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- <size=150%>Connexion échouée</size>
- Server encountered an exception:
- <size=60.00%>Exception: KeyNotFoundException
- Message:The given key was not present in the dictionary.
- Source:System.Collections.Immutable
- System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Immutable.ImmutableDictionary`2.get_Item(TKey key)
- at Eco.Gameplay.Tutorial.UserTaskManager.AddActiveTask(String taskName)
- at Eco.Gameplay.Tutorial.TutorialTasks.AddInitialTutorialTasks(User user)
- at Eco.Gameplay.Players.User.FirstLogin()
- at Eco.Gameplay.Players.User.Login(Player player, INetClient client, Boolean allowDisconnectionAfterActionFailure, Boolean ignoreTestMode)
- at Eco.Gameplay.Players.Player..ctor(User user, Single viewDistance, INetClient client)
- at Eco.Plugins.Networking.Client.SpawnPlayer(Single viewDistance, String language)</size>
- Log File:
- Initialize engine version: 2019.4.9f1 (50fe8a171dd9)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Eco/Eco_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GT 730 (ID=0x1287)
- Vendor:
- VRAM: 2007 MB
- Driver: 26.21.14.3200
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.550200 ms
- DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
- (Filename: Line: 589)
- WwiseUnity: Wwise(R) SDK Version 2019.2.5 Build 7349.
- UnityEngine.Logger:LogFormat(LogType, String, Object[])
- UnityEngine.Debug:LogFormat(String, Object[])
- AkWwiseInitializationSettings:InitializeSoundEngine()
- AkInitializer:OnEnable()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- WwiseUnity: Setting Plugin DLL path to: C:/Program Files (x86)/Steam/steamapps/common/Eco/Eco_Data\Plugins\x86_64
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AkCommonPlatformSettings:get_AkInitializationSettings()
- AkWwiseInitializationSettings:InitializeSoundEngine()
- AkInitializer:OnEnable()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- WwiseUnity: Sound engine initialized successfully.
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AkWwiseInitializationSettings:InitializeSoundEngine()
- AkInitializer:OnEnable()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- The referenced script on this Behaviour (Game Object 'Camera') is missing!
- (Filename: Line: 334)
- The referenced script on this Behaviour (Game Object 'Table') is missing!
- (Filename: Line: 334)
- DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
- SteamManager:Awake()
- [ line 589]
- (Filename: Line: 589)
- Ambiguous UI component types ignored: SeriesPopupUI,BaseUI,ViewEditorUI
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- UI.UIManager:Start()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [09:41:07.390] LoginSession: connectorHandle=C0
- EcoEngine.Logging.LogManager:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- VivoxUnity.VivoxDebug:DebugMessage(Object, vx_log_level)
- VivoxUnity.Private.<>c__DisplayClass89_0:<BeginLogin>b__0(IAsyncResult)
- Assets.Scripts.Tutorial.TutorialItemHandler:Invoke(TutorialItem)
- VivoxUnity.AsyncResult`1:SetComplete(T)
- VivoxUnity.<>c__DisplayClass12_0:<BeginGetConnectorHandle>b__0(IAsyncResult)
- Assets.Scripts.Tutorial.TutorialItemHandler:Invoke(TutorialItem)
- VivoxUnity.AsyncResult`1:SetComplete(T)
- VivoxUnity.VxClient:InstanceOnMainLoopRun(Boolean&)
- MessagePump:RunOnce()
- MessagePump:RunUntil(LoopDone)
- VoiceManager:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [09:41:20.670] Nat introduction received with token = 21a06362-3f1a-4188-9f01-40970b7539b5
- EcoEngine.Logging.LogManager:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:Debug(String, Object[])
- Eco.Shared.Networking.NetworkClient:HandleCompleteUnconnectedDataMessage(UdpDataMessage&)
- Eco.Shared.Networking.NetworkClient:HandleUnconnectedDataMessage(UdpDataMessage&)
- Unity.Entities.JobRunWithoutJobSystemDelegate:Invoke(Void*)
- Eco.Networking.ENet.ENetUdpPeer:OnRawDataReceived(IntPtr, IntPtr, UInt32, Boolean&)
- ENet.RawDataReceivedHandler:Invoke(IntPtr, IntPtr, UInt32, Boolean&)
- ENet.Host:HandleIntercept(IntPtr, IntPtr)
- ENet.Host:Service(Int32, Event&)
- Eco.Networking.ENet.ENetUdpPeer:Service(Int32)
- <>c__DisplayClass59_0:<Initialize>b__0()
- HighlightingSystem.OnEndOfFrame:Invoke()
- System.Action`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- HighlightingSystem.OnEndOfFrame:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [09:41:20.674] Nat punch received from 79.137.4.23:3000 with token = 21a06362-3f1a-4188-9f01-40970b7539b5
- EcoEngine.Logging.LogManager:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:Debug(String, Object[])
- Eco.Shared.Networking.NetworkClient:HandleCompleteUnconnectedDataMessage(UdpDataMessage&)
- Eco.Shared.Networking.NetworkClient:HandleUnconnectedDataMessage(UdpDataMessage&)
- Unity.Entities.JobRunWithoutJobSystemDelegate:Invoke(Void*)
- Eco.Networking.ENet.ENetUdpPeer:OnRawDataReceived(IntPtr, IntPtr, UInt32, Boolean&)
- ENet.RawDataReceivedHandler:Invoke(IntPtr, IntPtr, UInt32, Boolean&)
- ENet.Host:HandleIntercept(IntPtr, IntPtr)
- ENet.Host:Service(Int32, Event&)
- Eco.Networking.ENet.ENetUdpPeer:Service(Int32)
- <>c__DisplayClass59_0:<Initialize>b__0()
- HighlightingSystem.OnEndOfFrame:Invoke()
- System.Action`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- HighlightingSystem.OnEndOfFrame:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [09:41:20.703] Connecting to 79.137.4.23:3000...
- EcoEngine.Logging.LogManager:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Eco.Shared.Utils.Log:WriteLine(LocString)
- Eco.Shared.Networking.NetworkClient:ConnectInternal(IPEndPoint)
- Eco.Shared.Networking.NetworkClient:ConnectRoundRobin()
- Eco.Shared.Networking.NetworkClient:HandleNatIntroductionSuccess(IPEndPoint, String)
- Eco.Shared.Networking.NetworkClient:HandleCompleteUnconnectedDataMessage(UdpDataMessage&)
- Eco.Shared.Networking.NetworkClient:HandleUnconnectedDataMessage(UdpDataMessage&)
- Unity.Entities.JobRunWithoutJobSystemDelegate:Invoke(Void*)
- Eco.Networking.ENet.ENetUdpPeer:OnRawDataReceived(IntPtr, IntPtr, UInt32, Boolean&)
- ENet.RawDataReceivedHandler:Invoke(IntPtr, IntPtr, UInt32, Boolean&)
- ENet.Host:HandleIntercept(IntPtr, IntPtr)
- ENet.Host:Service(Int32, Event&)
- Eco.Networking.ENet.ENetUdpPeer:Service(Int32)
- <>c__DisplayClass59_0:<Initialize>b__0()
- HighlightingSystem.OnEndOfFrame:Invoke()
- System.Action`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- HighlightingSystem.OnEndOfFrame:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- The referenced script on this Behaviour (Game Object 'LayerViewer') is missing!
- (Filename: Line: 334)
- Unable to open archive file: C:/Program Files (x86)/Steam/steamapps/common/Eco/Eco_Data/StreamingAssets/desc.unity3d
- (Filename: Line: 584)
- [09:41:41.619] Missing following icons:
- AsphaltConcreteRampItem
- AttachmentComponent
- BlockForm
- ChargingComponent
- ContractEscrowBankAccount
- FakePlantComponent
- FormType
- FuelConsumptionComponent
- FuelSupplyComponent
- GovernmentBankAccount
- LinkComponent
- LiquidProducerComponent
- LogicGateObject
- ModularStockpileComponent
- ModularVehicleComponent
- MountComponent
- OnOffComponent
- PersonalAccount
- PowerConsumptionComponent
- PowerGeneratorComponent
- PowerGridComponent
- PowerGridNetworkComponent
- RoofsFormGroup
- RoomRequirementsComponent
- StandaloneAuthComponent
- TollComponent
- TreasuryBankAccount
- VehicleHoeComponent
- VehicleToolComponent
- EcoEngine.Logging.LogManager:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- <CreateMissingItems>d__52:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- <BuildItems>d__53:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [09:41:41.934] Missing following objects: AirPollutionGeneratorObject
- EcoEngine.Logging.LogManager:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- <BuildFromModKit>d__8:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- <ReceiveModData>d__47:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [09:41:45.404] Disconnected with error: Server encountered an exception:
- <size=60.00%>Exception: KeyNotFoundException
- Message:The given key was not present in the dictionary.
- Source:System.Collections.Immutable
- System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
- at System.Collections.Immutable.ImmutableDictionary`2.get_Item(TKey key)
- at Eco.Gameplay.Tutorial.UserTaskManager.AddActiveTask(String taskName)
- at Eco.Gameplay.Tutorial.TutorialTasks.AddInitialTutorialTasks(User user)
- at Eco.Gameplay.Players.User.FirstLogin()
- at Eco.Gameplay.Players.User.Login(Player player, INetClient client, Boolean allowDisconnectionAfterActionFailure, Boolean ignoreTestMode)
- at Eco.Gameplay.Players.Player..ctor(User user, Single viewDistance, INetClient client)
- at Eco.Plugins.Networking.Client.SpawnPlayer(Single viewDistance, String language)</size>
- EcoEngine.Logging.LogManager:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- NetworkManager:OnClientDisconnected(String)
- System.Action`1:Invoke(T)
- Eco.Shared.Networking.NetworkClient:HandleDisconnect(String)
- Eco.Shared.Networking.NetworkClient:HandleDisconnected(Object, Boolean)
- System.Threading.WaitOrTimerCallback:Invoke(Object, Boolean)
- Eco.Networking.ENet.ENetUdpClient:OnDisconnected(ENetConnection, Boolean)
- Eco.Networking.ENet.ENetUdpPeer:HandleEvent()
- Eco.Networking.ENet.ENetUdpPeer:Service(Int32)
- <>c__DisplayClass59_0:<Initialize>b__0()
- HighlightingSystem.OnEndOfFrame:Invoke()
- System.Action`1:Invoke(T)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- HighlightingSystem.OnEndOfFrame:Invoke()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 30781 unused Assets to reduce memory usage. Loaded Objects now: 91429.
- Total: 397.137800 ms (FindLiveObjects: 6.914600 ms CreateObjectMapping: 12.932700 ms MarkObjects: 344.163500 ms DeleteObjects: 33.126500 ms)
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