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Stuck on Creating Character

Jun 25th, 2017
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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7653]
  5. Renderer: NVIDIA GeForce GTX 750 Ti
  6. Vendor: NVIDIA
  7. VRAM: 2016 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  49. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  50. - Completed reload, in 0.143 seconds
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  53. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  54. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  55. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  56. <RI> Initializing input.
  57.  
  58. <RI> Input initialized.
  59.  
  60. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  61. <RI> Initialized touch support.
  62.  
  63. UnloadTime: 1.145318 ms
  64. 2017-06-25T16:24:03 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
  65. 2017-06-25T16:24:03 0.042 INF NET: InitCallbacks
  66. 2017-06-25T16:24:03 0.052 INF Texture quality is set to 2
  67. 2017-06-25T16:24:03 0.054 INF Precaching...
  68. 2017-06-25T16:24:03 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
  69. 2017-06-25T16:24:03 0.120 INF [EAC] Not loading, not started from launcher
  70. 2017-06-25T16:24:04 0.657 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  71. 2017-06-25T16:24:04 0.660 INF Precaching file: Data/Bundles/BlockTextureAtlases
  72. 2017-06-25T16:24:04 0.724 INF Precaching file: Data/Bundles/TerrainTextures
  73. 2017-06-25T16:24:04 0.755 INF Precaching done
  74. 2017-06-25T16:24:09 5.872 INF Loading main scene
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  76. UnloadTime: 2.889944 ms
  77. 2017-06-25T16:24:09 6.127 INF Awake
  78. Localization language: english
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  81.  
  82. 2017-06-25T16:24:09 6.187 INF Version: Alpha 16 (b119) Compatibility Version: Alpha 16, Build: Windows 64 Bit
  83. 2017-06-25T16:24:09 6.189 INF System information:
  84. 2017-06-25T16:24:09 6.189 INF OS: Windows 10 (10.0.0) 64bit
  85. 2017-06-25T16:24:09 6.190 INF CPU: AMD FX(tm)-4100 Quad-Core Processor (cores: 4)
  86. 2017-06-25T16:24:09 6.191 INF RAM: 32714 MB
  87. 2017-06-25T16:24:09 6.192 INF GPU: NVIDIA GeForce GTX 750 Ti (2016 MB)
  88. 2017-06-25T16:24:09 6.193 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7653] (shader level 3.0)
  89. 2017-06-25T16:24:09 6.194 INF Last played version: Alpha 16
  90. 2017-06-25T16:24:09 6.194 INF Local UTC offset: -4 hours
  91. 2017-06-25T16:24:10 6.197 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -logfile 7DaysToDie_Data\output_log__2017-06-25__16-24-02.txt
  92. 2017-06-25T16:24:10 6.203 INF Not running in Big Picture Mode, no on-screen keyboard available
  93. 2017-06-25T16:24:10 6.204 INF Starting PlayerInputManager...
  94. 2017-06-25T16:24:10 6.225 INF InControl (version 1.6.8 build 8730, native module = False, XInput = True)
  95. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  96. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
  97. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  98. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  99. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
  100. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  101. 2017-06-25T16:24:10 6.391 INF Starting UserProfileManager...
  102. 2017-06-25T16:24:10 6.421 INF Texture quality is set to 2
  103. 2017-06-25T16:24:10 6.522 INF [MODS] No mods folder found
  104. 2017-06-25T16:24:10 6.537 INF Loading permissions file at 'C:\Users\MelechDen\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  105. 2017-06-25T16:24:10 6.603 INF Loading permissions file done.
  106. 2017-06-25T16:24:10 6.659 INF SdtdLog: No config found
  107. 2017-06-25T16:24:10 6.665 INF Awake done
  108. 2017-06-25T16:24:10 6.955 INF Atlas reset took 191 ms
  109. 2017-06-25T16:24:10 6.957 INF Atlas load took 290 ms
  110. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  111. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  112. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  113. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  114.  
  115. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19012.
  116. Total: 23.061157 ms (FindLiveObjects: 1.454044 ms CreateObjectMapping: 0.482224 ms MarkObjects: 21.066206 ms DeleteObjects: 0.056131 ms)
  117.  
  118. 2017-06-25T16:24:10 7.174 INF User joined: Melechkatan13
  119. 2017-06-25T16:24:11 7.302 INF Reloading serveradmin.xml
  120. 2017-06-25T16:24:11 7.303 INF Loading permissions file at 'C:\Users\MelechDen\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  121. 2017-06-25T16:24:11 7.305 INF Loading permissions file done.
  122. Setting up 1 worker threads for Enlighten.
  123. Thread -> id: 2220 -> priority: 1
  124. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  125. UMA Overlay loading took 1296 ms
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  128.  
  129. UMA Slot loading took 5 ms
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  132.  
  133. d3d: failed to create 2D texture id=1581 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  134. d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  135. d3d: failed to create 2D texture id=1579 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  136. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  137. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  138. 2017-06-25T16:24:28 24.608 INF WorldStaticData.Init() needed 12.790s
  139. 2017-06-25T16:24:31 27.397 INF [Steamworks.NET] Login ok.
  140. 2017-06-25T16:24:31 27.657 INF AchievementManager: Received stats and achievements from Steam
  141. 2017-06-25T16:24:36 32.902 INF NET: Starting server protocols
  142. 2017-06-25T16:24:36 32.944 INF NET: UNET server started
  143. 2017-06-25T16:24:36 32.984 INF NET: Unity NW server started
  144. 2017-06-25T16:24:36 32.984 INF [Steamworks.NET] NET: Server started
  145. 2017-06-25T16:24:36 32.986 INF StartGame
  146. 2017-06-25T16:24:37 33.505 INF Atlas reset took 354 ms
  147. 2017-06-25T16:24:38 34.342 INF Persistent GamePrefs saved
  148. GamePref.AdminFileName = serveradmin.xml
  149. GamePref.AirDropFrequency = 72
  150. GamePref.AirDropMarker = True
  151. GamePref.AutopilotMode = 0
  152. GamePref.BedrollDeadZoneSize = 15
  153. GamePref.BlockDurabilityModifier = 100
  154. GamePref.BloodMoonEnemyCount = 16
  155. GamePref.BuildCreate = False
  156. GamePref.ConnectToServerIP = 10.0.0.132
  157. GamePref.ConnectToServerPort = 26900
  158. GamePref.ControlPanelEnabled = False
  159. GamePref.ControlPanelPort = 8080
  160. GamePref.CraftTimer =
  161. GamePref.CreateLevelDim = 8
  162. GamePref.CreateLevelName = My Level
  163. GamePref.CreativeMenuEnabled = False
  164. GamePref.DayCount = 3
  165. GamePref.DayLightLength = 18
  166. GamePref.DayNightLength = 60
  167. GamePref.DebugMenuEnabled = False
  168. GamePref.DebugMenuShowTasks = False
  169. GamePref.DebugStopEnemiesMoving = False
  170. GamePref.DropOnDeath = 0
  171. GamePref.DropOnQuit = 0
  172. GamePref.DynamicSpawner =
  173. GamePref.EACEnabled = False
  174. GamePref.EnemyDifficulty = 0
  175. GamePref.EnemySpawnMode = True
  176. GamePref.FavoriteServersList =
  177. GamePref.FragLimit = 20
  178. GamePref.GameDifficulty = 2
  179. GamePref.GameGuidClient =
  180. GamePref.GameMode = GameModeSurvivalSP
  181. GamePref.GameName = paparyry
  182. GamePref.GameNameClient = My Game
  183. GamePref.GameVersion = Alpha 16
  184. GamePref.GameWorld = Random Gen
  185. GamePref.HideCommandExecutionLog = 0
  186. GamePref.JoiningOptions = True
  187. GamePref.LandClaimDeadZone = 30
  188. GamePref.LandClaimDecayMode = 0
  189. GamePref.LandClaimExpiryTime = 3
  190. GamePref.LandClaimOfflineDurabilityModifier = 4
  191. GamePref.LandClaimOnlineDurabilityModifier = 4
  192. GamePref.LandClaimSize = 41
  193. GamePref.LastGameResetRevision = 11
  194. GamePref.LootAbundance = 100
  195. GamePref.LootRespawnDays = 30
  196. GamePref.LootTimer =
  197. GamePref.MatchLength = 10
  198. GamePref.MaxSpawnedAnimals = 50
  199. GamePref.MaxSpawnedZombies = 60
  200. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  201. GamePref.NoGraphicsMode = False
  202. GamePref.OptionsAA = 0
  203. GamePref.OptionsAllowController = True
  204. GamePref.OptionsAmbientVolumeLevel = 1
  205. GamePref.OptionsAudioOcclusion = False
  206. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  207. GamePref.OptionsBloom = False
  208. GamePref.OptionsControllerVibration = True
  209. GamePref.OptionsDeferredLighting = True
  210. GamePref.OptionsDOF = False
  211. GamePref.OptionsFieldOfView = 60
  212. GamePref.OptionsForegroundGlobalOpacity = 1
  213. GamePref.OptionsGamma = 0.4973596
  214. GamePref.OptionsGraphicsQuality = 3
  215. GamePref.OptionsGrassDistance = 2
  216. GamePref.OptionsHudOpacity = 0
  217. GamePref.OptionsHudSize = 2
  218. GamePref.OptionsImageEffects = False
  219. GamePref.OptionsInterfaceSensitivity = 0.7550505
  220. GamePref.OptionsInvertMouse = False
  221. GamePref.OptionsLODDistance = 0.8777791
  222. GamePref.OptionsMicVolumeLevel = 0.75
  223. GamePref.OptionsMotionBlur = 0
  224. GamePref.OptionsMouseSensitivity = 0.5025252
  225. GamePref.OptionsMusicVolumeLevel = 0.5
  226. GamePref.OptionsObjectBlur = False
  227. GamePref.OptionsOverallAudioVolumeLevel = 1
  228. GamePref.OptionsPlayerModel = playerMale
  229. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  230. GamePref.OptionsReflectedShadows = False
  231. GamePref.OptionsReflectionBounces = 0
  232. GamePref.OptionsReflectionCullList = Default
  233. GamePref.OptionsReflectionFarClip = 3000
  234. GamePref.OptionsReflectionQuality = 0
  235. GamePref.OptionsReflectionRefreshMode = ViaScripting
  236. GamePref.OptionsReflectionRefreshRate = 0
  237. GamePref.OptionsReflectionShadowDistance = 60
  238. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  239. GamePref.OptionsResolution = 0
  240. GamePref.OptionsScreenBoundsValue = 1
  241. GamePref.OptionsShadowDistance = 0
  242. GamePref.OptionsShowCompass = True
  243. GamePref.OptionsShowCrosshair = True
  244. GamePref.OptionsSSAO = False
  245. GamePref.OptionsStabSpawnBlocksOnGround = True
  246. GamePref.OptionsSunShafts = False
  247. GamePref.OptionsTempCelsius = False
  248. GamePref.OptionsTextureQuality = 2
  249. GamePref.OptionsTreeQuality = 2
  250. GamePref.OptionsUMATextureQuality = 1
  251. GamePref.OptionsViewDistance = 11
  252. GamePref.OptionsVoiceChatEnabled = True
  253. GamePref.OptionsVoiceVolumeLevel = 0.75
  254. GamePref.OptionsVsync = 1
  255. GamePref.OptionsWaterParticleLimiter = 0
  256. GamePref.OptionsWaterQuality = 0
  257. GamePref.PersistentPlayerProfiles = True
  258. GamePref.PlayerAutologin = False
  259. GamePref.PlayerId = 76561198136299414
  260. GamePref.PlayerKillingMode = 2
  261. GamePref.PlayerName = Melechkatan13
  262. GamePref.PlayerSafeZoneHours = 7
  263. GamePref.PlayerSafeZoneLevel = 5
  264. GamePref.PlayerToken =
  265. GamePref.RebuildMap = False
  266. GamePref.SaveGameFolder = C:\Users\MelechDen\AppData\Roaming/7DaysToDie/Saves
  267. GamePref.SelectionContextMode = 0
  268. GamePref.SelectionOperationMode = 0
  269. GamePref.ServerAdminSlots = 0
  270. GamePref.ServerAdminSlotsPermission = 0
  271. GamePref.ServerDescription =
  272. GamePref.ServerDisabledNetworkProtocols =
  273. GamePref.ServerIP =
  274. GamePref.ServerIsPublic = True
  275. GamePref.ServerMaxPlayerCount = 8
  276. GamePref.ServerName = Default Server
  277. GamePref.ServerPort = 26900
  278. GamePref.ServerReservedSlots = 0
  279. GamePref.ServerReservedSlotsPermission = 100
  280. GamePref.ServerWebsiteURL =
  281. GamePref.ShowFriendPlayerOnMap = True
  282. GamePref.TelnetEnabled = False
  283. GamePref.TelnetPort = 25003
  284. GamePref.ZombiePlayers = True
  285. GamePref.ZombiesRun = 0
  286. GameStat.AirDropFrequency = 0
  287. GameStat.AirDropMarker = False
  288. GameStat.AnimalCount = 0
  289. GameStat.BlockDurabilityModifier = 1
  290. GameStat.BloodMoonEnemyCount = 8
  291. GameStat.ChunkStabilityEnabled = True
  292. GameStat.CraftTimer =
  293. GameStat.CurrentRoundIx = 0
  294. GameStat.DayLightLength = 16
  295. GameStat.DayLimitActive = False
  296. GameStat.DayLimitThisRound = 0
  297. GameStat.Difficulty = 2
  298. GameStat.DropOnDeath = 1
  299. GameStat.DropOnQuit = 0
  300. GameStat.EnemyCount = 0
  301. GameStat.EnemyDifficulty = Normal
  302. GameStat.EnemySpawnMode = True
  303. GameStat.FragLimitActive = False
  304. GameStat.FragLimitThisRound = 0
  305. GameStat.GameDifficulty = 2
  306. GameStat.GameModeId = 0
  307. GameStat.GameState = 0
  308. GameStat.GlobalMessageToShow =
  309. GameStat.IsCreativeMenuEnabled = False
  310. GameStat.IsFlyingEnabled = False
  311. GameStat.IsPlayerCollisionEnabled = True
  312. GameStat.IsPlayerDamageEnabled = True
  313. GameStat.IsResetMapOnRestart = False
  314. GameStat.IsSaveSupplyCrates = True
  315. GameStat.IsSpawnEnemies = True
  316. GameStat.IsSpawnNearOtherPlayer = False
  317. GameStat.IsTeleportEnabled = False
  318. GameStat.IsVersionCheckDone = True
  319. GameStat.LandClaimDeadZone = 30
  320. GameStat.LandClaimDecayMode = 0
  321. GameStat.LandClaimExpiryTime = 3
  322. GameStat.LandClaimOfflineDurabilityModifier = 32
  323. GameStat.LandClaimOnlineDurabilityModifier = 32
  324. GameStat.LandClaimSize = 41
  325. GameStat.LoadScene =
  326. GameStat.LootTimer =
  327. GameStat.PlayerKillingMode = KillStrangersOnly
  328. GameStat.ScoreDiedMultiplier = -5
  329. GameStat.ScorePlayerKillMultiplier = 1
  330. GameStat.ScoreZombieKillMultiplier = 1
  331. GameStat.ShowAllPlayersOnMap = False
  332. GameStat.ShowFriendPlayerOnMap = True
  333. GameStat.ShowSpawnWindow = False
  334. GameStat.ShowWindow =
  335. GameStat.ShowZombieCounter = False
  336. GameStat.TimeLimitActive = False
  337. GameStat.TimeLimitThisRound = 0
  338. GameStat.TimeOfDayIncPerSec = 20
  339. GameStat.ZombieHordeMeter = False
  340. 2017-06-25T16:24:38 34.538 INF StartAsServer
  341. 2017-06-25T16:24:38 34.876 INF createWorld: Random Gen, paparyry, GameModeSurvivalSP
  342. 2017-06-25T16:24:38 35.106 INF Started thread thread_Regenerating
  343. 2017-06-25T16:24:38 35.106 INF Started thread BT
  344. 2017-06-25T16:24:39 35.347 INF World.Load: Random Gen
  345. 2017-06-25T16:24:39 35.390 INF Started thread thread_Pathfinder
  346. 2017-06-25T16:24:39 35.405 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  347. 2017-06-25T16:24:39 35.410 INF Started thread thread_GenerateChunks
  348. 2017-06-25T16:24:39 35.468 INF Loading and parsing of generator took 57ms
  349. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  350. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  351. 2017-06-25T16:24:46 42.788 INF ************************Weather Packages Created FROM BIOMES :D ************************
  352. 2017-06-25T16:24:49 45.642 INF createWorld() done
  353. 2017-06-25T16:24:49 45.643 INF Loading players.xml
  354. 2017-06-25T16:24:50 46.234 INF Created player with id=171
  355. 2017-06-25T16:24:51 47.480 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
  356. 2017-06-25T16:24:51 47.482 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 16, default = 8
  357. 2017-06-25T16:24:51 47.832 INF [Steamworks.NET] GameServer.Init successful
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