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- import net.minecraftforge.fml.relauncher.SideOnly;
- import net.minecraftforge.fml.relauncher.Side;
- import net.minecraftforge.fml.common.registry.GameRegistry;
- import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
- import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
- import net.minecraftforge.fml.common.event.FMLInitializationEvent;
- import net.minecraft.world.World;
- import net.minecraft.world.IBlockAccess;
- import net.minecraft.util.math.BlockPos;
- import net.minecraft.util.math.AxisAlignedBB;
- import net.minecraft.util.EnumFacing;
- import net.minecraft.util.BlockRenderLayer;
- import net.minecraft.item.ItemStack;
- import net.minecraft.item.Item;
- import net.minecraft.entity.EntityLivingBase;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.client.renderer.block.model.ModelResourceLocation;
- import net.minecraft.client.Minecraft;
- import net.minecraft.block.state.IBlockState;
- import net.minecraft.block.state.BlockStateContainer;
- import net.minecraft.block.properties.PropertyDirection;
- import net.minecraft.block.properties.IProperty;
- import net.minecraft.block.material.Material;
- import net.minecraft.block.SoundType;
- import net.minecraft.block.Block;
- import java.util.Random;
- public class mcreator_rotationtest {
- public mcreator_rotationtest() {
- }
- public static BlockRotationtest block;
- public static Object instance;
- public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
- public int addFuel(ItemStack fuel) {
- return 0;
- }
- public void serverLoad(FMLServerStartingEvent event) {
- }
- public void preInit(FMLPreInitializationEvent event) {
- }
- public void registerRenderers() {
- }
- public void load(FMLInitializationEvent event) {
- if (event.getSide() == Side.CLIENT) {
- Minecraft.getMinecraft().getRenderItem().getItemModelMesher()
- .register(Item.getItemFromBlock(block), 0, new ModelResourceLocation("TestEnvironmentMod:Rotationtest", "inventory"));
- }
- }
- static {
- block = (BlockRotationtest) (new BlockRotationtest().setHardness(2.0F).setResistance(10.0F).setLightLevel(0.0F)
- .setUnlocalizedName("Rotationtest").setLightOpacity(0).setCreativeTab(CreativeTabs.BUILDING_BLOCKS));
- block.setHarvestLevel("pickaxe", 0);
- }
- public void generateSurface(World world, Random random, int chunkX, int chunkZ) {
- }
- public void generateNether(World world, Random random, int chunkX, int chunkZ) {
- }
- static class BlockRotationtest extends Block {
- int a1 = 0, a2 = 0, a3 = 0, a4 = 0, a5 = 0, a6 = 0;
- boolean red = false;
- protected BlockRotationtest() {
- super(Material.GROUND);
- GameRegistry.registerBlock(this, "Rotationtest");
- setSoundType(SoundType.WOOD);
- this.setDefaultState(blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
- }
- @Override
- public IBlockState getStateFromMeta(int meta) {
- EnumFacing facing = EnumFacing.getFront(meta);
- if (facing.getAxis() == EnumFacing.Axis.Y) {
- facing = EnumFacing.NORTH;
- }
- return getDefaultState().withProperty(FACING, facing);
- }
- @Override
- public int getMetaFromState(IBlockState state) {
- return ((EnumFacing) state.getValue(FACING)).getIndex();
- }
- @Override
- protected BlockStateContainer createBlockState() {
- return new BlockStateContainer(this, new IProperty[]{FACING});
- }
- @Override
- public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta,
- EntityLivingBase placer) {
- return getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
- }
- @Override
- public void onBlockAdded(World world, BlockPos pos, IBlockState state) {
- int i = pos.getX();
- int j = pos.getY();
- int k = pos.getZ();
- world.scheduleUpdate(new BlockPos(i, j, k), this, this.tickRate(world));
- }
- @Override
- public int getWeakPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
- return red ? 15 : 0;
- }
- @Override
- public int getStrongPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
- return red ? 15 : 0;
- }
- @SideOnly(Side.CLIENT)
- @Override
- public BlockRenderLayer getBlockLayer() {
- return BlockRenderLayer.SOLID;
- }
- @Override
- public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
- return new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
- }
- @Override
- public int tickRate(World world) {
- return 10;
- }
- @Override
- public int quantityDropped(Random par1Random) {
- return 1;
- }
- }
- }
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