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  1. /give @p minecraft:written_book{display:{Name:"World Setup Book"},title:"World Setup Book",author:"dogfaceboy",generation:3,pages:["{text:\"[Game Modes]\\n\",color:dark_aqua,bold:true,italic:false,hoverEvent:{action:'show_text',value:\"A list of all game modes. Click one to switch to it.\"},extra:[{text:\"Survival\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to switch.\"},clickEvent:{action:'run_command',value:\"/gamemode survival\"}},{text:\"Adventure\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to switch.\"},clickEvent:{action:'run_command',value:\"/gamemode adventure\"}},{text:\"Creative\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to switch.\"},clickEvent:{action:'run_command',value:\"/gamemode creative\"}},{text:\"Spectator\\n\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to switch.\"},clickEvent:{action:'run_command',value:\"/gamemode spectator\"}},{text:\"[Special Blocks]\\n\",color:dark_aqua,bold:true,italic:false,hoverEvent:{action:'show_text',value:\"A list of all special blocks. Click one to get/place it.\"}},{text:\"Barrier\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to get one.\"},clickEvent:{action:'run_command',value:\"/give @p minecraft:barrier\"}},{text:\"Command Block\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to get one.\"},clickEvent:{action:'run_command',value:\"/give @p minecraft:command_block\"}},{text:\"Monster Spawner\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to get one.\"},clickEvent:{action:'run_command',value:\"/give @p minecraft:mob_spawner\"}},{text:\"Smooth Stone\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to get one.\"},clickEvent:{action:'run_command',value:\"/give @p minecraft:smooth_stone\"}},{text:\"Smooth Sandstone\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to get one.\"},clickEvent:{action:'run_command',value:\"/give @p minecraft:smooth_sandstone\"}},{text:\"Oak Log Bark\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to get one.\"},clickEvent:{action:'run_command',value:\"/give @p minecraft:oak_bark\"}},{text:\"Spruce Log Bark\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to get one.\"},clickEvent:{action:'run_command',value:\"/give @p spruce_bark\"}}]}","{text:\"[Time]\\n\",color:dark_aqua,bold:true,italic:false,hoverEvent:{action:'show_text',value:\"A list of times. Click one to change to it.\"},extra:[{text:\"Day\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Set the time to day.\"},clickEvent:{action:'run_command',value:\"/time set day\"}},{text:\"Night\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Set the time to night\"},clickEvent:{action:'run_command',value:\"/time set 15000\"}},{text:\"Add 100 ticks\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to add 100 ticks to the time.\"},clickEvent:{action:'run_command',value:\"/time add 100\"}},{text:\"Add 1000 ticks\\n\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to add 1000 ticks to the time.\"},clickEvent:{action:'run_command',value:\"/time add 1000\"}},{text:\"[Important Gamerules #1]\\n\",color:dark_aqua,bold:true,italic:false,hoverEvent:{action:'show_text',value:\"A list of important gamerules. Click one to change it.\"}},{text:\"Command Block Output\\n[\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles chat output for command blocks.\"}},{text:\"True\",color:gray,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to set Command Block Output to true.\"},clickEvent:{action:'run_command',value:\"/gamerule commandBlockOutput true\"}},{text:\"/\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles chat output for command blocks.\"}},{text:\"False\",color:gray,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to set Command Block Output to false.\"},clickEvent:{action:'run_command',value:\"/gamerule commandBlockOutput false\"}},{text:\"]\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles chat output for command blocks.\"}},{text:\"Day Light Cycle\\n[\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles Day Light Cycle.\"}},{text:\"True\",color:gray,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to set Day Light Cycle to true.\"},clickEvent:{action:'run_command',value:\"/gamerule doDaylightCycle true\"}},{text:\"/\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles Day Light Cycle.\"}},{text:\"False\",color:gray,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to set Day Light Cycle to false.\"},clickEvent:{action:'run_command',value:\"/gamerule doDaylightCycle false\"}},{text:\"]\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles Day Light Cycle.\"}},{text:\"Keep Inventory\\n[\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles keeping your inventory after death.\"}},{text:\"True\",color:gray,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to set Keep Inventory to true.\"},clickEvent:{action:'run_command',value:\"/gamerule keepInventory true\"}},{text:\"/\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles keeping your inventory after death.\"}},{text:\"False\",color:gray,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to set Keep Inventory to false.\"},clickEvent:{action:'run_command',value:\"/gamerule keepInventory false\"}},{text:\"]\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles keeping your inventory after death.\"}}]}","{text:\"[Important Gamerules #2]\\n\",color:dark_aqua,bold:true,italic:false,hoverEvent:{action:'show_text',value:\"A list of important gamerules. Click one to change it.\"},extra:[{text:\"Weather Cycle\\n[\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles the Weather Cycle.\"}},{text:\"True\",color:gray,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to set Weather Cycle to true.\"},clickEvent:{action:'run_command',value:\"/gamerule doWeatherCycle true\"}},{text:\"/\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles the Weather Cycle.\"}},{text:\"False\",color:gray,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Click to set Weather Cycle to false.\"},clickEvent:{action:'run_command',value:\"/gamerule doWeatherCycle false\"}},{text:\"]\\n\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Toggles the Weather Cycle.\"}},{text:\"[Weather]\\n\",color:dark_aqua,bold:true,italic:false,hoverEvent:{action:'show_text',value:\"A list of weather states. Click one to set it.\"}},{text:\"Clear\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Set the weather to clear.\"},clickEvent:{action:'run_command',value:\"/weather clear\"}},{text:\"Rain\\n\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Set the weather to rain.\"},clickEvent:{action:'run_command',value:\"/weather rain\"}},{text:\"Thunder\",color:light_purple,bold:false,italic:true,hoverEvent:{action:'show_text',value:\"Set the weather to a thunder storm.\"},clickEvent:{action:'run_command',value:\"/weather thunder\"}}]}"]}
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