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- //////////////////////
- ////Stunt Universe////
- //////Created by://///
- //////°Fallout edited by Andrey°///////
- //////////////////////
- #include <a_samp>
- #include <F_AntiCheat>
- #include <core>
- #include <float>
- #include <CPLoader>
- #include <Seifader>
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //Colors
- #define COLOR_BASIC 0x0066FFAA
- #define COLOR_RED 0xCC0000AA
- #define COLOR_GREY 0xAFAFAFAA
- //MaximumSpam
- #define MAX_SPAM 6
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- forward DestroyNRG(playerid);
- forward TuneCar();
- forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
- forward GameModeExitFunc();
- forward CountDown();
- forward DynUpdateStart(playerid);
- forward DynUpdateEnd(playerid);
- forward unlock(playerid,vehicleid);
- forward CheckGate();
- forward MinSpam();
- forward GodCarTimer(playerid);
- forward Heal();
- forward LVWZ();
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //Las Venturas DM Zone
- new bool: LVWZTextShowed[MAX_PLAYERS];
- new lvwz;
- //Stupid Jumps
- new stupidjump[7];
- new stupidjumpsfound[MAX_PLAYERS];
- //TuneCars
- new Flash1;
- new Sultan1;
- new Sultan2;
- new Elegy1;
- new Elegy2;
- new Uranus1;
- new Uranus2;
- //TextDraws
- new Text:Textdraw0;
- //Bomb
- new Float: BombX[MAX_PLAYERS], Float: BombY[MAX_PLAYERS], Float: BombZ[MAX_PLAYERS], BombObject[MAX_PLAYERS], bool: BombArmed[MAX_PLAYERS];
- forward BombTimer(playerid);
- //PWNT pickup
- new pwnt;
- //TeleportMenu (pickup)
- new Telemenu1;
- //Information Icons: (pickups)
- new Info[21];
- //antibikefallof
- new bool: AntiFalloff[MAX_PLAYERS];
- new bool: InCar[MAX_PLAYERS];
- new WhatCar[MAX_PLAYERS];
- //personal nrg
- new PVeh[MAX_PLAYERS];
- //godmode vehicles
- new GodCartimer;
- new godcar[6];
- //skin choose island
- new bool: SkinChooseIslandObjectsShown[MAX_PLAYERS];
- new SpawnIslandObject1;
- new SpawnIslandObject2;
- new SpawnIslandObject3;
- new SpawnIslandObject4;
- new SpawnIslandObject5;
- new SpawnIslandObject6;
- new SpawnIslandObject7;
- new SpawnIslandObject8;
- new SpawnIslandObject9;
- new SpawnIslandObject10;
- new SpawnIslandObject11;
- new SpawnIslandObject12;
- new SpawnIslandObject13;
- new SpawnIslandObject14;
- new SpawnIslandObject15;
- new SpawnIslandObject16;
- new SpawnIslandObject17;
- new SpawnIslandObject18;
- new SpawnIslandObject19;
- new SpawnIslandObject20;
- new SpawnIslandObject21;
- new SpawnIslandObject22;
- new SpawnIslandObject23;
- new SpawnIslandObject24;
- new SpawnIslandObject25;
- new SpawnIslandObject26;
- new SpawnIslandObject27;
- new SpawnIslandObject28;
- new SpawnIslandObject29;
- new SpawnIslandObject30;
- new SpawnIslandObject31;
- new SpawnIslandObject32;
- new SpawnIslandObject33;
- new SpawnIslandObject34;
- new SpawnIslandObject35;
- new SpawnIslandObject36;
- //Gates
- new Checkgate;
- //AdminCastle
- new Gate1;
- new bool: OpenGate1[MAX_PLAYERS];
- //PinkAutos
- new Gate2;
- new bool: OpenGate2[MAX_PLAYERS];
- //Cage
- new Gate3, Gate4, Gate5, Gate6, Gate7; //(CageDamStunt)
- new bool: OpenGateCage[MAX_PLAYERS];
- //Other
- new bool: NitroActive[MAX_PLAYERS];
- new SpamStrings[MAX_PLAYERS];
- new locked[MAX_PLAYERS][MAX_VEHICLES];
- new vehid[MAX_PLAYERS];
- new unlocktimer;
- new DMZone[MAX_PLAYERS];
- new spawnplace[MAX_PLAYERS];
- new bool: spawnplacechosen[MAX_PLAYERS];
- new bool: ReceiveInfo[MAX_PLAYERS];
- new Count;
- new bool: IsCountdownStarted;
- new CountdownTimer;
- //GangZones
- new BuildingJumpGangZoneKicker;
- new BuildingJumpGangZone;
- new DragRaceGangZoneBlack;
- new DragRaceGangZoneWhite1;
- new DragRaceGangZoneWhite2;
- new GlassMadnessGangZone1;
- new GlassMadnessGangZone2;
- new GlassMadnessGangZone3;
- new AdminCastleGangZone1;
- new AdminCastleGangZone2;
- //Savep //Loadp
- new Float:PosX[MAX_PLAYERS], Float:PosY[MAX_PLAYERS], Float:PosZ[MAX_PLAYERS], Float:PosA[MAX_PLAYERS], PosI[MAX_PLAYERS];
- //Menus
- new Menu: TruckStops;
- new Menu: SpawnplaceMenu;
- new Menu: Teleports;
- new Menu: StuntZones1;
- new Menu: StuntZones2;
- new Menu: StuntZones3;
- new Menu: DMZones;
- new Menu: OtherZones1;
- new Menu: OtherZones2;
- new Menu: TuneGarages;
- new Menu: TrainStations;
- //VehicleNames
- new vehName[][] = { "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection", "Hunter", "Premier",
- "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy",
- "Solair", "Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic", "Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick",
- "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking", "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster",
- "Stunt", "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune", "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent", "Bullet", "Clover",
- "Sadler", "Firetruck", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite", "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratum", "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune",
- "Sweeper", "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club", "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car", "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix",
- "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville", "Tiller", "Utility Trailer" };
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- main()
- {
- print("Gamemode");
- print("---------");
- print(" Incarcarea gamemode-ului 'SU.amx'...");
- print(" Incarcat cu succes.");
- print(" S-a incarcatat un gamemode.");
- print(" ");
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnGameModeInit()
- {
- Seifader_OnInit();
- F_OnInit();
- EnableStuntBonusForAll(0);
- SetTimer("MinSpam",20000,1);
- SetTimer("Heal", 1500, 1);
- SetGameModeText("Stunt•DM•Drift•Race•Freeroam");
- UsePlayerPedAnims();
- SpawnplaceMenu = CreateMenu("Spawn", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(SpawnplaceMenu, 0, "Aeroportul din SF");
- AddMenuItem(SpawnplaceMenu, 0, "Dam Stunt");
- Teleports = CreateMenu("Teleporturi", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(Teleports, 0, "Zone de stunt 1");
- AddMenuItem(Teleports, 0, "Zone de stunt 2");
- AddMenuItem(Teleports, 0, "Zone de stunt 3");
- AddMenuItem(Teleports, 0, "Zone de DM");
- AddMenuItem(Teleports, 0, "Alte zone 1");
- AddMenuItem(Teleports, 0, "Alte zone 2");
- StuntZones1 = CreateMenu("Zone de stunt 1", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(StuntZones1, 0, "Saritura mare");
- AddMenuItem(StuntZones1, 0, "Saritura mare 2");
- AddMenuItem(StuntZones1, 0, "Turnul din Los Santos");
- AddMenuItem(StuntZones1, 0, "Sarituri pe cladiri");
- AddMenuItem(StuntZones1, 0, "Muntele Chilliad");
- AddMenuItem(StuntZones1, 0, "Calea binelui");
- AddMenuItem(StuntZones1, 0, "Catararea pe perete");
- AddMenuItem(StuntZones1, 0, "Catararea pe perete 2");
- AddMenuItem(StuntZones1, 0, "Aeroportul din Las Venturas");
- AddMenuItem(StuntZones1, 0, "Aeroportul din Los Santos");
- AddMenuItem(StuntZones1, 0, "Aeroportul din San Fierro");
- StuntZones2 = CreateMenu("Zone de stunt 2", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(StuntZones2, 0, "Skate Park");
- AddMenuItem(StuntZones2, 0, "HalfPipe");
- AddMenuItem(StuntZones2, 0, "Calea catre aer");
- AddMenuItem(StuntZones2, 0, "Calea catre moarte");
- AddMenuItem(StuntZones2, 0, "Stadion");
- AddMenuItem(StuntZones2, 0, "HopDeHop");
- AddMenuItem(StuntZones2, 0, "Monster Crash");
- AddMenuItem(StuntZones2, 0, "FreeWay");
- AddMenuItem(StuntZones2, 0, "Calea catre chilliad");
- AddMenuItem(StuntZones2, 0, "Saltul mortii");
- AddMenuItem(StuntZones2, 0, "BMX Parkour");
- StuntZones3 = CreateMenu("Zone de stunt 3", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(StuntZones3, 0, "Upside Down");
- AddMenuItem(StuntZones3, 0, "Calea catre piramida");
- AddMenuItem(StuntZones3, 0, "NRG Parkour");
- AddMenuItem(StuntZones3, 0, "Stunt pe acoperis");
- AddMenuItem(StuntZones3, 0, "Parc Activatic");
- AddMenuItem(StuntZones3, 0, "Roller Coaster");
- AddMenuItem(StuntZones3, 0, "Quad Parkour");
- DMZones = CreateMenu("Zone de DM", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(DMZones, 0, "Arena Bloodring");
- AddMenuItem(DMZones, 0, "Lupta in aer");
- AddMenuItem(DMZones, 0, "DM cu vehicule");
- AddMenuItem(DMZones, 0, "Miniun Madness");
- AddMenuItem(DMZones, 0, "Ship Madness");
- AddMenuItem(DMZones, 0, "Glass Madness");
- AddMenuItem(DMZones, 0, "DM pe insula");
- AddMenuItem(DMZones, 0, "Derbi");
- AddMenuItem(DMZones, 0, "RC War");
- AddMenuItem(DMZones, 0, "Uita-te la RC War");
- TuneGarages = CreateMenu("Garaje de tunare", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(TuneGarages, 0, "Garajul de tunare 1");
- AddMenuItem(TuneGarages, 0, "Garajul de tunare 2");
- AddMenuItem(TuneGarages, 0, "Garajul de tunare 3");
- AddMenuItem(TuneGarages, 0, "Garajul de tunare 4");
- TrainStations = CreateMenu("Statii de trenuri", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(TrainStations, 0, "Statia de trenuri din LS");
- AddMenuItem(TrainStations, 0, "Statia de trenuri din SF");
- AddMenuItem(TrainStations, 0, "Statia de trenuri din LV 1");
- AddMenuItem(TrainStations, 0, "Statia de trenuri din LV 2");
- TruckStops = CreateMenu("Parcari de camioane", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(TruckStops,0,"Parcarea de camioane din Las Venturas");
- AddMenuItem(TruckStops,0,"Parcarea de camioane de la Muntele Chilliad");
- AddMenuItem(TruckStops,0,"Parcarea de camioane din Dam");
- OtherZones1 = CreateMenu("Alte zone 1", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(OtherZones1, 0, "Garaje de tunare");
- AddMenuItem(OtherZones1, 0, "Statii de trenuri");
- AddMenuItem(OtherZones1, 0, "Parcari de camioane");
- AddMenuItem(OtherZones1, 0, "Aeroportul Abandonat");
- AddMenuItem(OtherZones1, 0, "Dam Stunt Park");
- AddMenuItem(OtherZones1, 0, "Cursa");
- AddMenuItem(OtherZones1, 0, "Karting");
- AddMenuItem(OtherZones1, 0, "Trambulina");
- AddMenuItem(OtherZones1, 0, "Dirt");
- AddMenuItem(OtherZones1, 0, "Catelul adminilor");
- AddMenuItem(OtherZones1, 0, "Auto roz");
- OtherZones2 = CreateMenu("Alte zone 2", 1, 18.0, 102.0, 165.0, 165.0);
- AddMenuItem(OtherZones2, 0, "Drift");
- AddMenuItem(OtherZones2, 0, "Salt cu Duneride");
- AddMenuItem(OtherZones2, 0, "Sumo de masini");
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- DragRaceGangZoneBlack = GangZoneCreate(-198.3580, -2301.9846, 1001.9586, -2284.6060);
- DragRaceGangZoneWhite1 = GangZoneCreate(1001.9586, -2301.9846, 1008.1840, -2284.6060);
- DragRaceGangZoneWhite2 = GangZoneCreate(-204.1360, -2301.9846, -198.3580, -2284.6060);
- BuildingJumpGangZone = GangZoneCreate(-2901.1870, -3117.6577, -2864.2527, -3074.6672);
- BuildingJumpGangZoneKicker = GangZoneCreate(-2887.2166, -3118.0154, -2878.3518, -3109.8782);
- AdminCastleGangZone1 = GangZoneCreate(-3748.2446, -325.8979, -3172.2207, 170.7440);
- AdminCastleGangZone2 = GangZoneCreate(-3747.2446, -324.8979, -3173.2207, 169.7440);
- GlassMadnessGangZone1 = GangZoneCreate(-35.2139, 1504.9364, -10.6830, 1546.7993);
- GlassMadnessGangZone2 = GangZoneCreate(11.3324, 1504.8782, 35.8336, 1546.6456);
- GlassMadnessGangZone3 = GangZoneCreate(-10.6830, 1523.0498, 11.3324, 1528.8363);
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- Gate1 = CreateObject(980, -2914.917969, -68.470116, 4.496734, 0.0000, 0.0000, 270.0000); //(admincastle)
- Gate2 = CreateObject(17951, -1643.2749, 1204.2693, 8.0269, 0.0000, 0.0000, 342.8113); //(pinkautos)
- //Cage
- CreateObject(3095, -423.699341, 2201.723145, 40.926292, 0.000000, 0.000000, 0.000000); //(Cage) D
- Gate3 = CreateObject(3095, -423.692413, 2201.705811, 59.923141, 179.5182, 0.0000, 90.2409); //(Cage) U
- Gate4 = CreateObject(3095, -423.686127, 2215.716309, 45.926369, 0.0000, 269.7591, 90.3447); //(Cage) N
- Gate5 = CreateObject(3095, -409.680603, 2201.730713, 45.926369, 0.0000, 269.7591, 0.0000); //(Cage) O
- Gate6 = CreateObject(3095, -423.685608, 2187.702881, 45.913692, 0.0000, 269.7591, 269.8631); //(Cage) Z
- Gate7 = CreateObject(3095, -437.683075, 2201.718506, 45.926338, 0.0000, 269.7591, 179.6223); //(Cage) W
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- AddPlayerClass(180,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass(217,-468.3654,2208.0317,46.4776,115.0000,4,1,1,1,0,0);
- AddPlayerClass(211,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
- AddPlayerClass( 28,-468.3654,2208.0317,46.4776,115.0000,4,1,1,1,0,0);
- AddPlayerClass( 0,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
- AddPlayerClass(202,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0);
- AddPlayerClass(137,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
- AddPlayerClass( 21,-468.3654,2208.0317,46.4776,115.0000,4,1,1,1,0,0);
- AddPlayerClass( 22,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
- AddPlayerClass( 19,-467.6280,2208.3828,46.4052,115.0000,4,1,1,1,0,0);
- AddPlayerClass(181,-468.3654,2208.0317,46.4776,115.0000,4,1,41,50,0,0);
- AddPlayerClass(242,-469.4590,2207.5110,46.5850,115.0000,4,1,2,1,0,0);
- AddPlayerClass( 29,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0);
- AddPlayerClass( 61,-467.6280,2208.3828,46.4052,115.0000,0,0,0,0,0,0);
- AddPlayerClass(167,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass(179,-469.4590,2207.5110,46.5850,115.0000,4,1,6,1,0,0);
- AddPlayerClass(204,-470.4734,2207.0278,46.6846,115.0000,4,1,8,1,0,0);
- AddPlayerClass( 80,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
- AddPlayerClass( 81,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
- AddPlayerClass( 23,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass( 99,-469.4590,2207.5110,46.5850,115.0000,0,0,0,0,0,0);
- AddPlayerClass(161,-470.4734,2207.0278,46.6846,115.0000,6,1,0,0,0,0);
- AddPlayerClass( 33,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
- AddPlayerClass(163,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass(164,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
- AddPlayerClass(165,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass(166,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass(277,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0);
- AddPlayerClass(280,-467.6280,2208.3828,46.4052,115.0000,4,1,3,1,0,0);
- AddPlayerClass(282,-468.3654,2208.0317,46.4776,115.0000,4,1,3,1,0,0);
- AddPlayerClass(283,-469.4590,2207.5110,46.5850,115.0000,4,1,3,1,0,0);
- AddPlayerClass(284,-470.4734,2207.0278,46.6846,115.0000,4,1,3,1,0,0);
- AddPlayerClass(285,-467.6280,2208.3828,46.4052,115.0000,4,1,3,1,0,0);
- AddPlayerClass(287,-468.3654,2208.0317,46.4776,115.0000,4,1,3,1,0,0);
- AddPlayerClass(100,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
- AddPlayerClass(106,-470.4734,2207.0278,46.6846,115.0000,4,1,1,1,0,0);
- AddPlayerClass( 93,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
- AddPlayerClass(233,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass( 41,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
- AddPlayerClass(178,-470.4734,2207.0278,46.6846,115.0000,4,1,11,1,0,0);
- AddPlayerClass(246,-467.6280,2208.3828,46.4052,115.0000,4,1,11,1,0,0);
- AddPlayerClass( 85,-469.4590,2207.5110,46.5850,115.0000,4,1,11,1,0,0);
- AddPlayerClass(192,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass(193,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
- AddPlayerClass(286,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
- AddPlayerClass( 18,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass( 26,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0);
- AddPlayerClass(141,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
- AddPlayerClass(189,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass( 70,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
- AddPlayerClass(213,-467.6280,2208.3828,46.4052,115.0000,4,1,1,1,0,0);
- AddPlayerClass(206,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- AddPlayerClass(228,-469.4590,2207.5110,46.5850,115.0000,4,1,0,0,0,0);
- AddPlayerClass(240,-470.4734,2207.0278,46.6846,115.0000,4,1,0,0,0,0);
- AddPlayerClass(272,-467.6280,2208.3828,46.4052,115.0000,4,1,0,0,0,0);
- AddPlayerClass(269,-468.3654,2208.0317,46.4776,115.0000,4,1,0,0,0,0);
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- CPS_AddCheckpoint(-3331.9456,-68.4954, 13.3000,3.0,35); //ACastle
- CPS_AddCheckpoint(-3364.0000,-69.7421,122.2000,3.0,25); //ACastle
- CPS_AddCheckpoint(1548.7977,-1364.6437,1873.6387,2.0,40); //LSTower
- CPS_AddCheckpoint(1573.0187,-1337.0237,16.4844,2.0,40); //LSTower
- //StuntRewards
- CPS_AddCheckpoint(-2230.9365,-3144.9285, 26.9574, 10, 100); //Buildingjump
- CPS_AddCheckpoint(-1631.9913, 2067.6938, 80.4229, 10, 100); //WayOfGod
- CPS_AddCheckpoint(3583.7134,-2831.2820, 5.9569, 10, 100); //Wallride2
- CPS_AddCheckpoint(-1001.5061, 2787.5010,270.1525, 10, 100); //WayToDeath
- CPS_AddCheckpoint(560.3680,-1736.2024,165.1810, 10, 100); //HopDeHop
- CPS_AddCheckpoint(-2104.7954, 1988.4512, 74.3328, 10, 100); //MonsterCrash
- CPS_AddCheckpoint(1289.2576, 1285.1971, 25.7736, 10, 100); //WayToPiramide
- CPS_AddCheckpoint(2917.0688,-1082.6384, 46.8261, 10, 100); //NRGParcour
- CPS_AddCheckpoint(-1732.1614,2011.5063,281.1830, 15, 100); //FreeWay
- CPS_AddCheckpoint(-2041.9523,416.9572,171.7764, 15, 100); //RoofStunt
- CPS_AddCheckpoint(1502.4039,-201.2229,109.0936, 15, 100); //UpsideDown
- CPS_AddCheckpoint(180.2094,-1809.4388,6.7371, 5, 100); //QuadParcour
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //InfoPickups
- Info[0] = CreatePickup(1239, 23, 3429.8765,-2981.0112,3.5090);
- Info[1] = CreatePickup(1239, 23, 335.5898,-1287.4230,54.3445);
- Info[2] = CreatePickup(1239, 23, 2935.6042,1277.9706,731.1594);
- Info[3] = CreatePickup(1239, 23, 2551.8306,-1408.7861,34.6484);
- Info[4] = CreatePickup(1239, 23, -1938.1699,235.0074,34.3125);
- Info[5] = CreatePickup(1239, 23, -2713.6941,214.5069,4.2688);
- Info[6] = CreatePickup(1239, 23, 2390.4780,1040.0917,10.8203);
- Info[7] = CreatePickup(1239, 23, 2649.0491,-2035.4257,13.5540);
- Info[8] = CreatePickup(1239, 23, 659.3933,1715.4761,7.1875);
- Info[9] = CreatePickup(1239, 23, -1557.4404,-2736.0198,48.7435);
- Info[10] = CreatePickup(1239, 23, -309.2794,1764.4392,43.6406);
- Info[11] = CreatePickup(1239, 23, -471.6951,2198.6221,46.4031);
- Info[12] = CreatePickup(1239, 23, 2222.2078,324.1951,519.3140);
- Info[13] = CreatePickup(1239, 23, -2909.0461,-76.0032,3.3680);
- Info[14] = CreatePickup(1239, 23, -664.4253,2302.5837,136.1699);
- Info[15] = CreatePickup(1239, 23, -678.8186,-3074.2754,705.6073);
- Info[16] = CreatePickup(1239, 23, -473.3904,2208.1060,47.1292);
- Info[17] = CreatePickup(1239, 23, -1133.2828,1022.6499,1358.9141);
- Info[18] = CreatePickup(1239, 23, -1126.0514,1034.2153,1345.6892);
- Info[19] = CreatePickup(1239, 23, -1127.2321,1038.5627,1345.7032);
- Info[20] = CreatePickup(1239, 23, -482.6900,2218.7649,48.8604);
- //Telemenu1 (pickup)
- Telemenu1 = CreatePickup(1318, 2, -459.2799,2186.8442,46.5418);
- pwnt = CreatePickup(1318, 2, -423.699341, 2201.723145, 42.926292);
- //StupidJump pickups
- stupidjump[0] = CreatePickup(1276, 3, 541.9261,1557.4919,1.0000);
- stupidjump[1] = CreatePickup(1276, 3, 547.2913,2275.2310,34.8228);
- stupidjump[2] = CreatePickup(1276, 3, -391.1560,2486.2866,41.2475);
- stupidjump[3] = CreatePickup(1276, 3, -82.6590,1526.0188,16.7128);
- stupidjump[4] = CreatePickup(1276, 3, 77.1483,2459.5239,17.5412);
- stupidjump[5] = CreatePickup(1276, 3, 395.5041,2680.7537,59.1616);
- stupidjump[6] = CreatePickup(1276, 3, 706.5380,1590.1246,4.8696);
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- CreateObject( 8171,-1055.467896, 464.439056, 10.195868,347.9679,90.2408, 134.0722); //Airport baan spawnpoint
- CreateObject( 8171, -987.041077, 505.720734,-22.445286,282.6508, 0.0000, 315.3093); //Airport baan spawnpoint
- CreateObject(12814, 1271.888428,-1993.452637,495.079987, 0.0000, 0.0000, 0.0000); //BloodringArena spawnpoint
- CreateObject( 4585,-2882.761475,-3096.203369,-21.231087, 0.0000, 0.0000, 0.0000); //BuildingJump spawnpoint
- // CreateObject( 5112, 302.000000, 1544.449951,577.099976, 0.0000, 0.0000, 344.9991); //WayOfGod
- // CreateObject(18450, 2241.198730, -553.135132,359.050201, 0.0000, 0.0000, 264.6025); //WayToAir
- // CreateObject(18450, 2225.719238, -551.588623,358.962128, 0.0000, 0.0000, 264.6025); //WayToAir
- // CreateObject( 8171, 1283.905640, 4288.508789,107.692383, 0.0000, 0.0000, 0.0000); //HalfPipe
- // CreateObject( 4562, 2251.377900, 362.028900,517.144900, 0.0000, 0.0000, 268.0403); //Trampoline
- CreateObject( 3095, 2888.911600, 1029.213600, 11.920100, 0.0000, 0.0000, 0.0000); //Karting
- CreateObject( 3095, 2888.913800, 1038.107200, 11.920100, 0.0000, 0.0000, 0.0000); //Karting
- CreateObject( 3095, 2888.907000, 1047.096900, 11.922100, 0.0000, 0.0000, 0.0000); //Karting
- CreateObject(18450, 1029.493530, 2787.852295,1066.784424, 0.0000, 0.0000, 0.0000); //WayToDeath
- CreateObject(18450,-2383.949463, 2945.699219, 360.635925, 0.0000, 0.0000, 269.7591); //MonsterCrash
- CreateObject( 5112,-3243.146000, -68.502000, 13.912000, 0.0000,-2.5780, 0.0000); //AdminCastle
- CreateObject( 5442,-3342.634000, -68.508000, 12.644000, 0.0000,-4.2970, 0.0000); //AdminCastle
- CreateObject(16685,-3620.709000, -180.695000, 1.185000, 0.0000, 0.0000,-126.3370); //AdminCastle
- CreateObject( 4874,-3657.689000, -274.866000, 4.733000, 0.0000, 0.0000, 143.5260); //AdminCastle
- CreateObject(16771,-3706.578000, -218.817000, 7.715000, 0.0000, 0.0000,-126.3370); //AdminCastle
- CreateObject( 8419,-3360.156000, -69.748000, 110.529000, 0.0000, 0.0000, 179.6220); //AdminCastle
- CreateObject( 9241,-3349.805000, -46.445000, 123.935000, 0.0000, 0.0000, 0.0000); //AdminCastle
- CreateObject( 9241,-3350.004000, -93.173000, 123.940000, 0.0000, 0.0000, 0.0000); //AdminCastle
- CreateObject(3851, -12.600080, 1541.148804, 94.431061, 0.000,269.8631, 0.0000); //GlassMadness
- CreateObject(3851, -12.596479, 1529.848267, 94.431427, 0.000,269.8631, 0.0000); //GlassMadness
- CreateObject(3851, -12.606895, 1510.512329, 94.434296, 0.000,269.8631, 0.0000); //GlassMadness
- CreateObject(3851, -24.516413, 1510.504517, 94.423111, 0.000,269.8631, 0.0000); //GlassMadness
- CreateObject(3851, -33.372280, 1510.526733, 94.417885, 0.000,269.8631, 0.0000); //GlassMadness
- CreateObject(3851, -33.368999, 1521.822754, 94.410744, 0.000,269.8631, 0.0000); //GlassMadness
- CreateObject(3851, -24.501865, 1541.143677, 94.420128, 0.000,269.8631, 0.0000); //GlassMadness
- CreateObject(3851, -33.386833, 1541.134033, 94.410126, 0.000,269.8631, 0.0000); //GlassMadness
- CreateObject(17310, -2847.246338, 2185.518311, 798.000000,0.0000,180.3777, 0.0000); //FreeWay
- CreateObject(17310, -2847.329590, 2197.264404, 798.000000,0.0000,180.3777, 0.0000); //FreeWay
- CreateObject(17310, -2847.347656, 2201.005859, 799.250977,13.7510,180.3777, 0.0000); //FreeWay
- // CreateObject(18450, -3193.777588,-1210.862671,1397.179810,0.0000, 0.0000, 333.3575); //WayToChilliad
- CreateObject(18450, -673.209045,-3053.225342, 704.263550,0.0000, 0.0000, 90.2409); //DeadJump
- // CreateObject(18450, 3458.541016,-2980.149170, 2.165215,0.0000, 0.0000, 0.0000); //WallRide
- CreateObject(18450, 355.043100, -82.583000, 557.081600,0.0000, 0.0000, 0.0000); //UpsideDown
- // CreateObject(18450, 2929.756600, 1283.499800, 729.815700,0.0000, 0.0000, 0.0000); //WayToPiramide
- CreateObject(4726, 1544.695600,-1356.250600,1874.5605, 0.0000, 0.0000, 0.0000); //LSTower
- // CreateObject(18450, 1995.1489, 911.279100, 274.6017, 0.0000,354.8434,269.7591); //RollerCoaster
- // CreateObject(5706, 2974.3669, -2723.2007, 4.0526, 0.0000, 0.0000, 0.0000); //Bounce
- // CreateObject(8417, -2334.792480,4063.763875, 10.769835,0.0000, 0.0000, 0.0000); //CarSumo
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- //Hangar
- AddStaticVehicle(522,-1373.8726,-262.4546,13.7170,315.0000,13, 6); // NRG500
- AddStaticVehicle(522,-1371.9263,-264.3422,13.7163,315.0000, 1, 3); // NRG500
- AddStaticVehicle(522,-1369.9971,-266.2287,13.7170,315.0000, 1,79); // NRG500
- AddStaticVehicle(522,-1368.1353,-267.9540,13.7269,315.0000,86, 0); // NRG500
- AddStaticVehicle(522,-1366.1121,-269.9810,13.7188,315.0000,14,36); // NRG500
- AddStaticVehicle(522,-1364.3026,-271.8025,13.7186,315.0000,13, 6); // NRG500
- AddStaticVehicle(522,-1362.0038,-273.8415,13.7202,315.0000, 1, 3); // NRG500
- AddStaticVehicle(522,-1377.4534,-259.0116,13.7122,315.0000,13,6); // NRG500
- AddStaticVehicle(522,-1379.3185,-257.0810,13.7131,315.0000,14,36); // NRG500
- AddStaticVehicle(522,-1381.5176,-254.9715,13.7222,315.0000, 1, 3); // NRG500
- AddStaticVehicle(522,-1383.3665,-253.0600,13.7134,315.0000,86, 0); // NRG500
- AddStaticVehicle(522,-1385.1018,-251.3301,13.7134,315.0000, 1, 3); // NRG500
- AddStaticVehicle(522,-1386.8523,-249.5515,13.7118,315.0000,13, 6); // NRG500
- AddStaticVehicle(444,-1392.4282,-243.9711,14.0000,225.0000, 1, 1); // MonsterA
- AddStaticVehicle(444,-1389.3508,-240.9302,14.0000,225.0000, 1, 1); // MonsterA
- AddStaticVehicle(471,-1351.8312,-273.2545,13.6289, 45.0000, 8, 8); // Quad
- AddStaticVehicle(471,-1349.5969,-271.1838,13.6297, 45.0000, 8, 8); // Quad
- AddStaticVehicle(471,-1351.8423,-268.9930,13.6299, 45.0000, 8, 8); // Quad
- AddStaticVehicle(471,-1354.2938,-270.6590,13.6287, 45.0000, 8, 8); // Quad
- AddStaticVehicle(481,-1348.1514,-269.1584,13.6641, 45.0000, 3, 3); // BMX
- AddStaticVehicle(481,-1346.5349,-267.5531,13.6636, 45.0000, 3, 3); // BMX
- AddStaticVehicle(481,-1344.8788,-265.9043,13.6638, 45.0000, 3, 3); // BMX
- AddStaticVehicle(571,-1340.6250,-261.9517,13.4319, 45.0000,79,79); // Kart
- AddStaticVehicle(571,-1342.4913,-260.0414,13.4289, 45.0000,79,79); // Kart
- AddStaticVehicle(571,-1341.3103,-258.8981,13.4279, 45.0000,79,79); // Kart
- AddStaticVehicle(571,-1339.4626,-260.8037,13.4290, 45.0000,79,79); // Kart
- AddStaticVehicle(411,-1338.0559,-257.1164,13.8755, 45.0000, 8, 8); // Infernus
- AddStaticVehicle(411,-1335.1530,-254.1786,13.7735, 45.0000, 8, 8); // Infernus
- AddStaticVehicle(411,-1332.4734,-251.4005,13.7734, 45.0000, 8, 8); // Infernus
- AddStaticVehicle(541,-1329.9636,-248.4910,13.7732, 45.0000, 1, 0); // Bullet
- AddStaticVehicle(541,-1327.0488,-245.8576,13.7740, 45.0000, 1, 0); // Bullet
- AddStaticVehicle(541,-1324.1519,-243.0222,13.7734, 45.0000, 1, 0); // Bullet
- AddStaticVehicle(451,-1386.3595,-237.5734,13.8755,225.0000,99,99); // Turismo
- AddStaticVehicle(451,-1383.9292,-234.7424,13.8542,225.0000,99,99); // Turismo
- AddStaticVehicle(451,-1381.0438,-231.5789,13.8549,225.0000,99,99); // Turismo
- AddStaticVehicle(451,-1378.6849,-228.1469,13.8549,225.0000,99,99); // Turismo
- AddStaticVehicle(531,-1375.4926,-226.2805,14.1011,225.0000,25,25); // tractor
- AddStaticVehicle(560,-1373.1289,-223.2703,13.8499,225.0000, 1, 1); // sultan
- AddStaticVehicle(522,-1371.6478,-220.2627,13.7178,225.0000,86, 0); // NRG500
- AddStaticVehicle(522,-1369.8684,-218.5093,13.7247,225.0000, 1, 3); // NRG500
- AddStaticVehicle(522,-1368.0232,-216.6941,13.7162,225.0000,13, 6); // NRG500
- AddStaticVehicle(522,-1366.4310,-215.0479,13.7184,225.0000,14,36); // NRG500
- AddStaticVehicle(522,-1364.7598,-213.3435,13.7183,225.0000, 1, 3); // NRG500
- //Airport
- AddStaticVehicle(447,-1423.7057,-266.4802,29.0000,225.2355,1,1); // Seaspar
- AddStaticVehicle(460,-1549.0000,-263.5101, 14.5000,27.5000,1,1); // Skimmer
- AddStaticVehicle(487,-1494.8989,-248.8462, 14.5000,35.2000,1,1); // Maverick
- AddStaticVehicle(487,-1443.1107,-520.0154,14.5000,209.3651,1,1); // Maverick
- AddStaticVehicle(513,-1383.7621,-483.0692,14.5000,207.5057,1,1); // Stuntplane
- AddStaticVehicle(513,-1361.0543,-467.7611,14.5000,198.3902,1,1); // Stuntplane
- AddStaticVehicle(513,-1586.2341,-568.6579,14.5000,209.0987,1,1); // Stuntplane
- AddStaticVehicle(513,-1203.8029, 178.8728,14.5000, 93.4516,1,1); // Stuntplane
- AddStaticVehicle(519,-1579.9270,-678.8997,14.5000, 3.3460,1,1); // Shamal
- AddStaticVehicle(519,-1656.5577,-400.4685,14.5000, 24.1464,1,1); // Shamal
- AddStaticVehicle(593,-1318.2959,-352.8320,14.5000,237.5523,1,1); // Dodo
- AddStaticVehicle(593,-1508.1389,-536.6498,14.5000,200.8066,1,1); // Dodo
- AddStaticVehicle(593,-1290.4484,-344.9474,14.5000,254.1266,1,1); // Dodo
- AddStaticVehicle(577,-1295.3870,-575.2518,15.0000,133.8013,1,1); // AT400
- AddStaticVehicle(485,-1374.8671,-524.8354,13.8336,296.5283,1,1); // baggage
- AddStaticVehicle(485,-1376.2766,-521.7865,13.8328,296.2556,1,1); // baggage
- AddStaticVehicle(485,-1378.0043,-518.6993,13.8298,296.1978,1,1); // baggage
- AddStaticVehicle(485,-1379.6494,-515.2647,13.8292,297.3530,1,1); // baggage
- AddStaticVehicle(608,-1329.5027,-502.5110,13.8328,116.9943,1,1); // TugStair
- AddStaticVehicle(608,-1331.3389,-499.1902,13.8296,116.0873,1,1); // TugStair
- AddStaticVehicle(608,-1332.7628,-496.3539,13.8303,116.3358,1,1); // TugStair
- AddStaticVehicle(608,-1334.5317,-492.3205,13.8328,116.6575,1,1); // TugStair
- AddStaticVehicle(606,-1386.4440,-500.6428,13.8356,294.6635,1,1); // BagBoxA
- AddStaticVehicle(606,-1384.0209,-505.0760,13.8300,297.4223,1,1); // BagBoxA
- //AA
- AddStaticVehicle(577, 363.1010,2497.9917, 16.2000,100.0000,1,1); // AT400
- AddStaticVehicle(447, 325.3195,2546.4934, 16.8000,180.0000,1,1); // Seasparrow
- AddStaticVehicle(520, 290.7801,2543.5718, 16.5000,180.0000,1,1); // Hydra
- AddStaticVehicle(608, 386.5729,2471.7349, 16.0711,270.0000,1,1); // TugStair
- AddStaticVehicle(608, 385.8385,2467.1509, 16.0714,270.0000,1,1); // TugStair
- AddStaticVehicle(485, 422.8667,2473.0918, 16.0636, 90.0000,1,1); // baggage
- AddStaticVehicle(513, 404.4107,2438.3262, 16.5000, 0.0000,1,1); // Stuntplane
- AddStaticVehicle(487, 365.4413,2537.5747, 16.2348, 0.0000,1,1); // Maverick
- //Way To Death
- AddStaticVehicle(541,1013.4863,2784.7273,1074.5000,90.0000,1,0); // Bullet
- AddStaticVehicle(541,1014.1976,2791.1343,1074.5000,90.0000,1,0); // Bullet
- AddStaticVehicle(541,1030.3352,2784.6333,1074.5000,90.0000,1,0); // Bullet
- AddStaticVehicle(541,1030.1847,2791.1851,1074.5000,90.0000,1,0); // Bullet
- AddStaticVehicle(541,1047.4824,2785.0417,1074.5000,90.0000,1,0); // Bullet
- AddStaticVehicle(541,1047.5262,2790.8459,1074.5000,90.0000,1,0); // Bullet
- AddStaticVehicle(541,1064.1064,2785.0645,1074.5000,90.0000,1,0); // Bullet
- AddStaticVehicle(541,1064.2322,2790.8184,1074.5000,90.0000,1,0); // Bullet
- //Drag Race
- AddStaticVehicle(451,1018.1115,-2328.1990,12.7970, 19.1895,1,1); // Turismo
- AddStaticVehicle(451,1021.9979,-2326.8132,12.7997, 15.1187,1,1); // Turismo
- AddStaticVehicle(451,1027.1621,-2325.0903,12.7985, 19.3656,1,1); // Turismo
- AddStaticVehicle(451,1032.7085,-2323.0239,12.8028, 16.1102,1,1); // Turismo
- AddStaticVehicle(451,1029.6615,-2312.4136,12.8002, 79.1068,1,1); // Turismo
- //Building Jump
- AddStaticVehicle(461,-2894.7683,-3075.1660,79.1897,179.6355,1,1); // PCJ600
- AddStaticVehicle(461,-2890.7756,-3075.2209,79.1926,178.7326,1,1); // PCJ600
- AddStaticVehicle(461,-2886.7505,-3075.2346,79.1981,179.1161,1,1); // PCJ600
- AddStaticVehicle(461,-2878.7661,-3075.2166,79.1902,178.5715,1,1); // PCJ600
- AddStaticVehicle(461,-2874.8423,-3075.2217,79.1994,179.9439,1,1); // PCJ600
- AddStaticVehicle(461,-2870.6865,-3075.2229,79.2002,179.9642,1,1); // PCJ600
- //Bloodring Arena
- AddStaticVehicle(504,1163.0000,-2103.5000,496.5000,0.0000,1,1); // BloodringBanger
- AddStaticVehicle(504,1168.0000,-2103.5000,496.5000,0.0000,1,1); // BloodringBanger
- AddStaticVehicle(504,1173.0000,-2103.5000,496.5000,0.0000,1,1); // BloodringBanger
- AddStaticVehicle(504,1178.0000,-2103.5000,496.5000,0.0000,1,1); // BloodringBanger
- AddStaticVehicle(504,1183.0000,-2103.5000,496.5000,0.0000,1,1); // BloodringBanger
- AddStaticVehicle(504,1188.0000,-2103.5000,496.5000,0.0000,1,1); // BloodringBanger
- //Big Jump 2
- AddStaticVehicle(522,-657.5523,2331.5034,138.5189,270.0000,13,6); // NRG500
- AddStaticVehicle(522,-658.4015,2328.8447,138.5689,270.0000,3,6); // NRG500
- AddStaticVehicle(522,-657.9895,2325.6064,138.5502,270.0000,6,6); // NRG500
- AddStaticVehicle(522,-658.6672,2323.1042,138.5911,270.0000,77,77); // NRG500
- AddStaticVehicle(522,-659.0502,2319.7278,138.6153,270.0000,25,25); // NRG500
- /*
- //WayToAir
- AddStaticVehicle(411,2221.5554,-574.3084,364.0000,354.6293,6,6); // Infernus
- AddStaticVehicle(411,2223.6697,-551.7971,364.0000,354.6287,2,2); // Infernus
- AddStaticVehicle(411,2225.8477,-528.6207,364.0000,354.6281,77,77); // Infernus
- AddStaticVehicle(411,2240.9258,-576.2750,364.0000,354.4586,1,1); // Infernus
- AddStaticVehicle(411,2243.1394,-553.4680,364.0000,354.4578,7,7); // Infernus
- AddStaticVehicle(411,2245.3938,-530.2299,364.0000,354.4567,25,25); // Infernus
- //WayOfGod
- AddStaticVehicle(411,274.2221,1548.8229,583.0000,74.1029,75,1); // Infernus
- AddStaticVehicle(411,274.1440,1554.3451,583.0000,74.0066,12,1); // Infernus
- AddStaticVehicle(411,266.4133,1556.6409,583.0000,71.6876,64,1); // Infernus
- AddStaticVehicle(411,257.9903,1558.8853,583.0000,70.2794,123,1); // Infernus
- AddStaticVehicle(411,264.8133,1551.0603,583.0000,72.2966,116,1); // Infernus
- AddStaticVehicle(411,256.4195,1554.1227,583.0000,78.0100,112,1); // Infernus
- */
- //Stadium
- new StadiumNRG500_1 = AddStaticVehicle(522,-1496.0048,1625.4183,1052.0997,268.6247,13,6); // NRG 500
- new StadiumNRG500_2 = AddStaticVehicle(522,-1495.7233,1622.6516,1052.1017,267.5627,13,6); // NRG 500
- new StadiumNRG500_3 = AddStaticVehicle(522,-1495.4155,1619.7268,1052.1012,270.7532,13,6); // NRG 500
- new StadiumNRG500_4 = AddStaticVehicle(522,-1495.6400,1616.9315,1052.0990,268.9297,13,6); // NRG 500
- new StadiumNRG500_5 = AddStaticVehicle(522,-1495.6876,1614.1799,1052.1058,269.9096,13,6); // NRG 500
- new StadiumNRG500_6 = AddStaticVehicle(522,-1495.4916,1611.3296,1052.1057,271.6064,13,6); // NRG 500
- LinkVehicleToInterior(StadiumNRG500_1,14);
- LinkVehicleToInterior(StadiumNRG500_2,14);
- LinkVehicleToInterior(StadiumNRG500_3,14);
- LinkVehicleToInterior(StadiumNRG500_4,14);
- LinkVehicleToInterior(StadiumNRG500_5,14);
- LinkVehicleToInterior(StadiumNRG500_6,14);
- /*
- //HalfPipe
- AddStaticVehicle(522,1285.4266,4229.6968,112.0000,272.0000,3,6); // NRG 500
- AddStaticVehicle(522,1285.3983,4231.9326,112.0000,272.0000,3,3); // NRG 500
- AddStaticVehicle(522,1285.4292,4234.4971,112.0000,272.0000,8,8); // NRG 500
- AddStaticVehicle(522,1285.4915,4236.8501,112.0000,272.0000,77,77); // NRG 500
- AddStaticVehicle(522,1285.4518,4239.4712,112.0000,272.0000,25,25); // NRG 500
- AddStaticVehicle(522,1285.4493,4242.0010,112.0000,272.0000,75,75); // NRG 500
- AddStaticVehicle(522,1285.4293,4244.5508,112.0000,272.0000,6,75); // NRG 500
- AddStaticVehicle(522,1285.4148,4247.4243,112.0000,272.0000,3,6); // NRG 500
- AddStaticVehicle(411,1286.2906,4256.5249,111.5000,272.0000,2,2); // Infernus
- AddStaticVehicle(411,1286.1686,4265.9424,112.0000,272.0000,6,6); // Infernus
- AddStaticVehicle(411,1286.2936,4312.2324,112.0000,272.0000,3,3); // Infernus
- AddStaticVehicle(444,1285.1831,4275.1836,111.5000,272.0000,1,1); // MonsterA
- AddStaticVehicle(444,1285.7151,4284.8115,111.5000,272.0000,1,1); // MonsterA
- AddStaticVehicle(451,1286.2595,4293.8228,112.0000,272.0000,99,99); // Turismo
- AddStaticVehicle(451,1286.4182,4302.5430,112.0000,272.0000,99,99); // Turismo
- AddStaticVehicle(571,1285.3719,4320.1450,112.0000,272.0000,79,79); // Kart
- AddStaticVehicle(571,1285.2264,4322.9653,112.0000,272.0000,79,79); // Kart
- AddStaticVehicle(571,1289.1779,4322.8467,112.0000,272.0000,79,79); // Kart
- AddStaticVehicle(571,1289.9868,4320.0542,112.0000,272.0000,79,79); // Kart
- AddStaticVehicle(471,1285.0386,4328.7456,112.0000,272.0000,8,8); // Quad
- AddStaticVehicle(471,1285.3550,4331.5713,112.0000,272.0000,8,8); // Quad
- AddStaticVehicle(471,1285.6238,4334.5288,112.0000,272.0000,8,8); // Quad
- */
- //DamStunt
- AddStaticVehicle(522,-473.1689,2201.0247,46.3099,113.7809, 6, 6); // NRG500
- AddStaticVehicle(522,-474.8620,2202.2476,46.6067,120.3340, 1,25); // NRG500
- AddStaticVehicle(522,-476.5524,2204.0415,46.9294,121.7986, 6, 6); // NRG500
- AddStaticVehicle(522,-477.8897,2205.7019,47.1974,128.0953, 8, 8); // NRG500
- AddStaticVehicle(522,-479.3735,2206.9473,47.4695,131.8716, 3, 6); // NRG500
- AddStaticVehicle(522,-480.5000,2208.4629,47.6922,130.9934,75,75); // NRG500
- AddStaticVehicle(522,-482.0541,2210.1323,48.0020,127.7250, 3, 6); // NRG500
- AddStaticVehicle(522,-483.7692,2211.7053,48.3213,118.5749, 3, 3); // NRG500
- AddStaticVehicle(522,-485.6384,2213.2954,48.6635,121.7395, 8, 8); // NRG500
- AddStaticVehicle(522,-486.3483,2216.0369,48.8562,107.8466, 3, 8); // NRG500
- AddStaticVehicle(522,-486.4772,2218.5896,48.9447, 94.9922,75, 3); // NRG500
- //AddStaticVehicle(464,-468.4915,2182.9990,45.9073,145.1836,14,75); // Baron
- //AddStaticVehicle(464,-468.5396,2179.8352,45.9874,145.1836,14,75); // Baron
- AddStaticVehicle(564,-466.2542,2179.5547,45.9925,145.1836,0,0); // Tiger
- AddStaticVehicle(564,-465.6033,2182.1926,45.9538,146.3549,0,0); // Tiger
- AddStaticVehicle(501,-463.7964,2179.5083,46.4228,84.0878,14,75); // Goblin
- AddStaticVehicle(501,-463.5777,2182.7415,46.4174,82.7152,14,75); // Goblin
- AddStaticVehicle(465,-464.4675,2176.5454,46.5985,82.8555,14,75); // Raider
- AddStaticVehicle(441,-460.2057,2180.9658,46.2159,337.1051,82,54); // Bandit
- AddStaticVehicle(441,-460.5104,2178.9111,46.2564,337.4354,67,98); // Bandit
- AddStaticVehicle(594,-461.1044,2177.0090,46.4079,300.0304,0,0); // RCCam
- AddStaticVehicle(594,-461.5025,2175.5332,46.5022,300.0304,0,0); // RCCam
- AddStaticVehicle(606,-438.6306,2217.2607,42.3859,92.8172,1,1); // BagboxA
- AddStaticVehicle(606,-444.3248,2216.9851,42.3902,92.7406,1,1); // BagboxA
- AddStaticVehicle(485,-450.2059,2216.8816,41.9977,91.0538,1,73); // Baggage
- //Chilliad
- AddStaticVehicle(411,-2354.0881,-1637.2566,483.4302,297.4919,75,1); // Infernus
- AddStaticVehicle(411,-2355.4951,-1633.8690,483.4252,282.5932,123,1); // Infernus
- AddStaticVehicle(411,-2354.8496,-1630.1470,483.4121,263.5838,64,1); // Infernus
- AddStaticVehicle(411,-2354.0413,-1626.8356,483.4024,255.6960,12,1); // Infernus
- AddStaticVehicle(406,-2348.9104,-1614.6838,485.1739,253.9140,1,1); // Dumper
- AddStaticVehicle(444,-2348.2520,-1607.7555,484.0088,254.5864,32,66); // Monster
- AddStaticVehicle(522,-2349.6660,-1602.6708,483.1994,244.9188,6,25); // NRG500
- AddStaticVehicle(522,-2348.7610,-1600.9652,483.1856,242.9171,3,3); // NRG500
- AddStaticVehicle(522,-2348.0237,-1599.0815,483.1781,246.8820,3,8); // NRG500
- AddStaticVehicle(522,-2347.2673,-1597.3503,483.1740,246.3695,7,79); // NRG500
- AddStaticVehicle(487,-2337.0449,-1585.2484,483.7675,201.4765,26,57); // Maverick
- //Walride
- AddStaticVehicle(522,-809.7538,1809.6270,6.5708,185.5867,6,25); // NRG500
- AddStaticVehicle(522,-815.1681,1808.5840,6.5610,192.1262,39,106); // NRG500
- AddStaticVehicle(522,-808.5051,1809.9481,6.5397,184.9720,7,79); // NRG500
- AddStaticVehicle(522,-812.5004,1809.2064,6.5612,194.4276,36,105); // NRG500
- AddStaticVehicle(522,-814.1205,1809.7664,6.5713,194.9984,8,82); // NRG500
- AddStaticVehicle(522,-807.7274,1823.3240,6.5729,10.9335,6,25); // NRG500
- AddStaticVehicle(522,-811.3420,1823.2222,6.5638,3.3559,3,8); // NRG500
- AddStaticVehicle(447,-789.3624,1824.8783,0.8150,20.2568,75,2); // Seasparrow
- //LSAirport
- AddStaticVehicle(522,2068.4314,-2638.0142,13.1177,90.3028,8,82); // NRG500
- AddStaticVehicle(522,2068.5266,-2640.4529,13.1150,91.5098,6,25); // NRG500
- AddStaticVehicle(522,2068.2844,-2643.1265,13.1151,89.2715,13,6); // NRG500
- AddStaticVehicle(522,2068.2537,-2646.2004,13.1189,90.8154,39,106); // NRG500
- AddStaticVehicle(522,2048.6492,-2646.4797,13.1151,268.8076,75,1); // NRG500
- AddStaticVehicle(522,2049.1641,-2644.0042,13.1217,269.5370,6,25); // NRG500
- AddStaticVehicle(522,2049.0542,-2641.7161,13.1150,270.3688,7,79); // NRG500
- AddStaticVehicle(522,2048.8953,-2639.6306,13.1176,267.9569,8,82); // NRG500
- AddStaticVehicle(522,2049.2090,-2637.1052,13.1164,269.5144,39,106); // NRG500
- //SkatePark
- AddStaticVehicle(522,1926.0486,-1413.5530,13.1452,184.4530,51,118); // NRG500
- AddStaticVehicle(481,1918.6749,-1415.5945,13.0830,94.9541,14,1); // BMX
- AddStaticVehicle(522,1909.8756,-1414.8008,13.1451,182.6122,3,3); // NRG500
- AddStaticVehicle(481,1864.4189,-1404.8215,12.9928,94.9615,1,1); // BMX
- AddStaticVehicle(481,1864.2238,-1403.3655,12.9949,89.4963,6,6); // BMX
- AddStaticVehicle(481,1864.6633,-1401.9049,12.9937,87.5654,3,3); // BMX
- AddStaticVehicle(411,1866.3643,-1394.3004,13.2242,91.8053,106,1); // Infernus
- AddStaticVehicle(522,1923.1249,-1438.8029,13.1157,1.1435,6,25); // NRG500
- AddStaticVehicle(522,1920.9752,-1438.9794,13.1088,2.0674,7,79); // NRG500
- AddStaticVehicle(522,1919.0409,-1439.2275,13.1141,1.8678,8,82); // NRG500
- AddStaticVehicle(522,1917.2894,-1438.8982,13.1094,4.0703,36,105); // NRG500
- AddStaticVehicle(522,1915.3318,-1439.0115,13.1157,357.8111,39,106); // NRG500
- //AirBattle
- AddStaticVehicle(432,278.9016,1950.7509,17.6532,88.9054,43,0); // Hunter
- AddStaticVehicle(432,282.3510,1987.1381,17.6535,87.2516,43,0); // Hunter
- AddStaticVehicle(432,278.2103,2020.6830,17.6535,98.7492,43,0); // Hunter
- AddStaticVehicle(425,342.1974,1874.3889,18.3136,104.1868,34,0); // Hunter
- AddStaticVehicle(425,339.5558,1855.1088,18.5525,108.6887,43,0); // Hunter
- AddStaticVehicle(520,338.5540,1930.7616,18.7074,272.5084,0,0); // Hydra
- AddStaticVehicle(520,358.0111,1916.5072,18.6420,266.0934,0,0); // Hydra
- AddStaticVehicle(520,358.7953,1892.7484,18.3639,109.5348,0,0); // Hydra
- AddStaticVehicle(520,366.4059,1960.9697,18.3639,280.4560,0,0); // Hydra
- AddStaticVehicle(520,331.8059,1968.1923,18.3639,97.8575,0,0); // Hydra
- AddStaticVehicle(425,343.2718,1946.3412,18.2241,274.0224,43,0); // Hunter
- //Karting
- AddStaticVehicle(571,2891.0266,1031.9059,16.0000,359.7310,79,79); // Kart
- AddStaticVehicle(571,2891.0454,1035.9463,16.0000,359.7358,79,79); // Kart
- AddStaticVehicle(571,2891.0657,1040.3243,16.0000,359.7386,79,79); // Kart
- AddStaticVehicle(571,2891.0845,1044.4712,16.0000,359.7403,79,79); // Kart
- AddStaticVehicle(571,2891.1035,1048.4940,16.0000,359.7410,79,79); // Kart
- AddStaticVehicle(571,2886.6606,1032.0107,16.0000,359.7821,79,79); // Kart
- AddStaticVehicle(571,2886.6770,1036.2096,16.0000,359.7845,79,79); // Kart
- AddStaticVehicle(571,2886.6921,1040.2888,16.0000,359.7859,79,79); // Kart
- AddStaticVehicle(571,2886.7073,1044.4352,16.0000,359.7879,79,79); // Kart
- AddStaticVehicle(571,2886.7227,1048.4637,16.0000,359.7917,79,79); // Kart
- //LV Airport
- AddStaticVehicle(577,1584.8319,1192.0465,10.7274,181.7719,8,7); // AT400
- AddStaticVehicle(411,1319.1796,1278.6826,10.5474,0.2341,80,1); // Infernus
- AddStaticVehicle(513,1285.7657,1394.3384,11.3844,276.2746,21,36); // StuntPlane
- AddStaticVehicle(513,1284.2158,1409.6293,11.3650,270.3876,21,34); // StuntPlane
- AddStaticVehicle(487,1352.4438,1385.4857,10.9925,353.5326,29,42); // Maverick
- AddStaticVehicle(487,1432.8450,1382.2856,10.9990,205.8128,54,29); // Maverick
- AddStaticVehicle(487,1628.5409,1555.4915,10.9854,324.6620,54,29); // Maverick
- AddStaticVehicle(519,1337.0020,1498.3242,11.7387,237.3420,1,1); // Shamal
- //LV City
- AddStaticVehicle(522,2186.6301,2004.0399,10.3907,90.6423,6,25); // NRG500
- AddStaticVehicle(444,2186.0657,1983.3362,11.1916,89.8822,32,14); // Monster
- AddStaticVehicle(571,2187.9846,2000.2306,10.1041,89.7844,2,35); // Kart
- AddStaticVehicle(571,2187.3672,2009.0620,10.1043,92.1383,2,35); // Kart
- AddStaticVehicle(443,2154.6240,2064.2634,11.3063,0.1215,20,1); // Packer
- AddStaticVehicle(558,2103.8538,2052.9094,10.4507,270.6129,116,1); // Uranus
- AddStaticVehicle(560,2102.8926,2082.3550,10.5256,271.3061,9,39); // Sultan
- AddStaticVehicle(522,2103.4114,2095.5076,10.3840,268.1787,6,25); // NRG500
- AddStaticVehicle(598,2256.0154,2477.0156,10.5660,180.6221,0,1); // PoliceLV
- AddStaticVehicle(598,2273.5632,2460.6614,10.5671,1.7653,0,1); // PoliceLV
- AddStaticVehicle(598,2282.4707,2443.2561,10.5656,359.0438,0,1); // PoliceLV
- /*
- //HopDeHop
- AddStaticVehicle(522,315.8645,-1291.6205,53.9075,290.7808,39,106); // NRG500
- AddStaticVehicle(522,314.4276,-1288.9381,53.8972,293.7975,39,106); // NRG500
- AddStaticVehicle(522,312.9862,-1286.6045,53.9085,298.2156,39,106); // NRG500
- AddStaticVehicle(522,311.8107,-1284.4158,53.9069,295.3387,39,106); // NRG500
- AddStaticVehicle(522,338.8258,-1269.0780,53.9378,121.5282,39,106); // NRG500
- AddStaticVehicle(522,339.8040,-1271.2798,53.9270,116.7442,39,106); // NRG500
- AddStaticVehicle(522,341.4596,-1273.9778,53.9427,117.7584,39,106); // NRG500
- AddStaticVehicle(522,343.2038,-1275.7338,53.9432,122.4109,39,106); // NRG500
- */
- //Trains
- AddStaticVehicle(537,1695.2631,-1953.6426,14.8756,89.9202,1,1); // LSTrain
- AddStaticVehicle(537, 1466.8977, 2632.2500,12.1256,270.0000,1,1); // LVTrain1
- AddStaticVehicle(537, 2864.7500, 1254.7863,12.1256,180.0000,1,1); // LVTrain2
- AddStaticVehicle(537,-1942.9858, 165.1703,27.0006,356.8288,1,1); // SFSTrain
- //Trams
- AddStaticVehicle(449,-2006.5612,189.4531,27.5391,0.000,1,74); // Tram
- AddStaticVehicle(449,-1933.5723,141.4476,25.7109,180.000,1,74); // Tram
- AddStaticVehicle(449,-1576.0437,97.0551,4.2473,0.000,1,74); // Tram
- AddStaticVehicle(449,-1960.5421,-145.8998,25.7109,180.000,1,74); // Tram
- AddStaticVehicle(449,1696.3413,-1957.8750,13.9973,180.000,1,74); // Tram
- AddStaticVehicle(449,-1933.6611,132.8942,26.1223,358.6780,1,74); // Tram
- AddStaticVehicle(449,-1867.7717,-33.5000,15.8154,90.0000,1,74); // Tram
- AddStaticVehicle(449,-2006.5000,180.8433,27.9973,0.0000,1,74); // Tram
- AddStaticVehicle(449,-2003.7500,520.8181,35.4973,0.0000,1,74); // Tram
- AddStaticVehicle(449,-1736.2876,605.7067,25.1223,284.6910,1,74); // Tram
- AddStaticVehicle(449,-1583.8840,849.0000,7.8475,90.0000,1,74); // Tram
- AddStaticVehicle(449,-1754.4297,921.1250,25.1223,270.0000,1,74); // Tram
- AddStaticVehicle(449,-1711.9480,1325.1581,7.4973,44.9057,1,74); // Tram
- AddStaticVehicle(449,-2264.8750,883.4365,66.8983,180.0000,1,74); // Tram
- AddStaticVehicle(449,-2264.6904,527.5579,35.5895,180.4107,1,74); // Tram
- AddStaticVehicle(449,-2166.6150,-1.0740,35.6223,359.8728,1,74); // Tram
- /*
- //Trampoline
- AddStaticVehicle(443,2278.0940,379.2718,519.7841,179.2645,20,1); // Packer
- AddStaticVehicle(443,2273.2175,379.4765,519.7869,178.6752,20,1); // Packer
- AddStaticVehicle(443,2283.1436,379.4739,519.7927,178.8362,20,1); // Packer
- AddStaticVehicle(444,2236.9375,373.4625,519.5295,178.0287,1,1); // Monster
- AddStaticVehicle(444,2231.9712,373.5803,519.5295,179.6803,1,1); // Monster
- AddStaticVehicle(444,2242.7927,373.6520,519.5274,180.2035,1,1); // Monster
- AddStaticVehicle(437,2195.1260,312.1414,519.5093,267.9720,1,1); // Coach
- AddStaticVehicle(437,2194.8672,319.5057,519.5078,268.6938,1,1); // Coach
- AddStaticVehicle(437,2194.1353,304.3190,519.5080,269.5218,1,1); // Coach
- */
- //MonsterCrash
- AddStaticVehicle(444,-2381.6616,2950.6799,362.3547,180.1227,1,1); // Monster
- AddStaticVehicle(444,-2381.6372,2939.5186,362.3547,180.1228,1,1); // Monster
- AddStaticVehicle(444,-2381.6123,2927.6519,362.3547,180.1228,1,1); // Monster
- AddStaticVehicle(444,-2381.5886,2916.4019,362.3547,180.1225,1,1); // Monster
- AddStaticVehicle(444,-2386.4470,2951.3674,362.3546,179.7106,1,1); // Monster
- AddStaticVehicle(444,-2386.5088,2939.0859,362.3547,179.7091,1,1); // Monster
- AddStaticVehicle(444,-2386.5664,2927.8965,362.3547,179.7215,1,1); // Monster
- AddStaticVehicle(444,-2386.6223,2916.2607,362.3547,179.7200,1,1); // Monster
- //AdminCastle
- AddStaticVehicle(493,-3287.7981,-151.4704,-0.1473,273.7014,36,13); // Jetmax
- AddStaticVehicle(493,-3286.8813,-131.2394,-0.1352,266.8988,36,13); // Jetmax
- AddStaticVehicle(493,-3286.7888,-119.7918,0.1130,272.7021,36,13); // Jetmax
- AddStaticVehicle(493,-3286.2300,-99.0608,0.4191,266.6347,36,13); // Jetmax
- AddStaticVehicle(425,-3350.1089,-46.7394,126.3349,90.4781,43,0); // Hunter
- AddStaticVehicle(425,-3350.3652,-93.2341,126.3385,89.5737,43,0); // Hunter
- AddStaticVehicle(520,-3711.6367,-203.8298,2.8843,236.0604,0,0); // Hydra
- AddStaticVehicle(520,-3722.2937,-218.6151,2.8839,231.7319,0,0); // Hydra
- AddStaticVehicle(519,-3662.0061,-246.8870,3.0824,322.3916,1,1); // Shamal
- AddStaticVehicle(519,-3643.6279,-222.7272,3.0825,322.4963,1,1); // Shamal
- AddStaticVehicle(447,-3282.4265,-80.8916,1.9117,274.2914,1,1); // Seasparrow
- AddStaticVehicle(460,-3283.3625,-165.7920,2.3586,273.6100,1,1); // Skimmer
- AddStaticVehicle(432,-3310.9585,-74.1981,16.0614,269.5563,43,0); // Rhino
- AddStaticVehicle(432,-3296.7517,-74.2760,17.1975,269.6861,43,0); // Rhino
- AddStaticVehicle(522,-3318.6326,-61.1852,15.0872,179.6868,13,6); // NRG500
- AddStaticVehicle(522,-3321.6199,-60.9766,14.8632,179.0790,6,25); // NRG500
- AddStaticVehicle(522,-3323.9604,-60.9572,14.6873,179.3463,3,8); // NRG500
- AddStaticVehicle(522,-3326.7183,-61.0062,14.4799,178.2079,1,0); // NRG500
- AddStaticVehicle(522,-3329.3931,-61.0525,14.2792,176.9660,7,79); // NRG500
- AddStaticVehicle(432,-3667.8296,-268.4891,2.1826,53.6342,43,0); // Rhino
- AddStaticVehicle(425,-3642.3650,-282.6970,5.7685,143.1146,43,0); // Hunter
- //AdminCastleGate
- AddStaticVehicle(522,-2902.8120,-79.3030,3.3534,21.3833,75,3); // NRG500
- AddStaticVehicle(522,-2905.1287,-80.6286,3.1711,27.8384,75,3); // NRG500
- AddStaticVehicle(522,-2907.2905,-82.0879,2.9999,31.5687,75,3); // NRG500
- //FreeWay
- AddStaticVehicle(568,-2843.1000,2182.5000,799.7175,178.9291,13,6); // Bandito
- AddStaticVehicle(568,-2843.1000,2189.0000,799.7418,181.5981,13,6); // Bandito
- AddStaticVehicle(568,-2843.1000,2196.0000,799.9264,180.9663,13,6); // Bandito
- AddStaticVehicle(568,-2851.0000,2182.5000,799.7468,178.3719,13,6); // Bandito
- AddStaticVehicle(568,-2851.0000,2189.0000,799.7274,178.9721,13,6); // Bandito
- AddStaticVehicle(568,-2851.0000,2196.0000,799.8974,176.6867,13,6); // Bandito
- /*
- //WayToChilliad
- AddStaticVehicle(411,-3199.8826,-1202.9858,1405.2506,242.7174,1,1); // Infernus
- AddStaticVehicle(411,-3202.2986,-1210.9252,1405.2506,243.0204,3,8); // Infernus
- AddStaticVehicle(411,-3189.9031,-1208.5680,1405.2506,241.7725,6,3); // Infernus
- AddStaticVehicle(411,-3188.3411,-1218.2926,1405.2506,244.4769,13,6); // Infernus
- AddStaticVehicle(411,-3177.3259,-1214.9613,1405.2506,244.3414,7,79); // Infernus
- AddStaticVehicle(411,-3175.7876,-1224.1002,1405.2506,243.4216,8,8); // Infernus
- AddStaticVehicle(411,-3162.7371,-1222.1682,1405.2506,243.2443,6,25); // Infernus
- AddStaticVehicle(411,-3165.9685,-1228.9999,1405.2506,244.3066,75,2); // Infernus
- */
- //DeadJump
- AddStaticVehicle(411,-676.5190,-3069.8496,705.3344,0.2696,3,8); // Infernus
- AddStaticVehicle(411,-676.6273,-3046.7793,705.3344,0.2698,6,3); // Infernus
- AddStaticVehicle(411,-676.7310,-3024.7866,705.3344,0.2700,1,1); // Infernus
- AddStaticVehicle(411,-670.1886,-3025.2009,705.3344,0.1264,75,2); // Infernus
- AddStaticVehicle(411,-670.1414,-3046.5112,705.3344,0.1263,7,79); // Infernus
- AddStaticVehicle(411,-670.0908,-3069.5845,705.3344,0.1262,8,8); // Infernus
- //GoingDown
- AddStaticVehicle(411,-2511.9365,-730.1193,304.7742,325.7777,3,8); // Infernus
- AddStaticVehicle(411,-2517.4480,-727.2708,304.7742,326.6524,6,8); // Infernus
- AddStaticVehicle(411,-2501.7915,-726.1782,304.7818,56.8584,25,8); // Infernus
- AddStaticVehicle(411,-2498.4197,-720.8576,304.7780,56.4955,0,8); // Infernus
- AddStaticVehicle(411,-2494.7490,-715.4606,304.7742,56.3533,1,8); // Infernus
- AddStaticVehicle(411,-2519.4978,-698.9435,304.7741,236.5353,3,8); // Infernus
- //FallDown
- AddStaticVehicle(411,1984.8682,-1756.6892,1126.7583,347.0066,3,8); // Infernus
- AddStaticVehicle(411,1982.6176,-1750.5527,1126.7614,349.2014,6,8); // Infernus
- AddStaticVehicle(411,1991.3434,-1769.3378,1126.6842,329.5869,25,8); // Infernus
- AddStaticVehicle(411,2001.1511,-1772.9520,1126.5756,25.0400,0,8); // Infernus
- AddStaticVehicle(411,1992.9099,-1739.6536,1126.8110,345.7711,1,8); // Infernus
- AddStaticVehicle(411,1979.6844,-1741.5415,1126.7510,343.8767,3,8); // Infernus
- //Derby
- new DerbyBloodringBanger_1 = AddStaticVehicle(504,-1355.5416,936.6710,1036.1837,11.4329,1,1); // BloodringBanger
- new DerbyBloodringBanger_2 = AddStaticVehicle(504,-1350.6061,937.5493,1036.1947,12.4710,1,1); // BloodringBanger
- new DerbyBloodringBanger_3 = AddStaticVehicle(504,-1345.6512,938.5836,1036.2046,13.2675,1,1); // BloodringBanger
- new DerbyBloodringBanger_4 = AddStaticVehicle(504,-1340.6078,939.9857,1036.2150,17.2391,1,1); // BloodringBanger
- new DerbyBloodringBanger_5 = AddStaticVehicle(504,-1336.7312,941.1116,1036.2316,17.4418,1,1); // BloodringBanger
- new DerbyBloodringBanger_6 = AddStaticVehicle(504,-1331.5814,942.9241,1036.2539,20.6521,1,1); // BloodringBanger
- LinkVehicleToInterior(DerbyBloodringBanger_1,15);
- LinkVehicleToInterior(DerbyBloodringBanger_2,15);
- LinkVehicleToInterior(DerbyBloodringBanger_3,15);
- LinkVehicleToInterior(DerbyBloodringBanger_4,15);
- LinkVehicleToInterior(DerbyBloodringBanger_5,15);
- LinkVehicleToInterior(DerbyBloodringBanger_6,15);
- //Dirt
- new DirtBandito_1 = AddStaticVehicle(568,-1293.6066,-699.9584,1056.1979,32.9697,13,6); // Bandito
- new DirtBandito_2 = AddStaticVehicle(568,-1290.6547,-705.1854,1055.9683,25.9573,13,6); // Bandito
- new DirtBandito_3 = AddStaticVehicle(568,-1288.5525,-710.9236,1055.3217,13.2351,13,6); // Bandito
- new DirtBandito_4 = AddStaticVehicle(568,-1288.0195,-716.4835,1054.2349,1.8518,13,6); // Bandito
- new DirtBandito_5 = AddStaticVehicle(568,-1288.5397,-722.2761,1052.8531,350.2811,13,6); // Bandito
- new DirtBandito_6 = AddStaticVehicle(568,-1290.4360,-727.0573,1051.5167,336.0467,13,6); // Bandito
- LinkVehicleToInterior(DirtBandito_1,4);
- LinkVehicleToInterior(DirtBandito_2,4);
- LinkVehicleToInterior(DirtBandito_3,4);
- LinkVehicleToInterior(DirtBandito_4,4);
- LinkVehicleToInterior(DirtBandito_5,4);
- LinkVehicleToInterior(DirtBandito_6,4);
- //LSTower
- AddStaticVehicle(522,1542.9153,-1361.9492,1882.5000,0.2570,3,6); // NRG500
- AddStaticVehicle(522,1544.7842,-1361.9364,1882.5000,0.2723,13,6); // NRG500
- AddStaticVehicle(522,1546.7435,-1361.9312,1882.5000,0.1157,14,36); // NRG500
- AddStaticVehicle(471,1548.6028,-1362.0868,1882.5000,0.0529,8,8); // Quad
- AddStaticVehicle(481,1550.7400,-1362.1753,1882.5000,359.2753,3,3); // Bike
- /*
- //BMX parcour
- AddStaticVehicle(481,1476.9919,-1338.6411,163.2708,0.2596,3,3); // BMX
- AddStaticVehicle(481,1477.0149,-1343.7705,163.2730,0.2592,3,3); // BMX
- AddStaticVehicle(481,1477.0446,-1350.3536,163.2730,0.2587,3,3); // BMX
- AddStaticVehicle(481,1477.0658,-1355.1390,163.2703,0.2586,3,3); // BMX
- AddStaticVehicle(481,1473.3104,-1339.4039,163.2732,1.1025,3,3); // BMX
- AddStaticVehicle(481,1473.3867,-1344.0424,163.2718,1.5603,3,3); // BMX
- AddStaticVehicle(481,1473.1559,-1350.3209,163.2709,357.5236,3,3); // BMX
- AddStaticVehicle(481,1472.9701,-1355.1122,163.2715,357.3077,3,3); // BMX
- //Wallride
- AddStaticVehicle(411,3436.8467,-2982.8782,3.2360,269.6635,3,8); // Infernus
- AddStaticVehicle(411,3448.6406,-2982.9480,3.2360,269.6636,8,8); // Infernus
- AddStaticVehicle(411,3460.4634,-2983.0173,3.2360,269.6636,25,8); // Infernus
- AddStaticVehicle(411,3436.3914,-2977.1589,3.2360,269.2260,1,8); // Infernus
- AddStaticVehicle(411,3448.2656,-2977.3193,3.2360,269.2261,6,8); // Infernus
- AddStaticVehicle(411,3459.6987,-2977.4734,3.2360,269.2262,0,8); // Infernus
- */
- //UpsideDown
- godcar[0] = AddStaticVehicle(411,361.7381,-80.0696,558.1525,269.7961,8,8); // Infernus
- godcar[1] = AddStaticVehicle(411,372.4498,-80.1074,558.1525,269.7960,3,8); // Infernus
- godcar[2] = AddStaticVehicle(411,383.7889,-80.1475,558.1524,269.7958,25,8); // Infernus
- godcar[3] = AddStaticVehicle(411,361.0311,-85.0374,558.1525,269.1889,3,8); // Infernus
- godcar[4] = AddStaticVehicle(411,373.0689,-85.2083,558.1524,269.1889,6,8); // Infernus
- godcar[5] = AddStaticVehicle(411,384.1176,-85.3655,558.1525,269.1888,0,8); // Infernus
- /*
- //WayToPiramide
- AddStaticVehicle(411,2904.7983,1280.5787,730.8865,89.1978,8,8); // Infernus
- AddStaticVehicle(411,2916.9636,1280.4061,730.8862,89.2190,3,8); // Infernus
- AddStaticVehicle(411,2928.0603,1280.2548,730.8865,89.2190,25,8); // Infernus
- AddStaticVehicle(411,2904.8154,1286.7122,730.8865,89.1773,3,8); // Infernus
- AddStaticVehicle(411,2917.1157,1286.5358,730.8865,89.1772,6,8); // Infernus
- AddStaticVehicle(411,2928.4797,1286.3727,730.8865,89.1773,0,8); // Infernus
- //NRGParcour
- AddStaticVehicle(522,2547.8071,-1422.5461,34.2271,301.8492,75,3); // NRG500
- AddStaticVehicle(522,2547.6770,-1418.8695,34.2218,304.8332,25,8); // NRG500
- AddStaticVehicle(522,2547.6257,-1415.7194,34.2264,310.1420,3,3); // NRG500
- AddStaticVehicle(522,2556.7825,-1422.5698,34.2194,40.7899,3,8); // NRG500
- AddStaticVehicle(522,2556.7527,-1418.7662,34.2164,51.4718,6,25); // NRG500
- AddStaticVehicle(522,2556.8594,-1415.3621,34.2164,45.3183,7,79); // NRG500
- //VehicleDM
- AddStaticVehicle(549,2020.6902,-9.1175,4.3787,177.5271,75,39); // Tampa
- AddStaticVehicle(549,2015.5114,-9.1137,4.5761,177.3597,79,39); // Tampa
- AddStaticVehicle(549,2009.8499,-8.7168,4.8797,178.1080,84,36); // Tampa
- AddStaticVehicle(549,2004.3615,-8.9756,5.0198,185.4335,89,35); // Tampa
- AddStaticVehicle(549,1998.9812,-9.4923,4.8957,185.6522,91,35); // Tampa
- AddStaticVehicle(549,1993.6329,-10.2809,4.8639,186.1352,74,39); // Tampa
- AddStaticVehicle(549,1987.9531,-10.9310,5.0455,185.4410,72,39); // Tampa
- AddStaticVehicle(549,1982.0514,-11.8822,5.1414,188.1196,75,39); // Tampa
- AddStaticVehicle(549,1975.6677,-12.5671,4.6499,190.9174,79,39); // Tampa
- AddStaticVehicle(549,2026.2301,-9.2869,4.2389,176.3276,83,36); // Tampa
- */
- //Trucks Trailers Desert
- AddStaticVehicle(403,589.5732,1641.4329,8.0110,67.2445,63,78); // truck
- AddStaticVehicle(514,615.0411,1661.2557,8.0104,66.3040,42,76); // truck
- AddStaticVehicle(515,601.5678,1652.1042,8.0128,66.3440,54,77); // truck
- AddStaticVehicle(515,599.7117,1647.4720,8.0049,66.2765,11,76); // truck
- AddStaticVehicle(435,577.5303,1688.5854,8.0108,213.0995,62,77); // trailer
- AddStaticVehicle(450,570.0672,1681.6031,8.0109,211.7866,13,76); // trailer
- AddStaticVehicle(584,559.1253,1677.6910,8.0024,206.1914,24,77); // trailer
- AddStaticVehicle(591,564.7803,1650.4573,8.0143,301.0595,63,78); // trailer
- // Trucks Trailers between ls-sf
- AddStaticVehicle(403,-1530.0437,-2749.1221,49.5619,169.2255,42,76); // truck
- AddStaticVehicle(514,-1544.2373,-2742.8245,49.5714,171.1137,54,77); // truck
- AddStaticVehicle(515,-1539.6406,-2743.1909,49.5556,169.5909,39,78); // truck
- AddStaticVehicle(515,-1534.4974,-2747.0996,49.5616,168.5136,11,76); // truck
- AddStaticVehicle(515,-1525.1152,-2750.4939,49.5696,170.1318,62,77); // truck
- AddStaticVehicle(435,-1636.9539,-2689.7542,49.5800,139.7800,13,76); // trailer
- AddStaticVehicle(450,-1642.3376,-2686.2280,49.5660,145.2747,24,77); // trailer
- AddStaticVehicle(584,-1647.5023,-2683.5273,49.5872,149.4576,63,78); // trailer
- AddStaticVehicle(591,-1655.1350,-2679.0842,49.6174,147.8293,42,76); // trailer
- AddStaticVehicle(591,-1664.6355,-2679.3091,49.6397,144.4319,54,77); // trailer
- //Trucks Trailers Chilliad
- AddStaticVehicle(403,-312.7195,1747.0007,43.8187,90.2980,39,78); // truck
- AddStaticVehicle(514,-312.1573,1752.0322,43.7824,86.1870,11,76); // truck
- AddStaticVehicle(515,-312.0642,1758.1394,43.7929,88.3385,62,77); // truck
- AddStaticVehicle(515,-303.6572,1725.4978,43.9098,0.4617,39,78); // truck
- AddStaticVehicle(515,-293.9561,1726.9170,43.9183,6.3107,11,76); // truck
- AddStaticVehicle(435,-287.4422,1746.8706,43.9680,88.6359,13,76); // trailer
- AddStaticVehicle(450,-287.6318,1751.5023,44.0399,88.8039,24,77); // trailer
- AddStaticVehicle(584,-288.0557,1757.1816,43.9575,88.6184,63,78); // trailer
- AddStaticVehicle(591,-289.9828,1789.9430,43.8738,178.2693,42,76); // trailer
- AddStaticVehicle(591,-298.0738,1788.9760,43.8326,181.3430,54,77); // trailer
- //RC War
- new RCWarCar_1 = AddStaticVehicle(464,-1133.0215,1030.2168,1345.0315,271.6719,14,75); // Baron
- new RCWarCar_2 = AddStaticVehicle(464,-1133.2302,1027.8629,1345.0304,270.6061,14,75); // Baron
- new RCWarCar_3 = AddStaticVehicle(464,-1130.5699,1027.8213,1345.0131,272.9121,14,75); // Baron
- new RCWarCar_4 = AddStaticVehicle(464,-1130.4882,1030.2493,1345.0162,269.2135,14,75); // Baron
- new RCWarCar_5 = AddStaticVehicle(464,-1128.1396,1027.9340,1345.0026,270.3515,14,75); // Baron
- new RCWarCar_6 = AddStaticVehicle(464,-1128.1316,1030.2913,1345.0017,269.7841,14,75); // Baron
- new RCWarCar_7 = AddStaticVehicle(464,-1125.8781,1030.2914,1344.9885,270.9232,14,75); // Baron
- new RCWarCar_8 = AddStaticVehicle(464,-1125.8718,1027.9491,1344.9882,267.8098,14,75); // Baron
- new RCWarCar_9 = AddStaticVehicle(501,-1133.1169,1042.7013,1345.2675,273.8671,14,75); // Goblin
- new RCWarCar_10 = AddStaticVehicle(501,-1133.0339,1040.7697,1345.2501,272.7063,14,75); // Goblin
- new RCWarCar_11 = AddStaticVehicle(501,-1130.0284,1040.6913,1345.2063,271.9564,14,75); // Goblin
- new RCWarCar_12 = AddStaticVehicle(501,-1129.9369,1042.6572,1345.2371,274.4154,14,75); // Goblin
- new RCWarCar_13 = AddStaticVehicle(564,-1132.1053,1057.8380,1345.5826,269.6947,0,0); // Tiger
- new RCWarCar_14 = AddStaticVehicle(564,-1129.5297,1057.8292,1345.5835,269.8691,0,0); // Tiger
- new RCWarCar_15 = AddStaticVehicle(441,-1134.7843,1038.3818,1344.8730,226.6530,79,42); // Bandit
- new RCWarCar_16 = AddStaticVehicle(441,-1128.2644,1038.5522,1344.8311,224.6958,79,42); // Bandit
- new RCWarCar_17 = AddStaticVehicle(594,-1125.7714,1053.2950,1344.8958,165.9683,0,0); // RC Cam
- new RCWarCar_18 = AddStaticVehicle(594,-1125.9305,1052.1727,1344.8954,169.6070,0,0); // RC Cam
- new RCWarCar_19 = AddStaticVehicle(594,-1131.6476,1054.9731,1344.9418,198.3954,0,0); // RC Cam
- new RCWarCar_20 = AddStaticVehicle(564,-1136.3162,1019.0483,1358.0835,270.5313,0,0); // Tiger (watch rcwar)
- new RCWarCar_21 = AddStaticVehicle(564,-1130.9722,1019.0976,1358.0835,270.5307,0,0); // Tiger (watch rcwar)
- new RCWarCar_22 = AddStaticVehicle(564,-1126.4869,1019.1389,1358.0835,270.5305,0,0); // Tiger (watch rcwar)
- new RCWarCar_23 = AddStaticVehicle(564,-1122.3527,1019.1770,1358.0835,270.5303,0,0); // Tiger (watch rcwar)
- new RCWarCar_24 = AddStaticVehicle(564,-1117.7897,1019.2189,1358.0835,270.5296,0,0); // Tiger (watch rcwar)
- LinkVehicleToInterior(RCWarCar_1,10);
- LinkVehicleToInterior(RCWarCar_2,10);
- LinkVehicleToInterior(RCWarCar_3,10);
- LinkVehicleToInterior(RCWarCar_4,10);
- LinkVehicleToInterior(RCWarCar_5,10);
- LinkVehicleToInterior(RCWarCar_6,10);
- LinkVehicleToInterior(RCWarCar_7,10);
- LinkVehicleToInterior(RCWarCar_8,10);
- LinkVehicleToInterior(RCWarCar_9,10);
- LinkVehicleToInterior(RCWarCar_10,10);
- LinkVehicleToInterior(RCWarCar_11,10);
- LinkVehicleToInterior(RCWarCar_12,10);
- LinkVehicleToInterior(RCWarCar_13,10);
- LinkVehicleToInterior(RCWarCar_14,10);
- LinkVehicleToInterior(RCWarCar_15,10);
- LinkVehicleToInterior(RCWarCar_16,10);
- LinkVehicleToInterior(RCWarCar_17,10);
- LinkVehicleToInterior(RCWarCar_18,10);
- LinkVehicleToInterior(RCWarCar_19,10);
- LinkVehicleToInterior(RCWarCar_20,10);
- LinkVehicleToInterior(RCWarCar_21,10);
- LinkVehicleToInterior(RCWarCar_22,10);
- LinkVehicleToInterior(RCWarCar_23,10);
- LinkVehicleToInterior(RCWarCar_24,10);
- /*
- //RoofStunt
- AddStaticVehicle(522,-1777.0610,569.8040,234.4501,0.0000,75,3); // NRG500
- AddStaticVehicle(522,-1779.0438,569.7948,234.4603,0.0000,3,3); // NRG500
- AddStaticVehicle(522,-1781.1830,569.8126,234.4572,0.0000,3,8); // NRG500
- AddStaticVehicle(522,-1783.5983,569.7300,234.4579,0.0000,6,25); // NRG500
- AddStaticVehicle(522,-1786.0320,569.7380,234.4584,0.0000,7,79); // NRG500
- AddStaticVehicle(522,-1788.9299,569.7837,234.4672,0.0000,8,82); // NRG500
- AddStaticVehicle(522,-2061.3796,417.4252,172.2498,308.4095,51,118); // nrg1
- AddStaticVehicle(423,-2019.1400,408.0430,170.4153,318.9810,1,56); // mrwhoopee
- */
- //AquaPark
- AddStaticVehicle(493,253.6098,-1917.8197,-0.1049,180.9621,36,13); // Jetmax
- AddStaticVehicle(493,264.7177,-1917.2307,-0.1223,181.6459,36,13); // Jetmax
- AddStaticVehicle(493,275.6197,-1917.8173,-0.0792,180.5575,36,13); // Jetmax
- AddStaticVehicle(493,286.7505,-1917.6251,-0.1524,180.8557,36,13); // Jetmax
- //PinkAutos
- AddStaticVehicle(402,-1648.2094,1206.9729,20.9857,32.9559,183,183); // Buffalo
- AddStaticVehicle(409,-1677.8883,1208.4282,20.9552,191.8886,183,183); // Stretch
- AddStaticVehicle(411,-1665.9705,1223.5477,20.8814,276.1471,183,183); // Infernus
- AddStaticVehicle(415,-1668.4225,1207.0657,7.0249,328.7874,183,183); // Cheetah
- AddStaticVehicle(424,-1679.2052,1209.5154,13.4533,189.3708,183,183); // VF Injection
- AddStaticVehicle(429,-1666.5470,1216.3236,6.9322,266.6216,183,183); // Banshee
- AddStaticVehicle(439,-1666.0359,1222.8752,13.5741,298.0829,183,183); // Stallion
- AddStaticVehicle(451,-1647.1544,1208.6823,13.3807,44.0297,183,183); // Turismo
- AddStaticVehicle(457,-1672.5985,1203.9265,13.2989,307.6741,183,183); // Caddy
- AddStaticVehicle(463,-1655.4954,1213.1014,6.7903,252.1276,183,183); // Freeway
- AddStaticVehicle(471,-1663.7513,1217.0160,20.6376,221.1990,183,183); // Quad
- AddStaticVehicle(480,-1656.4436,1206.0363,20.9279,359.9778,183,183); // Comet
- AddStaticVehicle(481,-1664.5815,1203.8479,20.6710,293.3592,183,183); // BMX
- AddStaticVehicle(587,-1657.5812,1216.0446,13.2969,174.4137,183,183); // Bullet
- AddStaticVehicle(571,-1653.4127,1208.1293,12.9556,358.8818,183,183); // Kart
- //TheBigEar
- Uranus1 = CreateVehicle(558,-277.5457,1554.9353,74.9893,135.3808,1,1,5000000); // Uranus1
- Elegy1 = CreateVehicle(562,-292.2572,1570.3337,75.0179,134.0872,3,1,5000000); // Elegy1
- Sultan1 = CreateVehicle(560,-267.3997,1545.5481,75.0641,135.6898,3,3,5000000); // Sultan1
- Flash1 = CreateVehicle(565,-1955.0964,300.5177,40.6717,210.7124,3,3,5000000); // Flash1
- //WangCars
- Uranus2 = CreateVehicle(558,-1957.2041,302.9585,35.0991,209.5401,1,0,5000000); // Uranus2
- Elegy2 = CreateVehicle(562,-1953.7189,260.4280,35.1341,29.8439,1,0,5000000); // Elegy2
- Sultan2 = CreateVehicle(560,-1951.1063,261.3863,40.7554,62.4588,3,3,5000000); // Sultan2
- TuneCar();
- /*
- //RollerCoaster
- AddStaticVehicle(411,1997.8422,913.0474,275.5166,359.6921,3,3); // Infernus
- AddStaticVehicle(411,1992.4362,912.9705,275.5031,0.8426,123,1); // Infernus
- AddStaticVehicle(411,1997.8890,920.3556,274.8559,359.6958,6,8); // Infernus
- AddStaticVehicle(411,1992.3386,920.4049,274.8465,0.4298,1,1); // Infernus
- AddStaticVehicle(411,1997.9404,928.0737,274.1606,359.7232,14,75); // Infernus
- AddStaticVehicle(411,1992.2285,927.9800,274.1488,0.8424,0,0); // Infernus
- */
- //Hideout
- AddStaticVehicle(471,-1422.3180,-958.2870,200.4387,288.8148,8,8); // Quad
- AddStaticVehicle(522,-1430.6462,-951.4463,200.5453,249.7544,7,79); // NRG500
- AddStaticVehicle(568,-1438.6173,-957.9554,200.9465,341.9563,13,6); // Bandito
- /*
- //Quad Parcour
- AddStaticVehicle(471,167.7697,-1779.4790,3.5897,177.4954,3,6); // Quad
- AddStaticVehicle(471,169.3234,-1779.5200,3.5587,179.8252,3,6); // Quad
- AddStaticVehicle(471,170.8247,-1779.4702,3.5279,180.3918,3,6); // Quad
- AddStaticVehicle(471,172.3113,-1779.3582,3.4978,178.1304,3,6); // Quad
- //Bounce
- AddStaticVehicle(573,2962.9189,-2722.1758,9.2444,271.1053,1,1); // Dune
- AddStaticVehicle(573,2963.1804,-2727.3066,9.2444,271.8739,32,36); // Dune
- AddStaticVehicle(573,2973.5396,-2715.5276,9.2444,179.4737,32,42); // Dune
- AddStaticVehicle(573,2968.5759,-2715.5562,9.2444,180.5176,32,53); // Dune
- //CarSumo
- AddStaticVehicle(444,-2321.1121,4077.1799,12.1021,129.9671,32,36); // Monster
- AddStaticVehicle(444,-2320.9128,4067.0977,12.1021,128.1576,32,42); // Monster
- AddStaticVehicle(444,-2319.9124,4057.9626,12.1021,126.1516,32,53); // Monster
- AddStaticVehicle(444,-2346.8374,4076.7551,12.1021,224.3804,32,66); // Monster
- AddStaticVehicle(444,-2346.8440,4065.4429,12.1021,226.2487,32,14); // Monster
- AddStaticVehicle(444,-2347.0044,4056.6926,12.1021,230.8101,32,32); // Monster
- AddStaticVehicle(444,-2318.8455,4047.4314,12.1021,89.6349,32,36); // Monster
- AddStaticVehicle(444,-2348.1597,4046.9055,12.1021,269.3230,32,42); // Monster
- */
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- AddStaticPickup( 356,2,-1691.5090,-622.8165 , 25.2852); //M4
- AddStaticPickup( 371,2,-1503.2556,-280.6740 , 5.9636); //para
- AddStaticPickup(1242,2,-1395.8342,-388.3391 , 5.9625); //Armour
- AddStaticPickup( 346,2,-1541.6980,-443.0907 , 9.5150); //Pistol
- AddStaticPickup( 347,2,-1130.5966,-152.7168 , 14.1440); //Silenced Pistol
- AddStaticPickup( 346,2,-1093.7841, 20.4454 , 25.7975); //Pistol
- AddStaticPickup(1242,2,-1229.2015, 52.6138 , 17.6478); //Armour
- AddStaticPickup(1242,2,-1178.3361, 314.5787 , 24.4956); //Armour
- AddStaticPickup( 347,2,-1343.0063, 440.6138 , 7.1875); //Silenced Pistol
- AddStaticPickup(1242,2,-1411.9882, 289.9836 , 1.1774); //Armour
- AddStaticPickup( 352,2,-1731.1630, 264.5959 , 7.1875); //Mac-10
- AddStaticPickup( 355,2,-1400.1371, 491.8791 , 5.2717); //AK
- AddStaticPickup(1242,2,-1370.5365, 495.9445 , 3.0444); //Armour
- AddStaticPickup(1242,2,-1290.0255, 512.4467 , 11.1953); //Armour
- AddStaticPickup( 356,2,-1478.1819, 45.6533 , 6.0000); //M4
- AddStaticPickup( 355,2,-1333.7920,-161.6918 , 6.0000); //AK
- AddStaticPickup( 371,2,-1393.4803,-372.5534 , 6.0000); //para
- AddStaticPickup(1242,2, 414.9057, 2537.4790, 19.1484); // armour
- AddStaticPickup( 371,2, 423.3712, 2539.8440, 16.5090); // parasuta
- AddStaticPickup( 352,2, 357.2047, 2433.9873, 17.1786); //Mac-10
- //ShipMadness
- AddStaticPickup(1242,2,-2457.2903,1529.6331,28.9464); //Armour
- AddStaticPickup(1242,2,-2424.7964,1534.7565, 2.1172); //Armour
- AddStaticPickup(1242,2,-2301.4358,1544.9629,18.7734); //Armour
- AddStaticPickup(1240,2,-2354.2424,1532.1775,23.1406); //Health
- AddStaticPickup(1240,2,-2422.2358,1547.9761,23.1406); //Health
- AddStaticPickup( 353,2,-2373.4268,1560.0848,31.8594); //SMG
- AddStaticPickup( 353,2,-2373.4268,1560.0848,31.8594); //SMG
- AddStaticPickup( 353,2,-2373.4268,1560.0848,31.8594); //SMG
- AddStaticPickup( 339,2,-2420.0786,1535.5396,31.8594); //Katana
- AddStaticPickup( 357,2,-2475.1589,1554.4774,33.2344); //Rifle
- AddStaticPickup( 341,2,-2370.0200,1533.6345,10.8209); //Chainsaw
- //MinigunMadness
- AddStaticPickup(1240,2,2631.7134,2728.0288,33.9783); //Health
- AddStaticPickup(1240,2,2672.4402,2767.8203,17.6896); //Health
- AddStaticPickup(1242,2,2645.3669,2696.2966,25.8222); //Armour
- AddStaticPickup(1242,2,2655.3223,2751.0715,19.3222); //Armour
- AddStaticPickup(1242,2,2607.1814,2802.0842,23.4219); //Armour
- /*
- //IslandDM
- AddStaticPickup(1240,2,3738.0708,-1914.8334,-2.0512); //Health
- AddStaticPickup(1242,2,3683.6326,-1822.5408,30.3112); //Armour
- AddStaticPickup(1242,2,3829.9885,-1858.6766,25.4707); //Armour
- AddStaticPickup( 353,2,3661.4836,-1861.9702,26.6000); //SMG
- AddStaticPickup( 353,2,3661.4836,-1861.9702,26.6000); //SMG
- AddStaticPickup( 353,2,3661.4836,-1861.9702,26.6000); //SMG
- AddStaticPickup( 353,2,3840.8591,-1932.3560,16.5868); //SMG
- AddStaticPickup( 353,2,3840.8591,-1932.3560,16.5868); //SMG
- AddStaticPickup( 353,2,3840.8591,-1932.3560,16.5868); //SMG
- AddStaticPickup( 347,2,3819.7971,-1926.9595,13.3730); //Silenced 9mm
- AddStaticPickup( 347,2,3819.7971,-1926.9595,13.3730); //Silenced 9mm
- AddStaticPickup( 347,2,3819.7971,-1926.9595,13.3730); //Silenced 9mm
- AddStaticPickup( 347,2,3819.7971,-1926.9595,13.3730); //Silenced 9mm
- AddStaticPickup( 347,2,3819.7971,-1926.9595,13.3730); //Silenced 9mm
- */
- //AdminCastle
- AddStaticPickup(1240,2,-3373.9714,-60.8901,123.2556); //Health
- AddStaticPickup(1240,2,-3652.2251,-293.3300, 5.2009); //Health
- AddStaticPickup(1242,2,-3373.9248,-78.3355,123.2556); //Armour
- AddStaticPickup(1242,2,-3649.0417,-295.4399, 5.2009); //Armour
- AddStaticPickup( 359,2,-3338.4956,-57.7965,125.7631); //RocketLauncher
- AddStaticPickup( 359,2,-3338.4956,-57.7965,125.7631); //RocketLauncher
- AddStaticPickup( 359,2,-3338.4956,-57.7965,125.7631); //RocketLauncher
- AddStaticPickup( 359,2,-3338.4956,-57.7965,125.7631); //RocketLauncher
- AddStaticPickup( 359,2,-3338.4626,-81.9361,125.7681); //RocketLauncher
- AddStaticPickup( 359,2,-3338.4626,-81.9361,125.7681); //RocketLauncher
- AddStaticPickup( 359,2,-3338.4626,-81.9361,125.7681); //RocketLauncher
- AddStaticPickup( 359,2,-3338.4626,-81.9361,125.7681); //RocketLauncher
- AddStaticPickup( 359,2,-3332.5994,-82.2888, 11.3304); //RocketLauncher
- AddStaticPickup( 359,2,-3332.5994,-82.2888, 11.3304); //RocketLauncher
- AddStaticPickup( 359,2,-3332.5994,-82.2888, 11.3304); //RocketLauncher
- AddStaticPickup( 359,2,-3332.5994,-82.2888, 11.3304); //RocketLauncher
- AddStaticPickup( 359,2,-3694.3032,-261.1351, 5.1845); //RocketLauncher
- AddStaticPickup( 359,2,-3694.3032,-261.1351, 5.1845); //RocketLauncher
- AddStaticPickup( 359,2,-3694.3032,-261.1351, 5.1845); //RocketLauncher
- AddStaticPickup( 359,2,-3694.3032,-261.1351, 5.1845); //RocketLauncher
- AddStaticPickup( 360,2,-3336.1716,-69.2330,123.2556); //DoelZoekendeRocketLauncher
- AddStaticPickup( 360,2,-3336.1716,-69.2330,123.2556); //DoelZoekendeRocketLauncher
- AddStaticPickup( 360,2,-3336.1716,-69.2330,123.2556); //DoelZoekendeRocketLauncher
- AddStaticPickup( 360,2,-3336.1716,-69.2330,123.2556); //DoelZoekendeRocketLauncher
- AddStaticPickup( 362,2,-3331.8752,-76.1426, 14.5178); //Minigun
- AddStaticPickup( 362,2,-3608.9607,-202.6079, 2.1616); //Minigun
- AddStaticPickup( 356,2,-3332.0691,-61.0759, 14.5083); //M4
- AddStaticPickup(356,2,-3346.6980,-110.7655,123.2556); //M4
- AddStaticPickup( 353,2,-3298.6104,-163.3751, 2.2084); //SMG
- AddStaticPickup( 346,2,-3268.8552, -93.0790, 2.6945); //Pistol
- AddStaticPickup( 358,2,-3346.9978,-29.0000,123.2556); //Sniper
- AddStaticPickup( 344,2,-3373.7732,-69.7963,128.0510); //Molotov Cocktail
- AddStaticPickup( 344,2,-3373.7732,-69.7963,128.0510); //Molotov Cocktail
- AddStaticPickup(361,2,-3384.6118,-103.7552,123.2556); //Flamethrower
- AddStaticPickup(361,2,-3384.6118,-103.7552,123.2556); //Flamethrower
- AddStaticPickup(361,2,-3384.6118,-103.7552,123.2556); //Flamethrower
- AddStaticPickup(361,2,-3384.6118,-103.7552,123.2556); //Flamethrower
- AddStaticPickup(361,2,-3384.6118,-103.7552,123.2556); //Flamethrower
- AddStaticPickup( 371,2,-3384.2173,-36.2443,123.2556); //para
- AddStaticPickup( 370,2,-3349.7585,-78.0882,123.2556); //JetPack
- //Hideout
- AddStaticPickup(1240,2,-1431.1019,-960.7460,204.1925); //Health
- AddStaticPickup(1242,2,-1425.2542,-966.5264,200.8284); //Armour
- AddStaticPickup(350 ,2,-1429.6626,-966.2491,200.9092); //Sawnoff
- AddStaticPickup(353 ,2,-1431.9618,-966.3460,200.9513); //SMG
- AddStaticPickup(358 ,2,-1433.2585,-960.4415,204.1713); //Sniper
- AddStaticPickup(365 ,2,-1435.0411,-961.2493,201.0102); //Spraycan
- AddStaticPickup(361 ,2,-1430.6377,-958.7066,200.9308); //Flamethrower
- AddStaticPickup(359 ,2,-1434.3942,-963.4763,205.5079); //Rocketlauncher
- AddStaticPickup(348 ,2,-1429.1188,-961.2695,200.9017); //Desert eagle
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnGameModeExit()
- {
- Seifader_OnExit();
- GangZoneDestroy(DragRaceGangZoneBlack);
- GangZoneDestroy(DragRaceGangZoneWhite1);
- GangZoneDestroy(DragRaceGangZoneWhite2);
- GangZoneDestroy(BuildingJumpGangZone);
- GangZoneDestroy(BuildingJumpGangZoneKicker);
- GangZoneDestroy(AdminCastleGangZone1);
- GangZoneDestroy(AdminCastleGangZone2);
- GangZoneDestroy(GlassMadnessGangZone1);
- GangZoneDestroy(GlassMadnessGangZone2);
- GangZoneDestroy(GlassMadnessGangZone3);
- DestroyMenu(SpawnplaceMenu);
- DestroyMenu(Teleports);
- DestroyMenu(StuntZones1);
- DestroyMenu(StuntZones2);
- DestroyMenu(StuntZones3);
- DestroyMenu(DMZones);
- DestroyMenu(TuneGarages);
- DestroyMenu(TrainStations);
- DestroyMenu(TruckStops);
- DestroyMenu(OtherZones1);
- DestroyMenu(OtherZones2);
- CPS_RemoveCheckpoint(1);
- CPS_RemoveCheckpoint(2);
- CPS_RemoveCheckpoint(3);
- CPS_RemoveCheckpoint(4);
- CPS_RemoveCheckpoint(5);
- CPS_RemoveCheckpoint(6);
- CPS_RemoveCheckpoint(7);
- CPS_RemoveCheckpoint(8);
- CPS_RemoveCheckpoint(9);
- CPS_RemoveCheckpoint(10);
- CPS_RemoveCheckpoint(11);
- CPS_RemoveCheckpoint(12);
- CPS_RemoveCheckpoint(13);
- CPS_RemoveCheckpoint(14);
- CPS_RemoveCheckpoint(15);
- CPS_RemoveCheckpoint(16);
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- IsPlayerInArea(playerid, Float:minx, Float:maxx, Float:miny, Float:maxy)
- {
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid, x, y, z);
- if (x > minx && x < maxx && y > miny && y < maxy) return 1;
- return 0;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- IsPlayerInInvalidNosVehicle(playerid,vehicleid)
- {
- #define MAX_INVALID_NOS_VEHICLES 29
- new InvalidNosVehicles[MAX_INVALID_NOS_VEHICLES] =
- {
- 581,523,462,521,463,522,461,448,468,586,
- 509,481,510,472,473,493,595,484,430,453,
- 452,446,454,590,569,537,538,570,449
- };
- vehicleid = GetPlayerVehicleID(playerid);
- if(IsPlayerInVehicle(playerid,vehicleid))
- {
- for(new i = 0; i < MAX_INVALID_NOS_VEHICLES; i++)
- {
- if(GetVehicleModel(vehicleid) == InvalidNosVehicles[i])
- {
- return true;
- }
- }
- }
- return false;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public DynUpdateStart(playerid) //Shurty40
- {
- TogglePlayerControllable(playerid, false);
- new string[255];
- format(string, sizeof(string), "~w~Objects~n~~r~Loading");
- GameTextForPlayer(playerid, string, 3000, 6);
- PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
- if(GetPlayerPing(playerid) < 100) { SetTimerEx("DynUpdateEnd", 2000, 0,"e",playerid); }
- else if(GetPlayerPing(playerid) > 100) { SetTimerEx("DynUpdateEnd", 2000, 0,"e",playerid); }
- else if(GetPlayerPing(playerid) > 200) { SetTimerEx("DynUpdateEnd", 2200, 0,"e",playerid); }
- else if(GetPlayerPing(playerid) > 300) { SetTimerEx("DynUpdateEnd", 2700, 0,"e",playerid); }
- else if(GetPlayerPing(playerid) > 500) { SetTimerEx("DynUpdateEnd", 3000, 0,"e",playerid); }
- else { SetTimerEx("DynUpdateEnd", 2700, 0,"e",playerid); }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public DynUpdateEnd(playerid) //Shurty40
- {
- TogglePlayerControllable(playerid, true);
- new string[255];
- format(string, sizeof(string), "~w~Objects~n~~r~Loaded!");
- GameTextForPlayer(playerid, string, 3000, 6);
- PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if (pickupid == Info[0])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Incearca sa ajungi pe partea cealalta",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[1])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Incearca sa aterizezi pe roata din fata.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[2])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Nu conduce in mijlocul drumului.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[3])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Cateodata e nevoie sa conduci cu spatele.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[4])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Puteti castiga bani la sfarsitul cascadoriilor dificile (/stuntzones).",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[5])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Puteti castiga bani la sfarsitul cascadoriilor dificile (/stuntzones).",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[6])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Puteti castiga bani la sfarsitul cascadoriilor dificile (/stuntzones).",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[7])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Puteti castiga bani la sfarsitul cascadoriilor dificile (/stuntzones).",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[8])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Foloseste /detach ca sa detasezi remorca de la camion.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[9])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Foloseste /detach ca sa detasezi remorca de la camion.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[10])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Foloseste /detach ca sa detasezi remorca de la camion.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[11])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Pentru lista cu toate comenzile ~n~foloseste /comenzi.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[12])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Ia-ti un vehicul greu si(bus, truck, monstertruck, etc),~n~arunca-te",7000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[13])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Numai administratorii pot sa intre inca castel.~n~~r~Sa incerci sa intri daca nu esti admin este pe riscul tau.",7000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[14])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Du-te pe partea cealalta.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[15])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Calatorie placuta spre iad.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[16])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Foloseste /home ca sa revii in acest loc.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[17])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~De aici poti vedea Lupta vehiculelor RC.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[18])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Incearca sa omori ceilalti jucatori folosind avionul RC (rc baron).~n~vehiculele celelalte sunt doar pentru distractie.",7000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[19])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Poti folosi /watchrcwar~n~ ca sa urmaresti lupta.",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Info[20])
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~O parcare este la /SFAirport",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == Telemenu1)
- {
- GameTextForPlayer(playerid,"~g~Informatie:~n~~w~Poti vedea acest meniu folosind /teleports",5000,3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- ShowMenuForPlayer(Teleports, playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if (pickupid == pwnt)
- {
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- SendClientMessage(playerid,COLOR_RED,"Ok... sa iti dau cateva optiuni");
- SendClientMessage(playerid,COLOR_RED," - Optiunea 1: omoara-te singur xD (/kill).");
- SendClientMessage(playerid,COLOR_RED," - Optiunea 2: nu exista aceasta optiune.");
- }
- if (pickupid == stupidjump[0])
- {
- new string[128];
- stupidjumpsfound[playerid] = stupidjumpsfound[playerid] + 1;
- if(stupidjumpsfound[playerid] == 7)
- {
- format(string, sizeof(string),
- "~w~Sarituri gasite:~g~ %i/7~n~~n~~w~ai gasit toate sariturile si ca recompensa ai primit 1.000.000$!"
- , stupidjumpsfound[playerid]);
- F_GivePlayerMoney(playerid, 1000000);
- }
- else
- {
- format(string, sizeof(string), "~w~Sarituri gasite::~g~ %i/7", stupidjumpsfound[playerid]);
- }
- GameTextForPlayer(playerid, string, 5000, 3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == stupidjump[1])
- {
- new string[128];
- stupidjumpsfound[playerid] = stupidjumpsfound[playerid] + 1;
- if(stupidjumpsfound[playerid] == 7)
- {
- format(string, sizeof(string),
- "~w~Sarituri gasite::~g~ %i/7~n~~n~~w~ai gasit toate sariturile si ca recompensa ai primit 1.000.000$"
- , stupidjumpsfound[playerid]);
- F_GivePlayerMoney(playerid, 1000000);
- }
- else
- {
- format(string, sizeof(string), "~w~Sarituri gasite::~g~ %i/7", stupidjumpsfound[playerid]);
- }
- GameTextForPlayer(playerid, string, 5000, 3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == stupidjump[2])
- {
- new string[128];
- stupidjumpsfound[playerid] = stupidjumpsfound[playerid] + 1;
- if(stupidjumpsfound[playerid] == 7)
- {
- format(string, sizeof(string),
- "~w~Sarituri gasite::~g~ %i/7~n~~n~~w~ai gasit toate sariturile si ca recompensa ai primit 1.000.000$"
- , stupidjumpsfound[playerid]);
- F_GivePlayerMoney(playerid, 1000000);
- }
- else
- {
- format(string, sizeof(string), "~w~Sarituri gasite::~g~ %i/7", stupidjumpsfound[playerid]);
- }
- GameTextForPlayer(playerid, string, 5000, 3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == stupidjump[3])
- {
- new string[128];
- stupidjumpsfound[playerid] = stupidjumpsfound[playerid] + 1;
- if(stupidjumpsfound[playerid] == 7)
- {
- format(string, sizeof(string),
- "~w~Sarituri gasite::~g~ %i/7~n~~n~~w~ai gasit toate sariturile si ca recompensa ai primit 1.000.000$"
- , stupidjumpsfound[playerid]);
- F_GivePlayerMoney(playerid, 1000000);
- }
- else
- {
- format(string, sizeof(string), "~w~Sarituri gasite::~g~ %i/7", stupidjumpsfound[playerid]);
- }
- GameTextForPlayer(playerid, string, 5000, 3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == stupidjump[4])
- {
- new string[128];
- stupidjumpsfound[playerid] = stupidjumpsfound[playerid] + 1;
- if(stupidjumpsfound[playerid] == 7)
- {
- format(string, sizeof(string),
- "~w~Sarituri gasite::~g~ %i/7~n~~n~~w~ai gasit toate sariturile si ca recompensa ai primit 100.000$"
- , stupidjumpsfound[playerid]);
- F_GivePlayerMoney(playerid, 100000);
- }
- else
- {
- format(string, sizeof(string), "~w~Sarituri gasite::~g~ %i/7", stupidjumpsfound[playerid]);
- }
- GameTextForPlayer(playerid, string, 5000, 3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == stupidjump[5])
- {
- new string[128];
- stupidjumpsfound[playerid] = stupidjumpsfound[playerid] + 1;
- if(stupidjumpsfound[playerid] == 7)
- {
- format(string, sizeof(string),
- "~w~Sarituri gasite::~g~ %i/7~n~~n~~w~ai gasit toate sariturile si ca recompensa ai primit 100.000$"
- , stupidjumpsfound[playerid]);
- F_GivePlayerMoney(playerid, 100000);
- }
- else
- {
- format(string, sizeof(string), "~w~Sarituri gasite::~g~ %i/7", stupidjumpsfound[playerid]);
- }
- GameTextForPlayer(playerid, string, 5000, 3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- if (pickupid == stupidjump[6])
- {
- new string[128];
- stupidjumpsfound[playerid] = stupidjumpsfound[playerid] + 1;
- if(stupidjumpsfound[playerid] == 7)
- {
- format(string, sizeof(string),
- "~w~Sarituri gasite::~g~ %i/7~n~~n~~w~ai gasit toate sariturile si ca recompensa ai primit 100.000$"
- , stupidjumpsfound[playerid]);
- F_GivePlayerMoney(playerid, 100000);
- }
- else
- {
- format(string, sizeof(string), "~w~Sarituri gasite::~g~ %i/7", stupidjumpsfound[playerid]);
- }
- GameTextForPlayer(playerid, string, 5000, 3);
- PlayerPlaySound(playerid, 1139, 0.0, 0.0, 0.0);
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerText(playerid,text[])
- {
- SpamStrings[playerid] ++;
- if(SpamStrings[playerid] >= MAX_SPAM)
- {
- new PlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, PlayerName, MAX_PLAYER_NAME);
- printf("(mesajul anterior al lui %s a fost blocat de antispam)", PlayerName);
- SendClientMessage(playerid,0xCC0000AA,"Asteapta 20 de secunde ca sa vorbesti din nou(Anti-Spam Guard).");
- return 0;
- }
- new textstring[128];
- format(textstring, sizeof(textstring), "[%i] %s", playerid, text);
- SendPlayerMessageToAll(playerid, textstring);
- return 0;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public MinSpam() {
- for(new i = 0; i < MAX_PLAYERS; i ++) {
- if(SpamStrings[i] > 0) {
- SpamStrings[i] = 0;
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys == KEY_SECONDARY_ATTACK )
- {
- if(!IsPlayerInAnyVehicle(playerid))
- {
- new Float:x, Float:y, Float:z, vehicle;
- GetPlayerPos(playerid, x, y, z );
- GetVehicleWithinDistance(playerid, x, y, z, 20.0, vehicle);
- if(IsVehicleToy(vehicle))
- {
- PutPlayerInVehicle(playerid, vehicle, 0);
- }
- }
- else
- {
- new vehicleID = GetPlayerVehicleID(playerid);
- if(IsVehicleToy(vehicleID))
- {
- if(GetVehicleModel(vehicleID) != 449)
- {
- InCar[playerid] = false;
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid, x, y, z);
- SetPlayerPos(playerid, x+0.5, y, z+1.0);
- }
- }
- }
- }
- if(newkeys == KEY_FIRE)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(!IsPlayerInInvalidNosVehicle(playerid, GetPlayerVehicleID(playerid)))
- {
- if(NitroActive[playerid] == false)
- {
- AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
- SendClientMessage(playerid,COLOR_BASIC,"Nitro: Activat.");
- PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
- NitroActive[playerid] = true;
- }
- else
- {
- RemoveVehicleComponent(GetPlayerVehicleID(playerid), 1010);
- SendClientMessage(playerid,COLOR_BASIC,"Nitro: Dezactivat.");
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- NitroActive[playerid] = false;
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Nu poti adauga nitrogen la acest vehicul.");
- }
- }
- }
- if(newkeys == KEY_SUBMISSION)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- if(IsPlayerInArea(playerid, 1153.0000, 1307.5000, -2107.5000, -2003.5000) == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"Nu ai voie sa-ti repari masina cand esti la /bloodringarena.");
- }
- else
- {
- SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0);
- SendClientMessage(playerid,COLOR_BASIC,"Vehiculul tau a fost reparat.");
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- }
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- GetVehicleWithinDistance( playerid, Float:x1, Float:y1, Float:z1, Float:dist, &veh)
- {
- for(new i = 1; i < MAX_VEHICLES; i++)
- {
- if(GetVehicleModel(i) > 0)
- {
- if(GetPlayerVehicleID(playerid) != i )
- {
- new Float:x, Float:y, Float:z;
- new Float:x2, Float:y2, Float:z2;
- GetVehiclePos(i, x, y, z);
- x2 = x1 - x; y2 = y1 - y; z2 = z1 - z;
- new Float:vDist = (x2*x2+y2*y2+z2*z2);
- if( vDist < dist)
- {
- veh = i;
- dist = vDist;
- }
- }
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- IsVehicleToy( vehicleid )
- {
- new model = GetVehicleModel(vehicleid),
- bool:result;
- switch(model)
- {
- case 435,441,449,450,464,465,569,570,501,564,584,590,591,594,606,607,610,611 : result = true;
- default : result = false;
- }
- return result;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerEnterCheckpoint(playerid)
- {
- new cpid = CPS_GetPlayerCheckpoint(playerid);
- if (cpid == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid,-3362.3279,-75.2242,123.2506);
- SetPlayerFacingAngle(playerid,314.4937);
- SetCameraBehindPlayer(playerid);
- }
- if (cpid == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid,-3329.1367,-76.0668,14.7320);
- SetPlayerFacingAngle(playerid,297.2369);
- SetCameraBehindPlayer(playerid);
- }
- if (cpid == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid,1570.9198,-1334.3802,16.4844);
- SetPlayerFacingAngle(playerid,328.4369);
- SetCameraBehindPlayer(playerid);
- }
- if (cpid == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid,1545.3409,-1366.1580,1880.9000);
- SetPlayerFacingAngle(playerid,89.6141);
- SetCameraBehindPlayer(playerid);
- }
- if (cpid >= 5)
- {
- GameTextForPlayer(playerid,"~w~ai castigat ~r~$1000~w~.",1000,4);
- F_GivePlayerMoney(playerid, 1000);
- CPS_RemoveCheckpoint(cpid);
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- new Menu:CurrentMenu = GetPlayerMenu(playerid);
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == Teleports)
- {
- switch(row)
- {
- case 0: //Stunt zones 1
- {
- ShowMenuForPlayer(StuntZones1, playerid);
- }
- case 1: //Stunt zones 2
- {
- ShowMenuForPlayer(StuntZones2, playerid);
- }
- case 2: //Stunt zones 3
- {
- ShowMenuForPlayer(StuntZones3, playerid);
- }
- case 3: //DMZones
- {
- ShowMenuForPlayer(DMZones, playerid);
- }
- case 4: //OtherZones1
- {
- ShowMenuForPlayer(OtherZones1, playerid);
- }
- case 5: //OtherZones2
- {
- ShowMenuForPlayer(OtherZones2, playerid);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == StuntZones1)
- {
- switch(row)
- {
- case 0: //BigJump
- {
- NormalTele(playerid, "BigJump", -594.1223,904.4135,432.5000, 135.0000, -594.1223,904.4135,432.5000, 135.0000, 0);
- }
- case 1: //BigJump2
- {
- NormalTele(playerid, "BigJump2", -639.9559,2328.1963,135.0000, 180.000, -662.6028,2306.1809,136.0709, 90.0000, 0);
- }
- case 2: //LSTower
- {
- NormalTele(playerid, "LSTower", 1537.1813,-1364.6439,1882.5000, 341.3670, 1541.3605,-1363.4252,1882.5000, 0.0000, 0);
- }
- case 3: //BuildingJump
- {
- SpeceficTele(playerid, "BuildingJump",-2882.8174,-3074.8611,83.0000, 180.0000, -2882.8174,-3074.8611,81.0000, 180.0000, 0, 461);
- }
- case 4: //Chilliad
- {
- NormalTele(playerid, "Chilliad", -2338.1836, -1631.0298, 483.7010, 244.0000, -2334.8801, -1646.7010, 483.7031, 23.0000, 0);
- }
- }
- case 5: //Wall Ride
- {
- SpeceficTele(playerid, "Wallride",-803.5533,1833.4768,7.0000, 90.0000, -803.5533,1833.4768,7.0000, 90.0000, 0, 522);
- }
- {
- }
- case 6: //LVAirport
- {
- OnlyPlayerTele(playerid, "LVAirport", 1299.8621,1378.2822,10.3751, 0.0000, 0);
- }
- }
- case 7: //SFAirport
- {
- NormalTele(playerid, "SFAirport", -1373.3844,-258.4916,14.0000, 315.0000, -1373.3844,-258.4916,14.0000, 315.0000, 0);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == StuntZones2)
- {
- switch(row)
- {
- case 0: //Skate park
- {
- OnlyPlayerTele(playerid, "SkatePark", 1920.3247,-1402.8632,13.5703, 0.0000, 0);
- }
- }
- }
- case 1: //WayToDeath
- {
- SpeceficTele(playerid, "WayToDeath",996.6433,2787.8489,1067.7532, 90.0000, 1065.7683,2781.0957,1070.5000, 55.0000, 0, 541);
- }
- case 2: //Stadium
- {
- NormalTele(playerid, "Stadium", -1478.6078,1646.1399,1052.5313, 208.5000, -1486.8704,1642.6029,1060.6719, 180.0000, 14);
- }
- }
- case 3: //MonsterCrash
- {
- SpeceficTele(playerid, "MonsterCrash",-2383.9839,2909.5325,362.3510, 180.0000, -2379.1731,2956.5103,361.9797, 150.0000, 0, 444);
- }
- case 4: //FreeWay
- {
- SpeceficTele(playerid, "FreeWay",-2847.1392,2185.9849,799.5908, 180.0000, -2838.7273,2199.9253,801.7857, 145.0000, 0, 568);
- }
- }
- case 5: //DeadJump
- {
- NormalTele(playerid, "DeadJump", -673.3708,-3024.7944,705.3344, 0.0000, -678.4291,-3077.5681,705.6073, 336.8739, 0);
- }
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == StuntZones3)
- {
- switch(row)
- {
- case 0: //Upside Down
- {
- SpeceficTele(playerid, "UpsideDown",391.1825,-82.5999,558.1525, 270.0000, 355.8427,-78.0696,558.4254, 244.6733, 0, 411);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == TrainStations)
- {
- switch(row)
- {
- case 0: //LS
- {
- OnlyPlayerTele(playerid, "LSStation", 1734.6804,-1944.9839,13.5646, 126.6849, 0);
- }
- case 1: //SF
- {
- OnlyPlayerTele(playerid, "SFStation", -1965.7423,161.1771,27.6875, 252.6458, 0);
- }
- case 2: //LV1
- {
- OnlyPlayerTele(playerid, "LVStation1", 1430.7799,2653.1604,11.3926, 204.4157, 0);
- }
- case 3: //LV2
- {
- OnlyPlayerTele(playerid, "LVStation2", 2848.7876,1293.9376,11.3906, 238.8593, 0);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == TuneGarages)
- {
- switch(row)
- {
- case 0: //TuneGarage1
- {
- NormalTele(playerid, "Tune1", -1935.9851,231.7287,34.1563, 0.0000, -1935.9851,231.7287,34.1563, 0.0000, 0);
- }
- case 1: //TuneGarage2
- {
- NormalTele(playerid, "Tune2", -2709.7312,217.4238,4.1797, 90.0000, -2709.7312,217.4238,4.1797, 90.0000, 0);
- }
- case 2: //TuneGarage3
- {
- NormalTele(playerid, "Tune3", 2386.8020,1036.3203,10.8203, 0.0000, 2386.8020,1036.3203,10.8203, 0.0000, 0);
- }
- case 3: //TuneGarage4
- {
- NormalTele(playerid, "Tune4", 2644.9768,-2030.9032,13.5540, 180.0000, 2644.9768,-2030.9032,13.5540, 180.0000, 0);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == DMZones)
- {
- switch(row)
- {
- case 0: //BloodringArena
- {
- SpeceficTele(playerid, "BloodringArena",1158.0044,-2103.5696,500.0000, 0.0000, 1160.5853,-2103.3530,497.0000, 0.0000, 0, 504);
- }
- case 1: //Air Battle
- {
- OnlyPlayerTele(playerid, "AirBattle", 290.8786,1920.0966,17.6406, 270.0000, 0);
- }
- case 3: //Minigun Madness
- {
- ResetPlayerWeapons(playerid);
- TogglePlayerControllable(playerid, 1);
- new MinigunMadness[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(6);
- GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
- DMZone[playerid] = 1;
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2595.3945,2758.7642,23.8222);
- SetPlayerFacingAngle(playerid, 247.9706);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2600.9648,2726.4263,23.8222);
- SetPlayerFacingAngle(playerid, 329.4380);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2639.5300,2729.5732,23.8222);
- SetPlayerFacingAngle(playerid, 46.8321);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2642.3181,2757.0920,23.8222);
- SetPlayerFacingAngle(playerid, 121.7195);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2649.0498,2780.8462,19.3222);
- SetPlayerFacingAngle(playerid, 196.2701);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 5)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2607.4639,2732.1467,36.5386);
- SetPlayerFacingAngle(playerid, 255.2007);
- SetCameraBehindPlayer(playerid);
- }
- GivePlayerWeapon(playerid, 38, 2000);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_BASIC, "Ai fost teleportat la -MinigunMadness-");
- SendClientMessage(playerid, COLOR_RED, "IMPUSCAREA JUCATORILOR CU MINIGUNUL INAFARA -MINIGUNMADNESS-ULUI- V-A REZULTA JAIL 5 MINUTE!!!");
- format(MinigunMadness, sizeof(MinigunMadness), "%s has teleported to /MinigunMadness", playerName);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(ReceiveInfo[i] == true)
- {
- SendClientMessage(i, COLOR_GREY, MinigunMadness);
- }
- }
- }
- }
- case 4: //Ship Madness
- {
- ResetPlayerWeapons(playerid);
- TogglePlayerControllable(playerid, 1);
- new ShipMadness[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(9);
- GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
- DMZone[playerid] = 2;
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2473.3635,1552.3779,33.2273);
- SetPlayerFacingAngle(playerid, 162.4520);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2464.5215,1531.9247,17.3281);
- SetPlayerFacingAngle(playerid, 356.1172);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2460.7542,1551.8220,23.1406);
- SetPlayerFacingAngle(playerid, 179.0821);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2444.2595,1530.2435,20.2344);
- SetPlayerFacingAngle(playerid, 340.1136);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2401.1440,1532.8340,26.0469);
- SetPlayerFacingAngle(playerid, 17.7140);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 5)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2374.3948,1535.5518,26.0469);
- SetPlayerFacingAngle(playerid, 57.7976);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 6)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2359.6692,1561.0190,26.0469);
- SetPlayerFacingAngle(playerid, 162.1386);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 7)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2382.4871,1547.8801,10.8281);
- SetPlayerFacingAngle(playerid, 108.2448);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 8)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2422.0405,1551.3163,7.9219);
- SetPlayerFacingAngle(playerid, 143.3385);
- SetCameraBehindPlayer(playerid);
- }
- GivePlayerWeapon(playerid, 4, 1);
- GivePlayerWeapon(playerid, 24, 47);
- GivePlayerWeapon(playerid, 26, 44);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_BASIC, "Ai fost teleportat la -ShipMadness-");
- SendClientMessage(playerid, COLOR_RED, "IMPUSCAREA JUCATORILOR CU ARMELE INAFARA -SHIPMADNESS- V-A REZULTA JAIL 5 MIN!!!");
- format(ShipMadness, sizeof(ShipMadness), "%s s-a teleportat la /ShipMadness", playerName);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(ReceiveInfo[i] == true)
- {
- SendClientMessage(i, COLOR_GREY, ShipMadness);
- }
- }
- }
- }
- case 5: //Glass Madness
- {
- ResetPlayerWeapons(playerid);
- TogglePlayerControllable(playerid, 1);
- new GlassMadness[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(8);
- GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
- DMZone[playerid] = 3;
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -33.6020,1507.4240,95.4173);
- SetPlayerFacingAngle(playerid, 325.6300);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -12.6829,1507.4701,95.4341);
- SetPlayerFacingAngle(playerid, 40.2041);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -12.6831,1544.3137,95.4309);
- SetPlayerFacingAngle(playerid, 146.1118);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -32.7342,1543.9973,95.4126);
- SetPlayerFacingAngle(playerid, 220.0591);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -23.6215,1545.4828,95.4222);
- SetPlayerFacingAngle(playerid, 181.8555);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 5)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -11.9289,1525.8883,95.4330);
- SetPlayerFacingAngle(playerid, 89.4213);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 6)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -23.4273,1505.9843,95.4257);
- SetPlayerFacingAngle(playerid, 359.8071);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 7)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -34.1823,1525.6079,95.4088);
- SetPlayerFacingAngle(playerid, 270.5063);
- SetCameraBehindPlayer(playerid);
- }
- GivePlayerWeapon(playerid, 29, 130);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_BASIC, "Te-ai teleportat la -GlassMadness-");
- SendClientMessage(playerid, COLOR_RED, "IMPUSCAREA JUCATORILOR CU ARMELE INAFARA -GLASSMADNESS- V-A REZULTA JAIL 5 MIN!!!");
- format(GlassMadness, sizeof(GlassMadness), "%s s-a teleportat la /GlassMadness", playerName);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(ReceiveInfo[i] == true)
- {
- SendClientMessage(i, COLOR_GREY, GlassMadness);
- }
- }
- }
- }
- }
- case 7: //Derby
- {
- NormalTele(playerid, "Derby", -1441.9851,937.9876,1036.3468, 279.2885, -1424.1138,930.0392,1036.4016, 354.8884, 15);
- }
- case 8: //RC War
- {
- OnlyPlayerTele(playerid, "RCWar", -1130.8673,1034.7043,1345.7231, 243.5756, 10);
- DMZone[playerid] = 5;
- }
- case 9: //Watch RC War
- {
- OnlyPlayerTele(playerid, "WatchRCWar", -1136.3916,1023.5286,1358.9141, 213.5151, 10);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == OtherZones1)
- {
- switch(row)
- {
- case 0: //TuneGarages
- {
- ShowMenuForPlayer(TuneGarages, playerid);
- }
- case 1: //TrainStations
- {
- ShowMenuForPlayer(TrainStations, playerid);
- }
- case 2: //TruckStops
- {
- ShowMenuForPlayer(TruckStops, playerid);
- }
- case 3: //AA
- {
- NormalTele(playerid, "AA", 402.8024,2534.6926,16.700, 150.000, 411.1637,2539.2366,16.5473, 90.0000, 0);
- }
- case 4: //Home
- {
- NormalTele(playerid, "Home", -468.3654,2208.0317,46.4776, 115.0000, -468.3654,2208.0317,46.4776, 115.0000, 0);
- }
- case 5: //DragRace
- {
- NormalTele(playerid, "DragRace", 1031.1125,-2297.4236,12.8004, 60.0000, 1031.1125,-2297.4236,12.8004, 60.0000, 0);
- }
- case 6: //Karting
- {
- SpeceficTele(playerid, "Karting",2888.9099,1028.5667,17.0000, 0.0000, 2888.9377,1026.1427,13.4755, 0.0000, 0, 571);
- }
- case 8: //Dirt
- {
- NormalTele(playerid, "Dirt", -1299.6615,-700.7803,1056.2037, 31.1929, -1295.2308,-694.4233,1056.4128, 55.7578, 4);
- }
- case 9: //AdminCastle
- {
- NormalTele(playerid, "AdminCastle", -2891.6179,-76.7571,4.0496, 69.4484, -2899.2368,-76.9977,4.1619, 52.9987, 0);
- }
- case 10: //PinkAutos
- {
- NormalTele(playerid, "PinkAutos", -1623.2146,1227.1677,7.0391, 114.0600, -1620.0802,1221.2664,7.1875, 107.4800, 0);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == OtherZones2)
- {
- switch(row)
- {
- case 0: //Drift
- {
- OnlyPlayerTele(playerid, "Drift", -309.9550,1560.8075,75.3594, 250.5937, 0);
- }
- }
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == TruckStops)
- {
- switch(row)
- {
- case 0: //LasVegas Truck Stop
- {
- OnlyPlayerTele(playerid, "LVTruckStop", 661.4391,1718.3545,7.1875, 117.5748, 0);
- }
- case 1: //Chilliad Truck Stop
- {
- OnlyPlayerTele(playerid, "CTruckStop", -1560.8802,-2735.1248,48.7435, 223.5058, 0);
- }
- case 2: //Dam Truck Stop
- {
- OnlyPlayerTele(playerid, "DTruckStop", -314.5585,1773.8600,43.6406, 192.1722, 0);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(CurrentMenu == SpawnplaceMenu)
- {
- switch(row)
- {
- case 0: //SFAirport
- {
- spawnplace[playerid] = 1;
- spawnplacechosen[playerid] = true;
- TogglePlayerControllable(playerid, 1);
- SendClientMessage(playerid, COLOR_BASIC, "Acum vei fi spawnat la -SFAirport- dupa ce mori.");
- }
- case 1: //DamStunt
- {
- spawnplace[playerid] = 2;
- spawnplacechosen[playerid] = true;
- TogglePlayerControllable(playerid, 1);
- SendClientMessage(playerid, COLOR_BASIC, "Acum vei fi spawnat la -DamStunt- dupa ce mori.");
- }
- }
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerExitedMenu(playerid)
- {
- new Menu:CurrentMenu = GetPlayerMenu(playerid);
- if(Menu:CurrentMenu == SpawnplaceMenu)
- {
- TogglePlayerControllable(playerid, 1);
- }
- if(Menu:CurrentMenu == StuntZones1)
- {
- ShowMenuForPlayer(Teleports, playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(Menu:CurrentMenu == StuntZones2)
- {
- ShowMenuForPlayer(Teleports, playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(Menu:CurrentMenu == StuntZones3)
- {
- ShowMenuForPlayer(Teleports, playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(Menu:CurrentMenu == DMZones)
- {
- ShowMenuForPlayer(Teleports, playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(Menu:CurrentMenu == TuneGarages)
- {
- ShowMenuForPlayer(OtherZones1, playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(Menu:CurrentMenu == TrainStations)
- {
- ShowMenuForPlayer(OtherZones1, playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(Menu:CurrentMenu == TruckStops)
- {
- ShowMenuForPlayer(OtherZones1, playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(Menu:CurrentMenu == OtherZones1)
- {
- ShowMenuForPlayer(Teleports, playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(Menu:CurrentMenu == OtherZones2)
- {
- ShowMenuForPlayer(Teleports, playerid);
- TogglePlayerControllable(playerid, 0);
- }
- if(Menu:CurrentMenu == Teleports)
- {
- TogglePlayerControllable(playerid, 1);
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerEnterVehicle(playerid,vehicleid)
- {
- vehid[playerid] = vehicleid;
- NitroActive[playerid] = false;
- for(new i = 0; i < sizeof(godcar); i++)
- {
- if(vehicleid == godcar[i])
- {
- GodCartimer = SetTimer("GodCarTimer",1000,1);
- }
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- InCar[playerid] = false;
- for(new i = 0; i < sizeof(godcar); i++)
- {
- if(vehicleid == godcar[i])
- {
- KillTimer(GodCartimer);
- }
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public GodCarTimer(playerid)
- {
- SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0);
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerConnect(playerid)
- {
- F_OnPlayerConnect(playerid);
- Textdraw0 = TextDrawCreate(3.000000,344.000000,"s t u n t u n i v e r s e v0.5");
- TextDrawUseBox(Textdraw0,1);
- TextDrawBoxColor(Textdraw0,0x000000ff);
- TextDrawTextSize(Textdraw0,-1.000000,146.000000);
- TextDrawAlignment(Textdraw0,0);
- TextDrawBackgroundColor(Textdraw0,0x0000ff33);
- TextDrawFont(Textdraw0,3);
- TextDrawLetterSize(Textdraw0,0.299999,0.700000);
- TextDrawColor(Textdraw0,0xffffffff);
- TextDrawSetOutline(Textdraw0,1);
- TextDrawSetProportional(Textdraw0,1);
- TextDrawShowForPlayer(playerid, Text:Textdraw0);
- Checkgate = SetTimer("CheckGate", 1000, 1);
- lvwz = SetTimer("LVWZ", 1000, 1);
- SetPlayerMapIcon( playerid, 1, -3535.9673,-66.2674,2.1839, 5, 0); //Airport Admincastle
- SetPlayerMapIcon( playerid, 2, -3357.6938,-69.7644,123.2506, 19, 0); //Flag AdminCastle
- SetPlayerMapIcon( playerid, 3, -3284.2493,-125.4545,2.5392, 9, 0); //Boats AdminCastle
- // SetPlayerMapIcon( playerid, 4, 2869.8384,-1749.3060,11.0444, 37, 0); //Secret Stuntzone
- SetPlayerMapIcon( playerid, 5, 1002.3448,-2291.4976,14.0816, 53, 0); //DragRace
- SetPlayerMapIcon( playerid, 6, 200.6568,2503.0281,16.4844, 5, 0); //AA
- SetPlayerMapIcon( playerid, 7, -468.6863,2207.8826,46.5093, 56, 0); //SpawnPoint
- SetPlayerMapIcon( playerid, 8, 314.3689,1906.3972,17.6406, 5, 0); //Airbattle (Area51)
- SetPlayerMapIcon( playerid, 9, 610.0776,1698.3099,6.9922, 51, 0); //Truck Stop
- SetPlayerMapIcon( playerid, 10, -1597.0704,-2727.6892,48.5391, 51, 0); //Truck Stop
- SetPlayerMapIcon( playerid, 11, -327.0811,1768.1223,42.7596, 51, 0); //Truck Stop
- SetPlayerMapIcon( playerid, 12, 1734.6804,-1944.9839,13.564, 48, 0); //Train Station
- SetPlayerMapIcon( playerid, 13, -1961.2306,138.1871,27.6875, 48, 0); //Train Station
- SetPlayerMapIcon( playerid, 14, 1433.2821,2651.9473,11.3926, 48, 0); //Train Station
- SetPlayerMapIcon( playerid, 15, 2841.9917,1290.7056,11.3906, 48, 0); //Train Station
- SetPlayerMapIcon( playerid, 16, -1433.4529,-956.0518,200.9836, 19, 0); //Flag Hideout
- new pName[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid, pName, sizeof(pName));
- format(string, sizeof(string), "%s a intrat pe server.", pName);
- SendClientMessageToAll(COLOR_GREY, string);
- if(!strcmp("[ViP]Labrik",pName,true) || !strcmp("netzeek",pName,true) || !strcmp("[MT]Lavis",pName,true))
- {
- new kstring[128];
- format(kstring, sizeof(kstring), "%s a primit kick (nume nepermis).", pName);
- SendClientMessageToAll(COLOR_GREY, kstring);
- print(kstring);
- Kick(playerid);
- }
- AllowPlayerTeleport(playerid, 0);
- BombArmed[playerid] = false;
- AntiFalloff[playerid] = false;
- DMZone[playerid] = 0;
- spawnplacechosen[playerid] = false;
- ReceiveInfo[playerid] = false;
- stupidjumpsfound[playerid] = 0;
- SendClientMessage(playerid, COLOR_BASIC, "Bun venit pe (¯`·._.·[Stunt Universe]·._.·´¯)");
- SendClientMessage(playerid, COLOR_BASIC, "Joaca corect, nu face spam, nu folosi coduri, etc.");
- SendClientMessage(playerid, COLOR_RED, "Pentru mai multe informatii scrie /ajutor.");
- SendClientMessage(playerid, COLOR_BASIC, "Last update: /RCWar renewed, tuned vehicles, new self-healing system and new animations.");
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public CountDown()
- {
- switch(Count)
- {
- case 5: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~-~r~ 5 ~b~-", 1100, 3); }
- case 4: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~-~r~ 4 ~b~-", 1100, 3); }
- case 3: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~-~r~ 3 ~b~-", 1100, 3); }
- case 2: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~-~r~ 2 ~b~-", 1100, 3); }
- case 1: { GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~-~r~ 1 ~b~-", 1100, 3); }
- case 0:
- {
- GameTextForAll("~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~-~g~ START! GO GO GO! ~b~-", 2000, 3);
- KillTimer(CountdownTimer);
- IsCountdownStarted = false;
- }
- }
- Count--;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerSpawn(playerid)
- {
- PlayerPlaySound(playerid, 1184, -1370.2362,-256.3250,15.0000); //stop geluid
- SetPlayerHealth(playerid, 100);
- if(SkinChooseIslandObjectsShown[playerid] == true)
- {
- DestroyPlayerObject(playerid, SpawnIslandObject1);
- DestroyPlayerObject(playerid, SpawnIslandObject2);
- DestroyPlayerObject(playerid, SpawnIslandObject3);
- DestroyPlayerObject(playerid, SpawnIslandObject4);
- DestroyPlayerObject(playerid, SpawnIslandObject5);
- DestroyPlayerObject(playerid, SpawnIslandObject6);
- DestroyPlayerObject(playerid, SpawnIslandObject7);
- DestroyPlayerObject(playerid, SpawnIslandObject8);
- DestroyPlayerObject(playerid, SpawnIslandObject9);
- DestroyPlayerObject(playerid, SpawnIslandObject10);
- DestroyPlayerObject(playerid, SpawnIslandObject11);
- DestroyPlayerObject(playerid, SpawnIslandObject12);
- DestroyPlayerObject(playerid, SpawnIslandObject13);
- DestroyPlayerObject(playerid, SpawnIslandObject14);
- DestroyPlayerObject(playerid, SpawnIslandObject15);
- DestroyPlayerObject(playerid, SpawnIslandObject16);
- DestroyPlayerObject(playerid, SpawnIslandObject17);
- DestroyPlayerObject(playerid, SpawnIslandObject18);
- DestroyPlayerObject(playerid, SpawnIslandObject19);
- DestroyPlayerObject(playerid, SpawnIslandObject20);
- DestroyPlayerObject(playerid, SpawnIslandObject21);
- DestroyPlayerObject(playerid, SpawnIslandObject22);
- DestroyPlayerObject(playerid, SpawnIslandObject23);
- DestroyPlayerObject(playerid, SpawnIslandObject24);
- DestroyPlayerObject(playerid, SpawnIslandObject25);
- DestroyPlayerObject(playerid, SpawnIslandObject26);
- DestroyPlayerObject(playerid, SpawnIslandObject27);
- DestroyPlayerObject(playerid, SpawnIslandObject28);
- DestroyPlayerObject(playerid, SpawnIslandObject29);
- DestroyPlayerObject(playerid, SpawnIslandObject30);
- DestroyPlayerObject(playerid, SpawnIslandObject31);
- DestroyPlayerObject(playerid, SpawnIslandObject32);
- DestroyPlayerObject(playerid, SpawnIslandObject33);
- DestroyPlayerObject(playerid, SpawnIslandObject34);
- DestroyPlayerObject(playerid, SpawnIslandObject35);
- DestroyPlayerObject(playerid, SpawnIslandObject36);
- SkinChooseIslandObjectsShown[playerid] = false;
- }
- GangZoneShowForPlayer(playerid, DragRaceGangZoneBlack, 0x000000FF);
- GangZoneShowForPlayer(playerid, DragRaceGangZoneWhite1, 0xD7D7D7FF);
- GangZoneShowForPlayer(playerid, DragRaceGangZoneWhite2, 0xD7D7D7FF);
- GangZoneShowForPlayer(playerid, BuildingJumpGangZone, 0xD7D7D7FF);
- GangZoneShowForPlayer(playerid, BuildingJumpGangZoneKicker, 0x003C77FF);
- GangZoneShowForPlayer(playerid, AdminCastleGangZone1, 0x770000FF);
- GangZoneShowForPlayer(playerid, AdminCastleGangZone2, 0x6F89AAFF);
- GangZoneShowForPlayer(playerid, GlassMadnessGangZone1, 0x999999FF);
- GangZoneShowForPlayer(playerid, GlassMadnessGangZone2, 0x999999FF);
- GangZoneShowForPlayer(playerid, GlassMadnessGangZone3, 0x999999FF);
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(DMZone[playerid] >= 1)
- {
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(DMZone[playerid] == 1)
- {
- new RandomSpawn = random(6);
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2595.3945,2758.7642,23.8222);
- SetPlayerFacingAngle(playerid, 247.9706);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2600.9648,2726.4263,23.8222);
- SetPlayerFacingAngle(playerid, 329.4380);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2639.5300,2729.5732,23.8222);
- SetPlayerFacingAngle(playerid, 46.8321);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2642.3181,2757.0920,23.8222);
- SetPlayerFacingAngle(playerid, 121.7195);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2649.0498,2780.8462,19.3222);
- SetPlayerFacingAngle(playerid, 196.2701);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 5)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2607.4639,2732.1467,36.5386);
- SetPlayerFacingAngle(playerid, 255.2007);
- SetCameraBehindPlayer(playerid);
- }
- GivePlayerWeapon(playerid, 38, 2000);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "IMPUSCAREA JUCATORILOR INAFARA -MINIGUNMADNESS- V-A REZULTA JAIL 5 MIN!!!");
- SendClientMessage(playerid, COLOR_GREY, "Foloseste /ExitDM ca sa iesi din MinigunMadness.");
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(DMZone[playerid] == 2)
- {
- new RandomSpawn = random(9);
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2473.3635,1552.3779,33.2273);
- SetPlayerFacingAngle(playerid, 162.4520);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2464.5215,1531.9247,17.3281);
- SetPlayerFacingAngle(playerid, 356.1172);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2460.7542,1551.8220,23.1406);
- SetPlayerFacingAngle(playerid, 179.0821);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2444.2595,1530.2435,20.2344);
- SetPlayerFacingAngle(playerid, 340.1136);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2401.1440,1532.8340,26.0469);
- SetPlayerFacingAngle(playerid, 17.7140);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 5)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2374.3948,1535.5518,26.0469);
- SetPlayerFacingAngle(playerid, 57.7976);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 6)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2359.6692,1561.0190,26.0469);
- SetPlayerFacingAngle(playerid, 162.1386);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 7)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2382.4871,1547.8801,10.8281);
- SetPlayerFacingAngle(playerid, 108.2448);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 8)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2422.0405,1551.3163,7.9219);
- SetPlayerFacingAngle(playerid, 143.3385);
- SetCameraBehindPlayer(playerid);
- }
- GivePlayerWeapon(playerid, 4, 1);
- GivePlayerWeapon(playerid, 24, 47);
- GivePlayerWeapon(playerid, 26, 44);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "IMPUSCAREA JUCATORILOR INAFARA -SHIPMADNESS- V-A REZULTA JAIL 5 MIN!!!");
- SendClientMessage(playerid, COLOR_GREY, "Foloseste /ExitDM ca sa iesi din SHIPMADNESS.");
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(DMZone[playerid] == 3)
- {
- new RandomSpawn = random(8);
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -33.6020,1507.4240,95.4173);
- SetPlayerFacingAngle(playerid, 325.6300);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -12.6829,1507.4701,95.4341);
- SetPlayerFacingAngle(playerid, 40.2041);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -12.6831,1544.3137,95.4309);
- SetPlayerFacingAngle(playerid, 146.1118);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -32.7342,1543.9973,95.4126);
- SetPlayerFacingAngle(playerid, 220.0591);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -23.6215,1545.4828,95.4222);
- SetPlayerFacingAngle(playerid, 181.8555);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 5)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -11.9289,1525.8883,95.4330);
- SetPlayerFacingAngle(playerid, 89.4213);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 6)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -23.4273,1505.9843,95.4257);
- SetPlayerFacingAngle(playerid, 359.8071);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 7)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -34.1823,1525.6079,95.4088);
- SetPlayerFacingAngle(playerid, 270.5063);
- SetCameraBehindPlayer(playerid);
- }
- GivePlayerWeapon(playerid, 29, 130);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "IMPUSCAREA JUCATORILOR INAFARA -GLASSMADNESS- V-A REZULTA JAIL 5 MIN!!!");
- SendClientMessage(playerid, COLOR_GREY, "Foloseste /ExitDM ca sa iesi din GlassMadness.");
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /* //Deleted
- if(DMZone[playerid] == 4)
- {
- new RandomSpawn = random(5);
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 3767.7358,-1813.6943,19.8772);
- SetPlayerFacingAngle(playerid, 179.3254);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 3828.8596,-1906.2285,15.4382);
- SetPlayerFacingAngle(playerid, 52.7610);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 3803.5884,-1965.7352,13.8772);
- SetPlayerFacingAngle(playerid, 46.7841);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 3688.8562,-1957.8295,14.8801);
- SetPlayerFacingAngle(playerid, 331.2935);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 3652.4124,-1876.3260,20.8859);
- SetPlayerFacingAngle(playerid, 222.2524);
- SetCameraBehindPlayer(playerid);
- }
- DynUpdateStart(playerid);
- GivePlayerWeapon(playerid, 4, 1);
- GivePlayerWeapon(playerid, 24, 47);
- GivePlayerWeapon(playerid, 26, 44);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_RED, "SHOOTING WITH WEAPONS OUTSIDE -ISLAND DM- WIL RESULT IN JAIL 5 MIN!!!");
- SendClientMessage(playerid, COLOR_GREY, "Use /ExitDM to exit Island DM.");
- }
- */
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(DMZone[playerid] == 5)
- {
- OnlyPlayerTele(playerid, "RCWar", -1130.8673,1034.7043,1345.7231, 243.5756, 10);
- SendClientMessage(playerid, COLOR_GREY, "Foloseste /ExitDM ca sa iesi din Lupta RC.");
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- else
- {
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(spawnplacechosen[playerid] == true)
- {
- new RandomSpawn = random(4);
- if(spawnplace[playerid] == 1)
- {
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -1375.4424,-260.5453,14.1440);
- SetPlayerFacingAngle(playerid, 315.0000);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -1374.8785,-260.0078,14.1440);
- SetPlayerFacingAngle(playerid, 315.0000);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -1374.2201,-259.3802,14.1440);
- SetPlayerFacingAngle(playerid, 315.0000);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -1373.6014,-258.7105,14.1440);
- SetPlayerFacingAngle(playerid, 315.0000);
- SetCameraBehindPlayer(playerid);
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- if(spawnplace[playerid] == 2)
- {
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -467.6280,2208.3828,46.4052);
- SetPlayerFacingAngle(playerid, 115.0000);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -468.3654,2208.0317,46.4776);
- SetPlayerFacingAngle(playerid, 115.0000);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -469.4590,2207.5110,46.5850);
- SetPlayerFacingAngle(playerid, 115.0000);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -470.4734,2207.0278,46.6846);
- SetPlayerFacingAngle(playerid, 115.0000);
- SetCameraBehindPlayer(playerid);
- }
- }
- }
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerDisconnect(playerid, reason)
- {
- Seifader_OnPlayerDisconnect(playerid);
- if( PVeh[playerid] > 0 )
- {
- SetTimerEx("DestroyNRG",10000,0, "i", playerid);
- SetVehiclePos(PVeh[playerid], 0, 0, 0);
- }
- KillTimer(Checkgate);
- KillTimer(lvwz);
- TextDrawDestroy(Textdraw0);
- RemovePlayerMapIcon(playerid, 1);
- RemovePlayerMapIcon(playerid, 2);
- RemovePlayerMapIcon(playerid, 3);
- RemovePlayerMapIcon(playerid, 4);
- RemovePlayerMapIcon(playerid, 5);
- RemovePlayerMapIcon(playerid, 6);
- RemovePlayerMapIcon(playerid, 7);
- RemovePlayerMapIcon(playerid, 8);
- RemovePlayerMapIcon(playerid, 9);
- RemovePlayerMapIcon(playerid, 10);
- RemovePlayerMapIcon(playerid, 11);
- RemovePlayerMapIcon(playerid, 12);
- RemovePlayerMapIcon(playerid, 13);
- RemovePlayerMapIcon(playerid, 14);
- RemovePlayerMapIcon(playerid, 15);
- new PName[MAX_PLAYER_NAME];
- new String[128];
- GetPlayerName(playerid, PName, sizeof(PName));
- switch(reason)
- {
- case 0: format(String, sizeof(String), "%s a iesit de pe server. (crash) ", PName);
- case 1: format(String, sizeof(String), "%s a iesit de pe server. (de buna voie)", ", PName);
- case 2: format(String, sizeof(String), "%s a iesit de pe server. (kick sau ban)", PName);
- }
- SendClientMessageToAll(COLOR_GREY, String);
- new i2;
- for(i2=0;i2<MAX_VEHICLES;i2++)
- {
- if (locked[playerid][i2] == 1)
- {
- new i;
- for(i=0;i<MAX_PLAYERS;i++)
- {
- SetVehicleParamsForPlayer(i2,i, 0, 0);
- }
- }
- locked[playerid][i2] = 0;
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- SetupPlayerForClassSelection(playerid)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid,3935.8965,-1096.5420,3.2836);
- SetPlayerFacingAngle(playerid, 166.8000);
- SetPlayerCameraPos(playerid,3934.8000,-1101.0745,3.6500);
- SetPlayerCameraLookAt(playerid,3935.2124,-1097.0251,3.6500);
- if(playerid == 0)
- {
- SetPlayerColor(playerid,0xFF0000AA);
- }
- if(playerid == 1)
- {
- SetPlayerColor(playerid,0xFF2F00AA);
- }
- if(playerid == 2)
- {
- SetPlayerColor(playerid,0xFF5100AA);
- }
- if(playerid == 3)
- {
- SetPlayerColor(playerid,0xFF8400AA);
- }
- if(playerid == 4)
- {
- SetPlayerColor(playerid,0xFFA600AA);
- }
- if(playerid == 5)
- {
- SetPlayerColor(playerid,0xFFD900AA);
- }
- if(playerid == 6)
- {
- SetPlayerColor(playerid,0xFFFB00AA);
- }
- if(playerid == 7)
- {
- SetPlayerColor(playerid,0xD5FF00AA);
- }
- if(playerid == 8)
- {
- SetPlayerColor(playerid,0xAAFF00AA);
- }
- if(playerid == 9)
- {
- SetPlayerColor(playerid,0x7BFF00AA);
- }
- if(playerid == 10)
- {
- SetPlayerColor(playerid,0x2BFF00AA);
- }
- if(playerid == 11)
- {
- SetPlayerColor(playerid,0x00FF55AA);
- }
- if(playerid == 12)
- {
- SetPlayerColor(playerid,0x00FF84AA);
- }
- if(playerid == 13)
- {
- SetPlayerColor(playerid,0x00FFAAAA);
- }
- if(playerid == 14)
- {
- SetPlayerColor(playerid,0x00FFD5AA);
- }
- if(playerid == 15)
- {
- SetPlayerColor(playerid,0x00FFFFAA);
- }
- if(playerid == 16)
- {
- SetPlayerColor(playerid,0x00D5FFAA);
- }
- if(playerid == 17)
- {
- SetPlayerColor(playerid,0x00AAFFAA);
- }
- if(playerid == 18)
- {
- SetPlayerColor(playerid,0x0080FFAA);
- }
- if(playerid == 19)
- {
- SetPlayerColor(playerid,0x0055FFAA);
- }
- if(playerid == 20)
- {
- SetPlayerColor(playerid,0x002BFFAA);
- }
- if(playerid == 21)
- {
- SetPlayerColor(playerid,0x2A00FFAA);
- }
- if(playerid == 22)
- {
- SetPlayerColor(playerid,0x5500FFAA);
- }
- if(playerid == 23)
- {
- SetPlayerColor(playerid,0x8000FFAA);
- }
- if(playerid == 24)
- {
- SetPlayerColor(playerid,0xAE00FFAA);
- }
- if(playerid == 25)
- {
- SetPlayerColor(playerid,0xD500FFAA);
- }
- if(playerid == 26)
- {
- SetPlayerColor(playerid,0xFF0044AA);
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerRequestClass(playerid, classid)
- {
- PlayerPlaySound(playerid, 1183, -1370.2362,-256.3250,14.1440);
- SetupPlayerForClassSelection(playerid);
- if(SkinChooseIslandObjectsShown[playerid] == false)
- {
- SkinChooseIslandObjectsShown[playerid] = true;
- SpawnIslandObject1 = CreatePlayerObject(playerid, 898, 3932.645020, -1095.518799, -4.546414, 329.9197, 93.6786, 120.3212);
- SpawnIslandObject2 = CreatePlayerObject(playerid, 18340, 3920.361816, -1084.253662, 49.761078, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject3 = CreatePlayerObject(playerid, 619, 3905.655762, -1029.703735, 8.862635, 0.0000, 0.0000, 49.8473);
- SpawnIslandObject4 = CreatePlayerObject(playerid, 621, 3968.395508, -1049.294434, 8.024704, 14.6104, 343.6707, 0.0000);
- SpawnIslandObject5 = CreatePlayerObject(playerid, 623, 3894.461182, -1075.970459, 11.654289, 0.0000, 0.0000, 326.4820);
- SpawnIslandObject6 = CreatePlayerObject(playerid, 619, 3898.211426, -1051.448853, 9.554228, 0.0000, 0.0000, 119.4617);
- SpawnIslandObject7 = CreatePlayerObject(playerid, 619, 3917.147217, -1006.179199, 8.302782, 0.0000, 0.0000, 104.8513);
- SpawnIslandObject8 = CreatePlayerObject(playerid, 619, 3963.251221, -1043.517090, 7.108164, 0.0000, 0.0000, 323.9037);
- SpawnIslandObject9 = CreatePlayerObject(playerid, 621, 3971.131104, -1067.059204, 8.574343, 10.3132, 348.8273, 356.5623);
- SpawnIslandObject10 = CreatePlayerObject(playerid, 621, 3909.550293, -1016.259155, 8.425720, 14.6104, 10.3132, 313.5904);
- SpawnIslandObject11 = CreatePlayerObject(playerid, 619, 3935.947266, -993.894287, 3.131102, 0.0000, 19.7670, 10.3132);
- SpawnIslandObject12 = CreatePlayerObject(playerid, 623, 3944.891602, -1022.871216, 0.288973, 0.0000, 0.0000, 326.4820);
- SpawnIslandObject13 = CreatePlayerObject(playerid, 16133, 3884.537354, -1039.285522, 19.302271, 10.3132, 340.2330, 150.4015);
- SpawnIslandObject14 = CreatePlayerObject(playerid, 16133, 3916.850342, -987.972778, 10.578606, 10.3132, 340.2330, 98.8353);
- SpawnIslandObject15 = CreatePlayerObject(playerid, 16133, 3988.867188, -1064.423096, 12.378860, 355.7028, 355.7028, 347.1085);
- SpawnIslandObject16 = CreatePlayerObject(playerid, 16133, 3985.739746, -1019.214600, 9.379145, 356.5623, 350.5462, 340.2330);
- SpawnIslandObject17 = CreatePlayerObject(playerid, 6230, 3941.477295, -1008.290527, -7.787828, 0.0000, 0.0000, 353.1245);
- SpawnIslandObject18 = CreatePlayerObject(playerid, 11495, 3952.709961, -953.437744, 5.393352, 6.8755, 0.0000, 0.0000);
- SpawnIslandObject19 = CreatePlayerObject(playerid, 647, 3948.795654, -993.862671, 4.965949, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject20 = CreatePlayerObject(playerid, 647, 3947.602051, -979.635559, 5.998153, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject21 = CreatePlayerObject(playerid, 647, 3964.480469, -975.510559, 7.691695, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject22 = CreatePlayerObject(playerid, 647, 3966.208740, -986.594971, 7.181026, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject23 = CreatePlayerObject(playerid, 647, 3969.218506, -1036.770264, 10.744990, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject24 = CreatePlayerObject(playerid, 647, 3898.012939, -1058.910645, 13.254264, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject25 = CreatePlayerObject(playerid, 647, 3917.973877, -1014.377014, 8.132461, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject26 = CreatePlayerObject(playerid, 647, 3900.250000, -1039.894775, 12.266856, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject27 = CreatePlayerObject(playerid, 647, 3971.664063, -1050.290894, 11.993178, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject28 = CreatePlayerObject(playerid, 647, 3910.293945, -1008.784363, 11.523055, 0.0000, 0.0000, 0.0000);
- SpawnIslandObject29 = CreatePlayerObject(playerid, 621, 3941.803955, -975.435364, 3.726109, 14.6104, 0.8594, 25.7831);
- SpawnIslandObject30 = CreatePlayerObject(playerid, 621, 3966.490479, -977.003479, 3.367840, 14.6104, 12.0321, 0.0000);
- SpawnIslandObject31 = CreatePlayerObject(playerid, 1655, 3909.240967, -1043.196167, 6.256646, 2.5783, 30.0803, 349.6868);
- SpawnIslandObject32 = CreatePlayerObject(playerid, 2931, 3932.270752, -1035.791382, 0.229957, 0.0000, 0.0000, 282.6507);
- SpawnIslandObject33 = CreatePlayerObject(playerid, 13604, 3941.704834, -1016.693237, 3.157049, 0.0000, 0.0000, 354.8434);
- SpawnIslandObject34 = CreatePlayerObject(playerid, 13638, 3963.822021, -1054.860352, 9.098953, 0.8594, 337.6546, 0.0000);
- SpawnIslandObject35 = CreatePlayerObject(playerid, 13641, 3958.970459, -994.797852, 4.787591, 3.4377, 359.1406, 27.5020);
- SpawnIslandObject36 = CreatePlayerObject(playerid, 13647, 3912.631104, -1006.394836, 9.066553, 0.8594, 12.8916, 24.9237);
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerDeath(playerid, killerid, reason)
- {
- FadePlayerScreen(playerid, 0xFFFFFFCC, 6, 192);
- GameTextForPlayer(playerid,"~w~AI MURIT",1000,1);
- SendDeathMessage(killerid, playerid, reason);
- GameTextForPlayer(killerid,"~r~CRIMINALULE!",4000,3);
- if( DMZone[killerid] >= 1 )
- {
- F_GivePlayerMoney(killerid, 1000);
- }
- if( DMZone[killerid] == 0 )
- {
- F_GivePlayerMoney(killerid, -20000);
- SendClientMessage(killerid, COLOR_RED, "Nu mai omora in afara zonelor de DM. (ai pierdut 20.000$)");
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public LVWZ() //Las Venturas War Zone
- {
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(IsPlayerInArea(i, -128.4566, 875.8406, 1272.888, 2767.656))
- {
- if(LVWZTextShowed[i] == false)
- {
- GameTextForPlayer(i, "~w~Ai intrat in~n~~r~Zona de lupta Las Venturas", 3000, 3);
- LVWZTextShowed[i] = true;
- }
- }
- else
- {
- LVWZTextShowed[i] = false;
- }
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnVehicleSpawn(vehicleid)
- {
- SetTimer("TuneCar",1000,0);
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public GameModeExitFunc()
- {
- GameModeExit();
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public TuneCar()
- {
- AddVehicleComponent(Uranus1,1092);
- AddVehicleComponent(Uranus1,1088);
- AddVehicleComponent(Uranus1,1090);
- AddVehicleComponent(Uranus1,1094);
- AddVehicleComponent(Uranus1,1166);
- AddVehicleComponent(Uranus1,1168);
- AddVehicleComponent(Uranus1,1163);
- AddVehicleComponent(Uranus1,1010);
- ChangeVehiclePaintjob(Uranus1,2);
- AddVehicleComponent(Elegy1,1034);
- AddVehicleComponent(Elegy1,1036);
- AddVehicleComponent(Elegy1,1038);
- AddVehicleComponent(Elegy1,1040);
- AddVehicleComponent(Elegy1,1146);
- AddVehicleComponent(Elegy1,1149);
- AddVehicleComponent(Elegy1,1171);
- AddVehicleComponent(Elegy1,1010);
- ChangeVehiclePaintjob(Elegy1,1);
- AddVehicleComponent(Sultan1,1026);
- AddVehicleComponent(Sultan1,1027);
- AddVehicleComponent(Sultan1,1028);
- AddVehicleComponent(Sultan1,1033);
- AddVehicleComponent(Sultan1,1139);
- AddVehicleComponent(Sultan1,1141);
- AddVehicleComponent(Sultan1,1169);
- AddVehicleComponent(Sultan1,1010);
- ChangeVehiclePaintjob(Sultan1,2);
- AddVehicleComponent(Flash1,1046);
- AddVehicleComponent(Flash1,1047);
- AddVehicleComponent(Flash1,1051);
- AddVehicleComponent(Flash1,1049);
- AddVehicleComponent(Flash1,1053);
- AddVehicleComponent(Flash1,1150);
- AddVehicleComponent(Flash1,1153);
- AddVehicleComponent(Flash1,1010);
- ChangeVehiclePaintjob(Flash1,2);
- AddVehicleComponent(Uranus2,1092);
- AddVehicleComponent(Uranus2,1088);
- AddVehicleComponent(Uranus2,1090);
- AddVehicleComponent(Uranus2,1094);
- AddVehicleComponent(Uranus2,1166);
- AddVehicleComponent(Uranus2,1168);
- AddVehicleComponent(Uranus2,1163);
- AddVehicleComponent(Uranus2,1010);
- ChangeVehiclePaintjob(Uranus2,2);
- AddVehicleComponent(Elegy2,1034);
- AddVehicleComponent(Elegy2,1036);
- AddVehicleComponent(Elegy2,1038);
- AddVehicleComponent(Elegy2,1040);
- AddVehicleComponent(Elegy2,1146);
- AddVehicleComponent(Elegy2,1149);
- AddVehicleComponent(Elegy2,1171);
- AddVehicleComponent(Elegy2,1010);
- ChangeVehiclePaintjob(Elegy2,1);
- AddVehicleComponent(Sultan2,1026);
- AddVehicleComponent(Sultan2,1027);
- AddVehicleComponent(Sultan2,1028);
- AddVehicleComponent(Sultan2,1033);
- AddVehicleComponent(Sultan2,1139);
- AddVehicleComponent(Sultan2,1141);
- AddVehicleComponent(Sultan2,1169);
- AddVehicleComponent(Sultan2,1010);
- ChangeVehiclePaintjob(Sultan2,2);
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public unlock(playerid,vehicleid)
- {
- new i;
- for(i=0;i<MAX_PLAYERS;i++)
- {
- SetVehicleParamsForPlayer(vehicleid,i, 0, 0);
- }
- locked[playerid][vehicleid] = 0;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public DestroyNRG(playerid)
- {
- DestroyVehicle(PVeh[playerid]);
- PVeh[playerid] = 0;
- print("Un NRG Personal a fost distrus !");
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
- {
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- tempposx = (oldposx -x);
- tempposy = (oldposy -y);
- tempposz = (oldposz -z);
- if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
- {
- return 1;
- }
- return 0;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public CheckGate()
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- //Gate1 (admincastle)
- if(PlayerToPoint(15.0, i,-2914.917969, -68.470116, 4.496734)&& OpenGate1[i] == false) //close --> open
- {
- OpenGate1[i] = true;
- MoveObject(Gate1, -2914.917969, -68.470116, 9.400000, 1.5);
- }
- else if(!PlayerToPoint(15.0, i,-2914.917969, -68.470116, 4.496734) && OpenGate1[i] == true) //open --> close
- {
- OpenGate1[i] = false;
- MoveObject(Gate1, -2914.917969, -68.470116, 4.496734, 1.5);
- }
- //Gate2 (pinkautos)
- if(PlayerToPoint(5.0, i,-1643.2749, 1204.2693, 8.0269)&& OpenGate2[i] == false) //close --> open
- {
- OpenGate2[i] = true;
- MoveObject(Gate2, -1643.2852, 1204.2737, 10.8821, 1.5);
- }
- else if(!PlayerToPoint(5.0, i,-1643.2749, 1204.2693, 8.0269) && OpenGate2[i] == true) //open --> close
- {
- OpenGate2[i] = false;
- MoveObject(Gate2, -1643.2749, 1204.2693, 8.0269, 1.5);
- }
- //Cage
- //Gate3 (Cage) U
- if(PlayerToPoint(5.0, i,-423.699341, 2201.723145, 40.926292)&& OpenGateCage[i] == false) //close --> open
- {
- OpenGateCage[i] = true;
- MoveObject(Gate3, -423.692413, 2201.705811, 50.923096, 10.0);
- MoveObject(Gate4, -423.686127, 2206.743164, 45.926369, 10.0);
- MoveObject(Gate5, -418.655365, 2201.730713, 45.926369, 10.0);
- MoveObject(Gate6, -423.685608, 2196.700928, 45.913692, 10.0);
- MoveObject(Gate7, -428.733124, 2201.718506, 45.926338, 10.0);
- }
- else if(!PlayerToPoint(5.0, i,-423.699341, 2201.723145, 40.926292) && OpenGateCage[i] == true) //open --> close
- {
- OpenGateCage[i] = false;
- MoveObject(Gate3, -423.692413, 2201.705811, 59.923141, 1.5);
- MoveObject(Gate4, -423.686127, 2215.716309, 45.926369, 1.5);
- MoveObject(Gate5, -409.680603, 2201.730713, 45.926369, 1.5);
- MoveObject(Gate6, -423.685608, 2187.702881, 45.913692, 1.5);
- MoveObject(Gate7, -437.683075, 2201.718506, 45.926338, 1.5);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public BombTimer(playerid)
- {
- CreateExplosion(BombX[playerid], BombY[playerid], BombZ[playerid], 11, 10);
- SendClientMessage(playerid, COLOR_GREY, "Bomba a explodat.");
- DestroyObject(BombObject[playerid]);
- BombArmed[playerid] = false;
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public Heal()
- {
- new Float:Health;
- for(new i=0; i<MAX_PLAYERS; i++) if(IsPlayerConnected(i))
- {
- if(DMZone[i] == 0)
- {
- GetPlayerHealth(i,Health);
- if(!(Health == 100 || Health == 0)) SetPlayerHealth(i, Health +1);
- }
- }
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(AntiFalloff[playerid] == true)
- {
- if(oldstate == PLAYER_STATE_DRIVER)
- {
- if(newstate == PLAYER_STATE_ONFOOT)
- {
- if(InCar[playerid] == true)
- {
- PutPlayerInVehicle(playerid, WhatCar[playerid], 0); //Driver
- }
- }
- }
- if(oldstate == PLAYER_STATE_PASSENGER)
- {
- if(newstate == PLAYER_STATE_ONFOOT)
- {
- if(InCar[playerid] == true)
- {
- PutPlayerInVehicle(playerid, WhatCar[playerid], 2); //Passanger
- }
- }
- }
- if(oldstate == PLAYER_STATE_ONFOOT)
- {
- if(newstate == PLAYER_STATE_DRIVER || PLAYER_STATE_PASSENGER)
- {
- InCar[playerid] = true;
- WhatCar[playerid] = GetPlayerVehicleID(playerid);
- }
- }
- }
- if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)
- {
- new str[80]; if (newstate == 2 || newstate == 3)
- {
- format(str, sizeof(str), "~g~%s",vehName[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
- GameTextForPlayer(playerid, str, 5000, 1);
- }
- }
- if(oldstate == PLAYER_STATE_DRIVER)
- {
- if (locked[playerid][vehid[playerid]] == 1)
- {
- unlocktimer = SetTimerEx("unlock",300000,0,"ii",playerid,vehid[playerid]);
- SendClientMessage(playerid,COLOR_GREY,"Acest vehicul va fi descuiat in 5 minute.");
- locked[playerid][vehid[playerid]] = 2;
- }
- }
- if (newstate == PLAYER_STATE_DRIVER)
- {
- if (locked[playerid][vehid[playerid]] == 2)
- {
- KillTimer(unlocktimer);
- locked[playerid][vehid[playerid]] = 1;
- new Float:pX, Float:pY, Float:pZ;
- GetPlayerPos(playerid,pX,pY,pZ);
- PlayerPlaySound(playerid,1056,pX,pY,pZ);
- SendClientMessage(playerid,COLOR_GREY,"Acest vehicul e incuiat.");
- }
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp(cmdtext, "/teleports", true) == 0)
- {
- ShowMenuForPlayer(Teleports, playerid);
- TogglePlayerControllable(playerid, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/spawnplace", true) == 0)
- {
- ShowMenuForPlayer(SpawnplaceMenu, playerid);
- TogglePlayerControllable(playerid, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/exitdm", true) == 0)
- {
- if(DMZone[playerid] >= 1)
- {
- DMZone[playerid] = 0;
- SpawnPlayer(playerid);
- SetCameraBehindPlayer(playerid);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Trebuie sa fii intr-un DM ca sa poti iesi din el.");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/home", true) == 0)
- {
- NormalTele(playerid, "Home", -468.3654,2208.0317,46.4776, 115.0000, -468.3654,2208.0317,46.4776, 115.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/bigjump", true) == 0)
- {
- NormalTele(playerid, "BigJump", -594.1223,904.4135,432.5000, 135.0000, -594.1223,904.4135,432.5000, 135.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/bigjump2", true) == 0)
- {
- NormalTele(playerid, "BigJump2", -639.9559,2328.1963,135.0000, 180.000, -662.6028,2306.1809,136.0709, 90.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/lstower", true) == 0)
- {
- NormalTele(playerid, "LSTower", 1537.1813,-1364.6439,1882.5000, 341.3670, 1541.3605,-1363.4252,1882.5000, 0.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/buildingjump", true) == 0)
- {
- SpeceficTele(playerid, "BuildingJump",-2882.8174,-3074.8611,83.0000, 180.0000, -2882.8174,-3074.8611,81.0000, 180.0000, 0, 461);
- return 1;
- }
- if(strcmp(cmdtext, "/chilliad", true) == 0)
- {
- NormalTele(playerid, "Chilliad", -2338.1836, -1631.0298, 483.7010,244.0000, -2334.8801, -1646.7010, 483.7031, 23.0000, 0);
- return 1;
- }
- }
- if(strcmp(cmdtext, "/wallride", true) == 0)
- {
- SpeceficTele(playerid, "Wallride",-803.5533,1833.4768,7.0000, 90.0000, -803.5533,1833.4768,7.0000, 90.0000, 0, 522);
- return 1;
- }
- if(strcmp(cmdtext, "/lvairport", true) == 0)
- {
- OnlyPlayerTele(playerid, "LVAirport", 1299.8621,1378.2822,10.3751, 0.0000, 0);
- return 1;
- }
- }
- if(strcmp(cmdtext, "/skatepark", true) == 0)
- {
- OnlyPlayerTele(playerid, "SkatePark", 1920.3247,-1402.8632,13.5703, 0.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/waytodeath", true) == 0)
- {
- SpeceficTele(playerid, "WayToDeath",996.6433,2787.8489,1067.7532, 90.0000, 1065.7683,2781.0957,1070.5000, 55.0000, 0, 541);
- return 1;
- }
- if(strcmp(cmdtext, "/stadium", true) == 0)
- {
- NormalTele(playerid, "Stadium", -1478.6078,1646.1399,1052.5313, 208.5000, -1486.8704,1642.6029,1060.6719, 180.0000, 14);
- return 1;
- }
- if(strcmp(cmdtext, "/tune1", true) == 0)
- {
- NormalTele(playerid, "Tune1", -1935.9851,231.7287,34.1563, 0.0000, -1935.9851,231.7287,34.1563, 0.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/tune2", true) == 0)
- {
- NormalTele(playerid, "Tune2", -2709.7312,217.4238,4.1797, 90.0000, -2709.7312,217.4238,4.1797, 90.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/tune3", true) == 0)
- {
- NormalTele(playerid, "Tune3", 2386.8020,1036.3203,10.8203, 0.0000, 2386.8020,1036.3203,10.8203, 0.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/tune4", true) == 0)
- {
- NormalTele(playerid, "Tune4", 2644.9768,-2030.9032,13.5540, 180.0000, 2644.9768,-2030.9032,13.5540, 180.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/lsstation", true) == 0)
- {
- OnlyPlayerTele(playerid, "LSStation", 1734.6804,-1944.9839,13.5646, 126.6849, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/lvstation1", true) == 0)
- {
- OnlyPlayerTele(playerid, "LVStation1", 1430.7799,2653.1604,11.3926, 204.4157, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/lvstation2", true) == 0)
- {
- OnlyPlayerTele(playerid, "LVStation2", 2848.7876,1293.9376,11.3906, 238.8593, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/sfstation", true) == 0)
- {
- OnlyPlayerTele(playerid, "SFStation", -1965.7423,161.1771,27.6875, 252.6458, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/bloodringarena", true) == 0)
- {
- SpeceficTele(playerid, "BloodringArena",1158.0044,-2103.5696,500.0000, 0.0000, 1160.5853,-2103.3530,497.0000, 0.0000, 0, 504);
- return 1;
- }
- if(strcmp(cmdtext, "/airbattle", true) == 0)
- {
- OnlyPlayerTele(playerid, "AirBattle", 290.8786,1920.0966,17.6406, 270.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/minigunmadness", true) == 0)
- {
- ResetPlayerWeapons(playerid);
- new MinigunMadness[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(6);
- GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
- DMZone[playerid] = 1;
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2595.3945,2758.7642,23.8222);
- SetPlayerFacingAngle(playerid, 247.9706);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2600.9648,2726.4263,23.8222);
- SetPlayerFacingAngle(playerid, 329.4380);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2639.5300,2729.5732,23.8222);
- SetPlayerFacingAngle(playerid, 46.8321);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2642.3181,2757.0920,23.8222);
- SetPlayerFacingAngle(playerid, 121.7195);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2649.0498,2780.8462,19.3222);
- SetPlayerFacingAngle(playerid, 196.2701);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 5)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, 2607.4639,2732.1467,36.5386);
- SetPlayerFacingAngle(playerid, 255.2007);
- SetCameraBehindPlayer(playerid);
- }
- GivePlayerWeapon(playerid, 38, 2000);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_BASIC, "Te-ai teleportat la -MinigunMadness-");
- SendClientMessage(playerid, COLOR_RED, "IMPUSCAREA JUCATORILOR INAFARA -MINIGUNMADNESS- V-A REZULTA JAIL 5 MIN!!!");
- format(MinigunMadness, sizeof(MinigunMadness), "%s s-a teleportat la /MinigunMadness", playerName);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(ReceiveInfo[i] == true)
- {
- SendClientMessage(i, COLOR_GREY, MinigunMadness);
- }
- }
- }
- return 1;
- }
- if(strcmp(cmdtext, "/shipmadness", true) == 0)
- {
- ResetPlayerWeapons(playerid);
- new ShipMadness[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(9);
- GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
- DMZone[playerid] = 2;
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2473.3635,1552.3779,33.2273);
- SetPlayerFacingAngle(playerid, 162.4520);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2464.5215,1531.9247,17.3281);
- SetPlayerFacingAngle(playerid, 356.1172);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2460.7542,1551.8220,23.1406);
- SetPlayerFacingAngle(playerid, 179.0821);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2444.2595,1530.2435,20.2344);
- SetPlayerFacingAngle(playerid, 340.1136);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2401.1440,1532.8340,26.0469);
- SetPlayerFacingAngle(playerid, 17.7140);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 5)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2374.3948,1535.5518,26.0469);
- SetPlayerFacingAngle(playerid, 57.7976);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 6)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2359.6692,1561.0190,26.0469);
- SetPlayerFacingAngle(playerid, 162.1386);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 7)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2382.4871,1547.8801,10.8281);
- SetPlayerFacingAngle(playerid, 108.2448);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 8)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -2422.0405,1551.3163,7.9219);
- SetPlayerFacingAngle(playerid, 143.3385);
- SetCameraBehindPlayer(playerid);
- }
- GivePlayerWeapon(playerid, 4, 1);
- GivePlayerWeapon(playerid, 24, 47);
- GivePlayerWeapon(playerid, 26, 44);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_BASIC, "Te-ai teleportat la -ShipMadness-");
- SendClientMessage(playerid, COLOR_RED, "IMPUSCAREA JUCATORILOR INAFARA -SHIPMADNESS- V-A REZULTA JAIL 5 MIN!!!");
- format(ShipMadness, sizeof(ShipMadness), "%s s-a teleportat la /ShipMadness", playerName);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(ReceiveInfo[i] == true)
- {
- SendClientMessage(i, COLOR_GREY, ShipMadness);
- }
- }
- }
- return 1;
- }
- if(strcmp(cmdtext, "/glassmadness", true) == 0)
- {
- ResetPlayerWeapons(playerid);
- new GlassMadness[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(8);
- GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
- DMZone[playerid] = 3;
- if (RandomSpawn == 0)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -33.6020,1507.4240,95.4173);
- SetPlayerFacingAngle(playerid, 325.6300);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 1)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -12.6829,1507.4701,95.4341);
- SetPlayerFacingAngle(playerid, 40.2041);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 2)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -12.6831,1544.3137,95.4309);
- SetPlayerFacingAngle(playerid, 146.1118);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 3)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -32.7342,1543.9973,95.4126);
- SetPlayerFacingAngle(playerid, 220.0591);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 4)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -23.6215,1545.4828,95.4222);
- SetPlayerFacingAngle(playerid, 181.8555);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 5)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -11.9289,1525.8883,95.4330);
- SetPlayerFacingAngle(playerid, 89.4213);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 6)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -23.4273,1505.9843,95.4257);
- SetPlayerFacingAngle(playerid, 359.8071);
- SetCameraBehindPlayer(playerid);
- }
- if (RandomSpawn == 7)
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, -34.1823,1525.6079,95.4088);
- SetPlayerFacingAngle(playerid, 270.5063);
- SetCameraBehindPlayer(playerid);
- }
- GivePlayerWeapon(playerid, 29, 130);
- SetPlayerInterior(playerid, 0);
- SendClientMessage(playerid, COLOR_BASIC, "Te-ai teleportat la -GlassMadness-");
- SendClientMessage(playerid, COLOR_RED, "IMPUSCAREA JUCATORILOR INAFARA -GLASSMADNESS- V-A REZULTA JAIL 5 MIN!!!");
- format(GlassMadness, sizeof(GlassMadness), "%s s-a teleportat la /GlassMadness", playerName);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(ReceiveInfo[i] == true)
- {
- SendClientMessage(i, COLOR_GREY, GlassMadness);
- }
- }
- }
- return 1;
- }
- }
- if(strcmp(cmdtext, "/rcwar", true) == 0)
- {
- OnlyPlayerTele(playerid, "RCWar", -1130.8673,1034.7043,1345.7231, 243.5756, 10);
- DMZone[playerid] = 5;
- return 1;
- }
- if(strcmp(cmdtext, "/AA", true) == 0)
- {
- NormalTele(playerid, "AA", 402.8024,2534.6926,16.700, 150.000, 411.1637,2539.2366,16.5473, 90.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/SFAirport", true) == 0)
- {
- NormalTele(playerid, "SFAirport", -1373.3844,-258.4916,14.0000, 315.0000, -1373.3844,-258.4916,14.0000, 315.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/dragrace", true) == 0)
- {
- NormalTele(playerid, "DragRace", 1031.1125,-2297.4236,12.8004, 60.0000, 1031.1125,-2297.4236,12.8004, 60.0000, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/karting", true) == 0)
- {
- SpeceficTele(playerid, "Karting",2888.9099,1028.5667,17.0000, 0.0000, 2888.9377,1026.1427,13.4755, 0.0000, 0, 571);
- return 1;
- }
- }
- if(strcmp(cmdtext, "/monstercrash", true) == 0)
- {
- SpeceficTele(playerid, "MonsterCrash",-2383.9839,2909.5325,362.3510, 180.0000, -2379.1731,2956.5103,361.9797, 150.0000, 0, 444);
- return 1;
- }
- }
- if(strcmp(cmdtext, "/freeway", true) == 0)
- {
- SpeceficTele(playerid, "FreeWay",-2847.1392,2185.9849,799.5908, 180.0000, -2838.7273,2199.9253,801.7857, 145.0000, 0, 568);
- return 1;
- }
- }
- if(strcmp(cmdtext, "/admincastle", true) == 0)
- {
- NormalTele(playerid, "AdminCastle", -2891.6179,-76.7571,4.0496, 69.4484, -2899.2368,-76.9977,4.1619, 52.9987, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/deadjump", true) == 0)
- {
- NormalTele(playerid, "DeadJump", -673.3708,-3024.7944,705.3344, 0.0000, -678.4291,-3077.5681,705.6073, 336.8739, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/derby", true) == 0)
- {
- NormalTele(playerid, "Derby", -1441.9851,937.9876,1036.3468, 279.2885, -1424.1138,930.0392,1036.4016, 354.8884, 15);
- return 1;
- }
- if(strcmp(cmdtext, "/dirt", true) == 0)
- {
- NormalTele(playerid, "Dirt", -1299.6615,-700.7803,1056.2037, 31.1929, -1295.2308,-694.4233,1056.4128, 55.7578, 4);
- return 1;
- }
- .2456,3.2360, 270.0000, 3428.8757,-2977.2693,3.50905, 250.0000, 0, 411);
- return 1;
- }
- if(strcmp(cmdtext, "/upsidedown", true) == 0)
- {
- SpeceficTele(playerid, "UpsideDown",391.1825,-82.5999,558.1525, 270.0000, 355.8427,-78.0696,558.4254, 244.6733, 0, 411);
- return 1;
- }
- }
- if(strcmp(cmdtext, "/lvtruckstop", true) == 0)
- {
- OnlyPlayerTele(playerid, "LVTruckStop", 661.4391,1718.3545,7.1875, 117.5748, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/ctruckstop", true) == 0)
- {
- OnlyPlayerTele(playerid, "DTruckStop", -1560.8802,-2735.1248,48.7435, 223.5058, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/dtruckstop", true) == 0)
- {
- OnlyPlayerTele(playerid, "CTruckStop", -314.5585,1773.8600,43.6406, 192.1722, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/watchrcwar", true) == 0)
- {
- OnlyPlayerTele(playerid, "WatchRCWar", -1136.3916,1023.5286,1358.9141, 213.5151, 10);
- return 1;
- }
- }
- if(strcmp(cmdtext, "/aquapark", true) == 0)
- {
- OnlyPlayerTele(playerid, "AquaPark", 284.4926, -1863.2415, 2.8927, 151.0337, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/pinkautos", true) == 0)
- {
- NormalTele(playerid, "PinkAutos", -1623.2146,1227.1677,7.0391, 114.0600, -1620.0802,1221.2664,7.1875, 107.4800, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/drift", true) == 0)
- {
- OnlyPlayerTele(playerid, "Drift", -309.9550,1560.8075,75.3594, 250.5937, 0);
- return 1;
- }
- if(strcmp(cmdtext, "/suicide", true) == 0)
- {
- SetPlayerHealth(playerid,0.0);
- SendClientMessage(playerid, COLOR_BASIC, "Ai comis o sinucidere!");
- return 1;
- }
- if(strcmp(cmdtext, "/kill", true) == 0)
- {
- InCar[playerid] = false;
- SendClientMessage(playerid, COLOR_BASIC, "Distreaza-te!");
- SendClientMessage(playerid,COLOR_GREY,"Foloseste /Suicide ca sa te omori pe loc.");
- ResetPlayerWeapons(playerid);
- SetPlayerPos(playerid,-1808.089722,560.162476,235.500000);
- SetPlayerFacingAngle(playerid,0.0000);
- SetCameraBehindPlayer(playerid);
- SetPlayerInterior(playerid, 0);
- GivePlayerWeapon(playerid,5,1);
- GivePlayerWeapon(playerid,16,9999);
- DynUpdateStart(playerid);
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- return 1;
- }
- if(strcmp(cmdtext, "/buyhealth", true) == 0)
- {
- if (GetPlayerMoney(playerid) > 1000)
- {
- SetPlayerHealth(playerid,100);
- F_GivePlayerMoney(playerid, -1000);
- SendClientMessage(playerid,COLOR_BASIC,"Ai cumparat viata cu 1.000$.");
- PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"Nu ai suficienti bani!");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/buyarmour", true) == 0)
- {
- if (GetPlayerMoney(playerid) > 5000)
- {
- SetPlayerArmour(playerid, 100);
- F_GivePlayerMoney(playerid, -5000);
- SendClientMessage(playerid,COLOR_BASIC,"Ai cumparat o armura cu 5.000$.");
- PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED,"Nu ai suficienti bani!");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/furios") == 0)
- {
- new name[MAX_PLAYER_NAME+1];
- new String[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(String, sizeof(String), "%s e furios", name);
- SendClientMessageToAll(COLOR_GREY, String);
- return 1;
- }
- if(strcmp(cmdtext, "/fericit") == 0)
- {
- new name[MAX_PLAYER_NAME+1];
- new String[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(String, sizeof(String), "%s e fericit", name);
- SendClientMessageToAll(COLOR_GREY, String);
- return 1;
- }
- if(strcmp(cmdtext, "/back") == 0)
- {
- new name[MAX_PLAYER_NAME+1];
- new String[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(String, sizeof(String), "%s a revenit", name);
- SendClientMessageToAll(COLOR_GREY, String);
- return 1;
- }
- if(strcmp(cmdtext, "/stoned") == 0)
- {
- new name[MAX_PLAYER_NAME+1];
- new String[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(String, sizeof(String), "%s e impietrit", name);
- SendClientMessageToAll(COLOR_GREY, String);
- return 1;
- }
- if(strcmp(cmdtext, "/fix", true) == 0)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- if(IsPlayerInArea(playerid, 1153.0000, 1307.5000, -2107.5000, -2003.5000) == 1)
- {
- SendClientMessage(playerid,COLOR_RED,"Nu ai voie sa-ti repari masina cand esti la /bloodringarena");
- }
- else
- {
- SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0);
- SendClientMessage(playerid,COLOR_BASIC,"Vehiculul tau a fost reparat.");
- PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Nu esti intr-un vehicul.");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/parasuta", true) == 0)
- {
- GivePlayerWeapon(playerid, 46, 1);
- SendClientMessage(playerid,COLOR_BASIC,"Acum ai o parasuta.");
- PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
- return 1;
- }
- if(strcmp(cmdtext, "/flori", true) == 0)
- {
- GivePlayerWeapon(playerid, 14, 1);
- SendClientMessage(playerid,COLOR_BASIC,"Acum ai flori.");
- PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
- return 1;
- }
- if(strcmp(cmdtext, "/ochelaridenoapte", true) == 0)
- {
- GivePlayerWeapon(playerid, 44, 1);
- SendClientMessage(playerid,COLOR_BASIC,"Acum ai ochelari de noapte.");
- PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
- return 1;
- }
- if(strcmp(cmdtext, "/ochelaricuinfrarosu", true) == 0)
- {
- GivePlayerWeapon(playerid, 45, 1);
- SendClientMessage(playerid,COLOR_BASIC,"Acum ai ochelari cu infrarosu.");
- PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
- return 1;
- }
- if(strcmp(cmdtext,"/nitro",true)==0)
- {
- SendClientMessage(playerid,COLOR_BASIC,"Apasa -click stanga- ca sa activezi/dezactivezi nitrogenul.");
- return 1;
- }
- if(strcmp(cmdtext,"/countdown",true)==0)
- {
- if(IsCountdownStarted == false)
- {
- Count = 5;
- CountdownTimer = SetTimer("CountDown", 1000, 1);
- IsCountdownStarted = true;
- SendClientMessage(playerid, COLOR_BASIC, "Ai pornit o numaratoare inversa!");
- new countstring[256];
- new PlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid,PlayerName, MAX_PLAYER_NAME);
- format(countstring, sizeof(countstring), "%s a pornit numaratoarea inversa", PlayerName);
- SendClientMessageToAll(COLOR_GREY, countstring);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "O numaratoare inversa este deja pornita!");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/infoon", true) == 0)
- {
- if(ReceiveInfo[playerid] == false)
- {
- ReceiveInfo[playerid] = true;
- SendClientMessage(playerid, COLOR_BASIC, "Acum vei primi informatii despre locul unde s-a teleportat jucatorii.");
- PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, COLOR_GREY, "Deja primesti informatiile despre locul unde s-au teleporteaza jucatorii!");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/infooff", true) == 0)
- {
- if(ReceiveInfo[playerid] == true)
- {
- ReceiveInfo[playerid] = false;
- SendClientMessage(playerid, COLOR_BASIC, "Acum nu vei mai primi informatii despre locul unde s-a teleportat jucatorii.");
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Deja nu primesti informatiile despre locul unde s-au teleporteaza jucatorii!");
- }
- return 1;
- }
- if (strcmp(cmdtext, "/flip", true)==0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new Float:PX, Float:PY, Float:PZ, Float:PA;
- GetPlayerPos(playerid, PX, PY, PZ);
- GetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
- SetVehiclePos(GetPlayerVehicleID(playerid), PX, PY, PZ+1);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
- SendClientMessage(playerid, COLOR_BASIC,"Vehicul intors!");
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED,"Nu esti intr-un vehicul.");
- }
- return 1;
- }
- if (strcmp(cmdtext, "/lock", true)==0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new State=GetPlayerState(playerid);
- if(State!=PLAYER_STATE_DRIVER)
- {
- SendClientMessage(playerid,COLOR_RED,"Poti incuia usile vehiculului numai cand esti sofer.");
- return 1;
- }
- new i;
- for(i=0;i<MAX_PLAYERS;i++)
- {
- if(i != playerid)
- {
- SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
- }
- }
- SendClientMessage(playerid, COLOR_BASIC, "Vehicul incuiat!");
- new Float:pX, Float:pY, Float:pZ;
- GetPlayerPos(playerid,pX,pY,pZ);
- PlayerPlaySound(playerid,1056,pX,pY,pZ);
- PlayerPlaySound(playerid, 1137,pX,pY,pZ);
- locked[playerid][GetPlayerVehicleID(playerid)] = 1;
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Nu esti intr-un vehicul!");
- }
- return 1;
- }
- if (strcmp(cmdtext, "/unlock", true)==0)
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- new State=GetPlayerState(playerid);
- if(State!=PLAYER_STATE_DRIVER)
- {
- SendClientMessage(playerid,COLOR_RED,"Poti descuia usile vehiculului numai cand esti sofer.");
- return 1;
- }
- new i;
- for(i=0;i<MAX_PLAYERS;i++)
- {
- SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
- }
- SendClientMessage(playerid, COLOR_BASIC, "Vehicul descuiat!");
- new Float:pX, Float:pY, Float:pZ;
- GetPlayerPos(playerid,pX,pY,pZ);
- PlayerPlaySound(playerid, 1058,pX,pY,pZ);
- locked[playerid][GetPlayerVehicleID(playerid)] = 0;
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Nu esti intr-un vehicul!");
- }
- return 1;
- }
- /*
- if (strcmp(cmdtext, "/teleon", true)==0)
- {
- AllowPlayerTeleport( playerid, 1 );
- SendClientMessage(playerid, COLOR_BASIC, "Now you can teleport by placing a pointer on your map.");
- PlayerPlaySound(playerid, 1137 , 0.0, 0.0, 0.0);
- return 1;
- }
- if (strcmp(cmdtext, "/teleoff", true)==0)
- {
- AllowPlayerTeleport( playerid, 0 );
- SendClientMessage(playerid, COLOR_BASIC, "MapTeleport has been disabled.");
- PlayerPlaySound(playerid, 1058 , 0.0, 0.0, 0.0);
- return 1;
- }
- */
- if (strcmp(cmdtext, "/savep", true)==0)
- {
- GetPlayerPos(playerid, PosX[playerid], PosY[playerid], PosZ[playerid]);
- GetPlayerFacingAngle(playerid, PosA[playerid]);
- SendClientMessage(playerid, COLOR_BASIC, "Pozitie salvata! Revii aici folosind /loadp,");
- PosI[playerid] = (GetPlayerInterior(playerid));
- PlayerPlaySound(playerid, 1137 , 0.0, 0.0, 0.0);
- return 1;
- }
- if (strcmp(cmdtext, "/loadp", true)==0)
- {
- if (!floatsqroot(PosX[playerid]+PosY[playerid]+PosZ[playerid]))
- {
- return SendClientMessage(playerid, COLOR_RED, "Mai intai foloseste /savep!");
- }
- else
- {
- ResetPlayerWeapons(playerid);
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid), PosX[playerid], PosY[playerid], PosZ[playerid]);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), PosA[playerid]);
- SetCameraBehindPlayer(playerid);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid), PosI[playerid]);
- }
- else
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid, PosX[playerid], PosY[playerid], PosZ[playerid]);
- SetPlayerFacingAngle(playerid, PosA[playerid]);
- SetCameraBehindPlayer(playerid);
- }
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- SetPlayerInterior(playerid, PosI[playerid]);
- SendClientMessage(playerid, COLOR_BASIC, "Pozitia salvata este incarcata.");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/nametagson", true)==0)
- {
- SendClientMessage(playerid, COLOR_BASIC, "Vederea numelor jucatorilor este activata.");
- PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
- for(new i = 0; i < MAX_PLAYERS; i ++)
- {
- ShowPlayerNameTagForPlayer(playerid, i, 1);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/nametagsoff", true)==0)
- {
- SendClientMessage(playerid, COLOR_BASIC, "Vederea numelor jucatorilor este dezactivata");
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- for(new i = 0; i < MAX_PLAYERS; i ++)
- {
- ShowPlayerNameTagForPlayer(playerid, i, 0);
- }
- return 1;
- }
- if(strcmp(cmdtext, "/nrg", true)==0)
- {
- if( PVeh[playerid] > 0 )
- {
- if(GetPlayerVehicleID(playerid) != PVeh[playerid])
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- RemovePlayerFromVehicle(playerid);
- }
- new Float: X, Float: Y, Float: Z, Float: Ang, Name[30];
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Ang);
- GetPlayerName(playerid, Name, sizeof( Name ));
- PutPlayerInVehicle(playerid, PVeh[playerid], 0);
- SetVehiclePos(PVeh[playerid], X, Y, Z);
- SetVehicleZAngle(PVeh[playerid], Ang);
- SetVehicleHealth(PVeh[playerid], 1000.0);
- LinkVehicleToInterior(PVeh[playerid], GetPlayerInterior(playerid));
- SendClientMessage(playerid,COLOR_BASIC, "NRG-ul tau personal este creeat.");
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- }
- else
- {
- SendClientMessage(playerid,COLOR_RED, "Deja ai un NRG personal.");
- }
- }
- else
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- RemovePlayerFromVehicle(playerid);
- }
- new Float: X, Float: Y, Float: Z, Float: Ang, Name[30];
- GetPlayerPos(playerid, X, Y, Z);
- GetPlayerFacingAngle(playerid, Ang);
- GetPlayerName(playerid, Name, sizeof( Name ));
- PVeh[playerid] = CreateVehicle(522, X, Y , Z, Ang, 75,3, 5000000);
- PutPlayerInVehicle(playerid, PVeh[playerid], 0);
- LinkVehicleToInterior(PVeh[playerid], GetPlayerInterior(playerid));
- printf("personal nrg created for %s.", Name);
- SendClientMessage(playerid,COLOR_BASIC, "NRG-ul tau personal este creeat.");
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- SetVehicleParamsForPlayer(PVeh[playerid], playerid, 0, 0);
- for(new i=0; i <= MAX_PLAYERS; i++)
- {
- if ( IsPlayerConnected(i) )
- {
- if ( i != playerid )
- {
- SetVehicleParamsForPlayer(PVeh[playerid], i, 0, 1);
- }
- }
- }
- }
- return 1;
- }
- if (strcmp("/detach", cmdtext, true) == 0)
- {
- if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- new vehicleid = GetPlayerVehicleID(playerid);
- if (IsTrailerAttachedToVehicle(vehicleid))
- {
- AttachTrailerToVehicle(GetVehicleTrailer(vehicleid), vehicleid);
- DetachTrailerFromVehicle(vehicleid);
- SendClientMessage(playerid, COLOR_BASIC, "Remorca detasata.");
- PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
- return 1;
- }
- SendClientMessage(playerid, COLOR_RED, "Nu ai nici o remorca atasata la vehicul.");
- return 1;
- }
- SendClientMessage(playerid, COLOR_RED, "Trebuie sa fii sofer ca sa detasezi o remorca.");
- return 1;
- }
- if (strcmp("/afon", cmdtext, true) == 0)
- {
- SendClientMessage(playerid, COLOR_BASIC, "Anti caderea de pe (motoci/bici)clete este activata.");
- PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
- AntiFalloff[playerid] = true;
- if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- InCar[playerid] = true;
- WhatCar[playerid] = GetPlayerVehicleID(playerid);
- }
- return 1;
- }
- if (strcmp("/afoff", cmdtext, true) == 0)
- {
- SendClientMessage(playerid, COLOR_BASIC, "Anti caderea de pe (motoci/bici)clete este dezactivata.");
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- AntiFalloff[playerid] = false;
- return 1;
- }
- if (strcmp(cmdtext, "/plant", true)==0)
- {
- if(BombArmed[playerid] == false)
- {
- GetPlayerPos(playerid, BombX[playerid], BombY[playerid], BombZ[playerid]);
- GetXYInFrontOfPlayer(playerid, BombX[playerid], BombY[playerid], 0.7);
- SendClientMessage(playerid, 0x0066FFAA, "Bomba activata (explodeaza in 10 secunde).");
- ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
- BombObject[playerid] = CreateObject(1252, BombX[playerid], BombY[playerid], BombZ[playerid] - 0.8,270,0,0);
- SetTimerEx("BombTimer",10000,0, "d", playerid);
- BombArmed[playerid] = true;
- }
- else
- {
- SendClientMessage(playerid, COLOR_RED, "Poti 'planta' numai o bomba odata!");
- }
- return 1;
- }
- if(strcmp(cmdtext, "/ajutor", true) == 0)
- {
- SendClientMessage(playerid,COLOR_BASIC," ");
- SendClientMessage(playerid,COLOR_BASIC,"Reguli:");
- SendClientMessage(playerid,COLOR_BASIC,"*******");
- SendClientMessage(playerid,COLOR_BASIC,"- Codurile nu sunt permise!");
- SendClientMessage(playerid,COLOR_BASIC,"- Nu face spam.");
- SendClientMessage(playerid,COLOR_BASIC," (Daca ai vreo problema contacteaza adminii.)");
- SendClientMessage(playerid,COLOR_BASIC," ");
- SendClientMessage(playerid,COLOR_BASIC,"Altele:");
- SendClientMessage(playerid,COLOR_BASIC,"*******");
- SendClientMessage(playerid,COLOR_BASIC,"Pentru lista de comenzi foloseste /comenzi.");
- SendClientMessage(playerid,COLOR_BASIC," ");
- return 1;
- }
- if(strcmp(cmdtext, "/comenzi", true) == 0)
- {
- SendClientMessage(playerid,COLOR_BASIC," ");
- SendClientMessage(playerid,COLOR_BASIC,"Lista comenzilor:");
- SendClientMessage(playerid,COLOR_BASIC,"*********************");
- SendClientMessage(playerid,COLOR_BASIC,"Cont: /Register[parola] /Login[parola]");
- SendClientMessage(playerid,COLOR_BASIC,"Teleporturi: /Teleports(=meniu) /StuntZones /DMZones /OtherZones /ExitDM");
- SendClientMessage(playerid,COLOR_BASIC,"Player: /Afk /Back /Kill /Suicide /BuyHealth /BuyArmour /Stoned /fericit /furios /Me");
- SendClientMessage(playerid,COLOR_BASIC,"Vehicle: /Detach /Fix(=RepairVehicle) /Nitro /Flip /Lock /Unlock /Nrg");
- SendClientMessage(playerid,COLOR_BASIC,"Other: /Admins /ACommands(=AdminCommands) /InfoOn /InfoOff /Spec[ID] /Plant");
- SendClientMessage(playerid,COLOR_BASIC," /parasuta /flori /Report /CountDown /ochelaridenoapte /Animlist /ochelaricuinfrarosu");
- SendClientMessage(playerid,COLOR_BASIC," /SaveP (=SavePosition) /LoadP /NametagsOn /NametagsOff /PageSize (10-12)");
- SendClientMessage(playerid,COLOR_BASIC," ");
- return 1;
- }
- if(strcmp(cmdtext, "/stuntzones", true) == 0)
- {
- SendClientMessage(playerid,COLOR_BASIC," ");
- SendClientMessage(playerid,COLOR_BASIC,"Zone de stunt:");
- SendClientMessage(playerid,COLOR_BASIC,"**********************");
- SendClientMessage(playerid,COLOR_BASIC,"- /BigJump - /LSAirport - /WayToChilliad - /AquaPark");
- SendClientMessage(playerid,COLOR_BASIC,"- /BigJump2 - /SFAirport - /MonsterCrash - /RollerCoaster");
- SendClientMessage(playerid,COLOR_BASIC,"- /LSTower - /HopDeHop - /FreeWay - /QuadParcour");
- SendClientMessage(playerid,COLOR_BASIC,"- /BuildingJump - /HalfPipe - /DeadJump");
- SendClientMessage(playerid,COLOR_BASIC,"- /Chilliad - /WayToAir - /WayToPiramide");
- SendClientMessage(playerid,COLOR_BASIC,"- /SkatePark - /WallRide - /NRGParcour");
- SendClientMessage(playerid,COLOR_BASIC,"- /WayOfGod - /Waytodeath - /RoofStunt");
- SendClientMessage(playerid,COLOR_BASIC,"- /LVAirport - /Stadium - /UpsideDown");
- return 1;
- }
- if(strcmp(cmdtext, "/dmzones", true) == 0)
- {
- SendClientMessage(playerid,COLOR_BASIC," ");
- SendClientMessage(playerid,COLOR_BASIC,"Zone de DM:");
- SendClientMessage(playerid,COLOR_BASIC,"******************************");
- SendClientMessage(playerid,COLOR_BASIC,"- /BloodringArena - /RCWar");
- SendClientMessage(playerid,COLOR_BASIC,"- /AirBattle - /WatchRCWar");
- SendClientMessage(playerid,COLOR_BASIC,"- /Derby");
- SendClientMessage(playerid,COLOR_BASIC,"- /VehicleDM");
- SendClientMessage(playerid,COLOR_BASIC,"- /MinigunMadness");
- SendClientMessage(playerid,COLOR_BASIC,"- /ShipMadness ");
- SendClientMessage(playerid,COLOR_BASIC,"- /Glassmadness");
- SendClientMessage(playerid,COLOR_BASIC,"- /IslandDM");
- return 1;
- }
- if(strcmp(cmdtext, "/otherzones", true) == 0)
- {
- SendClientMessage(playerid,COLOR_BASIC," ");
- SendClientMessage(playerid,COLOR_BASIC,"Alte zone:");
- SendClientMessage(playerid,COLOR_BASIC,"***********************");
- SendClientMessage(playerid,COLOR_BASIC,"- /Home - /Karting - /LTruckStop - /CarSumo");
- SendClientMessage(playerid,COLOR_BASIC,"- /Tune1 - /Dirt - /DTruckStop");
- SendClientMessage(playerid,COLOR_BASIC,"- /Tune2 - /Trampoline - /CTruckStop");
- SendClientMessage(playerid,COLOR_BASIC,"- /Tune3 - /LSStation - /AdminCastle");
- SendClientMessage(playerid,COLOR_BASIC,"- /Tune4 - /SFStation - /PinkAutos");
- SendClientMessage(playerid,COLOR_BASIC,"- /AA - /LVStation1 - /Drift");
- SendClientMessage(playerid,COLOR_BASIC,"- /DragRace - /LVStation2 - /Bounce");
- SendClientMessage(playerid,COLOR_BASIC," ");
- return 1;
- }
- if(strcmp(cmdtext, "/credits", true) == 0)
- {
- SendClientMessage(playerid,COLOR_BASIC,"***********************")
- SendClientMessage(playerid,COLOR_BASIC,"Owner: [RPG]Andrei");
- SendClientMessage(playerid,COLOR_BASIC,"Mapper: [RPG]Andrei");
- SendClientMessage(playerid,COLOR_BASIC,"Script&GameModes: [RPG]Andrei");
- SendClientMessage(playerid,COLOR_BASIC,"Si %s pentru ca joaca pe server!");
- SendClientMessage(playerid,COLOR_BASIC," ");
- return 1;
- }
- return 0;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- stock NormalTele(playerid, telename[], Float:Vx, Float:Vy, Float:Vz, Float:Va, Float:Px, Float:Py, Float:Pz, Float:Pa, interior)
- {
- DMZone[playerid] = 0;
- ResetPlayerWeapons(playerid);
- TogglePlayerControllable(playerid, 1);
- new a[128], b[128], playerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),Vx,Vy,Vz);
- SetVehicleZAngle(GetPlayerVehicleID(playerid),Va);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid),interior);
- }
- else
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid,Px,Py,Pz);
- SetPlayerFacingAngle(playerid,Pa);
- }
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- SetCameraBehindPlayer(playerid);
- SetPlayerInterior(playerid, interior);
- format(a, sizeof(a), "Ai fost teleportat la -%s-", telename);
- SendClientMessage(playerid, COLOR_BASIC, a);
- format(b, sizeof(b), "%s s-a teleportat la /%s", playerName, telename);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(ReceiveInfo[i] == true)
- {
- SendClientMessage(i, COLOR_GREY, b);
- }
- }
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- stock SpeceficTele(playerid, telename[], Float:Vx, Float:Vy, Float:Vz, Float:Va, Float:Px, Float:Py, Float:Pz, Float:Pa, interior, Vmodel)
- {
- DMZone[playerid] = 0;
- ResetPlayerWeapons(playerid);
- TogglePlayerControllable(playerid, 1);
- new a[128], b[128], playerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER && GetVehicleModel(GetPlayerVehicleID(playerid)) == Vmodel)
- {
- SetVehiclePos(GetPlayerVehicleID(playerid),Vx,Vy,Vz);
- SetVehicleZAngle(GetPlayerVehicleID(playerid),Va);
- LinkVehicleToInterior(GetPlayerVehicleID(playerid),interior);
- }
- else
- {
- InCar[playerid] = false;
- SetPlayerPos(playerid,Px,Py,Pz);
- SetPlayerFacingAngle(playerid,Pa);
- }
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- SetCameraBehindPlayer(playerid);
- SetPlayerInterior(playerid, interior);
- format(a, sizeof(a), "Te-ai teleportat la -%s-", telename);
- SendClientMessage(playerid, COLOR_BASIC, a);
- format(b, sizeof(b), "%s s-a teleportat la /%s", playerName, telename);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(ReceiveInfo[i] == true)
- {
- SendClientMessage(i, COLOR_GREY, b);
- }
- }
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- stock OnlyPlayerTele(playerid, telename[], Float:Px, Float:Py, Float:Pz, Float:Pa, interior)
- {
- DMZone[playerid] = 0;
- ResetPlayerWeapons(playerid);
- TogglePlayerControllable(playerid, 1);
- new a[128], b[128], playerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
- InCar[playerid] = false;
- SetPlayerPos(playerid,Px,Py,Pz);
- SetPlayerFacingAngle(playerid,Pa);
- PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
- SetCameraBehindPlayer(playerid);
- SetPlayerInterior(playerid, interior);
- format(a, sizeof(a), "Te-ai teleportat la -%s-", telename);
- SendClientMessage(playerid, COLOR_BASIC, a);
- format(b, sizeof(b), "%s s-a teleportat la /%s", playerName, telename);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i))
- {
- if(ReceiveInfo[i] == true)
- {
- SendClientMessage(i, COLOR_GREY, b);
- }
- }
- }
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- /*
- strtok(const string[], &index)
- {
- new length = strlen(string);
- while ((index < length) && (string[index] <= ' '))
- {
- index++;
- }
- new offset = index;
- new result[20];
- while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
- {
- result[index - offset] = string[index];
- index++;
- }
- result[index - offset] = EOS;
- return result;
- }
- */
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
- {
- new Float:a;
- GetPlayerPos(playerid, x, y, a);
- GetPlayerFacingAngle(playerid, a);
- if (GetPlayerVehicleID(playerid)) {
- GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
- }
- x += (distance * floatsin(-a, degrees));
- y += (distance * floatcos(-a, degrees));
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerScreenFade(playerid, color, speed)
- {
- return 1;
- }
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- public OnPlayerScreenColorFade(playerid, color, speed)
- {
- return 1;
- }
- }
- }
- }
- }
- }
- {
- ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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