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- HANDLE: Zero Cash
- ROLE: Solo
- CHARACTER POINTS: 50
- STATS
- INT [ 5 ] REF [ 10 ] TECH [ 2 ] COOL [ 10 ]
- ATTR [ 2 ] LUCK [ 4 ] MA [ 5 ] BODY [ 10 ]
- EMP [ 2 ] Humanity [ 20 ]
- run [ 15 ] Leap [ 3.75 ]
- Lift (kgs) [ 400 ] Lift (lbs) [ 881 ]
- Carry (kgs) [ 100 ] Carry (lbs) [ 220 ]
- SAVE [ 10 ] BTM [ -4 ]
- SKILLS
- Combat Sense [ 10 ]
- Awareness / Notice [ 4 ]
- Rifle [ 10 ]
- Athletics [ 3 ]
- Submachinegun [ 10 ]
- Stealth [ 3 ]
- Dodge & Escape [ 10 ]
- Driving [ 5 ]
- STYLE
- Clothes: Cammos
- Hair: Wild & all over
- Affectations: Nose Rings
- Ethnicity: Anglo-American
- Language: English
- FAMILY BACKGROUND
- Family Ranking: Urban homeless
- Status of Parents: Something happened to one or both parents; your parent(s) gave you up for adoption
- Family Status: Family status is OK, even if parents are missing or dead
- Childhood Environment: On a corporate controlled farm or research facility
- SIBLINGS [ 1 ]
- Younger, Female; Sibling Dislikes You
- MOTIVATIONS
- Personality Traits: Rebellious, antisocial, violent
- Valued Person: A personal hero
- Value Most: Vengeance
- Feel About People: Neutral
- Valued Possession: A weapon
- LIFE EVENTS
- Age: 20
- 17. Romance. Happy Love Affair.
- 18. You Get Lucky. Local Boostergang likes you. You can call on them for one favor a month, equivalent to Family special ability of +2. Don't push it
- 19. Disaster Strikes. Imprisonment. Time imprisoned / held hostage: 10 months
- 20. Make an Enemy. Male. Person you work for. Caused the loss of a lover, friend or relative. They hate you. Ignore them. Just themselves.
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