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React action-cull-entities.yml

Apr 10th, 2018
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  1. action-cull-entities:
  2.  
  3. enable-entity-spawn-radius: true
  4. filter:
  5.  
  6. ignore-named-entities: true
  7.  
  8. ignore-horses: true
  9.  
  10. ignore-villagers: false
  11.  
  12. # Ignore tamed entities
  13. ignore-tamed-entities: true
  14.  
  15. # The maximum allowed entities per chunk.
  16. # More entities will spawn, but other entities may be removed.
  17. max-entities-per-chunk: 30
  18.  
  19. max-entities-per-radius: 40
  20.  
  21. max-entities-per-chunk-hard: 80
  22.  
  23. max-entities-radius: 16
  24.  
  25. animate-entity-culls: false
  26. cullable:
  27. - EXPERIENCE_ORB
  28. - LEASH_HITCH
  29. - SNOWBALL
  30. - FIREBALL
  31. - SMALL_FIREBALL
  32. - PRIMED_TNT
  33. - FALLING_BLOCK
  34. - FIREWORK
  35. - TIPPED_ARROW
  36. - SPECTRAL_ARROW
  37. - SHULKER_BULLET
  38. - DRAGON_FIREBALL
  39. - ARMOR_STAND
  40. - MINECART_COMMAND
  41. - MINECART
  42. - MINECART_CHEST
  43. - MINECART_FURNACE
  44. - MINECART_TNT
  45. - MINECART_HOPPER
  46. - MINECART_MOB_SPAWNER
  47. - CREEPER
  48. - SKELETON
  49. - SPIDER
  50. - GIANT
  51. - ZOMBIE
  52. - SLIME
  53. - GHAST
  54. - PIG_ZOMBIE
  55. - ENDERMAN
  56. - CAVE_SPIDER
  57. - SILVERFISH
  58. - BLAZE
  59. - MAGMA_CUBE
  60. - ENDER_DRAGON
  61. - WITHER
  62. - BAT
  63. - WITCH
  64. - ENDERMITE
  65. - GUARDIAN
  66. - SHULKER
  67. - PIG
  68. - SHEEP
  69. - COW
  70. - CHICKEN
  71. - SQUID
  72. - WOLF
  73. - MUSHROOM_COW
  74. - SNOWMAN
  75. - OCELOT
  76. - IRON_GOLEM
  77. - HORSE
  78. - RABBIT
  79. - VILLAGER
  80. - SPLASH_POTION
  81. - LINGERING_POTION
  82. - AREA_EFFECT_CLOUD
  83. - FISHING_HOOK
  84. - LIGHTNING
  85. - WEATHER
  86. selective-bias:
  87.  
  88. # Cull mobs in dark lighting first
  89. contrasted-bias: true
  90.  
  91. # Cull Hostile mobs before passives
  92. passive-bias: true
  93. notify:
  94.  
  95.  
  96. # ABOUT Mob Culler
  97. # Removes excess mobs from highly populated chunks. Additionally prevents spawning if the limit is reached.
  98. #
  99. # You can disable Mob Culler here.
  100. enable: true
  101.  
  102. enable-non-react-admins: false
  103.  
  104. # Message to notify culls.
  105. message: '&cRemoved %amount%x %type%'
  106. component:
  107.  
  108.  
  109. # ABOUT Mob Culler
  110. # Removes excess mobs from highly populated chunks. Additionally prevents spawning if the limit is reached.
  111. #
  112. # You can disable Mob Culler here.
  113. enable: true
  114.  
  115. # Its typically not a good idea to change this
  116. # unless you know what you are doing.
  117. interval: 100
  118. config:
  119.  
  120. # This is used for React to manage itself between updates
  121. # It keeps your configs clean and tidy.
  122. # Changing this will confuse react a bit :P
  123. version: 1
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