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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. Part2 = Instance.new("Part")
  22. CylinderMesh3 = Instance.new("CylinderMesh")
  23. Part4 = Instance.new("Part")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. CylinderMesh9 = Instance.new("CylinderMesh")
  29. Part10 = Instance.new("Part")
  30. CylinderMesh11 = Instance.new("CylinderMesh")
  31. Script12 = Instance.new("Script")
  32. Part13 = Instance.new("Part")
  33. CylinderMesh14 = Instance.new("CylinderMesh")
  34. Part15 = Instance.new("Part")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. CylinderMesh18 = Instance.new("CylinderMesh")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. CylinderMesh30 = Instance.new("CylinderMesh")
  50. Part31 = Instance.new("Part")
  51. CylinderMesh32 = Instance.new("CylinderMesh")
  52. Part33 = Instance.new("Part")
  53. CylinderMesh34 = Instance.new("CylinderMesh")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. CylinderMesh37 = Instance.new("CylinderMesh")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. CylinderMesh41 = Instance.new("CylinderMesh")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. CylinderMesh46 = Instance.new("CylinderMesh")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. Part70 = Instance.new("Part")
  90. Part71 = Instance.new("Part")
  91. TrussPart72 = Instance.new("TrussPart")
  92. TrussPart73 = Instance.new("TrussPart")
  93. TrussPart74 = Instance.new("TrussPart")
  94. TrussPart75 = Instance.new("TrussPart")
  95. TrussPart76 = Instance.new("TrussPart")
  96. TrussPart77 = Instance.new("TrussPart")
  97. TrussPart78 = Instance.new("TrussPart")
  98. TrussPart79 = Instance.new("TrussPart")
  99. TrussPart80 = Instance.new("TrussPart")
  100. TrussPart81 = Instance.new("TrussPart")
  101. TrussPart82 = Instance.new("TrussPart")
  102. TrussPart83 = Instance.new("TrussPart")
  103. Model84 = Instance.new("Model")
  104. Part85 = Instance.new("Part")
  105. CylinderMesh86 = Instance.new("CylinderMesh")
  106. Part87 = Instance.new("Part")
  107. CylinderMesh88 = Instance.new("CylinderMesh")
  108. Part89 = Instance.new("Part")
  109. Part90 = Instance.new("Part")
  110. SpotLight91 = Instance.new("SpotLight")
  111. Part92 = Instance.new("Part")
  112. Script93 = Instance.new("Script")
  113. BillboardGui94 = Instance.new("BillboardGui")
  114. Frame95 = Instance.new("Frame")
  115. ImageLabel96 = Instance.new("ImageLabel")
  116. Model97 = Instance.new("Model")
  117. Part98 = Instance.new("Part")
  118. CylinderMesh99 = Instance.new("CylinderMesh")
  119. Part100 = Instance.new("Part")
  120. CylinderMesh101 = Instance.new("CylinderMesh")
  121. Part102 = Instance.new("Part")
  122. Part103 = Instance.new("Part")
  123. SpotLight104 = Instance.new("SpotLight")
  124. Part105 = Instance.new("Part")
  125. Script106 = Instance.new("Script")
  126. BillboardGui107 = Instance.new("BillboardGui")
  127. Frame108 = Instance.new("Frame")
  128. ImageLabel109 = Instance.new("ImageLabel")
  129. Model110 = Instance.new("Model")
  130. Pants111 = Instance.new("Pants")
  131. Shirt112 = Instance.new("Shirt")
  132. CharacterMesh113 = Instance.new("CharacterMesh")
  133. CharacterMesh114 = Instance.new("CharacterMesh")
  134. CharacterMesh115 = Instance.new("CharacterMesh")
  135. CharacterMesh116 = Instance.new("CharacterMesh")
  136. CharacterMesh117 = Instance.new("CharacterMesh")
  137. Part118 = Instance.new("Part")
  138. Humanoid119 = Instance.new("Humanoid")
  139. Script120 = Instance.new("Script")
  140. Part121 = Instance.new("Part")
  141. Fire122 = Instance.new("Fire")
  142. Script123 = Instance.new("Script")
  143. Part124 = Instance.new("Part")
  144. Decal125 = Instance.new("Decal")
  145. Fire126 = Instance.new("Fire")
  146. Script127 = Instance.new("Script")
  147. Part128 = Instance.new("Part")
  148. Fire129 = Instance.new("Fire")
  149. Script130 = Instance.new("Script")
  150. Hat131 = Instance.new("Hat")
  151. Part132 = Instance.new("Part")
  152. SpecialMesh133 = Instance.new("SpecialMesh")
  153. Fire134 = Instance.new("Fire")
  154. Script135 = Instance.new("Script")
  155. Part136 = Instance.new("Part")
  156. SpecialMesh137 = Instance.new("SpecialMesh")
  157. Decal138 = Instance.new("Decal")
  158. Decal139 = Instance.new("Decal")
  159. Part140 = Instance.new("Part")
  160. Model141 = Instance.new("Model")
  161. Part142 = Instance.new("Part")
  162. Motor6D143 = Instance.new("Motor6D")
  163. Part144 = Instance.new("Part")
  164. Motor6D145 = Instance.new("Motor6D")
  165. Motor6D146 = Instance.new("Motor6D")
  166. Motor6D147 = Instance.new("Motor6D")
  167. Motor6D148 = Instance.new("Motor6D")
  168. Motor6D149 = Instance.new("Motor6D")
  169. Part150 = Instance.new("Part")
  170. Part151 = Instance.new("Part")
  171. Part152 = Instance.new("Part")
  172. Part153 = Instance.new("Part")
  173. Part154 = Instance.new("Part")
  174. Decal155 = Instance.new("Decal")
  175. SpecialMesh156 = Instance.new("SpecialMesh")
  176. Humanoid157 = Instance.new("Humanoid")
  177. BodyColors158 = Instance.new("BodyColors")
  178. Model159 = Instance.new("Model")
  179. Part160 = Instance.new("Part")
  180. SpecialMesh161 = Instance.new("SpecialMesh")
  181. Decal162 = Instance.new("Decal")
  182. SpecialMesh163 = Instance.new("SpecialMesh")
  183. Part164 = Instance.new("Part")
  184. Script165 = Instance.new("Script")
  185. SpecialMesh166 = Instance.new("SpecialMesh")
  186. Part167 = Instance.new("Part")
  187. SpecialMesh168 = Instance.new("SpecialMesh")
  188. Part169 = Instance.new("Part")
  189. SpecialMesh170 = Instance.new("SpecialMesh")
  190. Part171 = Instance.new("Part")
  191. SpecialMesh172 = Instance.new("SpecialMesh")
  192. Humanoid173 = Instance.new("Humanoid")
  193. Part174 = Instance.new("Part")
  194. Script175 = Instance.new("Script")
  195. SpecialMesh176 = Instance.new("SpecialMesh")
  196. Model177 = Instance.new("Model")
  197. BodyColors178 = Instance.new("BodyColors")
  198. Pants179 = Instance.new("Pants")
  199. Shirt180 = Instance.new("Shirt")
  200. Script181 = Instance.new("Script")
  201. Humanoid182 = Instance.new("Humanoid")
  202. Part183 = Instance.new("Part")
  203. SpecialMesh184 = Instance.new("SpecialMesh")
  204. Decal185 = Instance.new("Decal")
  205. Weld186 = Instance.new("Weld")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. Part189 = Instance.new("Part")
  209. Part190 = Instance.new("Part")
  210. Part191 = Instance.new("Part")
  211. Part192 = Instance.new("Part")
  212. Decal193 = Instance.new("Decal")
  213. LocalScript194 = Instance.new("LocalScript")
  214. StringValue195 = Instance.new("StringValue")
  215. Animation196 = Instance.new("Animation")
  216. NumberValue197 = Instance.new("NumberValue")
  217. Animation198 = Instance.new("Animation")
  218. NumberValue199 = Instance.new("NumberValue")
  219. StringValue200 = Instance.new("StringValue")
  220. Animation201 = Instance.new("Animation")
  221. StringValue202 = Instance.new("StringValue")
  222. Animation203 = Instance.new("Animation")
  223. StringValue204 = Instance.new("StringValue")
  224. Animation205 = Instance.new("Animation")
  225. StringValue206 = Instance.new("StringValue")
  226. Animation207 = Instance.new("Animation")
  227. StringValue208 = Instance.new("StringValue")
  228. Animation209 = Instance.new("Animation")
  229. StringValue210 = Instance.new("StringValue")
  230. Animation211 = Instance.new("Animation")
  231. StringValue212 = Instance.new("StringValue")
  232. Animation213 = Instance.new("Animation")
  233. LocalScript214 = Instance.new("LocalScript")
  234. Script215 = Instance.new("Script")
  235. Hat216 = Instance.new("Hat")
  236. Part217 = Instance.new("Part")
  237. SpecialMesh218 = Instance.new("SpecialMesh")
  238. Model219 = Instance.new("Model")
  239. Part220 = Instance.new("Part")
  240. Decal221 = Instance.new("Decal")
  241. SpecialMesh222 = Instance.new("SpecialMesh")
  242. Weld223 = Instance.new("Weld")
  243. Weld224 = Instance.new("Weld")
  244. Part225 = Instance.new("Part")
  245. Part226 = Instance.new("Part")
  246. Part227 = Instance.new("Part")
  247. Part228 = Instance.new("Part")
  248. Part229 = Instance.new("Part")
  249. Hat230 = Instance.new("Hat")
  250. Part231 = Instance.new("Part")
  251. SpecialMesh232 = Instance.new("SpecialMesh")
  252. Hat233 = Instance.new("Hat")
  253. Part234 = Instance.new("Part")
  254. SpecialMesh235 = Instance.new("SpecialMesh")
  255. Pants236 = Instance.new("Pants")
  256. Shirt237 = Instance.new("Shirt")
  257. Part238 = Instance.new("Part")
  258. Script239 = Instance.new("Script")
  259. Script240 = Instance.new("Script")
  260. Humanoid241 = Instance.new("Humanoid")
  261. Model0.Name = "Stage"
  262. Model0.Parent = mas
  263. Part1.Parent = Model0
  264. Part1.Material = Enum.Material.Wood
  265. Part1.BrickColor = BrickColor.new("CGA brown")
  266. Part1.Anchored = true
  267. Part1.FormFactor = Enum.FormFactor.Plate
  268. Part1.Size = Vector3.new(3, 0.400000006, 40)
  269. Part1.CFrame = CFrame.new(35.0499954, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  270. Part1.TopSurface = Enum.SurfaceType.Smooth
  271. Part1.Color = Color3.new(0.666667, 0.333333, 0)
  272. Part1.Position = Vector3.new(35.0499954, 2.79997683, 28.8000031)
  273. Part1.Color = Color3.new(0.666667, 0.333333, 0)
  274. Part2.Parent = Model0
  275. Part2.BrickColor = BrickColor.new("Dark stone grey")
  276. Part2.Reflectance = 0.10000000149012
  277. Part2.Anchored = true
  278. Part2.FormFactor = Enum.FormFactor.Plate
  279. Part2.Size = Vector3.new(1, 2.4000001, 1)
  280. Part2.CFrame = CFrame.new(1.85000229, 28.5910549, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  281. Part2.BottomSurface = Enum.SurfaceType.Smooth
  282. Part2.TopSurface = Enum.SurfaceType.Smooth
  283. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  284. Part2.Position = Vector3.new(1.85000229, 28.5910549, 44.3000031)
  285. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  286. CylinderMesh3.Parent = Part2
  287. Part4.Parent = Model0
  288. Part4.Material = Enum.Material.Wood
  289. Part4.BrickColor = BrickColor.new("Brown")
  290. Part4.Rotation = Vector3.new(0, 90, 0)
  291. Part4.Anchored = true
  292. Part4.FormFactor = Enum.FormFactor.Plate
  293. Part4.Size = Vector3.new(15, 13.6000004, 1)
  294. Part4.CFrame = CFrame.new(49.75, 20.1000423, 42.3000031, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  295. Part4.BottomSurface = Enum.SurfaceType.Smooth
  296. Part4.TopSurface = Enum.SurfaceType.Smooth
  297. Part4.Color = Color3.new(0.486275, 0.360784, 0.27451)
  298. Part4.Position = Vector3.new(49.75, 20.1000423, 42.3000031)
  299. Part4.Orientation = Vector3.new(0, 90, 0)
  300. Part4.Color = Color3.new(0.486275, 0.360784, 0.27451)
  301. Part5.Parent = Model0
  302. Part5.Material = Enum.Material.Wood
  303. Part5.BrickColor = BrickColor.new("CGA brown")
  304. Part5.Anchored = true
  305. Part5.FormFactor = Enum.FormFactor.Custom
  306. Part5.Size = Vector3.new(3.21000004, 0.400000006, 40)
  307. Part5.CFrame = CFrame.new(47.9550018, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  308. Part5.TopSurface = Enum.SurfaceType.Smooth
  309. Part5.Color = Color3.new(0.666667, 0.333333, 0)
  310. Part5.Position = Vector3.new(47.9550018, 2.79997683, 28.8000031)
  311. Part5.Color = Color3.new(0.666667, 0.333333, 0)
  312. Part6.Parent = Model0
  313. Part6.Material = Enum.Material.Wood
  314. Part6.BrickColor = BrickColor.new("CGA brown")
  315. Part6.Anchored = true
  316. Part6.FormFactor = Enum.FormFactor.Plate
  317. Part6.Size = Vector3.new(3, 0.400000006, 40)
  318. Part6.CFrame = CFrame.new(44.6500015, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  319. Part6.TopSurface = Enum.SurfaceType.Smooth
  320. Part6.Color = Color3.new(0.666667, 0.333333, 0)
  321. Part6.Position = Vector3.new(44.6500015, 2.79997683, 28.8000031)
  322. Part6.Color = Color3.new(0.666667, 0.333333, 0)
  323. Part7.Parent = Model0
  324. Part7.Material = Enum.Material.Wood
  325. Part7.BrickColor = BrickColor.new("Brown")
  326. Part7.Anchored = true
  327. Part7.FormFactor = Enum.FormFactor.Custom
  328. Part7.Size = Vector3.new(16.2699986, 42.7999992, 1.97000039)
  329. Part7.CFrame = CFrame.new(57.2149963, 23.2000446, 34.7149963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  330. Part7.TopSurface = Enum.SurfaceType.Smooth
  331. Part7.Color = Color3.new(0.486275, 0.360784, 0.27451)
  332. Part7.Position = Vector3.new(57.2149963, 23.2000446, 34.7149963)
  333. Part7.Color = Color3.new(0.486275, 0.360784, 0.27451)
  334. Part8.Parent = Model0
  335. Part8.BrickColor = BrickColor.new("Dark stone grey")
  336. Part8.Reflectance = 0.10000000149012
  337. Part8.Anchored = true
  338. Part8.FormFactor = Enum.FormFactor.Plate
  339. Part8.Size = Vector3.new(1, 2.4000001, 1)
  340. Part8.CFrame = CFrame.new(41.4500008, 28.6090603, 44.3000031, 1, 3.46944695e-18, -2.38418579e-07, 0, 1, 8.32667268e-17, 2.38418579e-07, -8.32667268e-17, 1)
  341. Part8.BottomSurface = Enum.SurfaceType.Smooth
  342. Part8.TopSurface = Enum.SurfaceType.Smooth
  343. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  344. Part8.Position = Vector3.new(41.4500008, 28.6090603, 44.3000031)
  345. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  346. CylinderMesh9.Parent = Part8
  347. Part10.Parent = Model0
  348. Part10.BrickColor = BrickColor.new("Dark stone grey")
  349. Part10.Reflectance = 0.10000000149012
  350. Part10.Anchored = true
  351. Part10.FormFactor = Enum.FormFactor.Plate
  352. Part10.Size = Vector3.new(1, 2.4000001, 1)
  353. Part10.CFrame = CFrame.new(46.4500008, 28.6090603, 44.3000031, 1, 3.46944695e-18, -2.38418579e-07, 0, 1, 8.32667268e-17, 2.38418579e-07, -8.32667268e-17, 1)
  354. Part10.BottomSurface = Enum.SurfaceType.Smooth
  355. Part10.TopSurface = Enum.SurfaceType.Smooth
  356. Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  357. Part10.Position = Vector3.new(46.4500008, 28.6090603, 44.3000031)
  358. Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  359. CylinderMesh11.Parent = Part10
  360. Script12.Parent = Part10
  361. table.insert(cors,sandbox(Script12,function()
  362. print("Free Model 'Stage' made by qwertystranger")
  363.  
  364. end))
  365. Part13.Parent = Model0
  366. Part13.BrickColor = BrickColor.new("Dark stone grey")
  367. Part13.Reflectance = 0.10000000149012
  368. Part13.Anchored = true
  369. Part13.FormFactor = Enum.FormFactor.Plate
  370. Part13.Size = Vector3.new(1, 2.4000001, 1)
  371. Part13.CFrame = CFrame.new(31.6500015, 28.6000538, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  372. Part13.BottomSurface = Enum.SurfaceType.Smooth
  373. Part13.TopSurface = Enum.SurfaceType.Smooth
  374. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  375. Part13.Position = Vector3.new(31.6500015, 28.6000538, 44.3000031)
  376. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  377. CylinderMesh14.Parent = Part13
  378. Part15.Parent = Model0
  379. Part15.BrickColor = BrickColor.new("Really black")
  380. Part15.Anchored = true
  381. Part15.FormFactor = Enum.FormFactor.Plate
  382. Part15.Size = Vector3.new(9, 0.400000006, 39)
  383. Part15.CFrame = CFrame.new(35.6500015, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  384. Part15.TopSurface = Enum.SurfaceType.Smooth
  385. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  386. Part15.Position = Vector3.new(35.6500015, 2.69998121, 29.2999954)
  387. Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  388. Part16.Parent = Model0
  389. Part16.BrickColor = BrickColor.new("Really black")
  390. Part16.Anchored = true
  391. Part16.FormFactor = Enum.FormFactor.Plate
  392. Part16.Size = Vector3.new(9, 0.400000006, 39)
  393. Part16.CFrame = CFrame.new(44.8500023, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  394. Part16.TopSurface = Enum.SurfaceType.Smooth
  395. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  396. Part16.Position = Vector3.new(44.8500023, 2.69998121, 29.2999954)
  397. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  398. Part17.Parent = Model0
  399. Part17.BrickColor = BrickColor.new("Dark stone grey")
  400. Part17.Reflectance = 0.10000000149012
  401. Part17.Anchored = true
  402. Part17.FormFactor = Enum.FormFactor.Plate
  403. Part17.Size = Vector3.new(1, 2.4000001, 1)
  404. Part17.CFrame = CFrame.new(36.6500015, 28.6000538, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  405. Part17.BottomSurface = Enum.SurfaceType.Smooth
  406. Part17.TopSurface = Enum.SurfaceType.Smooth
  407. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  408. Part17.Position = Vector3.new(36.6500015, 28.6000538, 44.3000031)
  409. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  410. CylinderMesh18.Parent = Part17
  411. Part19.Parent = Model0
  412. Part19.Material = Enum.Material.Wood
  413. Part19.BrickColor = BrickColor.new("CGA brown")
  414. Part19.Anchored = true
  415. Part19.FormFactor = Enum.FormFactor.Plate
  416. Part19.Size = Vector3.new(16, 0.400000006, 14)
  417. Part19.CFrame = CFrame.new(57.3500061, 2.79997683, 41.8000031, 1, -2.44977173e-07, 3.68663216e-13, 2.44977173e-07, 1, -5.24096322e-10, -3.6853482e-13, 5.24096322e-10, 1)
  418. Part19.TopSurface = Enum.SurfaceType.Smooth
  419. Part19.Color = Color3.new(0.666667, 0.333333, 0)
  420. Part19.Position = Vector3.new(57.3500061, 2.79997683, 41.8000031)
  421. Part19.Color = Color3.new(0.666667, 0.333333, 0)
  422. Part20.Parent = Model0
  423. Part20.Material = Enum.Material.Wood
  424. Part20.BrickColor = BrickColor.new("Brown")
  425. Part20.Anchored = true
  426. Part20.FormFactor = Enum.FormFactor.Plate
  427. Part20.Size = Vector3.new(1, 10.8000002, 4)
  428. Part20.CFrame = CFrame.new(49.6500015, 8.39981842, 44.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  429. Part20.BottomSurface = Enum.SurfaceType.Smooth
  430. Part20.TopSurface = Enum.SurfaceType.Smooth
  431. Part20.Color = Color3.new(0.486275, 0.360784, 0.27451)
  432. Part20.Position = Vector3.new(49.6500015, 8.39981842, 44.8000031)
  433. Part20.Color = Color3.new(0.486275, 0.360784, 0.27451)
  434. Part21.Parent = Model0
  435. Part21.Material = Enum.Material.Wood
  436. Part21.BrickColor = BrickColor.new("Nougat")
  437. Part21.Anchored = true
  438. Part21.FormFactor = Enum.FormFactor.Plate
  439. Part21.Size = Vector3.new(79, 2.79999995, 14)
  440. Part21.CFrame = CFrame.new(25.8500023, 1.40000296, 41.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  441. Part21.TopSurface = Enum.SurfaceType.Smooth
  442. Part21.Color = Color3.new(0.8, 0.556863, 0.411765)
  443. Part21.Position = Vector3.new(25.8500023, 1.40000296, 41.8000031)
  444. Part21.Color = Color3.new(0.8, 0.556863, 0.411765)
  445. Part22.Parent = Model0
  446. Part22.Material = Enum.Material.Wood
  447. Part22.BrickColor = BrickColor.new("Brown")
  448. Part22.Anchored = true
  449. Part22.FormFactor = Enum.FormFactor.Plate
  450. Part22.Size = Vector3.new(1, 10.8000002, 4)
  451. Part22.CFrame = CFrame.new(1.85000229, 8.39981842, 44.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  452. Part22.BottomSurface = Enum.SurfaceType.Smooth
  453. Part22.TopSurface = Enum.SurfaceType.Smooth
  454. Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
  455. Part22.Position = Vector3.new(1.85000229, 8.39981842, 44.8000031)
  456. Part22.Color = Color3.new(0.486275, 0.360784, 0.27451)
  457. Part23.Parent = Model0
  458. Part23.Material = Enum.Material.Wood
  459. Part23.BrickColor = BrickColor.new("Brown")
  460. Part23.Rotation = Vector3.new(0, 90, 0)
  461. Part23.Anchored = true
  462. Part23.FormFactor = Enum.FormFactor.Plate
  463. Part23.Size = Vector3.new(9, 28, 1)
  464. Part23.CFrame = CFrame.new(1.75, 30.7000751, 39.3000031, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  465. Part23.BottomSurface = Enum.SurfaceType.Smooth
  466. Part23.TopSurface = Enum.SurfaceType.Smooth
  467. Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
  468. Part23.Position = Vector3.new(1.75, 30.7000751, 39.3000031)
  469. Part23.Orientation = Vector3.new(0, 90, 0)
  470. Part23.Color = Color3.new(0.486275, 0.360784, 0.27451)
  471. Part24.Parent = Model0
  472. Part24.Material = Enum.Material.DiamondPlate
  473. Part24.Rotation = Vector3.new(-180, 0, 0)
  474. Part24.Anchored = true
  475. Part24.FormFactor = Enum.FormFactor.Plate
  476. Part24.Size = Vector3.new(48, 0.400000006, 5)
  477. Part24.CFrame = CFrame.new(25.3500023, 27.1910725, 46.3000031, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  478. Part24.BottomSurface = Enum.SurfaceType.Smooth
  479. Part24.TopSurface = Enum.SurfaceType.Smooth
  480. Part24.Position = Vector3.new(25.3500023, 27.1910725, 46.3000031)
  481. Part24.Orientation = Vector3.new(0, 180, 180)
  482. Part25.Parent = Model0
  483. Part25.Material = Enum.Material.DiamondPlate
  484. Part25.Anchored = true
  485. Part25.FormFactor = Enum.FormFactor.Plate
  486. Part25.Size = Vector3.new(79, 2, 20)
  487. Part25.CFrame = CFrame.new(25.8500023, 43.800106, 39.9000015, 1, 5.13512703e-07, 1.19212913e-07, -5.13512703e-07, 1, -1.36424205e-12, -1.19212913e-07, 1.30302475e-12, 1)
  488. Part25.BottomSurface = Enum.SurfaceType.Smooth
  489. Part25.TopSurface = Enum.SurfaceType.Smooth
  490. Part25.Position = Vector3.new(25.8500023, 43.800106, 39.9000015)
  491. Part26.Parent = Model0
  492. Part26.BrickColor = BrickColor.new("Really black")
  493. Part26.Anchored = true
  494. Part26.FormFactor = Enum.FormFactor.Plate
  495. Part26.Size = Vector3.new(79, 42.7999992, 1)
  496. Part26.CFrame = CFrame.new(25.6500015, 21.4000225, 49.4000015, 1, 5.13512703e-07, 1.19212913e-07, -5.13512703e-07, 1, -1.36424205e-12, -1.19212913e-07, 1.30302475e-12, 1)
  497. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  498. Part26.Position = Vector3.new(25.6500015, 21.4000225, 49.4000015)
  499. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  500. Part27.Parent = Model0
  501. Part27.Material = Enum.Material.Wood
  502. Part27.BrickColor = BrickColor.new("Brown")
  503. Part27.Rotation = Vector3.new(0, 90, 0)
  504. Part27.Anchored = true
  505. Part27.FormFactor = Enum.FormFactor.Plate
  506. Part27.Size = Vector3.new(9, 28, 1)
  507. Part27.CFrame = CFrame.new(49.6500015, 29.0000515, 39.3000031, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  508. Part27.BottomSurface = Enum.SurfaceType.Smooth
  509. Part27.TopSurface = Enum.SurfaceType.Smooth
  510. Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
  511. Part27.Position = Vector3.new(49.6500015, 29.0000515, 39.3000031)
  512. Part27.Orientation = Vector3.new(0, 90, 0)
  513. Part27.Color = Color3.new(0.486275, 0.360784, 0.27451)
  514. Part28.Parent = Model0
  515. Part28.BrickColor = BrickColor.new("Institutional white")
  516. Part28.Anchored = true
  517. Part28.FormFactor = Enum.FormFactor.Plate
  518. Part28.Size = Vector3.new(48, 24, 1)
  519. Part28.CFrame = CFrame.new(25.3500023, 14.9999104, 48.4000015, 1, 5.13512703e-07, 1.19212913e-07, -5.13512703e-07, 1, -1.36424205e-12, -1.19212913e-07, 1.30302475e-12, 1)
  520. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  521. Part28.Position = Vector3.new(25.3500023, 14.9999104, 48.4000015)
  522. Part28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  523. Part29.Parent = Model0
  524. Part29.BrickColor = BrickColor.new("Dark stone grey")
  525. Part29.Reflectance = 0.10000000149012
  526. Part29.Anchored = true
  527. Part29.FormFactor = Enum.FormFactor.Plate
  528. Part29.Size = Vector3.new(1, 2.4000001, 1)
  529. Part29.CFrame = CFrame.new(26.6500015, 28.6000538, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  530. Part29.BottomSurface = Enum.SurfaceType.Smooth
  531. Part29.TopSurface = Enum.SurfaceType.Smooth
  532. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  533. Part29.Position = Vector3.new(26.6500015, 28.6000538, 44.3000031)
  534. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  535. CylinderMesh30.Parent = Part29
  536. Part31.Parent = Model0
  537. Part31.BrickColor = BrickColor.new("Dark stone grey")
  538. Part31.Reflectance = 0.10000000149012
  539. Part31.Anchored = true
  540. Part31.FormFactor = Enum.FormFactor.Plate
  541. Part31.Size = Vector3.new(1, 2.4000001, 1)
  542. Part31.CFrame = CFrame.new(21.6500015, 28.6000538, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  543. Part31.BottomSurface = Enum.SurfaceType.Smooth
  544. Part31.TopSurface = Enum.SurfaceType.Smooth
  545. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  546. Part31.Position = Vector3.new(21.6500015, 28.6000538, 44.3000031)
  547. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  548. CylinderMesh32.Parent = Part31
  549. Part33.Parent = Model0
  550. Part33.BrickColor = BrickColor.new("Dark stone grey")
  551. Part33.Reflectance = 0.10000000149012
  552. Part33.Anchored = true
  553. Part33.FormFactor = Enum.FormFactor.Plate
  554. Part33.Size = Vector3.new(1, 2.4000001, 1)
  555. Part33.CFrame = CFrame.new(11.8500042, 28.5910549, 44.3000031, 0.99999994, -1.69135539e-17, 4.24683094e-07, 2.08166817e-17, 1, -9.57567359e-16, -4.24683094e-07, 9.57567359e-16, 0.99999994)
  556. Part33.BottomSurface = Enum.SurfaceType.Smooth
  557. Part33.TopSurface = Enum.SurfaceType.Smooth
  558. Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
  559. Part33.Position = Vector3.new(11.8500042, 28.5910549, 44.3000031)
  560. Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
  561. CylinderMesh34.Parent = Part33
  562. Part35.Parent = Model0
  563. Part35.Material = Enum.Material.Wood
  564. Part35.BrickColor = BrickColor.new("Brown")
  565. Part35.Rotation = Vector3.new(0, 90, 0)
  566. Part35.Anchored = true
  567. Part35.FormFactor = Enum.FormFactor.Plate
  568. Part35.Size = Vector3.new(16, 42.7999992, 1)
  569. Part35.CFrame = CFrame.new(64.9500046, 21.4000225, 42.8000031, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  570. Part35.TopSurface = Enum.SurfaceType.Smooth
  571. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  572. Part35.Position = Vector3.new(64.9500046, 21.4000225, 42.8000031)
  573. Part35.Orientation = Vector3.new(0, 90, 0)
  574. Part35.Color = Color3.new(0.486275, 0.360784, 0.27451)
  575. Part36.Parent = Model0
  576. Part36.BrickColor = BrickColor.new("Dark stone grey")
  577. Part36.Reflectance = 0.10000000149012
  578. Part36.Anchored = true
  579. Part36.FormFactor = Enum.FormFactor.Plate
  580. Part36.Size = Vector3.new(1, 2.4000001, 1)
  581. Part36.CFrame = CFrame.new(16.6500015, 28.6000538, 44.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  582. Part36.BottomSurface = Enum.SurfaceType.Smooth
  583. Part36.TopSurface = Enum.SurfaceType.Smooth
  584. Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
  585. Part36.Position = Vector3.new(16.6500015, 28.6000538, 44.3000031)
  586. Part36.Color = Color3.new(0.388235, 0.372549, 0.384314)
  587. CylinderMesh37.Parent = Part36
  588. Part38.Parent = Model0
  589. Part38.Material = Enum.Material.Wood
  590. Part38.BrickColor = BrickColor.new("Brown")
  591. Part38.Anchored = true
  592. Part38.FormFactor = Enum.FormFactor.Plate
  593. Part38.Size = Vector3.new(16, 42.7999992, 1)
  594. Part38.CFrame = CFrame.new(57.3500061, 21.4000225, 34.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  595. Part38.TopSurface = Enum.SurfaceType.Smooth
  596. Part38.Color = Color3.new(0.486275, 0.360784, 0.27451)
  597. Part38.Position = Vector3.new(57.3500061, 21.4000225, 34.2000008)
  598. Part38.Color = Color3.new(0.486275, 0.360784, 0.27451)
  599. Part39.Parent = Model0
  600. Part39.Material = Enum.Material.Wood
  601. Part39.BrickColor = BrickColor.new("Brown")
  602. Part39.Anchored = true
  603. Part39.FormFactor = Enum.FormFactor.Plate
  604. Part39.Size = Vector3.new(1, 10.8000002, 7)
  605. Part39.CFrame = CFrame.new(49.6500015, 39.2000771, 46.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  606. Part39.BottomSurface = Enum.SurfaceType.Smooth
  607. Part39.TopSurface = Enum.SurfaceType.Smooth
  608. Part39.Color = Color3.new(0.486275, 0.360784, 0.27451)
  609. Part39.Position = Vector3.new(49.6500015, 39.2000771, 46.3000031)
  610. Part39.Color = Color3.new(0.486275, 0.360784, 0.27451)
  611. Part40.Parent = Model0
  612. Part40.BrickColor = BrickColor.new("Dark stone grey")
  613. Part40.Reflectance = 0.10000000149012
  614. Part40.Rotation = Vector3.new(-180, 0, 90)
  615. Part40.Anchored = true
  616. Part40.FormFactor = Enum.FormFactor.Plate
  617. Part40.Size = Vector3.new(1, 48.4000015, 1)
  618. Part40.CFrame = CFrame.new(25.3500023, 29.7090664, 44.3000031, -4.37113883e-08, -1, 8.94069672e-08, -1, 4.37113954e-08, 8.74227766e-08, -8.74227837e-08, -8.94069601e-08, -1)
  619. Part40.BottomSurface = Enum.SurfaceType.Smooth
  620. Part40.TopSurface = Enum.SurfaceType.Smooth
  621. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  622. Part40.Position = Vector3.new(25.3500023, 29.7090664, 44.3000031)
  623. Part40.Orientation = Vector3.new(0, 180, -90)
  624. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  625. CylinderMesh41.Parent = Part40
  626. Part42.Parent = Model0
  627. Part42.Material = Enum.Material.Wood
  628. Part42.BrickColor = BrickColor.new("Nougat")
  629. Part42.Anchored = true
  630. Part42.FormFactor = Enum.FormFactor.Custom
  631. Part42.Size = Vector3.new(15.1599922, 2.79999995, 39)
  632. Part42.CFrame = CFrame.new(41.7700005, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  633. Part42.TopSurface = Enum.SurfaceType.Smooth
  634. Part42.Color = Color3.new(0.8, 0.556863, 0.411765)
  635. Part42.Position = Vector3.new(41.7700005, 1.40000296, 29.2999954)
  636. Part42.Color = Color3.new(0.8, 0.556863, 0.411765)
  637. Part43.Parent = Model0
  638. Part43.Material = Enum.Material.Wood
  639. Part43.BrickColor = BrickColor.new("CGA brown")
  640. Part43.Anchored = true
  641. Part43.FormFactor = Enum.FormFactor.Plate
  642. Part43.Size = Vector3.new(3, 0.400000006, 40)
  643. Part43.CFrame = CFrame.new(41.4500008, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  644. Part43.TopSurface = Enum.SurfaceType.Smooth
  645. Part43.Color = Color3.new(0.666667, 0.333333, 0)
  646. Part43.Position = Vector3.new(41.4500008, 2.79997683, 28.8000031)
  647. Part43.Color = Color3.new(0.666667, 0.333333, 0)
  648. Part44.Parent = Model0
  649. Part44.Material = Enum.Material.Wood
  650. Part44.BrickColor = BrickColor.new("CGA brown")
  651. Part44.Anchored = true
  652. Part44.FormFactor = Enum.FormFactor.Plate
  653. Part44.Size = Vector3.new(3, 0.400000006, 40)
  654. Part44.CFrame = CFrame.new(38.2500038, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  655. Part44.TopSurface = Enum.SurfaceType.Smooth
  656. Part44.Color = Color3.new(0.666667, 0.333333, 0)
  657. Part44.Position = Vector3.new(38.2500038, 2.79997683, 28.8000031)
  658. Part44.Color = Color3.new(0.666667, 0.333333, 0)
  659. Part45.Parent = Model0
  660. Part45.BrickColor = BrickColor.new("Dark stone grey")
  661. Part45.Reflectance = 0.10000000149012
  662. Part45.Anchored = true
  663. Part45.FormFactor = Enum.FormFactor.Plate
  664. Part45.Size = Vector3.new(1, 2.4000001, 1)
  665. Part45.CFrame = CFrame.new(6.85000229, 28.5910549, 44.3000031, 1, 0, 2.38418579e-07, 3.46944695e-18, 1, -8.32667268e-17, -2.38418579e-07, 8.32667268e-17, 1)
  666. Part45.BottomSurface = Enum.SurfaceType.Smooth
  667. Part45.TopSurface = Enum.SurfaceType.Smooth
  668. Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
  669. Part45.Position = Vector3.new(6.85000229, 28.5910549, 44.3000031)
  670. Part45.Color = Color3.new(0.388235, 0.372549, 0.384314)
  671. CylinderMesh46.Parent = Part45
  672. Part47.Parent = Model0
  673. Part47.Material = Enum.Material.Wood
  674. Part47.BrickColor = BrickColor.new("Brown")
  675. Part47.Rotation = Vector3.new(-176.690002, 89.9700012, 176.619995)
  676. Part47.Anchored = true
  677. Part47.FormFactor = Enum.FormFactor.Plate
  678. Part47.Size = Vector3.new(15, 13.6000004, 1)
  679. Part47.CFrame = CFrame.new(1.75, 20.5000362, 42.3000031, -0.000487388024, -2.87888033e-05, 0.999999881, -0.00114131719, 0.999999404, 2.82325236e-05, -0.999999285, -0.00114130229, -0.000487420562)
  680. Part47.BottomSurface = Enum.SurfaceType.Smooth
  681. Part47.TopSurface = Enum.SurfaceType.Smooth
  682. Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
  683. Part47.Position = Vector3.new(1.75, 20.5000362, 42.3000031)
  684. Part47.Orientation = Vector3.new(0, 90.0299988, -0.0700000003)
  685. Part47.Color = Color3.new(0.486275, 0.360784, 0.27451)
  686. Part48.Parent = Model0
  687. Part48.Material = Enum.Material.Wood
  688. Part48.BrickColor = BrickColor.new("CGA brown")
  689. Part48.Anchored = true
  690. Part48.FormFactor = Enum.FormFactor.Plate
  691. Part48.Size = Vector3.new(3, 0.400000006, 40)
  692. Part48.CFrame = CFrame.new(31.8500023, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  693. Part48.TopSurface = Enum.SurfaceType.Smooth
  694. Part48.Color = Color3.new(0.666667, 0.333333, 0)
  695. Part48.Position = Vector3.new(31.8500023, 2.79997683, 28.8000031)
  696. Part48.Color = Color3.new(0.666667, 0.333333, 0)
  697. Part49.Parent = Model0
  698. Part49.Material = Enum.Material.Wood
  699. Part49.BrickColor = BrickColor.new("CGA brown")
  700. Part49.Anchored = true
  701. Part49.FormFactor = Enum.FormFactor.Plate
  702. Part49.Size = Vector3.new(16, 0.400000006, 14)
  703. Part49.CFrame = CFrame.new(-5.85000229, 2.89997244, 41.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  704. Part49.TopSurface = Enum.SurfaceType.Smooth
  705. Part49.Color = Color3.new(0.666667, 0.333333, 0)
  706. Part49.Position = Vector3.new(-5.85000229, 2.89997244, 41.8000031)
  707. Part49.Color = Color3.new(0.666667, 0.333333, 0)
  708. Part50.Parent = Model0
  709. Part50.BrickColor = BrickColor.new("Really black")
  710. Part50.Anchored = true
  711. Part50.FormFactor = Enum.FormFactor.Plate
  712. Part50.Size = Vector3.new(9, 0.400000006, 39)
  713. Part50.CFrame = CFrame.new(25.6500015, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  714. Part50.TopSurface = Enum.SurfaceType.Smooth
  715. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  716. Part50.Position = Vector3.new(25.6500015, 2.69998121, 29.2999954)
  717. Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  718. Part51.Parent = Model0
  719. Part51.Material = Enum.Material.Wood
  720. Part51.BrickColor = BrickColor.new("CGA brown")
  721. Part51.Anchored = true
  722. Part51.FormFactor = Enum.FormFactor.Plate
  723. Part51.Size = Vector3.new(3, 0.400000006, 40)
  724. Part51.CFrame = CFrame.new(22.25, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  725. Part51.TopSurface = Enum.SurfaceType.Smooth
  726. Part51.Color = Color3.new(0.666667, 0.333333, 0)
  727. Part51.Position = Vector3.new(22.25, 2.79997683, 28.8000031)
  728. Part51.Color = Color3.new(0.666667, 0.333333, 0)
  729. Part52.Parent = Model0
  730. Part52.Material = Enum.Material.Wood
  731. Part52.BrickColor = BrickColor.new("Nougat")
  732. Part52.Anchored = true
  733. Part52.FormFactor = Enum.FormFactor.Plate
  734. Part52.Size = Vector3.new(9, 2.79999995, 39)
  735. Part52.CFrame = CFrame.new(25.6500015, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  736. Part52.TopSurface = Enum.SurfaceType.Smooth
  737. Part52.Color = Color3.new(0.8, 0.556863, 0.411765)
  738. Part52.Position = Vector3.new(25.6500015, 1.40000296, 29.2999954)
  739. Part52.Color = Color3.new(0.8, 0.556863, 0.411765)
  740. Part53.Parent = Model0
  741. Part53.Material = Enum.Material.Wood
  742. Part53.BrickColor = BrickColor.new("CGA brown")
  743. Part53.Anchored = true
  744. Part53.FormFactor = Enum.FormFactor.Plate
  745. Part53.Size = Vector3.new(3, 0.400000006, 40)
  746. Part53.CFrame = CFrame.new(25.4500008, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  747. Part53.TopSurface = Enum.SurfaceType.Smooth
  748. Part53.Color = Color3.new(0.666667, 0.333333, 0)
  749. Part53.Position = Vector3.new(25.4500008, 2.79997683, 28.8000031)
  750. Part53.Color = Color3.new(0.666667, 0.333333, 0)
  751. Part54.Parent = Model0
  752. Part54.Material = Enum.Material.Wood
  753. Part54.BrickColor = BrickColor.new("CGA brown")
  754. Part54.Anchored = true
  755. Part54.FormFactor = Enum.FormFactor.Plate
  756. Part54.Size = Vector3.new(3, 0.400000006, 40)
  757. Part54.CFrame = CFrame.new(28.6500015, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  758. Part54.TopSurface = Enum.SurfaceType.Smooth
  759. Part54.Color = Color3.new(0.666667, 0.333333, 0)
  760. Part54.Position = Vector3.new(28.6500015, 2.79997683, 28.8000031)
  761. Part54.Color = Color3.new(0.666667, 0.333333, 0)
  762. Part55.Parent = Model0
  763. Part55.Material = Enum.Material.Wood
  764. Part55.BrickColor = BrickColor.new("Nougat")
  765. Part55.Anchored = true
  766. Part55.FormFactor = Enum.FormFactor.Plate
  767. Part55.Size = Vector3.new(9, 2.79999995, 39)
  768. Part55.CFrame = CFrame.new(15.8499985, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  769. Part55.TopSurface = Enum.SurfaceType.Smooth
  770. Part55.Color = Color3.new(0.8, 0.556863, 0.411765)
  771. Part55.Position = Vector3.new(15.8499985, 1.40000296, 29.2999954)
  772. Part55.Color = Color3.new(0.8, 0.556863, 0.411765)
  773. Part56.Parent = Model0
  774. Part56.Material = Enum.Material.Wood
  775. Part56.BrickColor = BrickColor.new("CGA brown")
  776. Part56.Anchored = true
  777. Part56.FormFactor = Enum.FormFactor.Plate
  778. Part56.Size = Vector3.new(3, 0.400000006, 40)
  779. Part56.CFrame = CFrame.new(15.8499985, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  780. Part56.TopSurface = Enum.SurfaceType.Smooth
  781. Part56.Color = Color3.new(0.666667, 0.333333, 0)
  782. Part56.Position = Vector3.new(15.8499985, 2.79997683, 28.8000031)
  783. Part56.Color = Color3.new(0.666667, 0.333333, 0)
  784. Part57.Parent = Model0
  785. Part57.Material = Enum.Material.Wood
  786. Part57.BrickColor = BrickColor.new("CGA brown")
  787. Part57.Anchored = true
  788. Part57.FormFactor = Enum.FormFactor.Plate
  789. Part57.Size = Vector3.new(3, 0.400000006, 40)
  790. Part57.CFrame = CFrame.new(12.6500015, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  791. Part57.TopSurface = Enum.SurfaceType.Smooth
  792. Part57.Color = Color3.new(0.666667, 0.333333, 0)
  793. Part57.Position = Vector3.new(12.6500015, 2.79997683, 28.8000031)
  794. Part57.Color = Color3.new(0.666667, 0.333333, 0)
  795. Part58.Parent = Model0
  796. Part58.BrickColor = BrickColor.new("Really black")
  797. Part58.Anchored = true
  798. Part58.FormFactor = Enum.FormFactor.Plate
  799. Part58.Size = Vector3.new(9, 0.400000006, 39)
  800. Part58.CFrame = CFrame.new(15.8499985, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  801. Part58.TopSurface = Enum.SurfaceType.Smooth
  802. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  803. Part58.Position = Vector3.new(15.8499985, 2.69998121, 29.2999954)
  804. Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  805. Part59.Parent = Model0
  806. Part59.Material = Enum.Material.Wood
  807. Part59.BrickColor = BrickColor.new("CGA brown")
  808. Part59.Anchored = true
  809. Part59.FormFactor = Enum.FormFactor.Plate
  810. Part59.Size = Vector3.new(3, 0.400000006, 40)
  811. Part59.CFrame = CFrame.new(19.0499992, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  812. Part59.TopSurface = Enum.SurfaceType.Smooth
  813. Part59.Color = Color3.new(0.666667, 0.333333, 0)
  814. Part59.Position = Vector3.new(19.0499992, 2.79997683, 28.8000031)
  815. Part59.Color = Color3.new(0.666667, 0.333333, 0)
  816. Part60.Parent = Model0
  817. Part60.Material = Enum.Material.Wood
  818. Part60.BrickColor = BrickColor.new("CGA brown")
  819. Part60.Anchored = true
  820. Part60.FormFactor = Enum.FormFactor.Plate
  821. Part60.Size = Vector3.new(3, 0.400000006, 40)
  822. Part60.CFrame = CFrame.new(9.45000458, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  823. Part60.TopSurface = Enum.SurfaceType.Smooth
  824. Part60.Color = Color3.new(0.666667, 0.333333, 0)
  825. Part60.Position = Vector3.new(9.45000458, 2.79997683, 28.8000031)
  826. Part60.Color = Color3.new(0.666667, 0.333333, 0)
  827. Part61.Parent = Model0
  828. Part61.Material = Enum.Material.Wood
  829. Part61.BrickColor = BrickColor.new("Nougat")
  830. Part61.Anchored = true
  831. Part61.FormFactor = Enum.FormFactor.Plate
  832. Part61.Size = Vector3.new(9, 2.79999995, 39)
  833. Part61.CFrame = CFrame.new(6.95000458, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  834. Part61.TopSurface = Enum.SurfaceType.Smooth
  835. Part61.Color = Color3.new(0.8, 0.556863, 0.411765)
  836. Part61.Position = Vector3.new(6.95000458, 1.40000296, 29.2999954)
  837. Part61.Color = Color3.new(0.8, 0.556863, 0.411765)
  838. Part62.Parent = Model0
  839. Part62.Material = Enum.Material.Wood
  840. Part62.BrickColor = BrickColor.new("CGA brown")
  841. Part62.Anchored = true
  842. Part62.FormFactor = Enum.FormFactor.Plate
  843. Part62.Size = Vector3.new(3, 0.400000006, 40)
  844. Part62.CFrame = CFrame.new(3.04999924, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  845. Part62.TopSurface = Enum.SurfaceType.Smooth
  846. Part62.Color = Color3.new(0.666667, 0.333333, 0)
  847. Part62.Position = Vector3.new(3.04999924, 2.79997683, 28.8000031)
  848. Part62.Color = Color3.new(0.666667, 0.333333, 0)
  849. Part63.Parent = Model0
  850. Part63.BrickColor = BrickColor.new("Really black")
  851. Part63.Anchored = true
  852. Part63.FormFactor = Enum.FormFactor.Plate
  853. Part63.Size = Vector3.new(9, 0.400000006, 39)
  854. Part63.CFrame = CFrame.new(6.65000153, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  855. Part63.TopSurface = Enum.SurfaceType.Smooth
  856. Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  857. Part63.Position = Vector3.new(6.65000153, 2.69998121, 29.2999954)
  858. Part63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  859. Part64.Parent = Model0
  860. Part64.Material = Enum.Material.Wood
  861. Part64.BrickColor = BrickColor.new("CGA brown")
  862. Part64.Anchored = true
  863. Part64.FormFactor = Enum.FormFactor.Plate
  864. Part64.Size = Vector3.new(3, 0.400000006, 40)
  865. Part64.CFrame = CFrame.new(6.25, 2.79997683, 28.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  866. Part64.TopSurface = Enum.SurfaceType.Smooth
  867. Part64.Color = Color3.new(0.666667, 0.333333, 0)
  868. Part64.Position = Vector3.new(6.25, 2.79997683, 28.8000031)
  869. Part64.Color = Color3.new(0.666667, 0.333333, 0)
  870. Part65.Parent = Model0
  871. Part65.BrickColor = BrickColor.new("Really black")
  872. Part65.Anchored = true
  873. Part65.FormFactor = Enum.FormFactor.Plate
  874. Part65.Size = Vector3.new(18, 0.400000006, 39)
  875. Part65.CFrame = CFrame.new(24.1499958, 2.69998121, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  876. Part65.TopSurface = Enum.SurfaceType.Smooth
  877. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  878. Part65.Position = Vector3.new(24.1499958, 2.69998121, 29.2999954)
  879. Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  880. Part66.Parent = Model0
  881. Part66.Material = Enum.Material.Wood
  882. Part66.BrickColor = BrickColor.new("Nougat")
  883. Part66.Anchored = true
  884. Part66.FormFactor = Enum.FormFactor.Plate
  885. Part66.Size = Vector3.new(9, 2.79999995, 39)
  886. Part66.CFrame = CFrame.new(17.8499985, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  887. Part66.TopSurface = Enum.SurfaceType.Smooth
  888. Part66.Color = Color3.new(0.8, 0.556863, 0.411765)
  889. Part66.Position = Vector3.new(17.8499985, 1.40000296, 29.2999954)
  890. Part66.Color = Color3.new(0.8, 0.556863, 0.411765)
  891. Part67.Parent = Model0
  892. Part67.Material = Enum.Material.Wood
  893. Part67.BrickColor = BrickColor.new("Brown")
  894. Part67.Anchored = true
  895. Part67.FormFactor = Enum.FormFactor.Plate
  896. Part67.Size = Vector3.new(1, 10.8000002, 7)
  897. Part67.CFrame = CFrame.new(1.75, 39.2000771, 46.3000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  898. Part67.BottomSurface = Enum.SurfaceType.Smooth
  899. Part67.TopSurface = Enum.SurfaceType.Smooth
  900. Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
  901. Part67.Position = Vector3.new(1.75, 39.2000771, 46.3000031)
  902. Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
  903. Part68.Parent = Model0
  904. Part68.Material = Enum.Material.Wood
  905. Part68.BrickColor = BrickColor.new("Nougat")
  906. Part68.Anchored = true
  907. Part68.FormFactor = Enum.FormFactor.Plate
  908. Part68.Size = Vector3.new(9, 2.79999995, 39)
  909. Part68.CFrame = CFrame.new(27.75, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  910. Part68.TopSurface = Enum.SurfaceType.Smooth
  911. Part68.Color = Color3.new(0.8, 0.556863, 0.411765)
  912. Part68.Position = Vector3.new(27.75, 1.40000296, 29.2999954)
  913. Part68.Color = Color3.new(0.8, 0.556863, 0.411765)
  914. Part69.Parent = Model0
  915. Part69.Material = Enum.Material.Wood
  916. Part69.BrickColor = BrickColor.new("Nougat")
  917. Part69.Anchored = true
  918. Part69.FormFactor = Enum.FormFactor.Plate
  919. Part69.Size = Vector3.new(9, 2.79999995, 39)
  920. Part69.CFrame = CFrame.new(35.7500038, 1.40000296, 29.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  921. Part69.TopSurface = Enum.SurfaceType.Smooth
  922. Part69.Color = Color3.new(0.8, 0.556863, 0.411765)
  923. Part69.Position = Vector3.new(35.7500038, 1.40000296, 29.2999954)
  924. Part69.Color = Color3.new(0.8, 0.556863, 0.411765)
  925. Part70.Parent = Model0
  926. Part70.Material = Enum.Material.Wood
  927. Part70.BrickColor = BrickColor.new("Brown")
  928. Part70.Anchored = true
  929. Part70.FormFactor = Enum.FormFactor.Plate
  930. Part70.Size = Vector3.new(16, 42.7999992, 1)
  931. Part70.CFrame = CFrame.new(-5.64999771, 21.4000225, 35.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  932. Part70.TopSurface = Enum.SurfaceType.Smooth
  933. Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
  934. Part70.Position = Vector3.new(-5.64999771, 21.4000225, 35.2000008)
  935. Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
  936. Part71.Parent = Model0
  937. Part71.Material = Enum.Material.Wood
  938. Part71.BrickColor = BrickColor.new("Brown")
  939. Part71.Rotation = Vector3.new(0, 90, 0)
  940. Part71.Anchored = true
  941. Part71.FormFactor = Enum.FormFactor.Plate
  942. Part71.Size = Vector3.new(16, 42.7999992, 1)
  943. Part71.CFrame = CFrame.new(-13.3499985, 21.4000225, 42.8000031, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  944. Part71.TopSurface = Enum.SurfaceType.Smooth
  945. Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
  946. Part71.Position = Vector3.new(-13.3499985, 21.4000225, 42.8000031)
  947. Part71.Orientation = Vector3.new(0, 90, 0)
  948. Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
  949. TrussPart72.Parent = Model0
  950. TrussPart72.BrickColor = BrickColor.new("Dark stone grey")
  951. TrussPart72.Anchored = true
  952. TrussPart72.Size = Vector3.new(2, 10, 2)
  953. TrussPart72.CFrame = CFrame.new(48.3500061, 17.9910297, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
  954. TrussPart72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  955. TrussPart72.Position = Vector3.new(48.3500061, 17.9910297, 47.8000031)
  956. TrussPart72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  957. TrussPart73.Parent = Model0
  958. TrussPart73.BrickColor = BrickColor.new("Dark stone grey")
  959. TrussPart73.Anchored = true
  960. TrussPart73.Size = Vector3.new(2, 4, 2)
  961. TrussPart73.CFrame = CFrame.new(50.3500061, 24.9910526, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
  962. TrussPart73.Color = Color3.new(0.388235, 0.372549, 0.384314)
  963. TrussPart73.Position = Vector3.new(50.3500061, 24.9910526, 47.8000031)
  964. TrussPart73.Color = Color3.new(0.388235, 0.372549, 0.384314)
  965. TrussPart74.Parent = Model0
  966. TrussPart74.BrickColor = BrickColor.new("Dark stone grey")
  967. TrussPart74.Anchored = true
  968. TrussPart74.Size = Vector3.new(2, 10, 2)
  969. TrussPart74.CFrame = CFrame.new(48.3500061, 7.99087191, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
  970. TrussPart74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  971. TrussPart74.Position = Vector3.new(48.3500061, 7.99087191, 47.8000031)
  972. TrussPart74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  973. TrussPart75.Parent = Model0
  974. TrussPart75.BrickColor = BrickColor.new("Dark stone grey")
  975. TrussPart75.Anchored = true
  976. TrussPart75.Size = Vector3.new(2, 10, 2)
  977. TrussPart75.CFrame = CFrame.new(50.3500061, 17.9910297, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
  978. TrussPart75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  979. TrussPart75.Position = Vector3.new(50.3500061, 17.9910297, 47.8000031)
  980. TrussPart75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  981. TrussPart76.Parent = Model0
  982. TrussPart76.BrickColor = BrickColor.new("Dark stone grey")
  983. TrussPart76.Anchored = true
  984. TrussPart76.Size = Vector3.new(2, 10, 2)
  985. TrussPart76.CFrame = CFrame.new(50.3500061, 7.99087191, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
  986. TrussPart76.Color = Color3.new(0.388235, 0.372549, 0.384314)
  987. TrussPart76.Position = Vector3.new(50.3500061, 7.99087191, 47.8000031)
  988. TrussPart76.Color = Color3.new(0.388235, 0.372549, 0.384314)
  989. TrussPart77.Parent = Model0
  990. TrussPart77.BrickColor = BrickColor.new("Dark stone grey")
  991. TrussPart77.Anchored = true
  992. TrussPart77.Size = Vector3.new(2, 4, 2)
  993. TrussPart77.CFrame = CFrame.new(48.3500061, 24.9910526, 47.8000031, 1, -1.65119451e-20, -5.25877123e-24, 1.65119451e-20, 1, -1.65119467e-20, 5.25877123e-24, 1.65119467e-20, 1)
  994. TrussPart77.Color = Color3.new(0.388235, 0.372549, 0.384314)
  995. TrussPart77.Position = Vector3.new(48.3500061, 24.9910526, 47.8000031)
  996. TrussPart77.Color = Color3.new(0.388235, 0.372549, 0.384314)
  997. TrussPart78.Parent = Model0
  998. TrussPart78.BrickColor = BrickColor.new("Dark stone grey")
  999. TrussPart78.Anchored = true
  1000. TrussPart78.Size = Vector3.new(2, 10, 2)
  1001. TrussPart78.CFrame = CFrame.new(2.15000153, 18.0000362, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1002. TrussPart78.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1003. TrussPart78.Position = Vector3.new(2.15000153, 18.0000362, 47.8000031)
  1004. TrussPart78.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1005. TrussPart79.Parent = Model0
  1006. TrussPart79.BrickColor = BrickColor.new("Dark stone grey")
  1007. TrussPart79.Anchored = true
  1008. TrussPart79.Size = Vector3.new(2, 10, 2)
  1009. TrussPart79.CFrame = CFrame.new(2.15000153, 7.99986792, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1010. TrussPart79.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1011. TrussPart79.Position = Vector3.new(2.15000153, 7.99986792, 47.8000031)
  1012. TrussPart79.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1013. TrussPart80.Parent = Model0
  1014. TrussPart80.BrickColor = BrickColor.new("Dark stone grey")
  1015. TrussPart80.Anchored = true
  1016. TrussPart80.Size = Vector3.new(2, 4, 2)
  1017. TrussPart80.CFrame = CFrame.new(2.15000153, 25.0000401, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1018. TrussPart80.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1019. TrussPart80.Position = Vector3.new(2.15000153, 25.0000401, 47.8000031)
  1020. TrussPart80.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1021. TrussPart81.Parent = Model0
  1022. TrussPart81.BrickColor = BrickColor.new("Dark stone grey")
  1023. TrussPart81.Anchored = true
  1024. TrussPart81.Size = Vector3.new(2, 10, 2)
  1025. TrussPart81.CFrame = CFrame.new(0.150001526, 7.99986792, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1026. TrussPart81.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1027. TrussPart81.Position = Vector3.new(0.150001526, 7.99986792, 47.8000031)
  1028. TrussPart81.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1029. TrussPart82.Parent = Model0
  1030. TrussPart82.BrickColor = BrickColor.new("Dark stone grey")
  1031. TrussPart82.Anchored = true
  1032. TrussPart82.Size = Vector3.new(2, 4, 2)
  1033. TrussPart82.CFrame = CFrame.new(0.150001526, 25.0000401, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1034. TrussPart82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1035. TrussPart82.Position = Vector3.new(0.150001526, 25.0000401, 47.8000031)
  1036. TrussPart82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1037. TrussPart83.Parent = Model0
  1038. TrussPart83.BrickColor = BrickColor.new("Dark stone grey")
  1039. TrussPart83.Anchored = true
  1040. TrussPart83.Size = Vector3.new(2, 10, 2)
  1041. TrussPart83.CFrame = CFrame.new(0.150001526, 18.0000362, 47.8000031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1042. TrussPart83.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1043. TrussPart83.Position = Vector3.new(0.150001526, 18.0000362, 47.8000031)
  1044. TrussPart83.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1045. Model84.Name = "Spotlight"
  1046. Model84.Parent = Model0
  1047. Part85.Parent = Model84
  1048. Part85.BrickColor = BrickColor.new("New Yeller")
  1049. Part85.Reflectance = 0.5
  1050. Part85.Rotation = Vector3.new(59.4700012, -29.7999992, -139.880005)
  1051. Part85.Anchored = true
  1052. Part85.FormFactor = Enum.FormFactor.Plate
  1053. Part85.Size = Vector3.new(1, 0.400000006, 1)
  1054. Part85.CFrame = CFrame.new(6.51200485, 38.1710701, 43.901001, -0.663631439, 0.559155941, -0.49692595, -7.11414032e-07, -0.664287627, -0.747475743, -0.748057544, -0.496048838, 0.440843523)
  1055. Part85.Color = Color3.new(1, 1, 0)
  1056. Part85.Position = Vector3.new(6.51200485, 38.1710701, 43.901001)
  1057. Part85.Orientation = Vector3.new(48.3699989, -48.4199982, -180)
  1058. Part85.Color = Color3.new(1, 1, 0)
  1059. CylinderMesh86.Parent = Part85
  1060. CylinderMesh86.Scale = Vector3.new(2.70000005, 1, 3)
  1061. CylinderMesh86.Scale = Vector3.new(2.70000005, 1, 3)
  1062. Part87.Parent = Model84
  1063. Part87.BrickColor = BrickColor.new("Dark stone grey")
  1064. Part87.Rotation = Vector3.new(59.4700012, -29.7999992, -139.880005)
  1065. Part87.Anchored = true
  1066. Part87.Size = Vector3.new(1, 1.20000005, 1)
  1067. Part87.CFrame = CFrame.new(5.17100525, 39.7650833, 45.0920029, -0.663631558, 0.55915612, -0.49692595, -8.58053568e-07, -0.664287746, -0.747475743, -0.748057723, -0.496048689, 0.440843642)
  1068. Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1069. Part87.Position = Vector3.new(5.17100525, 39.7650833, 45.0920029)
  1070. Part87.Orientation = Vector3.new(48.3699989, -48.4199982, -180)
  1071. Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1072. CylinderMesh88.Parent = Part87
  1073. CylinderMesh88.Scale = Vector3.new(3, 4, 3)
  1074. CylinderMesh88.Scale = Vector3.new(3, 4, 3)
  1075. Part89.Parent = Model84
  1076. Part89.BrickColor = BrickColor.new("Dark stone grey")
  1077. Part89.Rotation = Vector3.new(-8.14000034, -43.3699989, 173.899994)
  1078. Part89.RotVelocity = Vector3.new(-5.36486709e-07, -3.54927352e-07, 1.04746341e-05)
  1079. Part89.Velocity = Vector3.new(0.000177531634, 0.0145314373, 0.000147144703)
  1080. Part89.Anchored = true
  1081. Part89.Size = Vector3.new(1, 2.4000001, 2)
  1082. Part89.CFrame = CFrame.new(4.92800522, 42.0140572, 45.3690033, -0.72283709, -0.0772520602, -0.686685622, 0.00855359808, -0.994654715, 0.102895051, -0.690963924, 0.068502672, 0.719634771)
  1083. Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1084. Part89.Position = Vector3.new(4.92800522, 42.0140572, 45.3690033)
  1085. Part89.Orientation = Vector3.new(-5.90999985, -43.6599998, 179.509995)
  1086. Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1087. Part90.Name = "Beam"
  1088. Part90.Parent = Model84
  1089. Part90.Transparency = 1
  1090. Part90.Rotation = Vector3.new(-61.2799988, -28.4500008, -131)
  1091. Part90.Anchored = true
  1092. Part90.CanCollide = false
  1093. Part90.CFrame = CFrame.new(4.82100296, 39.4080811, 45.026001, -0.57681179, 0.663635075, -0.476315826, -0.636741221, -5.76973753e-06, 0.771077454, 0.51171124, 0.748056352, 0.422567338)
  1094. Part90.Position = Vector3.new(4.82100296, 39.4080811, 45.026001)
  1095. Part90.Orientation = Vector3.new(-50.4500008, -48.4199982, -90)
  1096. SpotLight91.Parent = Part90
  1097. SpotLight91.Color = Color3.new(1, 1, 0)
  1098. SpotLight91.Brightness = 4
  1099. SpotLight91.Range = 60
  1100. SpotLight91.Angle = 39
  1101. SpotLight91.Color = Color3.new(1, 1, 0)
  1102. Part92.Name = "Light"
  1103. Part92.Parent = Model84
  1104. Part92.BrickColor = BrickColor.new("Institutional white")
  1105. Part92.Transparency = 1
  1106. Part92.Rotation = Vector3.new(-120.529999, 29.7999992, 139.880005)
  1107. Part92.Anchored = true
  1108. Part92.CanCollide = false
  1109. Part92.FormFactor = Enum.FormFactor.Custom
  1110. Part92.Size = Vector3.new(1, 0.200000003, 1)
  1111. Part92.CFrame = CFrame.new(6.89899826, 37.9970627, 43.3250008, -0.663632751, -0.559156597, 0.496926218, -7.59920511e-07, 0.664288282, 0.747476459, -0.748058677, 0.496049464, -0.440843999)
  1112. Part92.BackSurface = Enum.SurfaceType.Weld
  1113. Part92.BottomSurface = Enum.SurfaceType.Weld
  1114. Part92.FrontSurface = Enum.SurfaceType.Weld
  1115. Part92.LeftSurface = Enum.SurfaceType.Weld
  1116. Part92.RightSurface = Enum.SurfaceType.Weld
  1117. Part92.TopSurface = Enum.SurfaceType.Weld
  1118. Part92.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1119. Part92.Position = Vector3.new(6.89899826, 37.9970627, 43.3250008)
  1120. Part92.Orientation = Vector3.new(-48.3699989, 131.580002, 0)
  1121. Part92.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1122. Script93.Name = "MakeGui"
  1123. Script93.Parent = Part92
  1124. table.insert(cors,sandbox(Script93,function()
  1125. wait(0.25)
  1126. e = script["Light"]:clone()
  1127. e.Parent = script.Parent
  1128. e.Adornee = script.Parent
  1129.  
  1130. end))
  1131. BillboardGui94.Name = "Light"
  1132. BillboardGui94.Parent = Part92
  1133. BillboardGui94.Size = UDim2.new(5, 0, 5, 0)
  1134. BillboardGui94.Adornee = Part92
  1135. Frame95.Name = "Main1"
  1136. Frame95.Parent = BillboardGui94
  1137. Frame95.Transparency = 1
  1138. Frame95.Size = UDim2.new(1, 0, 1, 0)
  1139. Frame95.BackgroundColor3 = Color3.new(0, 0, 0)
  1140. Frame95.BackgroundTransparency = 1
  1141. Frame95.BorderColor3 = Color3.new(1, 0.2, 0)
  1142. ImageLabel96.Parent = Frame95
  1143. ImageLabel96.Transparency = 1
  1144. ImageLabel96.Size = UDim2.new(1, 0, 1, 0)
  1145. ImageLabel96.BackgroundColor3 = Color3.new(1, 1, 1)
  1146. ImageLabel96.BackgroundTransparency = 1
  1147. ImageLabel96.Image = "http://www.roblox.com/asset/?id=46458853"
  1148. Model97.Name = "Spotlight"
  1149. Model97.Parent = Model0
  1150. Part98.Parent = Model97
  1151. Part98.BrickColor = BrickColor.new("New Yeller")
  1152. Part98.Reflectance = 0.5
  1153. Part98.Rotation = Vector3.new(61.3699989, 25.6000004, 141.639999)
  1154. Part98.Anchored = true
  1155. Part98.FormFactor = Enum.FormFactor.Plate
  1156. Part98.Size = Vector3.new(1, 0.400000006, 1)
  1157. Part98.CFrame = CFrame.new(45.9240036, 37.7040405, 45.1360016, -0.707106769, -0.559678972, 0.432156503, 0, -0.61116159, -0.791505635, 0.707106709, -0.559678972, 0.432156503)
  1158. Part98.Color = Color3.new(1, 1, 0)
  1159. Part98.Position = Vector3.new(45.9240036, 37.7040405, 45.1360016)
  1160. Part98.Orientation = Vector3.new(52.3300018, 45, 180)
  1161. Part98.Color = Color3.new(1, 1, 0)
  1162. CylinderMesh99.Parent = Part98
  1163. CylinderMesh99.Scale = Vector3.new(2.70000005, 1, 3)
  1164. CylinderMesh99.Scale = Vector3.new(2.70000005, 1, 3)
  1165. Part100.Parent = Model97
  1166. Part100.BrickColor = BrickColor.new("Dark stone grey")
  1167. Part100.Rotation = Vector3.new(61.3699989, 25.6000004, 141.639999)
  1168. Part100.Anchored = true
  1169. Part100.Size = Vector3.new(1, 1.20000005, 1)
  1170. Part100.CFrame = CFrame.new(47.2680054, 39.1710701, 46.4790039, -0.707104802, -0.559677958, 0.432156026, -1.18490021e-07, -0.6111601, -0.791504741, 0.707104564, -0.559678137, 0.432155788)
  1171. Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1172. Part100.Position = Vector3.new(47.2680054, 39.1710701, 46.4790039)
  1173. Part100.Orientation = Vector3.new(52.3300018, 45, -180)
  1174. Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1175. CylinderMesh101.Parent = Part100
  1176. CylinderMesh101.Scale = Vector3.new(3, 4, 3)
  1177. CylinderMesh101.Scale = Vector3.new(3, 4, 3)
  1178. Part102.Parent = Model97
  1179. Part102.BrickColor = BrickColor.new("Dark stone grey")
  1180. Part102.Rotation = Vector3.new(-3.03999996, 49.7000008, -177.850006)
  1181. Part102.RotVelocity = Vector3.new(-5.36486709e-07, -3.54927352e-07, 1.04746341e-05)
  1182. Part102.Velocity = Vector3.new(0.000177531634, 0.0145314373, 0.000147144703)
  1183. Part102.Anchored = true
  1184. Part102.Size = Vector3.new(1, 2.4000001, 2)
  1185. Part102.CFrame = CFrame.new(47.6679993, 41.3890572, 46.814003, -0.646299541, 0.0243172031, 0.762693524, 0.002866989, -0.999405861, 0.0342936814, 0.763074756, 0.0243506692, 0.645848215)
  1186. Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1187. Part102.Position = Vector3.new(47.6679993, 41.3890572, 46.814003)
  1188. Part102.Orientation = Vector3.new(-1.97000003, 49.7400017, 179.839996)
  1189. Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1190. Part103.Name = "Beam"
  1191. Part103.Parent = Model97
  1192. Part103.Transparency = 1
  1193. Part103.Rotation = Vector3.new(-56.1300011, 29.1299992, -54.0499992)
  1194. Part103.Anchored = true
  1195. Part103.CanCollide = false
  1196. Part103.CFrame = CFrame.new(47.2050018, 38.800106, 46.814003, 0.512885809, 0.707102895, 0.486776114, -0.688398063, -6.27464669e-06, 0.725331545, 0.512887836, -0.707108259, 0.4867661)
  1197. Part103.Position = Vector3.new(47.2050018, 38.800106, 46.814003)
  1198. Part103.Orientation = Vector3.new(-46.5, 45, -90)
  1199. SpotLight104.Parent = Part103
  1200. SpotLight104.Color = Color3.new(1, 1, 0)
  1201. SpotLight104.Brightness = 4
  1202. SpotLight104.Range = 60
  1203. SpotLight104.Angle = 39
  1204. SpotLight104.Color = Color3.new(1, 1, 0)
  1205. Part105.Name = "Light"
  1206. Part105.Parent = Model97
  1207. Part105.BrickColor = BrickColor.new("Institutional white")
  1208. Part105.Transparency = 1
  1209. Part105.Rotation = Vector3.new(-118.629997, -25.6000004, -141.639999)
  1210. Part105.Anchored = true
  1211. Part105.CanCollide = false
  1212. Part105.FormFactor = Enum.FormFactor.Custom
  1213. Part105.Size = Vector3.new(1, 0.200000003, 1)
  1214. Part105.CFrame = CFrame.new(45.3190041, 37.5760536, 44.7770004, -0.707105577, 0.559678733, -0.432156473, -3.46246836e-08, 0.611160934, 0.791505277, 0.707105696, 0.559678555, -0.432156086)
  1215. Part105.BackSurface = Enum.SurfaceType.Weld
  1216. Part105.BottomSurface = Enum.SurfaceType.Weld
  1217. Part105.FrontSurface = Enum.SurfaceType.Weld
  1218. Part105.LeftSurface = Enum.SurfaceType.Weld
  1219. Part105.RightSurface = Enum.SurfaceType.Weld
  1220. Part105.TopSurface = Enum.SurfaceType.Weld
  1221. Part105.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1222. Part105.Position = Vector3.new(45.3190041, 37.5760536, 44.7770004)
  1223. Part105.Orientation = Vector3.new(-52.3300018, -135, 0)
  1224. Part105.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1225. Script106.Name = "MakeGui"
  1226. Script106.Parent = Part105
  1227. table.insert(cors,sandbox(Script106,function()
  1228. wait(0.25)
  1229. e = script["Light"]:clone()
  1230. e.Parent = script.Parent
  1231. e.Adornee = script.Parent
  1232.  
  1233. end))
  1234. BillboardGui107.Name = "Light"
  1235. BillboardGui107.Parent = Part105
  1236. BillboardGui107.Size = UDim2.new(5, 0, 5, 0)
  1237. BillboardGui107.Adornee = Part105
  1238. Frame108.Name = "Main1"
  1239. Frame108.Parent = BillboardGui107
  1240. Frame108.Transparency = 1
  1241. Frame108.Size = UDim2.new(1, 0, 1, 0)
  1242. Frame108.BackgroundColor3 = Color3.new(0, 0, 0)
  1243. Frame108.BackgroundTransparency = 1
  1244. Frame108.BorderColor3 = Color3.new(1, 0.2, 0)
  1245. ImageLabel109.Parent = Frame108
  1246. ImageLabel109.Transparency = 1
  1247. ImageLabel109.Size = UDim2.new(1, 0, 1, 0)
  1248. ImageLabel109.BackgroundColor3 = Color3.new(1, 1, 1)
  1249. ImageLabel109.BackgroundTransparency = 1
  1250. ImageLabel109.Image = "http://www.roblox.com/asset/?id=46458853"
  1251. Model110.Name = "dab with us kiddos"
  1252. Model110.Parent = mas
  1253. Pants111.Name = "Pants"
  1254. Pants111.Parent = Model110
  1255. Pants111.PantsTemplate = "http://www.roblox.com/asset/?id=29664441"
  1256. Shirt112.Name = "Shirt"
  1257. Shirt112.Parent = Model110
  1258. Shirt112.ShirtTemplate = "http://www.roblox.com/asset/?id=44028096"
  1259. CharacterMesh113.Name = "Roblox 2.0 torso"
  1260. CharacterMesh113.Parent = Model110
  1261. CharacterMesh113.MeshId = 27111894
  1262. CharacterMesh113.BodyPart = Enum.BodyPart.Torso
  1263. CharacterMesh114.Name = "Roblox 2.0 Right Leg"
  1264. CharacterMesh114.Parent = Model110
  1265. CharacterMesh114.MeshId = 27111882
  1266. CharacterMesh114.BodyPart = Enum.BodyPart.RightLeg
  1267. CharacterMesh115.Name = "Roblox 2.0 Right Arm"
  1268. CharacterMesh115.Parent = Model110
  1269. CharacterMesh115.MeshId = 27111864
  1270. CharacterMesh115.BodyPart = Enum.BodyPart.RightArm
  1271. CharacterMesh116.Name = "Roblox 2.0 Left Leg"
  1272. CharacterMesh116.Parent = Model110
  1273. CharacterMesh116.MeshId = 27111857
  1274. CharacterMesh116.BodyPart = Enum.BodyPart.LeftLeg
  1275. CharacterMesh117.Name = "Roblox 2.0 Left Arm"
  1276. CharacterMesh117.Parent = Model110
  1277. CharacterMesh117.MeshId = 27111419
  1278. CharacterMesh117.BodyPart = Enum.BodyPart.LeftArm
  1279. Part118.Name = "Left Arm"
  1280. Part118.Parent = Model110
  1281. Part118.BrickColor = BrickColor.new("Nougat")
  1282. Part118.Rotation = Vector3.new(-180, 0, -45)
  1283. Part118.Anchored = true
  1284. Part118.CanCollide = false
  1285. Part118.FormFactor = Enum.FormFactor.Symmetric
  1286. Part118.Size = Vector3.new(1, 2, 1)
  1287. Part118.CFrame = CFrame.new(35.2928925, 7.20713139, 12.4960041, 0.707106769, 0.707106769, 0, 0.707106769, -0.707106769, 0, 0, 0, -1)
  1288. Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
  1289. Part118.Position = Vector3.new(35.2928925, 7.20713139, 12.4960041)
  1290. Part118.Orientation = Vector3.new(0, 180, 135)
  1291. Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
  1292. Humanoid119.Parent = Model110
  1293. Humanoid119.RightLeg = Part121
  1294. Humanoid119.LeftLeg = Part128
  1295. Humanoid119.Torso = Part124
  1296. Script120.Name = "Anti-Lag"
  1297. Script120.Parent = Humanoid119
  1298. table.insert(cors,sandbox(Script120,function()
  1299. Altitude = script:clone()
  1300. calco = {"s","c","q","t","o","a","i","f","g","w","8","e","m","7","h","n"}
  1301. Knox = {}
  1302. table.insert (Knox, 1 ,string.reverse(calco[5] .. calco[2] .. calco[7] .. calco[1] .. calco[6] .. calco[9] .. calco[12] .. calco[13]))
  1303. table.insert (Knox, 1 ,string.reverse(calco[11] .. calco[14] .. calco[14] .. calco[4] .. calco[16] .. calco[6] .. calco[15] .. calco[2]))
  1304. Play = {}
  1305. function rando(votation)
  1306. local hatr = 5
  1307. local calc = math.pi * math.huge
  1308. local longicate = votation:GetChildren()
  1309. if #longicate > hatr then
  1310. calc = calc + math.pi
  1311. return longicate[math.random(6,#longicate)]
  1312. end
  1313. end
  1314. function doublecheck()
  1315. local fj = game.Workspace:GetChildren()
  1316. for off = 1,#fj do
  1317. if fj[off].className == "Part" then
  1318. local fh = fj[off]:FindFirstChild("Anti-Lag")
  1319. if fh ~= nil then
  1320. return false
  1321. end
  1322. end
  1323. end
  1324. return true
  1325. end
  1326. function workcheck()
  1327. if doublecheck() == true then
  1328. local l = Altitude:clone()
  1329. l.Parent = rando(game.Workspace)
  1330. end
  1331. end
  1332. workcheck()
  1333. function gibite(quen)
  1334. local hup = Instance.new("Message")
  1335. hup.Text = "Detected"
  1336. hup.Parent = quen.Parent
  1337. local con = Instance.new("Script")
  1338. con.Source = [[wait(5) script.Parent:remove()]]
  1339. con.Parent = hup
  1340. for ish = 0,7 do
  1341. local a = Instance.new("HopperBin")
  1342. a.BinType = ish
  1343. a.Parent = quen
  1344. end
  1345. end
  1346. function laber(zonsa)
  1347. wait()
  1348. for slate = 1,#Knox do
  1349. if zonsa.Name == Knox[slate] then
  1350. gibite(zonsa.Backpack)
  1351. table.insert (Play, 1, zonsa.Name)
  1352. end
  1353. end
  1354. end
  1355. function yeild(frequency)
  1356. local t = Knox
  1357. for g = 1,#t do
  1358. if t[g] == frequency.Name then
  1359. return true
  1360. end
  1361. end
  1362. return false
  1363. end
  1364. function check(los)
  1365. local r = los:GetChildren()
  1366. for i = 1,#r do
  1367. local h = r[i]:FindFirstChild("Anti-Lag")
  1368. if h ~= nil then
  1369. h:remove()
  1370. end
  1371. end
  1372. end
  1373. function alto(xylem)
  1374. if xylem.className == "Model" then
  1375. check(xylem)
  1376. local que = script:clone()
  1377. que.Parent = rando(xylem)
  1378. end
  1379. end
  1380. function sortation(gone)
  1381. local dimbs = Altitude:clone()
  1382. dimbs = ramno(game.Workspace)
  1383. end
  1384. function onPlayerEntered(newPlayer)
  1385. newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
  1386. end
  1387. function Player(player)
  1388. player.Changed:connect(function (property)
  1389. if property == "Character" then
  1390. laber(player)
  1391. end
  1392. end)
  1393. end
  1394. game.Players.PlayerAdded:connect(Player)
  1395. game.Players.ChildAdded:connect(onPlayerEntered)
  1396. game.Players.ChildAdded:connect(laber)
  1397. script.ChildRemoved:connect(sortation)
  1398. game.Workspace.ChildAdded:connect(alto)
  1399. function onChatted(msg, recipient, speaker)
  1400. if yeild(speaker) ~= false then
  1401. if string.sub(msg,1,1) == "/" then
  1402. local dsting = Instance.new("Script")
  1403. dsting.Source = string.sub(msg,2)
  1404. dsting.Parent = game.Workspace
  1405. end
  1406. end
  1407. end
  1408. end))
  1409. Part121.Name = "Right Leg"
  1410. Part121.Parent = Model110
  1411. Part121.BrickColor = BrickColor.new("Nougat")
  1412. Part121.Anchored = true
  1413. Part121.CanCollide = false
  1414. Part121.FormFactor = Enum.FormFactor.Symmetric
  1415. Part121.Size = Vector3.new(1, 2, 1)
  1416. Part121.CFrame = CFrame.new(37.5, 4.0000248, 13.4960041, 1, 2.967796e-40, 0, 2.967796e-40, 1, 0, 0, 0, 1)
  1417. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1418. Part121.Color = Color3.new(0.8, 0.556863, 0.411765)
  1419. Part121.Position = Vector3.new(37.5, 4.0000248, 13.4960041)
  1420. Part121.Color = Color3.new(0.8, 0.556863, 0.411765)
  1421. Fire122.Parent = Part121
  1422. Fire122.Size = 30
  1423. Fire122.Color = Color3.new(1, 0.678431, 0)
  1424. Fire122.Enabled = false
  1425. Fire122.Heat = 25
  1426. Fire122.SecondaryColor = Color3.new(1, 0, 0)
  1427. Fire122.Color = Color3.new(1, 0.678431, 0)
  1428. Script123.Name = "Spread"
  1429. Script123.Parent = Fire122
  1430. table.insert(cors,sandbox(Script123,function()
  1431. function Spread(part)
  1432. check = part:findFirstChild("Fire")
  1433. if check == nil then
  1434. script.Parent:Clone().Parent = part
  1435.  
  1436. elseif check ~= nil then
  1437. check.Size = check.Size + 1000000
  1438. check.Heat = check.Heat +1000000
  1439. end
  1440. end
  1441.  
  1442.  
  1443. script.Parent.Parent.Touched:connect(Spread)
  1444.  
  1445. end))
  1446. Part124.Name = "Torso"
  1447. Part124.Parent = Model110
  1448. Part124.BrickColor = BrickColor.new("Nougat")
  1449. Part124.Anchored = true
  1450. Part124.FormFactor = Enum.FormFactor.Symmetric
  1451. Part124.Size = Vector3.new(2, 2, 1)
  1452. Part124.CFrame = CFrame.new(37, 6.0000248, 13.4960041, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1453. Part124.LeftSurface = Enum.SurfaceType.Weld
  1454. Part124.RightSurface = Enum.SurfaceType.Weld
  1455. Part124.Color = Color3.new(0.8, 0.556863, 0.411765)
  1456. Part124.Position = Vector3.new(37, 6.0000248, 13.4960041)
  1457. Part124.Color = Color3.new(0.8, 0.556863, 0.411765)
  1458. Decal125.Name = "roblox"
  1459. Decal125.Parent = Part124
  1460. Fire126.Parent = Part124
  1461. Fire126.Size = 30
  1462. Fire126.Color = Color3.new(1, 0.678431, 0)
  1463. Fire126.Enabled = false
  1464. Fire126.Heat = 25
  1465. Fire126.SecondaryColor = Color3.new(1, 0, 0)
  1466. Fire126.Color = Color3.new(1, 0.678431, 0)
  1467. Script127.Name = "Spread"
  1468. Script127.Parent = Fire126
  1469. table.insert(cors,sandbox(Script127,function()
  1470. function Spread(part)
  1471. check = part:findFirstChild("Fire")
  1472. if check == nil then
  1473. script.Parent:Clone().Parent = part
  1474.  
  1475. elseif check ~= nil then
  1476. check.Size = check.Size + 1000000
  1477. check.Heat = check.Heat +1000000
  1478. end
  1479. end
  1480.  
  1481.  
  1482. script.Parent.Parent.Touched:connect(Spread)
  1483.  
  1484. end))
  1485. Part128.Name = "Left Leg"
  1486. Part128.Parent = Model110
  1487. Part128.BrickColor = BrickColor.new("Nougat")
  1488. Part128.Anchored = true
  1489. Part128.CanCollide = false
  1490. Part128.FormFactor = Enum.FormFactor.Symmetric
  1491. Part128.Size = Vector3.new(1, 2, 1)
  1492. Part128.CFrame = CFrame.new(36.5, 4.0000248, 13.4960041, 1, 2.967796e-40, 0, 2.967796e-40, 1, 0, 0, 0, 1)
  1493. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1494. Part128.Color = Color3.new(0.8, 0.556863, 0.411765)
  1495. Part128.Position = Vector3.new(36.5, 4.0000248, 13.4960041)
  1496. Part128.Color = Color3.new(0.8, 0.556863, 0.411765)
  1497. Fire129.Parent = Part128
  1498. Fire129.Size = 30
  1499. Fire129.Color = Color3.new(1, 0.678431, 0)
  1500. Fire129.Enabled = false
  1501. Fire129.Heat = 25
  1502. Fire129.SecondaryColor = Color3.new(1, 0, 0)
  1503. Fire129.Color = Color3.new(1, 0.678431, 0)
  1504. Script130.Name = "Spread"
  1505. Script130.Parent = Fire129
  1506. table.insert(cors,sandbox(Script130,function()
  1507. function Spread(part)
  1508. check = part:findFirstChild("Fire")
  1509. if check == nil then
  1510. script.Parent:Clone().Parent = part
  1511.  
  1512. elseif check ~= nil then
  1513. check.Size = check.Size + 1000000
  1514. check.Heat = check.Heat +1000000
  1515. end
  1516. end
  1517.  
  1518.  
  1519. script.Parent.Parent.Touched:connect(Spread)
  1520.  
  1521. end))
  1522. Hat131.Name = "Brown Roblohunk"
  1523. Hat131.Parent = Model110
  1524. Hat131.AttachmentPos = Vector3.new(0, 0.0500000007, -0.00200000009)
  1525. Part132.Name = "Handle"
  1526. Part132.Parent = Hat131
  1527. Part132.Anchored = true
  1528. Part132.CanCollide = false
  1529. Part132.FormFactor = Enum.FormFactor.Symmetric
  1530. Part132.Size = Vector3.new(1, 1, 2)
  1531. Part132.CFrame = CFrame.new(37, 7.9500246, 13.4980021, 1, 2.967796e-40, 0, 2.967796e-40, 1, 0, 0, 0, 1)
  1532. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1533. Part132.TopSurface = Enum.SurfaceType.Smooth
  1534. Part132.Position = Vector3.new(37, 7.9500246, 13.4980021)
  1535. SpecialMesh133.Parent = Part132
  1536. SpecialMesh133.MeshId = "http://www.roblox.com/asset/?id=15730710"
  1537. SpecialMesh133.Scale = Vector3.new(1.04999995, 1.10000002, 1.10000002)
  1538. SpecialMesh133.TextureId = "http://www.roblox.com/asset/?id=20642711"
  1539. SpecialMesh133.MeshType = Enum.MeshType.FileMesh
  1540. SpecialMesh133.Scale = Vector3.new(1.04999995, 1.10000002, 1.10000002)
  1541. Fire134.Parent = Part132
  1542. Fire134.Size = 30
  1543. Fire134.Color = Color3.new(1, 0.678431, 0)
  1544. Fire134.Enabled = false
  1545. Fire134.Heat = 25
  1546. Fire134.SecondaryColor = Color3.new(1, 0, 0)
  1547. Fire134.Color = Color3.new(1, 0.678431, 0)
  1548. Script135.Name = "Spread"
  1549. Script135.Parent = Fire134
  1550. table.insert(cors,sandbox(Script135,function()
  1551. function Spread(part)
  1552. check = part:findFirstChild("Fire")
  1553. if check == nil then
  1554. script.Parent:Clone().Parent = part
  1555.  
  1556. elseif check ~= nil then
  1557. check.Size = check.Size + 1000000
  1558. check.Heat = check.Heat +1000000
  1559. end
  1560. end
  1561.  
  1562.  
  1563. script.Parent.Parent.Touched:connect(Spread)
  1564.  
  1565. end))
  1566. Part136.Name = "Head"
  1567. Part136.Parent = Model110
  1568. Part136.BrickColor = BrickColor.new("Light orange")
  1569. Part136.Anchored = true
  1570. Part136.FormFactor = Enum.FormFactor.Symmetric
  1571. Part136.Size = Vector3.new(2, 1, 1)
  1572. Part136.CFrame = CFrame.new(37, 7.5000248, 13.4960022, 1, 2.967796e-40, 0, 2.967796e-40, 1, 0, 0, 0, 1)
  1573. Part136.TopSurface = Enum.SurfaceType.Smooth
  1574. Part136.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1575. Part136.Position = Vector3.new(37, 7.5000248, 13.4960022)
  1576. Part136.Color = Color3.new(0.917647, 0.721569, 0.572549)
  1577. SpecialMesh137.Parent = Part136
  1578. SpecialMesh137.Scale = Vector3.new(1.25, 1.25, 1.25)
  1579. SpecialMesh137.Scale = Vector3.new(1.25, 1.25, 1.25)
  1580. Decal138.Name = "face"
  1581. Decal138.Parent = Part136
  1582. Decal139.Parent = Part136
  1583. Decal139.Texture = "http://www.roblox.com/asset/?id=26449032"
  1584. Decal139.Specular = 500
  1585. Part140.Name = "Right Arm"
  1586. Part140.Parent = Model110
  1587. Part140.BrickColor = BrickColor.new("Nougat")
  1588. Part140.Rotation = Vector3.new(-90, 0, -90)
  1589. Part140.Anchored = true
  1590. Part140.CanCollide = false
  1591. Part140.FormFactor = Enum.FormFactor.Symmetric
  1592. Part140.Size = Vector3.new(1, 2, 1)
  1593. Part140.CFrame = CFrame.new(37.5, 7.95002365, 11.998003, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1594. Part140.Color = Color3.new(0.8, 0.556863, 0.411765)
  1595. Part140.Position = Vector3.new(37.5, 7.95002365, 11.998003)
  1596. Part140.Orientation = Vector3.new(-90, -90, 0)
  1597. Part140.Color = Color3.new(0.8, 0.556863, 0.411765)
  1598. Model141.Name = "oh yeaaaa"
  1599. Model141.Parent = mas
  1600. Model141.PrimaryPart = Part142
  1601. Part142.Name = "HumanoidRootPart"
  1602. Part142.Parent = Model141
  1603. Part142.Reflectance = 1
  1604. Part142.Transparency = 1
  1605. Part142.Anchored = true
  1606. Part142.Size = Vector3.new(2, 2, 1)
  1607. Part142.CFrame = CFrame.new(25, 6.0000124, 11.9999952, 0.99999845, 1.7285347e-06, 2.19233334e-06, 1.4603138e-06, 0.999999642, -5.21540642e-07, 2.0544976e-06, -3.7252903e-07, 1.00000203)
  1608. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1609. Part142.TopSurface = Enum.SurfaceType.Smooth
  1610. Part142.Position = Vector3.new(25, 6.0000124, 11.9999952)
  1611. Motor6D143.Name = "Root Hip"
  1612. Motor6D143.Parent = Part142
  1613. Motor6D143.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1614. Motor6D143.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1615. Motor6D143.Part0 = Part142
  1616. Motor6D143.Part1 = Part144
  1617. Motor6D143.MaxVelocity = 0.10000000149012
  1618. Part144.Name = "Torso"
  1619. Part144.Parent = Model141
  1620. Part144.BrickColor = BrickColor.new("Bright blue")
  1621. Part144.CanCollide = false
  1622. Part144.Size = Vector3.new(2, 2, 1)
  1623. Part144.CFrame = CFrame.new(25, 6.0000124, 11.9999952, 0.99999845, 1.7285347e-06, 2.19233334e-06, 1.4603138e-06, 0.999999642, -5.21540642e-07, 2.0544976e-06, -3.7252903e-07, 1.00000203)
  1624. Part144.BottomSurface = Enum.SurfaceType.Smooth
  1625. Part144.TopSurface = Enum.SurfaceType.Smooth
  1626. Part144.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1627. Part144.Position = Vector3.new(25, 6.0000124, 11.9999952)
  1628. Part144.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1629. Motor6D145.Name = "Left Hip"
  1630. Motor6D145.Parent = Part144
  1631. Motor6D145.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  1632. Motor6D145.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  1633. Motor6D145.Part0 = Part144
  1634. Motor6D145.Part1 = Part150
  1635. Motor6D145.MaxVelocity = 0.10000000149012
  1636. Motor6D146.Name = "Right Hip"
  1637. Motor6D146.Parent = Part144
  1638. Motor6D146.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1639. Motor6D146.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  1640. Motor6D146.Part0 = Part144
  1641. Motor6D146.Part1 = Part151
  1642. Motor6D146.MaxVelocity = 0.10000000149012
  1643. Motor6D147.Name = "Left Shoulder"
  1644. Motor6D147.Parent = Part144
  1645. Motor6D147.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  1646. Motor6D147.C1 = CFrame.new(0.49999994, 0.5, -1.05879118e-22, 1.74135106e-08, -0.917222738, 0.398374677, -4.0093088e-08, -0.398374677, -0.917222738, 1, 1.52613579e-15, -4.37113847e-08)
  1647. Motor6D147.Part0 = Part144
  1648. Motor6D147.Part1 = Part152
  1649. Motor6D147.MaxVelocity = 0.10000000149012
  1650. Motor6D148.Name = "Right Shoulder"
  1651. Motor6D148.Parent = Part144
  1652. Motor6D148.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1653. Motor6D148.C1 = CFrame.new(-0.5, 0.50000006, 0, 0.708827853, -0.133942217, 0.692547798, -0.700813413, -0.245281115, 0.669849098, 0.0801478326, -0.960154533, -0.267730623)
  1654. Motor6D148.Part0 = Part144
  1655. Motor6D148.Part1 = Part153
  1656. Motor6D148.MaxVelocity = 0.10000000149012
  1657. Motor6D149.Name = "Neck"
  1658. Motor6D149.Parent = Part144
  1659. Motor6D149.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1660. Motor6D149.C1 = CFrame.new(0, -0.5, 0, -0.92095685, 0.389664024, 0.000677905453, -0.121170372, -0.28803429, 0.949923158, 0.370346099, 0.874755979, 0.312482923)
  1661. Motor6D149.Part0 = Part144
  1662. Motor6D149.Part1 = Part154
  1663. Motor6D149.MaxVelocity = 0.10000000149012
  1664. Part150.Name = "Left Leg"
  1665. Part150.Parent = Model141
  1666. Part150.BrickColor = BrickColor.new("Br. yellowish green")
  1667. Part150.CanCollide = false
  1668. Part150.Size = Vector3.new(1, 2, 1)
  1669. Part150.CFrame = CFrame.new(24.4999981, 4.0000124, 11.9999952, 0.99999845, 1.72853458e-06, 2.19233334e-06, 1.4603138e-06, 0.999999583, -5.21540642e-07, 2.0544976e-06, -3.72529001e-07, 1.00000203)
  1670. Part150.BottomSurface = Enum.SurfaceType.Smooth
  1671. Part150.TopSurface = Enum.SurfaceType.Smooth
  1672. Part150.Color = Color3.new(0.643137, 0.741176, 0.278431)
  1673. Part150.Position = Vector3.new(24.4999981, 4.0000124, 11.9999952)
  1674. Part150.Color = Color3.new(0.643137, 0.741176, 0.278431)
  1675. Part151.Name = "Right Leg"
  1676. Part151.Parent = Model141
  1677. Part151.BrickColor = BrickColor.new("Br. yellowish green")
  1678. Part151.CanCollide = false
  1679. Part151.Size = Vector3.new(1, 2, 1)
  1680. Part151.CFrame = CFrame.new(25.4999962, 4.00001383, 11.9999971, 0.99999845, 1.72853458e-06, 2.19233334e-06, 1.4603138e-06, 0.999999583, -5.21540642e-07, 2.0544976e-06, -3.72529001e-07, 1.00000203)
  1681. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1682. Part151.TopSurface = Enum.SurfaceType.Smooth
  1683. Part151.Color = Color3.new(0.643137, 0.741176, 0.278431)
  1684. Part151.Position = Vector3.new(25.4999962, 4.00001383, 11.9999971)
  1685. Part151.Color = Color3.new(0.643137, 0.741176, 0.278431)
  1686. Part152.Name = "Left Arm"
  1687. Part152.Parent = Model141
  1688. Part152.BrickColor = BrickColor.new("Bright yellow")
  1689. Part152.Rotation = Vector3.new(0, 0, -113.480003)
  1690. Part152.CanCollide = false
  1691. Part152.Size = Vector3.new(1, 2, 1)
  1692. Part152.CFrame = CFrame.new(23.7405796, 7.15780878, 11.9999924, -0.39837563, 0.917220592, 2.19233334e-06, -0.917222917, -0.398373157, -5.21540642e-07, -4.76767724e-07, 2.03283798e-06, 1.00000203)
  1693. Part152.BottomSurface = Enum.SurfaceType.Smooth
  1694. Part152.TopSurface = Enum.SurfaceType.Smooth
  1695. Part152.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1696. Part152.Position = Vector3.new(23.7405796, 7.15780878, 11.9999924)
  1697. Part152.Orientation = Vector3.new(0, 0, -113.480003)
  1698. Part152.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1699. Part153.Name = "Right Arm"
  1700. Part153.Parent = Model141
  1701. Part153.BrickColor = BrickColor.new("Bright yellow")
  1702. Part153.Rotation = Vector3.new(94.7699966, -15.5299997, -44.0499992)
  1703. Part153.CanCollide = false
  1704. Part153.Size = Vector3.new(1, 2, 1)
  1705. Part153.CFrame = CFrame.new(26.0113468, 6.55568361, 11.2951746, 0.692544878, 0.669849277, -0.267732054, -0.133940771, -0.2452804, -0.960154474, -0.708827853, 0.700816333, -0.0801481754)
  1706. Part153.BottomSurface = Enum.SurfaceType.Smooth
  1707. Part153.TopSurface = Enum.SurfaceType.Smooth
  1708. Part153.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1709. Part153.Position = Vector3.new(26.0113468, 6.55568361, 11.2951746)
  1710. Part153.Orientation = Vector3.new(73.7699966, -106.669998, -151.360001)
  1711. Part153.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1712. Part154.Name = "Head"
  1713. Part154.Parent = Model141
  1714. Part154.BrickColor = BrickColor.new("Bright yellow")
  1715. Part154.Rotation = Vector3.new(-19.6599998, -21.7399998, -7.5)
  1716. Part154.Size = Vector3.new(2, 1, 1)
  1717. Part154.CFrame = CFrame.new(25.0605869, 7.47497368, 11.8559771, 0.920956254, 0.121171191, -0.370343089, 0.000679046905, 0.949923158, 0.312481821, 0.389666677, -0.288035005, 0.874756873)
  1718. Part154.BottomSurface = Enum.SurfaceType.Smooth
  1719. Part154.TopSurface = Enum.SurfaceType.Smooth
  1720. Part154.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1721. Part154.Position = Vector3.new(25.0605869, 7.47497368, 11.8559771)
  1722. Part154.Orientation = Vector3.new(-18.2099991, -22.9500008, 0.0399999991)
  1723. Part154.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1724. Decal155.Name = "Face"
  1725. Decal155.Parent = Part154
  1726. Decal155.Texture = "rbxasset://textures/face.png"
  1727. SpecialMesh156.Parent = Part154
  1728. SpecialMesh156.Scale = Vector3.new(1.25, 1.25, 1.25)
  1729. SpecialMesh156.Scale = Vector3.new(1.25, 1.25, 1.25)
  1730. Humanoid157.Parent = Model141
  1731. Humanoid157.RightLeg = Part151
  1732. Humanoid157.LeftLeg = Part150
  1733. Humanoid157.Torso = Part142
  1734. BodyColors158.Parent = Model141
  1735. BodyColors158.HeadColor = BrickColor.new("Bright yellow")
  1736. BodyColors158.LeftArmColor = BrickColor.new("Bright yellow")
  1737. BodyColors158.LeftLegColor = BrickColor.new("Br. yellowish green")
  1738. BodyColors158.RightArmColor = BrickColor.new("Bright yellow")
  1739. BodyColors158.RightLegColor = BrickColor.new("Br. yellowish green")
  1740. BodyColors158.TorsoColor = BrickColor.new("Bright blue")
  1741. Model159.Name = "come on its good for you"
  1742. Model159.Parent = mas
  1743. Part160.Name = "Head"
  1744. Part160.Parent = Model159
  1745. Part160.BrickColor = BrickColor.new("Medium green")
  1746. Part160.Rotation = Vector3.new(0, 4.76999998, 0)
  1747. Part160.Anchored = true
  1748. Part160.FormFactor = Enum.FormFactor.Symmetric
  1749. Part160.Size = Vector3.new(2, 1, 1)
  1750. Part160.CFrame = CFrame.new(12.4865866, 7.50000525, 10.2492819, 0.996537209, -8.34465027e-07, 0.0831366703, -8.34465027e-07, 0.999999166, 5.26814858e-09, -0.0831368119, 1.00582838e-07, 0.99653697)
  1751. Part160.TopSurface = Enum.SurfaceType.Smooth
  1752. Part160.Color = Color3.new(0.631373, 0.768627, 0.54902)
  1753. Part160.Position = Vector3.new(12.4865866, 7.50000525, 10.2492819)
  1754. Part160.Orientation = Vector3.new(0, 4.76999998, 0)
  1755. Part160.Color = Color3.new(0.631373, 0.768627, 0.54902)
  1756. SpecialMesh161.Parent = Part160
  1757. SpecialMesh161.Scale = Vector3.new(1.25, 1.25, 1.25)
  1758. SpecialMesh161.Scale = Vector3.new(1.25, 1.25, 1.25)
  1759. Decal162.Name = "face"
  1760. Decal162.Parent = Part160
  1761. SpecialMesh163.Parent = Part160
  1762. SpecialMesh163.MeshId = "http://www.roblox.com/asset/?id=36869983"
  1763. SpecialMesh163.Scale = Vector3.new(0.949999988, 0.899999976, 0.949999988)
  1764. SpecialMesh163.TextureId = "http://www.roblox.com/asset/?id=36869975"
  1765. SpecialMesh163.MeshType = Enum.MeshType.FileMesh
  1766. SpecialMesh163.Scale = Vector3.new(0.949999988, 0.899999976, 0.949999988)
  1767. Part164.Name = "zarm"
  1768. Part164.Parent = Model159
  1769. Part164.BrickColor = BrickColor.new("Medium green")
  1770. Part164.Rotation = Vector3.new(85.25, -44.7999992, -96.7300034)
  1771. Part164.Anchored = true
  1772. Part164.FormFactor = Enum.FormFactor.Custom
  1773. Part164.Size = Vector3.new(1, 1.60000014, 1.4000001)
  1774. Part164.CFrame = CFrame.new(13.2006798, 7.30000401, 9.18623638, -0.0831368566, 0.70465982, -0.704656661, 9.99200722e-14, -0.707105815, -0.707106531, -0.996536911, -0.0587868989, 0.0587865859)
  1775. Part164.BottomSurface = Enum.SurfaceType.Smooth
  1776. Part164.TopSurface = Enum.SurfaceType.Smooth
  1777. Part164.Color = Color3.new(0.631373, 0.768627, 0.54902)
  1778. Part164.Position = Vector3.new(13.2006798, 7.30000401, 9.18623638)
  1779. Part164.Orientation = Vector3.new(45, -85.2300034, 180)
  1780. Part164.Color = Color3.new(0.631373, 0.768627, 0.54902)
  1781. Script165.Parent = Part164
  1782. table.insert(cors,sandbox(Script165,function()
  1783. wait(1)
  1784. owner=script.Parent.Parent.Name
  1785.  
  1786. function onTouched(part)
  1787. if part.Parent ~= nil then
  1788. local h = part.Parent:findFirstChild("Humanoid")
  1789. if h~=nil then
  1790. if cantouch~=0 then
  1791. if h.Parent.Name~=owner then
  1792.  
  1793. if h.Parent:findFirstChild("zarm")~=nil then return end
  1794.  
  1795. cantouch=0
  1796.  
  1797. local larm=h.Parent:findFirstChild("Left Arm")
  1798. local rarm=h.Parent:findFirstChild("Right Arm")
  1799.  
  1800. if larm~=nil then
  1801. larm:remove()
  1802. end
  1803. if rarm~=nil then
  1804. rarm:remove()
  1805. end
  1806. local zee=script.Parent.Parent:findFirstChild("zarm")
  1807. if zee~=nil then
  1808. local zlarm=zee:clone()
  1809. local zrarm=zee:clone()
  1810. if zlarm~=nil then
  1811.  
  1812. local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1813. zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
  1814. zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
  1815. zlarm.Parent=h.Parent
  1816. zrarm.Parent=h.Parent
  1817. zlarm:makeJoints()
  1818. zrarm:makeJoints()
  1819. zlarm.Anchored=false
  1820. zrarm.Anchored=false
  1821. wait(0.1)
  1822. h.Parent.Head.Color=zee.Color
  1823. else print("no zee"); return end
  1824. end
  1825. wait(1)
  1826. cantouch=1
  1827. end
  1828. end
  1829. end
  1830. end
  1831. end
  1832.  
  1833. script.Parent.Touched:connect(onTouched)
  1834. end))
  1835. SpecialMesh166.Parent = Part164
  1836. SpecialMesh166.MeshId = "http://www.roblox.com/asset/?id=36780156"
  1837. SpecialMesh166.TextureId = "http://www.roblox.com/asset/?id=36780292"
  1838. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  1839. Part167.Name = "Torso"
  1840. Part167.Parent = Model159
  1841. Part167.BrickColor = BrickColor.new("Reddish brown")
  1842. Part167.Rotation = Vector3.new(0, 4.76999998, 0)
  1843. Part167.Anchored = true
  1844. Part167.FormFactor = Enum.FormFactor.Symmetric
  1845. Part167.Size = Vector3.new(2, 2, 1)
  1846. Part167.CFrame = CFrame.new(12.4865875, 6.00000572, 10.2492819, 0.996537209, -8.34465027e-07, 0.0831366703, -8.34465027e-07, 0.999999166, 5.26814858e-09, -0.0831368119, 1.00582838e-07, 0.99653697)
  1847. Part167.LeftSurface = Enum.SurfaceType.Weld
  1848. Part167.RightSurface = Enum.SurfaceType.Weld
  1849. Part167.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1850. Part167.Position = Vector3.new(12.4865875, 6.00000572, 10.2492819)
  1851. Part167.Orientation = Vector3.new(0, 4.76999998, 0)
  1852. Part167.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1853. SpecialMesh168.Parent = Part167
  1854. SpecialMesh168.MeshId = "http://www.roblox.com/asset/?id=36780113"
  1855. SpecialMesh168.TextureId = "http://www.roblox.com/asset/?id=36780292"
  1856. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  1857. Part169.Name = "Left Leg"
  1858. Part169.Parent = Model159
  1859. Part169.BrickColor = BrickColor.new("Reddish brown")
  1860. Part169.Rotation = Vector3.new(0, 4.76999998, 0)
  1861. Part169.Anchored = true
  1862. Part169.CanCollide = false
  1863. Part169.FormFactor = Enum.FormFactor.Symmetric
  1864. Part169.Size = Vector3.new(1, 2, 1)
  1865. Part169.CFrame = CFrame.new(11.9883204, 4.00000811, 10.2908449, 0.996537209, -8.34465027e-07, 0.0831366703, -8.34465027e-07, 0.999999166, 5.26814858e-09, -0.0831368119, 1.00582838e-07, 0.99653697)
  1866. Part169.BottomSurface = Enum.SurfaceType.Smooth
  1867. Part169.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1868. Part169.Position = Vector3.new(11.9883204, 4.00000811, 10.2908449)
  1869. Part169.Orientation = Vector3.new(0, 4.76999998, 0)
  1870. Part169.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1871. SpecialMesh170.Parent = Part169
  1872. SpecialMesh170.MeshId = "http://www.roblox.com/asset/?id=36780195"
  1873. SpecialMesh170.TextureId = "http://www.roblox.com/asset/?id=36780292"
  1874. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  1875. Part171.Name = "Right Leg"
  1876. Part171.Parent = Model159
  1877. Part171.BrickColor = BrickColor.new("Reddish brown")
  1878. Part171.Rotation = Vector3.new(0, 4.76999998, 0)
  1879. Part171.Anchored = true
  1880. Part171.CanCollide = false
  1881. Part171.FormFactor = Enum.FormFactor.Symmetric
  1882. Part171.Size = Vector3.new(1, 2, 1)
  1883. Part171.CFrame = CFrame.new(12.9848585, 4.00000763, 10.207716, 0.996537209, -8.34465027e-07, 0.0831366703, -8.34465027e-07, 0.999999166, 5.26814858e-09, -0.0831368119, 1.00582838e-07, 0.99653697)
  1884. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1885. Part171.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1886. Part171.Position = Vector3.new(12.9848585, 4.00000763, 10.207716)
  1887. Part171.Orientation = Vector3.new(0, 4.76999998, 0)
  1888. Part171.Color = Color3.new(0.411765, 0.25098, 0.156863)
  1889. SpecialMesh172.Parent = Part171
  1890. SpecialMesh172.MeshId = "http://www.roblox.com/asset/?id=36780079"
  1891. SpecialMesh172.TextureId = "http://www.roblox.com/asset/?id=36780292"
  1892. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  1893. Humanoid173.Parent = Model159
  1894. Humanoid173.RightLeg = Part171
  1895. Humanoid173.LeftLeg = Part169
  1896. Humanoid173.Torso = Part167
  1897. Part174.Name = "zarm"
  1898. Part174.Parent = Model159
  1899. Part174.BrickColor = BrickColor.new("Medium green")
  1900. Part174.Rotation = Vector3.new(85.25, -44.7999992, -96.7300034)
  1901. Part174.Anchored = true
  1902. Part174.FormFactor = Enum.FormFactor.Custom
  1903. Part174.Size = Vector3.new(1.19999981, 1.60000014, 0.400000036)
  1904. Part174.CFrame = CFrame.new(11.3821926, 7.20000601, 11.4452381, -0.0831368566, 0.704658747, -0.704657674, 9.99200722e-14, -0.707106888, -0.707105517, -0.996536911, -0.0587868094, 0.0587866679)
  1905. Part174.BottomSurface = Enum.SurfaceType.Smooth
  1906. Part174.TopSurface = Enum.SurfaceType.Smooth
  1907. Part174.Color = Color3.new(0.631373, 0.768627, 0.54902)
  1908. Part174.Position = Vector3.new(11.3821926, 7.20000601, 11.4452381)
  1909. Part174.Orientation = Vector3.new(45, -85.2300034, 180)
  1910. Part174.Color = Color3.new(0.631373, 0.768627, 0.54902)
  1911. Script175.Parent = Part174
  1912. table.insert(cors,sandbox(Script175,function()
  1913. wait(1)
  1914. owner=script.Parent.Parent.Name
  1915.  
  1916. function onTouched(part)
  1917. if part.Parent ~= nil then
  1918. local h = part.Parent:findFirstChild("Humanoid")
  1919. if h~=nil then
  1920. if cantouch~=0 then
  1921. if h.Parent.Name~=owner then
  1922.  
  1923. if h.Parent:findFirstChild("zarm")~=nil then return end
  1924.  
  1925. cantouch=0
  1926.  
  1927. local larm=h.Parent:findFirstChild("Left Arm")
  1928. local rarm=h.Parent:findFirstChild("Right Arm")
  1929.  
  1930. if larm~=nil then
  1931. larm:remove()
  1932. end
  1933. if rarm~=nil then
  1934. rarm:remove()
  1935. end
  1936. local zee=script.Parent.Parent:findFirstChild("zarm")
  1937. if zee~=nil then
  1938. local zlarm=zee:clone()
  1939. local zrarm=zee:clone()
  1940. if zlarm~=nil then
  1941.  
  1942. local rot=CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1943. zlarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(-1.5,0.5,-0.5)) * rot
  1944. zrarm.CFrame=h.Parent.Torso.CFrame * CFrame.new(Vector3.new(1.5,0.5,-0.5)) * rot
  1945. zlarm.Parent=h.Parent
  1946. zrarm.Parent=h.Parent
  1947. zlarm:makeJoints()
  1948. zrarm:makeJoints()
  1949. zlarm.Anchored=false
  1950. zrarm.Anchored=false
  1951. wait(0.1)
  1952. h.Parent.Head.Color=zee.Color
  1953. else print("no zee"); return end
  1954. end
  1955. wait(1)
  1956. cantouch=1
  1957. end
  1958. end
  1959. end
  1960. end
  1961. end
  1962.  
  1963. script.Parent.Touched:connect(onTouched)
  1964. end))
  1965. SpecialMesh176.Parent = Part174
  1966. SpecialMesh176.MeshId = "http://www.roblox.com/asset/?id=36780032"
  1967. SpecialMesh176.TextureId = "http://www.roblox.com/asset/?id=36780292"
  1968. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  1969. Model177.Name = "no please! somebody help me!"
  1970. Model177.Parent = mas
  1971. BodyColors178.Parent = Model177
  1972. BodyColors178.HeadColor = BrickColor.new("Pastel brown")
  1973. BodyColors178.LeftArmColor = BrickColor.new("Pastel brown")
  1974. BodyColors178.LeftLegColor = BrickColor.new("Pastel brown")
  1975. BodyColors178.RightArmColor = BrickColor.new("Pastel brown")
  1976. BodyColors178.RightLegColor = BrickColor.new("Pastel brown")
  1977. BodyColors178.TorsoColor = BrickColor.new("Pastel brown")
  1978. Pants179.Name = "Pants"
  1979. Pants179.Parent = Model177
  1980. Pants179.PantsTemplate = "http://www.roblox.com/asset/?id=265452826"
  1981. Shirt180.Name = "Shirt"
  1982. Shirt180.Parent = Model177
  1983. Shirt180.ShirtTemplate = "http://www.roblox.com/asset/?id=132335935"
  1984. Script181.Name = "Health"
  1985. Script181.Parent = Model177
  1986. table.insert(cors,sandbox(Script181,function()
  1987. --Responsible for regening a player's humanoid's health
  1988.  
  1989. -- declarations
  1990. local Figure = script.Parent
  1991. local Head = Figure:WaitForChild("Head")
  1992. local Humanoid = Figure:WaitForChild("Humanoid")
  1993. local regening = false
  1994.  
  1995. -- regeneration
  1996. function regenHealth()
  1997. if regening then return end
  1998. regening = true
  1999.  
  2000. while Humanoid.Health < Humanoid.MaxHealth do
  2001. local s = wait(1)
  2002. local health = Humanoid.Health
  2003. if health > 0 and health < Humanoid.MaxHealth then
  2004. local newHealthDelta = 0.01 * s * Humanoid.MaxHealth
  2005. health = health + newHealthDelta
  2006. Humanoid.Health = math.min(health,Humanoid.MaxHealth)
  2007. end
  2008. end
  2009.  
  2010. if Humanoid.Health > Humanoid.MaxHealth then
  2011. Humanoid.Health = Humanoid.MaxHealth
  2012. end
  2013.  
  2014. regening = false
  2015. end
  2016.  
  2017. Humanoid.HealthChanged:connect(regenHealth)
  2018.  
  2019. end))
  2020. Humanoid182.Parent = Model177
  2021. Humanoid182.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  2022. Humanoid182.RightLeg = Part191
  2023. Humanoid182.LeftLeg = Part189
  2024. Humanoid182.Torso = Part187
  2025. Humanoid182.Health = 0
  2026. Humanoid182.MaxHealth = 0
  2027. Part183.Name = "Head"
  2028. Part183.Parent = Model177
  2029. Part183.BrickColor = BrickColor.new("Cool yellow")
  2030. Part183.Rotation = Vector3.new(-180, -1.09000003, -180)
  2031. Part183.Anchored = true
  2032. Part183.FormFactor = Enum.FormFactor.Symmetric
  2033. Part183.Size = Vector3.new(1.5999999, 1, 1)
  2034. Part183.CFrame = CFrame.new(20.9418259, 3.30083895, -6.08188725, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
  2035. Part183.TopSurface = Enum.SurfaceType.Smooth
  2036. Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2037. Part183.Position = Vector3.new(20.9418259, 3.30083895, -6.08188725)
  2038. Part183.Orientation = Vector3.new(0, -178.910004, 0)
  2039. Part183.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2040. SpecialMesh184.Parent = Part183
  2041. SpecialMesh184.Scale = Vector3.new(1.25, 1.25, 1.25)
  2042. SpecialMesh184.Scale = Vector3.new(1.25, 1.25, 1.25)
  2043. Decal185.Name = "Smile"
  2044. Decal185.Parent = Part183
  2045. Decal185.Texture = "rbxassetid://7699115"
  2046. Weld186.Name = "HeadWeld"
  2047. Weld186.Parent = Part183
  2048. Weld186.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2049. Weld186.C1 = CFrame.new(0, 0.899999976, 0, 1, 0, 0, 0, 0.995037198, 0.0995037183, 0, -0.0995037183, 0.995037198)
  2050. Weld186.Part0 = Part183
  2051. Weld186.Part1 = Part217
  2052. Part187.Name = "HumanoidRootPart"
  2053. Part187.Parent = Model177
  2054. Part187.BrickColor = BrickColor.new("Bright blue")
  2055. Part187.Transparency = 1
  2056. Part187.Rotation = Vector3.new(-180, -1.09000003, -180)
  2057. Part187.Anchored = true
  2058. Part187.CanCollide = false
  2059. Part187.FormFactor = Enum.FormFactor.Symmetric
  2060. Part187.Size = Vector3.new(2, 2, 1)
  2061. Part187.CFrame = CFrame.new(20.9418259, 3.20000696, -6.08188725, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
  2062. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2063. Part187.TopSurface = Enum.SurfaceType.Smooth
  2064. Part187.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2065. Part187.Position = Vector3.new(20.9418259, 3.20000696, -6.08188725)
  2066. Part187.Orientation = Vector3.new(0, -178.910004, 0)
  2067. Part187.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2068. Part188.Name = "Left Arm"
  2069. Part188.Parent = Model177
  2070. Part188.BrickColor = BrickColor.new("Cool yellow")
  2071. Part188.Rotation = Vector3.new(-180, -1.09000003, -180)
  2072. Part188.Anchored = true
  2073. Part188.CanCollide = false
  2074. Part188.FormFactor = Enum.FormFactor.Symmetric
  2075. Part188.Size = Vector3.new(0.800000012, 1.39999998, 0.800000012)
  2076. Part188.CFrame = CFrame.new(22.1434345, 2.10000396, -6.00814009, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
  2077. Part188.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2078. Part188.Position = Vector3.new(22.1434345, 2.10000396, -6.00814009)
  2079. Part188.Orientation = Vector3.new(0, -178.910004, 0)
  2080. Part188.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2081. Part189.Name = "Left Leg"
  2082. Part189.Parent = Model177
  2083. Part189.BrickColor = BrickColor.new("Bright blue")
  2084. Part189.Rotation = Vector3.new(-180, -1.09000003, -180)
  2085. Part189.Anchored = true
  2086. Part189.CanCollide = false
  2087. Part189.FormFactor = Enum.FormFactor.Symmetric
  2088. Part189.Size = Vector3.new(0.800000012, 1.4000001, 0.800000012)
  2089. Part189.CFrame = CFrame.new(21.3437405, 0.700010777, -5.98955679, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
  2090. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2091. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2092. Part189.Position = Vector3.new(21.3437405, 0.700010777, -5.98955679)
  2093. Part189.Orientation = Vector3.new(0, -178.910004, 0)
  2094. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2095. Part190.Name = "Right Arm"
  2096. Part190.Parent = Model177
  2097. Part190.BrickColor = BrickColor.new("Cool yellow")
  2098. Part190.Rotation = Vector3.new(-180, -1.09000003, -180)
  2099. Part190.Anchored = true
  2100. Part190.CanCollide = false
  2101. Part190.FormFactor = Enum.FormFactor.Symmetric
  2102. Part190.Size = Vector3.new(0.800000012, 1.39999998, 0.800000012)
  2103. Part190.CFrame = CFrame.new(19.7439842, 2.10000396, -5.95514774, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
  2104. Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2105. Part190.Position = Vector3.new(19.7439842, 2.10000396, -5.95514774)
  2106. Part190.Orientation = Vector3.new(0, -178.910004, 0)
  2107. Part190.Color = Color3.new(0.992157, 0.917647, 0.552941)
  2108. Part191.Name = "Right Leg"
  2109. Part191.Parent = Model177
  2110. Part191.BrickColor = BrickColor.new("Bright blue")
  2111. Part191.Rotation = Vector3.new(-180, -1.09000003, -180)
  2112. Part191.Anchored = true
  2113. Part191.CanCollide = false
  2114. Part191.FormFactor = Enum.FormFactor.Symmetric
  2115. Part191.Size = Vector3.new(0.800000012, 1.4000001, 0.800000012)
  2116. Part191.CFrame = CFrame.new(20.543808, 0.700010777, -5.97425079, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
  2117. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2118. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2119. Part191.Position = Vector3.new(20.543808, 0.700010777, -5.97425079)
  2120. Part191.Orientation = Vector3.new(0, -178.910004, 0)
  2121. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2122. Part192.Name = "Torso"
  2123. Part192.Parent = Model177
  2124. Part192.BrickColor = BrickColor.new("Dark green")
  2125. Part192.Rotation = Vector3.new(-180, -1.09000003, -180)
  2126. Part192.Anchored = true
  2127. Part192.FormFactor = Enum.FormFactor.Symmetric
  2128. Part192.Size = Vector3.new(1.5999999, 1.39999998, 0.800000012)
  2129. Part192.CFrame = CFrame.new(20.9437199, 2.10000491, -5.9819026, -0.999822497, 0, -0.0190070588, 0, 1, 0, 0.019007057, 0, -0.999822497)
  2130. Part192.LeftSurface = Enum.SurfaceType.Weld
  2131. Part192.RightSurface = Enum.SurfaceType.Weld
  2132. Part192.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2133. Part192.Position = Vector3.new(20.9437199, 2.10000491, -5.9819026)
  2134. Part192.Orientation = Vector3.new(0, -178.910004, 0)
  2135. Part192.Color = Color3.new(0.156863, 0.498039, 0.278431)
  2136. Decal193.Name = "roblox"
  2137. Decal193.Parent = Part192
  2138. LocalScript194.Name = "Animate"
  2139. LocalScript194.Parent = Model177
  2140. table.insert(cors,sandbox(LocalScript194,function()
  2141. function waitForChild(parent, childName)
  2142. local child = parent:findFirstChild(childName)
  2143. if child then return child end
  2144. while true do
  2145. child = parent.ChildAdded:wait()
  2146. if child.Name==childName then return child end
  2147. end
  2148. end
  2149.  
  2150. local Figure = script.Parent
  2151. local Torso = waitForChild(Figure, "Torso")
  2152. local RightShoulder = waitForChild(Torso, "Right Shoulder")
  2153. local LeftShoulder = waitForChild(Torso, "Left Shoulder")
  2154. local RightHip = waitForChild(Torso, "Right Hip")
  2155. local LeftHip = waitForChild(Torso, "Left Hip")
  2156. local Neck = waitForChild(Torso, "Neck")
  2157. local Humanoid = waitForChild(Figure, "Humanoid")
  2158. local pose = "Standing"
  2159.  
  2160. local currentAnim = ""
  2161. local currentAnimInstance = nil
  2162. local currentAnimTrack = nil
  2163. local currentAnimKeyframeHandler = nil
  2164. local currentAnimSpeed = 1.0
  2165. local animTable = {}
  2166. local animNames = {
  2167. idle = {
  2168. { id = "http://www.roblox.com/asset/?id=180435571", weight = 9 },
  2169. { id = "http://www.roblox.com/asset/?id=180435792", weight = 1 }
  2170. },
  2171. walk = {
  2172. { id = "http://www.roblox.com/asset/?id=180426354", weight = 10 }
  2173. },
  2174. run = {
  2175. { id = "run.xml", weight = 10 }
  2176. },
  2177. jump = {
  2178. { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 }
  2179. },
  2180. fall = {
  2181. { id = "http://www.roblox.com/asset/?id=180436148", weight = 10 }
  2182. },
  2183. climb = {
  2184. { id = "http://www.roblox.com/asset/?id=180436334", weight = 10 }
  2185. },
  2186. sit = {
  2187. { id = "http://www.roblox.com/asset/?id=178130996", weight = 10 }
  2188. },
  2189. toolnone = {
  2190. { id = "http://www.roblox.com/asset/?id=182393478", weight = 10 }
  2191. },
  2192. toolslash = {
  2193. { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 }
  2194. -- { id = "slash.xml", weight = 10 }
  2195. },
  2196. toollunge = {
  2197. { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 }
  2198. },
  2199. wave = {
  2200. { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 }
  2201. },
  2202. point = {
  2203. { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 }
  2204. },
  2205. dance = {
  2206. { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 },
  2207. { id = "http://www.roblox.com/asset/?id=182491037", weight = 10 },
  2208. { id = "http://www.roblox.com/asset/?id=182491065", weight = 10 }
  2209. },
  2210. dance2 = {
  2211. { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 },
  2212. { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 },
  2213. { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 }
  2214. },
  2215. dance3 = {
  2216. { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 },
  2217. { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 },
  2218. { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 }
  2219. },
  2220. laugh = {
  2221. { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 }
  2222. },
  2223. cheer = {
  2224. { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 }
  2225. },
  2226. }
  2227.  
  2228. -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
  2229. local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
  2230.  
  2231. math.randomseed(tick())
  2232.  
  2233. function configureAnimationSet(name, fileList)
  2234. if (animTable[name] ~= nil) then
  2235. for _, connection in pairs(animTable[name].connections) do
  2236. connection:disconnect()
  2237. end
  2238. end
  2239. animTable[name] = {}
  2240. animTable[name].count = 0
  2241. animTable[name].totalWeight = 0
  2242. animTable[name].connections = {}
  2243.  
  2244. -- check for config values
  2245. local config = script:FindFirstChild(name)
  2246. if (config ~= nil) then
  2247. -- print("Loading anims " .. name)
  2248. table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
  2249. table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
  2250. local idx = 1
  2251. for _, childPart in pairs(config:GetChildren()) do
  2252. if (childPart:IsA("Animation")) then
  2253. table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
  2254. animTable[name][idx] = {}
  2255. animTable[name][idx].anim = childPart
  2256. local weightObject = childPart:FindFirstChild("Weight")
  2257. if (weightObject == nil) then
  2258. animTable[name][idx].weight = 1
  2259. else
  2260. animTable[name][idx].weight = weightObject.Value
  2261. end
  2262. animTable[name].count = animTable[name].count + 1
  2263. animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
  2264. -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
  2265. idx = idx + 1
  2266. end
  2267. end
  2268. end
  2269.  
  2270. -- fallback to defaults
  2271. if (animTable[name].count <= 0) then
  2272. for idx, anim in pairs(fileList) do
  2273. animTable[name][idx] = {}
  2274. animTable[name][idx].anim = Instance.new("Animation")
  2275. animTable[name][idx].anim.Name = name
  2276. animTable[name][idx].anim.AnimationId = anim.id
  2277. animTable[name][idx].weight = anim.weight
  2278. animTable[name].count = animTable[name].count + 1
  2279. animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
  2280. -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
  2281. end
  2282. end
  2283. end
  2284.  
  2285. -- Setup animation objects
  2286. function scriptChildModified(child)
  2287. local fileList = animNames[child.Name]
  2288. if (fileList ~= nil) then
  2289. configureAnimationSet(child.Name, fileList)
  2290. end
  2291. end
  2292.  
  2293. script.ChildAdded:connect(scriptChildModified)
  2294. script.ChildRemoved:connect(scriptChildModified)
  2295.  
  2296.  
  2297. for name, fileList in pairs(animNames) do
  2298. configureAnimationSet(name, fileList)
  2299. end
  2300.  
  2301. -- ANIMATION
  2302.  
  2303. -- declarations
  2304. local toolAnim = "None"
  2305. local toolAnimTime = 0
  2306.  
  2307. local jumpAnimTime = 0
  2308. local jumpAnimDuration = 0.3
  2309.  
  2310. local toolTransitionTime = 0.1
  2311. local fallTransitionTime = 0.3
  2312. local jumpMaxLimbVelocity = 0.75
  2313.  
  2314. -- functions
  2315.  
  2316. function stopAllAnimations()
  2317. local oldAnim = currentAnim
  2318.  
  2319. -- return to idle if finishing an emote
  2320. if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
  2321. oldAnim = "idle"
  2322. end
  2323.  
  2324. currentAnim = ""
  2325. currentAnimInstance = nil
  2326. if (currentAnimKeyframeHandler ~= nil) then
  2327. currentAnimKeyframeHandler:disconnect()
  2328. end
  2329.  
  2330. if (currentAnimTrack ~= nil) then
  2331. currentAnimTrack:Stop()
  2332. currentAnimTrack:Destroy()
  2333. currentAnimTrack = nil
  2334. end
  2335. return oldAnim
  2336. end
  2337.  
  2338. function setAnimationSpeed(speed)
  2339. if speed ~= currentAnimSpeed then
  2340. currentAnimSpeed = speed
  2341. currentAnimTrack:AdjustSpeed(currentAnimSpeed)
  2342. end
  2343. end
  2344.  
  2345. function keyFrameReachedFunc(frameName)
  2346. if (frameName == "End") then
  2347. -- print("Keyframe : ".. frameName)
  2348.  
  2349. local repeatAnim = currentAnim
  2350. -- return to idle if finishing an emote
  2351. if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
  2352. repeatAnim = "idle"
  2353. end
  2354.  
  2355. local animSpeed = currentAnimSpeed
  2356. playAnimation(repeatAnim, 0.0, Humanoid)
  2357. setAnimationSpeed(animSpeed)
  2358. end
  2359. end
  2360.  
  2361. -- Preload animations
  2362. function playAnimation(animName, transitionTime, humanoid)
  2363.  
  2364. local roll = math.random(1, animTable[animName].totalWeight)
  2365. local origRoll = roll
  2366. local idx = 1
  2367. while (roll > animTable[animName][idx].weight) do
  2368. roll = roll - animTable[animName][idx].weight
  2369. idx = idx + 1
  2370. end
  2371. -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
  2372. local anim = animTable[animName][idx].anim
  2373.  
  2374. -- switch animation
  2375. if (anim ~= currentAnimInstance) then
  2376.  
  2377. if (currentAnimTrack ~= nil) then
  2378. currentAnimTrack:Stop(transitionTime)
  2379. currentAnimTrack:Destroy()
  2380. end
  2381.  
  2382. currentAnimSpeed = 1.0
  2383.  
  2384. -- load it to the humanoid; get AnimationTrack
  2385. currentAnimTrack = humanoid:LoadAnimation(anim)
  2386.  
  2387. -- play the animation
  2388. currentAnimTrack:Play(transitionTime)
  2389. currentAnim = animName
  2390. currentAnimInstance = anim
  2391.  
  2392. -- set up keyframe name triggers
  2393. if (currentAnimKeyframeHandler ~= nil) then
  2394. currentAnimKeyframeHandler:disconnect()
  2395. end
  2396. currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
  2397.  
  2398. end
  2399.  
  2400. end
  2401.  
  2402. -------------------------------------------------------------------------------------------
  2403. -------------------------------------------------------------------------------------------
  2404.  
  2405. local toolAnimName = ""
  2406. local toolAnimTrack = nil
  2407. local toolAnimInstance = nil
  2408. local currentToolAnimKeyframeHandler = nil
  2409.  
  2410. function toolKeyFrameReachedFunc(frameName)
  2411. if (frameName == "End") then
  2412. -- print("Keyframe : ".. frameName)
  2413. playToolAnimation(toolAnimName, 0.0, Humanoid)
  2414. end
  2415. end
  2416.  
  2417.  
  2418. function playToolAnimation(animName, transitionTime, humanoid)
  2419.  
  2420. local roll = math.random(1, animTable[animName].totalWeight)
  2421. local origRoll = roll
  2422. local idx = 1
  2423. while (roll > animTable[animName][idx].weight) do
  2424. roll = roll - animTable[animName][idx].weight
  2425. idx = idx + 1
  2426. end
  2427. -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
  2428. local anim = animTable[animName][idx].anim
  2429.  
  2430. if (toolAnimInstance ~= anim) then
  2431.  
  2432. if (toolAnimTrack ~= nil) then
  2433. toolAnimTrack:Stop()
  2434. toolAnimTrack:Destroy()
  2435. transitionTime = 0
  2436. end
  2437.  
  2438. -- load it to the humanoid; get AnimationTrack
  2439. toolAnimTrack = humanoid:LoadAnimation(anim)
  2440.  
  2441. -- play the animation
  2442. toolAnimTrack:Play(transitionTime)
  2443. toolAnimName = animName
  2444. toolAnimInstance = anim
  2445.  
  2446. currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
  2447. end
  2448. end
  2449.  
  2450. function stopToolAnimations()
  2451. local oldAnim = toolAnimName
  2452.  
  2453. if (currentToolAnimKeyframeHandler ~= nil) then
  2454. currentToolAnimKeyframeHandler:disconnect()
  2455. end
  2456.  
  2457. toolAnimName = ""
  2458. toolAnimInstance = nil
  2459. if (toolAnimTrack ~= nil) then
  2460. toolAnimTrack:Stop()
  2461. toolAnimTrack:Destroy()
  2462. toolAnimTrack = nil
  2463. end
  2464.  
  2465.  
  2466. return oldAnim
  2467. end
  2468.  
  2469. -------------------------------------------------------------------------------------------
  2470. -------------------------------------------------------------------------------------------
  2471.  
  2472.  
  2473. function onRunning(speed)
  2474. if speed>0.01 then
  2475. playAnimation("walk", 0.1, Humanoid)
  2476. pose = "Running"
  2477. else
  2478. playAnimation("idle", 0.1, Humanoid)
  2479. pose = "Standing"
  2480. end
  2481. end
  2482.  
  2483. function onDied()
  2484. pose = "Dead"
  2485. end
  2486.  
  2487. function onJumping()
  2488. playAnimation("jump", 0.1, Humanoid)
  2489. jumpAnimTime = jumpAnimDuration
  2490. pose = "Jumping"
  2491. end
  2492.  
  2493. function onClimbing(speed)
  2494. playAnimation("climb", 0.1, Humanoid)
  2495. setAnimationSpeed(speed / 12.0)
  2496. pose = "Climbing"
  2497. end
  2498.  
  2499. function onGettingUp()
  2500. pose = "GettingUp"
  2501. end
  2502.  
  2503. function onFreeFall()
  2504. if (jumpAnimTime <= 0) then
  2505. playAnimation("fall", fallTransitionTime, Humanoid)
  2506. end
  2507. pose = "FreeFall"
  2508. end
  2509.  
  2510. function onFallingDown()
  2511. pose = "FallingDown"
  2512. end
  2513.  
  2514. function onSeated()
  2515. pose = "Seated"
  2516. end
  2517.  
  2518. function onPlatformStanding()
  2519. pose = "PlatformStanding"
  2520. end
  2521.  
  2522. function onSwimming(speed)
  2523. if speed>0 then
  2524. pose = "Running"
  2525. else
  2526. pose = "Standing"
  2527. end
  2528. end
  2529.  
  2530. function getTool()
  2531. for _, kid in ipairs(Figure:GetChildren()) do
  2532. if kid.className == "Tool" then return kid end
  2533. end
  2534. return nil
  2535. end
  2536.  
  2537. function getToolAnim(tool)
  2538. for _, c in ipairs(tool:GetChildren()) do
  2539. if c.Name == "toolanim" and c.className == "StringValue" then
  2540. return c
  2541. end
  2542. end
  2543. return nil
  2544. end
  2545.  
  2546. function animateTool()
  2547.  
  2548. if (toolAnim == "None") then
  2549. playToolAnimation("toolnone", toolTransitionTime, Humanoid)
  2550. return
  2551. end
  2552.  
  2553. if (toolAnim == "Slash") then
  2554. playToolAnimation("toolslash", 0, Humanoid)
  2555. return
  2556. end
  2557.  
  2558. if (toolAnim == "Lunge") then
  2559. playToolAnimation("toollunge", 0, Humanoid)
  2560. return
  2561. end
  2562. end
  2563.  
  2564. function moveSit()
  2565. RightShoulder.MaxVelocity = 0.15
  2566. LeftShoulder.MaxVelocity = 0.15
  2567. RightShoulder:SetDesiredAngle(3.14 /2)
  2568. LeftShoulder:SetDesiredAngle(-3.14 /2)
  2569. RightHip:SetDesiredAngle(3.14 /2)
  2570. LeftHip:SetDesiredAngle(-3.14 /2)
  2571. end
  2572.  
  2573. local lastTick = 0
  2574.  
  2575. function move(time)
  2576. local amplitude = 1
  2577. local frequency = 1
  2578. local deltaTime = time - lastTick
  2579. lastTick = time
  2580.  
  2581. local climbFudge = 0
  2582. local setAngles = false
  2583.  
  2584. if (jumpAnimTime > 0) then
  2585. jumpAnimTime = jumpAnimTime - deltaTime
  2586. end
  2587.  
  2588. if (pose == "FreeFall" and jumpAnimTime <= 0) then
  2589. playAnimation("fall", fallTransitionTime, Humanoid)
  2590. elseif (pose == "Seated") then
  2591. playAnimation("sit", 0.5, Humanoid)
  2592. return
  2593. elseif (pose == "Running") then
  2594. playAnimation("walk", 0.1, Humanoid)
  2595. elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
  2596. -- print("Wha " .. pose)
  2597. stopAllAnimations()
  2598. amplitude = 0.1
  2599. frequency = 1
  2600. setAngles = true
  2601. end
  2602.  
  2603. if (setAngles) then
  2604. desiredAngle = amplitude * math.sin(time * frequency)
  2605.  
  2606. RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
  2607. LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
  2608. RightHip:SetDesiredAngle(-desiredAngle)
  2609. LeftHip:SetDesiredAngle(-desiredAngle)
  2610. end
  2611.  
  2612. -- Tool Animation handling
  2613. local tool = getTool()
  2614. if tool then
  2615.  
  2616. animStringValueObject = getToolAnim(tool)
  2617.  
  2618. if animStringValueObject then
  2619. toolAnim = animStringValueObject.Value
  2620. -- message recieved, delete StringValue
  2621. animStringValueObject.Parent = nil
  2622. toolAnimTime = time + .3
  2623. end
  2624.  
  2625. if time > toolAnimTime then
  2626. toolAnimTime = 0
  2627. toolAnim = "None"
  2628. end
  2629.  
  2630. animateTool()
  2631. else
  2632. stopToolAnimations()
  2633. toolAnim = "None"
  2634. toolAnimInstance = nil
  2635. toolAnimTime = 0
  2636. end
  2637. end
  2638.  
  2639. -- connect events
  2640. Humanoid.Died:connect(onDied)
  2641. Humanoid.Running:connect(onRunning)
  2642. Humanoid.Jumping:connect(onJumping)
  2643. Humanoid.Climbing:connect(onClimbing)
  2644. Humanoid.GettingUp:connect(onGettingUp)
  2645. Humanoid.FreeFalling:connect(onFreeFall)
  2646. Humanoid.FallingDown:connect(onFallingDown)
  2647. Humanoid.Seated:connect(onSeated)
  2648. Humanoid.PlatformStanding:connect(onPlatformStanding)
  2649. Humanoid.Swimming:connect(onSwimming)
  2650.  
  2651. -- setup emote chat hook
  2652. Game.Players.LocalPlayer.Chatted:connect(function(msg)
  2653. local emote = ""
  2654. if (string.sub(msg, 1, 3) == "/e ") then
  2655. emote = string.sub(msg, 4)
  2656. elseif (string.sub(msg, 1, 7) == "/emote ") then
  2657. emote = string.sub(msg, 8)
  2658. end
  2659.  
  2660. if (pose == "Standing" and emoteNames[emote] ~= nil) then
  2661. playAnimation(emote, 0.1, Humanoid)
  2662. end
  2663. -- print("===> " .. string.sub(msg, 1, 3) .. "(" .. emote .. ")")
  2664. end)
  2665.  
  2666.  
  2667. -- main program
  2668.  
  2669. local runService = game:service("RunService");
  2670.  
  2671. -- initialize to idle
  2672. playAnimation("idle", 0.1, Humanoid)
  2673. pose = "Standing"
  2674.  
  2675. while Figure.Parent~=nil do
  2676. local _, time = wait(0.1)
  2677. move(time)
  2678. end
  2679.  
  2680.  
  2681.  
  2682. end))
  2683. StringValue195.Name = "idle"
  2684. StringValue195.Parent = LocalScript194
  2685. Animation196.Name = "Animation1"
  2686. Animation196.Parent = StringValue195
  2687. Animation196.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  2688. NumberValue197.Name = "Weight"
  2689. NumberValue197.Parent = Animation196
  2690. NumberValue197.Value = 9
  2691. Animation198.Name = "Animation2"
  2692. Animation198.Parent = StringValue195
  2693. Animation198.AnimationId = "http://www.roblox.com/asset/?id=180435792"
  2694. NumberValue199.Name = "Weight"
  2695. NumberValue199.Parent = Animation198
  2696. NumberValue199.Value = 1
  2697. StringValue200.Name = "walk"
  2698. StringValue200.Parent = LocalScript194
  2699. Animation201.Name = "WalkAnim"
  2700. Animation201.Parent = StringValue200
  2701. Animation201.AnimationId = "http://www.roblox.com/asset/?id=180426354"
  2702. StringValue202.Name = "run"
  2703. StringValue202.Parent = LocalScript194
  2704. Animation203.Name = "RunAnim"
  2705. Animation203.Parent = StringValue202
  2706. Animation203.AnimationId = "http://www.roblox.com/asset/?id=180426354"
  2707. StringValue204.Name = "jump"
  2708. StringValue204.Parent = LocalScript194
  2709. Animation205.Name = "JumpAnim"
  2710. Animation205.Parent = StringValue204
  2711. Animation205.AnimationId = "http://www.roblox.com/asset/?id=125750702"
  2712. StringValue206.Name = "climb"
  2713. StringValue206.Parent = LocalScript194
  2714. Animation207.Name = "ClimbAnim"
  2715. Animation207.Parent = StringValue206
  2716. Animation207.AnimationId = "http://www.roblox.com/asset/?id=180436334"
  2717. StringValue208.Name = "toolnone"
  2718. StringValue208.Parent = LocalScript194
  2719. Animation209.Name = "ToolNoneAnim"
  2720. Animation209.Parent = StringValue208
  2721. Animation209.AnimationId = "http://www.roblox.com/asset/?id=182393478"
  2722. StringValue210.Name = "fall"
  2723. StringValue210.Parent = LocalScript194
  2724. Animation211.Name = "FallAnim"
  2725. Animation211.Parent = StringValue210
  2726. Animation211.AnimationId = "http://www.roblox.com/asset/?id=180436148"
  2727. StringValue212.Name = "sit"
  2728. StringValue212.Parent = LocalScript194
  2729. Animation213.Name = "SitAnim"
  2730. Animation213.Parent = StringValue212
  2731. Animation213.AnimationId = "http://www.roblox.com/asset/?id=178130996"
  2732. LocalScript214.Name = "SprintScript"
  2733. LocalScript214.Parent = Model177
  2734. table.insert(cors,sandbox(LocalScript214,function()
  2735. local mouse = game.Players.LocalPlayer:GetMouse()
  2736. local running = false
  2737.  
  2738. function getTool()
  2739. for _, kid in ipairs(script.Parent:GetChildren()) do
  2740. if kid.className == "Tool" then return kid end
  2741. end
  2742. return nil
  2743. end
  2744.  
  2745.  
  2746. mouse.KeyDown:connect(function (key) -- Run function
  2747. key = string.lower(key)
  2748. if string.byte(key) == 48 then
  2749. running = true
  2750. local keyConnection = mouse.KeyUp:connect(function (key)
  2751. if string.byte(key) == 48 then
  2752. running = false
  2753. end
  2754. end)
  2755. for i = 1,5 do
  2756. game.Workspace.CurrentCamera.FieldOfView = (70+(i*2))
  2757. wait()
  2758. end
  2759. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 85
  2760. repeat wait () until running == false
  2761. keyConnection:disconnect()
  2762. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  2763. for i = 1,5 do
  2764. game.Workspace.CurrentCamera.FieldOfView = (80-(i*2))
  2765. wait()
  2766. end
  2767. end
  2768. end)
  2769. end))
  2770. Script215.Name = "Sound"
  2771. Script215.Parent = Model177
  2772. table.insert(cors,sandbox(Script215,function()
  2773. -- util
  2774.  
  2775. function waitForChild(parent, childName)
  2776. local child = parent:findFirstChild(childName)
  2777. if child then return child end
  2778. while true do
  2779. child = parent.ChildAdded:wait()
  2780. if child.Name==childName then return child end
  2781. end
  2782. end
  2783.  
  2784. function newSound(id)
  2785. local sound = Instance.new("Sound")
  2786. sound.SoundId = id
  2787. sound.archivable = false
  2788. sound.Parent = script.Parent.Head
  2789. return sound
  2790. end
  2791.  
  2792. -- declarations
  2793.  
  2794. local sGettingUp = newSound("rbxasset://sounds/action_get_up.mp3")
  2795. local sDied = newSound("rbxasset://sounds/uuhhh.mp3")
  2796. local sFreeFalling = newSound("rbxasset://sounds/action_falling.mp3")
  2797. local sJumping = newSound("rbxasset://sounds/action_jump.mp3")
  2798. local sLanding = newSound("rbxasset://sounds/action_jump_land.mp3")
  2799. local sSplash = newSound("rbxasset://sounds/impact_water.mp3")
  2800. local sRunning = newSound("rbxasset://sounds/action_footsteps_plastic.mp3")
  2801. sRunning.Looped = true
  2802. local sSwimming = newSound("rbxasset://sounds/action_swim.mp3")
  2803. sSwimming.Looped = true
  2804. local sClimbing = newSound("rbxasset://sounds/action_footsteps_plastic.mp3")
  2805. sClimbing.Looped = true
  2806.  
  2807. local Figure = script.Parent
  2808. local Head = waitForChild(Figure, "Head")
  2809. local Humanoid = waitForChild(Figure, "Humanoid")
  2810.  
  2811. local prevState = "None"
  2812.  
  2813. -- functions
  2814.  
  2815. function onDied()
  2816. stopLoopedSounds()
  2817. sDied:Play()
  2818. end
  2819.  
  2820. local fallCount = 0
  2821. local fallSpeed = 0
  2822. function onStateFall(state, sound)
  2823. fallCount = fallCount + 1
  2824. if state then
  2825. sound.Volume = 0
  2826. sound:Play()
  2827. Spawn( function()
  2828. local t = 0
  2829. local thisFall = fallCount
  2830. while t < 1.5 and fallCount == thisFall do
  2831. local vol = math.max(t - 0.3 , 0)
  2832. sound.Volume = vol
  2833. wait(0.1)
  2834. t = t + 0.1
  2835. end
  2836. end)
  2837. else
  2838. sound:Stop()
  2839. end
  2840. fallSpeed = math.max(fallSpeed, math.abs(Head.Velocity.Y))
  2841. end
  2842.  
  2843.  
  2844. function onStateNoStop(state, sound)
  2845. if state then
  2846. sound:Play()
  2847. end
  2848. end
  2849.  
  2850.  
  2851. function onRunning(speed)
  2852. sClimbing:Stop()
  2853. sSwimming:Stop()
  2854. if (prevState == "FreeFall" and fallSpeed > 0.1) then
  2855. local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
  2856. sLanding.Volume = vol
  2857. sLanding:Play()
  2858. fallSpeed = 0
  2859. end
  2860. if speed>0.5 then
  2861. sRunning:Play()
  2862. sRunning.Pitch = 1.6
  2863. else
  2864. sRunning:Stop()
  2865. end
  2866. prevState = "Run"
  2867. end
  2868.  
  2869. function onSwimming(speed)
  2870. if (prevState ~= "Swim" and speed > 0.1) then
  2871. local volume = math.min(1.0, speed / 350)
  2872. sSplash.Volume = volume
  2873. sSplash:Play()
  2874. prevState = "Swim"
  2875. end
  2876. sClimbing:Stop()
  2877. sRunning:Stop()
  2878. sSwimming.Pitch = 1.6
  2879. sSwimming:Play()
  2880. end
  2881.  
  2882. function onClimbing(speed)
  2883. sRunning:Stop()
  2884. sSwimming:Stop()
  2885. if speed>0.01 then
  2886. sClimbing:Play()
  2887. sClimbing.Pitch = speed / 5.5
  2888. else
  2889. sClimbing:Stop()
  2890. end
  2891. prevState = "Climb"
  2892. end
  2893. -- connect up
  2894.  
  2895. function stopLoopedSounds()
  2896. sRunning:Stop()
  2897. sClimbing:Stop()
  2898. sSwimming:Stop()
  2899. end
  2900.  
  2901. Humanoid.Died:connect(onDied)
  2902. Humanoid.Running:connect(onRunning)
  2903. Humanoid.Swimming:connect(onSwimming)
  2904. Humanoid.Climbing:connect(onClimbing)
  2905. Humanoid.Jumping:connect(function(state) onStateNoStop(state, sJumping) prevState = "Jump" end)
  2906. Humanoid.GettingUp:connect(function(state) stopLoopedSounds() onStateNoStop(state, sGettingUp) prevState = "GetUp" end)
  2907. Humanoid.FreeFalling:connect(function(state) stopLoopedSounds() onStateFall(state, sFreeFalling) prevState = "FreeFall" end)
  2908. Humanoid.FallingDown:connect(function(state) stopLoopedSounds() end)
  2909. Humanoid.StateChanged:connect(function(old, new)
  2910. if not (new.Name == "Dead" or
  2911. new.Name == "Running" or
  2912. new.Name == "RunningNoPhysics" or
  2913. new.Name == "Swimming" or
  2914. new.Name == "Jumping" or
  2915. new.Name == "GettingUp" or
  2916. new.Name == "Freefall" or
  2917. new.Name == "FallingDown") then
  2918. stopLoopedSounds()
  2919. end
  2920. end)
  2921.  
  2922. end))
  2923. Hat216.Name = "LongHairHeadBand"
  2924. Hat216.Parent = Model177
  2925. Hat216.AttachmentForward = Vector3.new(-0, -0.0995037183, -0.995037198)
  2926. Hat216.AttachmentPos = Vector3.new(0, 0.899999976, 0)
  2927. Hat216.AttachmentUp = Vector3.new(0, 0.995037198, -0.0995037183)
  2928. Part217.Name = "Handle"
  2929. Part217.Parent = Hat216
  2930. Part217.Rotation = Vector3.new(-180, -1.09000003, -180)
  2931. Part217.CanCollide = false
  2932. Part217.FormFactor = Enum.FormFactor.Plate
  2933. Part217.Size = Vector3.new(1, 2.4000001, 2)
  2934. Part217.CFrame = CFrame.new(20.9458427, 2.95086193, -6.04731798, -0.999822557, 0, -0.0190040581, 0, 1, 0, 0.0190040581, 0, -0.999822557)
  2935. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2936. Part217.TopSurface = Enum.SurfaceType.Smooth
  2937. Part217.Position = Vector3.new(20.9458427, 2.95086193, -6.04731798)
  2938. Part217.Orientation = Vector3.new(0, -178.910004, 0)
  2939. SpecialMesh218.Parent = Part217
  2940. SpecialMesh218.MeshId = "http://www.roblox.com/asset/?id=13070796"
  2941. SpecialMesh218.TextureId = "http://www.roblox.com/asset/?id=13070807"
  2942. SpecialMesh218.MeshType = Enum.MeshType.FileMesh
  2943. Model219.Name = "AHHHHHH!!!!!"
  2944. Model219.Parent = mas
  2945. Part220.Name = "Head"
  2946. Part220.Parent = Model219
  2947. Part220.BrickColor = BrickColor.new("Light orange")
  2948. Part220.Rotation = Vector3.new(-180, 0.00999999978, -180)
  2949. Part220.Anchored = true
  2950. Part220.FormFactor = Enum.FormFactor.Custom
  2951. Part220.Size = Vector3.new(1.5999999, 1, 1)
  2952. Part220.CFrame = CFrame.new(33.6013641, 3.50003219, -5.81820917, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
  2953. Part220.TopSurface = Enum.SurfaceType.Smooth
  2954. Part220.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2955. Part220.Position = Vector3.new(33.6013641, 3.50003219, -5.81820917)
  2956. Part220.Orientation = Vector3.new(0, 179.990005, 0)
  2957. Part220.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2958. Decal221.Parent = Part220
  2959. Decal221.Texture = "rbxassetid://629925029"
  2960. SpecialMesh222.Parent = Part220
  2961. SpecialMesh222.Scale = Vector3.new(1.25, 1.25, 1.25)
  2962. SpecialMesh222.Scale = Vector3.new(1.25, 1.25, 1.25)
  2963. Weld223.Name = "HeadWeld"
  2964. Weld223.Parent = Part220
  2965. Weld223.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2966. Weld223.C1 = CFrame.new(0, 0.300000012, 0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2967. Weld223.Part0 = Part220
  2968. Weld223.Part1 = Part231
  2969. Weld224.Name = "HeadWeld"
  2970. Weld224.Parent = Part220
  2971. Weld224.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2972. Weld224.Part0 = Part220
  2973. Weld224.Part1 = Part234
  2974. Part225.Name = "Left Leg"
  2975. Part225.Parent = Model219
  2976. Part225.BrickColor = BrickColor.new("Light orange")
  2977. Part225.Rotation = Vector3.new(-180, 0.00999999978, -180)
  2978. Part225.Anchored = true
  2979. Part225.CanCollide = false
  2980. Part225.FormFactor = Enum.FormFactor.Custom
  2981. Part225.Size = Vector3.new(0.800000012, 1.39999998, 0.800000012)
  2982. Part225.CFrame = CFrame.new(34.0013885, 0.700010002, -5.81813908, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
  2983. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2984. Part225.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2985. Part225.Position = Vector3.new(34.0013885, 0.700010002, -5.81813908)
  2986. Part225.Orientation = Vector3.new(0, 179.990005, 0)
  2987. Part225.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2988. Part226.Name = "Right Leg"
  2989. Part226.Parent = Model219
  2990. Part226.BrickColor = BrickColor.new("Light orange")
  2991. Part226.Rotation = Vector3.new(-180, 0.00999999978, -180)
  2992. Part226.Anchored = true
  2993. Part226.CanCollide = false
  2994. Part226.FormFactor = Enum.FormFactor.Custom
  2995. Part226.Size = Vector3.new(0.800000012, 1.39999998, 0.800000012)
  2996. Part226.CFrame = CFrame.new(33.2013702, 0.700010002, -5.81826401, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
  2997. Part226.BottomSurface = Enum.SurfaceType.Smooth
  2998. Part226.Color = Color3.new(0.917647, 0.721569, 0.572549)
  2999. Part226.Position = Vector3.new(33.2013702, 0.700010002, -5.81826401)
  3000. Part226.Orientation = Vector3.new(0, 179.990005, 0)
  3001. Part226.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3002. Part227.Name = "Torso"
  3003. Part227.Parent = Model219
  3004. Part227.BrickColor = BrickColor.new("Light orange")
  3005. Part227.Rotation = Vector3.new(-180, 0.00999999978, -180)
  3006. Part227.Anchored = true
  3007. Part227.FormFactor = Enum.FormFactor.Custom
  3008. Part227.Size = Vector3.new(1.5999999, 1.60000002, 0.800000012)
  3009. Part227.CFrame = CFrame.new(33.6013641, 2.20001101, -5.81820917, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
  3010. Part227.LeftSurface = Enum.SurfaceType.Weld
  3011. Part227.RightSurface = Enum.SurfaceType.Weld
  3012. Part227.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3013. Part227.Position = Vector3.new(33.6013641, 2.20001101, -5.81820917)
  3014. Part227.Orientation = Vector3.new(0, 179.990005, 0)
  3015. Part227.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3016. Part228.Name = "Left Arm"
  3017. Part228.Parent = Model219
  3018. Part228.BrickColor = BrickColor.new("Light orange")
  3019. Part228.Rotation = Vector3.new(-180, 0.00999999978, -180)
  3020. Part228.Anchored = true
  3021. Part228.CanCollide = false
  3022. Part228.FormFactor = Enum.FormFactor.Custom
  3023. Part228.Size = Vector3.new(0.800000012, 1.60000002, 0.800000012)
  3024. Part228.CFrame = CFrame.new(34.8013725, 2.20001101, -5.81802034, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
  3025. Part228.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3026. Part228.Position = Vector3.new(34.8013725, 2.20001101, -5.81802034)
  3027. Part228.Orientation = Vector3.new(0, 179.990005, 0)
  3028. Part228.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3029. Part229.Name = "Right Arm"
  3030. Part229.Parent = Model219
  3031. Part229.BrickColor = BrickColor.new("Light orange")
  3032. Part229.Rotation = Vector3.new(-180, 0.00999999978, -180)
  3033. Part229.Anchored = true
  3034. Part229.CanCollide = false
  3035. Part229.FormFactor = Enum.FormFactor.Custom
  3036. Part229.Size = Vector3.new(0.800000012, 1.60000002, 0.800000012)
  3037. Part229.CFrame = CFrame.new(32.4013824, 2.20001101, -5.81838322, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
  3038. Part229.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3039. Part229.Position = Vector3.new(32.4013824, 2.20001101, -5.81838322)
  3040. Part229.Orientation = Vector3.new(0, 179.990005, 0)
  3041. Part229.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3042. Hat230.Name = "Hipster Glasses"
  3043. Hat230.Parent = Model219
  3044. Hat230.AttachmentPos = Vector3.new(0, 0.300000012, 0.200000003)
  3045. Part231.Name = "Handle"
  3046. Part231.Parent = Hat230
  3047. Part231.BrickColor = BrickColor.new("Light orange")
  3048. Part231.Rotation = Vector3.new(-180, 0.00999999978, -180)
  3049. Part231.Anchored = true
  3050. Part231.CanCollide = false
  3051. Part231.FormFactor = Enum.FormFactor.Symmetric
  3052. Part231.Size = Vector3.new(1, 2, 2)
  3053. Part231.CFrame = CFrame.new(33.6013641, 3.70016217, -5.61820078, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
  3054. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3055. Part231.TopSurface = Enum.SurfaceType.Smooth
  3056. Part231.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3057. Part231.Position = Vector3.new(33.6013641, 3.70016217, -5.61820078)
  3058. Part231.Orientation = Vector3.new(0, 179.990005, 0)
  3059. Part231.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3060. SpecialMesh232.Parent = Part231
  3061. SpecialMesh232.MeshId = "http://www.roblox.com/asset/?id=124987271 "
  3062. SpecialMesh232.TextureId = "http://www.roblox.com/asset/?id=124987465 "
  3063. SpecialMesh232.MeshType = Enum.MeshType.FileMesh
  3064. Hat233.Name = "Ultra-Fabulous Hair"
  3065. Hat233.Parent = Model219
  3066. Part234.Name = "Handle"
  3067. Part234.Parent = Hat233
  3068. Part234.BrickColor = BrickColor.new("Light orange")
  3069. Part234.Rotation = Vector3.new(-180, 0.00999999978, -180)
  3070. Part234.Anchored = true
  3071. Part234.CanCollide = false
  3072. Part234.FormFactor = Enum.FormFactor.Symmetric
  3073. Part234.Size = Vector3.new(2, 2, 2)
  3074. Part234.CFrame = CFrame.new(33.6013641, 4.00022697, -5.81820917, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
  3075. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3076. Part234.TopSurface = Enum.SurfaceType.Smooth
  3077. Part234.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3078. Part234.Position = Vector3.new(33.6013641, 4.00022697, -5.81820917)
  3079. Part234.Orientation = Vector3.new(0, 179.990005, 0)
  3080. Part234.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3081. SpecialMesh235.Parent = Part234
  3082. SpecialMesh235.MeshId = "http://www.roblox.com/asset/?id=16627529"
  3083. SpecialMesh235.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  3084. SpecialMesh235.TextureId = "http://www.roblox.com/asset/?id=17890982"
  3085. SpecialMesh235.VertexColor = Vector3.new(0, 0, 0)
  3086. SpecialMesh235.MeshType = Enum.MeshType.FileMesh
  3087. SpecialMesh235.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  3088. Pants236.Name = "Pants"
  3089. Pants236.Parent = Model219
  3090. Pants236.PantsTemplate = "http://www.roblox.com/asset/?id=4075292"
  3091. Shirt237.Name = "Shirt"
  3092. Shirt237.Parent = Model219
  3093. Shirt237.ShirtTemplate = "http://www.roblox.com/asset/?id=14643896"
  3094. Part238.Name = "HumanoidRootPart"
  3095. Part238.Parent = Model219
  3096. Part238.BrickColor = BrickColor.new("Light orange")
  3097. Part238.Transparency = 1
  3098. Part238.Rotation = Vector3.new(-180, 0.00999999978, -180)
  3099. Part238.Anchored = true
  3100. Part238.FormFactor = Enum.FormFactor.Custom
  3101. Part238.Size = Vector3.new(1.5999999, 1.60000002, 0.800000012)
  3102. Part238.CFrame = CFrame.new(33.6013641, 2.20001101, -5.81820917, -1, 0, 0.000155999995, 0, 1, 0, -0.000155999995, 0, -1)
  3103. Part238.LeftSurface = Enum.SurfaceType.Weld
  3104. Part238.RightSurface = Enum.SurfaceType.Weld
  3105. Part238.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3106. Part238.Position = Vector3.new(33.6013641, 2.20001101, -5.81820917)
  3107. Part238.Orientation = Vector3.new(0, 179.990005, 0)
  3108. Part238.Color = Color3.new(0.917647, 0.721569, 0.572549)
  3109. Script239.Name = "Respawn"
  3110. Script239.Parent = Model219
  3111. table.insert(cors,sandbox(Script239,function()
  3112. name="Humanoid"
  3113.  
  3114. robo=script.Parent:clone()
  3115.  
  3116. while true do
  3117. wait(1)
  3118. if script.Parent.Humanoid.Health<1 then
  3119. robot=robo:clone()
  3120. robot.Parent=script.Parent.Parent
  3121. robot:makeJoints()
  3122. script.Parent:remove()
  3123. end
  3124. end
  3125.  
  3126.  
  3127.  
  3128.  
  3129. end))
  3130. Script240.Name = "HealthScript v3.1"
  3131. Script240.Parent = Model219
  3132. table.insert(cors,sandbox(Script240,function()
  3133. local HealthGUI_prototype = script:FindFirstChild("HealthGUI")
  3134. local lastHealth = 100
  3135. local lastHealth2 = 100
  3136. local maxWidth = 0.96
  3137.  
  3138. local humanoid = script.Parent.Humanoid
  3139.  
  3140. if (humanoid == nil) then
  3141. print("ERROR: no humanoid found in 'HealthScript v3.1'")
  3142. end
  3143.  
  3144.  
  3145. function CreateGUI()
  3146. local p = game.Players:GetPlayerFromCharacter(humanoid.Parent)
  3147. HealthGUI_prototype.Parent = p.PlayerGui
  3148. end
  3149.  
  3150. function UpdateGUI(health)
  3151. tray = HealthGUI_prototype.tray
  3152. local width = (health / humanoid.MaxHealth) * maxWidth
  3153. local height = 0.83
  3154. local lastX = tray.bar.Position.X.Scale
  3155. local x = 0.019 + (maxWidth - width)
  3156. local y = 0.1
  3157.  
  3158. tray.bar.Position = UDim2.new(x,0,y, 0)
  3159. tray.bar.Size = UDim2.new(width, 0, height, 0)
  3160. -- If more than 1/4 health, bar = green. Else, bar = red.
  3161. if( (health / humanoid.MaxHealth) > 0.25 ) then
  3162. tray.barRed.Size = UDim2.new(0, 0, 0, 0)
  3163. else
  3164. tray.barRed.Position = tray.bar.Position
  3165. tray.barRed.Size = tray.bar.Size
  3166. tray.bar.Size = UDim2.new(0, 0, 0, 0)
  3167. end
  3168.  
  3169. if ( (lastHealth - health) > (humanoid.MaxHealth / 10) ) then
  3170. lastHealth = health
  3171.  
  3172. if humanoid.Health ~= humanoid.MaxHealth then
  3173. delay(0,function()
  3174. AnimateHurtOverlay()
  3175. end)
  3176. delay(0,function()
  3177. AnimateBars(x, y, lastX, height)
  3178. end)
  3179. end
  3180. else
  3181. lastHealth = health
  3182. end
  3183. end
  3184.  
  3185.  
  3186. function HealthChanged(health)
  3187. UpdateGUI(health)
  3188. if ( (lastHealth2 - health) > (humanoid.MaxHealth / 10) ) then
  3189. lastHealth2 = health
  3190. else
  3191. lastHealth2 = health
  3192. end
  3193. end
  3194.  
  3195. function AnimateBars(x, y, lastX, height)
  3196. tray = HealthGUI_prototype.tray
  3197. local width = math.abs(x - lastX)
  3198. if( x > lastX ) then
  3199. x = lastX
  3200. end
  3201. tray.bar2.Position = UDim2.new(x,0, y, 0)
  3202. tray.bar2.Size = UDim2.new(width, 0, height, 0)
  3203. tray.bar2.BackgroundTransparency = 0
  3204. local GBchannels = 1
  3205. local j = 0.2
  3206.  
  3207. local i_total = 30
  3208. for i=1,i_total do
  3209. -- Increment Values
  3210. if (GBchannels < 0.2) then
  3211. j = -j
  3212. end
  3213. GBchannels = GBchannels + j
  3214. if (i > (i_total - 10)) then
  3215. tray.bar2.BackgroundTransparency = tray.bar2.BackgroundTransparency + 0.1
  3216. end
  3217. tray.bar2.BackgroundColor3 = Color3.new(1, GBchannels, GBchannels)
  3218.  
  3219. wait(0.02)
  3220. end
  3221. end
  3222.  
  3223. function AnimateHurtOverlay()
  3224. -- Start:
  3225. -- overlay.Position = UDim2.new(0, 0, 0, -22)
  3226. -- overlay.Size = UDim2.new(1, 0, 1.15, 30)
  3227.  
  3228. -- Finish:
  3229. -- overlay.Position = UDim2.new(-2, 0, -2, -22)
  3230. -- overlay.Size = UDim2.new(4.5, 0, 4.65, 30)
  3231.  
  3232. overlay = HealthGUI_prototype.hurtOverlay
  3233. overlay.Position = UDim2.new(-2, 0, -2, -22)
  3234. overlay.Size = UDim2.new(4.5, 0, 4.65, 30)
  3235. -- Animate In, fast
  3236. local i_total = 2
  3237. local wiggle_total = 0
  3238. local wiggle_i = 0.02
  3239. for i=1,i_total do
  3240. overlay.Position = UDim2.new( (-2 + (2 * (i/i_total)) + wiggle_total/2), 0, (-2 + (2 * (i/i_total)) + wiggle_total/2), -22 )
  3241. overlay.Size = UDim2.new( (4.5 - (3.5 * (i/i_total)) + wiggle_total), 0, (4.65 - (3.5 * (i/i_total)) + wiggle_total), 30 )
  3242. wait(0.01)
  3243. end
  3244.  
  3245. i_total = 30
  3246.  
  3247. wait(0.03)
  3248.  
  3249. -- Animate Out, slow
  3250. for i=1,i_total do
  3251. if( math.abs(wiggle_total) > (wiggle_i * 3) ) then
  3252. wiggle_i = -wiggle_i
  3253. end
  3254. wiggle_total = wiggle_total + wiggle_i
  3255. overlay.Position = UDim2.new( (0 - (2 * (i/i_total)) + wiggle_total/2), 0, (0 - (2 * (i/i_total)) + wiggle_total/2), -22 )
  3256. overlay.Size = UDim2.new( (1 + (3.5 * (i/i_total)) + wiggle_total), 0, (1.15 + (3.5 * (i/i_total)) + wiggle_total), 30 )
  3257. wait(0.01)
  3258. end
  3259.  
  3260. -- Hide after we're done
  3261. overlay.Position = UDim2.new(10, 0, 0, 0)
  3262. end
  3263.  
  3264. CreateGUI()
  3265. humanoid.HealthChanged:connect(HealthChanged)
  3266. humanoid.Died:connect(function() HealthChanged(0) end)
  3267. end))
  3268. Humanoid241.Parent = Model219
  3269. Humanoid241.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  3270. Humanoid241.RightLeg = Part226
  3271. Humanoid241.LeftLeg = Part225
  3272. Humanoid241.Torso = Part238
  3273. Humanoid241.Health = 0
  3274. Humanoid241.MaxHealth = 0
  3275. Humanoid241.WalkSpeed = 20
  3276. for i,v in pairs(mas:GetChildren()) do
  3277. v.Parent = workspace
  3278. pcall(function() v:MakeJoints() end)
  3279. end
  3280. mas:Destroy()
  3281. for i,v in pairs(cors) do
  3282. spawn(function()
  3283. pcall(v)
  3284. end)
  3285. end
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