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- command /monety:
- trigger:
- send "&aTwoj stan konta: &e&l%{hajs.%player%}%"
- variables:
- {hajs.%player%} = 0
- command /dajmonety:
- permission: ee.sk
- trigger:
- add 300 to {hajs.%player%}
- send "&3 &a&l+ &e&l300 MONET &e"
- on mine of stone:
- chance of 1%:
- add 1 to {hajs.%player%}
- send "&3 &a&l+ &e&l1 MONETA &e"
- command /sklep:
- trigger:
- open chest with 6 rows named "&4&lSKLEP Z ITEMAMI" to player
- format slot 0 of player with 64 of steak named "&7Jedzenie" with lore "&aKoszt &e2 Monet" to run [execute player command "/dajjedzenie"]
- format slot 1 of player with 64 of gold ingot named "&6Złoto" with lore "&aKoszt &e5 Monet" to run [execute player command "/dajzloto"]
- format slot 2 of player with 64 of 17 named "&eDrewno" with lore "&aKoszt &e7 Monet" to run [execute player command "/dajdrewno"]
- format slot 3 of player with 64 of diamond named "&bDiament" with lore "&aKoszt &e6 Monet" to run [execute player command "/dajdiament"]
- format slot 4 of player with 3 of 322:1 named "&6&lKOX" with lore "&aKoszt &e15 Monet" to run [execute player command "/dajkox"]
- format slot 5 of player with 64 of iron ingot named "&fZelazo" with lore "&aKoszt &e5 Monet" to run [execute player command "/dajzelazo"]
- format slot 6 of player with 64 of coal named "&8Wegiel" with lore "&aKoszt &e5 Monet" to run [execute player command "/dajwegiel"]
- format slot 7 of player with 64 of redstone named "&cRedstone" with lore "&aKoszt &e5 Monet" to run [execute player command "/dajredstone"]
- format slot 8 of player with 64 of emerald named "&2Szmaragd" with lore "&aKoszt &&e10 Monet" to run [execute player command "/dajszmaragd"]
- format slot 9 of player with 1 of beacon named "&5&lBEACON" with lore "&aKoszt &e10000 Monet" to run [execute player command "/dajbeacon"]
- format slot 10 of player with 16 of 368 named "&9Perla" with lore "&aKoszt &e15 Monet" to run [execute player command "/dajperla"]
- format slot 53 of player with 1 of 175 named "&a&lSTAN KONTA" with lore "&aMonety: %{hajs.%player%}%" to run [execute player command "/monety"]
- format slot 11 of player with 1 of ender chest named "&9enderchest" with lore "&aKoszt &e10 Monet" to run [execute player command "/dajec"]
- format slot 12 of player with 64 of 98 named "&7Celgy" with lore "&aKoszt &e7 Monet" to run [execute player command "/dajcegly"]
- format slot 13 of player with 64 of 89 named "&eGlowstone" with lore "&aKoszt &e10 Monet" to run [execute player command "/dajglow"]
- format slot 14 of player with 64 of 20 named "&fSzklo" with lore "&aKoszt &e5 Monet" to run [execute player command "/dajszklo"]
- format slot 15 of player with 64 of obsidian named "&9Obsydian" with lore "&aKoszt &e5 Monet" to run [execute player command "/dajobs"]
- format slot 16 of player with 64 of grass named "&2Trawa" with lore "&aKoszt &e5 Monet" to run [execute player command "/dajtrawa"]
- format slot 17 of player with 64 of tnt named "&4TNT" with lore "&aKoszt &e10 Monet" to run [execute player command "/dajtnt"]
- format slot 18 of player with 1 of 160:2 named "&9&l◘" with lore "" to be unstealable
- format slot 19 of player with 1 of 160:2 named "&9&l◘" with lore "" to be unstealable
- format slot 20 of player with 1 of 160:2 named "&9&l◘" with lore "" to be unstealable
- format slot 21 of player with 1 of 160:2 named "&9&l◘" with lore "" to be unstealable
- format slot 22 of player with 1 of 160:2 named "&9&l◘" with lore "" to be unstealable
- format slot 23 of player with 1 of 160:2 named "&9&l◘" with lore "" to be unstealable
- format slot 24 of player with 1 of 160:2 named "&9&l◘" with lore "" to be unstealable
- format slot 25 of player with 1 of 160:2 named "&9&l◘" with lore "" to be unstealable
- format slot 26 of player with 1 of 160:2 named "&9&l◘" with lore "" to be unstealable
- format slot 27 of player with 1 of 310 of protection 4 and unbreaking 3 named "&e&l6/3" with lore "&aKoszt &e20 Monet" to run [execute player command "/dajhelm"]
- format slot 28 of player with 1 of 311 of protection 4 and unbreaking 3 named "&e&l6/3" with lore "&aKoszt &e20 Monet" to run [execute player command "/dajklate"]
- format slot 29 of player with 1 of 312 of protection 4 and unbreaking 3 named "&e&l6/3" with lore "&aKoszt &e20 Monet" to run [execute player command "/dajspodnie"]
- format slot 30 of player with 1 of 313 of protection 4 and unbreaking 3 named "&e&l6/3" with lore "&aKoszt &e20 Monet" to run [execute player command "/dajbuty"]
- format slot 31 of player with 1 of 160:2 named "&9&l◘" with lore "" to be unstealable
- format slot 32 of player with 1 of 278 of efficiency 6 and unbreaking 3 and fortune 3 named "&9&lKilof 6/3/3" with lore "&aKoszt &e5000 Monet" to run [execute player command "/dajkilof"]
- format slot 33 of player with 1 of 276 of sharpness 6 and fire aspect 3 and unbreaking 3 named "&9&lMiecz 6/3/3" with lore "&aKoszt &e4500 Monet" to run [execute player command "/dajmiecz"]
- format slot 34 of player with 1 of bow of power 6 and infinity 3 and flame 3 named "&9&lLuk 6/3/3" with lore "&aKoszt &e4000 Monet" to run [execute player command "/dajluk"]
- format slot 35 of player with 1 of bow of punch 3 and infinity 1 named "&9&lLuk &4&lPUNCH &c&l3" with lore "&aKoszt &e1400 Monet" to run [execute player command "/dajluk2"]
- command /dajobs:
- trigger:
- if {hajs.%player%} is bigger than 4:
- give 64 49 to the player
- remove 5 from {hajs.%player%}
- send "&7Kupiles &6Obsydian ! &c- 5 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajluk2:
- trigger:
- if {hajs.%player%} is bigger than 19:
- give 1 bow of punch 6 and infinity 1 to the player
- remove 20 from {hajs.%player%}
- send "&7Kupiles &6Luk punch 3 ! &c- 4000 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajluk:
- trigger:
- if {hajs.%player%} is bigger than 19:
- give 1 bow of power 6 and infinity 3 and flame 3 to the player
- remove 20 from {hajs.%player%}
- send "&7Kupiles &6Luk 6/3/3 ! &c- 1400 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajmiecz:
- trigger:
- if {hajs.%player%} is bigger than 19:
- give 1 276 of sharpness 6 and unbreaking 3 and fire aspect 3 to the player
- remove 20 from {hajs.%player%}
- send "&7Kupiles &6Miecz 6/3/3 ! &c- 4500 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajkilof:
- trigger:
- if {hajs.%player%} is bigger than 19:
- give 1 278 of efficiency 6 and unbreaking 3 and fortune 3 to the player
- remove 20 from {hajs.%player%}
- send "&7Kupiles &6Kilof 6/3/3 ! &c- 5000 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajobs:
- trigger:
- if {hajs.%player%} is bigger than 4:
- give 64 49 to the player
- remove 5 from {hajs.%player%}
- send "&7Kupiles &6obsydian ! &c- 5 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajtrawa:
- trigger:
- if {hajs.%player%} is bigger than 4:
- give 64 2 to the player
- remove 5 from {hajs.%player%}
- send "&7Kupiles &6trawe ! &c- 5 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajtnt:
- trigger:
- if {hajs.%player%} is bigger than 9:
- give 64 tnt to the player
- remove 10 from {hajs.%player%}
- send "&7Kupiles &6TNT ! &c- 10 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajcegly:
- trigger:
- if {hajs.%player%} is bigger than 6:
- give 64 98 to the player
- remove 7 from {hajs.%player%}
- send "&7Kupiles &6Cegly ! &c- 7 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajglow:
- trigger:
- if {hajs.%player%} is bigger than 9:
- give 64 89 to the player
- remove 10 from {hajs.%player%}
- send "&7Kupiles &6Glowstone ! &c- 10 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajszklo:
- trigger:
- if {hajs.%player%} is bigger than 4:
- give 64 20 to the player
- remove 5 from {hajs.%player%}
- send "&7Kupiles &6szklo ! &c- 5 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajbeacon:
- trigger:
- if {hajs.%player%} is bigger than 4999:
- give 1 beacon to the player
- remove 5000 from {hajs.%player%}
- send "&7Kupiles &4&lBEACONA ! &c- 10000 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajperla:
- trigger:
- if {hajs.%player%} is bigger than 14:
- give 16 ender pearl to the player
- remove 15 from {hajs.%player%}
- send "&7Kupiles &6zloto ! &c- 15 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajec:
- trigger:
- if {hajs.%player%} is bigger than 9:
- give 1 ender chest to the player
- remove 10 from {hajs.%player%}
- send "&7Kupiles &6ender chesta ! &c- 10 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajszmaragd:
- trigger:
- if {hajs.%player%} is bigger than 9:
- give 64 emerald to the player
- remove 10 from {hajs.%player%}
- send "&7Kupiles &6szmaragdy ! &c- 5 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajzelazo:
- trigger:
- if {hajs.%player%} is bigger than 4:
- give 64 iron ingot to the player
- remove 5 from {hajs.%player%}
- send "&7Kupiles &6zelazo ! &c- 5 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajwiegiel:
- trigger:
- if {hajs.%player%} is bigger than 4:
- give 64 coal to the player
- remove 5 from {hajs.%player%}
- send "&7Kupiles &6wegiel ! &c- 5 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajredstone:
- trigger:
- if {hajs.%player%} is bigger than 4:
- give 64 redstone to the player
- remove 5 from {hajs.%player%}
- send "&7Kupiles &6redstone ! &c- 5 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajbuty:
- trigger:
- if {hajs.%player%} is bigger than 19:
- give 1 313 of protection 5 and unbreaking 3 to the player
- remove 20 from {hajs.%player%}
- send "&7Kupiles &6Buty 5/3 ! &c- 1000 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajhelm:
- trigger:
- if {hajs.%player%} is bigger than 19:
- give 1 310 of protection 5 and unbreaking 3 to the player
- remove 20 from {hajs.%player%}
- send "&7Kupiles &6Helm 5/3 ! &c- 1000 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajklate:
- trigger:
- if {hajs.%player%} is bigger than 19:
- give 1 311 of protection 5 and unbreaking 3 to the player
- remove 20 from {hajs.%player%}
- send "&7Kupiles &6Klate 5/3 ! &c- 1000 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajspodnie:
- trigger:
- if {hajs.%player%} is bigger than 19:
- give 1 312 of protection 5 and unbreaking 3 to the player
- remove 20 from {hajs.%player%}
- send "&7Kupiles &6Spodnie 5/3 ! &c- 1000 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajjedzenie:
- trigger:
- if {hajs.%player%} is bigger than 1:
- give 64 steak to the player
- remove 2 from {hajs.%player%}
- send "&7Kupiles &6Jedzienie ! &c- 2 monety !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajzloto:
- trigger:
- if {hajs.%player%} is bigger than 4:
- give 64 gold ingot to the player
- remove 5 from {hajs.%player%}
- send "&7Kupiles &6zloto ! &c- 5 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajdrewno:
- trigger:
- if {hajs.%player%} is bigger than 6:
- give 64 17 to the player
- remove 7 from {hajs.%player%}
- send "&7Kupiles &6drewno ! &c- 7 monety !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajdiament:
- trigger:
- if {hajs.%player%} is bigger than 4:
- give 64 diamond to the player
- remove 5 from {hajs.%player%}
- send "&7Kupiles &6diamenty ! &c- 5 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
- command /dajkox:
- trigger:
- if {hajs.%player%} is bigger than 14:
- give 3 322:1 to the player
- remove 14 from {hajs.%player%}
- send "&7Kupiles &6Koxy ! &c- 14 monet !"
- else:
- send "&4&lBŁĄD ! : &cNie masz wystarczająco monet !"
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