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LordxHobo

Kall's Config - (Friend config)

Oct 23rd, 2017
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  1. // Kall's Config (aka Commy Kall)
  2. // When you type "//" the game ignores whatever is written after
  3. con_enable "1" //Enables Console
  4.  
  5. echo Config Loaded! (1/2) //This confirms that the config has been loaded
  6.  
  7. // Crosshair - Crosshair Settings
  8. cl_crosshair_drawoutline "1"
  9. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  10. cl_crosshair_dynamic_splitalpha_innermod "1"
  11. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  12. cl_crosshair_dynamic_splitdist "7"
  13. cl_crosshair_outlinethickness "1"
  14. cl_crosshair_sniper_show_normal_inaccuracy "0"
  15. cl_crosshair_sniper_width "1"
  16. cl_crosshair_t "0"
  17. cl_crosshairalpha "255"
  18. cl_crosshaircolor "5"
  19. cl_crosshaircolor_b "0"
  20. cl_crosshaircolor_g "255"
  21. cl_crosshaircolor_r "0"
  22. cl_crosshairdot "0"
  23. cl_crosshairgap "-1.600000"
  24. cl_crosshairgap_useweaponvalue "0"
  25. cl_crosshairscale "1000"
  26. cl_crosshairsize "2.4"
  27. cl_crosshairstyle "4"
  28. cl_crosshairthickness "1"
  29. cl_crosshairusealpha "1"
  30. cl_fixedcrosshairgap "0"
  31.  
  32.  
  33.  
  34.  
  35. // Viewmodels - Viewmodel Settings
  36. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  37. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  38. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  39. viewmodel_fov "68" //Highest viewmodel FOV
  40.  
  41. // Bob - How much you move around with weapons
  42. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  43. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  44. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  45. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  46. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  47. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  48.  
  49. // Bindings - These bindings
  50. bind "w" "+voicerecord" //You can communicate with the W key instead of K
  51. bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
  52. bind f3 "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade" //Buy flash & smoke with F3
  53. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  54. bind "f" "+lookatweapon;r_cleardecals" //Inspect your weapon with F and get rid of decals.
  55. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  56.  
  57. // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
  58. gameinstructor_enable "1" // Removes in-game lessons
  59. cl_showhelp "1" // Removes on-screen help
  60. cl_autohelp "0" //Removes automatic help
  61. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  62. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  63.  
  64. // Rates - These network settings are optimized for high speed internet
  65. rate "500000" //New rate values, this seems to work best for my matchmaking experience
  66. cl_cmdrate "128" //Max number of command packets sent to server per second
  67. cl_updaterate "128" //Number of packets per second you are requesting from the server
  68. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  69. cl_interp "0" //Sets the interpolation amount, always set this to 0
  70. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  71. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  72. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  73.  
  74. // Video - Brightness & Disabling TV Mode
  75. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  76. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  77.  
  78. // Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.
  79. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  80. snd_musicvolume "0" //Turns off all music, easier to focus
  81. snd_use_hrtf 1 //Turn ON Head-Related Transfer Function
  82.  
  83. // Net - How much frames you have and solid graph
  84. fps_max "300" //Map loads fast and allows high frames
  85. net_graph "1" //Shows my network usage data
  86. net_graphheight "0" //Changes height
  87. net_graphmsecs "400" //The latency graph represents this many milliseconds
  88. net_graphpos "2" //Positioning of Net Graph
  89. net_graphproportionalfont "0" //Makes font smaller
  90. net_graphshowinterp "1" //Shows interpolation value
  91. net_graphshowlatency "1" //Shows latency value
  92. net_graphsolid "1" //Solid Net Graph
  93. net_graphtext "1" //Shows text fields
  94. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  95. net_scale "5" //Makes font smaller
  96.  
  97. // Other
  98. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  99. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  100. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  101. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  102. cl_autowepswitch 0 //Don't auto-pick weapons
  103. alias "dc" "disconnect"
  104.  
  105. // Make sure mouse is using "Raw Input" & "No Acceleration"
  106. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  107. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  108. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  109. m_customaccel "0" //Custom mouse acceleration disabled
  110. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  111.  
  112. // Hud - All my personal hud modifications (Made possible as of 1 May 2015)
  113. hud_showtargetid "1" //Enables display of target names, important
  114. cl_teammate_colors_show 2 //Show teammates as separate colors in the radar, 2 is for letters
  115. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  116. cl_hud_color "6" //Makes the hud color pink, cuz why not right?
  117. cl_hud_radar_scale "1" //Radar Size, not too big and not too small
  118. cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
  119. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  120. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  121. cl_radar_icon_scale_min "1" //Sets the minimum player icon scale, this value feels good
  122. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  123.  
  124. // These commands make the hud go closer to the middle
  125. safezonex "1" //Default Value is 1.0
  126. safezoney "1" //Default Value is 1.0
  127.  
  128. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
  129.  
  130. // It's time to rek some watermelons
  131.  
  132. // SCRIPTS BELOW, Not needed if you don't want them
  133.  
  134. echo Scripts Loaded (1/2)
  135.  
  136. // Netgraph + Scoreboard
  137. alias "+scorenet" "+showscores; net_graphheight 0"
  138. alias "-scorenet" "-showscores; net_graphheight 9999"
  139. bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)
  140.  
  141. // Display Advanced Damage Details
  142. alias displaydamage "displaydamage_on"
  143. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  144. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  145. bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)
  146.  
  147. // Voice Toggle
  148. alias "togglevoice" "togglev"
  149. alias "togglev" "voice_1"
  150. alias "voice_1" "voice_scale 0.2; playvol buttons\blip1 0.5; alias togglev voice_0"
  151. alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias togglev voice_1"
  152.  
  153. // Toggle Info Target ID 2017-03-16
  154. alias "ToggleInfo" "info_on"
  155. alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
  156. alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
  157. info_on
  158.  
  159. // Show damage done and taken from players without bringing up the console
  160. developer "1"
  161. con_filter_enable "2"
  162. con_filter_text_out "Player:"
  163. con_filter_text "Damage"
  164.  
  165. //Skazzy3's epic clutch bind - START
  166. //Remake by Maxim
  167.  
  168. //Don't touch this
  169. alias "clutch" "clutchon"
  170. alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; say_team Voice Disabled, I can't hear anyone now; alias clutch clutchoff"
  171. alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; say_team Voice Enabled, I can hear you now; alias clutch clutchon"
  172. clutchoff
  173.  
  174. //Bind this to a key (this will turn on & off the clutch)
  175. bind "rightarrow" clutch
  176.  
  177. //Clutch audio options.
  178. //Feel free to edit these how you like.
  179. alias "clutchsoundon" "volume 0.6; snd_musicvolume 0.2; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
  180. alias "clutchsoundoff" "volume 0.5; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0"
  181. //Skazzy3's epic clutch bind - END
  182.  
  183. //End of Script
  184.  
  185. echo Scripts Loaded (2/2)
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