Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #region SA
- private class Gargoyle : Race
- {
- public Gargoyle( int raceID, int raceIndex )
- : base( raceID, raceIndex, "Gargoyle", "Gargoyles", 666, 667, 402, 403, Expansion.SA )
- {
- }
- public override bool ValidateHair(bool female, int itemID )
- {
- if (female == false)
- {
- return itemID >= 0x4258 && itemID <= 0x425F;
- }
- else
- {
- return ((itemID == 0x4261 || itemID == 0x4262) || (itemID >= 0x4273 && itemID <= 0x4275) || (itemID == 0x42B0 || itemID == 0x42B1) || (itemID == 0x42AA || itemID == 0x42AB));
- }
- }
- public override int RandomHair( bool female )
- {
- if ( Utility.Random( 9 ) == 0 )
- return 0;
- else
- if (!female)
- return 0x4258 + Utility.Random( 8 );
- else
- {
- switch (Utility.Random(9))
- {
- case 0: return 0x4261;
- case 1: return 0x4262;
- case 2: return 0x4273;
- case 3: return 0x4274;
- case 4: return 0x4275;
- case 5: return 0x42B0;
- case 6: return 0x42B1;
- case 7: return 0x42AA;
- case 8: return 0x42AB;
- }
- return 0;
- }
- }
- public override bool ValidateFacialHair( bool female, int itemID )
- {
- if ( female )
- return false;
- else
- return itemID >= 0x42AD && itemID <= 0x42B0;
- }
- public override int RandomFacialHair( bool female )
- {
- if ( female )
- return 0;
- else
- return Utility.RandomList( 0, 0x42AD, 0x42AE, 0x42AF, 0x42B0 );
- }
- // Todo Finish body hues
- private static int[] m_BodyHues = new int[]
- {
- 0x86DB, 0x86DC, 0x86DD, 0x86DE,
- 0x86DF, 0x86E0, 0x86E1, 0x86E2,
- 0x86E3, 0x86E4, 0x86E5, 0x86E6
- // 0x, 0x, 0x, 0x, // 86E7/86E8/86E9/86EA?
- // 0x, 0x, 0x, 0x, // 86EB/86EC/86ED/86EE?
- // 0x86F3, 0x86DB, 0x86DC, 0x86DD
- };
- public override int ClipSkinHue( int hue )
- {
- return hue; // for hue infomation gathering
- }
- public override int RandomSkinHue()
- {
- return m_BodyHues[Utility.Random( m_BodyHues.Length )] | 0x8000;
- }
- private static int[] m_HornHues = new int[]
- {
- 0x709, 0x70B, 0x70D, 0x70F, 0x711, 0x763,
- 0x765, 0x768, 0x76B, 0x6F3, 0x6F1, 0x6EF,
- 0x6E4, 0x6E2, 0x6E0, 0x709, 0x70B, 0x70D
- };
- public override int ClipHairHue( int hue )
- {
- for( int i = 0; i < m_HornHues.Length; i++ )
- if ( m_HornHues[i] == hue )
- return hue;
- return m_HornHues[0];
- }
- public override int RandomHairHue()
- {
- return m_HornHues[ Utility.Random( m_HornHues.Length ) ];
- }
- }
- #endregion
Add Comment
Please, Sign In to add comment