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- # Carcass.filter
- # Version 3.8
- # Get the latest version at https://github.com/spookyglowingbadger/carcass-filter
- #
- # This filter is heavily inspired by NeverSink and some sections are borrowed from it, but it is stricter and more minimalistic than even NeverSink's Uber-Strict
- # For leveling, use NeverSink's Regular filter instead:
- # https://github.com/NeverSinkDev/NeverSink-Filter
- # INSTRUCTIONS:
- # Before you start using this filter you should go to the maps section and pick which tiers you want shown.
- # Simply change the tiers you want to see to "Show" and the tiers you don't want to see to "Hide"
- # Do the same thing for currencies. Later in the league you'll want to hide many of the low value currencies.
- # Very few rares are shown, so add your own if you like.
- #
- # Tip: You can search the document for the index numbers to jump to the desired part of the filter. Most common text-editors for windows use the CTRL+F keyboard shortcut for this.
- #
- # Table of Contents:
- #
- # [0000] Overrides
- #
- # [1001] 6-links and 6-sockets
- # [1002] Valuable Bases
- # [1003] Chance Bases
- # [1004] 84+ bases
- # [1005] Special Exceptions
- # [1006] Rares
- #
- # [2001] Currency - Normal
- # [2002] Currency - Essences
- # [2003] Currency - Special
- #
- # [3001] Maps - Unique
- # [3002] Maps - Labyrinth
- # [3003] Maps - Shaped
- # [3004] Maps - Red
- # [3005] Maps - Yellow
- # [3006] Maps - White
- # [3007] Map Fragments
- # [3008] Misc Map Items
- #
- # [4001] Uniques
- #
- # [5001] Gems
- #
- # [6001] Flasks
- #
- # [7001] Divination Cards
- #
- # [8001] Junk
- #
- # [9999] Safety Line
- #
- # ----------------------------------------------------
- # Section: 0000: Overrides
- Show
- Class "Sceptre"
- Rarity = Rare
- ItemLevel >= 70
- SetFontSize 45
- PlayAlertSound 1 100
- Show
- Class "Sceptre"
- Rarity = Normal
- ItemLevel >= 75
- SetFontSize 45
- Show
- Class "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields" "Belts" "Rings" "Amulets"
- Rarity = Rare
- ItemLevel >= 75
- LinkedSockets = 4
- SetBackgroundColor 111 111 111 255
- SetBorderColor 255 255 255
- SetFontSize 45
- PlayAlertSound 1 222
- Show
- LinkedSockets = 5
- SetBackgroundColor 111 111 111 255
- SetBorderColor 255 255 255
- SetFontSize 45
- PlayAlertSound 2 300
- # Section: 1001: 6-Links and 6-sockets
- # 6Links
- Show
- LinkedSockets = 6
- SetTextColor 0 0 0
- SetBackgroundColor 255 0 0 255
- SetBorderColor 255 255 255
- SetFontSize 45
- PlayAlertSound 6 300
- # 6Sockets
- Show
- Sockets = 6
- Rarity <= Rare
- SetBorderColor 175 96 37 255
- SetFontSize 45
- PlayAlertSound 10 200
- # Section: 1002: Valuable Bases
- # Valuable Atlas Bases
- Show
- BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
- SetFontSize 45
- # Section: 1003: Chance Bases
- # Skyforth
- Hide
- BaseType "Sorcerer Boots"
- Rarity = Normal
- SetBorderColor 98 128 0
- SetFontSize 45
- # Headhunter - Requires Zana 8 for Nemesis Map Mod or an active Legacy Nemesis Leaguestone
- Hide
- BaseType "Leather Belt"
- Rarity = Normal
- SetBorderColor 98 128 0
- SetFontSize 45
- # Kaom's Heart - Life meta in 3.0
- Hide
- BaseType "Glorious Plate"
- Rarity = Normal
- SetBorderColor 98 128 0
- SetFontSize 45
- # Bisco's Collar
- Show
- BaseType "Gold Amulet"
- Rarity = Normal
- SetBorderColor 98 128 0
- SetFontSize 45
- # Section: 1004: 84+ Bases
- # Lab enchant helmets
- Show
- BaseType "Hubris Circlet" "Eternal Burgonet" "Deicide Mask" "Praetor Crown" "Nightmare Bascinet" "Lion Pelt"
- Rarity < Rare
- ItemLevel >= 84
- SetBorderColor 255 255 255
- SetFontSize 45
- # Section: 1005: Special Exceptions
- # Don't miss the fishing rods!
- Show
- Class "Fishing Rod"
- SetTextColor 255 0 0
- SetBackgroundColor 255 255 255
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 6 300
- Show
- Class "Quest Items"
- BaseType "Shaper's Orb"
- SetBorderColor 74 230 58
- SetFontSize 45
- Show
- Class "Quest Items"
- SetBorderColor 74 230 58
- SetFontSize 45
- # Leaguestones that suck if they aren't magic
- Hide
- Class "Leaguestone"
- BaseType "Torment Leaguestone" "Prophecy Leaguestone" "Anarchy Leaguestone" "Tempest Leaguestone"
- Rarity = Normal
- SetBorderColor 229 160 12
- SetFontSize 45
- # Leaguestones
- Show
- Class "Leaguestone"
- SetBorderColor 229 160 12
- SetFontSize 45
- # Talismans
- Show
- Class "Amulets"
- BaseType "Talisman"
- SetBorderColor 50 230 100
- SetFontSize 45
- # Pantheon Souls
- Show
- Class "Pantheon Soul"
- SetTextColor 255 255 255
- SetBackgroundColor 189 186 109
- SetBorderColor 210 0 0
- SetFontSize 45
- PlayAlertSound 6 300
- # Section: 1006: Rares
- # Elder Rares
- Show
- Rarity = Rare
- ElderItem True
- SetFontSize 45
- SetBorderColor 0 220 220 255
- # Shaper Rares
- Show
- Rarity = Rare
- ShaperItem True
- SetFontSize 45
- SetBorderColor 135 0 220 255
- # Abyss Belts
- Hide
- BaseType "Stygian Vise"
- Rarity = Rare
- SetFontSize 45
- SetBorderColor 0 73 0
- # I'm sick of Breach Rings, so I'll hide them by default. They're almost never worth selling.
- Show
- Class "Rings"
- BaseType "Breach"
- Rarity = Rare
- SetBackgroundColor 65 20 80
- SetBorderColor 130 25 255
- SetFontSize 45
- # Rare Rings and Amulets
- Show
- Class "Rings" "Amulets" "Belts"
- Rarity = Rare
- SetFontSize 45
- # Rare Abyss Jewels
- Show
- Class "Abyss Jewel"
- Rarity = Rare
- SetTextColor 255 255 0
- SetBackgroundColor 75 75 0
- SetBorderColor 0 73 0
- SetFontSize 45
- Show
- Class "Abyss Jewel"
- ItemLevel >= 70
- Rarity = Magic
- SetTextColor 255 255 0
- SetBackgroundColor 75 75 0
- SetBorderColor 0 73 0
- SetFontSize 45
- # Rare Jewels
- Show
- Class "Jewel"
- Rarity = Rare
- SetTextColor 255 255 0
- SetBackgroundColor 75 75 0
- SetBorderColor 255 255 0
- SetFontSize 45
- # 84+ good bases to identify
- Show
- BaseType "Hubris Circlet" "Vaal Regalia" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield" "Two-Toned Boots" "Fingerless Silk Gloves"
- Rarity = Rare
- ItemLevel >= 84
- SetBorderColor 255 255 255
- SetFontSize 45
- # 75+ good bases to identify (Change this to Hide if you only want to see 84+)
- Show
- BaseType "Hubris Circlet" "Vaal Regalia" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield" "Two-Toned Boots" "Fingerless Silk Gloves" "Ambusher" "Platinum Kris" "Imperial Skean" "Ezomyte Dagger" "Legion Boots"
- Rarity = Rare
- ItemLevel >= 75
- SetFontSize 45
- # Section: 2001: Currency - Normal
- # Scroll Fragment
- Hide
- Class "Currency"
- BaseType "Scroll Fragment"
- SetFontSize 45
- # Portal Scrolls
- Show
- Class "Currency"
- BaseType "Portal Scroll"
- SetBorderColor 0 100 150
- SetFontSize 32
- # Scrolls of Wisdom
- Show
- Class "Currency"
- BaseType "Scroll of Wisdom"
- SetBorderColor 254 128 128
- SetFontSize 32
- # Transmutation Shard
- Hide
- Class "Currency"
- BaseType "Transmutation Shard"
- SetFontSize 45
- SetBorderColor 54 100 146
- # Transmutes
- Show
- Class "Currency"
- BaseType "Orb of Transmutation"
- SetTextColor 255 255 255
- SetBackgroundColor 54 100 146
- SetBorderColor 0 0 0
- SetFontSize 45
- # Augments
- Show
- Class "Currency"
- BaseType "Orb of Augmentation"
- SetTextColor 255 255 255
- SetBackgroundColor 146 146 255
- SetBorderColor 0 0 0
- SetFontSize 45
- # Alteration Shard
- Hide
- Class "Currency"
- BaseType "Alteration Shard"
- SetFontSize 45
- SetBorderColor 30 144 255
- # Orb of Alteration
- Show
- Class "Currency"
- BaseType "Orb of Alteration"
- SetTextColor 255 255 255
- SetBackgroundColor 30 144 255
- SetBorderColor 0 0 0
- SetFontSize 45
- # Armourer's
- Show
- Class "Currency"
- BaseType "Armourer's"
- SetTextColor 255 255 255
- SetBackgroundColor 87 87 87
- SetBorderColor 0 0 0
- SetFontSize 45
- # Blacksmith's
- Show
- Class "Currency"
- BaseType "Blacksmith's"
- SetTextColor 255 255 255
- SetBackgroundColor 127 127 127
- SetBorderColor 0 0 0
- SetFontSize 45
- # Jeweller's Orb
- Show
- Class "Currency"
- BaseType "Jeweller's Orb"
- SetTextColor 0 0 0
- SetBackgroundColor 124 178 202
- SetBorderColor 0 0 0
- SetFontSize 45
- # Orb of Chance
- Show
- Class "Currency"
- BaseType "Orb of Chance"
- SetTextColor 255 255 255
- SetBackgroundColor 98 128 0
- SetBorderColor 0 0 0
- SetFontSize 45
- # Glassblower's Bauble
- Show
- Class "Currency"
- BaseType "Glassblower's Bauble"
- SetTextColor 255 255 255
- SetBackgroundColor 160 128 200
- SetBorderColor 0 0 0
- SetFontSize 45
- # Chromatic Orb
- Show
- Class "Currency"
- BaseType "Chromatic Orb"
- SetTextColor 255 255 255
- SetBackgroundColor 0 200 0
- SetBorderColor 0 0 0
- SetFontSize 45
- # Vaal Orb
- Show
- Class "Currency"
- BaseType "Vaal Orb"
- SetTextColor 255 255 255
- SetBackgroundColor 210 0 0
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 2 300
- # Regal Shard
- Show
- Class "Currency"
- BaseType "Regal Shard"
- SetFontSize 45
- SetBorderColor 155 154 57
- # Regal Orb
- Show
- Class "Currency"
- BaseType "Regal Orb"
- SetTextColor 255 255 255
- SetBackgroundColor 155 154 57
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 2 300
- # Orb of Regret
- Show
- Class "Currency"
- BaseType "Orb of Regret"
- SetTextColor 0 0 0
- SetBackgroundColor 235 235 235
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 2 300
- # Orb of Scouring
- Show
- Class "Currency"
- BaseType "Orb of Scouring"
- SetTextColor 0 0 0
- SetBackgroundColor 245 245 245
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 2 300
- # Chaos Shard
- Show
- Class "Currency"
- BaseType "Chaos Shard"
- SetFontSize 45
- SetBorderColor 249 150 25
- # Chaos Orb
- Show
- Class "Currency"
- BaseType "Chaos Orb"
- SetTextColor 0 0 0
- SetBackgroundColor 249 150 25
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 2 300
- # Gemcutter's Prism
- Show
- Class "Currency"
- BaseType "Gemcutter's Prism"
- SetTextColor 0 0 0
- SetBackgroundColor 27 162 155
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 2 300
- # Stacked Deck
- Show
- Class "Currency"
- BaseType "Stacked Deck"
- SetTextColor 0 0 0
- SetBackgroundColor 249 150 25
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 2 300
- # Apprentice Cartographer's Sextant
- Show
- Class "Currency"
- BaseType "Apprentice Cartographer's Sextant"
- SetTextColor 255 255 255
- SetBackgroundColor 124 81 50
- SetBorderColor 200 200 200
- SetFontSize 45
- PlayAlertSound 2 300
- # Journeyman Cartographer's Sextant
- Show
- Class "Currency"
- BaseType "Journeyman Cartographer's Sextant"
- SetTextColor 255 255 255
- SetBackgroundColor 124 81 50
- SetBorderColor 254 213 0
- SetFontSize 45
- PlayAlertSound 2 300
- # Master Cartographer's Sextant
- Show
- Class "Currency"
- BaseType "Master Cartographer's Sextant"
- SetTextColor 255 255 255
- SetBackgroundColor 124 81 50
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 2 300
- # Cartographer's Chisel
- Show
- Class "Currency"
- BaseType "Cartographer's Chisel"
- SetTextColor 255 255 255
- SetBackgroundColor 144 101 70
- SetBorderColor 0 0 0
- SetFontSize 45
- # Silver Coin
- Show
- Class "Currency"
- BaseType "Silver Coin"
- SetTextColor 255 255 255
- SetBackgroundColor 88 0 179
- SetBorderColor 0 0 0
- SetFontSize 45
- # Alchemy Shard
- Show
- Class "Currency"
- BaseType "Alchemy Shard"
- SetFontSize 45
- SetBorderColor 254 213 0
- # Orb of Alchemy
- Show
- Class "Currency"
- BaseType "Orb of Alchemy"
- SetTextColor 0 0 0
- SetBackgroundColor 254 213 0
- SetBorderColor 0 0 0
- SetFontSize 45
- # Orb of Fusing
- Show
- Class "Currency"
- BaseType "Orb of Fusing"
- SetTextColor 0 0 0
- SetBackgroundColor 184 218 242
- SetBorderColor 0 0 0
- SetFontSize 45
- # Blessed Orb
- Show
- Class "Currency"
- BaseType "Blessed Orb"
- SetTextColor 0 0 0
- SetBackgroundColor 213 159 0
- SetBorderColor 0 0 0
- SetFontSize 45
- # Harbinger League Shards
- Show
- Class "Currency"
- BaseType "Annulment Shard" "Binding Shard" "Horizon Shard" "Harbinger's Shard" "Engineer's Shard" "Ancient Shard"
- SetTextColor 0 0 0
- SetBackgroundColor 88 124 244
- SetBorderColor 254 128 222
- SetFontSize 45
- # Harbinger League Orbs
- Show
- Class "Currency"
- BaseType "Orb of Binding" "Orb of Horizons" "Harbinger's Orb" "Engineer's Orb" "Ancient Orb"
- SetTextColor 0 0 0
- SetBackgroundColor 88 124 244
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 2 300
- # Exalted Shard
- Show
- Class "Currency"
- BaseType "Exalted Shard"
- SetFontSize 45
- SetBorderColor 255 255 255
- # T1 Currency
- Show
- Class "Currency"
- BaseType "Eternal Orb" "Divine Orb" "Exalted Orb" "Albino Rhoa Feather" "Orb of Annulment"
- SetTextColor 255 0 0
- SetBackgroundColor 255 255 255
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 6 300
- # MIRROR OF KALANDRA gachiGASM
- Show
- Class "Currency"
- BaseType "Mirror of Kalandra" "Mirror Shard"
- SetTextColor 255 0 0
- SetBackgroundColor 255 255 255
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 6 300
- # Section: 2002: Currency - Essences
- # Good Essences
- Show
- BaseType "Shrieking Essence of" "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium" "Deafening Essence of" "Remnant of Corruption" "Screaming Essence of"
- SetTextColor 0 0 0
- SetBackgroundColor 30 144 255
- SetBorderColor 255 255 255
- SetFontSize 45
- # Leveling essences
- Show
- BaseType "Wailing Essence of" "Weeping Essence of" "Muttering Essence of" "Whispering Essence of"
- SetTextColor 0 0 0
- SetBackgroundColor 30 144 255
- SetBorderColor 0 0 0
- SetFontSize 45
- # Section: 2003: Currency - Special
- # Blessing
- Show
- Class "Currency"
- BaseType "Blessing"
- SetTextColor 130 25 255
- SetBackgroundColor 255 255 255
- SetBorderColor 130 25 255
- SetFontSize 45
- # Splinters to show. Should be adjusted manually based on market price of Breachstones.
- Show
- Class "Currency"
- BaseType "Splinter of Chayula" "Splinter of Esh" "Splinter of Xoph" "Splinter of Uul-Netol" "Splinter of Tul"
- SetTextColor 255 235 235
- SetBackgroundColor 65 20 80
- SetBorderColor 130 25 255
- SetFontSize 45
- # Perandus Coins
- Show
- Class "Currency"
- BaseType "Perandus Coin"
- SetTextColor 0 0 0
- SetBackgroundColor 232 207 151
- SetBorderColor 0 0 0
- SetFontSize 45
- # Atlas manipulation
- Show
- Class "Currency"
- BaseType "Unshaping Orb" "Cartographer's Seal"
- SetTextColor 0 0 0
- SetBackgroundColor 249 150 50
- SetBorderColor 0 0 0
- SetFontSize 45
- # Prophecies
- Show
- Class "Currency"
- BaseType "Prophecy"
- SetTextColor 0 0 0
- SetBackgroundColor 159 15 213
- SetBorderColor 0 0 0
- SetFontSize 45
- # Section: 3001: Maps - Unique
- # Unique Maps
- Show
- Class "Maps"
- Rarity = Unique
- SetFontSize 45
- PlayAlertSound 3 100
- # Section: 3002: Maps - Labyrinth
- # Lab offerings
- Show
- BaseType "Offering to the Goddess"
- SetTextColor 0 0 0
- SetBackgroundColor 180 0 0
- SetBorderColor 0 0 0
- SetFontSize 45
- # Labyrinth - only items
- Show
- Class "Labyrinth"
- SetTextColor 74 230 58
- SetBorderColor 74 230 58
- SetFontSize 45
- # Section 3003: Maps - Shaped
- # Shaped T10->T15
- Show
- DropLevel >= 77
- Class "Maps"
- ShapedMap True
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 100
- # Shaped T9->T14
- Show
- DropLevel >= 76
- Class "Maps"
- ShapedMap True
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 100
- # Shaped T8->T13
- Show
- DropLevel >= 75
- Class "Maps"
- ShapedMap True
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 100
- # Shaped T7->12
- Show
- DropLevel >= 74
- Class "Maps"
- ShapedMap True
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 100
- # Shaped T6->T11
- Show
- DropLevel >= 73
- Class "Maps"
- ShapedMap True
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 100
- # Shaped T5->T10
- Show
- DropLevel >= 72
- Class "Maps"
- ShapedMap True
- SetBorderColor 254 213 0
- SetFontSize 45
- PlayAlertSound 4 100
- # Shaped T4->T9
- Show
- DropLevel >= 71
- Class "Maps"
- ShapedMap True
- SetBorderColor 254 213 0
- SetFontSize 45
- # Shaped T3->T8
- Show
- DropLevel >= 70
- Class "Maps"
- ShapedMap True
- SetBorderColor 254 213 0
- SetFontSize 45
- # Shaped T2->T7
- Show
- DropLevel = 69
- Class "Maps"
- ShapedMap True
- SetBorderColor 254 213 0
- SetFontSize 45
- # Shaped T1->T6
- Show
- DropLevel < 69
- Class "Maps"
- ShapedMap True
- SetBorderColor 254 213 0
- SetFontSize 45
- # Section: 3004: Maps - Red
- # T16
- Show
- Class "Maps"
- BaseType "Forge of the Phoenix Map" "Maze of the Minotaur Map" "Lair of the Hydra Map" "Pit of the Chimera Map" "Vaal Temple Map"
- SetBorderColor 192 128 254
- SetFontSize 45
- PlayAlertSound 8 100
- # T15
- Show
- DropLevel >= 82
- Class "Maps"
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 100
- # T14
- Show
- DropLevel >= 81
- Class "Maps"
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 100
- # T13
- Show
- DropLevel >= 80
- Class "Maps"
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 100
- # T12
- Show
- DropLevel >= 79
- Class "Maps"
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 100
- # T11
- Show
- DropLevel >= 78
- Class "Maps"
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 100
- # Section: 3005: Maps - Yellow
- # T10
- Show
- DropLevel >= 77
- Class "Maps"
- SetBorderColor 254 213 0
- SetFontSize 45
- # T9
- Show
- DropLevel >= 76
- Class "Maps"
- SetBorderColor 254 213 0
- SetFontSize 45
- # T8
- Show
- DropLevel >= 75
- Class "Maps"
- SetBorderColor 254 213 0
- SetFontSize 45
- # T7
- Show
- DropLevel >= 74
- Class "Maps"
- SetBorderColor 254 213 0
- SetFontSize 45
- # T6
- Show
- DropLevel >= 73
- Class "Maps"
- SetBorderColor 254 213 0
- SetFontSize 45
- # Section: 3006: Maps - White
- # T5
- Show
- DropLevel >= 72
- Class "Maps"
- SetFontSize 45
- # T4
- Show
- DropLevel >= 71
- Class "Maps"
- SetFontSize 45
- # T3
- Show
- DropLevel >= 70
- Class "Maps"
- SetFontSize 45
- # T2
- Show
- DropLevel = 69
- Class "Maps"
- SetFontSize 45
- # T1
- Show
- DropLevel < 69
- Class "Maps"
- SetFontSize 45
- # Section: 3007: Map Fragments
- Show
- Class "Map Fragments"
- BaseType "Mortal Hope" "Mortal Ignorance"
- SetTextColor 0 0 0
- SetBackgroundColor 255 255 255
- SetBorderColor 0 0 0
- SetFontSize 45
- # Shaper Fragments and Breachstone
- Show
- Class "Map Fragments"
- BaseType "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Hydra" "Breachstone"
- SetTextColor 0 0 0
- SetBackgroundColor 255 255 255
- SetBorderColor 0 0 0
- SetFontSize 45
- Show
- Class "Map Fragments"
- BaseType "Mortal"
- SetTextColor 0 0 0
- SetBackgroundColor 180 0 0
- SetBorderColor 0 0 0
- SetFontSize 45
- # Prophecy League Fragments
- Show
- Class "Map Fragments"
- BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
- SetTextColor 0 0 0
- SetBackgroundColor 180 0 0
- SetBorderColor 0 0 0
- SetFontSize 45
- Show
- Class "Map Fragments"
- BaseType "Sacrifice at Midnight"
- SetTextColor 0 0 0
- SetBackgroundColor 180 0 0
- SetBorderColor 0 0 0
- SetFontSize 45
- # Divine Vessel
- Show
- Class "Map Fragments"
- BaseType "Divine Vessel"
- SetTextColor 255 255 255
- SetBackgroundColor 189 186 109
- SetBorderColor 210 0 0
- SetFontSize 45
- PlayAlertSound 6 300
- # Safety line for Map Fragments class
- Show
- Class "Map Fragments"
- SetTextColor 180 0 0
- SetBackgroundColor 0 0 0
- SetBorderColor 180 0 0
- SetFontSize 45
- # Section: 3008: Misc Map Items
- # Legacy League reliquary key
- Show
- Class "Misc Map Items"
- BaseType "Ancient Reliquary Key"
- SetTextColor 255 0 0
- SetBackgroundColor 255 255 255
- SetBorderColor 229 160 12
- SetFontSize 45
- # Breachstones
- Show
- Class "Misc Map Items"
- BaseType "Xoph's Breachstone" "Tul's Breachstone" "Esh's Breachstone" "Uul-Netol's Breachstone" "Chayula's Breachstone"
- SetTextColor 0 0 0
- SetBackgroundColor 255 255 255
- SetBorderColor 0 0 0
- SetFontSize 45
- # Safety line for Misc Map Items class
- Show
- Class "Misc Map Items"
- SetTextColor 0 0 0
- SetBackgroundColor 255 255 255
- SetBorderColor 0 0 0
- SetFontSize 45
- # Section: 4001: Uniques
- # Pieces
- Show
- Class "Piece"
- SetFontSize 45
- PlayAlertSound 3 100
- # Just show every unique because too lazy to maintain tiers.
- Show
- Rarity = Unique
- SetFontSize 45
- PlayAlertSound 3 100
- # Section: 5001: Gems
- # 20qual gems
- Show
- Quality >= 20
- Class "Gem"
- SetBorderColor 30 150 180
- SetFontSize 45
- # Quality Gems
- Show
- Quality >= 1
- Class "Gem"
- SetFontSize 45
- # Good Drop Only Gems
- Show
- Class "Gem"
- BaseType "Empower" "Enlighten" "Added Chaos Damage" "Vaal Breach" "Portal" "Vaal Haste" "Vaal Discipline" "Item Quantity"
- SetFontSize 45
- #VAAL
- Show
- Class "Gem"
- BaseType "Vaal Glacial Hammer" "Vaal Ground Slam" "Vaal Immortal Call" "Vaal Molten Shell" "Vaal Burning Arrow" "Vaal Cyclone" "Vaal Detonate Dead" "Vaal Double Strike" "Vaal Grace" "Vaal Haste" "Vaal Lightning Strike" "Vaal Rain of Arrows" "Vaal Reave" "Vaal Spectral Throw" "Vaal Arc" "Vaal Clarity" "Vaal Cold Snap" "Vaal Discipline" "Vaal Fireball" "Vaal Flameblast" "Vaal Ice Nova" "Vaal Lightning Trap" "Vaal Lightning Warp" "Vaal Power Siphon" "Vaal Righteous Fire" "Vaal Spark" "Vaal Storm Call" "Vaal Summon Skeletons" "Vaal Breach"
- SetFontSize 45
- # Hide other gems
- Hide
- Class "Gem"
- # Section: 6001: Flasks
- # 20 quality flasks
- Show
- Quality >= 1
- Class "Flask"
- SetFontSize 45
- #MOJE MRDKY
- Show
- Class "Flask"
- ItemLevel >= 65
- Rarity >= Magic
- # Hide flasks that aren't 20 quality or unique
- Hide
- Class "Flask"
- Rarity < Rare
- # Section: 7001: Divination Cards
- # Just show all cards because too lazy to maintain tiers.
- Show
- Class "Divination"
- SetFontSize 45
- PlayAlertSound 9 200
- # Section: 8001: Junk
- #MOJE MRDKY
- Show
- Class "Belts" "Rings" "Amulets"
- ItemLevel >= 60
- Rarity >= Rare
- SetFontSize 45
- Show #$trinkets, jewels %H4
- Class Jewel
- ItemLevel >= 60
- Rarity <= Magic
- SetFontSize 45
- SetTextColor 0 100 255 # TEXTCOLOR: Jewel: Magic
- SetBorderColor 0 75 250 # BORDERCOLOR: Cosmetic: Magic Jewels
- SetBackgroundColor 0 20 40 255 # BACKGROUND: Jewel: Magic
- Show
- SocketGroup RGB
- SetFontSize 45
- # Show
- # Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields" "Belts" "Rings" "Amulets"
- # Rarity = Rare
- # ItemLevel >= 75
- # Show
- # Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields" "Belts" "Rings" "Amulets"
- # Rarity = Rare
- # SetFontSize 30
- # Junk
- Hide
- Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields" "Belts" "Rings" "Amulets"
- Rarity < Unique
- SetFontSize 26
- # Jewels that are lower than rare
- Hide
- Class "Jewel"
- Rarity < Rare
- SetFontSize 26
- # Section: 9999: Safety Line
- # SafetyLine! This catches new items that are not explicitly hidden or shown by previous blocks.
- Show
- SetTextColor 255 0 255
- SetBorderColor 255 0 255
- SetFontSize 45
- PlayAlertSound 5 100
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