Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Incendie Scarlet (was: Seraphina Incendie (was: Serefine Osheroff) )
- Chaotic Neutral Noble Human (variant) Bard
- Female, 15 years
- Level 4
- http://s20.postimg.org/3vhc0ldbh/atelier_ayesha_regina.jpg
- (was: http://cache.desktopnexus.com/thumbnails/576747-bigthumbnail.jpg )
- Str 13+1 [+2] (weapon master)
- Dex 8+1 [-1]
- Con 14 [+2]
- Int 12 [+1]
- Wis 10+1 [+0] (observant)
- Cha 15+1 [+3]
- HP: 31 = 8+2 (con) + (5+2) + (5+2) + (5+2)
- AC: 11 (Studded Leather, 12-1)
- Attack: Halberd +4 (1d10+2), reach
- == Passive Skills (10+ability+prof) ==
- 19 [Perception] 10 + 0 + 4 + 5
- 16 [Investigation] 10 + 1 + 0 + 5
- == Features ==
- BRD1 [Spellcasting]
- BRD1 [Bardic Inspiration] Bonus Action -> in 10 minutes, 1d6, 60 ft
- BRD2 [Jack Of All Trades] Add half of proficiency bonus to non-proficient ability check
- BRD2 [Song of Rest] End of short rest, gain extra 1d6
- BRD3 [Bard College -> College of Lore]
- BRD3 [Expertise]
- BRD3 [Cutting Words] Reaction -> if creature in 60ft attack roll/ ability check damage, bardic inspiration can be used to subtracting number rolled from the creature
- BRD4 [Ability Score Improvement]
- NOBL [Privilege] Ask DM
- FEAT [Weapon Master] You gain proficiency with four weapons o f your choice. [Halberd], [Scimitar], [Greataxe], [Heavy Crossbow]
- FEAT [Observant] +5 bonus to your passive Wisdom (Perception) and passive Intelligence (Investigation) scores.
- == Proficiency [+2] ==
- Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords, Light Armor
- Musical Instrument:
- Dexterity, Charisma
- Noble Skills: History , Persuasion, Tool (Card Game)
- Bard Skills: Intimidation, Performance, Arcana, Medicine, Athletic, Insight
- Human Skills: Perception
- == Expertise [+4] ==
- Skills: Arcana, Perception
- == Cantrips ==
- Prestidigitation, Dancing Lights, Mending
- == Spells ==
- slot: 4 LVL1 - [Cure Wound] 1d8 + cha touch, [Comprehend Language], [Feather Fall], [Healing Word] 1d4 + cha 60 ft, [Unseen Servant]
- slot: 2 LVL2 - [See Invisibility] 1 action cast time, [Calm Emotion] 60 ft (20 ft radius)
- Language: [Common], [Southern], [Hand Sign], [Draconic], [Ancient]
- == Equipments ==
- Equipment: (money starter left: 64 gp 8 cp)
- A set o f fine clothes
- A signet ring
- A scroll of pedigree
- A purse
- A studded leather 45 gp --> AC 12 + dex
- A dagger x 2 x 2gp -> 1d4 pierce
- A halberd 20 gp -> 1d10 slash
- An Explorer Pack 10 gp (backpack, bedroll, mess kit, tinferbox, 10 torch, 10 ration, waterskin + 50 ft hempen rope)
- A blanket 5 sp
- Clothes, fine 15 gp
- Clothes, traveler's 2 sp x 2
- Ink 10 gp
- Ink Pen 2 cp
- Hooded Lantern 5 gp
- Oil x 5 flask @ 1sp
- Perfume 2 vial x @ 5 gp
- Sealing Wax 5 sp
- Music Instrument Viol 30 gp
- Healer's Kit x 2 10 gp
- Treasure:
- 80 gp - 1 gp (for delivery service)
- necklace worth of 10 gp -> sent
- 17 cp -> used for kids
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement