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  1. ; Masks for search changed parameters
  2. [SERVER]
  3. ; Here you can Adjust the Protocol ID
  4. ; Note 1 : The Available IDs Are : 83 (PTS), 87 (LIVE), 273 (HF LIVE) !
  5. PROTOCOL=746
  6. ;PROTOCOL=273
  7. ; Here you can Enable or Disable the Connection to the PetitionD Server
  8. PETITION=false
  9. ; Here you can Enable or Disable the Connection to the LogD Server
  10. LOGD=false
  11. ; Here you can Enable or Disable the Connection to the Community Server
  12. COMMUNITY=false
  13. ; Block Special Login Characters in Account Names
  14. CHECK_LOGIN_CHARACTERS=false
  15. ; Enable or Disable the hAuthD PCCAFE Patch
  16. HAUTHD_PCCAFE_PATCH=false
  17. ; Defines the timeout of Appearing Packet (to avoid Appearing Bug)
  18. ; Note 1 : Value in milliseconds
  19. APPEARING_PACKET_TIMEOUT=30000
  20. ; Disable the Red Callstack Log for Warnings in L2Server Console
  21. ; Note 1 : Requires Hard Reboot
  22. DISABLE_CALLSTACK_LOG=true
  23. ; Disable AdvExt Advertisement on User Logon (servers, that have "Player Cap" less than 400, cannot disable advertisement)
  24. DISABLE_ADVEXT_AD=false;
  25. ;Decrease network latency
  26. TCP_NODELAY=true
  27. ; Offline stores
  28. ; Ability to save private stores in Database
  29. SAVE_PRIVATE_STORE_INFO=true
  30. LOAD_OFFLINE_PRIVATE_STORE=true
  31. LOAD_OFFLINE_STORE_TIMEOUT=1000
  32. SHOW_LOAD_OFFLINE_STORE=true
  33. DEBUG_LOAD_OFFLINE_STORE=false
  34. DEBUG_NPC_INSTANTTELEPORT=false
  35.  
  36. [ITEMS]
  37. ; Delivery System
  38. ; Enable or Disable Item Delivery System (Useful for Automated Donations)
  39. ; You can insert any record to user_delivery and the item will be automatically delivered
  40. ; upon the relogin of the character.
  41. DELIVERY_SYSTEM=true
  42. ; Decay time in seconds for items dropped by NPCs.
  43. ; !!!Warning!!! This parameter override the default value (10 minutes) of "drop_period" parameter from itemdata.txt
  44. DEFAULT_LIVETIME=600
  45. ; Decay time in seconds for items dropped by users.
  46. DEFAULT_PLAYER_LIVETIME=3600
  47. ; Enable/disable debugging
  48. DEBUG_ITEM_LIFETIME=false
  49.  
  50. [GAMEMARKET]
  51. ; Here you can Enable or Disable the Trade Packet Blocker
  52. ; This guarantee the security of your server against common dupe methods used since C1 ;)
  53. TRADEBLOCKER=true
  54. ; Here you can adjust the minimum radius a player have to be from other objects
  55. ; such as players, mobs, npcs, in order to be able to create an shop
  56. ; Note 1 : By default, the value is 0, which means "disabled" :)
  57. TRADE_RADIUS=20
  58.  
  59. [PREMIUMSYSTEM]
  60. ; Enable or Disable the Premium System Debug Log
  61. DEBUG=false
  62. ; Enable or Disable the VIP System (VIP Rates, Colored Nickname, Title Color and Vitality Rate)
  63. VIPSYSTEM=false
  64. ; enable/disable PCCafe event for VIP users
  65. VIP_PCCAFE=false
  66. ; items id's(separated by ';'), that should be given once to VIP players when event is doing
  67. ; VIP-status should be activated in order to acquire runes
  68. ; when VIP-status expired, items are removed from the players inventory
  69. VIP_ITEM_IDS=
  70. ; show debug info
  71. VIP_ITEM_DEBUG=false
  72.  
  73. [GAMEPLAY]
  74. ; Adjusts the Cast Speed Limit of the Server
  75. CAST_SPEED=1999.0
  76. ; Adjusts the Attack Speed Limit of the Server
  77. ATTACK_SPEED=1500.0
  78. ; Adjusts the Fly Speed Limit of the Server
  79. FLY_SPEED=350.0
  80. ; Adjusts the Walk Speed Limit of the Server
  81. WALK_SPEED=250.0
  82. ; Adjusts the Physical Critical Rate Limit of the Server
  83. CRIT_RATE_MAX=500.0
  84. ; Ajusts the Vitality Drop Rate of The Server
  85. ; Note 1 : The value for this parameter is in percentage, 100% means 1x :P
  86. VIT_DROP_SPEED=100.0
  87. ; Enable or Disable the Spawn Protection
  88. SPAWN_PROTECTION=false
  89. ; Defines if the Spawn Protection Affects Game Masters or Not
  90. SPAWN_PROTECTION_GM=false
  91. ; Adjusts how many seconds will be the duration of the Spawn Protection
  92. SPAWN_PROTECTION_TIME=30
  93. ; Adjusts the Abnormal Visual Effect of the Spawn Protection
  94. SPAWN_PROTECTION_AVE=1048576
  95. ; Enables or Disables the Alternative PK Penalty MOD
  96. ; It will not disable the default penalty for 'dropping items'.
  97. ; This penalty is level based and when applied, reduces the level of the player that was 'PK' by a defined rate and percentage.
  98. ALTERNATIVE_PKPENALTY=false
  99. ; Adjust the Activate Rate Percentage for the Alternative Pk Penalty
  100. PKPENALTY_ACTIVATERATE=20.0
  101. ; Adjust the Percentage of Experiêncie that the Character gonna Lose when the Alternative PK Penalty is Applied
  102. PKPENALTY_DROP_PERCENTAGE=10.0
  103. ; Enable or Disable Getting PVP Points in Battle Zones
  104. BATTLEZONE_PVP=false
  105. ; Ignored Buff IDs
  106. ; Here you can specify the skill id's from buffs or debuffs that are not going to be saved post a logout/restart of the character !
  107. ; Note 1 : Format skill_id;skill_id;skill_id...
  108. IGNORED_BUFFIDS=
  109. ; Enable/Disable the Alternative HP/MP/CP Notification System for Olympiad Matches (Solves the issue w/ Graphic Lag)
  110. ALTERNATIVE_OLYMPIAD_NOTIFICATION=false
  111. ; Here you can adjust the minimum/maximum i_dispel_by_category landing chance per buff/debuff slot.
  112. MIN_CANCEL_CATEGORY_CHANCE=25.0
  113. MAX_CANCEL_CATEGORY_CHANCE=70.0
  114. ; Here you can adjust the minimum i_dispel_by_slot_prob landing chance per buff/debuff slot.
  115. MIN_CANCEL_SLOTPROB_CHANCE=40.0
  116. ; Here you can choose when or not to use default ncsoft dispel formula algorithm, if true,
  117. ; it will straight use the skilldata specified chance for landing
  118. CANCEL_RAW_CHANCE=false
  119. ; Here you can adjust the Grade Expertise Level Requeriment Table of Game
  120. ; Note 1 : The values refers to d;c;b;a;s;s80;s84
  121. GRADE_EXPERTISE_TABLE=20;40;52;61;76;80;84
  122. ; Here you can define if you want or not, to save the reuse time of skills acquire via auto_get=true in skillacquire.txt
  123. SAVE_AUTOLEARN_REUSETIME=true
  124. ; Here you can define the Maximum Level for Main Classes
  125. ; !!! LIKE IL
  126. MAX_MAINCLASS_LEVEL=80
  127. ; Here you can define the Maximum Level for Subjob Classes
  128. MAX_SUBJOB_LEVEL=80
  129. ; Here you can define if a Subjob can acquire Certification Skills or Not
  130. ; Note 1 : Requires server to be 'rebooted'
  131. ALLOW_SUBJOB_CERTIFICATION=false
  132. ; Here you can define the maximum allowed GAP for party level up
  133. ; !!! LIKE IL
  134. PARTY_LEVEL_GAP=20.0
  135. ; Here you can define the maximum Weight limit to be allowed when a character Add or Change a SubJob !
  136. SUBJOB_CHANGE_WEIGHT_LIMIT=69000.0
  137. ; Defines the Maximum amount of items you can put in a Private Buy Store.
  138. MAX_BUY_STORES=4
  139. ; Defines the Maximum amount of Items you can put in a Private Sell Store.
  140. ; Note 1 : Dwarfs always have 1 more slot, than the value specified on this setting !
  141. MAX_SELL_STORES=3
  142. ; You can define here if the official PK Penalty is Enabled or not, you can for example enable the alternative XP experience penalty
  143. ; and disable the official penalty, or leave both enabled, or none enabled, its up to your decision.
  144. DISABLE_PKPENALTY=false
  145. ; Defines if you want to prevent AOE Debuff Skills in Ally Friendly Targets.
  146. PREVENT_DEBUFF_AOE_IN_ALLY=true
  147. ; Allows Earning Fame Points while The Player Is Dead.
  148. GET_FAME_WHILE_DEAD=false
  149. ; Here you can set the items that gonna be used 'only' when you are in PK State [Karma >>> 0] !
  150. ; Note 1 : Format -> ID;ID;ID;ID;ID...
  151. PK_ONLY_ITEMIDS=
  152. ; Here you can set max chance of cancel probability
  153. MAX_CANCEL_SLOTPROB_CHANCE=75
  154. ; Define the amount of SP multiplier which would be get during skill enchantment. 0.7 - HF params, 1 - GF params
  155. ENCHANT_SKILL_SP_BONUS = 1
  156. ; Define the amount of Adena multiplier which would be get during skill enchantment. 0.7 - HF params, 1 - GF params
  157. ENCHANT_SKILL_ADENA_BONUS = 1
  158. ;Like at c4 servers ;)
  159. ALLY_MEMBERS_ARE_FRIENDS=true
  160. ; Manipulate with pledge announce without running Comm service
  161. PLEDGE_ANNOUNCE_WITHOUT_COMM=false
  162. ; Posibility to add dispel dance/songs through alt+click
  163. ALT_ALLOW_DISPEL_DANCE_SONG = false
  164. ;Adding min trade level against Real money traders, dupers, etc
  165. ;Добавлена возможность выставить минимальный уровень для трейда, для осложнения жизни РМТшникам, дюперам и тд
  166. MIN_TRADE_LEVEL=0
  167. ;New option for EnchantSystem. Now bless enchant is more flexible, server administrator could choose how much enchant levels should be decreased on bless enchant fail
  168. ;If zero - original system will work.
  169. ;If ON_FAIL_BLESS_ENCHANT_DECREASE_LEVEL=1 , then for example on enchant fail from 10 to 11, enchant level will be decreased to 9, not zero
  170. ;Новая опция для Enchant System. Администратор сервера может выбрать на сколько левелов снижать заточку при фейле блесс энчанта. Если значение 0 - работает оригинальная система со сбросом заточки до нуля.
  171. ;Если 1 - то уровень заточки уменьшается на единицу. Например при фейле заточки оружия с 10 на 11 - она станет +9.
  172. ON_FAIL_BLESS_ENCHANT_DECREASE_LEVEL=0
  173. ; GFIL
  174. GET_EXP_LEVEL_PENALTY_PRE_GF=true
  175. ; GFIL
  176. SKILL_REUSE_DELAY_PRE_GF=true
  177. ; GFIL
  178. SKILL_REUSE_DELAY_PRE_GF=true
  179. ; GFIL
  180. BOW_DISTANCE_BONUS=false
  181. ; GFIL
  182. ;Changes in Damage due to Evasion and Hit Rate:
  183. ;- In PvP situations, evasion has been improved.
  184. ;- A higher Evasion rate will result in avoiding more hits during PvP. However, the damage received when a hit lands (under these conditions) has been slightly increased.
  185. ;Changes in Magic Critical Damage
  186. ;- In PvP situations, magic critical damage has been decreased
  187. PVP_MECHANICS_ENABLED=false
  188. ; Buff System parameters
  189. BUFFSYSTEM_LIKE_IL=true
  190. MAX_BUFF_SLOTS=20
  191. MAX_EXTRA_BUFF_SLOTS=4
  192. ; GFIL
  193. MAX_DEBUFF_SLOTS=6
  194. ; GFIL
  195. MAX_DANCE_SONG_SLOTS=0
  196. ; GFIL
  197. MAX_EXTRA_DANCE_SONG_SLOTS=0
  198. ; GFIL Резист персонажа способен сократить время действия дебаффа. Введено в Gracia
  199. TRAITS_AFFECT_TO_BUFF_TIME=false
  200. ; GFIL
  201. MAGIC_CRIT_BASE_RATE=4.0
  202. MAGIC_CRIT_BASE_CHANCE=0.5
  203. MIN_MAGIC_CRIT_CHANCE=0.0
  204. ; SHOCK (IL = 90.0)
  205. ;MAX_MAGIC_CRIT_CHANCE=33.3
  206. MAX_MAGIC_CRIT_CHANCE=45
  207. ; GFIL
  208. VAMPIRIC_LIKE_IL=true
  209. ; GFIL
  210. ;The following combat stats have been increased significantly for players who are level 70 and higher:
  211. ;- Accuracy & Evasion
  212. ;- Critical Rate
  213. ;- Magic Resistance
  214. ;These stats will increase even higher for players who are level 78 and higher (http://legacy.lineage2.com/news/kamael_02.html)
  215. CHARACTER_STATS_BY_KAMAEL_AND_ABOVE=false
  216. ; GFIL
  217. EQUIPPED_ITEM_PENALTY_BY_CRYSTAL_LIKE_HF=false
  218. ; GFIL
  219. WEAPON_HIT_CORRECTION_BY_CRYSTAL_LIKE_IL=true
  220. ; GFIL
  221. MELEE_DAMAGE_MULTIPLIER=70.0
  222. ; GFIL
  223. CELESTIAL_SHIELD_LIKE_IL=true
  224. ; GFIL
  225. ATTRIBUTE_SYSTEM_ENABLED=false
  226. ; GFIL
  227. DISABLE_DEATH_PENALTY_SKILL=true
  228. ; GFIL
  229. MAGICAL_ATTACK_HAVE_RANDOM_DAMAGE=false
  230. ; GFIL
  231. DROP_EXP_ON_BATLEFIELD=true
  232. ; GFIL SHOCK
  233. ALT_CLICK_IGNORED_SKILLS=110;313;368
  234. ; GFIL
  235. HEAL_CRIT_MULTIPLIER=1.0
  236. ; GFIL allow trigger skills only from magic skills
  237. ITEM_SKILL_BY_TRIGER_SKILL_ONLY_MAGIC=false
  238. ; GFIL
  239. SHARE_BUFF_ENABLED=false
  240. ; DEBUG
  241. DEBUG_ATTRIBUTE_SYSTEM=false
  242. DEBUG_CALC_DAMAGE=false
  243. DEBUG_DISPELBYCATEGORY=false
  244. DEBUG_CALC_EXP=false
  245. ; GFIL
  246. VISUAL_REUSE_DELAY_DIFF=-500
  247. ; depreceated, but left for compatibility
  248. REUSE_DELAY_DIFF=-500
  249. ; GFIL
  250. OVERHIT_MULTIPLIER_MIN=1.25
  251. OVERHIT_MULTIPLIER_MAX=2.0
  252. ; GFIL
  253. ALLOW_BAD_AOE_SKILL_IN_PEACE_ZONE=true
  254. ; use skill magic level for resistance calculating, otherwise use actor level (GF-true, EG,HF-false)
  255. ; GFIL
  256. OLD_MAGIC_RESIST=true
  257. ; GFIL
  258. TARGET_ME_LIKE_IL=true
  259. ; Exp, Sp, Adena multipliers (in case that values calculates by l2server)
  260. ENCHANT_SKILL_EXP_BONUS=1.0
  261. ENCHANT_SKILL_SP_BONUS=1.0
  262. ENCHANT_SKILL_ADENA_BONUS=1.0
  263. ; GFIL
  264. PARTY_EXP_BONUS_LIKE_HF=false
  265. ; GFIL
  266. DECREASE_EXP_ON_LEVEL_DIFF_10_AND_ABOVE=false
  267. ; GFIL
  268. I_GET_AGRO_AFFECT_TO_BOSS=true
  269. ; GFIL
  270. SHOW_MP_DRAIN_MESSAGE=true
  271. ; GFIL
  272. CASTLE_SIEGE_ATTACKERS_IN_ALLIANCE=false
  273. ; SHOCK
  274. ALLOW_DISPEL_SKILL_BY_ALT_CLICK_ON_OLYMPIAD=false
  275. ; GFIL
  276. TRAIT_SYSTEM_LIKE_IL=true
  277. ; GFIL
  278. RESTORE_SUMMON_HPMP_ON_CREATE=true
  279. DEBUG_CALC_MAGICRESISTED=false
  280. ;
  281. GET_EXP_LEVEL_PENALTY_GREATER_LOWER = true
  282. ; shield have 3 times more defence vs bow/crossbow by default. This behaviour is configurable now
  283. SHIELD_DEF_RATE_VS_BOW=3.0
  284.  
  285. [CLANSYSTEM]
  286. ; Here you can adjust settings related to the current clan system
  287. ; Clan System Penalties
  288. PLEDGE_WAR_TIMEOUT=86400
  289. PLEDGE_OUST_PENALTY_TIMEOUT=86400
  290. PLEDGE_WITHDRAW_PENALTY_TIMEOUT=86400
  291. PLEDGE_OUSTED_PENALTY_TIMEOUT=86400
  292. PLEDGE_RECHALLENGE_PENALTY_TIMEOUT=432000
  293. PLEDGE_RECHALLENGE_DESPITE_REJECTION_PENALTY_TIMEOUT=432000
  294. PLEDGE_DISMISS_TIMEOUT=604800
  295. PLEDGE_DISMISS_PENALTY_TIMEOUT=864000
  296. CASTLE_ANNOUNCE_TIME=86400
  297. CASTLE_STANDBY_TIME=86400
  298. ALLIANCE_OUST_PENALTY_TIMEOUT=86400
  299. ALLIANCE_WITHDRAW_PENALTY_TIMEOUT=86400
  300. ALLIANCE_OUSTED_PENALTY_TIMEOUT=86400
  301. ALLIANCE_DISMISS_PENALTY_TIMEOUT=86400
  302. ALLIANCE_RECHALLENGE_PENALTY_TIMEOUT=432000
  303. ALLIANCE_RECHALLENGE_DESPITE_REJECTION_PENALTY_TIMEOUT=432000
  304.  
  305. [CHATCONTROLLER]
  306. ; Format A;B;C where A=Blocked Chat / B=Chat Delay / C=Minimum Level
  307. ; A = 0 enabled / 1 disabled (Is this chat type available?)
  308. ; B = Chat delay time in msecs (interval between messages)
  309. ; C = Minimum level required to start using this chat type.
  310. ; CHAT=1;1000;20 this means the chat is blocked, you can only send one message each 1000 msecs and
  311. ; the minimum level to use the chat is 20
  312. ALL=0;0;1
  313. SHOUT=0;0;1
  314. TELL=0;0;1
  315. PARTY=0;0;1
  316. CLAN=0;0;1
  317. TRADE=0;0;1
  318. ALLIANCE=0;0;1
  319. PARTYROOM_ALL=0;0;1
  320. PARTYROOM_COMMAND=0;0;1
  321. HEROVOICE=0;0;1
  322. BATTLE_CHAT=0;0;1
  323. ; Global Shout Chat
  324. ; Enable or Disable World Chat Mod (This make the shout chat to work worldwide)
  325. ; This is a good feature for small servers
  326. WORLDCHAT=false
  327. ; Chat Word Filter
  328. ; Enable or Disable the word filter for chat, this is done server-side so you won't need
  329. ; to touch the clientside files to prohibit certain words to be siad
  330. ; Please edit the WordFilter.txt file in order to add the blocked words !
  331. WORDFILTER=false
  332. ; wordfilter ignore spaces by default(TRUE)
  333. IGNORE_SPACES=true
  334. VIPCHAT_TYPE=20
  335.  
  336. [COMMANDS]
  337. ; Enables or Disables the Player Command .help
  338. ; Note 1 : Shows the content of PlayerHelp.txt file for the player.
  339. HELP=false
  340. ; Enables or Disables the Player Command .online
  341. ; Note 1 : Shows the currently amount of online players.
  342. ONLINE=false
  343. ; Enables or Disables the Player Command .time
  344. ; Note 1 : Shows currently server time
  345. TIME=false
  346. ; Enables or Disables the Player Command .expon and .expoff
  347. ; Note 1 : Turns on/off the exp gaining when killing mobs, etc.
  348. EXP=false
  349. ; Enables or Disables the VIP Player Command .offlineshop
  350. ; Note 1 : The player must have privilege set in user_vip table to use this command !
  351. OFFLINESHOP=false
  352. ; Enables or Disables the VIP Player Command .autopickupon and .autopickupoff
  353. ; Note 1 : The player must have privilege set in user_vip table to use this command !
  354. AUTOPICKUP=false
  355. ; Enables or Disables the VIP Player Lock System Command .lock, .unlock and .setlockpw !
  356. LOCKSYSTEM=false
  357. ; Enables or Disables the VIP Player Lock System Command .lock, .unlock and .setlockpw for all players !
  358. ; Note 1 : Requires LOCKSYSTEM=true
  359. ; Note 2 : Requires l2server reboot to works properly !
  360. LOCKSYSTEM_FORALL=false
  361. ; Enables or Disables the Delevel Command .delevel !
  362. DELEVEL=false
  363. ; Enables or Disables the Dispel Command .dispelall !
  364. DISPELALL=false
  365. ; Enables or Disables the Offline Shop Announcement Command !
  366. ; Note 1 : The maximum allowed characters are 128 !
  367. ; Note 2 : You can adjust the spam timeout in OfflineShop.ini !
  368. OFFANNOUNCE=false
  369. ; Allow .menu command that show <MENU_HTML> to players
  370. MENU=false
  371. MENU_HTML=menu.htm
  372.  
  373. [REMOTEWHO]
  374. ; Enable or Disable the Remote Who Query Packet
  375. ENABLED=true
  376. ; Adjusts the Multiplier used in the Remote Who Query Packet
  377. MULTIPLIER=1.0
  378.  
  379. [NPCMONITOR]
  380. ; Enables or Disables the Built In Process Monitor for L2NPC
  381. ENABLED=false
  382. ; Configure here the Path for your L2NPC
  383. ; Example : C:\Server\L2NPC
  384. EXE_PATH=
  385. ; Configure here the name of your L2NPC Executable
  386. ; Default : L2NPC_AdvExt64.exe
  387. EXE_NAME=L2NPC_AdvExt64.exe
  388.  
  389. [AUTOSHUTDOWN]
  390. ; Enable or Disable the Automatic Shutdown Manager
  391. ; Note 1 : If you have an auto-restarter, this is useful for daily reboots ;)
  392. ENABLED=false
  393. ; Define the message that all your players will receive before server is shutted down !
  394. MESSAGE=This server will shutdown automatically in 10 minutes.
  395. ; Define the time the shutdown announce should be sent to all players
  396. MESSAGE_HOUR=23:50
  397. ; Define the time the server must be automatically shutted down
  398. SHUTDOWN_HOUR=00:00
  399. ; Define the Week Days you want the Automatic Shutdown Manager to Shut Down Your Server
  400. ; Note 1 : 0 = sunday -> 6 = friday
  401. ; Note 2 : Format Weekday;Weekday;Wekday...
  402. WEEK_DAYS=0;1;2;3;4;5;6
  403. ; Shutdown Time (In Seconds)
  404. TIME=60
  405.  
  406. [HTMLSYSTEM]
  407. ; Enable or Disable the Enforced HTML AntiExploit
  408. ; Note 1 : This setting requires reboot
  409. ANTIEXPLOIT=true
  410.  
  411. [CHARSET]
  412. ; Here you can define the charset map, used in the validation of Character Names during their creation.
  413. ; Note 1 : you must modify the line based on the country id you choose in l2server.ini
  414. ; Note 2 : you must verify your sql procedures too, they might have checks about character set, example : lin_CreateChar !
  415. COUNTRYID_1=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  416. COUNTRYID_2=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  417. COUNTRYID_3=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  418. COUNTRYID_4=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  419. COUNTRYID_5=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  420. COUNTRYID_6=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  421. COUNTRYID_7=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  422. COUNTRYID_8=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  423. ; Enable Debug Logging
  424. DEBUGLOG=false
  425.  
  426. [AUTOPICKUP]
  427. ; Enable or Disable Autopickup for All Players
  428. ; Note 1 : By default, if the player has the vip privilege to use this feature it will work,
  429. ; but you can enable it here, for all the players if you want.
  430. ALL_PLAYERS=false
  431. ; Enable or Disable Autopickup then the died mob type is 'boss'.
  432. ALLOW_BOSS=false
  433. ; Enable or Disable Autopickup when the died mob type is 'zzoldagu'.
  434. ALLOW_MINIONS=false
  435. ; Adjust the Maximum Range that Autopickup Will be Limited To.
  436. DISTANCE=500
  437. ; Adjusts the Item IDs that gonna be Ignored by the Auto Pickup System.
  438. ; Note 1 : Format id;id;id...
  439. IGNORED_IDS=
  440. ; Adjusts the 'only' Item IDs that gonna be pickup by the Auto Pickup System.
  441. ; Note 1 : Setting any ID here causes the auto pickup to ignore all other IDs !
  442. ; Note 2 : Format id;id;id...
  443. PICKONLY_IDS=
  444. ; Maximum Party Distribution Distance
  445. PARTY_MEMBER_DISTANCE=1000
  446.  
  447. [BUILDERSYSTEM]
  448. ; Enables GM Only mode, kicking players when they login to the server.
  449. GMONLY=false
  450. ; Sets Undying Mode 'ON' by Default to a GM At Logon (Builder 1~7 Only).
  451. UNDYING=false
  452. ; Sets Hide Mode 'OFF' by Default to GM At Login (Builder 1~7 Only).
  453. HIDEOFF=false
  454. ; Sets All Stats to 90+ by Default to a GM At Logon (Builder 1~7 Only).
  455. MAXSTATS=false
  456. ; Allow GM to talk in Hide State
  457. TALKHIDE=false
  458. ; Enable the IP Filter Protection System,
  459. ; only GMs w/ IP Registered in the System can Stay Logged.
  460. IPFILTER=false
  461. ; IP Filter IP List, Here you will write the IPs of your GameMasters,
  462. ; The format can be : myaddress.no-ip.org, 171.163.134.122 or even 171.163
  463. ; In case you want to use 'ip ranges', to add multiple addresses just put a ';' between then.
  464. IPS=
  465. ; Sets the Default Nickname Color to a GM. [Default is : 0]
  466. ; Setting this value to 0 will override this function.
  467. NICKCOLOR=0
  468. ; Sets the Default Title Color to a GM. [Default is : 0]
  469. ; Setting this value to 0 will override this function.
  470. TITLECOLOR=0
  471. ; Set the Minimum Builder Level Required for the Alt+G Actions.
  472. ALTG_LEVEL_INVENTORY=1
  473. ALTG_LEVEL_CLAN=1
  474. ALTG_LEVEL_SKILLS=1
  475. ALTG_LEVEL_STATUS=1
  476. ALTG_LEVEL_QUESTS=1
  477. ALTG_LEVEL_WAREHOUSE=1
  478. ; Authorized Account IDs
  479. ; Here you can add the account id's that gonna be authorized to login in the server as Game Master
  480. ; Note 1 : If you specify any account id here, only the specified id's will be able to login in the server !!
  481. ; Note 2 : Format is accountid;accountid;accountid...
  482. AUTHORIZED_ACCOUNTIDS=
  483.  
  484. [BOOSTEVENT]
  485. ; Enable or Disable the Automated Boost Rates Event
  486. ; Please review the file : 'BoostRatesEvent.txt' for more details ;)
  487. ENABLED=false
  488.  
  489. [OLYMPIADSYSTEM]
  490. ; Define the amount of seconds for the players wait before being teleported into the olympiad arena.
  491. ; !!! TEST
  492. TELEPORT_TIME=60
  493. ; Defines the amount of seconds for the system wait the players to be prepared for the match (inside arena).
  494. WAIT_TIME=60
  495. ; Defines the amount of seconds the match will take (maximum time).
  496. MATCH_DURATION=300
  497. ; Defines the amount of seconds for the players wait before the system auto removes then from the arena.
  498. LEAVE_TIME=40
  499. ; Defines the minimum required amount of players before an olympiad match can start.
  500. REGISTERED_PLAYERS=2
  501. ; Defines de Maximum Allowed Inventory Limit to Join An Olympiad Match
  502. MAX_INVENTORY_LIMIT=80.0
  503. ; Define min participants for starting class-free fights
  504. ; !!! TEST
  505. REGISTERED_PLAYERS_FREE = 5
  506. ; Define min participants for starting class-based fights
  507. ; !!! TEST
  508. REGISTERED_PLAYERS_CLASS = 9
  509. ; Define min teams for starting fights
  510. ; !!! TEST
  511. REGISTERED_TEAMS = 5
  512. ; Olympiad competitors are will be selected with/without similar Olympiad points (true by default for HF, false by default for GF)
  513. ; parameter "SELECT_COMPETITORS_HF" is depreceated
  514. SELECT_COMPETITORS_SIMILAR_POINTS=true
  515. B_SHOW_COMPETITORS_POINTS=true
  516. ; Randomize participants queue before fetching competitors
  517. RANDOMIZE_PARTICIPANTS_QUEUE=true
  518. ;alternative format "HH:MM" for OLYMPIAD_TIME_START_MIN, OLYMPIAD_TIME_STOP_COMPETITION_TIMEOUT_SEC & OLYMPIAD_TIME_STOP_REGISTRATION_TIMEOUT_SEC
  519. ; Olympiad Start Time in minutes. By default 18:00 (18 hours * 60 min per hour = 1080)
  520. ;OLYMPIAD_TIME_START_MIN=1080
  521. OLYMPIAD_AUTOMATIC_SCHEDULE=false
  522. ;OLYMPIAD_CUSTOM_SCHEDULE=Start{2018/01/29-00:00} Reset{1}w Bonus1{2}d Bonus2{2}d ;Bonus3{2}d Bonus4{1}d Nominate{0}w
  523. SHOW_OLYMPIAD_SCHEDULE=true
  524. OLYMPIAD_TIME_SETTING=18:00 ~ 24:00
  525. ; Olympiad Stop Competition Timeout in seconds. By default time = 23:50, timeout before next day = 10 min (10 min * 60 sec per min)
  526. OLYMPIAD_TIME_STOP_COMPETITION_TIMEOUT_SEC=600
  527. ; Olympiad Stop Registration Timeout in seconds. By default time = 23:40, timeout before stop competition = 10 min (10 min * 60 sec per min)
  528. OLYMPIAD_TIME_STOP_REGISTRATION_TIMEOUT_SEC=600
  529. ; Check participants queue every <N> seconds. Perfect ability to avoid over-farm from twinks on olympiad.
  530. CHECK_PARTICIPANTS_QUEUE_DELAY=40
  531. ; Enable/disable League system
  532. LEAGUE_SYSTEM = false
  533. ; Define Leagues points (e.g. 1st league is players with 0-10 olympiad points, 2nd league is players with 11-20 olympiad points, etc)
  534. LEAGUE_POINTS = 10;20;30;40;50
  535. ; The minimum number of participants per one league (this setting override LEAGUE_POINTS)
  536. MIN_LEAGUE_MEMBERS = 4
  537. ; GFIL
  538. DISABLE_WEEKLY_LIMITS=true
  539. ; GFIL + new 2018-03-10-SaveOlympiadRecord.sql
  540. OLYMPIAD_MAX_POINTS_TRANSFER=-1
  541. ; GFIL
  542. RESTORE_CPHPMP_ON_MATCH_START=true
  543. ; GFIL pre-HF 18, HF+ 10
  544. OLYMPIAD_POINTS_ON_SEASON_START=18
  545. ; GFIL pre-HF 3, HF+ 10
  546. OLYMPIAD_POINTS_ON_SEASON_CHANGE=3
  547. ; GFIL
  548. RESET_SKILL_REUSE_DELAY_ON_LEAVE_ARENA=true
  549. ; GFIL pre-HF = false, HF = true
  550. SHOW_STAT_FOR_TARGET=false
  551. OLYMPIAD_REGISTRY_CHECK_HWID=false
  552.  
  553. [WEDDINGSYSTEM]
  554. ; The available GM Commands for Wedding System Are :
  555. ; //marry charname1 charname2 - to marry 2 characters.
  556. ; //divorce charname - to divorce the character.
  557. ; The required level for these commands are "B1", you can change the level
  558. ; if you want in BuilderCmdAlias.txt at script folder.
  559. ; There are 'ai.obj' functions available for this system with the same functionality
  560. ; of the gm command, they are :
  561. ; void CNPC::Marry(int nChar1Index, int nChar2Index) -> 235012667
  562. ; void CNPC::Divorce(int nCharIndex) -> 234947132
  563. ; Just add then to your ai.obj compiler and have fun, making your own wedding system.
  564. ; Enables or Disables the Wedding System
  565. ENABLED=false
  566. ; Allows or Not the Homosexual Marriage (Characters of the same sex).
  567. HOMOSEXUAL_MARRIAGE=false
  568.  
  569. [SKILLS]
  570. ; Set probability of buffs/debuffs affecting to players
  571. ; By default IL,GF-chronicles use [0%..95%], HF-chronicle use [10%..90%],
  572. DURATION_SKILL_AFFECT_PROB_MIN = 0
  573. DURATION_SKILL_AFFECT_PROB_MAX = 95
  574. ; Here you can adjust the Minimum and Maximum Z Axis Range for A2 Type / Massive Skills (Default Range is 900)
  575. ; Note 1 : Setting 0 on any axis, will disable this adjustment for that axis.
  576. MASSIVE_SKILLS_MIN_Z=-450
  577. MASSIVE_SKILLS_MAX_Z=450
  578.  
  579. [ATTRIBUTESYSTEM]
  580. ; Here you can adjust the maximum attribute value for every level the weapon advances to.
  581. ; Note 1 : Format : level,max;level,max;level,max...
  582. WEAPON_LIMITS=1,25;2,75;3,150;4,175;5,225;6,300;7,325;8,375;9,450;10,500;11,550;12,600
  583. ; Here you can adjust the maximum attribute value for every level the armor advances to.
  584. ; Note 1 : Format : level,max;level,max;level,max...
  585. ARMOR_LIMITS=1,12;2,30;3,60;4,72;5,90;6,120;7,132;8,150;9,180;10,192;11,210;12,240
  586. ; Here you can adjust the chance table for the elemental attribute stone application in the items
  587. ; Note 1 : Format : Crystal_Type,Lv3_Chance,Lv6_Chance,Lv9_Chance,Lv12_Chance;...
  588. ; Note 2 : The crystal types are : 0=NG/1=D/2=C/3=B/4=A/5=S/6=S80/7=S84/8=Event/9=Free
  589. APPLY_CHANCE=0,0,0,0,0;1,0,0,0,0;2,0,0,0,0;3,0,0,0,0;4,0,0,0,0;5,50,30,20,5;6,50,40,20,10;7,50,50,30,15;8,50,60,40,20;9,50,70,50,25
  590.  
  591. [FLOODGUARD]
  592. ; Enable or Disable the Debug Output of Packets being Flooded in Server Console
  593. DEBUGLOG=false
  594. ; Default Interval Between Packets, here you can define the 'minimum' interval between 2 packets sent to the server.
  595. ; This number is also in milliseconds, this setting requires you to verify the minimum possible latency of your server
  596. ; So you can adjust it up to your needs, the Default Value is 0 Assuming a LAN (Local Area Network).
  597. ; If you do not know what are you doing, leave this as 0 :P
  598. INTERVAL=0
  599. ; To Add Flood Checking its Pretty Simple, you just need to write PACKET=DELAY in milliseconds,
  600. ; In this .ini Section, example as :
  601. ; PACKET_49=1000 <- it means, that you can 'repeat' packet 49, 1 time per second. (Creature Say/Chat)
  602. ; PACKETEX_XX=1000 <- it means, that you can 'repeat' packet XX, 1 time per second (User Ex Packets)
  603. ; Drop Item Packet
  604. PACKET_17=1000
  605. ; Magic Skill Use
  606. PACKET_39=250
  607. ; Destroy Item Packet
  608. PACKET_60=1000
  609.  
  610. [TERRITORYWAR]
  611. ; Deny/allow removal wards(ownthings) from battle zone
  612. DENY_OWNTHING_OUT_OF_BATTLE_ZONE=false
  613. ; Return ward to the base, when player out of battle zone
  614. RETURN_OWNTHING_TO_BASE_ON_NONBATTLE_ZONE=false
  615. ; Deny/allow move wards(ownthings) to water zone
  616. DENY_OWNTHING_IN_WATER_ZONE=false
  617. ; Turn On/Off start TW automatically after first castle siege
  618. AUTOMATIC_START=false
  619.  
  620. [MultiBox]
  621. ;MultiBoxCheckEnabled = 1
  622. MultiBoxLogEnabled = 0
  623. ;MultiBoxClientsAllowed = 1
  624. ;MultiBoxClientsMax = -1
  625. ; Extend limit for Players with specified items
  626. ; Format: <item_class_id>;<add_limit>
  627. CHANGE_SMARTGUARD_LIMIT_BY_ITEM =
  628. ; Extend limit for Players with Premium Account
  629. CHANGE_SMARTGUARD_LIMIT_BY_PREMIUM = 0
  630. ; Maximum number of extended sessions. 0 means no restricions.
  631. MAX_SMARTGUARD_LIMIT_BY_PREMIUM = 0
  632. DEBUG_SMARTGUARD_LIMIT=false
  633.  
  634. [SKILLS]
  635. ; Posibility to stack Rune effects
  636. P_SPOIL_MODIFY_STACKABLE = false
  637. P_DROP_MODIFY_STACKABLE = false
  638. P_ADENA_MODIFY_STACKABLE = false
  639. P_EXP_MODIFY_STACKABLE = false
  640. P_SP_MODIFY_STACKABLE = false
  641. P_PVPPOINT_MODIFY_STACKABLE = false
  642.  
  643. [NON_SMARTGUARD_CLIENTS]
  644. ; Set 1, if you want to enable this mode
  645. ; Поставьте 1, если хотите включить этот режим
  646. Enable=0
  647. ; Set 1 for debug
  648. Debug=0
  649. ; Format is account1:ip;account2:ip etc
  650. ; Формат исключений, которые могут заходить на сервер в обход защиты account1:ip;account2:ip и тд
  651. IPs=builder:192.168.0.1;builder2:192.168.1.0/24;builder3:192.168.2.192/27
  652.  
  653. [NEVIT_SYSTEM]
  654. ; Nevit's Blessing Event settings
  655. NEVIT_ENABLE = false
  656. ; Hunting Bonus duration in seconds (default is 14400 seconds = 4 hours)
  657. NEVIT_DURATION = 14400
  658. ; Nevit's Advent Blessing duration in seconds (default is 180 seconds = 3 minutes)
  659. NEVIT_BLESSING_DURATION = 180
  660. ; 100% of Hunting Bonus gauge (default value is 7200 points)
  661. NEVIT_POINTS_MAX = 7200
  662. ; Points acquired being logged in while the Hunting Bonus timer is activated (default value is 6 points per second)
  663. NEVIT_REGULAR_POINTS = 6
  664. ; Points acquired being logged in while the Hunting Bonus timer is activated in second part of Hunting Bonus duration (default value is 2 points per second)
  665. NEVIT_REGULAR_POINTS2 = 2
  666. ; Points acquired on gaining experience points from hunting (default is 1 point per one killing mob)
  667. NEVIT_NORMAL_POINTS = 1
  668. ; Points acquired on Leveling up (default value is 2000)
  669. NEVIT_LVLUP_POINTS = 2000
  670. ; Points acquired on Leveling up when Nevit Event is finished (default value is 2000)
  671. NEVIT_LVLUP_POINTS2 = 2000
  672. ; Points acquired on Vitality Leveling down (default value is 500)
  673. NEVIT_DROPVITALITYLEVEL_POINTS = 500
  674. ; While hunting, the angel Nevit can randomly bless your character. Set value in percents (default value is 0.1%). You can set 0 to disable visits.
  675. ;NEVIT_RANDOM_VISIT_CHANCE = 0.1
  676. ; Hunting Bonus can only be activated once per day by default (default value is true)
  677. NEVIT_ONCE_PER_DAY = true
  678. ; Show debug messages (!!!do not enable debug on live servers to avoid spamming in server console)
  679. NEVIT_DEBUG = false
  680.  
  681. [DEBUG]
  682. ENABLE_TEST_GM_COMMANDS=false
  683. DEBUG_CALC_ITEM_DROP_RATE=false
  684. DEBUG_CALC_BOOST=false
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