Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- command /comer:
- trigger:
- set {_espera} to difference between {comer.Delay::%player%} and now
- if {_espera} is less than 5 minutes:
- send "&c[X] &7Espere para roubar novamente!"
- give 10 pumpkin pie name d"&2Comer" to player
- give 10 poisonous potato named "&2Comer" to player
- give 10 rotten flesh named "&2Comer" to player
- give 10 oak sapling named "&2Comer" to player
- set {comer.Delay::%player%} to now
Advertisement
Add Comment
Please, Sign In to add comment