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  1. # Carcass.filter
  2. # Version 3.8
  3. # Get the latest version at https://github.com/spookyglowingbadger/carcass-filter
  4. #
  5. # This filter is heavily inspired by NeverSink and some sections are borrowed from it, but it is stricter and more minimalistic than even NeverSink's Uber-Strict
  6. # For leveling, use NeverSink's Regular filter instead:
  7. # https://github.com/NeverSinkDev/NeverSink-Filter
  8. # INSTRUCTIONS:
  9. # Before you start using this filter you should go to the maps section and pick which tiers you want shown.
  10. # Simply change the tiers you want to see to "Show" and the tiers you don't want to see to "Hide"
  11. # Do the same thing for currencies. Later in the league you'll want to hide many of the low value currencies.
  12. # Very few rares are shown, so add your own if you like.
  13. #
  14. # Tip: You can search the document for the index numbers to jump to the desired part of the filter. Most common text-editors for windows use the CTRL+F keyboard shortcut for this.
  15. #
  16. # Table of Contents:
  17. #
  18. # [0000] Overrides
  19. #
  20. # [1001] 6-links and 6-sockets
  21. # [1002] Valuable Bases
  22. # [1003] Chance Bases
  23. # [1004] 84+ bases
  24. # [1005] Special Exceptions
  25. # [1006] Rares
  26. #
  27. # [2001] Currency - Normal
  28. # [2002] Currency - Essences
  29. # [2003] Currency - Special
  30. #
  31. # [3001] Maps - Unique
  32. # [3002] Maps - Labyrinth
  33. # [3003] Maps - Shaped
  34. # [3004] Maps - Red
  35. # [3005] Maps - Yellow
  36. # [3006] Maps - White
  37. # [3007] Map Fragments
  38. # [3008] Misc Map Items
  39. #
  40. # [4001] Uniques
  41. #
  42. # [5001] Gems
  43. #
  44. # [6001] Flasks
  45. #
  46. # [7001] Divination Cards
  47. #
  48. # [8001] Junk
  49. #
  50. # [9999] Safety Line
  51. #
  52. # ----------------------------------------------------
  53.  
  54. # Section: 0000: Overrides
  55.  
  56. Show
  57. Class "Sceptre"
  58. Rarity = Rare
  59. ItemLevel >= 70
  60. SetFontSize 45
  61. PlayAlertSound 1 100
  62.  
  63. Show
  64. Class "Sceptre"
  65. Rarity = Normal
  66. ItemLevel >= 75
  67. SetFontSize 45
  68.  
  69. Show
  70. Class "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields" "Belts" "Rings" "Amulets"
  71. Rarity = Rare
  72. ItemLevel >= 75
  73. LinkedSockets = 4
  74. SetBackgroundColor 111 111 111 255
  75. SetBorderColor 255 255 255
  76. SetFontSize 45
  77. PlayAlertSound 1 222
  78.  
  79.  
  80. Show
  81. LinkedSockets = 5
  82. SetBackgroundColor 111 111 111 255
  83. SetBorderColor 255 255 255
  84. SetFontSize 45
  85. PlayAlertSound 2 300
  86.  
  87.  
  88. # Section: 1001: 6-Links and 6-sockets
  89.  
  90. # 6Links
  91. Show
  92. LinkedSockets = 6
  93. SetTextColor 0 0 0
  94. SetBackgroundColor 255 0 0 255
  95. SetBorderColor 255 255 255
  96. SetFontSize 45
  97. PlayAlertSound 6 300
  98.  
  99. # 6Sockets
  100. Show
  101. Sockets = 6
  102. Rarity <= Rare
  103. SetBorderColor 175 96 37 255
  104. SetFontSize 45
  105. PlayAlertSound 10 200
  106.  
  107. # Section: 1002: Valuable Bases
  108.  
  109. # Valuable Atlas Bases
  110. Show
  111. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  112. SetFontSize 45
  113.  
  114. # Section: 1003: Chance Bases
  115.  
  116. # Skyforth
  117. Hide
  118. BaseType "Sorcerer Boots"
  119. Rarity = Normal
  120. SetBorderColor 98 128 0
  121. SetFontSize 45
  122.  
  123. # Headhunter - Requires Zana 8 for Nemesis Map Mod or an active Legacy Nemesis Leaguestone
  124. Hide
  125. BaseType "Leather Belt"
  126. Rarity = Normal
  127. SetBorderColor 98 128 0
  128. SetFontSize 45
  129.  
  130. # Kaom's Heart - Life meta in 3.0
  131. Hide
  132. BaseType "Glorious Plate"
  133. Rarity = Normal
  134. SetBorderColor 98 128 0
  135. SetFontSize 45
  136.  
  137. # Bisco's Collar
  138. Show
  139. BaseType "Gold Amulet"
  140. Rarity = Normal
  141. SetBorderColor 98 128 0
  142. SetFontSize 45
  143.  
  144. # Section: 1004: 84+ Bases
  145.  
  146. # Lab enchant helmets
  147. Show
  148. BaseType "Hubris Circlet" "Eternal Burgonet" "Deicide Mask" "Praetor Crown" "Nightmare Bascinet" "Lion Pelt"
  149. Rarity < Rare
  150. ItemLevel >= 84
  151. SetBorderColor 255 255 255
  152. SetFontSize 45
  153.  
  154. # Section: 1005: Special Exceptions
  155.  
  156. # Don't miss the fishing rods!
  157. Show
  158. Class "Fishing Rod"
  159. SetTextColor 255 0 0
  160. SetBackgroundColor 255 255 255
  161. SetBorderColor 255 0 0
  162. SetFontSize 45
  163. PlayAlertSound 6 300
  164.  
  165. Show
  166. Class "Quest Items"
  167. BaseType "Shaper's Orb"
  168. SetBorderColor 74 230 58
  169. SetFontSize 45
  170.  
  171. Show
  172. Class "Quest Items"
  173. SetBorderColor 74 230 58
  174. SetFontSize 45
  175.  
  176. # Leaguestones that suck if they aren't magic
  177. Hide
  178. Class "Leaguestone"
  179. BaseType "Torment Leaguestone" "Prophecy Leaguestone" "Anarchy Leaguestone" "Tempest Leaguestone"
  180. Rarity = Normal
  181. SetBorderColor 229 160 12
  182. SetFontSize 45
  183.  
  184. # Leaguestones
  185. Show
  186. Class "Leaguestone"
  187. SetBorderColor 229 160 12
  188. SetFontSize 45
  189.  
  190. # Talismans
  191. Show
  192. Class "Amulets"
  193. BaseType "Talisman"
  194. SetBorderColor 50 230 100
  195. SetFontSize 45
  196.  
  197. # Pantheon Souls
  198. Show
  199. Class "Pantheon Soul"
  200. SetTextColor 255 255 255
  201. SetBackgroundColor 189 186 109
  202. SetBorderColor 210 0 0
  203. SetFontSize 45
  204. PlayAlertSound 6 300
  205.  
  206. # Section: 1006: Rares
  207.  
  208. # Elder Rares
  209. Show
  210. Rarity = Rare
  211. ElderItem True
  212. SetFontSize 45
  213. SetBorderColor 0 220 220 255
  214.  
  215. # Shaper Rares
  216. Show
  217. Rarity = Rare
  218. ShaperItem True
  219. SetFontSize 45
  220. SetBorderColor 135 0 220 255
  221.  
  222. # Abyss Belts
  223. Hide
  224. BaseType "Stygian Vise"
  225. Rarity = Rare
  226. SetFontSize 45
  227. SetBorderColor 0 73 0
  228.  
  229. # I'm sick of Breach Rings, so I'll hide them by default. They're almost never worth selling.
  230. Show
  231. Class "Rings"
  232. BaseType "Breach"
  233. Rarity = Rare
  234. SetBackgroundColor 65 20 80
  235. SetBorderColor 130 25 255
  236. SetFontSize 45
  237.  
  238. # Rare Rings and Amulets
  239. Show
  240. Class "Rings" "Amulets" "Belts"
  241. Rarity = Rare
  242. SetFontSize 45
  243.  
  244. # Rare Abyss Jewels
  245. Show
  246. Class "Abyss Jewel"
  247. Rarity = Rare
  248. SetTextColor 255 255 0
  249. SetBackgroundColor 75 75 0
  250. SetBorderColor 0 73 0
  251. SetFontSize 45
  252.  
  253. Show
  254. Class "Abyss Jewel"
  255. ItemLevel >= 70
  256. Rarity = Magic
  257. SetTextColor 255 255 0
  258. SetBackgroundColor 75 75 0
  259. SetBorderColor 0 73 0
  260. SetFontSize 45
  261.  
  262. # Rare Jewels
  263. Show
  264. Class "Jewel"
  265. Rarity = Rare
  266. SetTextColor 255 255 0
  267. SetBackgroundColor 75 75 0
  268. SetBorderColor 255 255 0
  269. SetFontSize 45
  270.  
  271. # 84+ good bases to identify
  272. Show
  273. BaseType "Hubris Circlet" "Vaal Regalia" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield" "Two-Toned Boots" "Fingerless Silk Gloves"
  274. Rarity = Rare
  275. ItemLevel >= 84
  276. SetBorderColor 255 255 255
  277. SetFontSize 45
  278.  
  279. # 75+ good bases to identify (Change this to Hide if you only want to see 84+)
  280. Show
  281. BaseType "Hubris Circlet" "Vaal Regalia" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield" "Two-Toned Boots" "Fingerless Silk Gloves" "Ambusher" "Platinum Kris" "Imperial Skean" "Ezomyte Dagger" "Legion Boots"
  282. Rarity = Rare
  283. ItemLevel >= 75
  284. SetFontSize 45
  285.  
  286. # Section: 2001: Currency - Normal
  287.  
  288. # Scroll Fragment
  289. Hide
  290. Class "Currency"
  291. BaseType "Scroll Fragment"
  292. SetFontSize 45
  293.  
  294. # Portal Scrolls
  295. Show
  296. Class "Currency"
  297. BaseType "Portal Scroll"
  298. SetBorderColor 0 100 150
  299. SetFontSize 32
  300.  
  301. # Scrolls of Wisdom
  302. Show
  303. Class "Currency"
  304. BaseType "Scroll of Wisdom"
  305. SetBorderColor 254 128 128
  306. SetFontSize 32
  307.  
  308. # Transmutation Shard
  309. Hide
  310. Class "Currency"
  311. BaseType "Transmutation Shard"
  312. SetFontSize 45
  313. SetBorderColor 54 100 146
  314.  
  315. # Transmutes
  316. Show
  317. Class "Currency"
  318. BaseType "Orb of Transmutation"
  319. SetTextColor 255 255 255
  320. SetBackgroundColor 54 100 146
  321. SetBorderColor 0 0 0
  322. SetFontSize 45
  323.  
  324. # Augments
  325. Show
  326. Class "Currency"
  327. BaseType "Orb of Augmentation"
  328. SetTextColor 255 255 255
  329. SetBackgroundColor 146 146 255
  330. SetBorderColor 0 0 0
  331. SetFontSize 45
  332.  
  333. # Alteration Shard
  334. Hide
  335. Class "Currency"
  336. BaseType "Alteration Shard"
  337. SetFontSize 45
  338. SetBorderColor 30 144 255
  339.  
  340. # Orb of Alteration
  341. Show
  342. Class "Currency"
  343. BaseType "Orb of Alteration"
  344. SetTextColor 255 255 255
  345. SetBackgroundColor 30 144 255
  346. SetBorderColor 0 0 0
  347. SetFontSize 45
  348.  
  349. # Armourer's
  350. Show
  351. Class "Currency"
  352. BaseType "Armourer's"
  353. SetTextColor 255 255 255
  354. SetBackgroundColor 87 87 87
  355. SetBorderColor 0 0 0
  356. SetFontSize 45
  357.  
  358. # Blacksmith's
  359. Show
  360. Class "Currency"
  361. BaseType "Blacksmith's"
  362. SetTextColor 255 255 255
  363. SetBackgroundColor 127 127 127
  364. SetBorderColor 0 0 0
  365. SetFontSize 45
  366.  
  367. # Jeweller's Orb
  368. Show
  369. Class "Currency"
  370. BaseType "Jeweller's Orb"
  371. SetTextColor 0 0 0
  372. SetBackgroundColor 124 178 202
  373. SetBorderColor 0 0 0
  374. SetFontSize 45
  375.  
  376. # Orb of Chance
  377. Show
  378. Class "Currency"
  379. BaseType "Orb of Chance"
  380. SetTextColor 255 255 255
  381. SetBackgroundColor 98 128 0
  382. SetBorderColor 0 0 0
  383. SetFontSize 45
  384.  
  385. # Glassblower's Bauble
  386. Show
  387. Class "Currency"
  388. BaseType "Glassblower's Bauble"
  389. SetTextColor 255 255 255
  390. SetBackgroundColor 160 128 200
  391. SetBorderColor 0 0 0
  392. SetFontSize 45
  393.  
  394. # Chromatic Orb
  395. Show
  396. Class "Currency"
  397. BaseType "Chromatic Orb"
  398. SetTextColor 255 255 255
  399. SetBackgroundColor 0 200 0
  400. SetBorderColor 0 0 0
  401. SetFontSize 45
  402.  
  403. # Vaal Orb
  404. Show
  405. Class "Currency"
  406. BaseType "Vaal Orb"
  407. SetTextColor 255 255 255
  408. SetBackgroundColor 210 0 0
  409. SetBorderColor 0 0 0
  410. SetFontSize 45
  411. PlayAlertSound 2 300
  412.  
  413. # Regal Shard
  414. Show
  415. Class "Currency"
  416. BaseType "Regal Shard"
  417. SetFontSize 45
  418. SetBorderColor 155 154 57
  419.  
  420. # Regal Orb
  421. Show
  422. Class "Currency"
  423. BaseType "Regal Orb"
  424. SetTextColor 255 255 255
  425. SetBackgroundColor 155 154 57
  426. SetBorderColor 0 0 0
  427. SetFontSize 45
  428. PlayAlertSound 2 300
  429.  
  430. # Orb of Regret
  431. Show
  432. Class "Currency"
  433. BaseType "Orb of Regret"
  434. SetTextColor 0 0 0
  435. SetBackgroundColor 235 235 235
  436. SetBorderColor 0 0 0
  437. SetFontSize 45
  438. PlayAlertSound 2 300
  439.  
  440. # Orb of Scouring
  441. Show
  442. Class "Currency"
  443. BaseType "Orb of Scouring"
  444. SetTextColor 0 0 0
  445. SetBackgroundColor 245 245 245
  446. SetBorderColor 0 0 0
  447. SetFontSize 45
  448. PlayAlertSound 2 300
  449.  
  450. # Chaos Shard
  451. Show
  452. Class "Currency"
  453. BaseType "Chaos Shard"
  454. SetFontSize 45
  455. SetBorderColor 249 150 25
  456.  
  457. # Chaos Orb
  458. Show
  459. Class "Currency"
  460. BaseType "Chaos Orb"
  461. SetTextColor 0 0 0
  462. SetBackgroundColor 249 150 25
  463. SetBorderColor 0 0 0
  464. SetFontSize 45
  465. PlayAlertSound 2 300
  466.  
  467. # Gemcutter's Prism
  468. Show
  469. Class "Currency"
  470. BaseType "Gemcutter's Prism"
  471. SetTextColor 0 0 0
  472. SetBackgroundColor 27 162 155
  473. SetBorderColor 0 0 0
  474. SetFontSize 45
  475. PlayAlertSound 2 300
  476.  
  477. # Stacked Deck
  478. Show
  479. Class "Currency"
  480. BaseType "Stacked Deck"
  481. SetTextColor 0 0 0
  482. SetBackgroundColor 249 150 25
  483. SetBorderColor 0 0 0
  484. SetFontSize 45
  485. PlayAlertSound 2 300
  486.  
  487. # Apprentice Cartographer's Sextant
  488. Show
  489. Class "Currency"
  490. BaseType "Apprentice Cartographer's Sextant"
  491. SetTextColor 255 255 255
  492. SetBackgroundColor 124 81 50
  493. SetBorderColor 200 200 200
  494. SetFontSize 45
  495. PlayAlertSound 2 300
  496.  
  497. # Journeyman Cartographer's Sextant
  498. Show
  499. Class "Currency"
  500. BaseType "Journeyman Cartographer's Sextant"
  501. SetTextColor 255 255 255
  502. SetBackgroundColor 124 81 50
  503. SetBorderColor 254 213 0
  504. SetFontSize 45
  505. PlayAlertSound 2 300
  506.  
  507. # Master Cartographer's Sextant
  508. Show
  509. Class "Currency"
  510. BaseType "Master Cartographer's Sextant"
  511. SetTextColor 255 255 255
  512. SetBackgroundColor 124 81 50
  513. SetBorderColor 255 0 0
  514. SetFontSize 45
  515. PlayAlertSound 2 300
  516.  
  517. # Cartographer's Chisel
  518. Show
  519. Class "Currency"
  520. BaseType "Cartographer's Chisel"
  521. SetTextColor 255 255 255
  522. SetBackgroundColor 144 101 70
  523. SetBorderColor 0 0 0
  524. SetFontSize 45
  525.  
  526. # Silver Coin
  527. Show
  528. Class "Currency"
  529. BaseType "Silver Coin"
  530. SetTextColor 255 255 255
  531. SetBackgroundColor 88 0 179
  532. SetBorderColor 0 0 0
  533. SetFontSize 45
  534.  
  535. # Alchemy Shard
  536. Show
  537. Class "Currency"
  538. BaseType "Alchemy Shard"
  539. SetFontSize 45
  540. SetBorderColor 254 213 0
  541.  
  542. # Orb of Alchemy
  543. Show
  544. Class "Currency"
  545. BaseType "Orb of Alchemy"
  546. SetTextColor 0 0 0
  547. SetBackgroundColor 254 213 0
  548. SetBorderColor 0 0 0
  549. SetFontSize 45
  550.  
  551. # Orb of Fusing
  552. Show
  553. Class "Currency"
  554. BaseType "Orb of Fusing"
  555. SetTextColor 0 0 0
  556. SetBackgroundColor 184 218 242
  557. SetBorderColor 0 0 0
  558. SetFontSize 45
  559.  
  560. # Blessed Orb
  561. Show
  562. Class "Currency"
  563. BaseType "Blessed Orb"
  564. SetTextColor 0 0 0
  565. SetBackgroundColor 213 159 0
  566. SetBorderColor 0 0 0
  567. SetFontSize 45
  568.  
  569. # Harbinger League Shards
  570. Show
  571. Class "Currency"
  572. BaseType "Annulment Shard" "Binding Shard" "Horizon Shard" "Harbinger's Shard" "Engineer's Shard" "Ancient Shard"
  573. SetTextColor 0 0 0
  574. SetBackgroundColor 88 124 244
  575. SetBorderColor 254 128 222
  576. SetFontSize 45
  577.  
  578. # Harbinger League Orbs
  579. Show
  580. Class "Currency"
  581. BaseType "Orb of Binding" "Orb of Horizons" "Harbinger's Orb" "Engineer's Orb" "Ancient Orb"
  582. SetTextColor 0 0 0
  583. SetBackgroundColor 88 124 244
  584. SetBorderColor 0 0 0
  585. SetFontSize 45
  586. PlayAlertSound 2 300
  587.  
  588. # Exalted Shard
  589. Show
  590. Class "Currency"
  591. BaseType "Exalted Shard"
  592. SetFontSize 45
  593. SetBorderColor 255 255 255
  594.  
  595. # T1 Currency
  596. Show
  597. Class "Currency"
  598. BaseType "Eternal Orb" "Divine Orb" "Exalted Orb" "Albino Rhoa Feather" "Orb of Annulment"
  599. SetTextColor 255 0 0
  600. SetBackgroundColor 255 255 255
  601. SetBorderColor 255 0 0
  602. SetFontSize 45
  603. PlayAlertSound 6 300
  604.  
  605. # MIRROR OF KALANDRA gachiGASM
  606. Show
  607. Class "Currency"
  608. BaseType "Mirror of Kalandra" "Mirror Shard"
  609. SetTextColor 255 0 0
  610. SetBackgroundColor 255 255 255
  611. SetBorderColor 255 0 0
  612. SetFontSize 45
  613. PlayAlertSound 6 300
  614.  
  615. # Section: 2002: Currency - Essences
  616.  
  617. # Good Essences
  618. Show
  619. BaseType "Shrieking Essence of" "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium" "Deafening Essence of" "Remnant of Corruption" "Screaming Essence of"
  620. SetTextColor 0 0 0
  621. SetBackgroundColor 30 144 255
  622. SetBorderColor 255 255 255
  623. SetFontSize 45
  624.  
  625. # Leveling essences
  626. Show
  627. BaseType "Wailing Essence of" "Weeping Essence of" "Muttering Essence of" "Whispering Essence of"
  628. SetTextColor 0 0 0
  629. SetBackgroundColor 30 144 255
  630. SetBorderColor 0 0 0
  631. SetFontSize 45
  632.  
  633. # Section: 2003: Currency - Special
  634.  
  635. # Blessing
  636. Show
  637. Class "Currency"
  638. BaseType "Blessing"
  639. SetTextColor 130 25 255
  640. SetBackgroundColor 255 255 255
  641. SetBorderColor 130 25 255
  642. SetFontSize 45
  643.  
  644. # Splinters to show. Should be adjusted manually based on market price of Breachstones.
  645. Show
  646. Class "Currency"
  647. BaseType "Splinter of Chayula" "Splinter of Esh" "Splinter of Xoph" "Splinter of Uul-Netol" "Splinter of Tul"
  648. SetTextColor 255 235 235
  649. SetBackgroundColor 65 20 80
  650. SetBorderColor 130 25 255
  651. SetFontSize 45
  652.  
  653. # Perandus Coins
  654. Show
  655. Class "Currency"
  656. BaseType "Perandus Coin"
  657. SetTextColor 0 0 0
  658. SetBackgroundColor 232 207 151
  659. SetBorderColor 0 0 0
  660. SetFontSize 45
  661.  
  662. # Atlas manipulation
  663. Show
  664. Class "Currency"
  665. BaseType "Unshaping Orb" "Cartographer's Seal"
  666. SetTextColor 0 0 0
  667. SetBackgroundColor 249 150 50
  668. SetBorderColor 0 0 0
  669. SetFontSize 45
  670.  
  671. # Prophecies
  672. Show
  673. Class "Currency"
  674. BaseType "Prophecy"
  675. SetTextColor 0 0 0
  676. SetBackgroundColor 159 15 213
  677. SetBorderColor 0 0 0
  678. SetFontSize 45
  679.  
  680. # Section: 3001: Maps - Unique
  681.  
  682. # Unique Maps
  683. Show
  684. Class "Maps"
  685. Rarity = Unique
  686. SetFontSize 45
  687. PlayAlertSound 3 100
  688.  
  689. # Section: 3002: Maps - Labyrinth
  690.  
  691. # Lab offerings
  692. Show
  693. BaseType "Offering to the Goddess"
  694. SetTextColor 0 0 0
  695. SetBackgroundColor 180 0 0
  696. SetBorderColor 0 0 0
  697. SetFontSize 45
  698.  
  699. # Labyrinth - only items
  700. Show
  701. Class "Labyrinth"
  702. SetTextColor 74 230 58
  703. SetBorderColor 74 230 58
  704. SetFontSize 45
  705.  
  706.  
  707. # Section 3003: Maps - Shaped
  708.  
  709. # Shaped T10->T15
  710. Show
  711. DropLevel >= 77
  712. Class "Maps"
  713. ShapedMap True
  714. SetBorderColor 255 0 0
  715. SetFontSize 45
  716. PlayAlertSound 4 100
  717.  
  718. # Shaped T9->T14
  719. Show
  720. DropLevel >= 76
  721. Class "Maps"
  722. ShapedMap True
  723. SetBorderColor 255 0 0
  724. SetFontSize 45
  725. PlayAlertSound 4 100
  726.  
  727. # Shaped T8->T13
  728. Show
  729. DropLevel >= 75
  730. Class "Maps"
  731. ShapedMap True
  732. SetBorderColor 255 0 0
  733. SetFontSize 45
  734. PlayAlertSound 4 100
  735.  
  736. # Shaped T7->12
  737. Show
  738. DropLevel >= 74
  739. Class "Maps"
  740. ShapedMap True
  741. SetBorderColor 255 0 0
  742. SetFontSize 45
  743. PlayAlertSound 4 100
  744.  
  745. # Shaped T6->T11
  746. Show
  747. DropLevel >= 73
  748. Class "Maps"
  749. ShapedMap True
  750. SetBorderColor 255 0 0
  751. SetFontSize 45
  752. PlayAlertSound 4 100
  753.  
  754. # Shaped T5->T10
  755. Show
  756. DropLevel >= 72
  757. Class "Maps"
  758. ShapedMap True
  759. SetBorderColor 254 213 0
  760. SetFontSize 45
  761. PlayAlertSound 4 100
  762.  
  763. # Shaped T4->T9
  764. Show
  765. DropLevel >= 71
  766. Class "Maps"
  767. ShapedMap True
  768. SetBorderColor 254 213 0
  769. SetFontSize 45
  770.  
  771. # Shaped T3->T8
  772. Show
  773. DropLevel >= 70
  774. Class "Maps"
  775. ShapedMap True
  776. SetBorderColor 254 213 0
  777. SetFontSize 45
  778.  
  779. # Shaped T2->T7
  780. Show
  781. DropLevel = 69
  782. Class "Maps"
  783. ShapedMap True
  784. SetBorderColor 254 213 0
  785. SetFontSize 45
  786.  
  787. # Shaped T1->T6
  788. Show
  789. DropLevel < 69
  790. Class "Maps"
  791. ShapedMap True
  792. SetBorderColor 254 213 0
  793. SetFontSize 45
  794.  
  795.  
  796. # Section: 3004: Maps - Red
  797.  
  798. # T16
  799. Show
  800. Class "Maps"
  801. BaseType "Forge of the Phoenix Map" "Maze of the Minotaur Map" "Lair of the Hydra Map" "Pit of the Chimera Map" "Vaal Temple Map"
  802. SetBorderColor 192 128 254
  803. SetFontSize 45
  804. PlayAlertSound 8 100
  805.  
  806. # T15
  807. Show
  808. DropLevel >= 82
  809. Class "Maps"
  810. SetBorderColor 255 0 0
  811. SetFontSize 45
  812. PlayAlertSound 4 100
  813.  
  814. # T14
  815. Show
  816. DropLevel >= 81
  817. Class "Maps"
  818. SetBorderColor 255 0 0
  819. SetFontSize 45
  820. PlayAlertSound 4 100
  821.  
  822. # T13
  823. Show
  824. DropLevel >= 80
  825. Class "Maps"
  826. SetBorderColor 255 0 0
  827. SetFontSize 45
  828. PlayAlertSound 4 100
  829.  
  830. # T12
  831. Show
  832. DropLevel >= 79
  833. Class "Maps"
  834. SetBorderColor 255 0 0
  835. SetFontSize 45
  836. PlayAlertSound 4 100
  837.  
  838. # T11
  839. Show
  840. DropLevel >= 78
  841. Class "Maps"
  842. SetBorderColor 255 0 0
  843. SetFontSize 45
  844. PlayAlertSound 4 100
  845.  
  846. # Section: 3005: Maps - Yellow
  847.  
  848. # T10
  849. Show
  850. DropLevel >= 77
  851. Class "Maps"
  852. SetBorderColor 254 213 0
  853. SetFontSize 45
  854.  
  855. # T9
  856. Show
  857. DropLevel >= 76
  858. Class "Maps"
  859. SetBorderColor 254 213 0
  860. SetFontSize 45
  861.  
  862. # T8
  863. Show
  864. DropLevel >= 75
  865. Class "Maps"
  866. SetBorderColor 254 213 0
  867. SetFontSize 45
  868.  
  869. # T7
  870. Show
  871. DropLevel >= 74
  872. Class "Maps"
  873. SetBorderColor 254 213 0
  874. SetFontSize 45
  875.  
  876. # T6
  877. Show
  878. DropLevel >= 73
  879. Class "Maps"
  880. SetBorderColor 254 213 0
  881. SetFontSize 45
  882.  
  883. # Section: 3006: Maps - White
  884.  
  885. # T5
  886. Show
  887. DropLevel >= 72
  888. Class "Maps"
  889. SetFontSize 45
  890.  
  891. # T4
  892. Show
  893. DropLevel >= 71
  894. Class "Maps"
  895. SetFontSize 45
  896.  
  897. # T3
  898. Show
  899. DropLevel >= 70
  900. Class "Maps"
  901. SetFontSize 45
  902.  
  903. # T2
  904. Show
  905. DropLevel = 69
  906. Class "Maps"
  907. SetFontSize 45
  908.  
  909. # T1
  910. Show
  911. DropLevel < 69
  912. Class "Maps"
  913. SetFontSize 45
  914.  
  915. # Section: 3007: Map Fragments
  916.  
  917. Show
  918. Class "Map Fragments"
  919. BaseType "Mortal Hope" "Mortal Ignorance"
  920. SetTextColor 0 0 0
  921. SetBackgroundColor 255 255 255
  922. SetBorderColor 0 0 0
  923. SetFontSize 45
  924.  
  925. # Shaper Fragments and Breachstone
  926. Show
  927. Class "Map Fragments"
  928. BaseType "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Hydra" "Breachstone"
  929. SetTextColor 0 0 0
  930. SetBackgroundColor 255 255 255
  931. SetBorderColor 0 0 0
  932. SetFontSize 45
  933.  
  934. Show
  935. Class "Map Fragments"
  936. BaseType "Mortal"
  937. SetTextColor 0 0 0
  938. SetBackgroundColor 180 0 0
  939. SetBorderColor 0 0 0
  940. SetFontSize 45
  941.  
  942. # Prophecy League Fragments
  943. Show
  944. Class "Map Fragments"
  945. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  946. SetTextColor 0 0 0
  947. SetBackgroundColor 180 0 0
  948. SetBorderColor 0 0 0
  949. SetFontSize 45
  950.  
  951. Show
  952. Class "Map Fragments"
  953. BaseType "Sacrifice at Midnight"
  954. SetTextColor 0 0 0
  955. SetBackgroundColor 180 0 0
  956. SetBorderColor 0 0 0
  957. SetFontSize 45
  958.  
  959. # Divine Vessel
  960. Show
  961. Class "Map Fragments"
  962. BaseType "Divine Vessel"
  963. SetTextColor 255 255 255
  964. SetBackgroundColor 189 186 109
  965. SetBorderColor 210 0 0
  966. SetFontSize 45
  967. PlayAlertSound 6 300
  968.  
  969. # Safety line for Map Fragments class
  970. Show
  971. Class "Map Fragments"
  972. SetTextColor 180 0 0
  973. SetBackgroundColor 0 0 0
  974. SetBorderColor 180 0 0
  975. SetFontSize 45
  976.  
  977. # Section: 3008: Misc Map Items
  978.  
  979. # Legacy League reliquary key
  980. Show
  981. Class "Misc Map Items"
  982. BaseType "Ancient Reliquary Key"
  983. SetTextColor 255 0 0
  984. SetBackgroundColor 255 255 255
  985. SetBorderColor 229 160 12
  986. SetFontSize 45
  987.  
  988. # Breachstones
  989. Show
  990. Class "Misc Map Items"
  991. BaseType "Xoph's Breachstone" "Tul's Breachstone" "Esh's Breachstone" "Uul-Netol's Breachstone" "Chayula's Breachstone"
  992. SetTextColor 0 0 0
  993. SetBackgroundColor 255 255 255
  994. SetBorderColor 0 0 0
  995. SetFontSize 45
  996.  
  997. # Safety line for Misc Map Items class
  998. Show
  999. Class "Misc Map Items"
  1000. SetTextColor 0 0 0
  1001. SetBackgroundColor 255 255 255
  1002. SetBorderColor 0 0 0
  1003. SetFontSize 45
  1004.  
  1005. # Section: 4001: Uniques
  1006.  
  1007. # Pieces
  1008. Show
  1009. Class "Piece"
  1010. SetFontSize 45
  1011. PlayAlertSound 3 100
  1012.  
  1013. # Just show every unique because too lazy to maintain tiers.
  1014. Show
  1015. Rarity = Unique
  1016. SetFontSize 45
  1017. PlayAlertSound 3 100
  1018.  
  1019. # Section: 5001: Gems
  1020.  
  1021. # 20qual gems
  1022. Show
  1023. Quality >= 20
  1024. Class "Gem"
  1025. SetBorderColor 30 150 180
  1026. SetFontSize 45
  1027.  
  1028. # Quality Gems
  1029. Show
  1030. Quality >= 1
  1031. Class "Gem"
  1032. SetFontSize 45
  1033.  
  1034. # Good Drop Only Gems
  1035. Show
  1036. Class "Gem"
  1037. BaseType "Empower" "Enlighten" "Added Chaos Damage" "Vaal Breach" "Portal" "Vaal Haste" "Vaal Discipline" "Item Quantity"
  1038. SetFontSize 45
  1039.  
  1040. #VAAL
  1041. Show
  1042. Class "Gem"
  1043. BaseType "Vaal Glacial Hammer" "Vaal Ground Slam" "Vaal Immortal Call" "Vaal Molten Shell" "Vaal Burning Arrow" "Vaal Cyclone" "Vaal Detonate Dead" "Vaal Double Strike" "Vaal Grace" "Vaal Haste" "Vaal Lightning Strike" "Vaal Rain of Arrows" "Vaal Reave" "Vaal Spectral Throw" "Vaal Arc" "Vaal Clarity" "Vaal Cold Snap" "Vaal Discipline" "Vaal Fireball" "Vaal Flameblast" "Vaal Ice Nova" "Vaal Lightning Trap" "Vaal Lightning Warp" "Vaal Power Siphon" "Vaal Righteous Fire" "Vaal Spark" "Vaal Storm Call" "Vaal Summon Skeletons" "Vaal Breach"
  1044. SetFontSize 45
  1045.  
  1046.  
  1047. # Hide other gems
  1048. Hide
  1049. Class "Gem"
  1050.  
  1051. # Section: 6001: Flasks
  1052.  
  1053. # 20 quality flasks
  1054. Show
  1055. Quality >= 1
  1056. Class "Flask"
  1057. SetFontSize 45
  1058.  
  1059. #MOJE MRDKY
  1060. Show
  1061. Class "Flask"
  1062. ItemLevel >= 65
  1063. Rarity >= Magic
  1064.  
  1065.  
  1066.  
  1067. # Hide flasks that aren't 20 quality or unique
  1068. Hide
  1069. Class "Flask"
  1070. Rarity < Rare
  1071.  
  1072. # Section: 7001: Divination Cards
  1073.  
  1074. # Just show all cards because too lazy to maintain tiers.
  1075. Show
  1076. Class "Divination"
  1077. SetFontSize 45
  1078. PlayAlertSound 9 200
  1079.  
  1080. # Section: 8001: Junk
  1081.  
  1082.  
  1083. #MOJE MRDKY
  1084. Show
  1085. Class "Belts" "Rings" "Amulets"
  1086. ItemLevel >= 60
  1087. Rarity >= Rare
  1088. SetFontSize 45
  1089.  
  1090.  
  1091. Show #$trinkets, jewels %H4
  1092. Class Jewel
  1093. ItemLevel >= 60
  1094. Rarity <= Magic
  1095. SetFontSize 45
  1096. SetTextColor 0 100 255 # TEXTCOLOR: Jewel: Magic
  1097. SetBorderColor 0 75 250 # BORDERCOLOR: Cosmetic: Magic Jewels
  1098. SetBackgroundColor 0 20 40 255 # BACKGROUND: Jewel: Magic
  1099.  
  1100.  
  1101. Show
  1102. SocketGroup RGB
  1103. SetFontSize 45
  1104.  
  1105. # Show
  1106. # Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields" "Belts" "Rings" "Amulets"
  1107. # Rarity = Rare
  1108. # ItemLevel >= 75
  1109.  
  1110. # Show
  1111. # Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields" "Belts" "Rings" "Amulets"
  1112. # Rarity = Rare
  1113. # SetFontSize 30
  1114.  
  1115. # Junk
  1116. Hide
  1117. Class "Two Hand" "Bows" "One Hand" "Wand" "Sceptre" "Staves" "Claws" "Body Armour" "Gloves" "Boots" "Helmets" "Quivers" "Daggers" "Shields" "Belts" "Rings" "Amulets"
  1118. Rarity < Unique
  1119. SetFontSize 26
  1120.  
  1121. # Jewels that are lower than rare
  1122. Hide
  1123. Class "Jewel"
  1124. Rarity < Rare
  1125. SetFontSize 26
  1126.  
  1127. # Section: 9999: Safety Line
  1128.  
  1129. # SafetyLine! This catches new items that are not explicitly hidden or shown by previous blocks.
  1130. Show
  1131. SetTextColor 255 0 255
  1132. SetBorderColor 255 0 255
  1133. SetFontSize 45
  1134. PlayAlertSound 5 100
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