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- public static void drawOutlinedBlockESP(double x, double y, double z, float red, float green, float blue, float alpha, float lineWidth)
- {
- GL11.glPushMatrix();
- GL11.glEnable(3042);
- GL11.glBlendFunc(770, 771);
- GL11.glDisable(3553);
- GL11.glEnable(2848);
- GL11.glDisable(2929);
- GL11.glDepthMask(false);
- GL11.glLineWidth(lineWidth);
- GL11.glColor4f(red, green, blue, alpha);
- drawOutlinedBoundingBox(new AxisAlignedBB(x, y, z, x + 1.0D, y + 1.0D, z + 1.0D));
- GL11.glDisable(2848);
- GL11.glEnable(3553);
- GL11.glEnable(2929);
- GL11.glDepthMask(true);
- GL11.glDisable(3042);
- GL11.glPopMatrix();
- }
- }
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