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Killocybe

Killocybe's stricter neversink

Dec 25th, 2024 (edited)
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  1. #===============================================================================================================
  2. # NeverSink's Indepth Loot Filter - for Path of Exile
  3. #===============================================================================================================
  4. # VERSION: 0.1.1
  5. # AUTHOR: NeverSink
  6. #
  7. # This is a mini-filter designed for early PoE2 EA gameplay. I will eventually replace it with a full-fledged filter
  8. # With FilterBlade.xyz support. This filter focuses more on highlighting loot, rather than hiding
  9. #
  10. # TWITTER: @NeverSinkDev
  11. # DISCORD: https://discord.gg/mye6xhF
  12. # TWITCH: https://www.twitch.tv/neversink
  13. # PATREON: https://www.patreon.com/Neversink
  14.  
  15. #--------------------------
  16. # Overrides - Uniques, Valuables
  17. #--------------------------
  18.  
  19. Show
  20. Rarity Unique
  21. BaseType "Heavy Belt" "Crude Bow" "Long Quarterstaff" "Shrine Sceptre" "Grand Regalia" "Armoured Cap" "Furtive Wraps" "Utility Belt" "Ornate Belt" "Emerald Ring" "Stone Tower" "Flask" "Crucible Tower" "Burnished Gauntlets" "Conqueror Plate" "Fine Bracers" "Gold Amulet" "Pearl Ring" "Sapphire Ring"
  22. SetTextColor 255 255 255
  23. SetBorderColor 255 255 255
  24. SetBackgroundColor 200 29 0
  25. PlayAlertSound 10 300
  26. PlayEffect Red
  27. MinimapIcon 2 Red Star
  28. SetFontSize 45
  29.  
  30. Show
  31. Rarity Unique
  32. Class "Jewel"
  33. SetTextColor 255 255 255
  34. SetBorderColor 255 255 255
  35. SetBackgroundColor 200 29 0
  36. PlayAlertSound 10 300
  37. PlayEffect Red
  38. MinimapIcon 2 Red Star
  39. SetFontSize 45
  40.  
  41. Show
  42. Rarity Unique
  43. SetTextColor 175 96 37 255
  44. SetBorderColor 175 96 37 255
  45. SetBackgroundColor 53 13 13 255
  46. PlayAlertSound 3 300
  47. PlayEffect Brown
  48. MinimapIcon 2 Brown Star
  49. SetFontSize 40
  50.  
  51. ## Divine Orb Style
  52. Show
  53. Class "Currency"
  54. BaseType "Mirror" "Divine" "Perfect Jeweller's Orb" "Greater Jeweller's Orb"
  55. SetFontSize 45
  56. SetTextColor 255 0 0 255
  57. SetBorderColor 255 0 0 255
  58. SetBackgroundColor 255 255 255 255
  59. PlayAlertSound 6 300
  60. PlayEffect Red
  61. MinimapIcon 0 Red Star
  62.  
  63.  
  64. #--------------------------
  65. # Gold
  66. #--------------------------
  67.  
  68. Show
  69. StackSize >= 500
  70. BaseType == "Gold"
  71. SetTextColor 255 255 255
  72. SetBorderColor 255 255 255
  73. PlayEffect Orange Temp
  74.  
  75. Hide
  76. BaseType == "Gold"
  77. SetTextColor 180 180 180
  78. SetBorderColor 0 0 0 255
  79. SetBackgroundColor 0 0 0 180
  80.  
  81. #--------------------------
  82. # Uncut Gems
  83. #--------------------------
  84.  
  85.  
  86. #--------------------------
  87. # Socketables and Special Character Equipment
  88. #--------------------------
  89.  
  90.  
  91. # Special A Tier - League specific socketables and jewels
  92. Show
  93. BaseType "Soul Core" "Timeless"
  94. SetTextColor 0 240 190
  95. SetBorderColor 0 240 190
  96. SetFontSize 40
  97. MinimapIcon 2 Cyan Triangle
  98. PlayEffect Cyan
  99.  
  100. # Special A Tier - Sanctum Relics
  101. Show
  102. Class "Relic"
  103. SetTextColor 0 240 190
  104. SetBorderColor 0 240 190
  105. SetFontSize 40
  106. MinimapIcon 2 Cyan Triangle
  107. PlayEffect Cyan
  108.  
  109. # Special A Tier - Rare Jewels
  110. Show
  111. Class "Jewel"
  112. Rarity Rare
  113. SetTextColor 0 240 190
  114. SetBorderColor 0 240 190
  115. SetFontSize 40
  116. MinimapIcon 2 Cyan Triangle
  117. PlayEffect Cyan
  118.  
  119. # Special B Tier - Any Jewels
  120. Show
  121. Class "Jewel"
  122. Rarity Magic
  123. SetTextColor 0 240 190
  124. SetBorderColor 0 240 190
  125. SetFontSize 40
  126. PlayEffect Cyan Temp
  127.  
  128. # Special B Tier - Any Runes and Charms
  129. Hide
  130. BaseType " Rune" " Charm"
  131. SetTextColor 0 240 190
  132. PlayEffect Cyan Temp
  133.  
  134. #--------------------------
  135. # Socketables and Special Character Equipment
  136. #--------------------------
  137.  
  138. Show
  139. Class "Currency"
  140. BaseType "Distilled Fear" "Distilled Suffering" "Distilled Isolation" "Greater Essence of Haste" "Greater Essence of Haste" "Greater Essence of Ruin" "Greater Essence of Torment" "Greater Essence of Electricity" "Greater Essence of Ice" "Greater Essence of Ruin" "Greater Essence of Sorcery"
  141. SetFontSize 45
  142. SetTextColor 255 0 0 255
  143. SetBorderColor 255 0 0 255
  144. SetBackgroundColor 255 255 255 255
  145. PlayAlertSound 6 300
  146. PlayEffect Red
  147. MinimapIcon 0 Red Star
  148.  
  149. Show
  150. Class "Currency"
  151. BaseType "Distilled Despair" "Distilled Disgust" "Distilled Isolation" "Greater Essence"
  152. SetFontSize 45
  153. SetTextColor 255 255 255 255
  154. SetBorderColor 255 255 255 255
  155. SetBackgroundColor 240 90 35
  156. PlayAlertSound 1 300
  157. PlayEffect White
  158. MinimapIcon 1 White Circle
  159. SetFontSize 40
  160.  
  161. # Currency Tier A: Gemcutter, Annullment
  162. Show
  163. Class "Currency"
  164. BaseType "Gemcutter's Prism" "Orb of Annulment" "Orb of Chance" "Exalted Orb" "Chaos Orb" "Vaal Orb"
  165. SetTextColor 255 255 255 255
  166. SetBorderColor 255 255 255 255
  167. SetBackgroundColor 240 90 35
  168. PlayAlertSound 1 300
  169. PlayEffect Red
  170. MinimapIcon 1 Red Diamond
  171. SetFontSize 40
  172.  
  173.  
  174. # Currency Tier B: Chaos, Exalt, Exotic
  175. Show
  176. Class "Currency"
  177. BaseType "Lesser Jeweller's Orb" "Exotic" "Artificer's Orb" "Glassblower's Bauble"
  178. SetTextColor 255 207 132
  179. SetBorderColor 255 207 132
  180. SetBackgroundColor 76 51 12
  181. PlayAlertSound 2 300
  182. PlayEffect White
  183. MinimapIcon 1 White Circle
  184. SetFontSize 40
  185.  
  186. Show
  187. Class "Currency"
  188. BaseType "Distilled" "Essence of" "Omen of" " Artifact" "Orb of Alchemy" "Regal Orb" "Blacksmith's Whetstone" "Armourer's Scrap"
  189. SetTextColor 255 207 132
  190. SetBorderColor 255 207 132
  191. SetBackgroundColor 76 51 12
  192. MinimapIcon 1 White Circle
  193. SetFontSize 40
  194.  
  195. Show
  196. Class "Currency"
  197. BaseType "Neural Catalyst" "Tul's Catalyst" "Xoph's Catalyst" "Tul's Catalyst" "Esh's Catalyst" "Chayula's Catalyst" "Reaver Catalyst" "Breach Splinter"
  198. SetTextColor 255 207 255
  199. SetBorderColor 255 207 255
  200. SetBackgroundColor 88 17 125
  201. MinimapIcon 1 White Circle
  202. SetFontSize 40
  203.  
  204. Hide
  205. Class "Currency"
  206. BaseType "Catalyst"
  207. SetFontSize 45
  208. SetTextColor 255 207 132
  209. SetBorderColor 255 207 132
  210. SetBackgroundColor 76 51 12
  211.  
  212. Show
  213. Class "Currency"
  214. BaseType "Simulacrum Splinter"
  215. SetTextColor 255 207 255
  216. SetBorderColor 255 207 255
  217. SetBackgroundColor 88 17 125
  218. PlayAlertSound 1 300
  219. PlayEffect Red
  220. MinimapIcon 1 Red Diamond
  221. SetFontSize 40
  222.  
  223. # Currency Tier C: Vaal, Chaos, Exalt, Exotic
  224. Hide
  225. Class "Currency"
  226. BaseType "Arcanist's Etcher" "Orb of Augmentation" "Regal Shard" "Chance Shard" "Orb of Transmutation"
  227. SetTextColor 255 207 132
  228. SetBorderColor 255 207 132
  229. SetBackgroundColor 76 51 12
  230.  
  231. Hide
  232. Class "Currency"
  233. BaseType "Wisdom" "Shard"
  234.  
  235. Hide # $type->waystones $tier->lowtier
  236. WaystoneTier < 14
  237. Class == "Waystones"
  238. SetFontSize 40
  239. SetTextColor 255 255 255 255
  240. SetBackgroundColor 20 20 0 255
  241.  
  242. Show # $type->uncutgem $level->17
  243. BaseType == "Uncut Skill Gem" "Uncut Spirit Gem"
  244. ItemLevel > 16
  245. AreaLevel >= 68
  246. SetTextColor 20 240 240
  247. SetBorderColor 20 240 240
  248. PlayAlertSound 2 300
  249. PlayEffect Cyan
  250. MinimapIcon 1 Cyan Triangle
  251.  
  252. Hide # $type->uncutgem $level->16
  253. BaseType == "Uncut Skill Gem" "Uncut Spirit Gem"
  254. ItemLevel <= 16
  255. AreaLevel >= 68
  256. SetTextColor 20 240 240
  257. SetBorderColor 20 240 240
  258. PlayAlertSound 2 300
  259. PlayEffect Cyan
  260. MinimapIcon 1 Cyan Triangle
  261.  
  262. Show # $type->uncutgem $level->19
  263. BaseType == "Uncut Skill Gem" "Uncut Spirit Gem"
  264. ItemLevel >= 20
  265. SetFontSize 45
  266. SetTextColor 255 0 0 255
  267. SetBorderColor 255 0 0 255
  268. SetBackgroundColor 255 255 255 255
  269. PlayAlertSound 6 300
  270. PlayEffect Red
  271. MinimapIcon 0 Red Star
  272.  
  273. # Unknown currency
  274. Show
  275. Class "Currency"
  276. SetTextColor 255 207 132
  277. SetBorderColor 255 207 132
  278. SetBackgroundColor 76 51 12
  279. PlayAlertSound 2 300
  280. PlayEffect Pink
  281. MinimapIcon 1 White Circle
  282.  
  283. # Fragments
  284. Show
  285. BaseType "Simulacrum" " Tablet" "Breachstone" "Barya" "Ultimatum" " Fragment" "Cowardly Fate" "Deadly Fate" "Victorious Fate" "Expedition Logbook"
  286. SetTextColor 255 207 255
  287. SetBorderColor 255 207 255
  288. SetBackgroundColor 65 20 80
  289. PlayAlertSound 2 300
  290. PlayEffect White
  291. MinimapIcon 1 White Square
  292. SetFontSize 40
  293.  
  294. Show
  295. BaseType "Waystone"
  296. Rarity <= Rare
  297. PlayAlertSound 4 300
  298. PlayEffect White
  299. MinimapIcon 1 White Square
  300. SetFontSize 40
  301.  
  302.  
  303.  
  304. #--------------------------
  305. # Value Rares
  306. #--------------------------
  307.  
  308. Show
  309. Class "Rings" "Amulets" "Belts"
  310. Rarity Rare
  311. SetFontSize 40
  312. SetTextColor 233 206 75
  313. SetBorderColor 233 206 75
  314. PlayEffect Yellow
  315. MinimapIcon 1 Yellow Diamond
  316.  
  317. #--------------------------
  318. # Rings, Amulets, Belts
  319. #--------------------------
  320.  
  321. Show
  322. Rarity Normal
  323. Class "Belts"
  324. BaseType "Heavy Belt"
  325. SetTextColor 255 207 132
  326. SetBorderColor 255 207 132
  327. SetBackgroundColor 76 51 12
  328. SetFontSize 50
  329.  
  330. Show
  331. Rarity Normal
  332. Class "Rings" "Amulets"
  333. SetFontSize 50
  334.  
  335. Hide
  336. Class "Rings" "Amulets" "Belts"
  337. Rarity Magic
  338. SetFontSize 50
  339.  
  340. Hide
  341. Rarity Normal
  342. Class "Belts"
  343. SetFontSize 50
  344.  
  345.  
  346. #--------------------------
  347. # Salvagable Items
  348. #--------------------------
  349.  
  350.  
  351. Hide
  352. Sockets > 0
  353. Rarity Normal
  354. SetBorderColor 200 200 200
  355. SetFontSize 35
  356.  
  357. Hide
  358. Quality > 10
  359. Rarity Normal
  360. SetBorderColor 200 200 200
  361. SetFontSize 35
  362.  
  363. Hide
  364. Sockets > 0
  365. Rarity Magic
  366. SetBorderColor 0 0 200
  367. SetFontSize 35
  368.  
  369. Hide
  370. Quality > 10
  371. Rarity Magic
  372. SetBorderColor 0 0 200
  373. SetFontSize 35
  374.  
  375. #--------------------------
  376. # OPTIONAL RULES
  377. #--------------------------
  378. # TO ENABLE RULES, REMOVE THE # AT THE START OF THE LINE
  379.  
  380. ### OPTIONAL RULE: Hide random bases
  381. # REMOVE THE BASES YOU --DO-- WANT TO SEE BEFORE SETTING TO HIDE
  382.  
  383. Show
  384. Rarity = Rare
  385. Class = "Bows" "Quarter"
  386. BaseType = "Advanced"
  387. SetFontSize 30
  388. SetBorderColor 0 0 0
  389. SetBackgroundColor 20 20 0 255
  390.  
  391. Show
  392. Rarity = Rare
  393. Class = "Bows" "Quarter"
  394. BaseType = "Expert"
  395. SetFontSize 30
  396. SetBorderColor 0 0 0
  397. SetBackgroundColor 20 20 0 255
  398.  
  399. Hide
  400. Rarity = Rare
  401. Class "Mace" "Crossbows" "Bows" "Quarter"
  402. AreaLevel >= 65
  403. SetFontSize 32
  404.  
  405. Hide
  406. Rarity = Rare
  407. Class "Flask" "Body" "Helmet" "Boots" "Gloves" "Shields" "Staff" "Sceptre" "Foci" "Quiver" "Belt" "Shields" "Mace"
  408. AreaLevel >= 65
  409. SetFontSize 32
  410.  
  411. Hide
  412. Rarity <= Magic
  413. Class "Flask" "Body" "Helmet" "Boots" "Gloves" "Shields" "Quiver" "Mace" "Staff" "Quarter" "Bow" "Crossbow" "Wand" "Sceptre" "Focus"
  414. AreaLevel >= 65
  415.  
  416. ### OPTIONAL RULE: REDUCES BACKGROUND ON LOW LEVEL BASES
  417.  
  418. # Show
  419. # Rarity <= Magic
  420. # Class "Flask" "Body" "Helmet" "Boots" "Gloves" "Shields" "Quiver" "Mace" "Staff" "Quarter" "Bow" "Crossbow" "Wand" "Sceptre"
  421. # AreaLevel >= 65
  422. # DropLevel <= 50
  423. # SetBackgroundColor 0 0 0 125
  424.  
  425. #--------------------------
  426. # Meta
  427. #--------------------------
  428.  
  429. # If this thing crashes, time to update your filter!
  430. # This is here to prevent people to use this filter for AGES. Expert items will get removed eventually
  431. # Get a new filter from www.filterblade.xyz
  432.  
  433. Show
  434. BaseType == "Expert Laced Boots"
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