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  1. Trying to withdraw Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])
  2. 00:12:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  3. 00:12:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  4. 00:12:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  5. 00:12:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  6. 00:12:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  7. 00:12:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  8. 00:12:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  9. 00:12:34 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
  10. 00:12:34 DEBUG Parsed collision flags in 542ms
  11. 00:12:34 DEBUG Flood-Filled the area in 3ms
  12. 00:12:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  13. 00:12:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  14. 00:12:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  15. 00:12:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  16. 00:12:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  17. 00:12:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  18. 00:12:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  19. 00:12:35 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  20. 00:12:35 DEBUG Parsed collision flags in 539ms
  21. 00:12:35 DEBUG Flood-Filled the area in 2ms
  22. 00:12:35 TRACE [Bank] Withdrawing with action: Withdraw-All
  23. 00:12:37 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])!
  24. 00:12:37 DEBUG Current Action -> IiIIiIIiiI (0-3-2-3) | 13ms
  25. 00:12:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  26. 00:12:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  27. 00:12:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  28. 00:12:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  29. 00:12:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  30. 00:12:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  31. 00:12:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  32. 00:12:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 5ms.
  33. 00:12:37 DEBUG Parsed collision flags in 608ms
  34. 00:12:37 DEBUG Flood-Filled the area in 4ms
  35. 00:12:37 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
  36. 00:12:37 DEBUG Current Action -> iIiIIIIIII (0-5) | 26ms
  37. 00:12:37 DEBUG Current Action -> iIIIIIIIII (0-5-2) | 0ms
  38. 00:12:37 DEBUG Interface opened -> false
  39. 00:12:37 DEBUG Target object -> Furnace [3110, 3499, 0]
  40. 00:12:37 DEBUG Item to use on the object -> Steel bar
  41. 00:12:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  42. 00:12:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  43. 00:12:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  44. 00:12:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  45. 00:12:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  46. 00:12:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  47. 00:12:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  48. 00:12:38 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  49. 00:12:38 DEBUG Parsed collision flags in 584ms
  50. 00:12:38 DEBUG Flood-Filled the area in 2ms
  51. 00:12:39 DEBUG Used item on object -> false
  52. 00:12:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  53. 00:12:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  54. 00:12:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  55. 00:12:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  56. 00:12:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  57. 00:12:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  58. 00:12:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  59. 00:12:39 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  60. 00:12:39 DEBUG Parsed collision flags in 526ms
  61. 00:12:39 DEBUG Flood-Filled the area in 2ms
  62. 00:12:39 DEBUG Current Action -> IiIIiiiIII (0) | 0ms
  63. 00:12:39 DEBUG Current Action -> IIiiIIiIiI (0-0) | 0ms
  64. 00:12:39 DEBUG Current Action -> IIiIiiIIIi (0-1) | 0ms
  65. 00:12:39 DEBUG Current Action -> IIiiIiiIii (0-1-0) | 0ms
  66. 00:12:39 DEBUG Current Action -> iIiIIIIIII (0-5) | 29ms
  67. 00:12:39 DEBUG Current Action -> iIIIIIIIII (0-5-2) | 0ms
  68. 00:12:39 DEBUG Interface opened -> false
  69. 00:12:39 DEBUG Target object -> Furnace [3110, 3499, 0]
  70. 00:12:39 DEBUG Item to use on the object -> Steel bar
  71. 00:12:40 TRACE [Camera] Camera turn direction: LEFT / DOWN
  72. 00:12:40 TRACE [Camera] Pressing keys
  73. 00:12:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  74. 00:12:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  75. 00:12:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  76. 00:12:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  77. 00:12:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  78. 00:12:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  79. 00:12:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  80. 00:12:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  81. 00:12:40 DEBUG Parsed collision flags in 556ms
  82. 00:12:40 DEBUG Flood-Filled the area in 2ms
  83. 00:12:41 DEBUG Used item on object -> false
  84. 00:12:41 TRACE [Camera] It should now release the key LEFT which is currently pressed.
  85. 00:12:41 TRACE [Camera] Releasing key LEFT
  86. 00:12:41 DEBUG Current Action -> IiIIiiiIII (0) | 0ms
  87. 00:12:41 DEBUG Current Action -> IIiiIIiIiI (0-0) | 0ms
  88. 00:12:41 DEBUG Current Action -> IIiIiiIIIi (0-1) | 0ms
  89. 00:12:41 DEBUG Current Action -> IIiiIiiIii (0-1-0) | 0ms
  90. 00:12:41 DEBUG Current Action -> iIiIIIIIII (0-5) | 22ms
  91. 00:12:41 DEBUG Current Action -> iIIIIIIIII (0-5-2) | 0ms
  92. 00:12:41 DEBUG Interface opened -> false
  93. 00:12:41 DEBUG Target object -> Furnace [3110, 3499, 0]
  94. 00:12:41 DEBUG Item to use on the object -> Steel bar
  95. 00:12:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  96. 00:12:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  97. 00:12:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  98. 00:12:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  99. 00:12:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  100. 00:12:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  101. 00:12:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  102. 00:12:41 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  103. 00:12:41 DEBUG Parsed collision flags in 716ms
  104. 00:12:41 DEBUG Flood-Filled the area in 2ms
  105. 00:12:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  106. 00:12:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  107. 00:12:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  108. 00:12:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  109. 00:12:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  110. 00:12:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  111. 00:12:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  112. 00:12:43 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  113. 00:12:43 DEBUG Parsed collision flags in 530ms
  114. 00:12:43 DEBUG Flood-Filled the area in 2ms
  115. 00:12:43 DEBUG Used item on object -> true
  116. 00:12:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  117. 00:12:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  118. 00:12:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  119. 00:12:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  120. 00:12:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  121. 00:12:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  122. 00:12:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  123. 00:12:44 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  124. 00:12:44 DEBUG Parsed collision flags in 537ms
  125. 00:12:44 DEBUG Flood-Filled the area in 2ms
  126. 00:12:44 WARN Checking coal bag chat box -> Nothing interesting happens.
  127. 00:12:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  128. 00:12:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  129. 00:12:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  130. 00:12:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  131. 00:12:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  132. 00:12:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  133. 00:12:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  134. 00:12:45 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  135. 00:12:45 DEBUG Parsed collision flags in 535ms
  136. 00:12:45 DEBUG Flood-Filled the area in 2ms
  137. 00:12:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  138. 00:12:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  139. 00:12:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  140. 00:12:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  141. 00:12:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  142. 00:12:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  143. 00:12:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  144. 00:12:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  145. 00:12:46 DEBUG Parsed collision flags in 552ms
  146. 00:12:46 DEBUG Flood-Filled the area in 2ms
  147. 00:12:47 DEBUG Current Action -> IiIIiiiIII (0) | 0ms
  148. 00:12:47 DEBUG Current Action -> IIiiIIiIiI (0-0) | 0ms
  149. 00:12:47 DEBUG Current Action -> IIiIiiIIIi (0-1) | 0ms
  150. 00:12:47 DEBUG Current Action -> IIiiIiiIii (0-1-0) | 0ms
  151. 00:12:47 DEBUG Current Action -> iIiIIIIIII (0-5) | 23ms
  152. 00:12:47 DEBUG Current Action -> iIIIIIIIII (0-5-2) | 0ms
  153. 00:12:47 DEBUG Interface opened -> false
  154. 00:12:47 DEBUG Target object -> Furnace [3110, 3499, 0]
  155. 00:12:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  156. 00:12:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  157. 00:12:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  158. 00:12:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  159. 00:12:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  160. 00:12:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  161. 00:12:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  162. 00:12:47 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  163. 00:12:47 DEBUG Parsed collision flags in 581ms
  164. 00:12:47 DEBUG Flood-Filled the area in 6ms
  165. 00:12:47 DEBUG Item to use on the object -> Steel bar
  166. 00:12:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  167. 00:12:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  168. 00:12:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  169. 00:12:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  170. 00:12:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  171. 00:12:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  172. 00:12:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  173. 00:12:48 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
  174. 00:12:48 DEBUG Parsed collision flags in 552ms
  175. 00:12:48 DEBUG Flood-Filled the area in 2ms
  176. 00:12:49 DEBUG Used item on object -> true
  177. 00:12:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  178. 00:12:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  179. 00:12:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  180. 00:12:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  181. 00:12:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  182. 00:12:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  183. 00:12:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  184. 00:12:49 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  185. 00:12:49 DEBUG Parsed collision flags in 538ms
  186. 00:12:49 DEBUG Flood-Filled the area in 2ms
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