Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #===============================================================================================================
- # NeverSink's Indepth Loot Filter - for Path of Exile
- #===============================================================================================================
- # VERSION: 0.1.1
- # AUTHOR: NeverSink
- #
- # This is a mini-filter designed for early PoE2 EA gameplay. I will eventually replace it with a full-fledged filter
- # With FilterBlade.xyz support. This filter focuses more on highlighting loot, rather than hiding
- #
- # TWITTER: @NeverSinkDev
- # DISCORD: https://discord.gg/mye6xhF
- # TWITCH: https://www.twitch.tv/neversink
- # PATREON: https://www.patreon.com/Neversink
- #--------------------------
- # Overrides - Uniques, Valuables
- #--------------------------
- Show
- Rarity Unique
- BaseType "Heavy Belt" "Crude Bow" "Long Quarterstaff" "Shrine Sceptre" "Grand Regalia" "Armoured Cap" "Furtive Wraps" "Utility Belt" "Ornate Belt" "Emerald Ring" "Stone Tower" "Flask" "Crucible Tower" "Burnished Gauntlets" "Conqueror Plate" "Fine Bracers" "Gold Amulet" "Pearl Ring" "Sapphire Ring"
- SetTextColor 255 255 255
- SetBorderColor 255 255 255
- SetBackgroundColor 200 29 0
- PlayAlertSound 10 300
- PlayEffect Red
- MinimapIcon 2 Red Star
- SetFontSize 45
- Show
- Rarity Unique
- Class "Jewel"
- SetTextColor 255 255 255
- SetBorderColor 255 255 255
- SetBackgroundColor 200 29 0
- PlayAlertSound 10 300
- PlayEffect Red
- MinimapIcon 2 Red Star
- SetFontSize 45
- Show
- Rarity Unique
- SetTextColor 175 96 37 255
- SetBorderColor 175 96 37 255
- SetBackgroundColor 53 13 13 255
- PlayAlertSound 3 300
- PlayEffect Brown
- MinimapIcon 2 Brown Star
- SetFontSize 40
- ## Divine Orb Style
- Show
- Class "Currency"
- BaseType "Mirror" "Divine" "Perfect Jeweller's Orb" "Greater Jeweller's Orb"
- SetFontSize 45
- SetTextColor 255 0 0 255
- SetBorderColor 255 0 0 255
- SetBackgroundColor 255 255 255 255
- PlayAlertSound 6 300
- PlayEffect Red
- MinimapIcon 0 Red Star
- #--------------------------
- # Gold
- #--------------------------
- Show
- StackSize >= 500
- BaseType == "Gold"
- SetTextColor 255 255 255
- SetBorderColor 255 255 255
- PlayEffect Orange Temp
- Hide
- BaseType == "Gold"
- SetTextColor 180 180 180
- SetBorderColor 0 0 0 255
- SetBackgroundColor 0 0 0 180
- #--------------------------
- # Uncut Gems
- #--------------------------
- #--------------------------
- # Socketables and Special Character Equipment
- #--------------------------
- # Special A Tier - League specific socketables and jewels
- Show
- BaseType "Soul Core" "Timeless"
- SetTextColor 0 240 190
- SetBorderColor 0 240 190
- SetFontSize 40
- MinimapIcon 2 Cyan Triangle
- PlayEffect Cyan
- # Special A Tier - Sanctum Relics
- Show
- Class "Relic"
- SetTextColor 0 240 190
- SetBorderColor 0 240 190
- SetFontSize 40
- MinimapIcon 2 Cyan Triangle
- PlayEffect Cyan
- # Special A Tier - Rare Jewels
- Show
- Class "Jewel"
- Rarity Rare
- SetTextColor 0 240 190
- SetBorderColor 0 240 190
- SetFontSize 40
- MinimapIcon 2 Cyan Triangle
- PlayEffect Cyan
- # Special B Tier - Any Jewels
- Show
- Class "Jewel"
- Rarity Magic
- SetTextColor 0 240 190
- SetBorderColor 0 240 190
- SetFontSize 40
- PlayEffect Cyan Temp
- # Special B Tier - Any Runes and Charms
- Hide
- BaseType " Rune" " Charm"
- SetTextColor 0 240 190
- PlayEffect Cyan Temp
- #--------------------------
- # Socketables and Special Character Equipment
- #--------------------------
- Show
- Class "Currency"
- BaseType "Distilled Fear" "Distilled Suffering" "Distilled Isolation" "Greater Essence of Haste" "Greater Essence of Haste" "Greater Essence of Ruin" "Greater Essence of Torment" "Greater Essence of Electricity" "Greater Essence of Ice" "Greater Essence of Ruin" "Greater Essence of Sorcery"
- SetFontSize 45
- SetTextColor 255 0 0 255
- SetBorderColor 255 0 0 255
- SetBackgroundColor 255 255 255 255
- PlayAlertSound 6 300
- PlayEffect Red
- MinimapIcon 0 Red Star
- Show
- Class "Currency"
- BaseType "Distilled Despair" "Distilled Disgust" "Distilled Isolation" "Greater Essence"
- SetFontSize 45
- SetTextColor 255 255 255 255
- SetBorderColor 255 255 255 255
- SetBackgroundColor 240 90 35
- PlayAlertSound 1 300
- PlayEffect White
- MinimapIcon 1 White Circle
- SetFontSize 40
- # Currency Tier A: Gemcutter, Annullment
- Show
- Class "Currency"
- BaseType "Gemcutter's Prism" "Orb of Annulment" "Orb of Chance" "Exalted Orb" "Chaos Orb" "Vaal Orb"
- SetTextColor 255 255 255 255
- SetBorderColor 255 255 255 255
- SetBackgroundColor 240 90 35
- PlayAlertSound 1 300
- PlayEffect Red
- MinimapIcon 1 Red Diamond
- SetFontSize 40
- # Currency Tier B: Chaos, Exalt, Exotic
- Show
- Class "Currency"
- BaseType "Lesser Jeweller's Orb" "Exotic" "Artificer's Orb" "Glassblower's Bauble"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- PlayAlertSound 2 300
- PlayEffect White
- MinimapIcon 1 White Circle
- SetFontSize 40
- Show
- Class "Currency"
- BaseType "Distilled" "Essence of" "Omen of" " Artifact" "Orb of Alchemy" "Regal Orb" "Blacksmith's Whetstone" "Armourer's Scrap"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- MinimapIcon 1 White Circle
- SetFontSize 40
- Show
- Class "Currency"
- BaseType "Neural Catalyst" "Tul's Catalyst" "Xoph's Catalyst" "Tul's Catalyst" "Esh's Catalyst" "Chayula's Catalyst" "Reaver Catalyst" "Breach Splinter"
- SetTextColor 255 207 255
- SetBorderColor 255 207 255
- SetBackgroundColor 88 17 125
- MinimapIcon 1 White Circle
- SetFontSize 40
- Hide
- Class "Currency"
- BaseType "Catalyst"
- SetFontSize 45
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- Show
- Class "Currency"
- BaseType "Simulacrum Splinter"
- SetTextColor 255 207 255
- SetBorderColor 255 207 255
- SetBackgroundColor 88 17 125
- PlayAlertSound 1 300
- PlayEffect Red
- MinimapIcon 1 Red Diamond
- SetFontSize 40
- # Currency Tier C: Vaal, Chaos, Exalt, Exotic
- Hide
- Class "Currency"
- BaseType "Arcanist's Etcher" "Orb of Augmentation" "Regal Shard" "Chance Shard" "Orb of Transmutation"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- Hide
- Class "Currency"
- BaseType "Wisdom" "Shard"
- Hide # $type->waystones $tier->lowtier
- WaystoneTier < 14
- Class == "Waystones"
- SetFontSize 40
- SetTextColor 255 255 255 255
- SetBackgroundColor 20 20 0 255
- Show # $type->uncutgem $level->17
- BaseType == "Uncut Skill Gem" "Uncut Spirit Gem"
- ItemLevel > 16
- AreaLevel >= 68
- SetTextColor 20 240 240
- SetBorderColor 20 240 240
- PlayAlertSound 2 300
- PlayEffect Cyan
- MinimapIcon 1 Cyan Triangle
- Hide # $type->uncutgem $level->16
- BaseType == "Uncut Skill Gem" "Uncut Spirit Gem"
- ItemLevel <= 16
- AreaLevel >= 68
- SetTextColor 20 240 240
- SetBorderColor 20 240 240
- PlayAlertSound 2 300
- PlayEffect Cyan
- MinimapIcon 1 Cyan Triangle
- Show # $type->uncutgem $level->19
- BaseType == "Uncut Skill Gem" "Uncut Spirit Gem"
- ItemLevel >= 20
- SetFontSize 45
- SetTextColor 255 0 0 255
- SetBorderColor 255 0 0 255
- SetBackgroundColor 255 255 255 255
- PlayAlertSound 6 300
- PlayEffect Red
- MinimapIcon 0 Red Star
- # Unknown currency
- Show
- Class "Currency"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- PlayAlertSound 2 300
- PlayEffect Pink
- MinimapIcon 1 White Circle
- # Fragments
- Show
- BaseType "Simulacrum" " Tablet" "Breachstone" "Barya" "Ultimatum" " Fragment" "Cowardly Fate" "Deadly Fate" "Victorious Fate" "Expedition Logbook"
- SetTextColor 255 207 255
- SetBorderColor 255 207 255
- SetBackgroundColor 65 20 80
- PlayAlertSound 2 300
- PlayEffect White
- MinimapIcon 1 White Square
- SetFontSize 40
- Show
- BaseType "Waystone"
- Rarity <= Rare
- PlayAlertSound 4 300
- PlayEffect White
- MinimapIcon 1 White Square
- SetFontSize 40
- #--------------------------
- # Value Rares
- #--------------------------
- Show
- Class "Rings" "Amulets" "Belts"
- Rarity Rare
- SetFontSize 40
- SetTextColor 233 206 75
- SetBorderColor 233 206 75
- PlayEffect Yellow
- MinimapIcon 1 Yellow Diamond
- #--------------------------
- # Rings, Amulets, Belts
- #--------------------------
- Show
- Rarity Normal
- Class "Belts"
- BaseType "Heavy Belt"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- SetFontSize 50
- Show
- Rarity Normal
- Class "Rings" "Amulets"
- SetFontSize 50
- Hide
- Class "Rings" "Amulets" "Belts"
- Rarity Magic
- SetFontSize 50
- Hide
- Rarity Normal
- Class "Belts"
- SetFontSize 50
- #--------------------------
- # Salvagable Items
- #--------------------------
- Hide
- Sockets > 0
- Rarity Normal
- SetBorderColor 200 200 200
- SetFontSize 35
- Hide
- Quality > 10
- Rarity Normal
- SetBorderColor 200 200 200
- SetFontSize 35
- Hide
- Sockets > 0
- Rarity Magic
- SetBorderColor 0 0 200
- SetFontSize 35
- Hide
- Quality > 10
- Rarity Magic
- SetBorderColor 0 0 200
- SetFontSize 35
- #--------------------------
- # OPTIONAL RULES
- #--------------------------
- # TO ENABLE RULES, REMOVE THE # AT THE START OF THE LINE
- ### OPTIONAL RULE: Hide random bases
- # REMOVE THE BASES YOU --DO-- WANT TO SEE BEFORE SETTING TO HIDE
- Show
- Rarity = Rare
- Class = "Bows" "Quarter"
- BaseType = "Advanced"
- SetFontSize 30
- SetBorderColor 0 0 0
- SetBackgroundColor 20 20 0 255
- Show
- Rarity = Rare
- Class = "Bows" "Quarter"
- BaseType = "Expert"
- SetFontSize 30
- SetBorderColor 0 0 0
- SetBackgroundColor 20 20 0 255
- Hide
- Rarity = Rare
- Class "Mace" "Crossbows" "Bows" "Quarter"
- AreaLevel >= 65
- SetFontSize 32
- Hide
- Rarity = Rare
- Class "Flask" "Body" "Helmet" "Boots" "Gloves" "Shields" "Staff" "Sceptre" "Foci" "Quiver" "Belt" "Shields" "Mace"
- AreaLevel >= 65
- SetFontSize 32
- Hide
- Rarity <= Magic
- Class "Flask" "Body" "Helmet" "Boots" "Gloves" "Shields" "Quiver" "Mace" "Staff" "Quarter" "Bow" "Crossbow" "Wand" "Sceptre" "Focus"
- AreaLevel >= 65
- ### OPTIONAL RULE: REDUCES BACKGROUND ON LOW LEVEL BASES
- # Show
- # Rarity <= Magic
- # Class "Flask" "Body" "Helmet" "Boots" "Gloves" "Shields" "Quiver" "Mace" "Staff" "Quarter" "Bow" "Crossbow" "Wand" "Sceptre"
- # AreaLevel >= 65
- # DropLevel <= 50
- # SetBackgroundColor 0 0 0 125
- #--------------------------
- # Meta
- #--------------------------
- # If this thing crashes, time to update your filter!
- # This is here to prevent people to use this filter for AGES. Expert items will get removed eventually
- # Get a new filter from www.filterblade.xyz
- Show
- BaseType == "Expert Laced Boots"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement