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- Log file open, 07/05/14 15:26:45
- LogInit:Display: Running engine for game: StarryExpanse
- LogInit: Version: 4.2.0-2092659+++depot+UE4-Releases+4.2
- LogInit: Compiled (64-bit): Jun 3 2014 00:56:21
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++depot+UE4-Releases+4.2
- LogInit: Command line:
- LogInit: Base directory: C:/Program Files/Unreal Engine/4.2/Engine/Binaries/Win64/
- LogInit: Rocket: 1
- [2014.07.05-19.26.45:957][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
- [2014.07.05-19.26.45:982][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
- [2014.07.05-19.26.45:988][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2014.07.05-19.26.45:995][ 0]LogInit: Object subsystem initialized
- [2014.07.05-19.26.45:997][ 0]LogInit: Selected Device Profile: [Windows]
- [2014.07.05-19.26.45:997][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2014.07.05-19.26.46:001][ 0]LogInit: Computer: DURANDAL
- [2014.07.05-19.26.46:001][ 0]LogInit: User: Tycho
- [2014.07.05-19.26.46:002][ 0]LogInit: CPU Page size=4096, Cores=4
- [2014.07.05-19.26.46:002][ 0]LogInit: High frequency timer resolution =2.873525 MHz
- [2014.07.05-19.26.46:002][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) Virtual=8192.0GB
- [2014.07.05-19.26.46:002][ 0]LogMemory: Platform Memory Stats for Windows
- [2014.07.05-19.26.46:002][ 0]LogMemory: Process Physical Memory: 55.16 MB used, 55.16 MB peak
- [2014.07.05-19.26.46:002][ 0]LogMemory: Process Virtual Memory: 31.58 MB used, 31.85 MB peak
- [2014.07.05-19.26.46:002][ 0]LogMemory: Physical Memory: 4069.82 MB used, 16381.05 MB total
- [2014.07.05-19.26.46:002][ 0]LogMemory: Virtual Memory: 236.46 MB used, 8388608.00 MB total
- [2014.07.05-19.26.46:028][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 650 Ti BOOST (Feature Level 11_0)
- [2014.07.05-19.26.46:028][ 0]LogD3D11RHI: Adapter has 1989MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory, 2 output[s]
- [2014.07.05-19.26.46:028][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
- [2014.07.05-19.26.46:033][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- [2014.07.05-19.26.46:041][ 0]LogD3D11RHI: Async texture creation enabled
- [2014.07.05-19.26.46:143][ 0]LogContentStreaming: Texture pool size is 0.000000MB
- [2014.07.05-19.26.48:234][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2014.07.05-19.26.48:313][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2014.07.05-19.26.48:344][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2014.07.05-19.26.48:398][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 39MB C:/Users/Tycho/AppData/Local/UnrealEngine/4.2/DerivedDataCache/Boot.ddc.
- [2014.07.05-19.26.48:398][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Tycho/AppData/Local/UnrealEngine/4.2/DerivedDataCache/Boot.ddc
- [2014.07.05-19.26.48:398][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2014.07.05-19.26.48:398][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2014.07.05-19.26.48:409][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
- [2014.07.05-19.26.48:420][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Tycho/AppData/Local/UnrealEngine/4.2/DerivedDataCache: Writable
- [2014.07.05-19.26.48:593][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2014.07.05-19.26.48:593][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2014.07.05-19.26.48:913][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2014.07.05-19.26.49:238][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Icons/ActorIcons/GroupActor_16x.png' error.
- [2014.07.05-19.26.49:238][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Icons/ActorIcons/GroupActor_16x.png
- [2014.07.05-19.26.49:243][ 0]LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Icons/ActorIcons/DecalActor_16x.png' error.
- [2014.07.05-19.26.49:243][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Icons/ActorIcons/DecalActor_16x.png
- [2014.07.05-19.26.49:513][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2014.07.05-19.26.49:611][ 0]SourceControl: Info Source control is disabled
- [2014.07.05-19.26.49:611][ 0]SourceControl: Info Source control is disabled
- [2014.07.05-19.26.49:705][ 0]BlueprintLog: New page: Editor Load
- [2014.07.05-19.26.49:734][ 0]LogObj: 19136 objects as part of root set at end of initial load.
- [2014.07.05-19.26.49:734][ 0]LogUObjectAllocator: 3804648 out of 0 bytes used by permanent object pool.
- [2014.07.05-19.26.49:970][ 0]LogEngine: Initializing Engine...
- [2014.07.05-19.26.50:072][ 0]LogInit: XAudio2 using 'Speakers (Envy24 Family Audio Controller WDM)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
- [2014.07.05-19.26.50:080][ 0]LogInit: FAudioDevice initialized.
- [2014.07.05-19.26.50:109][ 0]LogDerivedDataCache: Saved boot cache 0.03s 39MB C:/Users/Tycho/AppData/Local/UnrealEngine/4.2/DerivedDataCache/Boot.ddc.
- [2014.07.05-19.26.50:117][ 0]LogInit: Texture streaming: Enabled
- [2014.07.05-19.26.50:138][ 0]LogInit: Transaction tracking system initialized
- [2014.07.05-19.26.50:220][ 0]LogAssetRegistry: FAssetRegistry took 0.0093 seconds to start up
- [2014.07.05-19.26.50:339][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module '' because the file was not found.
- [2014.07.05-19.26.50:343][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module '' because the file was not found.
- [2014.07.05-19.26.50:379][ 0]LogConsoleResponse:Display:
- [2014.07.05-19.26.52:250][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 WORLDCOMPOSITION=0
- [2014.07.05-19.26.52:250][ 0]LightingResults: New page: Lighting Build
- [2014.07.05-19.26.52:265][ 0]MapCheck: New page: Map Check
- [2014.07.05-19.26.52:265][ 0]LightingResults: New page: Lighting Build
- [2014.07.05-19.26.52:288][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000014314AE0
- [2014.07.05-19.26.52:452][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2014.07.05-19.26.52:452][ 0]Cmd: MAP CHECKDEP
- [2014.07.05-19.26.52:453][ 0]MapCheck: New page: Untitled_1 - Jul 5, 2014, 11:26:52 AM
- [2014.07.05-19.26.52:483][ 0]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [30.267ms] ==========
- [2014.07.05-19.26.52:483][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.234
- [2014.07.05-19.26.52:615][ 0]LogCollectionManager: Loaded 0 collections in 0.000965 seconds
- [2014.07.05-19.26.52:634][ 0]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game'
- [2014.07.05-19.26.52:702][ 0]LogCrashTracker: Crashtracker disabled due to settings.
- [2014.07.05-19.26.52:702][ 0]Cmd: MODE PLACEMENT
- [2014.07.05-19.26.52:749][ 0]LogLoad: Full Startup: 7.61 seconds (BP compile: 0.06 seconds)
- [2014.07.05-19.26.52:867][ 0]LogRenderer:Warning: Reallocating scene render targets to support 936x1016.
- [2014.07.05-19.26.53:036][ 1]LogEpicStorage:Warning: EnumerateFiles request failed. Invalid response. code=403 error=<?xml version="1.0" encoding="UTF-8"?>
- <Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>B96D599A1D1C7BCC</RequestId><HostId>AsltpjSnGUUPCSwP54vjUaOzOLVHtyHHlXd4OXKmPiM9IQFwNvPTXGha/mWokeoj</HostId></Error>
- [2014.07.05-19.26.53:056][ 1]LogAssetRegistry: Asset discovery search completed in 2.8460 seconds
- [2014.07.05-19.26.53:088][ 2]LogEpicSurvey:Warning: EnumerateFiles request failed. Invalid response. code=403 error=<?xml version="1.0" encoding="UTF-8"?>
- <Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>9797F42FE8475A54</RequestId><HostId>YIkzij+TFO559B2XyknGEqaBdJuwWRXd7ruLul7er7r3d3Yr/MOSoatM1DQEcvV9</HostId></Error>
- [2014.07.05-19.26.53:103][ 3]LogEpicStorage:Warning: EnumerateFiles request failed. Invalid response. code=403 error=<?xml version="1.0" encoding="UTF-8"?>
- <Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>FFF0EBDC4CDF2DEB</RequestId><HostId>Zs1MJ49IRJk3iXELgl5bE0yy15rtJPZz6KiiPgTjVepo/UoVJy7I3J/3iiDCq6tZ</HostId></Error>
- [2014.07.05-19.26.53:117][ 4]LogEpicSurvey:Warning: EnumerateFiles request failed. Invalid response. code=403 error=<?xml version="1.0" encoding="UTF-8"?>
- <Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>32F7A71B60A55C38</RequestId><HostId>lr8vFDFeSCYOSTEUDSKEo2z9dRaaL5MIMGyuLh/6WF+dAGQ0h9dmNsrSr3NiPWuN</HostId></Error>
- [2014.07.05-19.26.53:149][ 6]LogEpicSurvey:Warning: EnumerateFiles request failed. Invalid response. code=403 error=<?xml version="1.0" encoding="UTF-8"?>
- <Error><Code>AccessDenied</Code><Message>Access Denied</Message><RequestId>3317A6AD993E98FD</RequestId><HostId>XV37/PK2KyvppfdWor9/tHrLK5FK0p+eEyi53rf07yEM6ROteZEZVott2fG0cvOT</HostId></Error>
- [2014.07.05-19.26.53:171][ 7]LogEpicStorage:Warning: ReadFile request failed. File request already pending for filename=http://cdn.unrealengine.com/newsfeed/blueprint_icon_b.png
- [2014.07.05-19.26.53:172][ 7]LogEpicStorage:Warning: ReadFile request failed. File request already pending for filename=http://cdn.unrealengine.com/newsfeed/blueprint_icon_b.png
- [2014.07.05-19.26.53:208][ 9]LogSourceControl: Attempting 'p4 client -o RobertKreps_StarryExpanse'
- [2014.07.05-19.26.53:397][ 22]SourceControl: Info Client RobertKreps_StarryExpanse
- [2014.07.05-19.26.53:397][ 22]SourceControl: Info Update 2014/06/23 19:11:37
- [2014.07.05-19.26.53:397][ 22]SourceControl: Info Access 2014/07/05 12:23:09
- [2014.07.05-19.26.53:397][ 22]SourceControl: Info Owner robert
- [2014.07.05-19.26.53:397][ 22]SourceControl: Info Host Durandal
- [2014.07.05-19.26.53:397][ 22]SourceControl: Info Description Created by robert.
- [2014.07.05-19.26.53:397][ 22]SourceControl: Info Root E:\Perforce\Workspaces\RobertKreps_StarryExpanse
- [2014.07.05-19.26.53:397][ 22]SourceControl: Info Options noallwrite noclobber nocompress unlocked nomodtime normdir
- [2014.07.05-19.26.53:397][ 22]SourceControl: Info SubmitOptions submitunchanged
- [2014.07.05-19.26.53:397][ 22]SourceControl: Info LineEnd local
- [2014.07.05-19.26.53:398][ 22]SourceControl: Info Stream //StarryExpanse/mainline
- [2014.07.05-19.26.53:398][ 22]SourceControl: Info View0 //StarryExpanse/mainline/... //RobertKreps_StarryExpanse/...
- [2014.07.05-19.26.53:398][ 22]SourceControl: Info View1 -//StarryExpanse/...UE4/StarryExpanse/DerivedDataCache/... //RobertKreps_StarryExpanse/...UE4/StarryExpanse/DerivedDataCache/...
- [2014.07.05-19.26.53:398][ 22]SourceControl: Info View2 -//StarryExpanse/...UE4/StarryExpanse/Intermediate/... //RobertKreps_StarryExpanse/...UE4/StarryExpanse/Intermediate/...
- [2014.07.05-19.26.53:398][ 22]SourceControl: Info View3 -//StarryExpanse/...UE4/StarryExpanse/Saved/... //RobertKreps_StarryExpanse/...UE4/StarryExpanse/Saved/...
- [2014.07.05-19.26.53:398][ 22]SourceControl: Info specFormatted
- [2014.07.05-19.26.53:398][ 22]SourceControl: Info func client-FstatInfo
- [2014.07.05-19.28.47:564][566]Cmd: MAP LOAD FILE="E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Content/Maps/JNGISL.umap" TEMPLATE=0 SHOWPROGRESS=1 WORLDCOMPOSITION=0
- [2014.07.05-19.28.47:564][566]LightingResults: New page: Lighting Build
- [2014.07.05-19.28.47:565][566]Cmd: MODE PLACEMENT
- [2014.07.05-19.28.47:590][566]LoadErrors: New page: Loading map: JNGISL.umap
- [2014.07.05-19.28.47:590][566]MapCheck: New page: Map Check
- [2014.07.05-19.28.47:590][566]LightingResults: New page: Lighting Build
- [2014.07.05-19.28.47:615][566]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000009ECC360
- [2014.07.05-19.28.48:966][566]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2014.07.05-19.28.48:984][566]Cmd: MAP CHECKDEP
- [2014.07.05-19.28.48:984][566]MapCheck: New page: JNGISL - Jul 5, 2014, 11:28:48 AM
- [2014.07.05-19.28.49:048][566]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [63.71ms] ==========
- [2014.07.05-19.28.49:048][566]LogFileHelpers: Loading map 'JNGISL' took 1.484
- [2014.07.05-19.28.56:336][ 29]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Shared/Blueprints'
- [2014.07.05-19.28.58:808][106]LogSourceControl: Attempting 'p4 fstat E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Content/Shared/Blueprints/SHARED_BP_StarryCharacter.uasset E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Content/Shared/Blueprints/SHARED_BP_StarryController.uasset E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Content/Shared/Blueprints/SHARED_BP_StarryGame.uasset E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Content/Shared/Blueprints/SHARED_BP_StarryHUD.uasset E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Content/Shared/Blueprints/SHARED_BPI_HUDCommunication.uasset E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Content/Shared/Blueprints/SHARED_BPI_PlayerInteraction.uasset E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Content/Shared/Blueprints/SHARED_BPML_StarryMacros.uasset'
- [2014.07.05-19.29.01:135][204]LogActorComponent: UnregisterComponent: (/Engine/Transient.CharacterMovementComponent_0) Not registered. Aborting.
- [2014.07.05-19.29.03:536][291]BlueprintLog: New page: Compile SHARED_BP_StarryCharacter
- [2014.07.05-19.29.03:656][291]LogActorComponent: UnregisterComponent: (/Engine/Transient.CharacterMovementComponent_1) Not registered. Aborting.
- [2014.07.05-19.29.04:004][291]BlueprintEditorCompileResults: Info [0138.45] Compile of SHARED_BP_StarryCharacter successful! [in 44 ms]
- [2014.07.05-19.29.05:520][314]LogSourceControl: Attempting 'p4 fstat E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Content/Shared/Blueprints/SHARED_BP_StarryCharacter.uasset'
- [2014.07.05-19.29.06:228][314]LogSavePackage: Save=355.455750ms
- [2014.07.05-19.29.06:228][314]LogSavePackage: Moving 'E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Saved/SHARED_BP_StarryCharacter0CC24517484C591F4765899939196809.tmp' to 'E:/Perforce/Workspaces/RobertKreps_StarryExpanse/UE4/StarryExpanse/Content/Shared/Blueprints/SHARED_BP_StarryCharacter.uasset'
- [2014.07.05-19.29.10:605][506]BlueprintLog: New page: Pre-PIE auto-recompile
- [2014.07.05-19.29.10:605][506]LogPlayLevel: [PIE] Compiling SHARED_BPML_StarryMacros before PIE...
- [2014.07.05-19.29.10:893][506]LogPlayLevel: [PIE] Compiling JNGISL before PIE...
- [2014.07.05-19.29.15:307][506]LogActorComponent: UnregisterComponent: (/Engine/Transient.CharacterMovementComponent_2) Not registered. Aborting.
- [2014.07.05-19.29.15:333][506]LogPlayLevel: PIE: Blueprint regeneration took 4727 ms (2 blueprints)
- [2014.07.05-19.29.15:333][506]PIE: New page: PIE session: JNGISL (Jul 5, 2014, 11:29:15 AM)
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (DetachRootComponentFromParent) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (K2_GetActorRotation) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (SetActorRelativeLocation) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (K2_GetRootComponent) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (AttachRootComponentToActor) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (DetachRootComponentFromParent) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (DetachRootComponentFromParent) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (K2_GetActorRotation) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (SetActorRelativeLocation) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (K2_GetRootComponent) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (AttachRootComponentToActor) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogBlueprint:Warning: FMemberReference::ResolveMember (DetachRootComponentFromParent) bSelfContext == true, but no scope supplied!
- [2014.07.05-19.29.15:348][506]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015100s)
- [2014.07.05-19.29.15:349][506]LogPlayLevel: PIE: World Init took: (0.000582s)
- [2014.07.05-19.29.15:349][506]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/JNGISL.JNGISL to /Game/Maps/UEDPIE_0_JNGISL.JNGISL (0.015871s)
- [2014.07.05-19.29.15:349][506]LogWorld: Game class is 'SHARED_BP_StarryGame_C'
- [2014.07.05-19.29.15:399][506]LogWorld: Bringing World /Game/Maps/UEDPIE_0_JNGISL.JNGISL up for play (max tick rate 0) at 2014.07.05-15.29.15
- [2014.07.05-19.29.15:400][506]LogWorld: Bringing up level for play took: 0.011054
- [2014.07.05-19.29.15:400][506]LogPlayerController: Spawned spectator SpectatorPawn_0 [server:1]
- [2014.07.05-19.29.15:400][506]LogGameMode: RestartPlayer 256
- [2014.07.05-19.29.15:401][506]LogPlayerController: ClientRestart_Implementation SHARED_BP_StarryCharacter_C_0
- [2014.07.05-19.29.15:401][506]LogPlayerController: ServerAcknowledgePossession_Implementation SHARED_BP_StarryCharacter_C_0
- [2014.07.05-19.29.15:404][506]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_JNGISL 4.791
- [2014.07.05-19.29.15:567][507]LogRenderer:Warning: Reallocating scene render targets to support 936x1024.
- [2014.07.05-19.29.17:981][605]LogBlueprintUserMessages: Exterior Hull
- [2014.07.05-19.29.18:474][627]LogBlueprintUserMessages: Exterior Hull
- [2014.07.05-19.29.18:586][627]LogWindows:Error: appError called: Assertion failed: ((UObject*)ContainerPtr)->IsA((UClass*)GetOuter()) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.2\Engine\Source\Runtime\CoreUObject\Public\UObject\UnrealType.h] [Line: 351]
- 'SHARED_BP_StarryCharacter_C_0' is of class 'SHARED_BP_StarryCharacter_C' however property 'BoolProperty_267' belongs to class 'TRASHCLASS_SHARED_BP_StarryCharacter_111'
- Stack:
- Address = 0xe559d866 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe543d275 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe512362a (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe510ef52 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5123b84 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5101518 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5101518 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe510ef52 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5101518 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe510fb77 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xdf07ef8f (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdfd7b9ab (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf48d46e (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf48bd82 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf4965ee (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf0646f3 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf707fd6 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf7193a4 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xe5330d42 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe5330efd (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe5340227 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xdf768ef9 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf751060 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf75baf4 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf3b4526 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0x
- [2014.07.05-19.29.18:586][627]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
- [2014.07.05-19.29.18:586][627]LogCrashTracker:
- [2014.07.05-19.29.18:780][627]LogCrashTracker:
- [2014.07.05-19.29.18:780][627]LogWindows: === Critical error: ===
- Unhandled Exception: 0x00000001
- [2014.07.05-19.29.18:781][627]LogWindows: Assertion failed: ((UObject*)ContainerPtr)->IsA((UClass*)GetOuter()) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.2\Engine\Source\Runtime\CoreUObject\Public\UObject\UnrealType.h] [Line: 351]
- 'SHARED_BP_StarryCharacter_C_0' is of class 'SHARED_BP_StarryCharacter_C' however property 'BoolProperty_267' belongs to class 'TRASHCLASS_SHARED_BP_StarryCharacter_111'
- Stack:
- Address = 0xe559d866 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe543d275 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe512362a (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe510ef52 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5123b84 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5101518 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5101518 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe510ef52 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5101518 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe510fb77 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xdf07ef8f (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdfd7b9ab (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf48d46e (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf48bd82 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf4965ee (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf0646f3 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf707fd6 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf7193a4 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xe5330d42 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe5330efd (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe5340227 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xdf768ef9 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf751060 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf75baf4 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf3b4526 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0x
- Address = 0xfd22940d (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
- Address = 0xe559c1dc (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe544b94a (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe543d320 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe512362a (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe510ef52 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5123b84 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5101518 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5101518 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe510ef52 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe5101518 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe511033b (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xe510fb77 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
- Address = 0xdf07ef8f (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdfd7b9ab (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf48d46e (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf48bd82 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf4965ee (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf0646f3 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf707fd6 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf7193a4 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xe5330d42 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe5330efd (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xe5340227 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Core.dll]
- Address = 0xdf768ef9 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf751060 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf75baf4 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf3b4526 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xdf3baf2a (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-Engine.dll]
- Address = 0xe33e5a26 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
- Address = 0xe37a0606 (filename not found) [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
- FEngineLoop::Tick() 0x3f9d7b03 + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.2\engine\source\runtime\launch\private\launchengineloop.cpp:2091] [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor.exe]
- GuardedMain() 0x3f9cd1ec + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.2\engine\source\runtime\launch\private\launch.cpp:132] [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor.exe]
- GuardedMainWrapper() 0x3f9cd25a + 5 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.2\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor.exe]
- WinMain() 0x3f9d9119 + 17 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.2\engine\source\runtime\launch\private\windows\launchwindows.cpp:207] [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor.exe]
- __tmainCRTStartup() 0x3f9d9fa9 + 21 bytes [File=f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] [in C:\Program Files\Unreal Engine\4.2\Engine\Binaries\Win64\UE4Editor.exe]
- Address = 0x771259ed (filename not found) [in C:\Windows\system32\kernel32.dll]
- Address = 0x7725c541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
- Address = 0x7725c541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
- [2014.07.05-19.29.18:781][627]LogExit: Executing StaticShutdownAfterError
- [2014.07.05-19.29.18:795][627]LogWindows: FPlatformMisc::RequestExit(1)
- [2014.07.05-19.29.18:795][627]Log file closed, 07/05/14 15:29:18
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