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- import maya.cmds as mc
- class BaseWindow(object):
- WINDOW_NAME = 'BaseWindow'
- WINDOW_TITLE = 'Base Window by PlanetaCG'
- WIDTH = 300
- HEIGHT = 600
- SCROLLABLE = True
- def __init__(self, dock=False, allowedAreas=('right', 'left')):
- """ """
- self.allowedAreas = allowedAreas
- self.dockable = dock
- self.CreateUI()
- def CreateUI(self):
- """ """
- if mc.window(self.WINDOW_NAME, exists=True):
- mc.deleteUI(self.WINDOW_NAME)
- # Window
- self.window = mc.window(self.WINDOW_NAME, title=self.WINDOW_TITLE, width=self.WIDTH, height=self.HEIGHT,
- sizeable=True, minimizeButton=False, maximizeButton=False)
- mc.window(self.window, edit=True, width=self.WIDTH, height=self.HEIGHT)
- self.mainLayout = mc.columnLayout('mainLayout', width=self.WIDTH)
- self.contentLayout = self.mainLayout
- if self.SCROLLABLE:
- self.scrollLayout = mc.scrollLayout('scrollLayout', width=self.WIDTH, height=self.HEIGHT, parent=self.mainLayout)
- self.contentLayout = mc.columnLayout('contentLayout', width=self.WIDTH - 16, parent=self.scrollLayout)
- self.CreateCustomUI()
- if self.dockable:
- mc.dockControl(label=self.WINDOW_TITLE, area='right', content=self.window, allowedArea=self.allowedAreas)
- # mc.showWindow(self.window)
- def CreateCustomUI(self):
- """ """
- print 'BaseWindow.CreateCustomUI Override this function in child classes'
- window = BaseWindow(dock=True)
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