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- Today's changes:
- ====================
- Author: bfava
- Date: 03/24/2020, 05:52:35 PM
- Revision #1937
- resized some rock textures within engine
- Author: karshnercottrillm
- Date: 03/24/2020, 04:52:43 PM
- Revision #1936
- Updated a few of the mesh import files. New texture files as well.
- Author: karshnercottrillm
- Date: 03/24/2020, 04:51:43 PM
- Revision #1935
- Updated the lightpost texture and materials. Deleted a few unnecessary or old assets. Updated the puzzle assets that Matt's worked on. Imported Matt's broken column mesh.
- Author: CNicoden
- Date: 03/24/2020, 04:39:09 PM
- Revision #1934
- fixed any visual issues with overlapping in the foliage and prop layout, and reduced number of pebble instances on the map
- Author: brentthomas
- Date: 03/24/2020, 02:44:03 PM
- Revision #1933
- Fixed the AI to only respond to their own color.
- Author: TimCairl
- Date: 03/24/2020, 01:59:16 PM
- Revision #1932
- Made the Border Glow Material have a panner, definitely doesn't work right
- Made the borders of the buttons and the titles not exist anymore, going to just use the assets for the buttons because they have a shadow associated with them to help decipher them from elements in the menu map
- Still in the process of getting rid of the borders for the elements
- Author: jbyron
- Date: 03/24/2020, 01:54:15 PM
- Revision #1931
- this is for the last commit as well
- Author: jbyron
- Date: 03/24/2020, 01:52:39 PM
- Revision #1930
- integrated my laser beam effects into the animation bp for the red NPC
- Author: jbyron
- Date: 03/24/2020, 01:51:53 PM
- Revision #1929
- Meddled with my particle effects & got them to work with the given animation. Changed the lifetime to line up with the animation blue print
- Author: karshnercottrillm
- Date: 03/24/2020, 01:10:00 PM
- Revision #1928
- Deleted extra orb container asset. Updated the textures for the orb container. Updated the materials for it as well. Also updated the blueprint for it too. Created root rotators for it so the lid can open properly now. Rotated the placement of the blueprint in the prop map.
- Author: TimCairl
- Date: 03/24/2020, 12:57:32 PM
- Revision #1927
- Modified the pillar grow animation and pushed it so that Caroline can fix it and make it way better
- Author: TimCairl
- Date: 03/24/2020, 11:54:13 AM
- Revision #1926
- Removed the bulb plant cluster from the main menu map because they were apparently removed or moved?
- Also re-fixed the menu active button highlighting
- Author: fishera5
- Date: 03/23/2020, 09:47:10 PM
- Revision #1925
- Fixed the rock walls in the pits. Adam Fisher
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