. ## Turns
  17. 1. The current player play as many cards they want, putting them in the discard pile.
  18. 1. The last action of a player is to draw a card.
  19.  
  20. ## Bomb
  21. If a player draws a _Bomb (A,K)_, they must imediatelly show the card.
  22. * If the player has a _Defuser (J,Q)_: the _Defuser_ is discarded (to disarm the bomb) and the player puts the _Bomb_ anywhere in the draw pile. It can be done secretly so other players won't know where the bomb will be.
  23. * If the player has no _Defuser_: discard the _Bomb_ and dies (put all their cards in the discard pile and leave the game).
  24.  
  25. ## The cards
  26. * Ace, King = Bomb
  27. * If you draw a bomb, you can disarm it using a Defuser (Jacks or Queen) and put it back in draw pile (any place you want). If you have no defuser, you die and discard the bomb.
  28. * Jacks, Queen = Defuser
  29. * Use to disarm a bomb. Discard the defuser after use it.
  30. * 2 = Nope!
  31. * Interrupts another player's action at any time, must be played after the player show their card and before the action starts. The only actions that can't be "noped" are Bomb and Defuser.
  32. * 3 = Attack
  33. * Make another player draw a card from the top.
  34. * 5 = Skip
  35. * End your turn without drawing a card.
  36. * 6 = Favour
  37. * Chose a player to give you a card of their choice.
  38. * 7 = See The Future
  39. * See the top 3 cards of the draw pile.
  40. * 8 = Shuffle
  41. * Shuffle the draw pile.
  42. * 9 = Draw from bottom
  43. * Draw a card from the bottom instead of the top.
  44. * 10 = Reverse
  45. * Revert the order of the game.
  46.  
  47. ## Combos
  48. Combos can be played when you have cards of the same suit. In this case, the cards' action is ignored and the following applies:
  49. * 3 cards = Pickpocket
  50. * You can steal a card of your choice from an opponent's hand. You can't see their cards.
  51. * 4 cards = Mugger
  52. * Ask a player for a specific card. If they don't have, you can see their hand.
  53. * 5 cards = Dumpster diver
  54. * You can pick up a card of your choice from the discard pile
  55.  
  56. _Defusers can be used to form Combos._
  57.  
  58. _All the combos can be "Noped"._
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