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  1. info: Client version: nil
  2. info: Game version: nil
  3. info: Game type: nil
  4. info: Loading custom vault pathC:/ProgramData/FAForever/user/My Games/Gas Powered Games/Supreme Commander Forged Alliance
  5. info: Mounting sounds in mod: blackopsfaf-unleashed
  6. info: Mounting sounds in mod: totalmayhem
  7. info: Prevented loading content that is not allowed: modules.nx2
  8. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\setons miniclutch aix', mounted as '/maps/setons miniclutch aix/'
  9. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\3xresources_3xstorage_3xbuildrate_3xbuildrange_limit', mounted as '/mods/3xresources_3xstorage_3xbuildrate_3xbuildrange_limit/'
  10. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ai-swarm', mounted as '/mods/ai-swarm/'
  11. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ai-uveso', mounted as '/mods/ai-uveso/'
  12. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\all factions', mounted as '/mods/all factions/'
  13. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/'
  14. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\antares unit pack (xenos balance v2)', mounted as '/mods/antares unit pack (xenos balance v2)/'
  15. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\antaresunitpack', mounted as '/mods/antaresunitpack/'
  16. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/'
  17. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/'
  18. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/'
  19. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/'
  20. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\rngai', mounted as '/mods/rngai/'
  21. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\t2_t3_storage_faf', mounted as '/mods/t2_t3_storage_faf/'
  22. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/'
  23. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/'
  24. info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\ultra shields', mounted as '/mods/ultra shields/'
  25. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/'
  26. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/'
  27. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/'
  28. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/'
  29. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/'
  30. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/'
  31. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/'
  32. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/'
  33. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/'
  34. info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/'
  35. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\editor.scd', mounted as '/'
  36. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\effects.scd', mounted as '/'
  37. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\env.scd', mounted as '/'
  38. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\loc_de.scd', mounted as '/'
  39. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\loc_es.scd', mounted as '/'
  40. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\loc_fr.scd', mounted as '/'
  41. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\loc_it.scd', mounted as '/'
  42. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\loc_us.scd', mounted as '/'
  43. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\lua.scd', mounted as '/'
  44. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\meshes.scd', mounted as '/'
  45. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\mods.scd', mounted as '/'
  46. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\mohodata.scd', mounted as '/'
  47. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\moholua.scd', mounted as '/'
  48. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\objects.scd', mounted as '/'
  49. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\projectiles.scd', mounted as '/'
  50. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\props.scd', mounted as '/'
  51. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\schook.scd', mounted as '/'
  52. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\skins.scd', mounted as '/'
  53. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\textures.scd', mounted as '/'
  54. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\gamedata\units.scd', mounted as '/'
  55. info: DISK: AddSearchPath: 'c:\users\hedge\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/'
  56. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\movies', mounted as '/movies/'
  57. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\sounds', mounted as '/sounds/'
  58. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\maps', mounted as '/maps/'
  59. info: DISK: AddSearchPath: 'c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\fonts', mounted as '/fonts/'
  60. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  61. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  62. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
  63. info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false
  64. debug: Wavebank prepared: 4b301f0
  65. debug: SND: Loaded WaveBank 'aeonselect' at 4b301f0
  66. info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false
  67. debug: Wavebank prepared: 4b30320
  68. debug: SND: Loaded WaveBank 'ambienttest' at 4b30320
  69. info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false
  70. debug: Wavebank prepared: 4b30450
  71. debug: SND: Loaded WaveBank 'blackopswb' at 4b30450
  72. info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false
  73. debug: Wavebank prepared: 4b30580
  74. debug: SND: Loaded WaveBank 'cybranselect' at 4b30580
  75. info: IsStreamingWaveBank("/sounds/explosions.xwb") => false
  76. debug: Wavebank prepared: 4b306b0
  77. debug: SND: Loaded WaveBank 'explosions' at 4b306b0
  78. info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true
  79. debug: SND: Loaded WaveBank 'explosionsstream' at 4b307e0
  80. info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true
  81. debug: SND: Loaded WaveBank 'fmv_bg' at 4b31d50
  82. info: IsStreamingWaveBank("/sounds/impacts.xwb") => false
  83. debug: Wavebank prepared: 4b32eb8
  84. debug: SND: Loaded WaveBank 'impacts' at 4b32eb8
  85. info: IsStreamingWaveBank("/sounds/interface.xwb") => false
  86. debug: Wavebank prepared: 4b32fe8
  87. debug: SND: Loaded WaveBank 'interface' at 4b32fe8
  88. info: IsStreamingWaveBank("/sounds/music.xwb") => true
  89. debug: SND: Loaded WaveBank 'music' at 4b33118
  90. info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true
  91. debug: SND: Loaded WaveBank 'op_briefing' at 4b34280
  92. info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false
  93. debug: Wavebank prepared: 4b353e8
  94. debug: SND: Loaded WaveBank 'seraphimselect' at 4b353e8
  95. info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true
  96. debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 4b35518
  97. info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false
  98. debug: Wavebank prepared: 4b36680
  99. debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 4b36680
  100. info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false
  101. debug: Wavebank prepared: 4b367b0
  102. debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 4b367b0
  103. info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false
  104. debug: Wavebank prepared: 4b368e0
  105. debug: SND: Loaded WaveBank 'tm_explosionsounds' at 4b368e0
  106. info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false
  107. debug: Wavebank prepared: 4b36a10
  108. debug: SND: Loaded WaveBank 'tm_robotsounds' at 4b36a10
  109. info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false
  110. debug: Wavebank prepared: 4b36b40
  111. debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 4b36b40
  112. info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true
  113. debug: SND: Loaded WaveBank 'tmmm_sounds' at 4b36c70
  114. info: IsStreamingWaveBank("/sounds/uaa.xwb") => false
  115. debug: Wavebank prepared: 4b37dd8
  116. debug: SND: Loaded WaveBank 'uaa' at 4b37dd8
  117. info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false
  118. debug: Wavebank prepared: 4b37f08
  119. debug: SND: Loaded WaveBank 'uaadestroy' at 4b37f08
  120. info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false
  121. debug: Wavebank prepared: 4b38038
  122. debug: SND: Loaded WaveBank 'uaaweapon' at 4b38038
  123. info: IsStreamingWaveBank("/sounds/uab.xwb") => false
  124. debug: Wavebank prepared: 4b38168
  125. debug: SND: Loaded WaveBank 'uab' at 4b38168
  126. info: IsStreamingWaveBank("/sounds/ual.xwb") => false
  127. debug: Wavebank prepared: 4b388d8
  128. debug: SND: Loaded WaveBank 'ual' at 4b388d8
  129. info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false
  130. debug: Wavebank prepared: 4b387a0
  131. debug: SND: Loaded WaveBank 'ualdestroy' at 4b387a0
  132. info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false
  133. debug: Wavebank prepared: 4b38a10
  134. debug: SND: Loaded WaveBank 'ualweapon' at 4b38a10
  135. info: IsStreamingWaveBank("/sounds/uas.xwb") => false
  136. debug: Wavebank prepared: 4b38b48
  137. debug: SND: Loaded WaveBank 'uas' at 4b38b48
  138. info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true
  139. debug: SND: Loaded WaveBank 'uasdestroy' at 4b392a0
  140. info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false
  141. debug: Wavebank prepared: 4b38c80
  142. debug: SND: Loaded WaveBank 'uasweapon' at 4b38c80
  143. info: IsStreamingWaveBank("/sounds/uea.xwb") => false
  144. debug: Wavebank prepared: 4b382c0
  145. debug: SND: Loaded WaveBank 'uea' at 4b382c0
  146. info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false
  147. debug: Wavebank prepared: 4b38db8
  148. debug: SND: Loaded WaveBank 'ueadestroy' at 4b38db8
  149. info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false
  150. debug: Wavebank prepared: 4b38ef0
  151. debug: SND: Loaded WaveBank 'ueaweapon' at 4b38ef0
  152. info: IsStreamingWaveBank("/sounds/ueb.xwb") => false
  153. debug: Wavebank prepared: 4b39160
  154. debug: SND: Loaded WaveBank 'ueb' at 4b39160
  155. info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false
  156. debug: Wavebank prepared: 4b39028
  157. debug: SND: Loaded WaveBank 'uefselect' at 4b39028
  158. info: IsStreamingWaveBank("/sounds/uel.xwb") => false
  159. debug: Wavebank prepared: 4b383f8
  160. debug: SND: Loaded WaveBank 'uel' at 4b383f8
  161. info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false
  162. debug: Wavebank prepared: 4b38530
  163. debug: SND: Loaded WaveBank 'ueldestroy' at 4b38530
  164. info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false
  165. debug: Wavebank prepared: 4b38668
  166. debug: SND: Loaded WaveBank 'uelweapon' at 4b38668
  167. info: IsStreamingWaveBank("/sounds/ues.xwb") => false
  168. debug: Wavebank prepared: 4b3b060
  169. debug: SND: Loaded WaveBank 'ues' at 4b3b060
  170. info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true
  171. debug: SND: Loaded WaveBank 'uesdestroy' at 4b3c410
  172. info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false
  173. debug: Wavebank prepared: 4b3b8e8
  174. debug: SND: Loaded WaveBank 'uesweapon' at 4b3b8e8
  175. info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false
  176. debug: Wavebank prepared: 4b3b198
  177. debug: SND: Loaded WaveBank 'unitrumble' at 4b3b198
  178. info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false
  179. debug: Wavebank prepared: 4b3c170
  180. debug: SND: Loaded WaveBank 'unitsglobal' at 4b3c170
  181. info: IsStreamingWaveBank("/sounds/ura.xwb") => false
  182. debug: Wavebank prepared: 4b3b7b0
  183. debug: SND: Loaded WaveBank 'ura' at 4b3b7b0
  184. info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false
  185. debug: Wavebank prepared: 4b3bdc8
  186. debug: SND: Loaded WaveBank 'uradestroy' at 4b3bdc8
  187. info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false
  188. debug: Wavebank prepared: 4b3b2d0
  189. debug: SND: Loaded WaveBank 'uraweapon' at 4b3b2d0
  190. info: IsStreamingWaveBank("/sounds/urb.xwb") => false
  191. debug: Wavebank prepared: 4b3b540
  192. debug: SND: Loaded WaveBank 'urb' at 4b3b540
  193. info: IsStreamingWaveBank("/sounds/url.xwb") => false
  194. debug: Wavebank prepared: 4b3adf0
  195. debug: SND: Loaded WaveBank 'url' at 4b3adf0
  196. info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false
  197. debug: Wavebank prepared: 4b3ab80
  198. debug: SND: Loaded WaveBank 'urldestroy' at 4b3ab80
  199. info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false
  200. debug: Wavebank prepared: 4b3b408
  201. debug: SND: Loaded WaveBank 'urlweapon' at 4b3b408
  202. info: IsStreamingWaveBank("/sounds/urs.xwb") => false
  203. debug: Wavebank prepared: 4b3c2a8
  204. debug: SND: Loaded WaveBank 'urs' at 4b3c2a8
  205. info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true
  206. debug: SND: Loaded WaveBank 'ursdestroy' at 4b3d578
  207. info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true
  208. debug: SND: Loaded WaveBank 'ursstream' at 4b3e6e0
  209. info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false
  210. debug: Wavebank prepared: 4b3ba20
  211. debug: SND: Loaded WaveBank 'ursweapon' at 4b3ba20
  212. info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false
  213. debug: Wavebank prepared: 4b3aa48
  214. debug: SND: Loaded WaveBank 'xaa_weapon' at 4b3aa48
  215. info: IsStreamingWaveBank("/sounds/xab.xwb") => false
  216. debug: Wavebank prepared: 4b3a7d8
  217. debug: SND: Loaded WaveBank 'xab' at 4b3a7d8
  218. info: IsStreamingWaveBank("/sounds/xal.xwb") => false
  219. debug: Wavebank prepared: 4b3b678
  220. debug: SND: Loaded WaveBank 'xal' at 4b3b678
  221. info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false
  222. debug: Wavebank prepared: 4b3a6a0
  223. debug: SND: Loaded WaveBank 'xal_weapon' at 4b3a6a0
  224. info: IsStreamingWaveBank("/sounds/xas.xwb") => false
  225. debug: Wavebank prepared: 4b3bb58
  226. debug: SND: Loaded WaveBank 'xas' at 4b3bb58
  227. info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false
  228. debug: Wavebank prepared: 4b3a910
  229. debug: SND: Loaded WaveBank 'xas_weapons' at 4b3a910
  230. info: IsStreamingWaveBank("/sounds/xea.xwb") => false
  231. debug: Wavebank prepared: 4b3acb8
  232. debug: SND: Loaded WaveBank 'xea' at 4b3acb8
  233. info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false
  234. debug: Wavebank prepared: 4b3af28
  235. debug: SND: Loaded WaveBank 'xea_weapons' at 4b3af28
  236. info: IsStreamingWaveBank("/sounds/xeb.xwb") => false
  237. debug: Wavebank prepared: 4b3bc90
  238. debug: SND: Loaded WaveBank 'xeb' at 4b3bc90
  239. info: IsStreamingWaveBank("/sounds/xel.xwb") => false
  240. debug: Wavebank prepared: 4b3bf00
  241. debug: SND: Loaded WaveBank 'xel' at 4b3bf00
  242. info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false
  243. debug: Wavebank prepared: 4b3a430
  244. debug: SND: Loaded WaveBank 'xel_weapons' at 4b3a430
  245. info: IsStreamingWaveBank("/sounds/xes.xwb") => false
  246. debug: Wavebank prepared: 4b3c038
  247. debug: SND: Loaded WaveBank 'xes' at 4b3c038
  248. info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true
  249. debug: SND: Loaded WaveBank 'xes_destroy' at 4b3f848
  250. info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false
  251. debug: Wavebank prepared: 4b3a568
  252. debug: SND: Loaded WaveBank 'xes_weapons' at 4b3a568
  253. info: IsStreamingWaveBank("/sounds/xra.xwb") => false
  254. debug: Wavebank prepared: 4b40b10
  255. debug: SND: Loaded WaveBank 'xra' at 4b40b10
  256. info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false
  257. debug: Wavebank prepared: 4b41740
  258. debug: SND: Loaded WaveBank 'xra_weapon' at 4b41740
  259. info: IsStreamingWaveBank("/sounds/xrb.xwb") => false
  260. debug: Wavebank prepared: 4b424a8
  261. debug: SND: Loaded WaveBank 'xrb' at 4b424a8
  262. info: IsStreamingWaveBank("/sounds/xrl.xwb") => false
  263. debug: Wavebank prepared: 4b41128
  264. debug: SND: Loaded WaveBank 'xrl' at 4b41128
  265. info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true
  266. debug: SND: Loaded WaveBank 'xrl_stream' at 4b429b8
  267. info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false
  268. debug: Wavebank prepared: 4b41398
  269. debug: SND: Loaded WaveBank 'xrl_weapon' at 4b41398
  270. info: IsStreamingWaveBank("/sounds/xrs.xwb") => false
  271. debug: Wavebank prepared: 4b42850
  272. debug: SND: Loaded WaveBank 'xrs' at 4b42850
  273. info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false
  274. debug: Wavebank prepared: 4b42370
  275. debug: SND: Loaded WaveBank 'xrs_weapon' at 4b42370
  276. info: IsStreamingWaveBank("/sounds/xsa.xwb") => false
  277. debug: Wavebank prepared: 4b40ff0
  278. debug: SND: Loaded WaveBank 'xsa' at 4b40ff0
  279. info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false
  280. debug: Wavebank prepared: 4b42238
  281. debug: SND: Loaded WaveBank 'xsa_destroy' at 4b42238
  282. info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false
  283. debug: Wavebank prepared: 4b41608
  284. debug: SND: Loaded WaveBank 'xsa_weapon' at 4b41608
  285. info: IsStreamingWaveBank("/sounds/xsb.xwb") => false
  286. debug: Wavebank prepared: 4b41e90
  287. debug: SND: Loaded WaveBank 'xsb' at 4b41e90
  288. info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false
  289. debug: Wavebank prepared: 4b41878
  290. debug: SND: Loaded WaveBank 'xsb_weapon' at 4b41878
  291. info: IsStreamingWaveBank("/sounds/xsl.xwb") => false
  292. debug: Wavebank prepared: 4b40c48
  293. debug: SND: Loaded WaveBank 'xsl' at 4b40c48
  294. info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false
  295. debug: Wavebank prepared: 4b41d58
  296. debug: SND: Loaded WaveBank 'xsl_destroy' at 4b41d58
  297. info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false
  298. debug: Wavebank prepared: 4b425e0
  299. debug: SND: Loaded WaveBank 'xsl_weapon' at 4b425e0
  300. info: IsStreamingWaveBank("/sounds/xss.xwb") => false
  301. debug: Wavebank prepared: 4b40d80
  302. debug: SND: Loaded WaveBank 'xss' at 4b40d80
  303. info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true
  304. debug: SND: Loaded WaveBank 'xss_destroy' at 4b43b20
  305. info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false
  306. debug: Wavebank prepared: 4b41260
  307. debug: SND: Loaded WaveBank 'xss_weapon' at 4b41260
  308. debug: SND: Loaded SoundBank 'ambienttest'
  309. debug: SND: Loaded SoundBank 'blackopssb'
  310. debug: SND: Loaded SoundBank 'explosions'
  311. debug: SND: Loaded SoundBank 'fmv_bg'
  312. debug: SND: Loaded SoundBank 'impacts'
  313. debug: SND: Loaded SoundBank 'interface'
  314. debug: SND: Loaded SoundBank 'music'
  315. debug: SND: Loaded SoundBank 'op_briefing'
  316. debug: SND: Loaded SoundBank 'seraphimselect'
  317. debug: SND: Loaded SoundBank 'tm_aeonweapons'
  318. debug: SND: Loaded SoundBank 'tm_aircrafts'
  319. debug: SND: Loaded SoundBank 'tm_cybranweapons'
  320. debug: SND: Loaded SoundBank 'tm_explosions'
  321. debug: SND: Loaded SoundBank 'tm_robotsounds'
  322. debug: SND: Loaded SoundBank 'tm_uefweapons'
  323. debug: SND: Loaded SoundBank 'tmmm_cues'
  324. debug: SND: Loaded SoundBank 'uaa'
  325. debug: SND: Loaded SoundBank 'uaadestroy'
  326. debug: SND: Loaded SoundBank 'uaaweapon'
  327. debug: SND: Loaded SoundBank 'uab'
  328. debug: SND: Loaded SoundBank 'ual'
  329. debug: SND: Loaded SoundBank 'ualdestroy'
  330. debug: SND: Loaded SoundBank 'ualweapon'
  331. debug: SND: Loaded SoundBank 'uas'
  332. debug: SND: Loaded SoundBank 'uasdestroy'
  333. debug: SND: Loaded SoundBank 'uasweapon'
  334. debug: SND: Loaded SoundBank 'uea'
  335. debug: SND: Loaded SoundBank 'ueadestroy'
  336. debug: SND: Loaded SoundBank 'ueaweapon'
  337. debug: SND: Loaded SoundBank 'ueb'
  338. debug: SND: Loaded SoundBank 'uel'
  339. debug: SND: Loaded SoundBank 'ueldestroy'
  340. debug: SND: Loaded SoundBank 'uelweapon'
  341. debug: SND: Loaded SoundBank 'ues'
  342. debug: SND: Loaded SoundBank 'uesdestroy'
  343. debug: SND: Loaded SoundBank 'uesweapon'
  344. debug: SND: Loaded SoundBank 'unitrumble'
  345. debug: SND: Loaded SoundBank 'unitsglobal'
  346. debug: SND: Loaded SoundBank 'ura'
  347. debug: SND: Loaded SoundBank 'uradestroy'
  348. debug: SND: Loaded SoundBank 'uraweapon'
  349. debug: SND: Loaded SoundBank 'urb'
  350. debug: SND: Loaded SoundBank 'url'
  351. debug: SND: Loaded SoundBank 'urldestroy'
  352. debug: SND: Loaded SoundBank 'urlweapon'
  353. debug: SND: Loaded SoundBank 'urs'
  354. debug: SND: Loaded SoundBank 'ursdestroy'
  355. debug: SND: Loaded SoundBank 'ursstream'
  356. debug: SND: Loaded SoundBank 'ursweapon'
  357. debug: SND: Loaded SoundBank 'xaa'
  358. debug: SND: Loaded SoundBank 'xaa_weapon'
  359. debug: SND: Loaded SoundBank 'xab'
  360. debug: SND: Loaded SoundBank 'xal'
  361. debug: SND: Loaded SoundBank 'xal_weapon'
  362. debug: SND: Loaded SoundBank 'xas'
  363. debug: SND: Loaded SoundBank 'xas_weapon'
  364. debug: SND: Loaded SoundBank 'xca'
  365. debug: SND: Loaded SoundBank 'xcb'
  366. debug: SND: Loaded SoundBank 'xcl'
  367. debug: SND: Loaded SoundBank 'xcs'
  368. debug: SND: Loaded SoundBank 'xea'
  369. debug: SND: Loaded SoundBank 'xea_weapon'
  370. debug: SND: Loaded SoundBank 'xeb'
  371. debug: SND: Loaded SoundBank 'xel'
  372. debug: SND: Loaded SoundBank 'xel_weapons'
  373. debug: SND: Loaded SoundBank 'xes'
  374. debug: SND: Loaded SoundBank 'xes_destroy'
  375. debug: SND: Loaded SoundBank 'xes_weapons'
  376. debug: SND: Loaded SoundBank 'xra'
  377. debug: SND: Loaded SoundBank 'xra_weapon'
  378. debug: SND: Loaded SoundBank 'xrb'
  379. debug: SND: Loaded SoundBank 'xrl'
  380. debug: SND: Loaded SoundBank 'xrl_destroy'
  381. debug: SND: Loaded SoundBank 'xrl_stream'
  382. debug: SND: Loaded SoundBank 'xrl_weapon'
  383. debug: SND: Loaded SoundBank 'xrs'
  384. debug: SND: Loaded SoundBank 'xrs_weapon'
  385. debug: SND: Loaded SoundBank 'xsa'
  386. debug: SND: Loaded SoundBank 'xsa_destroy'
  387. debug: SND: Loaded SoundBank 'xsa_weapon'
  388. debug: SND: Loaded SoundBank 'xsb'
  389. debug: SND: Loaded SoundBank 'xsb_weapon'
  390. debug: SND: Loaded SoundBank 'xsl'
  391. debug: SND: Loaded SoundBank 'xsl_destroy'
  392. debug: SND: Loaded SoundBank 'xsl_weapon'
  393. debug: SND: Loaded SoundBank 'xss'
  394. debug: SND: Loaded SoundBank 'xss_destroy'
  395. debug: SND: Loaded SoundBank 'xss_weapon'
  396. debug: MEM: -23005344 bytes SND
  397. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
  398. info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true
  399. debug: SND: Loaded WaveBank 'briefings' at 4b64820
  400. info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true
  401. debug: SND: Loaded WaveBank 'seraphim_language' at 4b64550
  402. info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true
  403. debug: SND: Loaded WaveBank 'x01_vo' at 4b63fb0
  404. info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true
  405. debug: SND: Loaded WaveBank 'x02_vo' at 4b64118
  406. info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true
  407. debug: SND: Loaded WaveBank 'x03_vo' at 4b646b8
  408. info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true
  409. debug: SND: Loaded WaveBank 'x04_vo' at 4b64af0
  410. info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true
  411. debug: SND: Loaded WaveBank 'x05_vo' at 4b63e48
  412. info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true
  413. debug: SND: Loaded WaveBank 'x06_vo' at 4b64280
  414. info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true
  415. debug: SND: Loaded WaveBank 'x1t_vo' at 4b643e8
  416. info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true
  417. debug: SND: Loaded WaveBank 'x_fmv' at 4b64c58
  418. info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true
  419. debug: SND: Loaded WaveBank 'xgg' at 4b64988
  420. debug: SND: Loaded SoundBank 'briefings'
  421. debug: SND: Loaded SoundBank 'x01_vo'
  422. debug: SND: Loaded SoundBank 'x02_vo'
  423. debug: SND: Loaded SoundBank 'x03_vo'
  424. debug: SND: Loaded SoundBank 'x04_vo'
  425. debug: SND: Loaded SoundBank 'x05_vo'
  426. debug: SND: Loaded SoundBank 'x06_vo'
  427. debug: SND: Loaded SoundBank 'x1t_vo'
  428. debug: SND: Loaded SoundBank 'x_fmv'
  429. debug: SND: Loaded SoundBank 'xgg'
  430. debug: MEM: -796091502 bytes SND
  431. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077
  432. debug: MEM: -796091502 bytes SND
  433. info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua
  434. info: /savereplay
  435. info: REPLAY ID: 16293610
  436. info: adding font file /fonts/arial.ttf
  437. info: adding font file /fonts/arialbd.ttf
  438. info: adding font file /fonts/arialbi.ttf
  439. info: adding font file /fonts/ariali.ttf
  440. info: adding font file /fonts/arialn.ttf
  441. info: adding font file /fonts/arialnb.ttf
  442. info: adding font file /fonts/arialnbi.ttf
  443. info: adding font file /fonts/arialni.ttf
  444. info: adding font file /fonts/ariblk.ttf
  445. info: adding font file /fonts/arlrdbd.ttf
  446. info: adding font file /fonts/butterbe.ttf
  447. info: adding font file /fonts/vdub.ttf
  448. info: adding font file /fonts/wintermu.ttf
  449. info: adding font file /fonts/zeroes_3.ttf
  450. info: Compiled shader: /effects/cartographic.fx
  451. info: Compiled shader: /effects/frame.fx
  452. info: Compiled shader: /effects/mesh.fx
  453. info: Compiled shader: /effects/particle.fx
  454. info: Compiled shader: /effects/primbatcher.fx
  455. info: Compiled shader: /effects/range.fx
  456. info: Compiled shader: /effects/sky.fx
  457. info: Compiled shader: /effects/terrain.fx
  458. info: Compiled shader: /effects/ui.fx
  459. info: Compiled shader: /effects/vision.fx
  460. info: Compiled shader: /effects/water2.fx
  461. info: SHADERS COMPILED
  462. info: SC_ToggleCursorClip 0
  463. info: ui_RenderCustomNames 0
  464. info: UI_ForceLifbarsOnEnemy 0
  465. info: cam_ZoomAmount 0.40000000596046
  466. info: ui_AlwaysRenderStrategicIcons 0
  467. info: ui_ScreenEdgeScrollView 1
  468. info: ui_ArrowKeysScrollView 1
  469. info: ui_KeyboardPanSpeed 90
  470. info: ui_KeyboardPanAccelerateMultiplier 4
  471. info: ui_KeyboardRotateSpeed 10
  472. info: ui_KeyboardRotateAccelerateMultiplier 2
  473. info: SC_SecondaryAdapter false
  474. info: ren_Skydome 0
  475. info: graphics_Fidelity 2
  476. info: shadow_Fidelity 0
  477. info: ren_MipSkipLevels 0
  478. info: cam_DefaultLOD 0.9
  479. info: cam_SetLOD WorldCamera 0.9
  480. info: cam_SetLOD WorldCamera2 0.9
  481. info: cam_SetLOD CameraHead2 0.9
  482. info: SC_CameraScaleLOD 2
  483. info: ren_bloom 0
  484. debug: Wavebank prepared: 4b307e0
  485. debug: Wavebank prepared: 4b31d50
  486. debug: Wavebank prepared: 4b33118
  487. debug: Wavebank prepared: 4b34280
  488. debug: Wavebank prepared: 4b35518
  489. debug: Wavebank prepared: 4b36c70
  490. debug: Wavebank prepared: 4b392a0
  491. debug: Wavebank prepared: 4b3c410
  492. debug: Wavebank prepared: 4b3d578
  493. debug: Wavebank prepared: 4b3e6e0
  494. debug: Wavebank prepared: 4b3f848
  495. debug: Wavebank prepared: 4b429b8
  496. debug: Wavebank prepared: 4b43b20
  497. debug: Wavebank prepared: 4b64820
  498. debug: Wavebank prepared: 4b64550
  499. debug: Wavebank prepared: 4b64118
  500. debug: Wavebank prepared: 4b646b8
  501. debug: Wavebank prepared: 4b64af0
  502. debug: Wavebank prepared: 4b63e48
  503. debug: Wavebank prepared: 4b64280
  504. debug: Wavebank prepared: 4b643e8
  505. debug: Wavebank prepared: 4b64c58
  506. info: GPGNET: entering idle state.
  507. debug: Wavebank prepared: 4b63fb0
  508. debug: Wavebank prepared: 4b64988
  509. info: /country
  510. info: /init
  511. info: /numgames
  512. info: /mean
  513. info: /clan
  514. info: /deviation
  515. info: GPGNET: setting nat handler to 0x11669004
  516. info: LOBBY: Game port 48893[UDP] opened.
  517. info: LOBBY: starting with local uid of 4075 [hedgehunter]
  518. info: GPGNET: entering lobby state.
  519. info: {
  520. info: 0e00ee82-5a24-424b-9c12-22c285001926 = true
  521. info: 62e2j64a-AIUV-0980-89465-146as555a8u3 = true
  522. info: 9e8ea941-c306-aaaf-b367-u00000019000 = true
  523. info: 9e8ee941-c406-4751-b367-e10000019000 = true
  524. info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true
  525. info: 44844B72-6054-3656-0210-D5FA6066FB5E = true
  526. info: }
  527. info: { }
  528. info: Supreme Commander: Forged Alliance version 3731
  529. info: >> SendArmySettingsToServer: Slot 1 empty
  530. info: >> SendArmySettingsToServer: Slot 2 empty
  531. info: >> SendArmySettingsToServer: Slot 3 empty
  532. info: >> SendArmySettingsToServer: Slot 4 empty
  533. info: >> SendArmySettingsToServer: Setting army 1 for slot 5
  534. info: >> SendArmySettingsToServer: Setting army 2 for slot 6
  535. info: >> SendArmySettingsToServer: Slot 7 empty
  536. info: >> SendArmySettingsToServer: Slot 8 empty
  537. info: >> SendArmySettingsToServer: Slot 9 empty
  538. info: >> SendArmySettingsToServer: Slot 10 empty
  539. info: >> SendArmySettingsToServer: Slot 11 empty
  540. info: >> SendArmySettingsToServer: Slot 12 empty
  541. info: >> SendArmySettingsToServer: Slot 13 empty
  542. info: >> SendArmySettingsToServer: Slot 14 empty
  543. info: >> SendArmySettingsToServer: Slot 15 empty
  544. info: >> SendArmySettingsToServer: Slot 16 empty
  545. info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
  546. debug: OpenMovie /movies/UEF_load.sfd: 1139
  547. debug: Preparing movie /movies/UEF_load.sfd: 1139
  548. debug: Preparing movie /movies/UEF_load.sfd: 1139
  549. debug: Preparing movie /movies/UEF_load.sfd: 1139
  550. debug: Preparing movie /movies/UEF_load.sfd: 1139
  551. debug: Preparing movie /movies/UEF_load.sfd: 1139
  552. debug: Preparing movie /movies/UEF_load.sfd: 1139
  553. debug: Playing movie c:\program files (x86)\thq\gas powered games\supreme commander - forged alliance\movies\uef_load.sfd: 1139
  554. info: UI_RenderUnitBars true
  555. info: UI_NisRenderIcons true
  556. info: ren_SelectBoxes true
  557. info: Starting background task "Map loader /maps/setons miniclutch aix/setons miniclutch aix.scmap"
  558. info: Background task "Map loader /maps/setons miniclutch aix/setons miniclutch aix.scmap" running.
  559. info: Active game mods for blueprint loading: \000{
  560. info: {
  561. info: after={ },
  562. info: author="Uveso",
  563. info: before={ },
  564. info: conflicts={ },
  565. info: copyright="2016-2021 Uveso",
  566. info: description="(For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them.",
  567. info: enabled=true,
  568. info: exclusive=false,
  569. info: hookdir="/hook",
  570. info: icon="/mods/NuclearRepulsorShields/NukRepShield.png",
  571. info: location="/mods/nuclearrepulsorshields",
  572. info: name="Nuclear Repulsor Shields",
  573. info: requires={ },
  574. info: requiresNames={ },
  575. info: selectable=true,
  576. info: shadowdir="/shadow",
  577. info: ui_only=false,
  578. info: uid="44844B72-6054-3656-0210-D5FA6066FB5E",
  579. info: url="https://forum.faforever.com/topic/357",
  580. info: version=21
  581. info: },
  582. info: {
  583. info: after={ },
  584. info: author="Burnie",
  585. info: before={ },
  586. info: conflicts={ },
  587. info: copyright="Burnie",
  588. info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!",
  589. info: enabled=true,
  590. info: exclusive=false,
  591. info: hookdir="/hook",
  592. info: icon="/mods/TotalMayhem/modicon.jpg",
  593. info: location="/mods/totalmayhem",
  594. info: name="Total Mayhem",
  595. info: requires={ },
  596. info: requiresNames={ },
  597. info: selectable=true,
  598. info: shadowdir="/shadow",
  599. info: ui_only=false,
  600. info: uid="62e2j64a-TOMA-3652-01370-146as555a8u3",
  601. info: url="http://forums.faforever.com/viewforum.php?f=47",
  602. info: version=137
  603. info: },
  604. info: {
  605. info: after={ },
  606. info: author="Exavier Macbeth, lt_hawkeye, orangeknight",
  607. info: before={ },
  608. info: conflicts={ },
  609. info: copyright="2009 Exavier Macbeth",
  610. info: description="The ultimate unit pack, re-engineered for FAF 3680 or later",
  611. info: enabled=true,
  612. info: exclusive=false,
  613. info: hookdir="/hook",
  614. info: icon="/mods/BlackOpsFAF-EXUnits/icon.png",
  615. info: location="/mods/blackopsfaf-exunits",
  616. info: name="BlackOps FAF: EXUnits",
  617. info: requires={ },
  618. info: requiresNames={ },
  619. info: selectable=true,
  620. info: shadowdir="/shadow",
  621. info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx",
  622. info: ui_only=false,
  623. info: uid="9e8ee941-c406-4751-b367-e10000019000",
  624. info: version=19
  625. info: },
  626. info: {
  627. info: author="Exavier Macbeth, lt_hawkeye, orangeknight",
  628. info: conflicts={ },
  629. info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight",
  630. info: description="The ultimate unit pack, re-engineered for FAF 3680 or later",
  631. info: enabled=true,
  632. info: exclusive=false,
  633. info: hookdir="/hook",
  634. info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp",
  635. info: location="/mods/blackopsfaf-unleashed",
  636. info: name="BlackOps FAF: Unleashed",
  637. info: selectable=true,
  638. info: shadowdir="/shadow",
  639. info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx",
  640. info: ui_only=false,
  641. info: uid="9e8ea941-c306-aaaf-b367-u00000019000",
  642. info: version=19
  643. info: },
  644. info: {
  645. info: after={ },
  646. info: author="Uveso",
  647. info: before={ },
  648. info: conflicts={ },
  649. info: copyright="2017-2021 Uveso",
  650. info: description="(For FAF only) More Info: https://forum.faforever.com/topic/350/",
  651. info: enabled=true,
  652. info: exclusive=false,
  653. info: hookdir="/hook",
  654. info: icon="/mods/AI-Uveso/UvesoAI.jpg",
  655. info: location="/mods/ai-uveso",
  656. info: name="AI-Uveso",
  657. info: requires={ },
  658. info: requiresNames={ },
  659. info: selectable=true,
  660. info: shadowdir="/shadow",
  661. info: ui_only=false,
  662. info: uid="62e2j64a-AIUV-0980-89465-146as555a8u3",
  663. info: url="",
  664. info: version=98
  665. info: },
  666. info: {
  667. info: author="WillDx Edit of Romannabdo Mod",
  668. info: copyright="",
  669. info: description="3xResources 3xStorage 3xBuildRate 3xBuildRange Build range now has a limit of 60 units",
  670. info: exclusive=false,
  671. info: hookdir="/hook",
  672. info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
  673. info: location="/mods/3xresources_3xstorage_3xbuildrate_3xbuildrange_limit",
  674. info: name="3xResources 3xStorage 3xBuildRate 3xBuildRange with limit",
  675. info: selectable=true,
  676. info: shadowdir="/shadow",
  677. info: ui_only=false,
  678. info: uid="0e00ee82-5a24-424b-9c12-22c285001926",
  679. info: version=2
  680. info: }
  681. info: }
  682. info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua
  683. info: Hooked /lua/system/Blueprints.lua with /mods/ai-uveso/hook/lua/system/Blueprints.lua
  684. info: Hooked /lua/system/Blueprints.lua with /mods/3xresources_3xstorage_3xbuildrate_3xbuildrange_limit/hook/lua/system/Blueprints.lua
  685. info: Blueprints Loading... '*.bp' files
  686. info: Blueprints Loading: original files from /effects directory
  687. info: Blueprints Loading: original files from /env directory
  688. info: Blueprints Loading: original files from /meshes directory
  689. info: Blueprints Loading: original files from /projectiles directory
  690. info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp
  691. info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp
  692. info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp
  693. info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp
  694. info: Blueprints Loading: original files from /props directory
  695. info: Blueprints Loading: original files from /units directory
  696. info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp
  697. info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp
  698. info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp
  699. info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp
  700. info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp
  701. info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp
  702. info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp
  703. info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp
  704. info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp
  705. info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp
  706. info: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod
  707. info: Blueprints Loading: modded files from "Total Mayhem" mod
  708. info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod
  709. info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod
  710. info: Blueprints Loading: modded files from "AI-Uveso" mod
  711. info: Blueprints Loading: modded files from "3xResources 3xStorage 3xBuildRate 3xBuildRange with limit" mod
  712. info: Blueprints Extracting mesh...
  713. info: Blueprints Modding...
  714. info: Blueprints Loading... completed: 603 original, 334 modded, and 25 preset units
  715. info: Blueprints Loading... completed: 389 original and 260 modded projectiles
  716. info: Blueprints Registering...
  717. debug: MEM: -31 bytes RULE
  718. info: Hooked /lua/SessionInit.lua with /schook/lua/SessionInit.lua
  719. info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
  720. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  721. info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua
  722. info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
  723. info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua
  724. info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
  725. info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua
  726. info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua
  727. info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua
  728. info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
  729. info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua
  730. info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
  731. info: Hooked /lua/ui/uiutil.lua with /mods/nuclearrepulsorshields/hook/lua/ui/uiutil.lua
  732. info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua
  733. info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua
  734. info: Nuclear Repulsor Shields: [uiutil.lua 1166] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
  735. info: Total Mayhem: [uiutil.lua, line:1394] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
  736. info: /savereplay
  737. info: REPLAY ID: 16293610
  738. info: Active mods in session: \000{
  739. info: {
  740. info: after={ },
  741. info: author="Uveso",
  742. info: before={ },
  743. info: conflicts={ },
  744. info: copyright="2016-2021 Uveso",
  745. info: description="(For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them.",
  746. info: enabled=true,
  747. info: exclusive=false,
  748. info: hookdir="/hook",
  749. info: icon="/mods/NuclearRepulsorShields/NukRepShield.png",
  750. info: location="/mods/nuclearrepulsorshields",
  751. info: name="Nuclear Repulsor Shields",
  752. info: requires={ },
  753. info: requiresNames={ },
  754. info: selectable=true,
  755. info: shadowdir="/shadow",
  756. info: ui_only=false,
  757. info: uid="44844B72-6054-3656-0210-D5FA6066FB5E",
  758. info: url="https://forum.faforever.com/topic/357",
  759. info: version=21
  760. info: },
  761. info: {
  762. info: after={ },
  763. info: author="Burnie",
  764. info: before={ },
  765. info: conflicts={ },
  766. info: copyright="Burnie",
  767. info: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!",
  768. info: enabled=true,
  769. info: exclusive=false,
  770. info: hookdir="/hook",
  771. info: icon="/mods/TotalMayhem/modicon.jpg",
  772. info: location="/mods/totalmayhem",
  773. info: name="Total Mayhem",
  774. info: requires={ },
  775. info: requiresNames={ },
  776. info: selectable=true,
  777. info: shadowdir="/shadow",
  778. info: ui_only=false,
  779. info: uid="62e2j64a-TOMA-3652-01370-146as555a8u3",
  780. info: url="http://forums.faforever.com/viewforum.php?f=47",
  781. info: version=137
  782. info: },
  783. info: {
  784. info: after={ },
  785. info: author="Exavier Macbeth, lt_hawkeye, orangeknight",
  786. info: before={ },
  787. info: conflicts={ },
  788. info: copyright="2009 Exavier Macbeth",
  789. info: description="The ultimate unit pack, re-engineered for FAF 3680 or later",
  790. info: enabled=true,
  791. info: exclusive=false,
  792. info: hookdir="/hook",
  793. info: icon="/mods/BlackOpsFAF-EXUnits/icon.png",
  794. info: location="/mods/blackopsfaf-exunits",
  795. info: name="BlackOps FAF: EXUnits",
  796. info: requires={ },
  797. info: requiresNames={ },
  798. info: selectable=true,
  799. info: shadowdir="/shadow",
  800. info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx",
  801. info: ui_only=false,
  802. info: uid="9e8ee941-c406-4751-b367-e10000019000",
  803. info: version=19
  804. info: },
  805. info: {
  806. info: author="Exavier Macbeth, lt_hawkeye, orangeknight",
  807. info: conflicts={ },
  808. info: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight",
  809. info: description="The ultimate unit pack, re-engineered for FAF 3680 or later",
  810. info: enabled=true,
  811. info: exclusive=false,
  812. info: hookdir="/hook",
  813. info: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp",
  814. info: location="/mods/blackopsfaf-unleashed",
  815. info: name="BlackOps FAF: Unleashed",
  816. info: selectable=true,
  817. info: shadowdir="/shadow",
  818. info: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx",
  819. info: ui_only=false,
  820. info: uid="9e8ea941-c306-aaaf-b367-u00000019000",
  821. info: version=19
  822. info: },
  823. info: {
  824. info: after={ },
  825. info: author="Uveso",
  826. info: before={ },
  827. info: conflicts={ },
  828. info: copyright="2017-2021 Uveso",
  829. info: description="(For FAF only) More Info: https://forum.faforever.com/topic/350/",
  830. info: enabled=true,
  831. info: exclusive=false,
  832. info: hookdir="/hook",
  833. info: icon="/mods/AI-Uveso/UvesoAI.jpg",
  834. info: location="/mods/ai-uveso",
  835. info: name="AI-Uveso",
  836. info: requires={ },
  837. info: requiresNames={ },
  838. info: selectable=true,
  839. info: shadowdir="/shadow",
  840. info: ui_only=false,
  841. info: uid="62e2j64a-AIUV-0980-89465-146as555a8u3",
  842. info: url="",
  843. info: version=98
  844. info: },
  845. info: {
  846. info: author="WillDx Edit of Romannabdo Mod",
  847. info: copyright="",
  848. info: description="3xResources 3xStorage 3xBuildRate 3xBuildRange Build range now has a limit of 60 units",
  849. info: exclusive=false,
  850. info: hookdir="/hook",
  851. info: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
  852. info: location="/mods/3xresources_3xstorage_3xbuildrate_3xbuildrange_limit",
  853. info: name="3xResources 3xStorage 3xBuildRate 3xBuildRange with limit",
  854. info: selectable=true,
  855. info: shadowdir="/shadow",
  856. info: ui_only=false,
  857. info: uid="0e00ee82-5a24-424b-9c12-22c285001926",
  858. info: version=2
  859. info: }
  860. info: }
  861. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  862. info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua
  863. info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua
  864. info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua
  865. info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua
  866. info: Hooked /lua/UserSync.lua with /schook/lua/UserSync.lua
  867. debug: MEM: -5247026 bytes STIMap
  868. debug: MEM: -5247026 bytes LoadTexturing
  869. debug: MEM: -5247026 bytes WaterMask
  870. debug: MEM: -12252683 bytes TERRAIN
  871. info: Background task "Map loader /maps/setons miniclutch aix/setons miniclutch aix.scmap" finished.
  872. info: Saving replay to "gpgnet://127.0.0.1:62880/16293610/hedgehunter.SCFAreplay"
  873. debug: MEM: -1 bytes LUABP
  874. info: Hooked /lua/simInit.lua with /schook/lua/simInit.lua
  875. info: Hooked /lua/simInit.lua with /mods/nuclearrepulsorshields/hook/lua/simInit.lua
  876. info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua
  877. info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua
  878. info: Hooked /lua/simInit.lua with /mods/ai-uveso/hook/lua/simInit.lua
  879. info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
  880. info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua
  881. info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
  882. info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua
  883. info: Hooked /loc/us/strings_db.lua with /mods/ai-uveso/hook/loc/us/strings_db.lua
  884. info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua
  885. info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua
  886. info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
  887. info: Hooked /lua/SimSync.lua with /schook/lua/SimSync.lua
  888. info: Hooked /lua/ai/platoontemplates/airplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/airplatoontemplates.lua
  889. info: Hooked /lua/ai/platoontemplates/landplatoontemplates.lua with /mods/totalmayhem/hook/lua/ai/platoontemplates/landplatoontemplates.lua
  890. info: Hooked /lua/ai/aibuilders/aidefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/aidefensebuilders.lua
  891. info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/nuclearrepulsorshields/hook/lua/ai/aiaddbuildertable.lua
  892. info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/totalmayhem/hook/lua/ai/aiaddbuildertable.lua
  893. info: Hooked /lua/ai/aiaddbuildertable.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aiaddbuildertable.lua
  894. info: Hooked Builder: \000T3 Base D Engineer AA
  895. info: Hooked Builder: \000T3 Base D Engineer PD
  896. info: Hooked Builder: \000T3TMLEngineer
  897. info: Hooked PlatoonTemplate: \000T3BaseDefenses
  898. info: Hooked Builder: \000T3 Defensive Point Engineer
  899. info: Hooked PlatoonTemplate: \000T3DefensivePoints
  900. info: Hooked Builder: \000T3 Defensive Point Engineer High Pri
  901. info: Hooked PlatoonTemplate: \000T3DefensivePoints High Pri
  902. info: Hooked Builder: \000T3 Base D Engineer AA - Light
  903. info: Hooked Builder: \000T3 Base D Engineer PD - Light
  904. info: Hooked PlatoonTemplate: \000T3LightDefenses
  905. info: Hooked Builder: \000T3 Shield D Engineer Factory Adj
  906. info: Hooked PlatoonTemplate: \000T3Shields
  907. info: Hooked Builder: \000T3 Shield D Engineer Near ACU
  908. info: Hooked PlatoonTemplate: \000T3ACUShields
  909. info: Hooked /lua/ai/aiutilities.lua with /mods/ai-uveso/hook/lua/ai/aiutilities.lua
  910. info: Hooked /lua/buildingtemplates.lua with /mods/nuclearrepulsorshields/hook/lua/buildingtemplates.lua
  911. info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua
  912. info: Hooked /lua/ai/aiattackutilities.lua with /mods/ai-uveso/hook/lua/ai/aiattackutilities.lua
  913. info: Hooked /lua/ai/aibuildstructures.lua with /mods/ai-uveso/hook/lua/ai/aibuildstructures.lua
  914. info: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua
  915. info: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua
  916. info: Hooked /lua/scenarioframework.lua with /mods/ai-uveso/hook/lua/scenarioframework.lua
  917. info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/unitcountbuildconditions.lua
  918. info: Hooked /lua/editor/markerbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/markerbuildconditions.lua
  919. info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/soriandefensebuilders.lua
  920. info: Hooked /lua/ai/aibuilders/soriandefensebuilders.lua with /mods/blackopsfaf-unleashed/hook/lua/ai/aibuilders/soriandefensebuilders.lua
  921. info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response
  922. info: Hooked Builder: \000Sorian T3 Base D Engineer PD
  923. info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses
  924. info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R
  925. info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg
  926. info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light
  927. info: Hooked PlatoonTemplate: \000SorianT3LightDefenses
  928. info: Hooked Builder: \000Sorian T3 Base D Engineer AA
  929. info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Response
  930. info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response
  931. info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response
  932. info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response
  933. info: Hooked Builder: \000Sorian T3 Base D Engineer PD
  934. info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses
  935. info: Hooked Builder: \000Sorian T3 Base D AA Engineer - Response R
  936. info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Exp Response R
  937. info: Hooked Builder: \000Sorian T2TMLEngineer - Exp Response R
  938. info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Exp Response R
  939. info: Hooked PlatoonTemplate: \000SorianT3BaseDefenses - Emerg
  940. info: Hooked Builder: \000Sorian T3 Base D Engineer AA - Light
  941. info: Hooked Builder: \000Sorian T3 Base D Engineer PD - Light
  942. info: Hooked PlatoonTemplate: \000SorianT3LightDefenses
  943. info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer UEF
  944. info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer Cybran
  945. info: Hooked Builder: \000Sorian T3 Turtle Defensive Point Engineer
  946. info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints Turtle
  947. info: Hooked Builder: \000Sorian T3 Defensive Point Engineer UEF
  948. info: Hooked Builder: \000Sorian T3 Defensive Point Engineer Cybran
  949. info: Hooked Builder: \000Sorian T3 Defensive Point Engineer
  950. info: Hooked PlatoonTemplate: \000SorianT3DefensivePoints
  951. info: Hooked Builder: \000Sorian T3 Shield D Engineer Factory Adj
  952. info: Hooked PlatoonTemplate: \000SorianT3Shields
  953. info: Hooked Builder: \000Sorian T3 Shield D Engineer Near ACU
  954. info: Hooked PlatoonTemplate: \000SorianT3ACUShields
  955. info: Hooked Builder: \000Sorian T3 Shield D Engineer Near Factory Expansion
  956. info: Hooked PlatoonTemplate: \000SorianT3ShieldsExpansion
  957. info: Hooked /lua/ai/aibuilders/sorianexperimentalbuilders.lua with /mods/totalmayhem/hook/lua/ai/aibuilders/sorianexperimentalbuilders.lua
  958. info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 Group
  959. info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 Group
  960. info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 Group
  961. info: Hooked PlatoonTemplate: \000SorianMobileExperimentalEngineersGroup
  962. info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1
  963. info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1
  964. info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1
  965. info: Hooked Builder: \000Sorian T3 Land Exp1 Engineer 1 - Large Map
  966. info: Hooked Builder: \000Sorian T3 Land Exp2 Engineer 1 - Large Map
  967. info: Hooked Builder: \000Sorian T3 Land Exp3 Engineer 1 - Large Map
  968. info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Land
  969. info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Land
  970. info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalEngineers
  971. info: Hooked Builder: \000Sorian T4 Exp Land
  972. info: Hooked Builder: \000Sorian T4 Exp Land - Scathis
  973. info: Hooked Builder: \000Sorian T4 Exp Land Unit Cap
  974. info: Hooked PlatoonTemplate: \000SorianMobileLandExperimentalForm
  975. info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1
  976. info: Hooked Builder: \000Sorian T3 Air Exp1 Engineer 1 - Small Map
  977. info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Air
  978. info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Air
  979. info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalEngineers
  980. info: Hooked Builder: \000Sorian T4 Exp Air
  981. info: Hooked Builder: \000Sorian T4 Exp Air Unit Cap
  982. info: Hooked PlatoonTemplate: \000SorianMobileAirExperimentalForm
  983. info: Hooked Builder: \000Sorian T4 Sea Exp1 Engineer
  984. info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Mobile Naval
  985. info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Mobile Naval
  986. info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalEngineers
  987. info: Hooked Builder: \000Sorian T4 Exp Sea
  988. info: Hooked PlatoonTemplate: \000SorianMobileNavalExperimentalForm
  989. info: Hooked Builder: \000Sorian T3 Satellite Exp Engineer
  990. info: Hooked Builder: \000Sorian T2 Engineer Assist Experimental Satellite
  991. info: Hooked Builder: \000Sorian T3 Engineer Assist Experimental Satellite
  992. info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalEngineers
  993. info: Hooked Builder: \000Sorian T4 Exp Satellite
  994. info: Hooked PlatoonTemplate: \000SorianSatelliteExperimentalForm
  995. debug: MEM: -1 bytes OGRID
  996. info: Loading save file: \000/maps/Setons Miniclutch Aix/Setons Miniclutch Aix_save.lua
  997. info: Loading script file: \000/maps/Setons Miniclutch Aix/Setons Miniclutch Aix_script.lua
  998. info: * AI-Uveso: Total Mayhem is installed. Adding BuilderGroups
  999. info: * AI-Uveso: BasePanicZone= 2 Km - (120 units)
  1000. info: * AI-Uveso: BaseMilitaryZone= 4 Km - (250 units)
  1001. info: * AI-Uveso: BaseEnemyZone= 15 Km - (768 units)
  1002. info: Hooked /lua/aibrain.lua with /mods/ai-uveso/hook/lua/aibrain.lua
  1003. info: Hooked /lua/sim/factorybuildermanager.lua with /mods/ai-uveso/hook/lua/sim/factorybuildermanager.lua
  1004. info: Hooked /lua/sim/buildermanager.lua with /mods/ai-uveso/hook/lua/sim/buildermanager.lua
  1005. info: Hooked /lua/sim/platoonformmanager.lua with /mods/ai-uveso/hook/lua/sim/platoonformmanager.lua
  1006. info: Hooked /lua/sim/brainconditionsmonitor.lua with /mods/ai-uveso/hook/lua/sim/brainconditionsmonitor.lua
  1007. info: Hooked /lua/sim/engineermanager.lua with /mods/ai-uveso/hook/lua/sim/engineermanager.lua
  1008. info: Hooked /lua/platoon.lua with /mods/ai-uveso/hook/lua/platoon.lua
  1009. info: * OnCreateAI: AIPersonality: (sorianadaptivecheat)
  1010. debug: Detected an AI with skirmish systems: ARMY_3, enabling AI functionality
  1011. warning: NUM PROPS = 6222
  1012. debug: Active mods in sim: \000{
  1013. debug: {
  1014. debug: after={ },
  1015. debug: author="Uveso",
  1016. debug: before={ },
  1017. debug: conflicts={ },
  1018. debug: copyright="2016-2021 Uveso",
  1019. debug: description="(For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them.",
  1020. debug: enabled=true,
  1021. debug: exclusive=false,
  1022. debug: hookdir="/hook",
  1023. debug: icon="/mods/NuclearRepulsorShields/NukRepShield.png",
  1024. debug: location="/mods/nuclearrepulsorshields",
  1025. debug: name="Nuclear Repulsor Shields",
  1026. debug: requires={ },
  1027. debug: requiresNames={ },
  1028. debug: selectable=true,
  1029. debug: shadowdir="/shadow",
  1030. debug: ui_only=false,
  1031. debug: uid="44844B72-6054-3656-0210-D5FA6066FB5E",
  1032. debug: url="https://forum.faforever.com/topic/357",
  1033. debug: version=21
  1034. debug: },
  1035. debug: {
  1036. debug: after={ },
  1037. debug: author="Burnie",
  1038. debug: before={ },
  1039. debug: conflicts={ },
  1040. debug: copyright="Burnie",
  1041. debug: description="(For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem!",
  1042. debug: enabled=true,
  1043. debug: exclusive=false,
  1044. debug: hookdir="/hook",
  1045. debug: icon="/mods/TotalMayhem/modicon.jpg",
  1046. debug: location="/mods/totalmayhem",
  1047. debug: name="Total Mayhem",
  1048. debug: requires={ },
  1049. debug: requiresNames={ },
  1050. debug: selectable=true,
  1051. debug: shadowdir="/shadow",
  1052. debug: ui_only=false,
  1053. debug: uid="62e2j64a-TOMA-3652-01370-146as555a8u3",
  1054. debug: url="http://forums.faforever.com/viewforum.php?f=47",
  1055. debug: version=137
  1056. debug: },
  1057. debug: {
  1058. debug: after={ },
  1059. debug: author="Exavier Macbeth, lt_hawkeye, orangeknight",
  1060. debug: before={ },
  1061. debug: conflicts={ },
  1062. debug: copyright="2009 Exavier Macbeth",
  1063. debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later",
  1064. debug: enabled=true,
  1065. debug: exclusive=false,
  1066. debug: hookdir="/hook",
  1067. debug: icon="/mods/BlackOpsFAF-EXUnits/icon.png",
  1068. debug: location="/mods/blackopsfaf-exunits",
  1069. debug: name="BlackOps FAF: EXUnits",
  1070. debug: requires={ },
  1071. debug: requiresNames={ },
  1072. debug: selectable=true,
  1073. debug: shadowdir="/shadow",
  1074. debug: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx",
  1075. debug: ui_only=false,
  1076. debug: uid="9e8ee941-c406-4751-b367-e10000019000",
  1077. debug: version=19
  1078. debug: },
  1079. debug: {
  1080. debug: author="Exavier Macbeth, lt_hawkeye, orangeknight",
  1081. debug: conflicts={ },
  1082. debug: copyright="2009 Exavier Macbeth, lt_hawkeye, orangeknight",
  1083. debug: description="The ultimate unit pack, re-engineered for FAF 3680 or later",
  1084. debug: enabled=true,
  1085. debug: exclusive=false,
  1086. debug: hookdir="/hook",
  1087. debug: icon="/mods/BlackOpsFAF-Unleashed/icon.bmp",
  1088. debug: location="/mods/blackopsfaf-unleashed",
  1089. debug: name="BlackOps FAF: Unleashed",
  1090. debug: selectable=true,
  1091. debug: shadowdir="/shadow",
  1092. debug: special_thanks="IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx",
  1093. debug: ui_only=false,
  1094. debug: uid="9e8ea941-c306-aaaf-b367-u00000019000",
  1095. debug: version=19
  1096. debug: },
  1097. debug: {
  1098. debug: after={ },
  1099. debug: author="Uveso",
  1100. debug: before={ },
  1101. debug: conflicts={ },
  1102. debug: copyright="2017-2021 Uveso",
  1103. debug: description="(For FAF only) More Info: https://forum.faforever.com/topic/350/",
  1104. debug: enabled=true,
  1105. debug: exclusive=false,
  1106. debug: hookdir="/hook",
  1107. debug: icon="/mods/AI-Uveso/UvesoAI.jpg",
  1108. debug: location="/mods/ai-uveso",
  1109. debug: name="AI-Uveso",
  1110. debug: requires={ },
  1111. debug: requiresNames={ },
  1112. debug: selectable=true,
  1113. debug: shadowdir="/shadow",
  1114. debug: ui_only=false,
  1115. debug: uid="62e2j64a-AIUV-0980-89465-146as555a8u3",
  1116. debug: url="",
  1117. debug: version=98
  1118. debug: },
  1119. debug: {
  1120. debug: author="WillDx Edit of Romannabdo Mod",
  1121. debug: copyright="",
  1122. debug: description="3xResources 3xStorage 3xBuildRate 3xBuildRange Build range now has a limit of 60 units",
  1123. debug: exclusive=false,
  1124. debug: hookdir="/hook",
  1125. debug: icon="/textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds",
  1126. debug: location="/mods/3xresources_3xstorage_3xbuildrate_3xbuildrange_limit",
  1127. debug: name="3xResources 3xStorage 3xBuildRate 3xBuildRange with limit",
  1128. debug: selectable=true,
  1129. debug: shadowdir="/shadow",
  1130. debug: ui_only=false,
  1131. debug: uid="0e00ee82-5a24-424b-9c12-22c285001926",
  1132. debug: version=2
  1133. debug: }
  1134. debug: }
  1135. info: Hooked /lua/shield.lua with /mods/nuclearrepulsorshields/hook/lua/shield.lua
  1136. info: Hooked /lua/overspill.lua with /mods/nuclearrepulsorshields/hook/lua/overspill.lua
  1137. info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua
  1138. info: Hooked /lua/sim/unit.lua with /mods/ai-uveso/hook/lua/sim/unit.lua
  1139. info: Hooked /lua/terranweapons.lua with /schook/lua/terranweapons.lua
  1140. info: Hooked /lua/sim/defaultweapons.lua with /mods/nuclearrepulsorshields/hook/lua/sim/defaultweapons.lua
  1141. info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua
  1142. info: Hooked /lua/sim/weapon.lua with /schook/lua/sim/weapon.lua
  1143. info: Hooked /lua/sim/nukedamage.lua with /mods/nuclearrepulsorshields/hook/lua/sim/nukedamage.lua
  1144. info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua
  1145. info: * Total Mayhem: [siminit.lua, line:487] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua.
  1146. info: * Total Mayhem: [siminit.lua, line:488] - Checking directory /mods/ for TotalMayhem...
  1147. info: * Total Mayhem: [siminit.lua, line:495] - Found directory: /mods/totalmayhem/mod_info.lua.
  1148. info: * Total Mayhem: [siminit.lua, line:500] - Check OK. Found 1 TotalMayhem directory.
  1149. info: * Total Mayhem: [siminit.lua, line:504] - Checking files and filesize for TotalMayhem...
  1150. info: * Total Mayhem: [siminit.lua, line:531] - Check OK! files: 2178, bytecount: 749995008.
  1151. info: * AI-Uveso: [siminit.lua, line:2634] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua.
  1152. info: * AI-Uveso: [siminit.lua, line:2635] - Checking directory /mods/ for AI-Uveso...
  1153. info: * AI-Uveso: [siminit.lua, line:2642] - Found directory: /mods/ai-uveso/mod_info.lua.
  1154. info: * AI-Uveso: [siminit.lua, line:2647] - Check OK. Found 1 AI-Uveso directory.
  1155. info: * AI-Uveso: [siminit.lua, line:2651] - Checking files and filesize for AI-Uveso...
  1156. info: * AI-Uveso: [siminit.lua, line:2671] - Check FAILED! Directory: AI-Uveso - Missing 89 bytes! (1926259/1926348)
  1157. info: * AI-Uveso: Function CreateAIMarkers() started!
  1158. info: * AI-Uveso: No autogenerating. Map has 101 marker.
  1159. info: * AI-Uveso: Function CreateAIMarkers() finished, runtime: 0.00 seconds.
  1160. debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 01 - MassSpotsInRange: 5
  1161. debug: * AI-Uveso: CreateMassCount: Node: ARMY_8 - MassSpotsInRange: 5
  1162. debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 02 - MassSpotsInRange: 4
  1163. debug: * AI-Uveso: CreateMassCount: Node: ARMY_3 - MassSpotsInRange: 5
  1164. debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 04 - MassSpotsInRange: 5
  1165. debug: * AI-Uveso: CreateMassCount: Node: ARMY_1 - MassSpotsInRange: 4
  1166. debug: * AI-Uveso: CreateMassCount: Node: ARMY_2 - MassSpotsInRange: 5
  1167. debug: * AI-Uveso: CreateMassCount: Node: ARMY_6 - MassSpotsInRange: 4
  1168. debug: * AI-Uveso: CreateMassCount: Node: ARMY_4 - MassSpotsInRange: 5
  1169. debug: * AI-Uveso: CreateMassCount: Node: Large Expansion Area 03 - MassSpotsInRange: 5
  1170. debug: * AI-Uveso: CreateMassCount: Node: ARMY_7 - MassSpotsInRange: 5
  1171. debug: * AI-Uveso: CreateMassCount: Node: ARMY_5 - MassSpotsInRange: 5
  1172. info: * AI-Uveso: ValidateMapAndMarkers: norushradius is OK. (30)
  1173. info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 06'] is to close to Marker ['Naval Area 03']. Distance= 59 (under 60).
  1174. info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 02'] is to close to Marker ['Naval Area 03']. Distance= 43 (under 60).
  1175. info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 03'] is to close to Marker ['Naval Area 06']. Distance= 59 (under 60).
  1176. info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 04'] is to close to Marker ['Naval Area 05']. Distance= 58 (under 60).
  1177. info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 05'] is to close to Marker ['Naval Area 04']. Distance= 58 (under 60).
  1178. info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Naval Area 03'] is to close to Marker ['Naval Area 02']. Distance= 43 (under 60).
  1179. info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Large Expansion Area 04'] is to close to Start Location ['ARMY_3']. Distance= 1 (under 80).
  1180. warning: * AI-Uveso: ValidateMapAndMarkers: adjacentTo is empty in marker [AirPN04] - MarkerType: ['Air Path Node']. - Pathmarker must have an adjacent marker for pathing.
  1181. info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Large Expansion Area 03'] is to close to Start Location ['ARMY_2']. Distance= 1 (under 80).
  1182. info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Large Expansion Area 02'] is to close to Start Location ['ARMY_6']. Distance= 1 (under 80).
  1183. info: * AI-Uveso: ValidateMapAndMarkers: Marker ['Large Expansion Area 01'] is to close to Start Location ['ARMY_7']. Distance= 1 (under 80).
  1184. info: Hooked /lua/ui/game/gamemain.lua with /mods/ai-uveso/hook/lua/ui/game/gamemain.lua
  1185. info: Hooked /lua/ui/game/gamecommon.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/gamecommon.lua
  1186. info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua
  1187. info: Nuclear Repulsor Shields: [gamecommon.lua 135] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
  1188. info: Total Mayhem: [gamecommon.lua, line:365] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
  1189. info: d3d_WindowsCursor on
  1190. info: Cam_Free off
  1191. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/eeb0001_icon.dds
  1192. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0001o_icon.dds
  1193. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0002o_icon.dds
  1194. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0003o_icon.dds
  1195. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/ura0004_icon.dds
  1196. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/zxa0001_icon.dds
  1197. info: Hooked /lua/ui/game/unitview.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/unitview.lua
  1198. info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua
  1199. info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua
  1200. info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua
  1201. info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua
  1202. info: Hooked /lua/ui/game/selection.lua with /schook/lua/ui/game/selection.lua
  1203. info: Nuclear Repulsor Shields: [unitview.lua 864] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
  1204. info: Total Mayhem: [unitview.lua, line:1089] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function.
  1205. info: creating high fidelity terrain
  1206. info: creating high fidelity water
  1207. info: Hooked /lua/ui/game/minimap.lua with /schook/lua/ui/game/minimap.lua
  1208. info: range_RenderHighlighted true
  1209. info: range_RenderSelected true
  1210. info: range_RenderBuild true
  1211. info: creating high fidelity terrain
  1212. info: creating high fidelity water
  1213. info: res_AfterPrefetchDelay 100
  1214. info: res_PrefetcherActivityDelay 1
  1215. info: net_lag 0
  1216. info: ui_RenderCustomNames 0
  1217. info: UI_ForceLifbarsOnEnemy 0
  1218. info: SC_FrameTimeClamp 16.666666030884
  1219. info: /savereplay
  1220. info: Exe Version: 1.0
  1221. debug: Current gametime: 00:00:00
  1222. debug: * AI-Uveso: Function RenderMarkerCreatorThread() started.
  1223. info: Exe Version: 1.0
  1224. info: Exe Version: 1.0
  1225. info: Exe Version: 1.0
  1226. info: creating high fidelity terrain
  1227. info: creating high fidelity water
  1228. info: Exe Version: 1.0
  1229. info: Exe Version: 1.0
  1230. info: Exe Version: 1.0
  1231. debug: * AI-Uveso: OnFirstUpdate: GameOptions {
  1232. debug: AIBuilderNameDebug="off",
  1233. debug: AIDebugDisplay="displayOff",
  1234. debug: AIEndlessGameLoop="on",
  1235. debug: AIEternalDelay=20,
  1236. debug: AIEternalIncrease=0.025000000372529,
  1237. debug: AIMapMarker="miss",
  1238. debug: AIOverwhelmDelay=20,
  1239. debug: AIOverwhelmIncrease=0.025000000372529,
  1240. debug: AIPLatoonNameDebug="off",
  1241. debug: AIPathingDebug="off",
  1242. debug: AIReplacement="Off",
  1243. debug: AIThreatDisplay="threatOff",
  1244. debug: AIUnitCap="0",
  1245. debug: AllowObservers=false,
  1246. debug: AutoTeams="tvsb",
  1247. debug: BuildMult="2.0",
  1248. debug: CheatMult="2.0",
  1249. debug: CheatsEnabled="false",
  1250. debug: CivilianAlliance="enemy",
  1251. debug: DisconnectionDelay02="90",
  1252. debug: FogOfWar="explored",
  1253. debug: GameSpeed="normal",
  1254. debug: LandExpansionsAllowed="5",
  1255. debug: NavalExpansionsAllowed="4",
  1256. debug: NoRushOption="Off",
  1257. debug: OmniCheat="on",
  1258. debug: PrebuiltUnits="Off",
  1259. debug: RandomMap="Off",
  1260. debug: RevealCivilians="Yes",
  1261. debug: ScenarioFile="/maps/setons miniclutch aix/setons miniclutch aix_scenario.lua",
  1262. debug: Score="no",
  1263. debug: Share="ShareUntilDeath",
  1264. debug: ShareUnitCap="none",
  1265. debug: TMLRandom="0",
  1266. debug: TeamLock="locked",
  1267. debug: TeamSpawn="fixed",
  1268. debug: Timeouts="-1",
  1269. debug: UnitCap="1000",
  1270. debug: Unranked="No",
  1271. debug: Victory="demoralization"
  1272. debug: }
  1273. info: WLD_GameSpeed 10
  1274. info: Exe Version: 1.0
  1275. info: Exe Version: 1.0
  1276. info: playable area coordinates are { 0, 0, 512, 512 }
  1277. info: Offmapareas are {
  1278. info: { x0=-100, x1=612, y0=-100, y1=0 },
  1279. info: { x0=-100, x1=612, y0=512, y1=612 },
  1280. info: { x0=-100, x1=0, y0=0, y1=512 },
  1281. info: { x0=512, x1=612, y0=0, y1=512 }
  1282. info: }
  1283. info: Hooked /lua/ai/aiarchetype-managerloader.lua with /mods/ai-uveso/hook/lua/ai/aiarchetype-managerloader.lua
  1284. info: AIGetMarkerLocationsEx 29 markers for Land Path Node
  1285. info: AIGetMarkerLocationsEx 15 markers for Water Path Node
  1286. info: AIGetMarkerLocationsEx 14 markers for Air Path Node
  1287. info: AIGetMarkerLocationsEx 43 markers for Amphibious Path Node
  1288. info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
  1289. info: *AI DEBUG: ARMY \0002\000: Initiating Archetype using SorianMainTurtle
  1290. debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade"
  1291. debug: Total Mayhem: Injecting BuilderGroups
  1292. debug: Total Mayhem: Injecting FormerGroups
  1293. debug: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields"
  1294. info: Hooked /lua/editor/miscbuildconditions.lua with /mods/ai-uveso/hook/lua/editor/miscbuildconditions.lua
  1295. info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
  1296. info: Hooked /lua/editor/economybuildconditions.lua with /mods/ai-uveso/hook/lua/editor/economybuildconditions.lua
  1297. info: DoSimCommand SallyShears
  1298. info: SallyShears
  1299. warning: hedgehunter is trying to cheat!
  1300. debug: Current gametime: 00:00:30
  1301. debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade"
  1302. debug: Total Mayhem: Injecting BuilderGroups
  1303. debug: Total Mayhem: Injecting FormerGroups
  1304. debug: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields"
  1305. debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade"
  1306. debug: Total Mayhem: Injecting BuilderGroups
  1307. debug: Total Mayhem: Injecting FormerGroups
  1308. debug: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields"
  1309. debug: Gametime: 00:01:00 --- Unit: 54 --- Platoon: 12 --- FPS: 59 --- Memory: 337.3M / 350.0M --- Speed: +0 / +0 --- SimSpeed: 35% ( 60 Game = 168 System Seconds )
  1310. debug: Entity: 07031 --- Prop: 06791 --- CScriptObject: 09140 --- CTask: 07295 --- CTaskThread: 07258 --- CLuaTask: 00095 --- CDecalHandle: 00759 --- ReconBlip: 00021
  1311. debug: Current gametime: 00:01:00
  1312. debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade"
  1313. debug: Total Mayhem: Injecting BuilderGroups
  1314. debug: Total Mayhem: Injecting FormerGroups
  1315. debug: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields"
  1316. debug: Current gametime: 00:01:30
  1317. debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade"
  1318. debug: Total Mayhem: Injecting BuilderGroups
  1319. debug: Total Mayhem: Injecting FormerGroups
  1320. debug: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields"
  1321. info: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua
  1322. info: Hooked /lua/simping.lua with /mods/ai-uveso/hook/lua/simping.lua
  1323. debug: Gametime: 00:02:00 --- Unit: 186 --- Platoon: 42 --- FPS: 57 --- Memory: 375.5M / 385.7M --- Speed: +0 / +0 --- SimSpeed: 84% ( 60 Game = 70 System Seconds )
  1324. debug: Entity: 16017 --- Prop: 15156 --- CScriptObject: 21483 --- CTask: 17954 --- CTaskThread: 17816 --- CLuaTask: 01331 --- CDecalHandle: 02292 --- ReconBlip: 00075
  1325. debug: Current gametime: 00:02:00
  1326. debug: Current gametime: 00:02:30
  1327. debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade"
  1328. debug: Total Mayhem: Injecting BuilderGroups
  1329. debug: Total Mayhem: Injecting FormerGroups
  1330. debug: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields"
  1331. debug: Gametime: 00:03:00 --- Unit: 408 --- Platoon: 72 --- FPS: 54 --- Memory: 409.9M / 423.0M --- Speed: +0 / +0 --- SimSpeed: 81% ( 60 Game = 73 System Seconds )
  1332. debug: Entity: 22417 --- Prop: 20687 --- CScriptObject: 31802 --- CTask: 25391 --- CTaskThread: 25083 --- CLuaTask: 01469 --- CDecalHandle: 04865 --- ReconBlip: 00159
  1333. debug: Current gametime: 00:03:00
  1334. debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade"
  1335. debug: Total Mayhem: Injecting BuilderGroups
  1336. debug: Total Mayhem: Injecting FormerGroups
  1337. debug: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields"
  1338. debug: Current gametime: 00:03:30
  1339. debug: BlackOpsFAF-Unleashed: Injecting BuilderGroup "BO-HydroCarbonUpgrade"
  1340. debug: Total Mayhem: Injecting BuilderGroups
  1341. debug: Total Mayhem: Injecting FormerGroups
  1342. debug: Nuclear Repulsor Shields: Injecting BuilderGroup "NuclearRepulsorShields"
  1343. debug: Gametime: 00:04:00 --- Unit: 601 --- Platoon: 109 --- FPS: 51 --- Memory: 455.3M / 469.8M --- Speed: +0 / +0 --- SimSpeed: 76% ( 60 Game = 78 System Seconds )
  1344. debug: Entity: 26667 --- Prop: 24086 --- CScriptObject: 42812 --- CTask: 31319 --- CTaskThread: 30939 --- CLuaTask: 02264 --- CDecalHandle: 09551 --- ReconBlip: 00189
  1345. debug: Current gametime: 00:04:00
  1346. debug: Current gametime: 00:04:30
  1347. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds
  1348. debug: Gametime: 00:05:00 --- Unit: 792 --- Platoon: 142 --- FPS: 48 --- Memory: 492.6M / 508.4M --- Speed: +0 / +0 --- SimSpeed: 70% ( 60 Game = 84 System Seconds )
  1349. debug: Entity: 30119 --- Prop: 26688 --- CScriptObject: 52577 --- CTask: 36098 --- CTaskThread: 35562 --- CLuaTask: 02529 --- CDecalHandle: 14211 --- ReconBlip: 00246
  1350. debug: Current gametime: 00:05:00
  1351. info: Hooked /units/ueb4302/ueb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_script.lua
  1352. debug: Current gametime: 00:05:30
  1353. debug: Gametime: 00:06:00 --- Unit: 899 --- Platoon: 161 --- FPS: 32 --- Memory: 500.2M / 522.2M --- Speed: +0 / +0 --- SimSpeed: 48% ( 60 Game = 123 System Seconds )
  1354. debug: Entity: 30684 --- Prop: 26791 --- CScriptObject: 56598 --- CTask: 36887 --- CTaskThread: 36350 --- CLuaTask: 02365 --- CDecalHandle: 16512 --- ReconBlip: 00349
  1355. debug: Current gametime: 00:06:00
  1356. info: Hooked /lua/kirvesweapons.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesweapons.lua
  1357. info: Hooked /lua/kirvesbeams.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesbeams.lua
  1358. debug: Current gametime: 00:06:30
  1359. debug: Gametime: 00:07:00 --- Unit: 1014 --- Platoon: 174 --- FPS: 57 --- Memory: 504.2M / 538.7M --- Speed: +0 / +0 --- SimSpeed: 68% ( 60 Game = 87 System Seconds )
  1360. debug: Entity: 30026 --- Prop: 25585 --- CScriptObject: 55295 --- CTask: 36606 --- CTaskThread: 36035 --- CLuaTask: 02293 --- CDecalHandle: 15808 --- ReconBlip: 00418
  1361. debug: Current gametime: 00:07:00
  1362. debug: Current gametime: 00:07:30
  1363. info: ren_oblivion true
  1364. info: ren_ui false
  1365. info: CNetTCPBuf::Read(): recv() failed: WSAECONNRESET
  1366.  
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