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  1. sh valley
  2. Loading "/home/d7/.Valley/valley_1.0.cfg"...
  3. Loading "libGPUMonitor_x64.so"...
  4. Loading "libGL.so.1"...
  5. Loading "libopenal.so.1"...
  6. ALWrapper::init(): can't load "libopenal.so.1" library
  7. libopenal.so.1: cannot open shared object file: No such file or directory
  8. Can't initialize OpenAL wrapper. Install latest OpenAL.
  9. Warning "null" sound app is used
  10. Set 1366x768 fullscreen video mode
  11. Set 1.00 gamma value
  12. Unigine engine http://unigine.com/
  13. Binary: Linux 64bit GCC 4.4.5 Release Feb 14 2013 r11294
  14. Features: OpenGL OpenAL XPad360 Joystick Flash Editor
  15. App path: /home/d7/Downloads/Unigine_Valley-1.0/bin/
  16. Data path: /home/d7/Downloads/Unigine_Valley-1.0/data/
  17. Save path: /home/d7/.Valley/
  18.  
  19. ---- System ----
  20. System: Linux 4.13.8-gentoo x86_64
  21. CPU: AMD A8-5557M APU with Radeon(tm) HD Graphics 2096MHz MMX+ SSE SSE2 SSE3 SSSE3 SSE41 SSE42 SSE4A SSE5 AVX HTT x4
  22. GPU: Unknown GPU x1
  23. System memory: 7424 MB
  24. Video memory: 256 MB
  25. Sync threads: 3
  26. Async threads: 4
  27.  
  28. ---- MathLib ----
  29. Set SSE2 simd processor
  30.  
  31. ---- Sound ----
  32. NULL
  33.  
  34. ---- Render ----
  35. GLRender::GLRender(): Unknown GPU
  36. OpenGL vendor: X.Org
  37. OpenGL renderer: AMD ARUBA (DRM 2.50.0 / 4.13.8-gentoo, LLVM 5.0.0)
  38. OpenGL version: 4.1 (Core Profile) Mesa 17.2.2
  39. OpenGL flags: Core Profile
  40. Found required GL_ARB_map_buffer_range
  41. Found required GL_ARB_vertex_array_object
  42. Found required GL_ARB_draw_instanced
  43. Found required GL_ARB_draw_elements_base_vertex
  44. Found required GL_ARB_transform_feedback
  45. Found required GL_ARB_half_float_vertex
  46. Found required GL_ARB_half_float_pixel
  47. Found required GL_ARB_framebuffer_object
  48. Found required GL_ARB_texture_multisample
  49. Found required GL_ARB_uniform_buffer_object
  50. Found required GL_ARB_geometry_shader4
  51. Found optional GL_ARB_blend_func_extended
  52. Found optional GL_ARB_tessellation_shader
  53. Found optional GL_ARB_shader_bit_encoding
  54. Found optional GL_ARB_sample_shading
  55. Found optional GL_ARB_gpu_shader5
  56. Found optional GL_EXT_texture_compression_s3tc
  57. Found optional GL_ARB_texture_compression_rgtc
  58. Shading language: 4.10
  59. Maximum texture size: 16384
  60. Maximum texture units: 80
  61. Maximum texture renders: 8
  62.  
  63. ---- Physics ----
  64. Physics: Multi-threaded
  65.  
  66. ---- PathFind ----
  67. PathFind: Multi-threaded
  68.  
  69. GPUMonitorPlugin::init(): can't initialize GPUMonitor
  70. EnginePlugins::init(): can't initialize "GPUMonitor" plugin
  71. ---- Interpreter ----
  72. Version: 2.52
  73.  
  74. Loading "valley/unigine.cpp" 71ms
  75. Loading "valley/locale/unigine.ru" dictionary
  76. Loading "core/materials/default/unigine_post.mat" 23 materials 50 shaders 7ms
  77. Loading "core/materials/default/unigine_render.mat" 47 materials 2368 shaders 15ms
  78. Loading "core/materials/default/unigine_mesh.mat" 5 materials 3386 shaders 19ms
  79. Loading "core/materials/default/unigine_mesh_lut.mat" 2 materials 1062 shaders 5ms
  80. Loading "core/materials/default/unigine_mesh_paint.mat" 2 materials 1158 shaders 8ms
  81. Loading "core/materials/default/unigine_mesh_tessellation.mat" 5 materials 3332 shaders 22ms
  82. Loading "core/materials/default/unigine_mesh_tessellation_paint.mat" 2 materials 2276 shaders 14ms
  83. Loading "core/materials/default/unigine_mesh_triplanar.mat" 1 material 112 shaders 2ms
  84. Loading "core/materials/default/unigine_mesh_overlap.mat" 1 material 300 shaders 5ms
  85. Loading "core/materials/default/unigine_mesh_terrain.mat" 1 material 813 shaders 6ms
  86. Loading "core/materials/default/unigine_mesh_layer.mat" 1 material 84 shaders 2ms
  87. Loading "core/materials/default/unigine_mesh_noise.mat" 1 material 106 shaders 2ms
  88. Loading "core/materials/default/unigine_mesh_stem.mat" 2 materials 2180 shaders 16ms
  89. Loading "core/materials/default/unigine_mesh_wire.mat" 1 material 45 shaders 1ms
  90. Loading "core/materials/default/unigine_terrain.mat" 1 material 1980 shaders 10ms
  91. Loading "core/materials/default/unigine_grass.mat" 2 materials 474 shaders 5ms
  92. Loading "core/materials/default/unigine_particles.mat" 1 material 109 shaders 2ms
  93. Loading "core/materials/default/unigine_billboard.mat" 1 material 51 shaders 1ms
  94. Loading "core/materials/default/unigine_billboards.mat" 2 materials 840 shaders 5ms
  95. Loading "core/materials/default/unigine_volume.mat" 6 materials 53 shaders 5ms
  96. Loading "core/materials/default/unigine_gui.mat" 1 material 82 shaders 1ms
  97. Loading "core/materials/default/unigine_water.mat" 1 material 533 shaders 21ms
  98. Loading "core/materials/default/unigine_sky.mat" 1 material 21 shaders 14ms
  99. Loading "core/materials/default/unigine_decal.mat" 1 material 99 shaders 1ms
  100. Loading "core/properties/unigine.prop" 2 properties 0ms
  101. Unigine Valley Benchmark 1.0 (1.0)Unigine~# world_load valley/valley
  102. Loading "valley/valley.cpp" 220ms
  103. Loading "valley/valley.mat" 72 materials 1251ms
  104. Loading "valley/sound/sound.prop" 142 properties 3ms
  105. Loading "valley/valley.world" 2503ms
  106. Benchmark running
  107. Benchmark results:
  108. Time: 189.279
  109. Frames: 2909
  110. FPS: 15.3688
  111. Min FPS: 8.92212
  112. Max FPS: 25.4777
  113. Score: 643.032
  114. Unigine~# quit
  115. Close "libGL.so.1"
  116. Memory usage: none
  117. Allocations: none
  118. Shutdown
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