las7h0p3

OBS

Mar 26th, 2014
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  1. 13:38:37: CUDA loaded successfully
  2. 13:38:37: 1 CUDA capable devices found
  3. 13:38:37: [ GPU #0 - < GeForce GTX 760 > has Compute SM 3.0, NVENC Available ]
  4. 13:42:03: Settings::Video: Enabling Aero
  5. 13:42:18: Settings::Video: Enabling Aero
  6. 13:44:40: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
  7. 13:44:40: -------------------------------
  8. 13:44:40: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
  9. 13:44:40: CPU Speed: 3500MHz
  10. 13:44:40: Physical Memory: 4095MB Total, 4095MB Free
  11. 13:44:40: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  12. 13:44:40: monitor 1: pos={0, 0}, size={1920, 1080}
  13. 13:44:40: Windows Version: 6.1 Build 7601 S
  14. 13:44:40: Aero is Enabled
  15. 13:44:40: -------------------------------
  16. 13:44:40: OBS Modules:
  17. 13:44:40: Base Address Module
  18. 13:44:40: 00F20000 OBS.exe
  19. 13:44:40: 5BA00000 OBSApi.dll
  20. 13:44:40: 6EDB0000 DShowPlugin.dll
  21. 13:44:40: 6F9A0000 GraphicsCapture.dll
  22. 13:44:40: 70F50000 NoiseGate.dll
  23. 13:44:40: 6E5C0000 PSVPlugin.dll
  24. 13:44:40: ------------------------------------------
  25. 13:44:40: Adapter 1
  26. 13:44:40: Video Adapter: NVIDIA GeForce GTX 760
  27. 13:44:40: Video Adapter Dedicated Video Memory: 2087387136
  28. 13:44:40: Video Adapter Shared System Memory: 2147807232
  29. 13:44:40: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  30. 13:44:40: ------------------------------------------
  31. 13:44:40: Adapter 2
  32. 13:44:40: Video Adapter: Intel(R) HD Graphics 4000
  33. 13:44:40: Video Adapter Dedicated Video Memory: 67108864
  34. 13:44:40: Video Adapter Shared System Memory: 1711276032
  35. 13:44:40: =====Stream Start: 2014-03-26, 13:44:40===============================================
  36. 13:44:40: Multithreaded optimizations: On
  37. 13:44:40: Base resolution: 1920x1080
  38. 13:44:40: Output resolution: 1280x720
  39. 13:44:40: ------------------------------------------
  40. 13:44:40: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
  41. 13:44:40: ------------------------------------------
  42. 13:44:40: Audio Format: 44100 Hz
  43. 13:44:40: ------------------------------------------
  44. 13:44:40: Audio Channels: 2 Ch
  45. 13:44:40: Playback device {0.0.0.00000000}.{85cfdbc4-f058-4db2-806f-fab0659446ea}
  46. 13:44:40: ------------------------------------------
  47. 13:44:40: Using desktop audio input: Speakers (Realtek High Definition Audio)
  48. 13:44:40: ------------------------------------------
  49. 13:44:40: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  50. 13:44:40: ------------------------------------------
  51. 13:44:40: Audio Encoding: AAC
  52. 13:44:40: bitrate: 128
  53. 13:44:40: Using text output
  54. 13:44:40: Using Monitor Capture
  55. 13:44:40: Scene buffering time set to 400
  56. 13:44:40: ------------------------------------------
  57. 13:44:40: Video Encoding: x264
  58. 13:44:40: fps: 30
  59. 13:44:40: width: 1280, height: 720
  60. 13:44:40: preset: veryfast
  61. 13:44:40: profile: high
  62. 13:44:40: keyint: 250
  63. 13:44:40: CBR: yes
  64. 13:44:40: CFR: no
  65. 13:44:40: max bitrate: 1500
  66. 13:44:40: buffer size: 1500
  67. 13:44:40: ------------------------------------------
  68. 13:44:45: Total frames encoded: 119, total frames duplicated: 0 (0.00%)
  69. 13:44:45: Total frames rendered: 124, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  70. 13:44:45:
  71. 13:44:45: Profiler time results:
  72. 13:44:45:
  73. 13:44:45: ==============================================================
  74. 13:44:45: video thread frame - [100%] [avg time: 23.346 ms] [children: 97.3%] [unaccounted: 2.71%]
  75. 13:44:45: | scene->Preprocess - [96.6%] [avg time: 22.561 ms]
  76. 13:44:45: | GPU download and conversion - [0.655%] [avg time: 0.153 ms] [children: 0.544%] [unaccounted: 0.111%]
  77. 13:44:45: | | flush - [0.471%] [avg time: 0.11 ms]
  78. 13:44:45: | | CopyResource - [0.0643%] [avg time: 0.015 ms]
  79. 13:44:45: | | conversion to 4:2:0 - [0.00857%] [avg time: 0.002 ms]
  80. 13:44:45: Convert444Threads - [100%] [avg time: 0.494 ms] [children: 99.2%] [unaccounted: 0.81%]
  81. 13:44:45: | Convert444toNV12 - [99.2%] [avg time: 0.49 ms]
  82. 13:44:45: encoder thread frame - [100%] [avg time: 1.245 ms] [children: 0.241%] [unaccounted: 99.8%]
  83. 13:44:45: | sending stuff out - [0.241%] [avg time: 0.003 ms]
  84. 13:44:45: ==============================================================
  85. 13:44:45:
  86. 13:44:45:
  87. 13:44:45: Profiler CPU results:
  88. 13:44:45:
  89. 13:44:45: ==============================================================
  90. 13:44:45: video thread frame - [cpu time: avg 4.654 ms, total 577.203 ms] [avg calls per frame: 1]
  91. 13:44:45: | scene->Preprocess - [cpu time: avg 3.145 ms, total 390.002 ms] [avg calls per frame: 1]
  92. 13:44:45: | GPU download and conversion - [cpu time: avg 0.251 ms, total 31.2 ms] [avg calls per frame: 1]
  93. 13:44:45: | | flush - [cpu time: avg 0.251 ms, total 31.2 ms] [avg calls per frame: 1]
  94. 13:44:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  95. 13:44:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  96. 13:44:45: Convert444Threads - [cpu time: avg 0.715 ms, total 156 ms] [avg calls per frame: 2]
  97. 13:44:45: | Convert444toNV12 - [cpu time: avg 0.715 ms, total 156 ms] [avg calls per frame: 2]
  98. 13:44:45: encoder thread frame - [cpu time: avg 1.166 ms, total 124.8 ms] [avg calls per frame: 1]
  99. 13:44:45: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 13:44:45: ==============================================================
  101. 13:44:45:
  102. 13:44:45: =====Stream End: 2014-03-26, 13:44:45=================================================
  103. 13:48:45: =====Stream Start: 2014-03-26, 13:48:45===============================================
  104. 13:48:45: Multithreaded optimizations: On
  105. 13:48:45: Base resolution: 1920x1080
  106. 13:48:45: Output resolution: 1280x720
  107. 13:48:45: ------------------------------------------
  108. 13:48:45: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
  109. 13:48:45: ------------------------------------------
  110. 13:48:45: Audio Format: 44100 Hz
  111. 13:48:45: ------------------------------------------
  112. 13:48:45: Audio Channels: 2 Ch
  113. 13:48:45: Playback device {0.0.0.00000000}.{85cfdbc4-f058-4db2-806f-fab0659446ea}
  114. 13:48:45: ------------------------------------------
  115. 13:48:45: Using desktop audio input: Speakers (Realtek High Definition Audio)
  116. 13:48:45: ------------------------------------------
  117. 13:48:45: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  118. 13:48:45: ------------------------------------------
  119. 13:48:45: Audio Encoding: AAC
  120. 13:48:45: bitrate: 128
  121. 13:48:45: Using graphics capture
  122. 13:48:45: Scene buffering time set to 400
  123. 13:48:45: ------------------------------------------
  124. 13:48:45: Video Encoding: x264
  125. 13:48:45: fps: 30
  126. 13:48:45: width: 1280, height: 720
  127. 13:48:45: preset: veryfast
  128. 13:48:45: profile: high
  129. 13:48:45: keyint: 250
  130. 13:48:45: CBR: yes
  131. 13:48:45: CFR: no
  132. 13:48:45: max bitrate: 3500
  133. 13:48:45: buffer size: 3500
  134. 13:48:45: ------------------------------------------
  135. 13:48:51: SharedTexCapture hooked
  136. 13:49:30: Total frames encoded: 1328, total frames duplicated: 0 (0.00%)
  137. 13:49:30: Total frames rendered: 1334, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
  138. 13:49:30:
  139. 13:49:30: Profiler time results:
  140. 13:49:30:
  141. 13:49:30: ==============================================================
  142. 13:49:30: video thread frame - [100%] [avg time: 0.687 ms] [children: 10.9%] [unaccounted: 89.1%]
  143. 13:49:30: | scene->Preprocess - [0.146%] [avg time: 0.001 ms]
  144. 13:49:30: | GPU download and conversion - [10.8%] [avg time: 0.074 ms] [children: 9.17%] [unaccounted: 1.6%]
  145. 13:49:30: | | flush - [6.4%] [avg time: 0.044 ms]
  146. 13:49:30: | | CopyResource - [2.33%] [avg time: 0.016 ms]
  147. 13:49:30: | | conversion to 4:2:0 - [0.437%] [avg time: 0.003 ms]
  148. 13:49:30: Convert444Threads - [100%] [avg time: 0.41 ms] [children: 99%] [unaccounted: 0.976%]
  149. 13:49:30: | Convert444toNV12 - [99%] [avg time: 0.406 ms]
  150. 13:49:30: encoder thread frame - [100%] [avg time: 0.917 ms] [children: 0.327%] [unaccounted: 99.7%]
  151. 13:49:30: | sending stuff out - [0.327%] [avg time: 0.003 ms]
  152. 13:49:30: ==============================================================
  153. 13:49:30:
  154. 13:49:30:
  155. 13:49:30: Profiler CPU results:
  156. 13:49:30:
  157. 13:49:30: ==============================================================
  158. 13:49:30: video thread frame - [cpu time: avg 0.152 ms, total 202.801 ms] [avg calls per frame: 1]
  159. 13:49:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  160. 13:49:30: | GPU download and conversion - [cpu time: avg 0.081 ms, total 109.201 ms] [avg calls per frame: 1]
  161. 13:49:30: | | flush - [cpu time: avg 0.046 ms, total 62.4 ms] [avg calls per frame: 1]
  162. 13:49:30: | | CopyResource - [cpu time: avg 0.011 ms, total 15.601 ms] [avg calls per frame: 1]
  163. 13:49:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  164. 13:49:30: Convert444Threads - [cpu time: avg 0.319 ms, total 842.404 ms] [avg calls per frame: 2]
  165. 13:49:30: | Convert444toNV12 - [cpu time: avg 0.313 ms, total 826.804 ms] [avg calls per frame: 2]
  166. 13:49:30: encoder thread frame - [cpu time: avg 0.059 ms, total 78 ms] [avg calls per frame: 1]
  167. 13:49:30: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  168. 13:49:30: ==============================================================
  169. 13:49:30:
  170. 13:49:30: =====Stream End: 2014-03-26, 13:49:30=================================================
  171. 13:49:32: =====Stream Start: 2014-03-26, 13:49:32===============================================
  172. 13:49:32: Multithreaded optimizations: On
  173. 13:49:32: Base resolution: 1920x1080
  174. 13:49:32: Output resolution: 1280x720
  175. 13:49:32: ------------------------------------------
  176. 13:49:32: Loading up D3D10 on NVIDIA GeForce GTX 760 (Adapter 1)...
  177. 13:49:32: ------------------------------------------
  178. 13:49:32: Audio Format: 44100 Hz
  179. 13:49:32: ------------------------------------------
  180. 13:49:32: Audio Channels: 2 Ch
  181. 13:49:32: Playback device {0.0.0.00000000}.{85cfdbc4-f058-4db2-806f-fab0659446ea}
  182. 13:49:32: ------------------------------------------
  183. 13:49:32: Using desktop audio input: Speakers (Realtek High Definition Audio)
  184. 13:49:32: ------------------------------------------
  185. 13:49:32: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  186. 13:49:32: ------------------------------------------
  187. 13:49:32: Audio Encoding: AAC
  188. 13:49:32: bitrate: 128
  189. 13:49:32: Using graphics capture
  190. 13:49:32: Scene buffering time set to 400
  191. 13:49:32: ------------------------------------------
  192. 13:49:32: Video Encoding: x264
  193. 13:49:32: fps: 30
  194. 13:49:32: width: 1280, height: 720
  195. 13:49:32: preset: veryfast
  196. 13:49:32: profile: high
  197. 13:49:32: keyint: 250
  198. 13:49:32: CBR: yes
  199. 13:49:32: CFR: no
  200. 13:49:32: max bitrate: 3500
  201. 13:49:32: buffer size: 3500
  202. 13:49:32: ------------------------------------------
  203. 13:49:32: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 3678530
  204. 13:49:34: Using RTMP service: Twitch / Justin.tv
  205. 13:49:34: Server selection: rtmp://live-arn.justin.tv/app
  206. 13:49:34: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 100 mbps)
  207. 13:49:34: Completed handshake with rtmp://live-arn.justin.tv/app in 490 ms.
  208. 13:49:36: SO_SNDBUF was at 8192
  209. 13:49:36: SO_SNDBUF is now 65536
  210. 13:49:37: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
  211. 13:49:40: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 463872)
  212. 13:49:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 463872)
  213. 13:50:03: SharedTexCapture hooked
  214. 13:52:43: Total frames encoded: 5708, total frames duplicated: 0 (0.00%)
  215. 13:52:43: Total frames rendered: 5714, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
  216. 13:52:43: RTMPPublisher::SocketLoop: Graceful loop exit
  217. 13:52:43: Average send payload: 13429 bytes, average send interval: 29 ms
  218. 13:52:43: Number of times waited to send: 0, Waited for a total of 0 bytes
  219. 13:52:43: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  220. 13:52:43: Number of bytes sent: 84565889
  221. 13:52:43:
  222. 13:52:43: Profiler time results:
  223. 13:52:43:
  224. 13:52:43: ==============================================================
  225. 13:52:43: video thread frame - [100%] [avg time: 0.334 ms] [children: 24.6%] [unaccounted: 75.4%]
  226. 13:52:43: | scene->Preprocess - [0.299%] [avg time: 0.001 ms]
  227. 13:52:43: | GPU download and conversion - [24.3%] [avg time: 0.081 ms] [children: 21.6%] [unaccounted: 2.69%]
  228. 13:52:43: | | flush - [17.4%] [avg time: 0.058 ms]
  229. 13:52:43: | | CopyResource - [3.59%] [avg time: 0.012 ms]
  230. 13:52:43: | | conversion to 4:2:0 - [0.599%] [avg time: 0.002 ms]
  231. 13:52:43: Convert444Threads - [100%] [avg time: 0.371 ms] [children: 98.9%] [unaccounted: 1.08%]
  232. 13:52:43: | Convert444toNV12 - [98.9%] [avg time: 0.367 ms]
  233. 13:52:43: encoder thread frame - [100%] [avg time: 0.867 ms] [children: 5.07%] [unaccounted: 94.9%]
  234. 13:52:43: | sending stuff out - [5.07%] [avg time: 0.044 ms]
  235. 13:52:43: ==============================================================
  236. 13:52:43:
  237. 13:52:43:
  238. 13:52:43: Profiler CPU results:
  239. 13:52:43:
  240. 13:52:43: ==============================================================
  241. 13:52:43: video thread frame - [cpu time: avg 0.054 ms, total 312.002 ms] [avg calls per frame: 1]
  242. 13:52:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  243. 13:52:43: | GPU download and conversion - [cpu time: avg 0.01 ms, total 62.4 ms] [avg calls per frame: 1]
  244. 13:52:43: | | flush - [cpu time: avg 0.01 ms, total 62.4 ms] [avg calls per frame: 1]
  245. 13:52:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  246. 13:52:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  247. 13:52:43: Convert444Threads - [cpu time: avg 0.067 ms, total 764.404 ms] [avg calls per frame: 2]
  248. 13:52:43: | Convert444toNV12 - [cpu time: avg 0.067 ms, total 764.404 ms] [avg calls per frame: 2]
  249. 13:52:43: encoder thread frame - [cpu time: avg 0.112 ms, total 639.604 ms] [avg calls per frame: 1]
  250. 13:52:43: | sending stuff out - [cpu time: avg 0.024 ms, total 140.4 ms] [avg calls per frame: 1]
  251. 13:52:43: ==============================================================
  252. 13:52:43:
  253. 13:52:43: =====Stream End: 2014-03-26, 13:52:43=================================================
  254.  
  255.  
  256. Last game capture log:
  257. 2014-03-26, 13:48:51: we're booting up:
  258. 13:48:51: CaptureThread: attached to process League of Legends.exe
  259. 13:48:51: D3D9 Present
  260. 13:48:51: DXGI Present
  261. 13:48:51: D3D9EndScene called
  262. 13:48:51: D3DPRESENT_PARAMETERS {
  263. 13:48:51: BackBufferWidth: 1920
  264. 13:48:51: BackBufferHeight: 1080
  265. 13:48:51: BackBufferFormat: D3DFMT_X8R8G8B8
  266. 13:48:51: BackBufferCount: 1
  267. 13:48:51: MultiSampleType: D3DMULTISAMPLE_NONE
  268. 13:48:51: MultiSampleQuality: 0
  269. 13:48:51: SwapEffect: D3DSWAPEFFECT_DISCARD
  270. 13:48:51: hDeviceWindow: 1442596
  271. 13:48:51: Windowed: true
  272. 13:48:51: EnableAutoDepthStencil: true
  273. 13:48:51: AutoDepthStencilFormat: D3DFMT_D24S8
  274. 13:48:51: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
  275. 13:48:51: FullScreen_RefreshRateInHz: 0
  276. 13:48:51: PresentationInterval: 2147483648
  277. 13:48:51: };
  278. 13:48:51: successfully set up d3d9 hooks
  279. 13:48:51: D3D9Present called
  280. 13:48:51: DoD3D9GPUHook: success
  281. 13:48:51: D3DSURFACE_DESC {
  282. 13:48:51: Format: D3DFMT_X8R8G8B8
  283. 13:48:51: Type: D3DRTYPE_SURFACE
  284. 13:48:51: Usage: D3DUSAGE_RENDERTARGET
  285. 13:48:51: Pool: D3DPOOL_DEFAULT
  286. 13:48:51: MultiSampleType: D3DMULTISAMPLE_NONE
  287. 13:48:51: MultiSampleQuality: 0
  288. 13:48:51: Width: 1920
  289. 13:48:51: Height: 1080
  290. 13:48:51: };
  291. 13:48:51: successfully capturing d3d9 frames via GPU
  292. 13:48:51: NV Capture available
  293. 13:48:51: FBO available
  294. 13:48:51: GL Present
  295. 13:48:51: (half life scientist) everything.. seems to be in order
  296. 13:49:30: ---------------------- Cleared D3D9 Capture ----------------------
  297. 13:49:30: D3D9EndScene called
  298. 13:49:30: D3D9Present called
  299. 13:50:03: received restart event, capturing
  300. 13:50:03: DoD3D9GPUHook: success
  301. 13:50:03: D3DSURFACE_DESC {
  302. 13:50:03: Format: D3DFMT_X8R8G8B8
  303. 13:50:03: Type: D3DRTYPE_SURFACE
  304. 13:50:03: Usage: D3DUSAGE_RENDERTARGET
  305. 13:50:03: Pool: D3DPOOL_DEFAULT
  306. 13:50:03: MultiSampleType: D3DMULTISAMPLE_NONE
  307. 13:50:03: MultiSampleQuality: 0
  308. 13:50:03: Width: 1920
  309. 13:50:03: Height: 1080
  310. 13:50:03: };
  311. 13:50:03: successfully capturing d3d9 frames via GPU
  312. 13:52:43: ---------------------- Cleared D3D9 Capture ----------------------
  313. 13:52:43: D3D9EndScene called
  314. 13:52:43: D3D9Present called
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