Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- sh valley
- Loading "/home/d7/.Valley/valley_1.0.cfg"...
- Loading "libGPUMonitor_x64.so"...
- Loading "libGL.so.1"...
- Loading "libopenal.so.1"...
- ALWrapper::init(): can't load "libopenal.so.1" library
- libopenal.so.1: cannot open shared object file: No such file or directory
- Can't initialize OpenAL wrapper. Install latest OpenAL.
- Warning "null" sound app is used
- Set 1366x768 fullscreen video mode
- Set 1.00 gamma value
- Unigine engine http://unigine.com/
- Binary: Linux 64bit GCC 4.4.5 Release Feb 14 2013 r11294
- Features: OpenGL OpenAL XPad360 Joystick Flash Editor
- App path: /home/d7/Downloads/Unigine_Valley-1.0/bin/
- Data path: /home/d7/Downloads/Unigine_Valley-1.0/data/
- Save path: /home/d7/.Valley/
- ---- System ----
- System: Linux 4.13.8-gentoo x86_64
- CPU: AMD A8-5557M APU with Radeon(tm) HD Graphics 2096MHz MMX+ SSE SSE2 SSE3 SSSE3 SSE41 SSE42 SSE4A SSE5 AVX HTT x4
- GPU: Unknown GPU x1
- System memory: 7424 MB
- Video memory: 256 MB
- Sync threads: 3
- Async threads: 4
- ---- MathLib ----
- Set SSE2 simd processor
- ---- Sound ----
- NULL
- ---- Render ----
- GLRender::GLRender(): Unknown GPU
- OpenGL vendor: X.Org
- OpenGL renderer: AMD ARUBA (DRM 2.50.0 / 4.13.8-gentoo, LLVM 5.0.0)
- OpenGL version: 4.1 (Core Profile) Mesa 17.2.2
- OpenGL flags: Core Profile
- Found required GL_ARB_map_buffer_range
- Found required GL_ARB_vertex_array_object
- Found required GL_ARB_draw_instanced
- Found required GL_ARB_draw_elements_base_vertex
- Found required GL_ARB_transform_feedback
- Found required GL_ARB_half_float_vertex
- Found required GL_ARB_half_float_pixel
- Found required GL_ARB_framebuffer_object
- Found required GL_ARB_texture_multisample
- Found required GL_ARB_uniform_buffer_object
- Found required GL_ARB_geometry_shader4
- Found optional GL_ARB_blend_func_extended
- Found optional GL_ARB_tessellation_shader
- Found optional GL_ARB_shader_bit_encoding
- Found optional GL_ARB_sample_shading
- Found optional GL_ARB_gpu_shader5
- Found optional GL_EXT_texture_compression_s3tc
- Found optional GL_ARB_texture_compression_rgtc
- Shading language: 4.10
- Maximum texture size: 16384
- Maximum texture units: 80
- Maximum texture renders: 8
- ---- Physics ----
- Physics: Multi-threaded
- ---- PathFind ----
- PathFind: Multi-threaded
- GPUMonitorPlugin::init(): can't initialize GPUMonitor
- EnginePlugins::init(): can't initialize "GPUMonitor" plugin
- ---- Interpreter ----
- Version: 2.52
- Loading "valley/unigine.cpp" 71ms
- Loading "valley/locale/unigine.ru" dictionary
- Loading "core/materials/default/unigine_post.mat" 23 materials 50 shaders 7ms
- Loading "core/materials/default/unigine_render.mat" 47 materials 2368 shaders 15ms
- Loading "core/materials/default/unigine_mesh.mat" 5 materials 3386 shaders 19ms
- Loading "core/materials/default/unigine_mesh_lut.mat" 2 materials 1062 shaders 5ms
- Loading "core/materials/default/unigine_mesh_paint.mat" 2 materials 1158 shaders 8ms
- Loading "core/materials/default/unigine_mesh_tessellation.mat" 5 materials 3332 shaders 22ms
- Loading "core/materials/default/unigine_mesh_tessellation_paint.mat" 2 materials 2276 shaders 14ms
- Loading "core/materials/default/unigine_mesh_triplanar.mat" 1 material 112 shaders 2ms
- Loading "core/materials/default/unigine_mesh_overlap.mat" 1 material 300 shaders 5ms
- Loading "core/materials/default/unigine_mesh_terrain.mat" 1 material 813 shaders 6ms
- Loading "core/materials/default/unigine_mesh_layer.mat" 1 material 84 shaders 2ms
- Loading "core/materials/default/unigine_mesh_noise.mat" 1 material 106 shaders 2ms
- Loading "core/materials/default/unigine_mesh_stem.mat" 2 materials 2180 shaders 16ms
- Loading "core/materials/default/unigine_mesh_wire.mat" 1 material 45 shaders 1ms
- Loading "core/materials/default/unigine_terrain.mat" 1 material 1980 shaders 10ms
- Loading "core/materials/default/unigine_grass.mat" 2 materials 474 shaders 5ms
- Loading "core/materials/default/unigine_particles.mat" 1 material 109 shaders 2ms
- Loading "core/materials/default/unigine_billboard.mat" 1 material 51 shaders 1ms
- Loading "core/materials/default/unigine_billboards.mat" 2 materials 840 shaders 5ms
- Loading "core/materials/default/unigine_volume.mat" 6 materials 53 shaders 5ms
- Loading "core/materials/default/unigine_gui.mat" 1 material 82 shaders 1ms
- Loading "core/materials/default/unigine_water.mat" 1 material 533 shaders 21ms
- Loading "core/materials/default/unigine_sky.mat" 1 material 21 shaders 14ms
- Loading "core/materials/default/unigine_decal.mat" 1 material 99 shaders 1ms
- Loading "core/properties/unigine.prop" 2 properties 0ms
- Unigine Valley Benchmark 1.0 (1.0)Unigine~# world_load valley/valley
- Loading "valley/valley.cpp" 220ms
- Loading "valley/valley.mat" 72 materials 1251ms
- Loading "valley/sound/sound.prop" 142 properties 3ms
- Loading "valley/valley.world" 2503ms
- Benchmark running
- Benchmark results:
- Time: 189.279
- Frames: 2909
- FPS: 15.3688
- Min FPS: 8.92212
- Max FPS: 25.4777
- Score: 643.032
- Unigine~# quit
- Close "libGL.so.1"
- Memory usage: none
- Allocations: none
- Shutdown
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement