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- ; Masks for search changed parameters
- [SERVER]
- ; Here you can Adjust the Protocol ID
- ; Note 1 : The Available IDs Are : 83 (PTS), 87 (LIVE), 273 (HF LIVE) !
- PROTOCOL=746
- ;PROTOCOL=273
- ; Here you can Enable or Disable the Connection to the PetitionD Server
- PETITION=false
- ; Here you can Enable or Disable the Connection to the LogD Server
- LOGD=false
- ; Here you can Enable or Disable the Connection to the Community Server
- COMMUNITY=false
- ; Block Special Login Characters in Account Names
- CHECK_LOGIN_CHARACTERS=false
- ; Enable or Disable the hAuthD PCCAFE Patch
- HAUTHD_PCCAFE_PATCH=false
- ; Defines the timeout of Appearing Packet (to avoid Appearing Bug)
- ; Note 1 : Value in milliseconds
- APPEARING_PACKET_TIMEOUT=30000
- ; Disable the Red Callstack Log for Warnings in L2Server Console
- ; Note 1 : Requires Hard Reboot
- DISABLE_CALLSTACK_LOG=true
- ; Disable AdvExt Advertisement on User Logon (servers, that have "Player Cap" less than 400, cannot disable advertisement)
- DISABLE_ADVEXT_AD=false;
- ;Decrease network latency
- TCP_NODELAY=true
- ; Offline stores
- ; Ability to save private stores in Database
- SAVE_PRIVATE_STORE_INFO=true
- LOAD_OFFLINE_PRIVATE_STORE=true
- LOAD_OFFLINE_STORE_TIMEOUT=1000
- SHOW_LOAD_OFFLINE_STORE=true
- DEBUG_LOAD_OFFLINE_STORE=false
- DEBUG_NPC_INSTANTTELEPORT=false
- [ITEMS]
- ; Delivery System
- ; Enable or Disable Item Delivery System (Useful for Automated Donations)
- ; You can insert any record to user_delivery and the item will be automatically delivered
- ; upon the relogin of the character.
- DELIVERY_SYSTEM=true
- ; Decay time in seconds for items dropped by NPCs.
- ; !!!Warning!!! This parameter override the default value (10 minutes) of "drop_period" parameter from itemdata.txt
- DEFAULT_LIVETIME=600
- ; Decay time in seconds for items dropped by users.
- DEFAULT_PLAYER_LIVETIME=3600
- ; Enable/disable debugging
- DEBUG_ITEM_LIFETIME=false
- [GAMEMARKET]
- ; Here you can Enable or Disable the Trade Packet Blocker
- ; This guarantee the security of your server against common dupe methods used since C1 ;)
- TRADEBLOCKER=true
- ; Here you can adjust the minimum radius a player have to be from other objects
- ; such as players, mobs, npcs, in order to be able to create an shop
- ; Note 1 : By default, the value is 0, which means "disabled" :)
- TRADE_RADIUS=20
- [PREMIUMSYSTEM]
- ; Enable or Disable the Premium System Debug Log
- DEBUG=false
- ; Enable or Disable the VIP System (VIP Rates, Colored Nickname, Title Color and Vitality Rate)
- VIPSYSTEM=false
- ; enable/disable PCCafe event for VIP users
- VIP_PCCAFE=false
- ; items id's(separated by ';'), that should be given once to VIP players when event is doing
- ; VIP-status should be activated in order to acquire runes
- ; when VIP-status expired, items are removed from the players inventory
- VIP_ITEM_IDS=
- ; show debug info
- VIP_ITEM_DEBUG=false
- [GAMEPLAY]
- ; Adjusts the Cast Speed Limit of the Server
- CAST_SPEED=1999.0
- ; Adjusts the Attack Speed Limit of the Server
- ATTACK_SPEED=1500.0
- ; Adjusts the Fly Speed Limit of the Server
- FLY_SPEED=350.0
- ; Adjusts the Walk Speed Limit of the Server
- WALK_SPEED=250.0
- ; Adjusts the Physical Critical Rate Limit of the Server
- CRIT_RATE_MAX=500.0
- ; Ajusts the Vitality Drop Rate of The Server
- ; Note 1 : The value for this parameter is in percentage, 100% means 1x :P
- VIT_DROP_SPEED=100.0
- ; Enable or Disable the Spawn Protection
- SPAWN_PROTECTION=false
- ; Defines if the Spawn Protection Affects Game Masters or Not
- SPAWN_PROTECTION_GM=false
- ; Adjusts how many seconds will be the duration of the Spawn Protection
- SPAWN_PROTECTION_TIME=30
- ; Adjusts the Abnormal Visual Effect of the Spawn Protection
- SPAWN_PROTECTION_AVE=1048576
- ; Enables or Disables the Alternative PK Penalty MOD
- ; It will not disable the default penalty for 'dropping items'.
- ; This penalty is level based and when applied, reduces the level of the player that was 'PK' by a defined rate and percentage.
- ALTERNATIVE_PKPENALTY=false
- ; Adjust the Activate Rate Percentage for the Alternative Pk Penalty
- PKPENALTY_ACTIVATERATE=20.0
- ; Adjust the Percentage of Experiêncie that the Character gonna Lose when the Alternative PK Penalty is Applied
- PKPENALTY_DROP_PERCENTAGE=10.0
- ; Enable or Disable Getting PVP Points in Battle Zones
- BATTLEZONE_PVP=false
- ; Ignored Buff IDs
- ; Here you can specify the skill id's from buffs or debuffs that are not going to be saved post a logout/restart of the character !
- ; Note 1 : Format skill_id;skill_id;skill_id...
- IGNORED_BUFFIDS=
- ; Enable/Disable the Alternative HP/MP/CP Notification System for Olympiad Matches (Solves the issue w/ Graphic Lag)
- ALTERNATIVE_OLYMPIAD_NOTIFICATION=false
- ; Here you can adjust the minimum/maximum i_dispel_by_category landing chance per buff/debuff slot.
- MIN_CANCEL_CATEGORY_CHANCE=25.0
- MAX_CANCEL_CATEGORY_CHANCE=70.0
- ; Here you can adjust the minimum i_dispel_by_slot_prob landing chance per buff/debuff slot.
- MIN_CANCEL_SLOTPROB_CHANCE=40.0
- ; Here you can choose when or not to use default ncsoft dispel formula algorithm, if true,
- ; it will straight use the skilldata specified chance for landing
- CANCEL_RAW_CHANCE=false
- ; Here you can adjust the Grade Expertise Level Requeriment Table of Game
- ; Note 1 : The values refers to d;c;b;a;s;s80;s84
- GRADE_EXPERTISE_TABLE=20;40;52;61;76;80;84
- ; Here you can define if you want or not, to save the reuse time of skills acquire via auto_get=true in skillacquire.txt
- SAVE_AUTOLEARN_REUSETIME=true
- ; Here you can define the Maximum Level for Main Classes
- ; !!! LIKE IL
- MAX_MAINCLASS_LEVEL=80
- ; Here you can define the Maximum Level for Subjob Classes
- MAX_SUBJOB_LEVEL=80
- ; Here you can define if a Subjob can acquire Certification Skills or Not
- ; Note 1 : Requires server to be 'rebooted'
- ALLOW_SUBJOB_CERTIFICATION=false
- ; Here you can define the maximum allowed GAP for party level up
- ; !!! LIKE IL
- PARTY_LEVEL_GAP=20.0
- ; Here you can define the maximum Weight limit to be allowed when a character Add or Change a SubJob !
- SUBJOB_CHANGE_WEIGHT_LIMIT=69000.0
- ; Defines the Maximum amount of items you can put in a Private Buy Store.
- MAX_BUY_STORES=4
- ; Defines the Maximum amount of Items you can put in a Private Sell Store.
- ; Note 1 : Dwarfs always have 1 more slot, than the value specified on this setting !
- MAX_SELL_STORES=3
- ; You can define here if the official PK Penalty is Enabled or not, you can for example enable the alternative XP experience penalty
- ; and disable the official penalty, or leave both enabled, or none enabled, its up to your decision.
- DISABLE_PKPENALTY=false
- ; Defines if you want to prevent AOE Debuff Skills in Ally Friendly Targets.
- PREVENT_DEBUFF_AOE_IN_ALLY=true
- ; Allows Earning Fame Points while The Player Is Dead.
- GET_FAME_WHILE_DEAD=false
- ; Here you can set the items that gonna be used 'only' when you are in PK State [Karma >>> 0] !
- ; Note 1 : Format -> ID;ID;ID;ID;ID...
- PK_ONLY_ITEMIDS=
- ; Here you can set max chance of cancel probability
- MAX_CANCEL_SLOTPROB_CHANCE=75
- ; Define the amount of SP multiplier which would be get during skill enchantment. 0.7 - HF params, 1 - GF params
- ENCHANT_SKILL_SP_BONUS = 1
- ; Define the amount of Adena multiplier which would be get during skill enchantment. 0.7 - HF params, 1 - GF params
- ENCHANT_SKILL_ADENA_BONUS = 1
- ;Like at c4 servers ;)
- ALLY_MEMBERS_ARE_FRIENDS=true
- ; Manipulate with pledge announce without running Comm service
- PLEDGE_ANNOUNCE_WITHOUT_COMM=false
- ; Posibility to add dispel dance/songs through alt+click
- ALT_ALLOW_DISPEL_DANCE_SONG = false
- ;Adding min trade level against Real money traders, dupers, etc
- ;Добавлена возможность выставить минимальный уровень для трейда, для осложнения жизни РМТшникам, дюперам и тд
- MIN_TRADE_LEVEL=0
- ;New option for EnchantSystem. Now bless enchant is more flexible, server administrator could choose how much enchant levels should be decreased on bless enchant fail
- ;If zero - original system will work.
- ;If ON_FAIL_BLESS_ENCHANT_DECREASE_LEVEL=1 , then for example on enchant fail from 10 to 11, enchant level will be decreased to 9, not zero
- ;Новая опция для Enchant System. Администратор сервера может выбрать на сколько левелов снижать заточку при фейле блесс энчанта. Если значение 0 - работает оригинальная система со сбросом заточки до нуля.
- ;Если 1 - то уровень заточки уменьшается на единицу. Например при фейле заточки оружия с 10 на 11 - она станет +9.
- ON_FAIL_BLESS_ENCHANT_DECREASE_LEVEL=0
- ; GFIL
- GET_EXP_LEVEL_PENALTY_PRE_GF=true
- ; GFIL
- SKILL_REUSE_DELAY_PRE_GF=true
- ; GFIL
- SKILL_REUSE_DELAY_PRE_GF=true
- ; GFIL
- BOW_DISTANCE_BONUS=false
- ; GFIL
- ;Changes in Damage due to Evasion and Hit Rate:
- ;- In PvP situations, evasion has been improved.
- ;- A higher Evasion rate will result in avoiding more hits during PvP. However, the damage received when a hit lands (under these conditions) has been slightly increased.
- ;Changes in Magic Critical Damage
- ;- In PvP situations, magic critical damage has been decreased
- PVP_MECHANICS_ENABLED=false
- ; Buff System parameters
- BUFFSYSTEM_LIKE_IL=true
- MAX_BUFF_SLOTS=20
- MAX_EXTRA_BUFF_SLOTS=4
- ; GFIL
- MAX_DEBUFF_SLOTS=6
- ; GFIL
- MAX_DANCE_SONG_SLOTS=0
- ; GFIL
- MAX_EXTRA_DANCE_SONG_SLOTS=0
- ; GFIL Резист персонажа способен сократить время действия дебаффа. Введено в Gracia
- TRAITS_AFFECT_TO_BUFF_TIME=false
- ; GFIL
- MAGIC_CRIT_BASE_RATE=4.0
- MAGIC_CRIT_BASE_CHANCE=0.5
- MIN_MAGIC_CRIT_CHANCE=0.0
- ; SHOCK (IL = 90.0)
- ;MAX_MAGIC_CRIT_CHANCE=33.3
- MAX_MAGIC_CRIT_CHANCE=45
- ; GFIL
- VAMPIRIC_LIKE_IL=true
- ; GFIL
- ;The following combat stats have been increased significantly for players who are level 70 and higher:
- ;- Accuracy & Evasion
- ;- Critical Rate
- ;- Magic Resistance
- ;These stats will increase even higher for players who are level 78 and higher (http://legacy.lineage2.com/news/kamael_02.html)
- CHARACTER_STATS_BY_KAMAEL_AND_ABOVE=false
- ; GFIL
- EQUIPPED_ITEM_PENALTY_BY_CRYSTAL_LIKE_HF=false
- ; GFIL
- WEAPON_HIT_CORRECTION_BY_CRYSTAL_LIKE_IL=true
- ; GFIL
- MELEE_DAMAGE_MULTIPLIER=70.0
- ; GFIL
- CELESTIAL_SHIELD_LIKE_IL=true
- ; GFIL
- ATTRIBUTE_SYSTEM_ENABLED=false
- ; GFIL
- DISABLE_DEATH_PENALTY_SKILL=true
- ; GFIL
- MAGICAL_ATTACK_HAVE_RANDOM_DAMAGE=false
- ; GFIL
- DROP_EXP_ON_BATLEFIELD=true
- ; GFIL SHOCK
- ALT_CLICK_IGNORED_SKILLS=110;313;368
- ; GFIL
- HEAL_CRIT_MULTIPLIER=1.0
- ; GFIL allow trigger skills only from magic skills
- ITEM_SKILL_BY_TRIGER_SKILL_ONLY_MAGIC=false
- ; GFIL
- SHARE_BUFF_ENABLED=false
- ; DEBUG
- DEBUG_ATTRIBUTE_SYSTEM=false
- DEBUG_CALC_DAMAGE=false
- DEBUG_DISPELBYCATEGORY=false
- DEBUG_CALC_EXP=false
- ; GFIL
- VISUAL_REUSE_DELAY_DIFF=-500
- ; depreceated, but left for compatibility
- REUSE_DELAY_DIFF=-500
- ; GFIL
- OVERHIT_MULTIPLIER_MIN=1.25
- OVERHIT_MULTIPLIER_MAX=2.0
- ; GFIL
- ALLOW_BAD_AOE_SKILL_IN_PEACE_ZONE=true
- ; use skill magic level for resistance calculating, otherwise use actor level (GF-true, EG,HF-false)
- ; GFIL
- OLD_MAGIC_RESIST=true
- ; GFIL
- TARGET_ME_LIKE_IL=true
- ; Exp, Sp, Adena multipliers (in case that values calculates by l2server)
- ENCHANT_SKILL_EXP_BONUS=1.0
- ENCHANT_SKILL_SP_BONUS=1.0
- ENCHANT_SKILL_ADENA_BONUS=1.0
- ; GFIL
- PARTY_EXP_BONUS_LIKE_HF=false
- ; GFIL
- DECREASE_EXP_ON_LEVEL_DIFF_10_AND_ABOVE=false
- ; GFIL
- I_GET_AGRO_AFFECT_TO_BOSS=true
- ; GFIL
- SHOW_MP_DRAIN_MESSAGE=true
- ; GFIL
- CASTLE_SIEGE_ATTACKERS_IN_ALLIANCE=false
- ; SHOCK
- ALLOW_DISPEL_SKILL_BY_ALT_CLICK_ON_OLYMPIAD=false
- ; GFIL
- TRAIT_SYSTEM_LIKE_IL=true
- ; GFIL
- RESTORE_SUMMON_HPMP_ON_CREATE=true
- DEBUG_CALC_MAGICRESISTED=false
- ;
- GET_EXP_LEVEL_PENALTY_GREATER_LOWER = true
- ; shield have 3 times more defence vs bow/crossbow by default. This behaviour is configurable now
- SHIELD_DEF_RATE_VS_BOW=3.0
- [CLANSYSTEM]
- ; Here you can adjust settings related to the current clan system
- ; Clan System Penalties
- PLEDGE_WAR_TIMEOUT=86400
- PLEDGE_OUST_PENALTY_TIMEOUT=86400
- PLEDGE_WITHDRAW_PENALTY_TIMEOUT=86400
- PLEDGE_OUSTED_PENALTY_TIMEOUT=86400
- PLEDGE_RECHALLENGE_PENALTY_TIMEOUT=432000
- PLEDGE_RECHALLENGE_DESPITE_REJECTION_PENALTY_TIMEOUT=432000
- PLEDGE_DISMISS_TIMEOUT=604800
- PLEDGE_DISMISS_PENALTY_TIMEOUT=864000
- CASTLE_ANNOUNCE_TIME=86400
- CASTLE_STANDBY_TIME=86400
- ALLIANCE_OUST_PENALTY_TIMEOUT=86400
- ALLIANCE_WITHDRAW_PENALTY_TIMEOUT=86400
- ALLIANCE_OUSTED_PENALTY_TIMEOUT=86400
- ALLIANCE_DISMISS_PENALTY_TIMEOUT=86400
- ALLIANCE_RECHALLENGE_PENALTY_TIMEOUT=432000
- ALLIANCE_RECHALLENGE_DESPITE_REJECTION_PENALTY_TIMEOUT=432000
- [CHATCONTROLLER]
- ; Format A;B;C where A=Blocked Chat / B=Chat Delay / C=Minimum Level
- ; A = 0 enabled / 1 disabled (Is this chat type available?)
- ; B = Chat delay time in msecs (interval between messages)
- ; C = Minimum level required to start using this chat type.
- ; CHAT=1;1000;20 this means the chat is blocked, you can only send one message each 1000 msecs and
- ; the minimum level to use the chat is 20
- ALL=0;0;1
- SHOUT=0;0;1
- TELL=0;0;1
- PARTY=0;0;1
- CLAN=0;0;1
- TRADE=0;0;1
- ALLIANCE=0;0;1
- PARTYROOM_ALL=0;0;1
- PARTYROOM_COMMAND=0;0;1
- HEROVOICE=0;0;1
- BATTLE_CHAT=0;0;1
- ; Global Shout Chat
- ; Enable or Disable World Chat Mod (This make the shout chat to work worldwide)
- ; This is a good feature for small servers
- WORLDCHAT=false
- ; Chat Word Filter
- ; Enable or Disable the word filter for chat, this is done server-side so you won't need
- ; to touch the clientside files to prohibit certain words to be siad
- ; Please edit the WordFilter.txt file in order to add the blocked words !
- WORDFILTER=false
- ; wordfilter ignore spaces by default(TRUE)
- IGNORE_SPACES=true
- VIPCHAT_TYPE=20
- [COMMANDS]
- ; Enables or Disables the Player Command .help
- ; Note 1 : Shows the content of PlayerHelp.txt file for the player.
- HELP=false
- ; Enables or Disables the Player Command .online
- ; Note 1 : Shows the currently amount of online players.
- ONLINE=false
- ; Enables or Disables the Player Command .time
- ; Note 1 : Shows currently server time
- TIME=false
- ; Enables or Disables the Player Command .expon and .expoff
- ; Note 1 : Turns on/off the exp gaining when killing mobs, etc.
- EXP=false
- ; Enables or Disables the VIP Player Command .offlineshop
- ; Note 1 : The player must have privilege set in user_vip table to use this command !
- OFFLINESHOP=false
- ; Enables or Disables the VIP Player Command .autopickupon and .autopickupoff
- ; Note 1 : The player must have privilege set in user_vip table to use this command !
- AUTOPICKUP=false
- ; Enables or Disables the VIP Player Lock System Command .lock, .unlock and .setlockpw !
- LOCKSYSTEM=false
- ; Enables or Disables the VIP Player Lock System Command .lock, .unlock and .setlockpw for all players !
- ; Note 1 : Requires LOCKSYSTEM=true
- ; Note 2 : Requires l2server reboot to works properly !
- LOCKSYSTEM_FORALL=false
- ; Enables or Disables the Delevel Command .delevel !
- DELEVEL=false
- ; Enables or Disables the Dispel Command .dispelall !
- DISPELALL=false
- ; Enables or Disables the Offline Shop Announcement Command !
- ; Note 1 : The maximum allowed characters are 128 !
- ; Note 2 : You can adjust the spam timeout in OfflineShop.ini !
- OFFANNOUNCE=false
- ; Allow .menu command that show <MENU_HTML> to players
- MENU=false
- MENU_HTML=menu.htm
- [REMOTEWHO]
- ; Enable or Disable the Remote Who Query Packet
- ENABLED=true
- ; Adjusts the Multiplier used in the Remote Who Query Packet
- MULTIPLIER=1.0
- [NPCMONITOR]
- ; Enables or Disables the Built In Process Monitor for L2NPC
- ENABLED=false
- ; Configure here the Path for your L2NPC
- ; Example : C:\Server\L2NPC
- EXE_PATH=
- ; Configure here the name of your L2NPC Executable
- ; Default : L2NPC_AdvExt64.exe
- EXE_NAME=L2NPC_AdvExt64.exe
- [AUTOSHUTDOWN]
- ; Enable or Disable the Automatic Shutdown Manager
- ; Note 1 : If you have an auto-restarter, this is useful for daily reboots ;)
- ENABLED=false
- ; Define the message that all your players will receive before server is shutted down !
- MESSAGE=This server will shutdown automatically in 10 minutes.
- ; Define the time the shutdown announce should be sent to all players
- MESSAGE_HOUR=23:50
- ; Define the time the server must be automatically shutted down
- SHUTDOWN_HOUR=00:00
- ; Define the Week Days you want the Automatic Shutdown Manager to Shut Down Your Server
- ; Note 1 : 0 = sunday -> 6 = friday
- ; Note 2 : Format Weekday;Weekday;Wekday...
- WEEK_DAYS=0;1;2;3;4;5;6
- ; Shutdown Time (In Seconds)
- TIME=60
- [HTMLSYSTEM]
- ; Enable or Disable the Enforced HTML AntiExploit
- ; Note 1 : This setting requires reboot
- ANTIEXPLOIT=true
- [CHARSET]
- ; Here you can define the charset map, used in the validation of Character Names during their creation.
- ; Note 1 : you must modify the line based on the country id you choose in l2server.ini
- ; Note 2 : you must verify your sql procedures too, they might have checks about character set, example : lin_CreateChar !
- COUNTRYID_1=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
- COUNTRYID_2=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
- COUNTRYID_3=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
- COUNTRYID_4=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
- COUNTRYID_5=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
- COUNTRYID_6=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
- COUNTRYID_7=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
- COUNTRYID_8=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
- ; Enable Debug Logging
- DEBUGLOG=false
- [AUTOPICKUP]
- ; Enable or Disable Autopickup for All Players
- ; Note 1 : By default, if the player has the vip privilege to use this feature it will work,
- ; but you can enable it here, for all the players if you want.
- ALL_PLAYERS=false
- ; Enable or Disable Autopickup then the died mob type is 'boss'.
- ALLOW_BOSS=false
- ; Enable or Disable Autopickup when the died mob type is 'zzoldagu'.
- ALLOW_MINIONS=false
- ; Adjust the Maximum Range that Autopickup Will be Limited To.
- DISTANCE=500
- ; Adjusts the Item IDs that gonna be Ignored by the Auto Pickup System.
- ; Note 1 : Format id;id;id...
- IGNORED_IDS=
- ; Adjusts the 'only' Item IDs that gonna be pickup by the Auto Pickup System.
- ; Note 1 : Setting any ID here causes the auto pickup to ignore all other IDs !
- ; Note 2 : Format id;id;id...
- PICKONLY_IDS=
- ; Maximum Party Distribution Distance
- PARTY_MEMBER_DISTANCE=1000
- [BUILDERSYSTEM]
- ; Enables GM Only mode, kicking players when they login to the server.
- GMONLY=false
- ; Sets Undying Mode 'ON' by Default to a GM At Logon (Builder 1~7 Only).
- UNDYING=false
- ; Sets Hide Mode 'OFF' by Default to GM At Login (Builder 1~7 Only).
- HIDEOFF=false
- ; Sets All Stats to 90+ by Default to a GM At Logon (Builder 1~7 Only).
- MAXSTATS=false
- ; Allow GM to talk in Hide State
- TALKHIDE=false
- ; Enable the IP Filter Protection System,
- ; only GMs w/ IP Registered in the System can Stay Logged.
- IPFILTER=false
- ; IP Filter IP List, Here you will write the IPs of your GameMasters,
- ; The format can be : myaddress.no-ip.org, 171.163.134.122 or even 171.163
- ; In case you want to use 'ip ranges', to add multiple addresses just put a ';' between then.
- IPS=
- ; Sets the Default Nickname Color to a GM. [Default is : 0]
- ; Setting this value to 0 will override this function.
- NICKCOLOR=0
- ; Sets the Default Title Color to a GM. [Default is : 0]
- ; Setting this value to 0 will override this function.
- TITLECOLOR=0
- ; Set the Minimum Builder Level Required for the Alt+G Actions.
- ALTG_LEVEL_INVENTORY=1
- ALTG_LEVEL_CLAN=1
- ALTG_LEVEL_SKILLS=1
- ALTG_LEVEL_STATUS=1
- ALTG_LEVEL_QUESTS=1
- ALTG_LEVEL_WAREHOUSE=1
- ; Authorized Account IDs
- ; Here you can add the account id's that gonna be authorized to login in the server as Game Master
- ; Note 1 : If you specify any account id here, only the specified id's will be able to login in the server !!
- ; Note 2 : Format is accountid;accountid;accountid...
- AUTHORIZED_ACCOUNTIDS=
- [BOOSTEVENT]
- ; Enable or Disable the Automated Boost Rates Event
- ; Please review the file : 'BoostRatesEvent.txt' for more details ;)
- ENABLED=false
- [OLYMPIADSYSTEM]
- ; Define the amount of seconds for the players wait before being teleported into the olympiad arena.
- ; !!! TEST
- TELEPORT_TIME=60
- ; Defines the amount of seconds for the system wait the players to be prepared for the match (inside arena).
- WAIT_TIME=60
- ; Defines the amount of seconds the match will take (maximum time).
- MATCH_DURATION=300
- ; Defines the amount of seconds for the players wait before the system auto removes then from the arena.
- LEAVE_TIME=40
- ; Defines the minimum required amount of players before an olympiad match can start.
- REGISTERED_PLAYERS=2
- ; Defines de Maximum Allowed Inventory Limit to Join An Olympiad Match
- MAX_INVENTORY_LIMIT=80.0
- ; Define min participants for starting class-free fights
- ; !!! TEST
- REGISTERED_PLAYERS_FREE = 5
- ; Define min participants for starting class-based fights
- ; !!! TEST
- REGISTERED_PLAYERS_CLASS = 9
- ; Define min teams for starting fights
- ; !!! TEST
- REGISTERED_TEAMS = 5
- ; Olympiad competitors are will be selected with/without similar Olympiad points (true by default for HF, false by default for GF)
- ; parameter "SELECT_COMPETITORS_HF" is depreceated
- SELECT_COMPETITORS_SIMILAR_POINTS=true
- B_SHOW_COMPETITORS_POINTS=true
- ; Randomize participants queue before fetching competitors
- RANDOMIZE_PARTICIPANTS_QUEUE=true
- ;alternative format "HH:MM" for OLYMPIAD_TIME_START_MIN, OLYMPIAD_TIME_STOP_COMPETITION_TIMEOUT_SEC & OLYMPIAD_TIME_STOP_REGISTRATION_TIMEOUT_SEC
- ; Olympiad Start Time in minutes. By default 18:00 (18 hours * 60 min per hour = 1080)
- ;OLYMPIAD_TIME_START_MIN=1080
- OLYMPIAD_AUTOMATIC_SCHEDULE=false
- ;OLYMPIAD_CUSTOM_SCHEDULE=Start{2018/01/29-00:00} Reset{1}w Bonus1{2}d Bonus2{2}d ;Bonus3{2}d Bonus4{1}d Nominate{0}w
- SHOW_OLYMPIAD_SCHEDULE=true
- OLYMPIAD_TIME_SETTING=18:00 ~ 24:00
- ; Olympiad Stop Competition Timeout in seconds. By default time = 23:50, timeout before next day = 10 min (10 min * 60 sec per min)
- OLYMPIAD_TIME_STOP_COMPETITION_TIMEOUT_SEC=600
- ; Olympiad Stop Registration Timeout in seconds. By default time = 23:40, timeout before stop competition = 10 min (10 min * 60 sec per min)
- OLYMPIAD_TIME_STOP_REGISTRATION_TIMEOUT_SEC=600
- ; Check participants queue every <N> seconds. Perfect ability to avoid over-farm from twinks on olympiad.
- CHECK_PARTICIPANTS_QUEUE_DELAY=40
- ; Enable/disable League system
- LEAGUE_SYSTEM = false
- ; Define Leagues points (e.g. 1st league is players with 0-10 olympiad points, 2nd league is players with 11-20 olympiad points, etc)
- LEAGUE_POINTS = 10;20;30;40;50
- ; The minimum number of participants per one league (this setting override LEAGUE_POINTS)
- MIN_LEAGUE_MEMBERS = 4
- ; GFIL
- DISABLE_WEEKLY_LIMITS=true
- ; GFIL + new 2018-03-10-SaveOlympiadRecord.sql
- OLYMPIAD_MAX_POINTS_TRANSFER=-1
- ; GFIL
- RESTORE_CPHPMP_ON_MATCH_START=true
- ; GFIL pre-HF 18, HF+ 10
- OLYMPIAD_POINTS_ON_SEASON_START=18
- ; GFIL pre-HF 3, HF+ 10
- OLYMPIAD_POINTS_ON_SEASON_CHANGE=3
- ; GFIL
- RESET_SKILL_REUSE_DELAY_ON_LEAVE_ARENA=true
- ; GFIL pre-HF = false, HF = true
- SHOW_STAT_FOR_TARGET=false
- OLYMPIAD_REGISTRY_CHECK_HWID=false
- [WEDDINGSYSTEM]
- ; The available GM Commands for Wedding System Are :
- ; //marry charname1 charname2 - to marry 2 characters.
- ; //divorce charname - to divorce the character.
- ; The required level for these commands are "B1", you can change the level
- ; if you want in BuilderCmdAlias.txt at script folder.
- ; There are 'ai.obj' functions available for this system with the same functionality
- ; of the gm command, they are :
- ; void CNPC::Marry(int nChar1Index, int nChar2Index) -> 235012667
- ; void CNPC::Divorce(int nCharIndex) -> 234947132
- ; Just add then to your ai.obj compiler and have fun, making your own wedding system.
- ; Enables or Disables the Wedding System
- ENABLED=false
- ; Allows or Not the Homosexual Marriage (Characters of the same sex).
- HOMOSEXUAL_MARRIAGE=false
- [SKILLS]
- ; Set probability of buffs/debuffs affecting to players
- ; By default IL,GF-chronicles use [0%..95%], HF-chronicle use [10%..90%],
- DURATION_SKILL_AFFECT_PROB_MIN = 0
- DURATION_SKILL_AFFECT_PROB_MAX = 95
- ; Here you can adjust the Minimum and Maximum Z Axis Range for A2 Type / Massive Skills (Default Range is 900)
- ; Note 1 : Setting 0 on any axis, will disable this adjustment for that axis.
- MASSIVE_SKILLS_MIN_Z=-450
- MASSIVE_SKILLS_MAX_Z=450
- [ATTRIBUTESYSTEM]
- ; Here you can adjust the maximum attribute value for every level the weapon advances to.
- ; Note 1 : Format : level,max;level,max;level,max...
- WEAPON_LIMITS=1,25;2,75;3,150;4,175;5,225;6,300;7,325;8,375;9,450;10,500;11,550;12,600
- ; Here you can adjust the maximum attribute value for every level the armor advances to.
- ; Note 1 : Format : level,max;level,max;level,max...
- ARMOR_LIMITS=1,12;2,30;3,60;4,72;5,90;6,120;7,132;8,150;9,180;10,192;11,210;12,240
- ; Here you can adjust the chance table for the elemental attribute stone application in the items
- ; Note 1 : Format : Crystal_Type,Lv3_Chance,Lv6_Chance,Lv9_Chance,Lv12_Chance;...
- ; Note 2 : The crystal types are : 0=NG/1=D/2=C/3=B/4=A/5=S/6=S80/7=S84/8=Event/9=Free
- APPLY_CHANCE=0,0,0,0,0;1,0,0,0,0;2,0,0,0,0;3,0,0,0,0;4,0,0,0,0;5,50,30,20,5;6,50,40,20,10;7,50,50,30,15;8,50,60,40,20;9,50,70,50,25
- [FLOODGUARD]
- ; Enable or Disable the Debug Output of Packets being Flooded in Server Console
- DEBUGLOG=false
- ; Default Interval Between Packets, here you can define the 'minimum' interval between 2 packets sent to the server.
- ; This number is also in milliseconds, this setting requires you to verify the minimum possible latency of your server
- ; So you can adjust it up to your needs, the Default Value is 0 Assuming a LAN (Local Area Network).
- ; If you do not know what are you doing, leave this as 0 :P
- INTERVAL=0
- ; To Add Flood Checking its Pretty Simple, you just need to write PACKET=DELAY in milliseconds,
- ; In this .ini Section, example as :
- ; PACKET_49=1000 <- it means, that you can 'repeat' packet 49, 1 time per second. (Creature Say/Chat)
- ; PACKETEX_XX=1000 <- it means, that you can 'repeat' packet XX, 1 time per second (User Ex Packets)
- ; Drop Item Packet
- PACKET_17=1000
- ; Magic Skill Use
- PACKET_39=250
- ; Destroy Item Packet
- PACKET_60=1000
- [TERRITORYWAR]
- ; Deny/allow removal wards(ownthings) from battle zone
- DENY_OWNTHING_OUT_OF_BATTLE_ZONE=false
- ; Return ward to the base, when player out of battle zone
- RETURN_OWNTHING_TO_BASE_ON_NONBATTLE_ZONE=false
- ; Deny/allow move wards(ownthings) to water zone
- DENY_OWNTHING_IN_WATER_ZONE=false
- ; Turn On/Off start TW automatically after first castle siege
- AUTOMATIC_START=false
- [MultiBox]
- ;MultiBoxCheckEnabled = 1
- MultiBoxLogEnabled = 0
- ;MultiBoxClientsAllowed = 1
- ;MultiBoxClientsMax = -1
- ; Extend limit for Players with specified items
- ; Format: <item_class_id>;<add_limit>
- CHANGE_SMARTGUARD_LIMIT_BY_ITEM =
- ; Extend limit for Players with Premium Account
- CHANGE_SMARTGUARD_LIMIT_BY_PREMIUM = 0
- ; Maximum number of extended sessions. 0 means no restricions.
- MAX_SMARTGUARD_LIMIT_BY_PREMIUM = 0
- DEBUG_SMARTGUARD_LIMIT=false
- [SKILLS]
- ; Posibility to stack Rune effects
- P_SPOIL_MODIFY_STACKABLE = false
- P_DROP_MODIFY_STACKABLE = false
- P_ADENA_MODIFY_STACKABLE = false
- P_EXP_MODIFY_STACKABLE = false
- P_SP_MODIFY_STACKABLE = false
- P_PVPPOINT_MODIFY_STACKABLE = false
- [NON_SMARTGUARD_CLIENTS]
- ; Set 1, if you want to enable this mode
- ; Поставьте 1, если хотите включить этот режим
- Enable=0
- ; Set 1 for debug
- Debug=0
- ; Format is account1:ip;account2:ip etc
- ; Формат исключений, которые могут заходить на сервер в обход защиты account1:ip;account2:ip и тд
- IPs=builder:192.168.0.1;builder2:192.168.1.0/24;builder3:192.168.2.192/27
- [NEVIT_SYSTEM]
- ; Nevit's Blessing Event settings
- NEVIT_ENABLE = false
- ; Hunting Bonus duration in seconds (default is 14400 seconds = 4 hours)
- NEVIT_DURATION = 14400
- ; Nevit's Advent Blessing duration in seconds (default is 180 seconds = 3 minutes)
- NEVIT_BLESSING_DURATION = 180
- ; 100% of Hunting Bonus gauge (default value is 7200 points)
- NEVIT_POINTS_MAX = 7200
- ; Points acquired being logged in while the Hunting Bonus timer is activated (default value is 6 points per second)
- NEVIT_REGULAR_POINTS = 6
- ; Points acquired being logged in while the Hunting Bonus timer is activated in second part of Hunting Bonus duration (default value is 2 points per second)
- NEVIT_REGULAR_POINTS2 = 2
- ; Points acquired on gaining experience points from hunting (default is 1 point per one killing mob)
- NEVIT_NORMAL_POINTS = 1
- ; Points acquired on Leveling up (default value is 2000)
- NEVIT_LVLUP_POINTS = 2000
- ; Points acquired on Leveling up when Nevit Event is finished (default value is 2000)
- NEVIT_LVLUP_POINTS2 = 2000
- ; Points acquired on Vitality Leveling down (default value is 500)
- NEVIT_DROPVITALITYLEVEL_POINTS = 500
- ; While hunting, the angel Nevit can randomly bless your character. Set value in percents (default value is 0.1%). You can set 0 to disable visits.
- ;NEVIT_RANDOM_VISIT_CHANCE = 0.1
- ; Hunting Bonus can only be activated once per day by default (default value is true)
- NEVIT_ONCE_PER_DAY = true
- ; Show debug messages (!!!do not enable debug on live servers to avoid spamming in server console)
- NEVIT_DEBUG = false
- [DEBUG]
- ENABLE_TEST_GM_COMMANDS=false
- DEBUG_CALC_ITEM_DROP_RATE=false
- DEBUG_CALC_BOOST=false
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