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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7653]
- Renderer: NVIDIA GeForce GTX 750 Ti
- Vendor: NVIDIA
- VRAM: 2016 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.143 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 1.145318 ms
- 2017-06-25T16:24:03 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-06-25T16:24:03 0.042 INF NET: InitCallbacks
- 2017-06-25T16:24:03 0.052 INF Texture quality is set to 2
- 2017-06-25T16:24:03 0.054 INF Precaching...
- 2017-06-25T16:24:03 0.059 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-06-25T16:24:03 0.120 INF [EAC] Not loading, not started from launcher
- 2017-06-25T16:24:04 0.657 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-06-25T16:24:04 0.660 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-06-25T16:24:04 0.724 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-06-25T16:24:04 0.755 INF Precaching done
- 2017-06-25T16:24:09 5.872 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.889944 ms
- 2017-06-25T16:24:09 6.127 INF Awake
- Localization language: english
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 2017-06-25T16:24:09 6.187 INF Version: Alpha 16 (b119) Compatibility Version: Alpha 16, Build: Windows 64 Bit
- 2017-06-25T16:24:09 6.189 INF System information:
- 2017-06-25T16:24:09 6.189 INF OS: Windows 10 (10.0.0) 64bit
- 2017-06-25T16:24:09 6.190 INF CPU: AMD FX(tm)-4100 Quad-Core Processor (cores: 4)
- 2017-06-25T16:24:09 6.191 INF RAM: 32714 MB
- 2017-06-25T16:24:09 6.192 INF GPU: NVIDIA GeForce GTX 750 Ti (2016 MB)
- 2017-06-25T16:24:09 6.193 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7653] (shader level 3.0)
- 2017-06-25T16:24:09 6.194 INF Last played version: Alpha 16
- 2017-06-25T16:24:09 6.194 INF Local UTC offset: -4 hours
- 2017-06-25T16:24:10 6.197 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -logfile 7DaysToDie_Data\output_log__2017-06-25__16-24-02.txt
- 2017-06-25T16:24:10 6.203 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2017-06-25T16:24:10 6.204 INF Starting PlayerInputManager...
- 2017-06-25T16:24:10 6.225 INF InControl (version 1.6.8 build 8730, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2017-06-25T16:24:10 6.391 INF Starting UserProfileManager...
- 2017-06-25T16:24:10 6.421 INF Texture quality is set to 2
- 2017-06-25T16:24:10 6.522 INF [MODS] No mods folder found
- 2017-06-25T16:24:10 6.537 INF Loading permissions file at 'C:\Users\MelechDen\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-06-25T16:24:10 6.603 INF Loading permissions file done.
- 2017-06-25T16:24:10 6.659 INF SdtdLog: No config found
- 2017-06-25T16:24:10 6.665 INF Awake done
- 2017-06-25T16:24:10 6.955 INF Atlas reset took 191 ms
- 2017-06-25T16:24:10 6.957 INF Atlas load took 290 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19012.
- Total: 23.061157 ms (FindLiveObjects: 1.454044 ms CreateObjectMapping: 0.482224 ms MarkObjects: 21.066206 ms DeleteObjects: 0.056131 ms)
- 2017-06-25T16:24:10 7.174 INF User joined: Melechkatan13
- 2017-06-25T16:24:11 7.302 INF Reloading serveradmin.xml
- 2017-06-25T16:24:11 7.303 INF Loading permissions file at 'C:\Users\MelechDen\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-06-25T16:24:11 7.305 INF Loading permissions file done.
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 2220 -> priority: 1
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- UMA Overlay loading took 1296 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 5 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- d3d: failed to create 2D texture id=1581 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- d3d: failed to create 2D texture id=1579 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2017-06-25T16:24:28 24.608 INF WorldStaticData.Init() needed 12.790s
- 2017-06-25T16:24:31 27.397 INF [Steamworks.NET] Login ok.
- 2017-06-25T16:24:31 27.657 INF AchievementManager: Received stats and achievements from Steam
- 2017-06-25T16:24:36 32.902 INF NET: Starting server protocols
- 2017-06-25T16:24:36 32.944 INF NET: UNET server started
- 2017-06-25T16:24:36 32.984 INF NET: Unity NW server started
- 2017-06-25T16:24:36 32.984 INF [Steamworks.NET] NET: Server started
- 2017-06-25T16:24:36 32.986 INF StartGame
- 2017-06-25T16:24:37 33.505 INF Atlas reset took 354 ms
- 2017-06-25T16:24:38 34.342 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 16
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 10.0.0.132
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = paparyry
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16
- GamePref.GameWorld = Random Gen
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 11
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.4973596
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.7550505
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.8777791
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5025252
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 11
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198136299414
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Melechkatan13
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\MelechDen\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-06-25T16:24:38 34.538 INF StartAsServer
- 2017-06-25T16:24:38 34.876 INF createWorld: Random Gen, paparyry, GameModeSurvivalSP
- 2017-06-25T16:24:38 35.106 INF Started thread thread_Regenerating
- 2017-06-25T16:24:38 35.106 INF Started thread BT
- 2017-06-25T16:24:39 35.347 INF World.Load: Random Gen
- 2017-06-25T16:24:39 35.390 INF Started thread thread_Pathfinder
- 2017-06-25T16:24:39 35.405 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-06-25T16:24:39 35.410 INF Started thread thread_GenerateChunks
- 2017-06-25T16:24:39 35.468 INF Loading and parsing of generator took 57ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-06-25T16:24:46 42.788 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2017-06-25T16:24:49 45.642 INF createWorld() done
- 2017-06-25T16:24:49 45.643 INF Loading players.xml
- 2017-06-25T16:24:50 46.234 INF Created player with id=171
- 2017-06-25T16:24:51 47.480 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
- 2017-06-25T16:24:51 47.482 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 16, default = 8
- 2017-06-25T16:24:51 47.832 INF [Steamworks.NET] GameServer.Init successful
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