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May 12th, 2017
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  1. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  2.  
  3. --[[
  4. User: TheDarkRevenant
  5. Script: DSSJ3
  6. Pass: CENSORED
  7.  
  8. ]]
  9.  
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local mouse = p:GetMouse()
  13. local larm = char["Left Arm"]
  14. local rarm = char["Right Arm"]
  15. local lleg = char["Left Leg"]
  16. local rleg = char["Right Leg"]
  17. local hed = char.Head
  18. local torso = char.Torso
  19. local hum = char.Humanoid
  20. local cam = game.Workspace.CurrentCamera
  21. local root = char.HumanoidRootPart
  22. local deb = false
  23. local shot = 0
  24. local debris=game:service"Debris"
  25. local l = game:GetService("Lighting")
  26. local rs = game:GetService("RunService").RenderStepped
  27. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  28. math.randomseed(os.time())
  29. for i,v in pairs(char:children()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34. for i,v in pairs (hed:GetChildren()) do
  35. if v:IsA("Sound") then
  36. v:Destroy()
  37. end
  38. end
  39. ----------------------------------------------------
  40. Debounces = {
  41. CanAttack = true;
  42. NoIdl = false;
  43. Slashing = false;
  44. Slashed = false;
  45. RPunch = false;
  46. RPunched = false;
  47. LPunch = false;
  48. LPunched = false;
  49. }
  50. local Touche = {char.Name, }
  51. ----------------------------------------------------
  52. function lerp(a, b, t) -- Linear interpolation
  53. return a + (b - a)*t
  54. end
  55.  
  56. function slerp(a, b, t) --Spherical interpolation
  57. dot = a:Dot(b)
  58. if dot > 0.99999 or dot < -0.99999 then
  59. return t <= 0.5 and a or b
  60. else
  61. r = math.acos(dot)
  62. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  63. end
  64. end
  65.  
  66. function matrixInterpolate(a, b, t)
  67. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  68. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  69. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  70. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  71. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  72. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  73. local t = v1:Dot(v2)
  74. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  75. return CFrame.new()
  76. end
  77. return CFrame.new(
  78. v0.x, v0.y, v0.z,
  79. v1.x, v1.y, v1.z,
  80. v2.x, v2.y, v2.z,
  81. v3.x, v3.y, v3.z)
  82. end
  83. ----------------------------------------------------
  84. function genWeld(a,b)
  85. local w = Instance.new("Weld",a)
  86. w.Part0 = a
  87. w.Part1 = b
  88. return w
  89. end
  90. function weld(a, b)
  91. local weld = Instance.new("Weld")
  92. weld.Name = "W"
  93. weld.Part0 = a
  94. weld.Part1 = b
  95. weld.C0 = a.CFrame:inverse() * b.CFrame
  96. weld.Parent = a
  97. return weld;
  98. end
  99. ----------------------------------------------------
  100. function Lerp(c1,c2,al)
  101. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  102. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  103. for i,v in pairs(com1) do
  104. com1[i] = v+(com2[i]-v)*al
  105. end
  106. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  107. end
  108. ----------------------------------------------------
  109. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  110. local wld = Instance.new("Weld", wp1)
  111. wld.Part0 = wp0
  112. wld.Part1 = wp1
  113. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  114. end
  115. ----------------------------------------------------
  116. function weld5(part0, part1, c0, c1)
  117. weeld=Instance.new("Weld", part0)
  118. weeld.Part0=part0
  119. weeld.Part1=part1
  120. weeld.C0=c0
  121. weeld.C1=c1
  122. return weeld
  123. end
  124. ----------------------------------------------------
  125. function HasntTouched(plrname)
  126. local ret = true
  127. for _, v in pairs(Touche) do
  128. if v == plrname then
  129. ret = false
  130. end
  131. end
  132. return ret
  133. end
  134. ----------------------------------------------------
  135. newWeld(torso, larm, -1.5, 0.5, 0)
  136. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  137. newWeld(torso, rarm, 1.5, 0.5, 0)
  138. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  139. newWeld(torso, hed, 0, 1.5, 0)
  140. newWeld(torso, lleg, -0.5, -1, 0)
  141. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  142. newWeld(torso, rleg, 0.5, -1, 0)
  143. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  144. newWeld(root, torso, 0, -1, 0)
  145. torso.Weld.C1 = CFrame.new(0, -1, 0)
  146. ----------------------------------------------------
  147. local Transforming = true
  148. hum.WalkSpeed = 0
  149. local fx = Instance.new("Part",torso)
  150. fx.Anchored = true
  151. fx.Material = "Neon"
  152. fx.CanCollide = false
  153. fx.Locked = true
  154. fx.Transparency = 1
  155. fx.Material = "Neon"
  156. fx.Size = Vector3.new(1,1,1)
  157. fx.TopSurface = "SmoothNoOutlines"
  158. fx.BottomSurface = "SmoothNoOutlines"
  159. fx.BrickColor = BrickColor.new("New Yeller")
  160. fxm = Instance.new("SpecialMesh",fx)
  161. fxm.MeshType = "Sphere"
  162. fxm.Scale = Vector3.new(1,1,1)
  163. for i = 1, 20 do rs:wait()
  164. fx.Transparency = fx.Transparency - (1/20)
  165. fx.CFrame = torso.CFrame
  166. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  167. rs:wait()
  168. end
  169. ----------------------------------------------------
  170. GroundWave1 = function()
  171. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  172. local Colors = {"New Yeller", "New Yeller"}
  173. local wave = Instance.new("Part", torso)
  174. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  175. wave.Anchored = true
  176. wave.CanCollide = false
  177. wave.Locked = true
  178. wave.Size = Vector3.new(1, 1, 1)
  179. wave.TopSurface = "Smooth"
  180. wave.BottomSurface = "Smooth"
  181. wave.Transparency = 0.35
  182. wave.CFrame = HandCF
  183. wm = Instance.new("SpecialMesh", wave)
  184. wm.MeshId = "rbxassetid://3270017"
  185. coroutine.wrap(function()
  186. for i = 1, 30, 1 do
  187. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  188. wave.Size = wm.Scale
  189. wave.CFrame = HandCF
  190. wave.Transparency = i/30
  191. wait()
  192. end
  193. wait()
  194. wave:Destroy()
  195. end)()
  196. end
  197. ----------------------------------------------------
  198. GroundWave = function()
  199. if Transforming == true then
  200. local wave = Instance.new("Part", torso)
  201. wave.BrickColor = BrickColor.new("New Yeller")
  202. wave.Anchored = true
  203. wave.CanCollide = false
  204. wave.Locked = true
  205. wave.Size = Vector3.new(1, 1, 1)
  206. wave.TopSurface = "Smooth"
  207. wave.BottomSurface = "Smooth"
  208. wave.Transparency = 0.35
  209. wave.CFrame = fx.CFrame
  210. wm = Instance.new("SpecialMesh", wave)
  211. wm.MeshType = "Sphere"
  212. wm.Scale = Vector3.new(1,1,1)
  213. coroutine.wrap(function()
  214. for i = 1, 18, 1 do
  215. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  216. --wave.Size = wm.Scale
  217. wave.CFrame = fx.CFrame
  218. wave.Transparency = i/14
  219. wait()
  220. end
  221. wait()
  222. wave:Destroy()
  223. end)()
  224. elseif Transforming == false then
  225. wait()
  226. end
  227. end
  228.  
  229. for i = 1, 100 do rs:wait()
  230. fx.CFrame = torso.CFrame
  231. end
  232.  
  233. Spawn(function()
  234. while wait(1) do
  235. GroundWave()
  236. end
  237. end)
  238.  
  239. wait(4)
  240.  
  241. Transforming = false
  242.  
  243. for i = 1, 20 do rs:wait()
  244. fx.Transparency = fx.Transparency + (1/20)
  245. fx.CFrame = torso.CFrame
  246. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  247. rs:wait()
  248. end
  249.  
  250. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  251. local wave = Instance.new("Part", torso)
  252. wave.BrickColor = BrickColor.new("Institutional white")
  253. wave.Anchored = true
  254. wave.CanCollide = false
  255. wave.Locked = true
  256. wave.Size = Vector3.new(1, 1, 1)
  257. wave.TopSurface = "Smooth"
  258. wave.BottomSurface = "Smooth"
  259. wave.Transparency = 0.35
  260. wave.CFrame = HandCF
  261. wm = Instance.new("SpecialMesh", wave)
  262. wm.MeshId = "rbxassetid://3270017"
  263. coroutine.wrap(function()
  264. for i = 1, 14, 1 do
  265. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  266. wave.Size = wm.Scale
  267. wave.CFrame = HandCF
  268. wave.Transparency = i/14
  269. wait()
  270. end
  271. wait()
  272. wave:Destroy()
  273. end)()
  274. hum.WalkSpeed = 50
  275. ----------------------------------------------------
  276. Blast = function()
  277. local Colors = {"New Yeller", "New Yeller"}
  278. local wave = Instance.new("Part", torso)
  279. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  280. wave.Anchored = true
  281. wave.CanCollide = false
  282. wave.Locked = true
  283. wave.Size = Vector3.new(1, 1, 1)
  284. wave.TopSurface = "Smooth"
  285. wave.BottomSurface = "Smooth"
  286. wave.Transparency = 0.35
  287. wave.CFrame = rarm.CFrame
  288. wm = Instance.new("SpecialMesh", wave)
  289. wm.MeshType = "Sphere"
  290. wm.Scale = Vector3.new(1,1,1)
  291. z = Instance.new("Sound",wave)
  292. z.SoundId = "rbxassetid://237035051"
  293. z.Volume = 1
  294. z.Pitch = .9
  295. z:Play()
  296. coroutine.wrap(function()
  297. for i = 1, 30, 1 do
  298. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  299. --wave.Size = wm.Scale
  300. wave.CFrame = rarm.CFrame
  301. wave.Transparency = (1/14)
  302. rs:wait()
  303. end
  304. rs:wait()
  305. wave:Destroy()
  306. z:Destroy()
  307. end)()
  308. end
  309. game.Players.LocalPlayer.Chatted:connect(function(msg)
  310. if msg == "Godly Aether charge-bomb!" then
  311. print("Godly Aether charge-bomb!")
  312. end
  313. end)
  314. ----------------------------------------------------
  315. rarm.Touched:connect(function(ht)
  316. hit = ht.Parent
  317. if ht and hit:IsA("Model") then
  318. if hit:FindFirstChild("Humanoid") then
  319. if hit.Name ~= p.Name then
  320. if Debounces.RPunch == true and Debounces.RPunched == false then
  321. Debounces.RPunched = true
  322. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  323. if Debounces.ks==true then
  324. z = Instance.new("Sound",hed)
  325. z.SoundId = "rbxassetid://169380525"
  326. z.Pitch = ptz[math.random(1,#ptz)]
  327. z.Volume = 1
  328. z:Play()
  329. end
  330. wait(.2)
  331. Debounces.RPunched = false
  332. end
  333. end
  334. end
  335. elseif ht and hit:IsA("Hat") then
  336. if hit.Parent.Name ~= p.Name then
  337. if hit.Parent:FindFirstChild("Humanoid") then
  338. if Debounces.RPunch == true and Debounces.RPunched == false then
  339. Debounces.RPunched = true
  340. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  341. if Debounces.ks==true then
  342. z = Instance.new("Sound",hed)
  343. z.SoundId = "rbxassetid://169380525"
  344. z.Pitch = ptz[math.random(1,#ptz)]
  345. z.Volume = 1
  346. z:Play()
  347. end
  348. wait(.2)
  349. Debounces.RPunched = false
  350. end
  351. end
  352. end
  353. end
  354. end)
  355. larm.Touched:connect(function(ht)
  356. hit = ht.Parent
  357. if ht and hit:IsA("Model") then
  358. if hit:FindFirstChild("Humanoid") then
  359. if hit.Name ~= p.Name then
  360. if Debounces.LPunch == true and Debounces.LPunched == false then
  361. Debounces.LPunched = true
  362. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  363. if Debounces.ks2==true then
  364. z = Instance.new("Sound",hed)
  365. z.SoundId = "rbxassetid://169380525"
  366. z.Pitch = ptz[math.random(1,#ptz)]
  367. z.Volume = 1
  368. z:Play()
  369. end
  370. wait(.2)
  371. Debounces.LPunched = false
  372. end
  373. end
  374. end
  375. elseif ht and hit:IsA("Hat") then
  376. if hit.Parent.Name ~= p.Name then
  377. if hit.Parent:FindFirstChild("Humanoid") then
  378. if Debounces.LPunch == true and Debounces.LPunched == false then
  379. Debounces.LPunched = true
  380. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  381. if Debounces.ks2==true then
  382. z = Instance.new("Sound",hed)
  383. z.SoundId = "rbxassetid://169380525"
  384. z.Pitch = ptz[math.random(1,#ptz)]
  385. z.Volume = 1
  386. z:Play()
  387. end
  388. wait(.2)
  389. Debounces.LPunched = false
  390. end
  391. end
  392. end
  393. end
  394. end)
  395. ----------------------------------------------------
  396. mod4 = Instance.new("Model",char)
  397.  
  398. ptez = {0.7, 0.8, 0.9, 1}
  399.  
  400. function FindNearestTorso(Position,Distance,SinglePlayer)
  401. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  402. local List = {}
  403. for i,v in pairs(workspace:GetChildren())do
  404. if v:IsA("Model")then
  405. if v:findFirstChild("Torso")then
  406. if v ~= char then
  407. if(v.Torso.Position -Position).magnitude <= Distance then
  408. table.insert(List,v)
  409. end
  410. end
  411. end
  412. end
  413. end
  414. return List
  415. end
  416.  
  417. function Punch()
  418. part=Instance.new('Part',mod4)
  419. part.Anchored=true
  420. part.CanCollide=false
  421. part.FormFactor='Custom'
  422. part.Size=Vector3.new(.2,.2,.2)
  423. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  424. part.Transparency=.7
  425. part.BrickColor=BrickColor.new('New Yeller')
  426. mesh=Instance.new('SpecialMesh',part)
  427. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  428. mesh.Scale=Vector3.new(3,3,3)
  429. part2=Instance.new('Part',mod4)
  430. part2.Anchored=true
  431. part2.CanCollide=false
  432. part2.FormFactor='Custom'
  433. part2.Size=Vector3.new(.2,.2,.2)
  434. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  435. part2.Transparency=.7
  436. part2.BrickColor=BrickColor.new('New Yeller')
  437. mesh2=Instance.new('SpecialMesh',part2)
  438. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  439. mesh2.Scale=Vector3.new(3,1.5,3)
  440. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  441. if v:FindFirstChild('Humanoid') then
  442. v.Humanoid:TakeDamage(math.random(2,6))
  443. end
  444. end
  445. coroutine.resume(coroutine.create(function()
  446. for i=0,0.62,0.4 do
  447. wait()
  448. part.CFrame=part.CFrame
  449. part.Transparency=i
  450. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  451. part2.CFrame=part2.CFrame
  452. part2.Transparency=i
  453. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  454. end
  455. part.Parent=nil
  456. part2.Parent=nil
  457. end))
  458. end
  459. ----------------------------------------------------
  460. rarm.Touched:connect(function(ht)
  461. hit = ht.Parent
  462. if ht and hit:IsA("Model") then
  463. if hit:FindFirstChild("Humanoid") then
  464. if hit.Name ~= p.Name then
  465. if Debounces.RPunch == true and Debounces.RPunched == false then
  466. Debounces.RPunched = true
  467. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  468. if Debounces.ks==true then
  469. z = Instance.new("Sound",hed)
  470. z.SoundId = "rbxassetid://169380525"
  471. z.Pitch = ptz[math.random(1,#ptz)]
  472. z.Volume = 1
  473. z:Play()
  474. end
  475. wait(.2)
  476. Debounces.RPunched = false
  477. end
  478. end
  479. end
  480. elseif ht and hit:IsA("Hat") then
  481. if hit.Parent.Name ~= p.Name then
  482. if hit.Parent:FindFirstChild("Humanoid") then
  483. if Debounces.RPunch == true and Debounces.RPunched == false then
  484. Debounces.RPunched = true
  485. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  486. if Debounces.ks==true then
  487. z = Instance.new("Sound",hed)
  488. z.SoundId = "rbxassetid://169380525"
  489. z.Pitch = ptz[math.random(1,#ptz)]
  490. z.Volume = 1
  491. z:Play()
  492. end
  493. wait(.2)
  494. Debounces.RPunched = false
  495. end
  496. end
  497. end
  498. end
  499. end)
  500. larm.Touched:connect(function(ht)
  501. hit = ht.Parent
  502. if ht and hit:IsA("Model") then
  503. if hit:FindFirstChild("Humanoid") then
  504. if hit.Name ~= p.Name then
  505. if Debounces.LPunch == true and Debounces.LPunched == false then
  506. Debounces.LPunched = true
  507. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  508. if Debounces.ks2==true then
  509. z = Instance.new("Sound",hed)
  510. z.SoundId = "rbxassetid://169380525"
  511. z.Pitch = ptz[math.random(1,#ptz)]
  512. z.Volume = 1
  513. z:Play()
  514. end
  515. wait(.2)
  516. Debounces.LPunched = false
  517. end
  518. end
  519. end
  520. elseif ht and hit:IsA("Hat") then
  521. if hit.Parent.Name ~= p.Name then
  522. if hit.Parent:FindFirstChild("Humanoid") then
  523. if Debounces.LPunch == true and Debounces.LPunched == false then
  524. Debounces.LPunched = true
  525. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  526. if Debounces.ks2==true then
  527. z = Instance.new("Sound",hed)
  528. z.SoundId = "rbxassetid://169380525"
  529. z.Pitch = ptz[math.random(1,#ptz)]
  530. z.Volume = 1
  531. z:Play()
  532. end
  533. wait(.2)
  534. Debounces.LPunched = false
  535. end
  536. end
  537. end
  538. end
  539. end)
  540. ----------------------------------------------------
  541. local player = game.Players.LocalPlayer
  542. local pchar = player.Character
  543. local mouse = player:GetMouse()
  544. local cam = workspace.CurrentCamera
  545.  
  546. local rad = math.rad
  547.  
  548. local keysDown = {}
  549. local flySpeed = 0
  550. local MAX_FLY_SPEED = 150
  551.  
  552. local canFly = false
  553. local flyToggled = false
  554.  
  555. local forward, side = 0, 0
  556. local lastForward, lastSide = 0, 0
  557.  
  558. local floatBP = Instance.new("BodyPosition")
  559. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  560. local flyBV = Instance.new("BodyVelocity")
  561. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  562. local turnBG = Instance.new("BodyGyro")
  563. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  564.  
  565. mouse.KeyDown:connect(function(key)
  566. keysDown[key] = true
  567.  
  568. if key == "f" then
  569. flyToggled = not flyToggled
  570.  
  571. if not flyToggled then
  572. stanceToggle = "Normal"
  573. floatBP.Parent = nil
  574. flyBV.Parent = nil
  575. turnBG.Parent = nil
  576. root.Velocity = Vector3.new()
  577. pchar.Humanoid.PlatformStand = false
  578. end
  579. end
  580.  
  581. end)
  582. mouse.KeyUp:connect(function(key)
  583. keysDown[key] = nil
  584. end)
  585.  
  586. local function updateFly()
  587.  
  588. if not flyToggled then return end
  589.  
  590. lastForward = forward
  591. lastSide = side
  592.  
  593. forward = 0
  594. side = 0
  595.  
  596. if keysDown.w then
  597. forward = forward + 1
  598. end
  599. if keysDown.s then
  600. forward = forward - 1
  601. end
  602. if keysDown.a then
  603. side = side - 1
  604. end
  605. if keysDown.d then
  606. side = side + 1
  607. end
  608.  
  609. canFly = (forward ~= 0 or side ~= 0)
  610.  
  611. if canFly then
  612. stanceToggle = "Floating"
  613. turnBG.Parent = root
  614. floatBP.Parent = nil
  615. flyBV.Parent = root
  616.  
  617. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  618. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  619. else
  620. floatBP.position = root.Position
  621. floatBP.Parent = root
  622.  
  623. flySpeed = flySpeed - 1
  624. if flySpeed < 0 then flySpeed = 0 end
  625. end
  626.  
  627. local camCF = cam.CoordinateFrame
  628. local in_forward = canFly and forward or lastForward
  629. local in_side = canFly and side or lastSide
  630.  
  631. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  632. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  633.  
  634. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  635. 0)
  636. end
  637.  
  638. game:service'RunService'.RenderStepped:connect(function()
  639. if flyToggled then
  640. pchar.Humanoid.PlatformStand = true
  641. end
  642. updateFly()
  643. end)
  644. -------------------------------
  645. mouse.KeyDown:connect(function(key)
  646. if key == "q" then
  647. if Debounces.CanAttack == true then
  648. Debounces.CanAttack = false
  649. Debounces.NoIdl = true
  650. Debounces.on = true
  651. function FindNearestTorso(Position,Distance,SinglePlayer)
  652. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  653. local List = {}
  654. for i,v in pairs(workspace:GetChildren())do
  655. if v:IsA("Model")then
  656. if v:findFirstChild("Torso")then
  657. if v ~= char then
  658. if(v.Torso.Position -Position).magnitude <= Distance then
  659. table.insert(List,v)
  660. end
  661. end
  662. end
  663. end
  664. end
  665. return List
  666. end
  667. z = Instance.new("Sound",hed)
  668. z.SoundId = "rbxassetid://232213955"
  669. z.Pitch = 1
  670. z.Volume = 1
  671. wait(0.2)
  672. z:Play()
  673. sp = Instance.new("Part",rarm)
  674. sp.Anchored = true
  675. sp.CanCollide = false
  676. sp.Locked = true
  677. sp.Transparency = 0
  678. sp.Material = "Neon"
  679. sp.Size = Vector3.new(1,1,1)
  680. sp.TopSurface = "SmoothNoOutlines"
  681. sp.BottomSurface = "SmoothNoOutlines"
  682. sp.BrickColor = BrickColor.new("New Yeller")
  683. spm = Instance.new("SpecialMesh",sp)
  684. spm.MeshType = "Sphere"
  685. spm.Scale = Vector3.new(21,21,21)
  686. sp2 = Instance.new("Part", rarm)
  687. sp2.Name = "Energy"
  688. sp2.BrickColor = BrickColor.new("New Yeller")
  689. sp2.Size = Vector3.new(1, 1, 1)
  690. sp2.Shape = "Ball"
  691. sp2.CanCollide = false
  692. sp2.Anchored = true
  693. sp2.Locked = true
  694. sp2.TopSurface = 0
  695. sp2.BottomSurface = 0
  696. sp2.Transparency = 1
  697. spm2 = Instance.new("SpecialMesh",sp2)
  698. spm2.MeshId = "rbxassetid://9982590"
  699. spm2.Scale = Vector3.new(2,2,2)
  700. for i = 1, 20 do
  701. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  702. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  709. if Debounces.on == false then break end
  710. rs:wait()
  711. end
  712. for i = 1, 100, 20 do rs:wait()
  713. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  714. end
  715. for i = 1, 20 do
  716. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  717. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  718. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  719. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  720. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  721. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  722. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  723. if Debounces.on == false then break end
  724. rs:wait()
  725. end
  726. sp.Transparency = 1
  727. for i = 1, 20 do
  728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  734. if Debounces.on == false then break end
  735. rs:wait()
  736. end
  737. wait(1)
  738. sp.Transparency = 0
  739. sp2.Transparency = 0.84
  740. for i = 1, 20 do
  741. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  742. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  743. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  750. if Debounces.on == false then break end
  751. rs:wait()
  752. end
  753. for i = 1, 2880, 50 do
  754. rs:wait()
  755. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  756. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  757. rs:wait()
  758. end
  759. sp:Destroy()
  760. sp2:Destroy()
  761. local X = Instance.new("Part",char)
  762. local O = Instance.new("ObjectValue",X)
  763. O.Name = "creator"
  764. X.Locked = true
  765. X.Name = "Shell"
  766. X.Anchored = false
  767. X.CanCollide = false
  768. X.Transparency = 0
  769. X.Reflectance = 0
  770. X.BottomSurface = 0
  771. X.TopSurface = 0
  772. X.Shape = 0
  773. local V = Instance.new("ObjectValue",X)
  774. V.Value = char
  775. V.Name = "creator"
  776. X.BrickColor = BrickColor.new("New Yeller")
  777. X.Size = Vector3.new(2,2,2)
  778. X.Material = "Neon"
  779. local Z = Instance.new("SpecialMesh",X)
  780. Z.MeshType = "Sphere"
  781. Z.Scale = Vector3.new(0.5,0.5,1)
  782. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  783. local bv = Instance.new("BodyVelocity",X)
  784. bv.maxForce = Vector3.new(99999,99999,99999)
  785. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  786. bv.velocity = X.CFrame.lookVector*65
  787.  
  788. Explode = X.Touched:connect(function(hit)
  789. if hit ~= char and hit.Name ~= "Shell" then
  790. local cf = X.CFrame
  791. bv:Destroy()
  792. X.Anchored = true
  793. Z:Remove()
  794. Explode:disconnect()
  795. X.Size = Vector3.new(3,3,3)
  796. X.Touched:connect(function(hit) end)
  797. X.CanCollide = false
  798. local part3 = Instance.new("Part", rarm)
  799. part3.Anchored=true
  800. part3.CanCollide=false
  801. part3.Locked = true
  802. part3.TopSurface = "SmoothNoOutlines"
  803. part3.BottomSurface = "SmoothNoOutlines"
  804. part3.FormFactor='Custom'
  805. part3.Size=Vector3.new(1,1, 1)
  806. part3.CFrame=X.CFrame
  807. part3.Transparency=0
  808. part3.BrickColor=BrickColor.new("New Yeller")
  809. local mesh3 = Instance.new("SpecialMesh",part3)
  810. mesh3.MeshType = "Sphere"
  811. mesh3.Scale = Vector3.new(1,1,1)
  812. --debris:AddItem(X,8)
  813. local part4 = Instance.new("Part", rarm)
  814. part4.Material = "Neon"
  815. part4.Anchored=true
  816. part4.CanCollide=false
  817. part4.Locked = true
  818. part4.TopSurface = "SmoothNoOutlines"
  819. part4.BottomSurface = "SmoothNoOutlines"
  820. part4.FormFactor='Custom'
  821. part4.Size=Vector3.new(1,1, 1)
  822. part4.CFrame=X.CFrame
  823. part4.Transparency=0
  824. part4.BrickColor=BrickColor.new("Hot pink")
  825. local mesh4 = Instance.new("SpecialMesh",part4)
  826. mesh4.MeshType = "Sphere"
  827. mesh4.Scale = Vector3.new(.5,.5,.5)
  828. local part7 = Instance.new("Part", rarm)
  829. part7.Material = "Neon"
  830. part7.Anchored=true
  831. part7.CanCollide=false
  832. part7.Locked = true
  833. part7.TopSurface = "SmoothNoOutlines"
  834. part7.BottomSurface = "SmoothNoOutlines"
  835. part7.FormFactor='Custom'
  836. part7.Size=Vector3.new(1,1, 1)
  837. part7.CFrame=X.CFrame
  838. part7.Transparency=0
  839. part7.BrickColor=BrickColor.new("New Yeller")
  840. local mesh7 = Instance.new("SpecialMesh",part7)
  841. mesh7.MeshType = "Sphere"
  842. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  843. --[[X.Touched:connect(function(ht)
  844. hit = ht.Parent
  845. if ht and hit:IsA("Model") then
  846. if hit:FindFirstChild("Humanoid") then
  847. if hit.Name ~= p.Name then
  848. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  849. wait(.3)
  850. end
  851. end
  852. elseif ht and hit:IsA("Hat") then
  853. if hit.Parent.Name ~= p.Name then
  854. if hit.Parent:FindFirstChild("Humanoid") then
  855. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  856. wait(.3)
  857. end
  858. end
  859. end
  860. end)
  861. part3.Touched:connect(function(ht)
  862. hit = ht.Parent
  863. if ht and hit:IsA("Model") then
  864. if hit:FindFirstChild("Humanoid") then
  865. if hit.Name ~= p.Name then
  866. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  867. wait(.3)
  868. end
  869. end
  870. elseif ht and hit:IsA("Hat") then
  871. if hit.Parent.Name ~= p.Name then
  872. if hit.Parent:FindFirstChild("Humanoid") then
  873. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  874. wait(.3)
  875. end
  876. end
  877. end
  878. end)]]--
  879. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  880. if v:FindFirstChild('Humanoid') then
  881. v.Humanoid:TakeDamage(math.random(60,90))
  882. v.Humanoid.PlatformStand = true
  883. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  884. end
  885. end
  886.  
  887. local acos = math.acos
  888. local sqrt = math.sqrt
  889. local Vec3 = Vector3.new
  890. local fromAxisAngle = CFrame.fromAxisAngle
  891.  
  892. local function toAxisAngle(CFr)
  893. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  894. local Angle = math.acos((R00+R11+R22-1)/2)
  895. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  896. A = A == 0 and 0.00001 or A
  897. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  898. B = B == 0 and 0.00001 or B
  899. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  900. C = C == 0 and 0.00001 or C
  901. local x = (R21-R12)/sqrt(A)
  902. local y = (R02-R20)/sqrt(B)
  903. local z = (R10-R01)/sqrt(C)
  904. return Vec3(x,y,z),Angle
  905. end
  906.  
  907. function ApplyTrig(Num,Func)
  908. local Min,Max = Func(0),Func(1)
  909. local i = Func(Num)
  910. return (i-Min)/(Max-Min)
  911. end
  912.  
  913. function LerpCFrame(CFrame1,CFrame2,Num)
  914. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  915. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  916. end
  917.  
  918. function Crater(Torso,Radius)
  919. Spawn(function()
  920. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  921. local Ignore = {}
  922. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  923. if v.Character ~= nil then
  924. Ignore[#Ignore+1] = v.Character
  925. end
  926. end
  927. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  928. if Hit == nil then return end
  929. local Parts = {}
  930. for i = 1,360,10 do
  931. local P = Instance.new("Part",Torso.Parent)
  932. P.Anchored = true
  933. P.FormFactor = "Custom"
  934. P.BrickColor = Hit.BrickColor
  935. P.Material = Hit.Material
  936. P.TopSurface = "Smooth"
  937. P.BottomSurface = "Smooth"
  938. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  939. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  940. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  941. if math.random(0,5) == 0 then -- rubble
  942. local P = Instance.new("Part",Torso.Parent)
  943. P.Anchored = true
  944. P.FormFactor = "Custom"
  945. P.BrickColor = Hit.BrickColor
  946. P.Material = Hit.Material
  947. P.TopSurface = "Smooth"
  948. P.BottomSurface = "Smooth"
  949. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  950. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  951. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  952. end
  953. end
  954. for i = 0,1,0.05 do
  955. for i2,v in pairs(Parts) do
  956. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  957. end
  958. wait(0.02)
  959. end
  960. for i,v in pairs(Parts) do
  961. if v[1].Size.X > 2.1 then
  962. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  963. end
  964. v[1].Anchored = false
  965. end
  966. for i = 0,1,0.05 do
  967. for i2,v in pairs(Parts) do
  968. v[1].Transparency = i
  969. if i == 1 then
  970. v[1]:Destroy()
  971. elseif i >= 0.25 then
  972. v[1].CanCollide = false
  973. end
  974. end
  975. wait(0.02)
  976. end
  977. Parts = nil
  978. end)
  979. end
  980.  
  981. ROW = function(out, trans, s, wt, t, ang, plus)
  982. for i = 1, 360, 360/t do
  983. local c = Instance.new("Part", game.Workspace)
  984. c.FormFactor = 3
  985. c.TopSurface = 0
  986. c.BottomSurface = 0
  987. c.Size = s
  988. c.Anchored = true
  989. c.CanCollide = wt
  990. c.Material=workspace.Base.Material
  991. c.Transparency = trans
  992. c.BrickColor = workspace.Base.BrickColor
  993. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  994. c.Locked=true
  995. game.Debris:AddItem(c,15)
  996. end
  997. end
  998.  
  999. Part = function(x,y,z,color,tr,cc,an,parent)
  1000. local p = Instance.new('Part',parent or Weapon)
  1001. p.formFactor = 'Custom'
  1002. p.Size = Vector3.new(x,y,z)
  1003. p.BrickColor = BrickColor.new(color)
  1004. p.CanCollide = cc
  1005. p.Transparency = tr
  1006. p.Anchored = an
  1007. p.TopSurface,p.BottomSurface = 0,0
  1008. p.Locked=true
  1009. p:BreakJoints()
  1010. return p end
  1011.  
  1012. Mesh = function(par,num,x,y,z)
  1013. local msh = _
  1014. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1015. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1016. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1017. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1018. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1019. end msh.Scale = Vector3.new(x,y,z)
  1020. return msh end
  1021.  
  1022. function explosion(col1,col2,cfr,sz,rng,dmg)
  1023. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1024. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1025. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1026. v1,v2,v3=sz.x,sz.y,sz.z
  1027. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1028. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1029. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1030. a.CFrame=cfr
  1031. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1032. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1033.  
  1034. Spawn(function()
  1035. while wait() do
  1036. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1037. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1038. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1039. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1040. a.Transparency=a.Transparency+0.05
  1041. a2.Transparency=a2.Transparency+0.05
  1042. a3.Transparency=a3.Transparency+0.05
  1043. end
  1044. end)
  1045. end
  1046.  
  1047. Crater(X,20)
  1048. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1049. z = Instance.new("Sound",X)
  1050. z.SoundId = "rbxassetid://231917744"
  1051. z.Pitch = .5
  1052. z.Volume = 10
  1053. z1 = Instance.new("Sound",X)
  1054. z1.SoundId = "rbxassetid://231917744"
  1055. z1.Pitch = .5
  1056. z1.Volume = 10
  1057. z2 = Instance.new("Sound",X)
  1058. z2.SoundId = "rbxassetid://231917744"
  1059. z2.Pitch = .5
  1060. z2.Volume = 10
  1061. z3 = Instance.new("Sound",X)
  1062. z3.SoundId = "rbxassetid://245537790"
  1063. z3.Pitch = .7
  1064. z3.Volume = 1
  1065. z4 = Instance.new("Sound",X)
  1066. z4.SoundId = "rbxassetid://245537790"
  1067. z4.Pitch = .7
  1068. z4.Volume = 1
  1069. wait(0.1)
  1070. z:Play()
  1071. z1:Play()
  1072. z2:Play()
  1073. z3:Play()
  1074. z4:Play()
  1075.  
  1076. local part=Instance.new('Part',rarm)
  1077. part.Anchored=true
  1078. part.CanCollide=false
  1079. part.Locked = true
  1080. part.FormFactor='Custom'
  1081. part.Size=Vector3.new(1,1,1)
  1082. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1083. part.Transparency=0
  1084. part.BrickColor=BrickColor.new('New Yeller')
  1085. local mesh=Instance.new('SpecialMesh',part)
  1086. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1087. mesh.Scale=Vector3.new(2,2,2)
  1088. local part2=part:clone()
  1089. part2.Parent = rarm
  1090. part2.BrickColor=BrickColor.new("New Yeller")
  1091. local part5=part:clone()
  1092. part5.Parent = rarm
  1093. part5.BrickColor=BrickColor.new("Magenta")
  1094. local part6=part:clone()
  1095. part6.Parent = rarm
  1096. part6.BrickColor=BrickColor.new("Black")
  1097. local mesh2=mesh:clone()
  1098. mesh2.Parent=part2
  1099. mesh2.Scale=Vector3.new(3, 3, 3)
  1100. local mesh5=mesh:clone()
  1101. mesh5.Parent=part5
  1102. mesh5.Scale=Vector3.new(3, 3, 3)
  1103. local mesh6=mesh:clone()
  1104. mesh6.Parent=part6
  1105. mesh6.Scale=Vector3.new(3, 3, 3)
  1106. local blast = Instance.new("Part", rarm)
  1107. blast.BrickColor = BrickColor.new("New Yeller")
  1108. blast.Anchored = true
  1109. blast.CanCollide = false
  1110. blast.Locked = true
  1111. blast.Size = Vector3.new(1, 1, 1)
  1112. blast.TopSurface = "Smooth"
  1113. blast.BottomSurface = "Smooth"
  1114. blast.Transparency = 0
  1115. blast.CFrame = HandCF
  1116. local bm = Instance.new("SpecialMesh", blast)
  1117. bm.Scale = Vector3.new(5,1,5)
  1118. bm.MeshId = "rbxassetid://3270017"
  1119. local blast2 = Instance.new("Part", rarm)
  1120. blast2.BrickColor = BrickColor.new("New Yeller")
  1121. blast2.Anchored = true
  1122. blast2.CanCollide = false
  1123. blast2.Locked = true
  1124. blast2.Size = Vector3.new(1, 1, 1)
  1125. blast2.TopSurface = "Smooth"
  1126. blast2.BottomSurface = "Smooth"
  1127. blast2.Transparency = 0
  1128. blast2.CFrame = HandCF
  1129. local bm2 = Instance.new("SpecialMesh", blast2)
  1130. bm2.Scale = Vector3.new(3,1,3)
  1131. bm2.MeshId = "rbxassetid://3270017"
  1132. local blast3 = Instance.new("Part", rarm)
  1133. blast3.BrickColor = BrickColor.new("New Yeller")
  1134. blast3.Anchored = true
  1135. blast3.CanCollide = false
  1136. blast3.Locked = true
  1137. blast3.Size = Vector3.new(1, 1, 1)
  1138. blast3.TopSurface = "Smooth"
  1139. blast3.BottomSurface = "Smooth"
  1140. blast3.Transparency = 0
  1141. blast3.CFrame = HandCF
  1142. local bm3 = Instance.new("SpecialMesh", blast3)
  1143. bm3.Scale = Vector3.new(3,1,3)
  1144. bm3.MeshId = "rbxassetid://3270017"
  1145. for i = 1,120 do rs:wait()
  1146. X.Transparency = X.Transparency + (1/120)
  1147. part.Transparency = part.Transparency + (1/120)
  1148. part2.Transparency = part2.Transparency + (1/120)
  1149. part3.Transparency = part3.Transparency + (1/120)
  1150. part4.Transparency = part4.Transparency + (1/120)
  1151. part5.Transparency = part5.Transparency + (1/120)
  1152. part6.Transparency = part6.Transparency + (1/120)
  1153. part7.Transparency = part7.Transparency + (1/120)
  1154. blast.Transparency = blast.Transparency + (1/120)
  1155. blast2.Transparency = blast2.Transparency + (1/120)
  1156. blast3.Transparency = blast3.Transparency + (1/120)
  1157. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1158. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1159. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1160. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1161. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1162. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1163. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1164. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1165. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1166. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1167. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1168. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1169. X.CFrame = cf
  1170. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1171. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1172. part3.CFrame=X.CFrame
  1173. part4.CFrame=X.CFrame
  1174. part7.CFrame=X.CFrame
  1175. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1176. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1177. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1178. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1179. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1180. rs:wait()
  1181. end
  1182. X:Destroy()
  1183. part:Destroy()
  1184. part2:Destroy()
  1185. part3:Destroy()
  1186. part4:Destroy()
  1187. part5:Destroy()
  1188. part6:Destroy()
  1189. blast:Destroy()
  1190. blast2:Destroy()
  1191. blast3:Destroy()
  1192. z:Destroy()
  1193. z1:Destroy()
  1194. z2:Destroy()
  1195. z3:Destroy()
  1196. z4:Destroy()
  1197. end
  1198. end)
  1199. for i = 1, 20 do
  1200. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1202. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1203. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1206. if Debounces.on == false then break end
  1207. rs:wait()
  1208. end
  1209. if Debounces.CanAttack == false then
  1210. Debounces.CanAttack = true
  1211. Debounces.NoIdl = false
  1212. Debounces.on = false
  1213. end
  1214. end
  1215. end
  1216. end)
  1217. ----------------------------------------------------
  1218. mouse.KeyDown:connect(function(key)
  1219. if key == "e" then
  1220. if Debounces.CanAttack == true then
  1221. Debounces.CanAttack = false
  1222. Debounces.on = true
  1223. Debounces.NoIdl = true
  1224. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1225. z = Instance.new("Sound", rarm)
  1226. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1227. z.Volume = .6
  1228. z.Pitch = pt[math.random(1,#pt)]
  1229. z.Looped = false
  1230. z:Play()
  1231. Debounces.RPunch = true
  1232. Debounces.LPunch = true
  1233. Debounces.ks = true
  1234. Debounces.ks2 = true
  1235. for i = 1, 3 do
  1236. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1237. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1238. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1239. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1240. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1242. if Debounces.on == false then break end
  1243. wait()
  1244. end
  1245. z2 = Instance.new("Sound", larm)
  1246. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1247. z2.Volume = .6
  1248. z2.Pitch = pt[math.random(1,#pt)]
  1249. z2.Looped = false
  1250. z2:Play()
  1251. for i = 1, 3 do
  1252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1254. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1258. if Debounces.on == false then break end
  1259. wait()
  1260. end
  1261. z3 = Instance.new("Sound", rarm)
  1262. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1263. z3.Volume = 0.6
  1264. z3.Pitch = pt[math.random(1,#pt)]
  1265. z3.Looped = false
  1266. z3:Play()
  1267. for i = 1, 3 do
  1268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1271. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1272. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1273. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1274. if Debounces.on == false then break end
  1275. wait()
  1276. end
  1277. z4 = Instance.new("Sound", larm)
  1278. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1279. z4.Volume = .6
  1280. z4.Pitch = pt[math.random(1,#pt)]
  1281. z4.Looped = false
  1282. z4:Play()
  1283. for i = 1, 3 do
  1284. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1285. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1286. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1287. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1288. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1289. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1290. if Debounces.on == false then break end
  1291. wait()
  1292. end
  1293. z5 = Instance.new("Sound", rarm)
  1294. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1295. z5.Volume = .6
  1296. z5.Pitch = pt[math.random(1,#pt)]
  1297. z5.Looped = false
  1298. z5:Play()
  1299. for i = 1, 3 do
  1300. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1301. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1302. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1303. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1304. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1305. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1306. if Debounces.on == false then break end
  1307. wait()
  1308. end
  1309. z6 = Instance.new("Sound", larm)
  1310. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1311. z6.Volume = .6
  1312. z6.Pitch = pt[math.random(1,#pt)]
  1313. z6.Looped = false
  1314. z6:Play()
  1315. for i = 1, 3 do
  1316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1322. if Debounces.on == false then break end
  1323. wait()
  1324. end
  1325. z7 = Instance.new("Sound", rarm)
  1326. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1327. z7.Volume = .6
  1328. z7.Pitch = pt[math.random(1,#pt)]
  1329. z7.Looped = false
  1330. z7:Play()
  1331. for i = 1, 3 do
  1332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1338. if Debounces.on == false then break end
  1339. wait()
  1340. end
  1341. z8 = Instance.new("Sound", larm)
  1342. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1343. z8.Volume = .6
  1344. z8.Pitch = pt[math.random(1,#pt)]
  1345. z8.Looped = false
  1346. z8:Play()
  1347. for i = 1, 3 do
  1348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1354. if Debounces.on == false then break end
  1355. wait()
  1356. end
  1357. z9 = Instance.new("Sound", rarm)
  1358. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1359. z9.Volume = 0.6
  1360. z9.Pitch = pt[math.random(1,#pt)]
  1361. z9.Looped = false
  1362. z9:Play()
  1363. for i = 1, 3 do
  1364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1370. if Debounces.on == false then break end
  1371. wait()
  1372. end
  1373. z10 = Instance.new("Sound", larm)
  1374. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1375. z10.Volume = .6
  1376. z10.Pitch = pt[math.random(1,#pt)]
  1377. z10.Looped = false
  1378. z10:Play()
  1379. for i = 1, 3 do
  1380. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1381. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1382. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1383. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1384. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1385. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1386. if Debounces.on == false then break end
  1387. wait()
  1388. end
  1389. z11 = Instance.new("Sound", rarm)
  1390. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1391. z11.Volume = .6
  1392. z11.Pitch = pt[math.random(1,#pt)]
  1393. z11.Looped = false
  1394. z11:Play()
  1395. for i = 1, 3 do
  1396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1402. if Debounces.on == false then break end
  1403. wait()
  1404. end
  1405. z12 = Instance.new("Sound", larm)
  1406. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1407. z12.Volume = .6
  1408. z12.Pitch = pt[math.random(1,#pt)]
  1409. z12.Looped = false
  1410. z12:Play()
  1411. for i = 1, 3 do
  1412. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1413. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1415. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1416. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1417. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1418. if Debounces.on == false then break end
  1419. wait()
  1420. end
  1421. z13 = Instance.new("Sound", rarm)
  1422. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1423. z13.Volume = 0.6
  1424. z13.Pitch = pt[math.random(1,#pt)]
  1425. z13.Looped = false
  1426. z13:Play()
  1427. for i = 1, 3 do
  1428. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1429. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1430. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1431. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1432. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1433. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1434. if Debounces.on == false then break end
  1435. wait()
  1436. end
  1437. z14 = Instance.new("Sound", larm)
  1438. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1439. z14.Volume = .6
  1440. z14.Pitch = pt[math.random(1,#pt)]
  1441. z14.Looped = false
  1442. z14:Play()
  1443. for i = 1, 3 do
  1444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1450. if Debounces.on == false then break end
  1451. wait()
  1452. end
  1453. z15 = Instance.new("Sound", rarm)
  1454. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1455. z15.Volume = .6
  1456. z15.Pitch = pt[math.random(1,#pt)]
  1457. z15.Looped = false
  1458. z15:Play()
  1459. for i = 1, 3 do
  1460. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1461. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1464. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1466. if Debounces.on == false then break end
  1467. wait()
  1468. end
  1469. z16 = Instance.new("Sound", larm)
  1470. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1471. z16.Volume = .6
  1472. z16.Pitch = pt[math.random(1,#pt)]
  1473. z16.Looped = false
  1474. z16:Play()
  1475. for i = 1, 3 do
  1476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1482. if Debounces.on == false then break end
  1483. wait()
  1484. end
  1485. z17 = Instance.new("Sound", rarm)
  1486. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1487. z17.Volume = .6
  1488. z17.Pitch = pt[math.random(1,#pt)]
  1489. z17.Looped = false
  1490. z17:Play()
  1491. for i = 1, 3 do
  1492. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1493. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1494. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1495. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1498. if Debounces.on == false then break end
  1499. wait()
  1500. end
  1501. z18 = Instance.new("Sound", larm)
  1502. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1503. z18.Volume = .6
  1504. z18.Pitch = pt[math.random(1,#pt)]
  1505. z18.Looped = false
  1506. z18:Play()
  1507. for i = 1, 3 do
  1508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1510. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1514. if Debounces.on == false then break end
  1515. wait()
  1516. end
  1517. z19 = Instance.new("Sound", rarm)
  1518. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1519. z19.Volume = 0.6
  1520. z19.Pitch = pt[math.random(1,#pt)]
  1521. z19.Looped = false
  1522. z19:Play()
  1523. for i = 1, 3 do
  1524. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1528. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1529. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1530. if Debounces.on == false then break end
  1531. wait()
  1532. end
  1533. z20 = Instance.new("Sound", larm)
  1534. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1535. z20.Volume = .6
  1536. z20.Pitch = pt[math.random(1,#pt)]
  1537. z20.Looped = false
  1538. z20:Play()
  1539. for i = 1, 3 do
  1540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1546. if Debounces.on == false then break end
  1547. wait()
  1548. end
  1549. z:Destroy()
  1550. z2:Destroy()
  1551. z3:Destroy()
  1552. z4:Destroy()
  1553. z5:Destroy()
  1554. z6:Destroy()
  1555. z7:Destroy()
  1556. z8:Destroy()
  1557. z9:Destroy()
  1558. z10:Destroy()
  1559. z11:Destroy()
  1560. z12:Destroy()
  1561. z13:Destroy()
  1562. z14:Destroy()
  1563. z15:Destroy()
  1564. z16:Destroy()
  1565. z17:Destroy()
  1566. z18:Destroy()
  1567. z19:Destroy()
  1568. z20:Destroy()
  1569. Debounces.LPunch = false
  1570. Debounces.RPunch = false
  1571. Debounces.ks = false
  1572. Debounces.ks2 = false
  1573. if Debounces.CanAttack == false then
  1574. Debounces.CanAttack = true
  1575. Debounces.on = false
  1576. Debounces.NoIdl = false
  1577. end
  1578. end
  1579. end
  1580. end)
  1581. -------------------------------
  1582. mouse.KeyDown:connect(function(key)
  1583. if key == "t" then
  1584. if Debounces.CanAttack == true then
  1585. Debounces.CanAttack = false
  1586. Debounces.NoIdl = true
  1587. Debounces.on = true
  1588. Debounces.ks = true
  1589. kik = rleg.Touched:connect(function(ht)
  1590. hit = ht.Parent
  1591. if ht and hit:IsA("Model") then
  1592. if hit:FindFirstChild("Humanoid") then
  1593. if hit.Name ~= p.Name then
  1594. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1595. Debounces.Slashed = true]]--
  1596. if Debounces.ks==true then
  1597. z = Instance.new("Sound",hed)
  1598. z.SoundId = "rbxassetid://169380525"
  1599. z.Volume = 1
  1600. z:Play()
  1601. Debounces.ks=false
  1602. end
  1603. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1604. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1605. --Debounces.Slashed = false
  1606. --end
  1607. end
  1608. end
  1609. elseif ht and hit:IsA("Hat") then
  1610. if hit.Parent.Name ~= p.Name then
  1611. if hit.Parent:FindFirstChild("Humanoid") then
  1612. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1613. Debounces.Slashed = true]]--
  1614. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1615. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1616. --Debounces.Slashed = false
  1617. --end
  1618. end
  1619. end
  1620. end
  1621. end)
  1622. for i = 1,20 do
  1623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1629. if Debounces.on == false then break end
  1630. rs:wait()
  1631. end
  1632. kik:disconnect()
  1633. if Debounces.CanAttack == false then
  1634. Debounces.CanAttack = true
  1635. Debounces.NoIdl = false
  1636. Debounces.on = false
  1637. end
  1638. end
  1639. end
  1640. end)
  1641. ----------------------------------------------------
  1642. mouse.KeyDown:connect(function(key)
  1643. if key == "y" then
  1644. if Debounces.CanAttack == true then
  1645. Debounces.CanAttack = false
  1646. Debounces.on = true
  1647. Debounces.NoIdl = true
  1648. for i = 1, 15 do
  1649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1655. if Debounces.on == false then break end
  1656. rs:wait(2.7)
  1657. end
  1658. x = Instance.new("Sound",char)
  1659. x.SoundId = "rbxassetid://228343271"
  1660. x.Pitch = 1
  1661. x.Volume = .8
  1662. wait(.1)
  1663. x:Play()
  1664. Debounces.on = false
  1665. Debounces.Here = false
  1666. shot = shot + 1
  1667. local rng = Instance.new("Part", larm)
  1668. rng.Anchored = true
  1669. rng.BrickColor = BrickColor.new("New Yeller")
  1670. rng.CanCollide = false
  1671. rng.FormFactor = 3
  1672. rng.Name = "Ring"
  1673. rng.Size = Vector3.new(1, 1, 1)
  1674. rng.Transparency = 0.35
  1675. rng.TopSurface = 0
  1676. rng.BottomSurface = 0
  1677. rng2 = rng:clone()
  1678. rng3 = rng2:clone()
  1679. rng4 = rng2:clone()
  1680. local rngm = Instance.new("SpecialMesh", rng)
  1681. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1682. rngm.Scale = Vector3.new(10, 10, 1)
  1683. rngm2 = rngm:clone()
  1684. rngm2.Scale = Vector3.new(5, 5, 3)
  1685. rngm3=rngm2:clone()
  1686. rngm3.Parent = rng3
  1687. rngm3.Scale = Vector3.new(8, 8, 1)
  1688. rngm4 = rngm2:clone()
  1689. rngm4.Parent = rng4
  1690. rngm4.Scale = Vector3.new(6, 6, 1)
  1691. local bem = Instance.new("Part", larm)
  1692. bem.Anchored = true
  1693. bem.BrickColor = BrickColor.new("New Yeller")
  1694. bem.CanCollide = false
  1695. bem.FormFactor = 3
  1696. bem.Name = "Beam" .. shot
  1697. bem.Size = Vector3.new(1, 1, 1)
  1698. bem.Transparency = 0.35
  1699. bem.TopSurface = 0
  1700. bem.BottomSurface = 0
  1701. local bemm = Instance.new("SpecialMesh", bem)
  1702. bemm.MeshType = 4
  1703. bemm.Scale = Vector3.new(1, 4, 4)
  1704. local out = Instance.new("Part", larm)
  1705. out.Anchored = true
  1706. out.BrickColor = BrickColor.new("New Yeller")
  1707. out.CanCollide = false
  1708. out.FormFactor = 3
  1709. out.Name = "Out"
  1710. out.Size = Vector3.new(4, 4, 4)
  1711. out.Transparency = 0.35
  1712. out.TopSurface = 0
  1713. out.BottomSurface = 0
  1714. local outm = Instance.new("SpecialMesh", out)
  1715. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1716. outm.Scale = Vector3.new(6, 4, 6)
  1717. local bnd = Instance.new("Part", larm)
  1718. bnd.Anchored = true
  1719. bnd.BrickColor = BrickColor.new("New Yeller")
  1720. bnd.CanCollide = false
  1721. bnd.FormFactor = 3
  1722. bnd.Name = "Bend"
  1723. bnd.Size = Vector3.new(1, 1, 1)
  1724. bnd.Transparency = 1
  1725. bnd.TopSurface = 0
  1726. bnd.BottomSurface = 0
  1727. local bndm = Instance.new("SpecialMesh", bnd)
  1728. bndm.MeshType = 3
  1729. bndm.Scale = Vector3.new(8, 8, 8)
  1730. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1731. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1732. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1733. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1734. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1735. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1736. Debounces.Shewt = true
  1737. coroutine.wrap(function()
  1738. for i = 1, 20, 0.2 do
  1739. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1740. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1741. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1742. rng.Transparency = i/20
  1743. rng3.Transparency = 1/24
  1744. rng4.Transparency = i/26
  1745. wait()
  1746. end
  1747. wait()
  1748. rng:Destroy()
  1749. end)()
  1750. if Debounces.Shewt == true then
  1751. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1752. hit = ht.Parent
  1753. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1754. if HasntTouched(hit.Name) == true and deb == false then
  1755. deb = true
  1756. coroutine.wrap(function()
  1757. hit:FindFirstChild("Humanoid").PlatformStand = true
  1758. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1759. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1760. end)()
  1761. table.insert(Touche, hit.Name)
  1762. deb = false
  1763. end
  1764. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1765. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1766. deb = true
  1767. coroutine.wrap(function()
  1768. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1769. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1770. wait(1)
  1771. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1772. end)()
  1773. table.insert(Touche, hit.Parent.Name)
  1774. deb = false
  1775. for i, v in pairs(Touche) do
  1776. print(v)
  1777. end
  1778. end
  1779. end
  1780. end)
  1781. end
  1782. for i = 0, 260, 8 do
  1783. bem.Size = Vector3.new(i, 3, 3)
  1784. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1785. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1786. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1787. bnd.Size = Vector3.new(1,1,1)
  1788. bndm.Scale = Vector3.new(8,8,8)
  1789. if i % 10 == 0 then
  1790. local newRng = rng2:Clone()
  1791. newRng.Parent = larm
  1792. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1793. local newRngm = rngm2:clone()
  1794. newRngm.Parent=newRng
  1795. coroutine.wrap(function()
  1796. for i = 1, 10, 0.2 do
  1797. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  1798. newRng.Transparency = i/10
  1799. wait()
  1800. end
  1801. wait()
  1802. newRng:Destroy()
  1803. end)()
  1804. end
  1805. wait()
  1806. end
  1807. wait()
  1808. Debounces.Shewt = false
  1809. bem:Destroy()
  1810. out:Destroy()
  1811. bnd:Destroy()
  1812. Debounces.Ready = false
  1813. for i, v in pairs(Touche) do
  1814. table.remove(Touche, i)
  1815. end
  1816. wait()
  1817. table.insert(Touche, char.Name)
  1818. Debounces.NoIdl = false
  1819. if Debounces.CanAttack == false then
  1820. Debounces.CanAttack = true
  1821. end
  1822. end
  1823. end
  1824. end)
  1825. ----------------------------------------------------
  1826. --[[mouse.KeyDown:connect(function(key)
  1827. if key == "y" then
  1828. if Debounces.CanAttack == true then
  1829. Debounces.CanAttack = false
  1830. Debounces.NoIdl = true
  1831. Debounces.on = true
  1832. local shell = Instance.new("Part",torso)
  1833. shell.BrickColor = BrickColor.new("New Yeller")
  1834. shell.Anchored = false
  1835. shell.CanCollide = false
  1836. shell.Locked = true
  1837. shell.TopSurface = "SmoothNoOutlines"
  1838. shell.BottomSurface = "SmoothNoOutlines"
  1839. shell.Size = Vector3.new(1.2,1.2,1.2)
  1840. shell.FormFactor = 3
  1841. local shellm = Instance.new("SpecialMesh",shell)
  1842. shellm.MeshType = "Sphere"
  1843. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  1844. Omega = function()
  1845. local X = Instance.new("Part",char)
  1846. local O = Instance.new("ObjectValue",X)
  1847. O.Name = "creator"
  1848. X.Locked = true
  1849. X.Name = "Shell"
  1850. X.Anchored = false
  1851. X.CanCollide = false
  1852. X.Transparency = 0.5
  1853. X.Reflectance = 0
  1854. X.BottomSurface = 0
  1855. X.TopSurface = 0
  1856. X.Shape = 0
  1857. local V = Instance.new("ObjectValue",X)
  1858. V.Value = char
  1859. V.Name = "creator"
  1860. X.BrickColor = BrickColor.new("New Yeller")
  1861. X.Size = Vector3.new(40,40,40)
  1862. --X.Material = "Neon"
  1863. local Z = Instance.new("SpecialMesh",X)
  1864. Z.MeshType = "Sphere"
  1865. Z.Scale = Vector3.new(0.2,0.2,0.2)
  1866. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1867. local bv = Instance.new("BodyVelocity",X)
  1868. bv.maxForce = Vector3.new(99999,99999,99999)
  1869. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1870. bv.velocity = root.CFrame.lookVector*10
  1871. Explode = X.Touched:connect(function(hit)
  1872. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  1873. local cf = X.CFrame
  1874. bv:Destroy()
  1875. X.Anchored = true
  1876. Z:Remove()
  1877. Explode:disconnect()
  1878. X.Size = Vector3.new(3,3,3)
  1879. X.Touched:connect(function(hit) end)
  1880. X.CanCollide = false
  1881. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  1882. if v:FindFirstChild('Humanoid') then
  1883. v.Humanoid:TakeDamage(math.random(80,120))
  1884. end
  1885. end
  1886. for i = 1, (40) do rs:wait()
  1887. X.Transparency = X.Transparency + (1/40)
  1888. X.Size = X.Size + Vector3.new(1,1,1)
  1889. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  1890. end
  1891. X:Destroy()
  1892. end
  1893. end)
  1894. end
  1895. for i = 1,200 do
  1896. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1897. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  1898. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1899. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1900. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1901. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1902. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1903. if Debounces.on == false then break end
  1904. rs:wait()
  1905. end
  1906. for i = 1,30 do
  1907. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  1908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  1909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  1910. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1911. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1912. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1913. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1914. if Debounces.on == false then break end
  1915. rs:wait()
  1916. end
  1917. for i = 1,40 do
  1918. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  1919. shell.Size = shell.Size + Vector3.new(1,1,1)
  1920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  1921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  1922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1926. if Debounces.on == false then break end
  1927. rs:wait()
  1928. end
  1929. for i = 1,40 do
  1930. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  1931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  1932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  1933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1937. if Debounces.on == false then break end
  1938. rs:wait()
  1939. end
  1940. for i = 1,60 do
  1941. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  1943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  1944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1948. if Debounces.on == false then break end
  1949. rs:wait()
  1950. end
  1951. for i = 1,60 do
  1952. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1953. shell.Size = shell.Size + Vector3.new(1,1,1)
  1954. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  1955. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  1956. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1957. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1958. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1959. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1960. if Debounces.on == false then break end
  1961. rs:wait()
  1962. end
  1963. if Debounces.CanAttack == false then
  1964. Debounces.CanAttack = true
  1965. Debounces.NoIdl = false
  1966. Debounces.on = false
  1967. end
  1968. end
  1969. end
  1970. end)]]--
  1971. ----------------------------------------------------
  1972. Charging = false
  1973. mouse.KeyDown:connect(function(key)
  1974. if key == "r" then
  1975. if Charging == false then
  1976. Charging = true
  1977. if Debounces.CanAttack == true then
  1978. Debounces.CanAttack = false
  1979. Debounces.NoIdl = true
  1980. Debounces.on = true
  1981. for i = 1,20 do
  1982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  1983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  1984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1988. if Debounces.on == false then break end
  1989. rs:wait()
  1990. end
  1991. --[[for i = 1,20 do
  1992. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  1993. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  1994. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  1995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  1996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  1997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  1998. if Debounces.on == false then break end
  1999. rs:wait()
  2000. end]]--
  2001. pt=Instance.new('Part',torso)
  2002. pt.Anchored=true
  2003. pt.CanCollide=false
  2004. pt.Locked = true
  2005. pt.FormFactor='Custom'
  2006. pt.Size=Vector3.new(1,1,1)
  2007. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2008. pt.Transparency=.6
  2009. pt.BrickColor=BrickColor.new('New Yeller')
  2010. msh=Instance.new('SpecialMesh',pt)
  2011. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2012. msh.Scale=Vector3.new(8,4,8)
  2013. pt2=pt:clone()
  2014. pt2.Parent = torso
  2015. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2016. pt2.BrickColor=BrickColor.new("New Yeller")
  2017. msh2=msh:clone()
  2018. msh2.Parent=pt2
  2019. msh2.Scale=Vector3.new(10,5,10)
  2020.  
  2021. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2022.  
  2023. bl = Instance.new("Part", char)
  2024. bl.Locked = true
  2025. bl.Name = "Shell"
  2026. bl.BrickColor = BrickColor.new("New Yeller")
  2027. bl.Anchored = true
  2028. bl.CanCollide = false
  2029. bl.Transparency = 0
  2030. bl.Reflectance = 0
  2031. bl.BottomSurface = 0
  2032. bl.TopSurface = 0
  2033. bl.Shape = 0
  2034. blm = Instance.new("SpecialMesh",bl)
  2035. blm.MeshType = "Sphere"
  2036. blm.Scale = Vector3.new(1,1,1)
  2037. blm.MeshId = "rbxassetid://9982590"
  2038.  
  2039. coroutine.resume(coroutine.create(function()
  2040. for i=1, math.huge, 4 do
  2041. if Charging == true then
  2042. rs:wait()
  2043. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2044. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2045. bl.Transparency = bl.Transparency + 0.005
  2046. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2047. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2048. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2049. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2050. elseif Charging == false then break
  2051. end
  2052. end
  2053. end))
  2054.  
  2055. repeat
  2056. local p = Instance.new('Part',torso)
  2057. p.formFactor = 'Custom'
  2058. p.Size = Vector3.new(1,1,1)
  2059. p.BrickColor = workspace.Base.BrickColor
  2060. p.CanCollide = false
  2061. p.Transparency = 0
  2062. p.Anchored = true
  2063. p.Locked=true
  2064. p.Material = workspace.Base.Material
  2065. s = math.random(1,40)/10
  2066. local m = Instance.new("BlockMesh",p)
  2067. m.Scale = Vector3.new(s,s,s)
  2068. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2069. --[[coroutine.wrap(function()
  2070. wait(2)
  2071. while Charging == true do
  2072. wait(2)
  2073. GroundWave1()
  2074. wait(2)
  2075. end
  2076. end)()]]--
  2077. Spawn(function()
  2078. while rs:wait() do
  2079. if Charging == true then
  2080. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2081. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2082. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2083. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2084. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2085. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2086. elseif Charging == false then break
  2087. end
  2088. end
  2089. end)
  2090. Spawn(function()
  2091. while rs:wait() do
  2092. if p.Transparency >= 1 then p:Destroy() break end
  2093. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2094. p.Transparency = p.Transparency+0.01
  2095. end
  2096. end)
  2097. wait(.3)
  2098. until Charging == false
  2099. end
  2100. end
  2101. end
  2102. end)
  2103. ----------------------------------------------------
  2104. mouse.KeyUp:connect(function(key)
  2105. if key == "r" then
  2106. if Charging == true then
  2107. Charging = false
  2108. pt:Destroy()
  2109. pt2:Destroy()
  2110. bl:Destroy()
  2111. if Debounces.CanAttack == false then
  2112. Debounces.CanAttack = true
  2113. Debounces.NoIdl = false
  2114. Debounces.on = false
  2115. end
  2116. end
  2117. end
  2118. end)
  2119. ----------------------------------------------------
  2120. mouse.KeyDown:connect(function(key)
  2121. if key == "g" then
  2122. if Debounces.CanAttack == true then
  2123. Debounces.CanAttack = false
  2124. Debounces.NoIdl = true
  2125. Debounces.on = true
  2126. local shell = Instance.new("Part",torso)
  2127. shell.BrickColor = BrickColor.new("New Yeller")
  2128. shell.Anchored = true
  2129. shell.CanCollide = false
  2130. shell.Locked = true
  2131. shell.TopSurface = "SmoothNoOutlines"
  2132. shell.BottomSurface = "SmoothNoOutlines"
  2133. shell.Size = Vector3.new(1,1,1)
  2134. shellm = Instance.new("SpecialMesh",shell)
  2135. shellm.MeshType = "Sphere"
  2136. shellm.Scale = Vector3.new(1,1,1)
  2137. local shell2 = Instance.new("Part",torso)
  2138. shell2.BrickColor = BrickColor.new("New Yeller")
  2139. shell2.Anchored = true
  2140. shell2.CanCollide = false
  2141. shell2.Locked = true
  2142. shell2.TopSurface = "SmoothNoOutlines"
  2143. shell2.BottomSurface = "SmoothNoOutlines"
  2144. shell2.Size = Vector3.new(1,1,1)
  2145. shellm2 = Instance.new("SpecialMesh",shell2)
  2146. shellm2.MeshType = "Sphere"
  2147. shellm2.Scale = Vector3.new(1,1,1)
  2148.  
  2149. function FindNearestTorso(Position,Distance,SinglePlayer)
  2150. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2151. local List = {}
  2152. for i,v in pairs(workspace:GetChildren())do
  2153. if v:IsA("Model")then
  2154. if v:findFirstChild("Torso")then
  2155. if v ~= char then
  2156. if(v.Torso.Position -Position).magnitude <= Distance then
  2157. table.insert(List,v)
  2158. end
  2159. end
  2160. end
  2161. end
  2162. end
  2163. return List
  2164. end
  2165.  
  2166. Shell = function()
  2167. local X = Instance.new("Part",char)
  2168. local O = Instance.new("ObjectValue",X)
  2169. O.Name = "creator"
  2170. X.Locked = true
  2171. X.Name = "Shell"
  2172. X.Anchored = false
  2173. X.CanCollide = false
  2174. X.Transparency = 0
  2175. X.Reflectance = 0
  2176. X.BottomSurface = 0
  2177. X.TopSurface = 0
  2178. X.Shape = 0
  2179. local V = Instance.new("ObjectValue",X)
  2180. V.Value = char
  2181. V.Name = "creator"
  2182. X.BrickColor = BrickColor.new("New Yeller")
  2183. X.Size = Vector3.new(1,1,1)
  2184. --X.Material = "Neon"
  2185. local Z = Instance.new("SpecialMesh",X)
  2186. Z.MeshType = "Sphere"
  2187. Z.Scale = Vector3.new(1,1,1)
  2188. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2189. local bv = Instance.new("BodyVelocity",X)
  2190. bv.maxForce = Vector3.new(99999,99999,99999)
  2191. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2192. bv.velocity = root.CFrame.lookVector*65
  2193. Explode = X.Touched:connect(function(hit)
  2194. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2195. local cf = X.CFrame
  2196. bv:Destroy()
  2197. X.Anchored = true
  2198. Z:Remove()
  2199. Explode:disconnect()
  2200. X.Size = Vector3.new(3,3,3)
  2201. X.Touched:connect(function(hit) end)
  2202. X.CanCollide = false
  2203. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2204. if v:FindFirstChild('Humanoid') then
  2205. v.Humanoid:TakeDamage(math.random(6,12))
  2206. end
  2207. end
  2208. for i = 1, (40) do rs:wait()
  2209. X.Transparency = X.Transparency + (1/40)
  2210. X.Size = X.Size + Vector3.new(1,1,1)
  2211. X.CFrame = cf
  2212. end
  2213. X:Destroy()
  2214. end
  2215. end)
  2216. end
  2217. Shell()
  2218. for i = 1, 10 do
  2219. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2220. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2221. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2222. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2223. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2224. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2225. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2226. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2227. if Debounces.on == false then break end
  2228. rs:wait()
  2229. end
  2230. Shell()
  2231. shell.Transparency = 1
  2232. for i = 1, 10 do
  2233. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2234. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2241. if Debounces.on == false then break end
  2242. rs:wait()
  2243. end
  2244. Shell()
  2245. shell.Transparency = 0
  2246. shell2.Transparency = 1
  2247. for i = 1, 10 do
  2248. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2249. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2252. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2254. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2255. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2256. if Debounces.on == false then break end
  2257. rs:wait()
  2258. end
  2259. Shell()
  2260. shell2.Transparency = 0
  2261. shell.Transparency = 1
  2262. for i = 1, 10 do
  2263. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2264. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2271. if Debounces.on == false then break end
  2272. rs:wait()
  2273. end
  2274. Shell()
  2275. shell.Transparency = 0
  2276. shell2.Transparency = 1
  2277. for i = 1, 10 do
  2278. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2279. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2286. if Debounces.on == false then break end
  2287. rs:wait()
  2288. end
  2289. Shell()
  2290. shell2.Transparency = 0
  2291. shell.Transparency = 1
  2292. for i = 1, 10 do
  2293. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2294. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2301. if Debounces.on == false then break end
  2302. rs:wait()
  2303. end
  2304. Shell()
  2305. shell.Transparency = 0
  2306. shell2.Transparency = 1
  2307. for i = 1, 10 do
  2308. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2309. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2310. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2316. if Debounces.on == false then break end
  2317. rs:wait()
  2318. end
  2319. Shell()
  2320. shell2.Transparency = 0
  2321. shell.Transparency = 1
  2322. for i = 1, 10 do
  2323. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2324. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2327. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2328. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2329. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2331. if Debounces.on == false then break end
  2332. rs:wait()
  2333. end
  2334. Shell()
  2335. shell.Transparency = 0
  2336. shell2.Transparency = 1
  2337. for i = 1, 10 do
  2338. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2339. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2346. if Debounces.on == false then break end
  2347. rs:wait()
  2348. end
  2349. Shell()
  2350. shell2.Transparency = 0
  2351. shell.Transparency = 1
  2352. for i = 1, 10 do
  2353. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2354. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2361. if Debounces.on == false then break end
  2362. rs:wait()
  2363. end
  2364. Shell()
  2365. shell.Transparency = 0
  2366. shell2.Transparency = 1
  2367. for i = 1, 10 do
  2368. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2369. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2376. if Debounces.on == false then break end
  2377. rs:wait()
  2378. end
  2379. Shell()
  2380. shell2.Transparency = 0
  2381. shell.Transparency = 1
  2382. for i = 1, 10 do
  2383. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2384. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2391. if Debounces.on == false then break end
  2392. rs:wait()
  2393. end
  2394. Shell()
  2395. shell.Transparency = 0
  2396. shell2.Transparency = 1
  2397. for i = 1, 10 do
  2398. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2399. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2400. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2401. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2402. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2403. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2404. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2405. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2406. if Debounces.on == false then break end
  2407. rs:wait()
  2408. end
  2409. shell.Transparency = 1
  2410. if Debounces.CanAttack == false then
  2411. Debounces.CanAttack = true
  2412. Debounces.NoIdl = false
  2413. Debounces.on = false
  2414. end
  2415. end
  2416. end
  2417. end)
  2418. ----------------------------------------------------
  2419. Search = false
  2420. mouse.KeyDown:connect(function(key)
  2421. if key == "n" then
  2422. if Search == false then
  2423. Search = true
  2424. for i,v in pairs(game.Players:getPlayers()) do
  2425. if v.Name~=char.Name then
  2426. for j,k in pairs(v.Character:GetChildren()) do
  2427. if k:IsA("BasePart") and k.Transparency >= 1 then
  2428. bawx=Instance.new("SelectionBox",cam)
  2429. bawx.Color = BrickColor.new("Bright red")
  2430. bawx.Transparency = .5
  2431. bawx.Adornee = k
  2432. end
  2433. end
  2434. end
  2435. end
  2436. elseif Search == true then
  2437. Search = false
  2438. for i, v in pairs(cam:GetChildren()) do
  2439. if v:IsA("SelectionBox") then
  2440. v:Destroy()
  2441. end
  2442. end
  2443. end
  2444. end
  2445. end)
  2446. ----------------------------------------------------
  2447. Grab = false
  2448. mouse.KeyDown:connect(function(key)
  2449. if key == "z" then
  2450. Debounces.on = true
  2451. Debounces.NoIdl = true
  2452. Debounces.ks = true
  2453. if Grab == false then
  2454. gp = nil
  2455. for i = 1, 20 do
  2456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2462. if Debounces.on == false then break end
  2463. rs:wait()
  2464. end
  2465. con1=larm.Touched:connect(function(hit) -- this is grab
  2466. ht = hit.Parent
  2467. hum1=ht:FindFirstChild('Humanoid')
  2468. if hum1 ~= nil then
  2469. if Debounces.ks==true then
  2470. z = Instance.new("Sound",hed)
  2471. z.SoundId = "rbxassetid://169380525"
  2472. z.Volume = 1
  2473. z:Play()
  2474. Debounces.ks=false
  2475. end
  2476. hum1.PlatformStand=true
  2477. gp = ht
  2478. Grab = true
  2479. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2480. asd.Parent = larm
  2481. asd.Name = "asd"
  2482. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2483. --[[elseif hum1 == nil then
  2484. con1:disconnect()
  2485. wait() return]]--
  2486. end
  2487. end)
  2488. for i = 1, 20 do
  2489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2495. if Debounces.on == false then break end
  2496. rs:wait()
  2497. end
  2498. if hum1 == nil then
  2499. Debounces.on = false
  2500. Debounces.NoIdl = false
  2501. end
  2502. con1:disconnect()
  2503. elseif Grab == true then
  2504. Grab = false
  2505. Punch()
  2506. z = Instance.new("Sound",hed)
  2507. z.SoundId = "rbxassetid://169380525"
  2508. z.Pitch = ptz[math.random(1,#ptz)]
  2509. z.Volume = 1
  2510. z:Play()
  2511. for i = 1, 10 do
  2512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2518. if Debounces.on == false then break end
  2519. rs:wait()
  2520. end
  2521. Punch()
  2522. z = Instance.new("Sound",hed)
  2523. z.SoundId = "rbxassetid://169380525"
  2524. z.Pitch = ptz[math.random(1,#ptz)]
  2525. z.Volume = 1
  2526. z:Play()
  2527. for i = 1, 10 do
  2528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2530. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2531. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2532. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2533. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2534. if Debounces.on == false then break end
  2535. rs:wait()
  2536. end
  2537. Punch()
  2538. z = Instance.new("Sound",hed)
  2539. z.SoundId = "rbxassetid://169380525"
  2540. z.Pitch = ptz[math.random(1,#ptz)]
  2541. z.Volume = 1
  2542. z:Play()
  2543. for i = 1, 10 do
  2544. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2546. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2547. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2548. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2549. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2550. if Debounces.on == false then break end
  2551. rs:wait()
  2552. end
  2553. Punch()
  2554. z = Instance.new("Sound",hed)
  2555. z.SoundId = "rbxassetid://169380525"
  2556. z.Pitch = ptz[math.random(1,#ptz)]
  2557. z.Volume = 1
  2558. z:Play()
  2559. for i = 1, 10 do
  2560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2562. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2564. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2565. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2566. if Debounces.on == false then break end
  2567. rs:wait()
  2568. end
  2569. Punch()
  2570. z = Instance.new("Sound",hed)
  2571. z.SoundId = "rbxassetid://169380525"
  2572. z.Pitch = ptz[math.random(1,#ptz)]
  2573. z.Volume = 1
  2574. z:Play()
  2575. for i = 1, 10 do
  2576. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2577. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2578. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2579. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2580. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2581. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2582. if Debounces.on == false then break end
  2583. rs:wait()
  2584. end
  2585. Punch()
  2586. z = Instance.new("Sound",hed)
  2587. z.SoundId = "rbxassetid://169380525"
  2588. z.Pitch = ptz[math.random(1,#ptz)]
  2589. z.Volume = 1
  2590. z:Play()
  2591. for i = 1, 10 do
  2592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2598. if Debounces.on == false then break end
  2599. rs:wait()
  2600. end
  2601. Punch()
  2602. z = Instance.new("Sound",hed)
  2603. z.SoundId = "rbxassetid://169380525"
  2604. z.Pitch = ptz[math.random(1,#ptz)]
  2605. z.Volume = 1
  2606. z:Play()
  2607. for i = 1, 10 do
  2608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2614. if Debounces.on == false then break end
  2615. rs:wait()
  2616. end
  2617. Punch()
  2618. z = Instance.new("Sound",hed)
  2619. z.SoundId = "rbxassetid://169380525"
  2620. z.Pitch = ptz[math.random(1,#ptz)]
  2621. z.Volume = 1
  2622. z:Play()
  2623. for i = 1, 10 do
  2624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2630. if Debounces.on == false then break end
  2631. rs:wait()
  2632. end
  2633. Punch()
  2634. z = Instance.new("Sound",hed)
  2635. z.SoundId = "rbxassetid://169380525"
  2636. z.Pitch = ptz[math.random(1,#ptz)]
  2637. z.Volume = 1
  2638. z:Play()
  2639. for i = 1, 10 do
  2640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2646. if Debounces.on == false then break end
  2647. rs:wait()
  2648. end
  2649. Punch()
  2650. z = Instance.new("Sound",hed)
  2651. z.SoundId = "rbxassetid://169380525"
  2652. z.Pitch = ptz[math.random(1,#ptz)]
  2653. z.Volume = 1
  2654. z:Play()
  2655. for i = 1, 10 do
  2656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2662. if Debounces.on == false then break end
  2663. rs:wait()
  2664. end
  2665. Punch()
  2666. z = Instance.new("Sound",hed)
  2667. z.SoundId = "rbxassetid://169380525"
  2668. z.Pitch = ptz[math.random(1,#ptz)]
  2669. z.Volume = 1
  2670. z:Play()
  2671. for i = 1, 10 do
  2672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2678. if Debounces.on == false then break end
  2679. rs:wait()
  2680. end
  2681. Punch()
  2682. z = Instance.new("Sound",hed)
  2683. z.SoundId = "rbxassetid://169380525"
  2684. z.Pitch = ptz[math.random(1,#ptz)]
  2685. z.Volume = 1
  2686. z:Play()
  2687. for i = 1, 10 do
  2688. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2694. if Debounces.on == false then break end
  2695. rs:wait()
  2696. end
  2697. con1:disconnect()
  2698. Debounces.on = false
  2699. Debounces.NoIdl = false
  2700. if gp ~= nil then
  2701. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2702. for i,v in pairs(larm:GetChildren()) do
  2703. if v.Name == "asd" and v:IsA("Weld") then
  2704. v:Remove()
  2705. end
  2706. end
  2707. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2708. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2709. bv.P = 125000
  2710. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2711. hum1=nil
  2712. ht=nil
  2713. Debounces.on = false
  2714. Debounces.NoIdl = false
  2715. elseif ht == nil then wait()
  2716. Grab = false
  2717. Debounces.on = false
  2718. Debounces.NoIdl = false
  2719. end
  2720. end
  2721. end
  2722. end)
  2723. ----------------------------------------------------
  2724. mouse.KeyDown:connect(function(key)
  2725. if string.byte(key) == 52 then
  2726. char.Humanoid.WalkSpeed = 60
  2727. end
  2728. end)
  2729. mouse.KeyUp:connect(function(key)
  2730. if string.byte(key) == 52 then
  2731. char.Humanoid.WalkSpeed = 8
  2732. end
  2733. end)
  2734. -------------------------------
  2735. local animpose = "Idle"
  2736. local lastanimpose = "Idle"
  2737. local sine = 0
  2738. local change = 1
  2739. local val = 0
  2740. local ffing = false
  2741. -------------------------------
  2742. game:GetService("RunService").RenderStepped:connect(function()
  2743. --[[if char.Humanoid.Jump == true then
  2744. jump = true
  2745. else
  2746. jump = false
  2747. end]]
  2748. char.Humanoid.FreeFalling:connect(function(f)
  2749. if f then
  2750. ffing = true
  2751. else
  2752. ffing = false
  2753. end
  2754. end)
  2755. sine = sine + change
  2756. if jumpn == true then
  2757. animpose = "Jumping"
  2758. elseif ffing == true then
  2759. animpose = "Freefalling"
  2760. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2761. animpose = "Idle"
  2762. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2763. animpose = "Walking"
  2764. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2765. animpose = "Running"
  2766. end
  2767. if animpose ~= lastanimpose then
  2768. sine = 0
  2769. if Debounces.NoIdl == false then
  2770. if animpose == "Idle" then
  2771. for i = 1, 2 do
  2772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2778. end
  2779. elseif animpose == "Walking" then
  2780. for i = 1, 2 do
  2781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2787. end
  2788. elseif animpose == "Running" then
  2789. for i = 1, 2 do
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  2792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  2793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  2794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  2795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  2796. wait()
  2797. end
  2798. end
  2799. else
  2800. end
  2801. end
  2802. lastanimpose = animpose
  2803. if Debounces.NoIdl == false then
  2804. if animpose == "Idle" then
  2805. change = 0.5
  2806. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  2807. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  2808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  2809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  2810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  2811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  2812. elseif animpose == "Walking" then
  2813. change = 1
  2814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2820. elseif animpose == "Running" then
  2821. change = 1
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  2823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  2826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  2827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  2828. end
  2829. end
  2830. end)
  2831.  
  2832. hum.MaxHealth = 9001
  2833. wait(3)
  2834. hum.Health = 9001
  2835.  
  2836. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2837. --[[Part0 = Vector3 (Start pos)
  2838. Part1 = Vector3 (End pos)
  2839. Times = number (Amount of lightning parts)
  2840. Offset = number (Offset)
  2841. Color = color (brickcolor value)
  2842. Thickness = number (thickness)
  2843. Trans = number (transparency)
  2844. ]]--
  2845. local magz = (Part0 - Part1).magnitude
  2846. local curpos = Part0
  2847. local trz = {-Offset,Offset}
  2848. for i=1,Times do
  2849. local li = Instance.new("Part", torso)
  2850. li.Name = "Lightning"
  2851. li.TopSurface =0
  2852. li.Material = "Neon"
  2853. li.BottomSurface = 0
  2854. li.Anchored = true
  2855. li.Locked = true
  2856. li.Transparency = Trans or 0.4
  2857. li.BrickColor = BrickColor.new(Color)
  2858. li.formFactor = "Custom"
  2859. li.CanCollide = false
  2860. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  2861. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  2862. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  2863. if Times == i then
  2864. local magz2 = (curpos - Part1).magnitude
  2865. li.Size = Vector3.new(Thickness,Thickness,magz2)
  2866. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  2867. else
  2868. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  2869. end
  2870. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  2871. game.Debris:AddItem(li,.1)
  2872. end
  2873. end
  2874.  
  2875. BodyParts = {} -- Parts to emit lightning effects from
  2876. for _, v in pairs(char:GetChildren()) do
  2877. if v:IsA("Part") then
  2878. table.insert(BodyParts, v)
  2879. end
  2880. end
  2881.  
  2882. Bounding = {} -- Calculate the bounding boxes
  2883. for _, v in pairs(BodyParts) do
  2884. local temp = {X=nil, Y=nil, Z=nil}
  2885. temp.X = v.Size.X/2 * 10
  2886. temp.Y = v.Size.Y/2 * 10
  2887. temp.Z = v.Size.Z/2 * 10
  2888. Bounding[v.Name] = temp
  2889. --table.insert(Bounding, v.Name, temp)
  2890. end
  2891.  
  2892. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  2893. local Body1 = BodyParts[math.random(#BodyParts)]
  2894. local Body2 = BodyParts[math.random(#BodyParts)]
  2895. local Pos1 = Vector3.new(
  2896. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  2897. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  2898. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  2899. )
  2900. local Pos2 = Vector3.new(
  2901. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  2902. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  2903. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  2904. )
  2905. local SPos1 = Body1.Position + Pos1
  2906. local SPos2 = Body2.Position + Pos2
  2907. Lightning(SPos1, SPos2, 4, 3, "New Yeller", .3, .56)
  2908. end
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