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Jul 6th, 2020
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  1. Conquest:
  2.   example:
  3.     display-name: "&b&l*** CONQUEST CHEST &b&l***" # The hologram that will be displayed above the conquest
  4.     material: "CHEST" # Only blocks are supported
  5.     world: "world" # World this conquest spawns in
  6.     location-type: "RANDOM" # You can choose between RANDOM or DEFINED
  7.     # If you choose defined then use the command /conquest setloc <conquest> to define the location
  8.     radius: 1000
  9.     time: 30 # This defines that the conquest will spawn every x seconds
  10.     durability: 100 # How many times the conquest needs to be hit to break
  11.     knockback: 0.2
  12.     time-before-destroy: 1800
  13.     mob-chance: 60
  14.     mob-limit: 10
  15.     mobs:
  16.      - 'Zombie:50'
  17.     broadcast:
  18.      - ''
  19.       - '&f&l*** &b&l[Server] CONQUEST &f&L***'
  20.       - '&7A Conquest Chest has been spawned at'
  21.       - '&f&l{x}&fx, &f&l{y}&fy, &f&l{z}&fz'
  22.       - ''
  23.     message: "&7&l** &7Conquest Chest &b{DURABILITY}&7/100 HP &7&l**" # Message sent to players in a 10 block radius
  24.     on-destroy: "&b&l(!) &9&l{PLAYER} &bHas destroyed the conquest chest, its loot spilled everywhere!"
  25.     reward-amount: 3
  26.     # PLEASE DON'T TRY AND DO A CONQUEST WITH NO REWARDS, IT WILL NOT WORK
  27.     rewards: []
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