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- -- ez credit cards leak
- local MM2Gui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Rainbow = Instance.new("Frame")
- local Utility = Instance.new("TextButton")
- local Teleports = Instance.new("TextButton")
- local Combat = Instance.new("TextButton")
- local Utility_2 = Instance.new("Frame")
- local Rainbow_2 = Instance.new("Frame")
- local JumpButton = Instance.new("TextButton")
- local WalkspeedButton = Instance.new("TextButton")
- local JPValueBox = Instance.new("TextBox")
- local WSValueBox = Instance.new("TextBox")
- local Teleports_2 = Instance.new("Frame")
- local Rainbow_3 = Instance.new("Frame")
- local GunButton = Instance.new("TextButton")
- local Combat_2 = Instance.new("Frame")
- local Rainbow_4 = Instance.new("Frame")
- local CoinButton = Instance.new("TextButton")
- local MurdererButton = Instance.new("TextButton")
- local KillAllButton = Instance.new("TextButton")
- local DesCredits = Instance.new("TextLabel")
- local DevCredits = Instance.new("TextLabel")
- MM2Gui.Name = "MM2Gui"
- MM2Gui.Parent = game.CoreGui
- MM2Gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Main.Name = "Main"
- Main.Parent = MM2Gui
- Main.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.0346153863, 0, 0.0626535714, 0)
- Main.Size = UDim2.new(0, 110, 0, 200)
- Rainbow.Name = "Rainbow"
- Rainbow.Parent = Main
- Rainbow.BackgroundColor3 = Color3.new(1, 1, 1)
- Rainbow.BorderSizePixel = 0
- Rainbow.Position = UDim2.new(0, 0, -0.0951246992, 0)
- Rainbow.Size = UDim2.new(0, 110, 0, 19)
- Utility.Name = "Utility"
- Utility.Parent = Main
- Utility.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Utility.BorderSizePixel = 0
- Utility.Position = UDim2.new(6.93581299e-08, 0, -0.00499999989, 0)
- Utility.Size = UDim2.new(0, 110, 0, 26)
- Utility.Font = Enum.Font.SourceSansBold
- Utility.Text = "Utility OFF"
- Utility.TextColor3 = Color3.new(1, 1, 1)
- Utility.TextSize = 20
- Teleports.Name = "Teleports"
- Teleports.Parent = Main
- Teleports.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Teleports.BorderSizePixel = 0
- Teleports.Position = UDim2.new(0, 0, 0.125, 0)
- Teleports.Size = UDim2.new(0, 110, 0, 26)
- Teleports.Font = Enum.Font.SourceSansBold
- Teleports.Text = "Teleports OFF"
- Teleports.TextColor3 = Color3.new(1, 1, 1)
- Teleports.TextSize = 20
- Combat.Name = "Combat"
- Combat.Parent = Main
- Combat.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Combat.BorderSizePixel = 0
- Combat.Position = UDim2.new(6.89178705e-08, 0, 0.254999965, 0)
- Combat.Size = UDim2.new(0, 110, 0, 26)
- Combat.Font = Enum.Font.SourceSansBold
- Combat.Text = "Combat OFF"
- Combat.TextColor3 = Color3.new(1, 1, 1)
- Combat.TextSize = 20
- Utility_2.Name = "Utility"
- Utility_2.Parent = Main
- Utility_2.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Utility_2.BorderSizePixel = 0
- Utility_2.Position = UDim2.new(1.36188817, 0, -0.00234642019, 0)
- Utility_2.Size = UDim2.new(0, 125, 0, 200)
- Utility_2.Visible = false
- Rainbow_2.Name = "Rainbow"
- Rainbow_2.Parent = Utility_2
- Rainbow_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Rainbow_2.BorderSizePixel = 0
- Rainbow_2.Position = UDim2.new(1.22070318e-07, 0, -0.100124702, 0)
- Rainbow_2.Size = UDim2.new(0, 125, 0, 19)
- JumpButton.Name = "JumpButton"
- JumpButton.Parent = Utility_2
- JumpButton.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- JumpButton.BorderSizePixel = 0
- JumpButton.Position = UDim2.new(1.2293458e-07, 0, 0.38499999, 0)
- JumpButton.Size = UDim2.new(0, 125, 0, 26)
- JumpButton.Font = Enum.Font.SourceSansBold
- JumpButton.Text = "JumpP OFF"
- JumpButton.TextColor3 = Color3.new(1, 1, 1)
- JumpButton.TextSize = 20
- WalkspeedButton.Name = "WalkspeedButton"
- WalkspeedButton.Parent = Utility_2
- WalkspeedButton.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- WalkspeedButton.BorderSizePixel = 0
- WalkspeedButton.Position = UDim2.new(1.2293458e-07, 0, 0.254999995, 0)
- WalkspeedButton.Size = UDim2.new(0, 125, 0, 26)
- WalkspeedButton.Font = Enum.Font.SourceSansBold
- WalkspeedButton.Text = "Walkspeed OFF"
- WalkspeedButton.TextColor3 = Color3.new(1, 1, 1)
- WalkspeedButton.TextSize = 20
- JPValueBox.Name = "JPValueBox"
- JPValueBox.Parent = Utility_2
- JPValueBox.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- JPValueBox.BorderSizePixel = 0
- JPValueBox.Position = UDim2.new(0, 0, -0.00765358843, 0)
- JPValueBox.Size = UDim2.new(0, 125, 0, 26)
- JPValueBox.Font = Enum.Font.GothamBold
- JPValueBox.Text = "JP Value"
- JPValueBox.TextColor3 = Color3.new(1, 1, 1)
- JPValueBox.TextSize = 14
- JPValueBox.TextStrokeColor3 = Color3.new(1, 1, 1)
- WSValueBox.Name = "WSValueBox"
- WSValueBox.Parent = Utility_2
- WSValueBox.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- WSValueBox.BorderSizePixel = 0
- WSValueBox.Position = UDim2.new(0, 0, 0.127346411, 0)
- WSValueBox.Size = UDim2.new(0, 125, 0, 26)
- WSValueBox.Font = Enum.Font.GothamBold
- WSValueBox.Text = "WS Value"
- WSValueBox.TextColor3 = Color3.new(1, 1, 1)
- WSValueBox.TextSize = 14
- WSValueBox.TextStrokeColor3 = Color3.new(1, 1, 1)
- Teleports_2.Name = "Teleports"
- Teleports_2.Parent = Main
- Teleports_2.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Teleports_2.BorderSizePixel = 0
- Teleports_2.Position = UDim2.new(2.89825177, 0, -0.00234642625, 0)
- Teleports_2.Size = UDim2.new(0, 110, 0, 200)
- Teleports_2.Visible = false
- Rainbow_3.Name = "Rainbow"
- Rainbow_3.Parent = Teleports_2
- Rainbow_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Rainbow_3.BorderSizePixel = 0
- Rainbow_3.Position = UDim2.new(0, 0, -0.0951246992, 0)
- Rainbow_3.Size = UDim2.new(0, 110, 0, 19)
- GunButton.Name = "GunButton"
- GunButton.Parent = Teleports_2
- GunButton.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- GunButton.BorderSizePixel = 0
- GunButton.Size = UDim2.new(0, 110, 0, 26)
- GunButton.Font = Enum.Font.SourceSansBold
- GunButton.Text = "TP Gun"
- GunButton.TextColor3 = Color3.new(1, 1, 1)
- GunButton.TextSize = 20
- Combat_2.Name = "Combat"
- Combat_2.Parent = Main
- Combat_2.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Combat_2.BorderSizePixel = 0
- Combat_2.Position = UDim2.new(4.52552462, 0, -0.00234642625, 0)
- Combat_2.Size = UDim2.new(0, 110, 0, 200)
- Combat_2.Visible = false
- Rainbow_4.Name = "Rainbow"
- Rainbow_4.Parent = Combat_2
- Rainbow_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Rainbow_4.BorderSizePixel = 0
- Rainbow_4.Position = UDim2.new(0, 0, -0.0951246992, 0)
- Rainbow_4.Size = UDim2.new(0, 110, 0, 19)
- CoinButton.Name = "CoinButton"
- CoinButton.Parent = Combat_2
- CoinButton.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- CoinButton.BorderSizePixel = 0
- CoinButton.Position = UDim2.new(6.93581299e-08, 0, -0.00499999989, 0)
- CoinButton.Size = UDim2.new(0, 110, 0, 26)
- CoinButton.Font = Enum.Font.SourceSansBold
- CoinButton.Text = "Coin Farm OFF"
- CoinButton.TextColor3 = Color3.new(1, 1, 1)
- CoinButton.TextSize = 20
- MurdererButton.Name = "MurdererButton"
- MurdererButton.Parent = Combat_2
- MurdererButton.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- MurdererButton.BorderSizePixel = 0
- MurdererButton.Position = UDim2.new(0, 0, 0.119999997, 0)
- MurdererButton.Size = UDim2.new(0, 110, 0, 26)
- MurdererButton.Font = Enum.Font.SourceSansBold
- MurdererButton.Text = "Kill Murderer"
- MurdererButton.TextColor3 = Color3.new(1, 1, 1)
- MurdererButton.TextSize = 20
- KillAllButton.Name = "KillAllButton"
- KillAllButton.Parent = Combat_2
- KillAllButton.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- KillAllButton.BorderSizePixel = 0
- KillAllButton.Position = UDim2.new(6.89178705e-08, 0, 0.24999997, 0)
- KillAllButton.Size = UDim2.new(0, 110, 0, 26)
- KillAllButton.Font = Enum.Font.SourceSansBold
- KillAllButton.Text = "Kill All (TMR)"
- KillAllButton.TextColor3 = Color3.new(1, 1, 1)
- KillAllButton.TextSize = 20
- DesCredits.Name = "DesCredits"
- DesCredits.Parent = Main
- DesCredits.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- DesCredits.BorderColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- DesCredits.BorderSizePixel = 0
- DesCredits.Position = UDim2.new(0, 0, 0.600000143, 0)
- DesCredits.Size = UDim2.new(0, 110, 0, 39)
- DesCredits.Font = Enum.Font.GothamBlack
- DesCredits.Text = "Designer: Norbli"
- DesCredits.TextColor3 = Color3.new(1, 1, 1)
- DesCredits.TextSize = 14
- DesCredits.TextXAlignment = Enum.TextXAlignment.Left
- DevCredits.Name = "DevCredits"
- DevCredits.Parent = Main
- DevCredits.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- DevCredits.BorderColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- DevCredits.BorderSizePixel = 0
- DevCredits.Position = UDim2.new(0, 0, 0.800000072, 0)
- DevCredits.Size = UDim2.new(0, 110, 0, 39)
- DevCredits.Font = Enum.Font.GothamBlack
- DevCredits.Text = "Dev: Emptiness"
- DevCredits.TextColor3 = Color3.new(1, 1, 1)
- DevCredits.TextSize = 14
- DevCredits.TextXAlignment = Enum.TextXAlignment.Left
- -- Scripts:
- function SCRIPT_SLIV85_FAKESCRIPT() -- Rainbow.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Rainbow
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Rainbow.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Rainbow.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_SLIV85_FAKESCRIPT))
- function SCRIPT_EJYN76_FAKESCRIPT() -- Rainbow_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Rainbow_2
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Rainbow.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Rainbow.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- coroutine.resume(coroutine.create(SCRIPT_EJYN76_FAKESCRIPT))
- function SCRIPT_WIXO75_FAKESCRIPT() -- Rainbow_3.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Rainbow_3
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Rainbow.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Rainbow.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- -- There are just rainbows
- coroutine.resume(coroutine.create(SCRIPT_WIXO75_FAKESCRIPT))
- function SCRIPT_VKHL68_FAKESCRIPT() -- Rainbow_4.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Rainbow_4
- repeat
- for hue = 0, 1, .01 do
- script.Parent.Parent.Rainbow.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- for hue = 1, 0 -.01 do
- script.Parent.Parent.Rainbow.BackgroundColor3 = Color3.fromHSV(hue, 1, 1)
- wait(.1)
- end
- until nil
- end
- Utility.MouseButton1Click:connect(function()
- if Utility.Text == "Utility OFF" then
- Utility.Text = "Utility ON"
- Utility_2.Visible = true
- else
- if Utility.Text == "Utility ON" then
- Utility.Text = "Utility OFF"
- Utility_2.Visible = false
- end
- end
- end)
- Teleports.MouseButton1Click:connect(function()
- if Teleports.Text == "Teleports OFF" then
- Teleports.Text = "Teleports ON"
- Teleports_2.Visible = true
- else
- if Teleports.Text == "Teleports ON" then
- Teleports.Text = "Teleports OFF"
- Teleports_2.Visible = false
- end
- end
- end)
- Combat.MouseButton1Click:connect(function()
- if Combat.Text == "Combat OFF" then
- Combat.Text = "Combat ON"
- Combat_2.Visible = true
- else
- if Combat.Text == "Combat ON" then
- Combat.Text = "Combat OFF"
- Combat_2.Visible = false
- end
- end
- end)
- WalkspeedButton.MouseButton1Click:connect(function()
- if WalkspeedButton.Text == "Walkspeed OFF" then
- WalkspeedButton.Text = "Walkspeed ON"
- local plr = game.Players.LocalPlayer.Character
- if plr then
- local char = plr
- char.Humanoid.WalkSpeed = WSValueBox.Text
- end
- else
- if WalkspeedButton.Text == "Walkspeed ON" then
- WalkspeedButton.Text = "Walkspeed OFF"
- local plr = game.Players.LocalPlayer.Character
- if plr then
- local char = plr
- char.Humanoid.WalkSpeed = 16
- end
- end
- end
- end)
- JumpButton.MouseButton1Click:connect(function()
- if JumpButton.Text == "JumpP OFF" then
- JumpButton.Text = "JumpP ON"
- local plr = game.Players.LocalPlayer.Character
- if plr then
- local char = plr
- char.Humanoid.JumpPower = JPValueBox.Text
- end
- else
- if JumpButton.Text == "JumpP ON" then
- JumpButton.Text = "JumpP OFF"
- local plr = game.Players.LocalPlayer.Character
- local char = plr
- char.Humanoid.JumpPower = 50
- end
- end
- end)
- GunButton.MouseButton1Click:connect(function()
- game.Workspace.GunDrop.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(2,0,0)
- end)
- CoinButton.MouseButton1Click:connect(function()
- _G.Toggled = true
- if CoinButton.Text == "Coin Farm OFF" or "Coin Farm" then
- CoinButton.Text = "Coin Farm"
- while _G.Toggled == true do
- for i, v in pairs(game.Workspace:GetDescendants()) do
- if v.Name == "Coin_Server" then
- game:getService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- wait(1.0)
- else
- _G.Toggled = false
- CoinButton.Text = "Coin Farm OFF"
- end
- end
- end
- end
- end)
- coroutine.resume(coroutine.create(SCRIPT_VKHL68_FAKESCRIPT))
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