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- #==============================================================================#
- # Changelog #
- # Yet Another Battle System #
- # Version 1.0.0 #
- #==============================================================================#
- #==============================================================================#
- # TODO List #
- # -> Update to Essentials v17.1 #
- # -> Position all Pokémon #
- # -> Add mouse support for battle system #
- # => Implement more abilities #
- # => Implement more moves #
- # => Support for battlers with alternate forms #
- # -> Mega Evolution (Z-Moves) #
- # => Catching Pokémon #
- # => Trainer battles #
- # -> Double battles #
- # -> More in-battle evolution methods #
- #==============================================================================#
- #==============================================================================#
- # 07/09/2017 #
- # -> Now supporting atlernate formes #
- # -> Added a small check where returning -1 in pbEffect for moves will #
- # display as "But it failed!" #
- #==============================================================================#
- #==============================================================================#
- # 06/09/2017 #
- # -> Positioned Pokémon from generation II - V (all) #
- # -> Now keeping a TODO List #
- #==============================================================================#
- #==============================================================================#
- # 05/09/2017 #
- # -> Sprite positioner is now dependent on the Easy Mouse System (which in #
- # return makes it look better and makes the process faster) #
- # -> Positioned Pokémon from generation I #
- # -> Finished in-battle evolution upon levelup #
- #==============================================================================#
- #==============================================================================#
- # 04/09/2017 #
- # -> Rewrote last part of the constants system (buttons) #
- # -> Implemented a new PBS file: yabs_pokemon.txt #
- # -> Finished a good chunk of a sprite positioner #
- #==============================================================================#
- #==============================================================================#
- # 02/09/2017 #
- # -> Rewrote constants system #
- #==============================================================================#
- #==============================================================================#
- # 01/09/2017 #
- # -> Added Soundproof and custom messages when telling a move to fail #
- # -> Implemented pbScheduleMove #
- # -> Implemented Fly #
- # -> Made major improvements on the move handler #
- #==============================================================================#
- #==============================================================================#
- # 31/08/2017 #
- # -> Fixed Accuracy calculation bug #
- # -> Now keeping a changelog #
- # -> System keeps a battle log if there is a console open #
- # -> Made pbExecute for moves easier #
- #==============================================================================#
- #==============================================================================#
- # 30/08/2017 #
- # -> Added correct EXP calculations (both gen 5 and other) #
- # -> EXP is gained upon defeating a Pokémon and battles can now be won #
- # -> Implemented fainting of battlers #
- # -> Implemented Ability: Sturdy
- #==============================================================================#
- #==============================================================================#
- # 29/08/2017 #
- # -> Changed up the speed intervals between messages #
- # -> Added status conditions #
- # -> Added immunities (Type/Ability/Other) #
- #==============================================================================#
- #==============================================================================#
- # 28/08/2017 #
- # -> Moves are now executed by priority and speed #
- # -> You can now code move animations #
- #==============================================================================#
- #==============================================================================#
- # 27/08/2017 #
- # -> Updated to Pokémon Essentials v17 #
- # -> Better move processing #
- # -> Implemented stat raising and lowering #
- # -> Added damage calculations #
- # -> First version of move processing #
- # -> Added "Running" functionality #
- #==============================================================================#
- #==============================================================================#
- # 26/08/2017 #
- # -> Implemented HP Mechanics and animations #
- # -> Implemented EXP Mechanics and animations #
- #==============================================================================#
- #==============================================================================#
- # ??/08/2017 #
- # -> Base for the battle system #
- #==============================================================================#
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