Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- acceptedTeams = {
- ['Criminal'] = true,
- }
- function damagedCriminal ( attacker, weapon, bodypart, loss)
- if acceptedTeams[getTeamName(getPlayerTeam(source))] then
- timer = setTimer(
- function()
- setElementFrozen( source, true)
- end, 10000, 0
- )
- end
- end
- addEventHandler( "onPlayerDamage", root, damagedCriminal)
Advertisement
Add Comment
Please, Sign In to add comment