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  1. local player = game.Players.LocalPlayer local char = player.Character local mouse = player:GetMouse() local camera = game.Workspace.CurrentCamera local epressed = false local qpressed = false local hpressed = false local gpressed = false local wpressed = false local wpressed2 = false local apressed = false local spressed = false local dpressed = false local engineon = false local mousedown = false local firing = false local firing2 = false local criticalhit = false local bombfiring = false local rotateangle = 0 local rotateangle2 = 0 local propellerangle = 0 local propellerhp = 100 local planeangle = 0 local accel = 0 function weld(p0,p1,c0) local w=Instance.new("Weld",p0) w.Part0=p0 w.Part1=p1 w.C0=c0 return w end local matteoplane = Instance.new("Model", workspace) matteoplane.Name = "MatteoPlane" part = Instance.new("Part", matteoplane) part.Velocity = Vector3.new(-0.031, 0.004, 0.002) part.FormFactor = Enum.FormFactor.Plate part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part.TopSurface = Enum.SurfaceType.SmoothNoOutlines part.RotVelocity = Vector3.new(0.001, 0.001, 0) part.Material = Enum.Material.Metal part.Size = Vector3.new(1, 5.6, 1) part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part.CFrame = CFrame.new(-10.405, 8.084, -65.376)* CFrame.Angles(3.1403684616089, -1.5648361444473, -0.12299364805222) part.RightSurface = Enum.SurfaceType.SmoothNoOutlines part.BackSurface = Enum.SurfaceType.SmoothNoOutlines part.BrickColor = BrickColor.new("Dark stone grey") part.Friction = 0.3 part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines aircraftgun = Instance.new("Model", matteoplane) aircraftgun.Name = "AircraftGun" handle = Instance.new("Part", aircraftgun) handle.FormFactor = Enum.FormFactor.Plate handle.FrontParamB = 0 handle.CanCollide = false handle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines handle.Transparency = 1 handle.TopSurface = Enum.SurfaceType.SmoothNoOutlines handle.TopParamA = 0 handle.FrontParamA = 0 handle.TopParamB = 0 handle.Anchored = false handle.Material = Enum.Material.Metal handle.Size = Vector3.new(1, 0.4, 1) handle.Name = "Handle" handle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines handle.CFrame = CFrame.new(-25.652, 11.67, -63.455)* CFrame.Angles(1.4901162970204e-008, 0, -0) handle.RightSurface = Enum.SurfaceType.SmoothNoOutlines handle.BackSurface = Enum.SurfaceType.SmoothNoOutlines handle.BrickColor = BrickColor.new("Dark stone grey") handle.Friction = 0.3 handle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_2 = Instance.new("Part", aircraftgun) part_2.FormFactor = Enum.FormFactor.Symmetric part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_2.Reflectance = 0.05 part_2.Anchored = false part_2.Material = Enum.Material.Wood part_2.Size = Vector3.new(1, 1, 1) part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_2.CFrame = CFrame.new(-25.652, 11.35, -63.44)* CFrame.Angles(-0.20000001788139, 0, 1.5707963705063) part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_2.BrickColor = BrickColor.new("Pine Cone") part_2.Friction = 0.3 part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh = Instance.new("CylinderMesh", part_2) mesh.Scale = Vector3.new(0.133, 0.2, 0.133) part_3 = Instance.new("Part", aircraftgun) part_3.FormFactor = Enum.FormFactor.Symmetric part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_3.Reflectance = 0.05 part_3.Anchored = false part_3.Material = Enum.Material.Wood part_3.Size = Vector3.new(1, 1, 1) part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_3.CFrame = CFrame.new(-25.652, 11.547, -63.309)* CFrame.Angles(-0.20000000298023, 0, -0) part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_3.BrickColor = BrickColor.new("Pine Cone") part_3.Friction = 0.3 part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_2 = Instance.new("BlockMesh", part_3) mesh_2.Scale = Vector3.new(0.2, 0.467, 0.333) part_4 = Instance.new("Part", aircraftgun) part_4.FormFactor = Enum.FormFactor.Symmetric part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_4.Reflectance = 0.05 part_4.Anchored = false part_4.Material = Enum.Material.Metal part_4.Size = Vector3.new(1, 1, 1) part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_4.CFrame = CFrame.new(-25.952, 12.07, -63.788)* CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_4.Friction = 0.3 part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_3 = Instance.new("CylinderMesh", part_4) mesh_3.Scale = Vector3.new(0.133, 0.267, 0.067) part_5 = Instance.new("Part", aircraftgun) part_5.FormFactor = Enum.FormFactor.Symmetric part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_5.Reflectance = 0.05 part_5.Anchored = false part_5.Material = Enum.Material.Metal part_5.Size = Vector3.new(1, 1, 1) part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_5.CFrame = CFrame.new(-25.652, 11.937, -64.255)* CFrame.Angles(-0, 0, 1.5707963705063) part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_5.BrickColor = BrickColor.new("Dark stone grey") part_5.Friction = 0.3 part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_4 = Instance.new("CylinderMesh", part_5) mesh_4.Scale = Vector3.new(0.267, 0.2, 0.267) part_6 = Instance.new("Part", aircraftgun) part_6.FormFactor = Enum.FormFactor.Symmetric part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_6.Reflectance = 0.05 part_6.Anchored = false part_6.Material = Enum.Material.Metal part_6.Size = Vector3.new(1, 1, 1) part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_6.CFrame = CFrame.new(-25.652, 11.903, -63.688)* CFrame.Angles(-1.5707963705063, 0, -0) part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_6.BrickColor = BrickColor.new("Dark stone grey") part_6.Friction = 0.3 part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_5 = Instance.new("SpecialMesh", part_6) mesh_5.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_5.MeshType = Enum.MeshType.Wedge part_7 = Instance.new("Part", aircraftgun) part_7.FormFactor = Enum.FormFactor.Symmetric part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_7.Reflectance = 0.05 part_7.Anchored = false part_7.Material = Enum.Material.Metal part_7.Size = Vector3.new(1, 1, 1) part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_7.CFrame = CFrame.new(-25.652, 11.77, -63.688) part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_7.BrickColor = BrickColor.new("Dark stone grey") part_7.Friction = 0.3 part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_6 = Instance.new("SpecialMesh", part_7) mesh_6.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_6.MeshType = Enum.MeshType.Wedge part_8 = Instance.new("Part", aircraftgun) part_8.FormFactor = Enum.FormFactor.Symmetric part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_8.Reflectance = 0.05 part_8.Anchored = false part_8.Material = Enum.Material.Metal part_8.Size = Vector3.new(1, 1, 1) part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_8.CFrame = CFrame.new(-25.652, 11.97, -63.988)* CFrame.Angles(-1.5707963705063, 0, -0) part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_8.BrickColor = BrickColor.new("Dark stone grey") part_8.Friction = 0.3 part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_7 = Instance.new("SpecialMesh", part_8) mesh_7.Scale = Vector3.new(0.2, 0.133, 0.067) mesh_7.MeshType = Enum.MeshType.Wedge part_9 = Instance.new("Part", aircraftgun) part_9.FormFactor = Enum.FormFactor.Symmetric part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_9.Reflectance = 0.05 part_9.Anchored = false part_9.Material = Enum.Material.Metal part_9.Size = Vector3.new(1, 1, 1) part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_9.CFrame = CFrame.new(-25.652, 11.837, -63.622) part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_9.BrickColor = BrickColor.new("Dark stone grey") part_9.Friction = 0.3 part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_8 = Instance.new("BlockMesh", part_9) mesh_8.Scale = Vector3.new(0.067, 0.067, 0.067) part_10 = Instance.new("Part", aircraftgun) part_10.FormFactor = Enum.FormFactor.Symmetric part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_10.Reflectance = 0.05 part_10.Anchored = false part_10.Material = Enum.Material.Metal part_10.Size = Vector3.new(1, 1, 1) part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_10.CFrame = CFrame.new(-25.652, 11.903, -63.822)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_10.BrickColor = BrickColor.new("Dark stone grey") part_10.Friction = 0.3 part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_9 = Instance.new("SpecialMesh", part_10) mesh_9.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_9.MeshType = Enum.MeshType.Wedge part_11 = Instance.new("Part", aircraftgun) part_11.FormFactor = Enum.FormFactor.Symmetric part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_11.Reflectance = 0.05 part_11.Anchored = false part_11.Material = Enum.Material.Metal part_11.Size = Vector3.new(1, 1, 1) part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_11.CFrame = CFrame.new(-25.652, 11.837, -63.655)* CFrame.Angles(0, 1.5707963705063, 0) part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_11.BrickColor = BrickColor.new("Dark stone grey") part_11.Friction = 0.3 part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_10 = Instance.new("SpecialMesh", part_11) mesh_10.Scale = Vector3.new(0.367, 0.267, 1.25) mesh_10.MeshId = "http://www.roblox.com/asset/?id=3270017" mesh_10.MeshType = Enum.MeshType.FileMesh part_12 = Instance.new("Part", aircraftgun) part_12.FormFactor = Enum.FormFactor.Symmetric part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_12.Reflectance = 0.05 part_12.Anchored = false part_12.Material = Enum.Material.Metal part_12.Size = Vector3.new(1, 1, 1) part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_12.CFrame = CFrame.new(-25.652, 11.97, -63.522) part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_12.BrickColor = BrickColor.new("Dark stone grey") part_12.Friction = 0.3 part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_11 = Instance.new("BlockMesh", part_12) mesh_11.Scale = Vector3.new(0.2, 0.067, 0.8) part_13 = Instance.new("Part", aircraftgun) part_13.FormFactor = Enum.FormFactor.Symmetric part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_13.Reflectance = 0.05 part_13.Anchored = false part_13.Material = Enum.Material.Metal part_13.Size = Vector3.new(1, 1, 1) part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_13.CFrame = CFrame.new(-25.652, 11.903, -63.622)* CFrame.Angles(1.5707963705063, 0, -0) part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_13.BrickColor = BrickColor.new("Dark stone grey") part_13.Friction = 0.3 part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_12 = Instance.new("SpecialMesh", part_13) mesh_12.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_12.MeshType = Enum.MeshType.Wedge part_14 = Instance.new("Part", aircraftgun) part_14.FormFactor = Enum.FormFactor.Symmetric part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_14.Reflectance = 0.05 part_14.Anchored = false part_14.Material = Enum.Material.Metal part_14.Size = Vector3.new(1, 1, 1) part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_14.CFrame = CFrame.new(-25.652, 11.77, -63.622)* CFrame.Angles(-3.1415927410126, 0, -0) part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_14.BrickColor = BrickColor.new("Dark stone grey") part_14.Friction = 0.3 part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_13 = Instance.new("SpecialMesh", part_14) mesh_13.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_13.MeshType = Enum.MeshType.Wedge part_15 = Instance.new("Part", aircraftgun) part_15.FormFactor = Enum.FormFactor.Symmetric part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_15.Reflectance = 0.05 part_15.Anchored = false part_15.Material = Enum.Material.Metal part_15.Size = Vector3.new(1, 1, 1) part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_15.CFrame = CFrame.new(-25.652, 11.97, -63.055)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_15.BrickColor = BrickColor.new("Dark stone grey") part_15.Friction = 0.3 part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_14 = Instance.new("SpecialMesh", part_15) mesh_14.Scale = Vector3.new(0.2, 0.133, 0.067) mesh_14.MeshType = Enum.MeshType.Wedge part_16 = Instance.new("Part", aircraftgun) part_16.FormFactor = Enum.FormFactor.Symmetric part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_16.Reflectance = 0.05 part_16.Anchored = false part_16.Material = Enum.Material.Metal part_16.Size = Vector3.new(1, 1, 1) part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_16.CFrame = CFrame.new(-25.652, 11.903, -63.888)* CFrame.Angles(-1.5707963705063, 0, -0) part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_16.BrickColor = BrickColor.new("Dark stone grey") part_16.Friction = 0.3 part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_15 = Instance.new("SpecialMesh", part_16) mesh_15.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_15.MeshType = Enum.MeshType.Wedge part_17 = Instance.new("Part", aircraftgun) part_17.FormFactor = Enum.FormFactor.Symmetric part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_17.Reflectance = 0.05 part_17.Anchored = false part_17.Material = Enum.Material.Metal part_17.Size = Vector3.new(1, 1, 1) part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_17.CFrame = CFrame.new(-25.652, 11.903, -63.155)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_17.BrickColor = BrickColor.new("Pine Cone") part_17.Friction = 0.3 part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_16 = Instance.new("SpecialMesh", part_17) mesh_16.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_16.MeshType = Enum.MeshType.Wedge part_18 = Instance.new("Part", aircraftgun) part_18.FormFactor = Enum.FormFactor.Symmetric part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_18.Reflectance = 0.05 part_18.Anchored = false part_18.Material = Enum.Material.Wood part_18.Size = Vector3.new(1, 1, 1) part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_18.CFrame = CFrame.new(-25.652, 11.837, -63.355) part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_18.BrickColor = BrickColor.new("Pine Cone") part_18.Friction = 0.3 part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_17 = Instance.new("BlockMesh", part_18) mesh_17.Scale = Vector3.new(0.2, 0.2, 0.333) part_19 = Instance.new("Part", aircraftgun) part_19.FormFactor = Enum.FormFactor.Symmetric part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_19.Reflectance = 0.05 part_19.Anchored = false part_19.Material = Enum.Material.Metal part_19.Size = Vector3.new(1, 1, 1) part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_19.CFrame = CFrame.new(-25.785, 12.07, -63.388) part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_19.Friction = 0.3 part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_18 = Instance.new("BlockMesh", part_19) mesh_18.Scale = Vector3.new(0.07, 0.04, 0.933) part_20 = Instance.new("Part", aircraftgun) part_20.FormFactor = Enum.FormFactor.Symmetric part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_20.Reflectance = 0.05 part_20.Anchored = false part_20.Material = Enum.Material.Metal part_20.Size = Vector3.new(1, 1, 1) part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_20.CFrame = CFrame.new(-25.518, 12.07, -64.022)* CFrame.Angles(-1.5707963705063, -1.5707963705063, 0) part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_20.BrickColor = BrickColor.new("Dark stone grey") part_20.Friction = 0.3 part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_19 = Instance.new("SpecialMesh", part_20) mesh_19.Scale = Vector3.new(0.133, 0.333, 0.067) mesh_19.MeshType = Enum.MeshType.Wedge part_21 = Instance.new("Part", aircraftgun) part_21.FormFactor = Enum.FormFactor.Symmetric part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_21.Reflectance = 0.05 part_21.Anchored = false part_21.Material = Enum.Material.Metal part_21.Size = Vector3.new(1, 1, 1) part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_21.CFrame = CFrame.new(-25.785, 12.07, -64.022)* CFrame.Angles(-1.5707963705063, 1.5707963705063, 0) part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_21.BrickColor = BrickColor.new("Dark stone grey") part_21.Friction = 0.3 part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_20 = Instance.new("SpecialMesh", part_21) mesh_20.Scale = Vector3.new(0.133, 0.333, 0.067) mesh_20.MeshType = Enum.MeshType.Wedge part_22 = Instance.new("Part", aircraftgun) part_22.FormFactor = Enum.FormFactor.Symmetric part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_22.Reflectance = 0.05 part_22.Anchored = false part_22.Material = Enum.Material.Metal part_22.Size = Vector3.new(1, 1, 2) part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_22.CFrame = CFrame.new(-25.652, 12.17, -63.688) part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_22.BrickColor = BrickColor.new("Dark stone grey") part_22.Friction = 0.3 part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_21 = Instance.new("BlockMesh", part_22) mesh_21.Scale = Vector3.new(0.2, 0.067, 0.767) part_23 = Instance.new("Part", aircraftgun) part_23.FormFactor = Enum.FormFactor.Symmetric part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_23.Reflectance = 0.05 part_23.Anchored = false part_23.Material = Enum.Material.Metal part_23.Size = Vector3.new(1, 1, 1) part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_23.CFrame = CFrame.new(-25.652, 12.07, -64.155) part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_23.BrickColor = BrickColor.new("Dark stone grey") part_23.Friction = 0.3 part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_22 = Instance.new("BlockMesh", part_23) mesh_22.Scale = Vector3.new(0.2, 0.133, 0.6) part_24 = Instance.new("Part", aircraftgun) part_24.FormFactor = Enum.FormFactor.Symmetric part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_24.Reflectance = 0.05 part_24.Anchored = false part_24.Material = Enum.Material.Metal part_24.Size = Vector3.new(1, 1, 1) part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_24.CFrame = CFrame.new(-25.652, 11.97, -64.255) part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_24.BrickColor = BrickColor.new("Dark stone grey") part_24.Friction = 0.3 part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_23 = Instance.new("BlockMesh", part_24) mesh_23.Scale = Vector3.new(0.2, 0.067, 0.267) part_25 = Instance.new("Part", aircraftgun) part_25.FormFactor = Enum.FormFactor.Symmetric part_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_25.Reflectance = 0.05 part_25.Anchored = false part_25.Material = Enum.Material.Metal part_25.Size = Vector3.new(1, 1, 1) part_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_25.CFrame = CFrame.new(-25.652, 12.07, -63.388) part_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_25.BrickColor = BrickColor.new("Dark stone grey") part_25.Friction = 0.3 part_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_24 = Instance.new("BlockMesh", part_25) mesh_24.Scale = Vector3.new(0.333, 0.133, 0.933) part_26 = Instance.new("Part", aircraftgun) part_26.FormFactor = Enum.FormFactor.Symmetric part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_26.Reflectance = 0.05 part_26.Anchored = false part_26.Material = Enum.Material.Metal part_26.Size = Vector3.new(1, 1, 1) part_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_26.CFrame = CFrame.new(-25.652, 12.203, -62.888) part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_26.BrickColor = BrickColor.new("Dark stone grey") part_26.Friction = 0.3 part_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_25 = Instance.new("BlockMesh", part_26) mesh_25.Scale = Vector3.new(0.333, 0.4, 0.067) part_27 = Instance.new("Part", aircraftgun) part_27.FormFactor = Enum.FormFactor.Symmetric part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_27.Reflectance = 0.05 part_27.Anchored = false part_27.Material = Enum.Material.Metal part_27.Size = Vector3.new(1, 2, 1) part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_27.CFrame = CFrame.new(-25.652, 12.27, -63.688)* CFrame.Angles(-1.5707963705063, 0, -0) part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_27.BrickColor = BrickColor.new("Dark stone grey") part_27.Friction = 0.3 part_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_26 = Instance.new("CylinderMesh", part_27) mesh_26.Scale = Vector3.new(0.333, 0.767, 0.267) part_28 = Instance.new("Part", aircraftgun) part_28.FormFactor = Enum.FormFactor.Symmetric part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_28.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_28.Reflectance = 0.05 part_28.Anchored = false part_28.Material = Enum.Material.Metal part_28.Size = Vector3.new(1, 1, 1) part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_28.CFrame = CFrame.new(-25.652, 12.103, -64.622)* CFrame.Angles(-1.5707963705063, 0, -0) part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_28.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_28.BrickColor = BrickColor.new("Dark stone grey") part_28.Friction = 0.3 part_28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_27 = Instance.new("CylinderMesh", part_28) mesh_27.Scale = Vector3.new(0.333, 0.333, 0.18) mag = Instance.new("Part", aircraftgun) mag.FormFactor = Enum.FormFactor.Symmetric mag.LeftSurface = Enum.SurfaceType.SmoothNoOutlines mag.TopSurface = Enum.SurfaceType.SmoothNoOutlines mag.Reflectance = 0.05 mag.Anchored = false mag.Material = Enum.Material.Metal mag.Size = Vector3.new(1, 1, 1) mag.Name = "Mag" mag.FrontSurface = Enum.SurfaceType.SmoothNoOutlines mag.CFrame = CFrame.new(-25.652, 12.537, -64.388)* CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) mag.RightSurface = Enum.SurfaceType.SmoothNoOutlines mag.BackSurface = Enum.SurfaceType.SmoothNoOutlines mag.BrickColor = BrickColor.new("Dark stone grey") mag.Friction = 0.3 mag.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_28 = Instance.new("CylinderMesh", mag) mesh_28.Scale = Vector3.new(0.733, 0.267, 0.8) part_29 = Instance.new("Part", aircraftgun) part_29.FormFactor = Enum.FormFactor.Symmetric part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_29.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_29.Reflectance = 0.05 part_29.Anchored = false part_29.Material = Enum.Material.Metal part_29.Size = Vector3.new(1, 1, 1) part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_29.CFrame = CFrame.new(-25.652, 12.537, -64.422)* CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_29.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_29.BrickColor = BrickColor.new("Dark stone grey") part_29.Friction = 0.3 part_29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_29 = Instance.new("CylinderMesh", part_29) mesh_29.Scale = Vector3.new(0.2, 0.133, 0.2) part_30 = Instance.new("Part", aircraftgun) part_30.FormFactor = Enum.FormFactor.Symmetric part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_30.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_30.Reflectance = 0.05 part_30.Anchored = false part_30.Material = Enum.Material.Metal part_30.Size = Vector3.new(1, 1, 1) part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_30.CFrame = CFrame.new(-25.652, 12.237, -65.055)* CFrame.Angles(-1.5707963705063, 0, -0) part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_30.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_30.Friction = 0.3 part_30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_30 = Instance.new("CylinderMesh", part_30) mesh_30.Scale = Vector3.new(0.6, 0.267, 0.443) part_31 = Instance.new("Part", aircraftgun) part_31.FormFactor = Enum.FormFactor.Symmetric part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_31.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_31.Reflectance = 0.05 part_31.Anchored = false part_31.Material = Enum.Material.Metal part_31.Size = Vector3.new(1, 1, 1) part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_31.CFrame = CFrame.new(-25.585, 12.303, -63.855)* CFrame.Angles(-1.5707963705063, -1.5707963705063, 0) part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_31.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_31.Friction = 0.3 part_31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_31 = Instance.new("CylinderMesh", part_31) mesh_31.Scale = Vector3.new(0.333, 0.533, 0.2) part_32 = Instance.new("Part", aircraftgun) part_32.FormFactor = Enum.FormFactor.Symmetric part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_32.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_32.Reflectance = 0.05 part_32.Anchored = false part_32.Material = Enum.Material.Metal part_32.Size = Vector3.new(1, 1, 1) part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_32.CFrame = CFrame.new(-25.652, 12.27, -64.622)* CFrame.Angles(-1.5707963705063, 0, -0) part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_32.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_32.BrickColor = BrickColor.new("Dark stone grey") part_32.Friction = 0.3 part_32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_32 = Instance.new("CylinderMesh", part_32) mesh_32.Scale = Vector3.new(0.333, 0.333, 0.24) part_33 = Instance.new("Part", aircraftgun) part_33.FormFactor = Enum.FormFactor.Symmetric part_33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_33.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_33.Reflectance = 0.05 part_33.Anchored = false part_33.Material = Enum.Material.Metal part_33.Size = Vector3.new(1, 1, 1) part_33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_33.CFrame = CFrame.new(-25.652, 12.237, -65.255)* CFrame.Angles(-1.5707963705063, 0, -0) part_33.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_33.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_33.BrickColor = BrickColor.new("Dark stone grey") part_33.Friction = 0.3 part_33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_33 = Instance.new("CylinderMesh", part_33) mesh_33.Scale = Vector3.new(0.6, 0.133, 0.467) part_34 = Instance.new("Part", aircraftgun) part_34.FormFactor = Enum.FormFactor.Symmetric part_34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_34.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_34.Reflectance = 0.05 part_34.Anchored = false part_34.Material = Enum.Material.Metal part_34.Size = Vector3.new(1, 1, 2) part_34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_34.CFrame = CFrame.new(-25.652, 12.37, -63.855) part_34.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_34.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_34.BrickColor = BrickColor.new("Dark stone grey") part_34.Friction = 0.3 part_34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_34 = Instance.new("BlockMesh", part_34) mesh_34.Scale = Vector3.new(0.333, 0.067, 0.933) part_35 = Instance.new("Part", aircraftgun) part_35.FormFactor = Enum.FormFactor.Symmetric part_35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_35.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_35.Reflectance = 0.05 part_35.Anchored = false part_35.Material = Enum.Material.Metal part_35.Size = Vector3.new(1, 1, 1) part_35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_35.CFrame = CFrame.new(-25.652, 12.237, -64.855)* CFrame.Angles(-1.5707963705063, 0, -0) part_35.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_35.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_35.BrickColor = BrickColor.new("Dark stone grey") part_35.Friction = 0.3 part_35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_35 = Instance.new("CylinderMesh", part_35) mesh_35.Scale = Vector3.new(0.6, 0.133, 0.467) part_36 = Instance.new("Part", aircraftgun) part_36.FormFactor = Enum.FormFactor.Symmetric part_36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_36.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_36.Reflectance = 0.05 part_36.Anchored = false part_36.Material = Enum.Material.Metal part_36.Size = Vector3.new(1, 1, 1) part_36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_36.CFrame = CFrame.new(-25.652, 12.57, -63.222) part_36.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_36.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_36.BrickColor = BrickColor.new("Dark stone grey") part_36.Friction = 0.3 part_36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_36 = Instance.new("BlockMesh", part_36) mesh_36.Scale = Vector3.new(0.15, 0.067, 0.467) part_37 = Instance.new("Part", aircraftgun) part_37.FormFactor = Enum.FormFactor.Symmetric part_37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_37.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_37.Reflectance = 0.05 part_37.Anchored = false part_37.Material = Enum.Material.Metal part_37.Size = Vector3.new(1, 1, 1) part_37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_37.CFrame = CFrame.new(-25.652, 12.537, -62.988)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_37.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_37.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_37.Friction = 0.3 part_37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_37 = Instance.new("CylinderMesh", part_37) mesh_37.Scale = Vector3.new(0.133, 0.16, 0.067) part_38 = Instance.new("Part", aircraftgun) part_38.FormFactor = Enum.FormFactor.Symmetric part_38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_38.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_38.Reflectance = 0.05 part_38.Anchored = false part_38.Material = Enum.Material.Metal part_38.Size = Vector3.new(1, 1, 1) part_38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_38.CFrame = CFrame.new(-25.652, 12.437, -63.455) part_38.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_38.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_38.BrickColor = BrickColor.new("Dark stone grey") part_38.Friction = 0.3 part_38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_38 = Instance.new("BlockMesh", part_38) mesh_38.Scale = Vector3.new(0.2, 0.067, 1.067) part_39 = Instance.new("Part", aircraftgun) part_39.FormFactor = Enum.FormFactor.Symmetric part_39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_39.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_39.Reflectance = 0.05 part_39.Anchored = false part_39.Material = Enum.Material.Metal part_39.Size = Vector3.new(1, 1, 1) part_39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_39.CFrame = CFrame.new(-25.652, 12.437, -64.422) part_39.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_39.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_39.BrickColor = BrickColor.new("Dark stone grey") part_39.Friction = 0.3 part_39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_39 = Instance.new("BlockMesh", part_39) mesh_39.Scale = Vector3.new(0.2, 0.067, 0.2) part_40 = Instance.new("Part", aircraftgun) part_40.FormFactor = Enum.FormFactor.Symmetric part_40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_40.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_40.Reflectance = 0.05 part_40.Anchored = false part_40.Material = Enum.Material.Metal part_40.Size = Vector3.new(1, 1, 1) part_40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_40.CFrame = CFrame.new(-25.652, 12.503, -63.422) part_40.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_40.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_40.BrickColor = BrickColor.new("Dark stone grey") part_40.Friction = 0.3 part_40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_40 = Instance.new("BlockMesh", part_40) mesh_40.Scale = Vector3.new(0.2, 0.067, 0.067) part_41 = Instance.new("Part", aircraftgun) part_41.FormFactor = Enum.FormFactor.Symmetric part_41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_41.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_41.Reflectance = 0.05 part_41.Anchored = false part_41.Material = Enum.Material.Metal part_41.Size = Vector3.new(1, 1, 1) part_41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_41.CFrame = CFrame.new(-25.652, 12.57, -63.455)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_41.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_41.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_41.BrickColor = BrickColor.new("Dark stone grey") part_41.Friction = 0.3 part_41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_41 = Instance.new("CylinderMesh", part_41) mesh_41.Scale = Vector3.new(0.067, 0.15, 0.067) part_42 = Instance.new("Part", aircraftgun) part_42.FormFactor = Enum.FormFactor.Symmetric part_42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_42.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_42.Reflectance = 0.05 part_42.Anchored = false part_42.Material = Enum.Material.Metal part_42.Size = Vector3.new(1, 1, 1) part_42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_42.CFrame = CFrame.new(-25.652, 12.503, -62.988) part_42.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_42.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_42.BrickColor = BrickColor.new("Dark stone grey") part_42.Friction = 0.3 part_42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_42 = Instance.new("BlockMesh", part_42) mesh_42.Scale = Vector3.new(0.2, 0.067, 0.133) part_43 = Instance.new("Part", aircraftgun) part_43.FormFactor = Enum.FormFactor.Symmetric part_43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_43.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_43.Reflectance = 0.05 part_43.Anchored = false part_43.Material = Enum.Material.Metal part_43.Size = Vector3.new(1, 1, 1) part_43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_43.CFrame = CFrame.new(-25.652, 12.537, -62.988)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_43.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_43.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_43.BrickColor = BrickColor.new("Dark stone grey") part_43.Friction = 0.3 part_43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_43 = Instance.new("CylinderMesh", part_43) mesh_43.Scale = Vector3.new(0.133, 0.15, 0.133) barrelpart = Instance.new("Part", aircraftgun) barrelpart.FormFactor = Enum.FormFactor.Symmetric barrelpart.LeftSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart.TopSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart.Reflectance = 0.05 barrelpart.Anchored = false barrelpart.Material = Enum.Material.Metal barrelpart.Size = Vector3.new(1, 2, 1) barrelpart.Name = "barrelpart" barrelpart.FrontSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart.CFrame = CFrame.new(-25.652, 12.203, -66.188)* CFrame.Angles(-1.5707963705063, 0, -0) barrelpart.RightSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart.BackSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart.BrickColor = BrickColor.new("Dark stone grey") barrelpart.Friction = 0.3 barrelpart.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_44 = Instance.new("CylinderMesh", barrelpart) mesh_44.Scale = Vector3.new(0.6, 0.867, 0.4) part_44 = Instance.new("Part", aircraftgun) part_44.FormFactor = Enum.FormFactor.Symmetric part_44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_44.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_44.Reflectance = 0.05 part_44.Anchored = false part_44.Material = Enum.Material.Metal part_44.Size = Vector3.new(1, 1, 1) part_44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_44.CFrame = CFrame.new(-25.652, 12.203, -66.988)* CFrame.Angles(-1.5707963705063, 0, -0) part_44.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_44.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_44.Friction = 0.3 part_44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_45 = Instance.new("CylinderMesh", part_44) mesh_45.Scale = Vector3.new(0.6, 0.127, 0.42) machinebarrel = Instance.new("Part", aircraftgun) machinebarrel.FormFactor = Enum.FormFactor.Symmetric machinebarrel.LeftSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel.TopSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel.Reflectance = 0.05 machinebarrel.Anchored = false machinebarrel.Material = Enum.Material.Metal machinebarrel.Size = Vector3.new(1, 1, 1) machinebarrel.Name = "machinebarrel" machinebarrel.FrontSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel.CFrame = CFrame.new(-25.652, 12.203, -67.012)* CFrame.Angles(-1.5707963705063, 0, -0) machinebarrel.RightSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel.BackSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel.BrickColor = BrickColor.new("Really black") machinebarrel.Friction = 0.3 machinebarrel.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_46 = Instance.new("CylinderMesh", machinebarrel) mesh_46.Scale = Vector3.new(0.4, 0.1, 0.4) part_45 = Instance.new("Part", matteoplane) part_45.Velocity = Vector3.new(-0.031, 0.001, 0.026) part_45.CanCollide = false part_45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_45.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_45.RotVelocity = Vector3.new(0.001, 0.001, 0) part_45.Material = Enum.Material.Metal part_45.Size = Vector3.new(1, 45.6, 5) part_45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_45.CFrame = CFrame.new(-29.113, 11.238, -64.094)* CFrame.Angles(-3.0198497772217, 0.0059160101227462, -1.5715273618698) part_45.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_45.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_45.BrickColor = BrickColor.new("Dark stone grey") part_45.Friction = 0.3 part_45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_46 = Instance.new("Part", matteoplane) part_46.Velocity = Vector3.new(-0.028, -0.001, 0.02) part_46.FormFactor = Enum.FormFactor.Plate part_46.CanCollide = false part_46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_46.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_46.RotVelocity = Vector3.new(0.001, 0.001, 0) part_46.Material = Enum.Material.Metal part_46.Size = Vector3.new(11, 1.2, 1) part_46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_46.CFrame = CFrame.new(-27.427, 6.605, -61.629)* CFrame.Angles(3.1403987407684, -1.5648361444473, 3.0186548233032) part_46.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_46.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_46.BrickColor = BrickColor.new("Dark stone grey") part_46.Friction = 0.3 part_46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_47 = Instance.new("SpecialMesh", part_46) mesh_47.MeshType = Enum.MeshType.Wedge part_47 = Instance.new("Part", matteoplane) part_47.Velocity = Vector3.new(-0.035, 0.005, 0.021) part_47.FormFactor = Enum.FormFactor.Plate part_47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_47.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_47.RotVelocity = Vector3.new(0.001, 0.001, 0) part_47.Material = Enum.Material.Metal part_47.Size = Vector3.new(2, 1.2, 1) part_47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_47.CFrame = CFrame.new(-27.389, 7.395, -68.08)* CFrame.Angles(3.1404139995575, -1.5648361444473, 3.0186877250671) part_47.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_47.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_47.BrickColor = BrickColor.new("Dark stone grey") part_47.Friction = 0.3 part_47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_48 = Instance.new("SpecialMesh", part_47) mesh_48.MeshType = Enum.MeshType.Wedge part_48 = Instance.new("Part", matteoplane) part_48.Velocity = Vector3.new(-0.035, 0.005, 0.019) part_48.FormFactor = Enum.FormFactor.Plate part_48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_48.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_48.RotVelocity = Vector3.new(0.001, 0.001, 0) part_48.Material = Enum.Material.Metal part_48.Size = Vector3.new(2, 1.2, 1) part_48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_48.CFrame = CFrame.new(-27.387, 5.013, -68.372)* CFrame.Angles(3.1403958797455, -1.5648361444473, -0.12293183803558) part_48.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_48.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_48.BrickColor = BrickColor.new("Dark stone grey") part_48.Friction = 0.3 part_48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_49 = Instance.new("SpecialMesh", part_48) mesh_49.MeshType = Enum.MeshType.Wedge part_49 = Instance.new("Part", matteoplane) part_49.Velocity = Vector3.new(-0.032, 0.002, 0.022) part_49.FormFactor = Enum.FormFactor.Plate part_49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_49.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_49.RotVelocity = Vector3.new(0.001, 0.001, 0) part_49.Material = Enum.Material.Metal part_49.Size = Vector3.new(2, 3.2, 4) part_49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_49.CFrame = CFrame.new(-28.906, 6.038, -65.233)* CFrame.Angles(0.12172835320234, -0.0059169330634177, 0.00073095876723528) part_49.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_49.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_49.BrickColor = BrickColor.new("Dark stone grey") part_49.Friction = 0.3 part_49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_50 = Instance.new("Part", matteoplane) part_50.Velocity = Vector3.new(-0.035, 0.005, 0.02) part_50.FormFactor = Enum.FormFactor.Plate part_50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_50.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_50.RotVelocity = Vector3.new(0.001, 0.001, 0) part_50.Material = Enum.Material.Metal part_50.Size = Vector3.new(1, 1.2, 2) part_50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_50.CFrame = CFrame.new(-27.388, 6.203, -68.226)* CFrame.Angles(0.1217015683651, -0.0059186406433582, 0.00073077698471025) part_50.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_50.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_50.BrickColor = BrickColor.new("Gold") part_50.Friction = 0.3 part_50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines rightwing = Instance.new("Part", matteoplane) rightwing.Velocity = Vector3.new(-0.029, 0.001, 0.008) rightwing.LeftSurface = Enum.SurfaceType.SmoothNoOutlines rightwing.TopSurface = Enum.SurfaceType.SmoothNoOutlines rightwing.RotVelocity = Vector3.new(0.001, 0.001, 0) rightwing.Material = Enum.Material.Metal rightwing.Size = Vector3.new(1, 20.4, 7) rightwing.Name = "RightWing" rightwing.FrontSurface = Enum.SurfaceType.SmoothNoOutlines rightwing.CFrame = CFrame.new(-17.72, 4.444, -62.843)* CFrame.Angles(-3.0198509693146, 0.005916079506278, -1.5715272426605) rightwing.RightSurface = Enum.SurfaceType.SmoothNoOutlines rightwing.BackSurface = Enum.SurfaceType.SmoothNoOutlines rightwing.BrickColor = BrickColor.new("Dark stone grey") rightwing.Friction = 0.3 rightwing.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_51 = Instance.new("Part", matteoplane) part_51.Velocity = Vector3.new(-0.027, 0, 0.012) part_51.CanCollide = false part_51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_51.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_51.RotVelocity = Vector3.new(0.001, 0.001, 0) part_51.Material = Enum.Material.Metal part_51.Size = Vector3.new(1, 20.4, 2) part_51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_51.CFrame = CFrame.new(-16.533, 10.813, -60.545)* CFrame.Angles(-3.0198500156403, 0.0059160189703107, -1.5715273618698) part_51.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_51.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_51.BrickColor = BrickColor.new("Dark stone grey") part_51.Friction = 0.3 part_51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_52 = Instance.new("Part", matteoplane) part_52.Velocity = Vector3.new(-0.031, 0.002, 0.016) part_52.FormFactor = Enum.FormFactor.Plate part_52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_52.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_52.RotVelocity = Vector3.new(0.001, 0.001, 0) part_52.Material = Enum.Material.Metal part_52.Size = Vector3.new(1, 2.8, 1) part_52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_52.CFrame = CFrame.new(-26.407, 3, -65.086)* CFrame.Angles(3.1403958797455, -1.5648361444473, -0.12293183803558) part_52.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_52.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_52.BrickColor = BrickColor.new("Dark stone grey") part_52.Friction = 0.3 part_52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_53 = Instance.new("Part", matteoplane) part_53.Velocity = Vector3.new(-0.031, 0.001, 0.024) part_53.FormFactor = Enum.FormFactor.Plate part_53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_53.Transparency = 0.7 part_53.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_53.RotVelocity = Vector3.new(0.001, 0.001, 0) part_53.Material = Enum.Material.Metal part_53.Size = Vector3.new(2, 1.6, 2) part_53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_53.CFrame = CFrame.new(-28.913, 8.299, -63.949)* CFrame.Angles(0.12172832340002, -0.0059169349260628, 0.0007309585926123) part_53.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_53.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_53.BrickColor = BrickColor.new("Dark stone grey") part_53.Friction = 0.3 part_53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_50 = Instance.new("SpecialMesh", part_53) mesh_50.MeshType = Enum.MeshType.Wedge part_54 = Instance.new("Part", matteoplane) part_54.Velocity = Vector3.new(-0.035, 0.004, 0.022) part_54.FormFactor = Enum.FormFactor.Plate part_54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_54.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_54.RotVelocity = Vector3.new(0.001, 0.001, 0) part_54.Material = Enum.Material.Metal part_54.Size = Vector3.new(2, 3.2, 2) part_54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_54.CFrame = CFrame.new(-28.888, 6.403, -68.211)* CFrame.Angles(0.12171053886414, -0.0059180688112974, 0.00073086866177619) part_54.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_54.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_54.BrickColor = BrickColor.new("Dark stone grey") part_54.Friction = 0.3 part_54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_55 = Instance.new("Part", matteoplane) part_55.Velocity = Vector3.new(-0.033, 0.003, 0.019) part_55.FormFactor = Enum.FormFactor.Plate part_55.CanCollide = false part_55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_55.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_55.RotVelocity = Vector3.new(0.001, 0.001, 0) part_55.Material = Enum.Material.Metal part_55.Size = Vector3.new(1, 1.2, 1) part_55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_55.CFrame = CFrame.new(-27.396, 4.831, -66.883)* CFrame.Angles(3.1403958797455, -1.5648361444473, -0.12293183803558) part_55.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_55.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_55.BrickColor = BrickColor.new("Dark stone grey") part_55.Friction = 0.3 part_55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_51 = Instance.new("SpecialMesh", part_55) mesh_51.MeshType = Enum.MeshType.Wedge part_56 = Instance.new("Part", matteoplane) part_56.Velocity = Vector3.new(-0.031, 0.002, 0.019) part_56.FormFactor = Enum.FormFactor.Plate part_56.CanCollide = false part_56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_56.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_56.RotVelocity = Vector3.new(0.001, 0.001, 0) part_56.Material = Enum.Material.Metal part_56.Size = Vector3.new(1, 5.6, 1) part_56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_56.CFrame = CFrame.new(-25.404, 8.084, -65.466)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12299368530512) part_56.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_56.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_56.BrickColor = BrickColor.new("Dark stone grey") part_56.Friction = 0.3 part_56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_57 = Instance.new("Part", matteoplane) part_57.Velocity = Vector3.new(-0.035, 0.004, 0.024) part_57.FormFactor = Enum.FormFactor.Plate part_57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_57.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_57.RotVelocity = Vector3.new(0.001, 0.001, 0) part_57.Material = Enum.Material.Metal part_57.Size = Vector3.new(2, 1.2, 1) part_57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_57.CFrame = CFrame.new(-30.389, 7.394, -68.098)* CFrame.Angles(-0.0011116300011054, 1.5648361444473, 0.12278416752815) part_57.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_57.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_57.BrickColor = BrickColor.new("Dark stone grey") part_57.Friction = 0.3 part_57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_52 = Instance.new("SpecialMesh", part_57) mesh_52.MeshType = Enum.MeshType.Wedge part_58 = Instance.new("Part", matteoplane) part_58.Velocity = Vector3.new(-0.028, -0.001, 0.019) part_58.FormFactor = Enum.FormFactor.Plate part_58.CanCollide = false part_58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_58.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_58.RotVelocity = Vector3.new(0.001, 0.001, 0) part_58.Material = Enum.Material.Metal part_58.Size = Vector3.new(1, 1.2, 11) part_58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_58.CFrame = CFrame.new(-27.426, 5.414, -61.774)* CFrame.Angles(0.12171920388937, -0.0059175160713494, 0.00073083490133286) part_58.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_58.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_58.BrickColor = BrickColor.new("Gold") part_58.Friction = 0.3 part_58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_59 = Instance.new("Part", matteoplane) part_59.Velocity = Vector3.new(-0.027, -0.001, 0.019) part_59.FormFactor = Enum.FormFactor.Plate part_59.CanCollide = false part_59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_59.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_59.RotVelocity = Vector3.new(0.001, 0.001, 0) part_59.Material = Enum.Material.Metal part_59.Size = Vector3.new(1, 5.6, 1) part_59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_59.CFrame = CFrame.new(-25.434, 7.477, -60.503)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12299368530512) part_59.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_59.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_59.BrickColor = BrickColor.new("Dark stone grey") part_59.Friction = 0.3 part_59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_60 = Instance.new("Part", matteoplane) part_60.Velocity = Vector3.new(-0.027, 0.001, 0.002) part_60.FormFactor = Enum.FormFactor.Plate part_60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_60.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_60.RotVelocity = Vector3.new(0.001, 0.001, 0) part_60.Material = Enum.Material.Metal part_60.Size = Vector3.new(1, 5.6, 1) part_60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_60.CFrame = CFrame.new(-10.434, 7.477, -60.413)* CFrame.Angles(3.1403789520264, -1.5648361444473, -0.1229739934206) part_60.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_60.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_60.BrickColor = BrickColor.new("Dark stone grey") part_60.Friction = 0.3 part_60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines propeller = Instance.new("Part", matteoplane) propeller.Velocity = Vector3.new(-0.037, 0.005, 0.022) propeller.FormFactor = Enum.FormFactor.Plate propeller.CanCollide = false propeller.LeftSurface = Enum.SurfaceType.SmoothNoOutlines propeller.Transparency = 1 propeller.TopSurface = Enum.SurfaceType.SmoothNoOutlines propeller.RotVelocity = Vector3.new(0.001, 0.001, 0) propeller.Material = Enum.Material.Metal propeller.Size = Vector3.new(7, 0.4, 8) propeller.Name = "Propeller" propeller.FrontSurface = Enum.SurfaceType.SmoothNoOutlines propeller.CFrame = CFrame.new(-28.881, 6.647, -69.39)* CFrame.Angles(3.1403958797455, -1.5648361444473, 1.4478645324707) propeller.RightSurface = Enum.SurfaceType.SmoothNoOutlines propeller.BackSurface = Enum.SurfaceType.SmoothNoOutlines propeller.BrickColor = BrickColor.new("Dark stone grey") propeller.Friction = 0.3 propeller.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_53 = Instance.new("SpecialMesh", propeller) mesh_53.MeshType = Enum.MeshType.Sphere aircraftgun2 = Instance.new("Model", matteoplane) aircraftgun2.Name = "AircraftGun2" handle_2 = Instance.new("Part", aircraftgun2) handle_2.FormFactor = Enum.FormFactor.Plate handle_2.FrontParamB = 0 handle_2.CanCollide = false handle_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines handle_2.Transparency = 1 handle_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines handle_2.TopParamA = 0 handle_2.FrontParamA = 0 handle_2.TopParamB = 0 handle_2.Anchored = false handle_2.Material = Enum.Material.Metal handle_2.Size = Vector3.new(1, 0.4, 1) handle_2.Name = "Handle" handle_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines handle_2.CFrame = CFrame.new(-32.032, 11.7, -63.455)* CFrame.Angles(1.4901162970204e-008, 0, -0) handle_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines handle_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines handle_2.BrickColor = BrickColor.new("Dark stone grey") handle_2.Friction = 0.3 handle_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_61 = Instance.new("Part", aircraftgun2) part_61.FormFactor = Enum.FormFactor.Symmetric part_61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_61.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_61.Reflectance = 0.05 part_61.Anchored = false part_61.Material = Enum.Material.Wood part_61.Size = Vector3.new(1, 1, 1) part_61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_61.CFrame = CFrame.new(-32.032, 11.38, -63.44)* CFrame.Angles(-0.20000001788139, 0, 1.5707963705063) part_61.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_61.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_61.BrickColor = BrickColor.new("Pine Cone") part_61.Friction = 0.3 part_61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_54 = Instance.new("CylinderMesh", part_61) mesh_54.Scale = Vector3.new(0.133, 0.2, 0.133) part_62 = Instance.new("Part", aircraftgun2) part_62.FormFactor = Enum.FormFactor.Symmetric part_62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_62.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_62.Reflectance = 0.05 part_62.Anchored = false part_62.Material = Enum.Material.Wood part_62.Size = Vector3.new(1, 1, 1) part_62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_62.CFrame = CFrame.new(-32.032, 11.576, -63.309)* CFrame.Angles(-0.20000000298023, 0, -0) part_62.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_62.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_62.BrickColor = BrickColor.new("Pine Cone") part_62.Friction = 0.3 part_62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_55 = Instance.new("BlockMesh", part_62) mesh_55.Scale = Vector3.new(0.2, 0.467, 0.333) part_63 = Instance.new("Part", aircraftgun2) part_63.FormFactor = Enum.FormFactor.Symmetric part_63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_63.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_63.Reflectance = 0.05 part_63.Anchored = false part_63.Material = Enum.Material.Metal part_63.Size = Vector3.new(1, 1, 1) part_63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_63.CFrame = CFrame.new(-32.332, 12.1, -63.788)* CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) part_63.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_63.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_63.Friction = 0.3 part_63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_56 = Instance.new("CylinderMesh", part_63) mesh_56.Scale = Vector3.new(0.133, 0.267, 0.067) part_64 = Instance.new("Part", aircraftgun2) part_64.FormFactor = Enum.FormFactor.Symmetric part_64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_64.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_64.Reflectance = 0.05 part_64.Anchored = false part_64.Material = Enum.Material.Metal part_64.Size = Vector3.new(1, 1, 1) part_64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_64.CFrame = CFrame.new(-32.032, 11.967, -64.255)* CFrame.Angles(0, 0, 1.5707963705063) part_64.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_64.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_64.BrickColor = BrickColor.new("Dark stone grey") part_64.Friction = 0.3 part_64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_57 = Instance.new("CylinderMesh", part_64) mesh_57.Scale = Vector3.new(0.267, 0.2, 0.267) part_65 = Instance.new("Part", aircraftgun2) part_65.FormFactor = Enum.FormFactor.Symmetric part_65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_65.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_65.Reflectance = 0.05 part_65.Anchored = false part_65.Material = Enum.Material.Metal part_65.Size = Vector3.new(1, 1, 1) part_65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_65.CFrame = CFrame.new(-32.032, 11.933, -63.688)* CFrame.Angles(-1.5707963705063, -0, -0) part_65.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_65.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_65.BrickColor = BrickColor.new("Dark stone grey") part_65.Friction = 0.3 part_65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_58 = Instance.new("SpecialMesh", part_65) mesh_58.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_58.MeshType = Enum.MeshType.Wedge part_66 = Instance.new("Part", aircraftgun2) part_66.FormFactor = Enum.FormFactor.Symmetric part_66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_66.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_66.Reflectance = 0.05 part_66.Anchored = false part_66.Material = Enum.Material.Metal part_66.Size = Vector3.new(1, 1, 1) part_66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_66.CFrame = CFrame.new(-32.032, 11.8, -63.688) part_66.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_66.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_66.BrickColor = BrickColor.new("Dark stone grey") part_66.Friction = 0.3 part_66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_59 = Instance.new("SpecialMesh", part_66) mesh_59.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_59.MeshType = Enum.MeshType.Wedge part_67 = Instance.new("Part", aircraftgun2) part_67.FormFactor = Enum.FormFactor.Symmetric part_67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_67.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_67.Reflectance = 0.05 part_67.Anchored = false part_67.Material = Enum.Material.Metal part_67.Size = Vector3.new(1, 1, 1) part_67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_67.CFrame = CFrame.new(-32.032, 12, -63.988)* CFrame.Angles(-1.5707963705063, -0, -0) part_67.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_67.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_67.BrickColor = BrickColor.new("Dark stone grey") part_67.Friction = 0.3 part_67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_60 = Instance.new("SpecialMesh", part_67) mesh_60.Scale = Vector3.new(0.2, 0.133, 0.067) mesh_60.MeshType = Enum.MeshType.Wedge part_68 = Instance.new("Part", aircraftgun2) part_68.FormFactor = Enum.FormFactor.Symmetric part_68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_68.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_68.Reflectance = 0.05 part_68.Anchored = false part_68.Material = Enum.Material.Metal part_68.Size = Vector3.new(1, 1, 1) part_68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_68.CFrame = CFrame.new(-32.032, 11.867, -63.622) part_68.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_68.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_68.BrickColor = BrickColor.new("Dark stone grey") part_68.Friction = 0.3 part_68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_61 = Instance.new("BlockMesh", part_68) mesh_61.Scale = Vector3.new(0.067, 0.067, 0.067) part_69 = Instance.new("Part", aircraftgun2) part_69.FormFactor = Enum.FormFactor.Symmetric part_69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_69.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_69.Reflectance = 0.05 part_69.Anchored = false part_69.Material = Enum.Material.Metal part_69.Size = Vector3.new(1, 1, 1) part_69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_69.CFrame = CFrame.new(-32.032, 11.933, -63.822)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_69.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_69.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_69.BrickColor = BrickColor.new("Dark stone grey") part_69.Friction = 0.3 part_69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_62 = Instance.new("SpecialMesh", part_69) mesh_62.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_62.MeshType = Enum.MeshType.Wedge part_70 = Instance.new("Part", aircraftgun2) part_70.FormFactor = Enum.FormFactor.Symmetric part_70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_70.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_70.Reflectance = 0.05 part_70.Anchored = false part_70.Material = Enum.Material.Metal part_70.Size = Vector3.new(1, 1, 1) part_70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_70.CFrame = CFrame.new(-32.032, 11.867, -63.655)* CFrame.Angles(0, 1.5707963705063, 0) part_70.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_70.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_70.BrickColor = BrickColor.new("Dark stone grey") part_70.Friction = 0.3 part_70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_63 = Instance.new("SpecialMesh", part_70) mesh_63.Scale = Vector3.new(0.367, 0.267, 1.25) mesh_63.MeshId = "http://www.roblox.com/asset/?id=3270017" mesh_63.MeshType = Enum.MeshType.FileMesh part_71 = Instance.new("Part", aircraftgun2) part_71.FormFactor = Enum.FormFactor.Symmetric part_71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_71.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_71.Reflectance = 0.05 part_71.Anchored = false part_71.Material = Enum.Material.Metal part_71.Size = Vector3.new(1, 1, 1) part_71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_71.CFrame = CFrame.new(-32.032, 12, -63.522) part_71.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_71.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_71.BrickColor = BrickColor.new("Dark stone grey") part_71.Friction = 0.3 part_71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_64 = Instance.new("BlockMesh", part_71) mesh_64.Scale = Vector3.new(0.2, 0.067, 0.8) part_72 = Instance.new("Part", aircraftgun2) part_72.FormFactor = Enum.FormFactor.Symmetric part_72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_72.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_72.Reflectance = 0.05 part_72.Anchored = false part_72.Material = Enum.Material.Metal part_72.Size = Vector3.new(1, 1, 1) part_72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_72.CFrame = CFrame.new(-32.032, 11.933, -63.622)* CFrame.Angles(1.5707963705063, 0, -0) part_72.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_72.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_72.BrickColor = BrickColor.new("Dark stone grey") part_72.Friction = 0.3 part_72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_65 = Instance.new("SpecialMesh", part_72) mesh_65.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_65.MeshType = Enum.MeshType.Wedge part_73 = Instance.new("Part", aircraftgun2) part_73.FormFactor = Enum.FormFactor.Symmetric part_73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_73.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_73.Reflectance = 0.05 part_73.Anchored = false part_73.Material = Enum.Material.Metal part_73.Size = Vector3.new(1, 1, 1) part_73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_73.CFrame = CFrame.new(-32.032, 11.8, -63.622)* CFrame.Angles(-3.1415927410126, 0, -0) part_73.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_73.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_73.BrickColor = BrickColor.new("Dark stone grey") part_73.Friction = 0.3 part_73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_66 = Instance.new("SpecialMesh", part_73) mesh_66.Scale = Vector3.new(0.067, 0.067, 0.067) mesh_66.MeshType = Enum.MeshType.Wedge part_74 = Instance.new("Part", aircraftgun2) part_74.FormFactor = Enum.FormFactor.Symmetric part_74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_74.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_74.Reflectance = 0.05 part_74.Anchored = false part_74.Material = Enum.Material.Metal part_74.Size = Vector3.new(1, 1, 1) part_74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_74.CFrame = CFrame.new(-32.032, 12, -63.055)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_74.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_74.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_74.BrickColor = BrickColor.new("Dark stone grey") part_74.Friction = 0.3 part_74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_67 = Instance.new("SpecialMesh", part_74) mesh_67.Scale = Vector3.new(0.2, 0.133, 0.067) mesh_67.MeshType = Enum.MeshType.Wedge part_75 = Instance.new("Part", aircraftgun2) part_75.FormFactor = Enum.FormFactor.Symmetric part_75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_75.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_75.Reflectance = 0.05 part_75.Anchored = false part_75.Material = Enum.Material.Metal part_75.Size = Vector3.new(1, 1, 1) part_75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_75.CFrame = CFrame.new(-32.032, 11.933, -63.888)* CFrame.Angles(-1.5707963705063, -0, -0) part_75.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_75.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_75.BrickColor = BrickColor.new("Dark stone grey") part_75.Friction = 0.3 part_75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_68 = Instance.new("SpecialMesh", part_75) mesh_68.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_68.MeshType = Enum.MeshType.Wedge part_76 = Instance.new("Part", aircraftgun2) part_76.FormFactor = Enum.FormFactor.Symmetric part_76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_76.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_76.Reflectance = 0.05 part_76.Anchored = false part_76.Material = Enum.Material.Metal part_76.Size = Vector3.new(1, 1, 1) part_76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_76.CFrame = CFrame.new(-32.032, 11.933, -63.155)* CFrame.Angles(-1.5707963705063, 0, -3.1415927410126) part_76.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_76.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_76.BrickColor = BrickColor.new("Pine Cone") part_76.Friction = 0.3 part_76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_69 = Instance.new("SpecialMesh", part_76) mesh_69.Scale = Vector3.new(0.2, 0.067, 0.067) mesh_69.MeshType = Enum.MeshType.Wedge part_77 = Instance.new("Part", aircraftgun2) part_77.FormFactor = Enum.FormFactor.Symmetric part_77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_77.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_77.Reflectance = 0.05 part_77.Anchored = false part_77.Material = Enum.Material.Wood part_77.Size = Vector3.new(1, 1, 1) part_77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_77.CFrame = CFrame.new(-32.032, 11.867, -63.355) part_77.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_77.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_77.BrickColor = BrickColor.new("Pine Cone") part_77.Friction = 0.3 part_77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_70 = Instance.new("BlockMesh", part_77) mesh_70.Scale = Vector3.new(0.2, 0.2, 0.333) part_78 = Instance.new("Part", aircraftgun2) part_78.FormFactor = Enum.FormFactor.Symmetric part_78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_78.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_78.Reflectance = 0.05 part_78.Anchored = false part_78.Material = Enum.Material.Metal part_78.Size = Vector3.new(1, 1, 1) part_78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_78.CFrame = CFrame.new(-32.165, 12.1, -63.388) part_78.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_78.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_78.Friction = 0.3 part_78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_71 = Instance.new("BlockMesh", part_78) mesh_71.Scale = Vector3.new(0.07, 0.04, 0.933) part_79 = Instance.new("Part", aircraftgun2) part_79.FormFactor = Enum.FormFactor.Symmetric part_79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_79.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_79.Reflectance = 0.05 part_79.Anchored = false part_79.Material = Enum.Material.Metal part_79.Size = Vector3.new(1, 1, 1) part_79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_79.CFrame = CFrame.new(-31.898, 12.1, -64.022)* CFrame.Angles(-1.5707963705063, -1.5707963705063, 0) part_79.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_79.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_79.BrickColor = BrickColor.new("Dark stone grey") part_79.Friction = 0.3 part_79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_72 = Instance.new("SpecialMesh", part_79) mesh_72.Scale = Vector3.new(0.133, 0.333, 0.067) mesh_72.MeshType = Enum.MeshType.Wedge part_80 = Instance.new("Part", aircraftgun2) part_80.FormFactor = Enum.FormFactor.Symmetric part_80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_80.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_80.Reflectance = 0.05 part_80.Anchored = false part_80.Material = Enum.Material.Metal part_80.Size = Vector3.new(1, 1, 1) part_80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_80.CFrame = CFrame.new(-32.165, 12.1, -64.022)* CFrame.Angles(-1.5707963705063, 1.5707963705063, 0) part_80.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_80.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_80.BrickColor = BrickColor.new("Dark stone grey") part_80.Friction = 0.3 part_80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_73 = Instance.new("SpecialMesh", part_80) mesh_73.Scale = Vector3.new(0.133, 0.333, 0.067) mesh_73.MeshType = Enum.MeshType.Wedge part_81 = Instance.new("Part", aircraftgun2) part_81.FormFactor = Enum.FormFactor.Symmetric part_81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_81.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_81.Reflectance = 0.05 part_81.Anchored = false part_81.Material = Enum.Material.Metal part_81.Size = Vector3.new(1, 1, 2) part_81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_81.CFrame = CFrame.new(-32.032, 12.2, -63.688) part_81.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_81.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_81.BrickColor = BrickColor.new("Dark stone grey") part_81.Friction = 0.3 part_81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_74 = Instance.new("BlockMesh", part_81) mesh_74.Scale = Vector3.new(0.2, 0.067, 0.767) part_82 = Instance.new("Part", aircraftgun2) part_82.FormFactor = Enum.FormFactor.Symmetric part_82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_82.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_82.Reflectance = 0.05 part_82.Anchored = false part_82.Material = Enum.Material.Metal part_82.Size = Vector3.new(1, 1, 1) part_82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_82.CFrame = CFrame.new(-32.032, 12.1, -64.155) part_82.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_82.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_82.BrickColor = BrickColor.new("Dark stone grey") part_82.Friction = 0.3 part_82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_75 = Instance.new("BlockMesh", part_82) mesh_75.Scale = Vector3.new(0.2, 0.133, 0.6) part_83 = Instance.new("Part", aircraftgun2) part_83.FormFactor = Enum.FormFactor.Symmetric part_83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_83.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_83.Reflectance = 0.05 part_83.Anchored = false part_83.Material = Enum.Material.Metal part_83.Size = Vector3.new(1, 1, 1) part_83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_83.CFrame = CFrame.new(-32.032, 12, -64.255) part_83.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_83.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_83.BrickColor = BrickColor.new("Dark stone grey") part_83.Friction = 0.3 part_83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_76 = Instance.new("BlockMesh", part_83) mesh_76.Scale = Vector3.new(0.2, 0.067, 0.267) part_84 = Instance.new("Part", aircraftgun2) part_84.FormFactor = Enum.FormFactor.Symmetric part_84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_84.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_84.Reflectance = 0.05 part_84.Anchored = false part_84.Material = Enum.Material.Metal part_84.Size = Vector3.new(1, 1, 1) part_84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_84.CFrame = CFrame.new(-32.032, 12.1, -63.388) part_84.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_84.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_84.BrickColor = BrickColor.new("Dark stone grey") part_84.Friction = 0.3 part_84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_77 = Instance.new("BlockMesh", part_84) mesh_77.Scale = Vector3.new(0.333, 0.133, 0.933) part_85 = Instance.new("Part", aircraftgun2) part_85.FormFactor = Enum.FormFactor.Symmetric part_85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_85.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_85.Reflectance = 0.05 part_85.Anchored = false part_85.Material = Enum.Material.Metal part_85.Size = Vector3.new(1, 1, 1) part_85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_85.CFrame = CFrame.new(-32.032, 12.233, -62.888) part_85.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_85.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_85.BrickColor = BrickColor.new("Dark stone grey") part_85.Friction = 0.3 part_85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_78 = Instance.new("BlockMesh", part_85) mesh_78.Scale = Vector3.new(0.333, 0.4, 0.067) part_86 = Instance.new("Part", aircraftgun2) part_86.FormFactor = Enum.FormFactor.Symmetric part_86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_86.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_86.Reflectance = 0.05 part_86.Anchored = false part_86.Material = Enum.Material.Metal part_86.Size = Vector3.new(1, 2, 1) part_86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_86.CFrame = CFrame.new(-32.032, 12.3, -63.688)* CFrame.Angles(-1.5707963705063, -0, -0) part_86.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_86.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_86.BrickColor = BrickColor.new("Dark stone grey") part_86.Friction = 0.3 part_86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_79 = Instance.new("CylinderMesh", part_86) mesh_79.Scale = Vector3.new(0.333, 0.767, 0.267) part_87 = Instance.new("Part", aircraftgun2) part_87.FormFactor = Enum.FormFactor.Symmetric part_87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_87.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_87.Reflectance = 0.05 part_87.Anchored = false part_87.Material = Enum.Material.Metal part_87.Size = Vector3.new(1, 1, 1) part_87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_87.CFrame = CFrame.new(-32.032, 12.133, -64.622)* CFrame.Angles(-1.5707963705063, -0, -0) part_87.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_87.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_87.BrickColor = BrickColor.new("Dark stone grey") part_87.Friction = 0.3 part_87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_80 = Instance.new("CylinderMesh", part_87) mesh_80.Scale = Vector3.new(0.333, 0.333, 0.18) mag_2 = Instance.new("Part", aircraftgun2) mag_2.FormFactor = Enum.FormFactor.Symmetric mag_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines mag_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines mag_2.Reflectance = 0.05 mag_2.Anchored = false mag_2.Material = Enum.Material.Metal mag_2.Size = Vector3.new(1, 1, 1) mag_2.Name = "Mag" mag_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines mag_2.CFrame = CFrame.new(-32.032, 12.567, -64.388)* CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) mag_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines mag_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines mag_2.BrickColor = BrickColor.new("Dark stone grey") mag_2.Friction = 0.3 mag_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_81 = Instance.new("CylinderMesh", mag_2) mesh_81.Scale = Vector3.new(0.733, 0.267, 0.8) part_88 = Instance.new("Part", aircraftgun2) part_88.FormFactor = Enum.FormFactor.Symmetric part_88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_88.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_88.Reflectance = 0.05 part_88.Anchored = false part_88.Material = Enum.Material.Metal part_88.Size = Vector3.new(1, 1, 1) part_88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_88.CFrame = CFrame.new(-32.032, 12.567, -64.422)* CFrame.Angles(-3.1415927410126, 0, -3.1415927410126) part_88.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_88.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_88.BrickColor = BrickColor.new("Dark stone grey") part_88.Friction = 0.3 part_88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_82 = Instance.new("CylinderMesh", part_88) mesh_82.Scale = Vector3.new(0.2, 0.133, 0.2) part_89 = Instance.new("Part", aircraftgun2) part_89.FormFactor = Enum.FormFactor.Symmetric part_89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_89.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_89.Reflectance = 0.05 part_89.Anchored = false part_89.Material = Enum.Material.Metal part_89.Size = Vector3.new(1, 1, 1) part_89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_89.CFrame = CFrame.new(-32.032, 12.267, -65.055)* CFrame.Angles(-1.5707963705063, -0, -0) part_89.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_89.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_89.Friction = 0.3 part_89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_83 = Instance.new("CylinderMesh", part_89) mesh_83.Scale = Vector3.new(0.6, 0.267, 0.443) part_90 = Instance.new("Part", aircraftgun2) part_90.FormFactor = Enum.FormFactor.Symmetric part_90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_90.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_90.Reflectance = 0.05 part_90.Anchored = false part_90.Material = Enum.Material.Metal part_90.Size = Vector3.new(1, 1, 1) part_90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_90.CFrame = CFrame.new(-31.965, 12.333, -63.855)* CFrame.Angles(-1.5707963705063, -1.5707963705063, 0) part_90.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_90.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_90.Friction = 0.3 part_90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_84 = Instance.new("CylinderMesh", part_90) mesh_84.Scale = Vector3.new(0.333, 0.533, 0.2) part_91 = Instance.new("Part", aircraftgun2) part_91.FormFactor = Enum.FormFactor.Symmetric part_91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_91.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_91.Reflectance = 0.05 part_91.Anchored = false part_91.Material = Enum.Material.Metal part_91.Size = Vector3.new(1, 1, 1) part_91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_91.CFrame = CFrame.new(-32.032, 12.3, -64.622)* CFrame.Angles(-1.5707963705063, -0, -0) part_91.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_91.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_91.BrickColor = BrickColor.new("Dark stone grey") part_91.Friction = 0.3 part_91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_85 = Instance.new("CylinderMesh", part_91) mesh_85.Scale = Vector3.new(0.333, 0.333, 0.24) part_92 = Instance.new("Part", aircraftgun2) part_92.FormFactor = Enum.FormFactor.Symmetric part_92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_92.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_92.Reflectance = 0.05 part_92.Anchored = false part_92.Material = Enum.Material.Metal part_92.Size = Vector3.new(1, 1, 1) part_92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_92.CFrame = CFrame.new(-32.032, 12.267, -65.255)* CFrame.Angles(-1.5707963705063, -0, -0) part_92.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_92.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_92.BrickColor = BrickColor.new("Dark stone grey") part_92.Friction = 0.3 part_92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_86 = Instance.new("CylinderMesh", part_92) mesh_86.Scale = Vector3.new(0.6, 0.133, 0.467) part_93 = Instance.new("Part", aircraftgun2) part_93.FormFactor = Enum.FormFactor.Symmetric part_93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_93.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_93.Reflectance = 0.05 part_93.Anchored = false part_93.Material = Enum.Material.Metal part_93.Size = Vector3.new(1, 1, 2) part_93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_93.CFrame = CFrame.new(-32.032, 12.4, -63.855) part_93.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_93.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_93.BrickColor = BrickColor.new("Dark stone grey") part_93.Friction = 0.3 part_93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_87 = Instance.new("BlockMesh", part_93) mesh_87.Scale = Vector3.new(0.333, 0.067, 0.933) part_94 = Instance.new("Part", aircraftgun2) part_94.FormFactor = Enum.FormFactor.Symmetric part_94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_94.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_94.Reflectance = 0.05 part_94.Anchored = false part_94.Material = Enum.Material.Metal part_94.Size = Vector3.new(1, 1, 1) part_94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_94.CFrame = CFrame.new(-32.032, 12.267, -64.855)* CFrame.Angles(-1.5707963705063, -0, -0) part_94.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_94.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_94.BrickColor = BrickColor.new("Dark stone grey") part_94.Friction = 0.3 part_94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_88 = Instance.new("CylinderMesh", part_94) mesh_88.Scale = Vector3.new(0.6, 0.133, 0.467) part_95 = Instance.new("Part", aircraftgun2) part_95.FormFactor = Enum.FormFactor.Symmetric part_95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_95.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_95.Reflectance = 0.05 part_95.Anchored = false part_95.Material = Enum.Material.Metal part_95.Size = Vector3.new(1, 1, 1) part_95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_95.CFrame = CFrame.new(-32.032, 12.6, -63.222) part_95.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_95.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_95.BrickColor = BrickColor.new("Dark stone grey") part_95.Friction = 0.3 part_95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_89 = Instance.new("BlockMesh", part_95) mesh_89.Scale = Vector3.new(0.15, 0.067, 0.467) part_96 = Instance.new("Part", aircraftgun2) part_96.FormFactor = Enum.FormFactor.Symmetric part_96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_96.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_96.Reflectance = 0.05 part_96.Anchored = false part_96.Material = Enum.Material.Metal part_96.Size = Vector3.new(1, 1, 1) part_96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_96.CFrame = CFrame.new(-32.032, 12.567, -62.988)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_96.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_96.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_96.Friction = 0.3 part_96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_90 = Instance.new("CylinderMesh", part_96) mesh_90.Scale = Vector3.new(0.133, 0.16, 0.067) part_97 = Instance.new("Part", aircraftgun2) part_97.FormFactor = Enum.FormFactor.Symmetric part_97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_97.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_97.Reflectance = 0.05 part_97.Anchored = false part_97.Material = Enum.Material.Metal part_97.Size = Vector3.new(1, 1, 1) part_97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_97.CFrame = CFrame.new(-32.032, 12.467, -63.455) part_97.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_97.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_97.BrickColor = BrickColor.new("Dark stone grey") part_97.Friction = 0.3 part_97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_91 = Instance.new("BlockMesh", part_97) mesh_91.Scale = Vector3.new(0.2, 0.067, 1.067) part_98 = Instance.new("Part", aircraftgun2) part_98.FormFactor = Enum.FormFactor.Symmetric part_98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_98.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_98.Reflectance = 0.05 part_98.Anchored = false part_98.Material = Enum.Material.Metal part_98.Size = Vector3.new(1, 1, 1) part_98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_98.CFrame = CFrame.new(-32.032, 12.467, -64.422) part_98.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_98.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_98.BrickColor = BrickColor.new("Dark stone grey") part_98.Friction = 0.3 part_98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_92 = Instance.new("BlockMesh", part_98) mesh_92.Scale = Vector3.new(0.2, 0.067, 0.2) part_99 = Instance.new("Part", aircraftgun2) part_99.FormFactor = Enum.FormFactor.Symmetric part_99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_99.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_99.Reflectance = 0.05 part_99.Anchored = false part_99.Material = Enum.Material.Metal part_99.Size = Vector3.new(1, 1, 1) part_99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_99.CFrame = CFrame.new(-32.032, 12.533, -63.422) part_99.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_99.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_99.BrickColor = BrickColor.new("Dark stone grey") part_99.Friction = 0.3 part_99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_93 = Instance.new("BlockMesh", part_99) mesh_93.Scale = Vector3.new(0.2, 0.067, 0.067) part_100 = Instance.new("Part", aircraftgun2) part_100.FormFactor = Enum.FormFactor.Symmetric part_100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_100.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_100.Reflectance = 0.05 part_100.Anchored = false part_100.Material = Enum.Material.Metal part_100.Size = Vector3.new(1, 1, 1) part_100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_100.CFrame = CFrame.new(-32.032, 12.6, -63.455)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_100.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_100.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_100.BrickColor = BrickColor.new("Dark stone grey") part_100.Friction = 0.3 part_100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_94 = Instance.new("CylinderMesh", part_100) mesh_94.Scale = Vector3.new(0.067, 0.15, 0.067) part_101 = Instance.new("Part", aircraftgun2) part_101.FormFactor = Enum.FormFactor.Symmetric part_101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_101.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_101.Reflectance = 0.05 part_101.Anchored = false part_101.Material = Enum.Material.Metal part_101.Size = Vector3.new(1, 1, 1) part_101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_101.CFrame = CFrame.new(-32.032, 12.533, -62.988) part_101.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_101.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_101.BrickColor = BrickColor.new("Dark stone grey") part_101.Friction = 0.3 part_101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_95 = Instance.new("BlockMesh", part_101) mesh_95.Scale = Vector3.new(0.2, 0.067, 0.133) part_102 = Instance.new("Part", aircraftgun2) part_102.FormFactor = Enum.FormFactor.Symmetric part_102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_102.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_102.Reflectance = 0.05 part_102.Anchored = false part_102.Material = Enum.Material.Metal part_102.Size = Vector3.new(1, 1, 1) part_102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_102.CFrame = CFrame.new(-32.032, 12.567, -62.988)* CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) part_102.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_102.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_102.BrickColor = BrickColor.new("Dark stone grey") part_102.Friction = 0.3 part_102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_96 = Instance.new("CylinderMesh", part_102) mesh_96.Scale = Vector3.new(0.133, 0.15, 0.133) barrelpart_2 = Instance.new("Part", aircraftgun2) barrelpart_2.FormFactor = Enum.FormFactor.Symmetric barrelpart_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart_2.Reflectance = 0.05 barrelpart_2.Anchored = false barrelpart_2.Material = Enum.Material.Metal barrelpart_2.Size = Vector3.new(1, 2, 1) barrelpart_2.Name = "barrelpart" barrelpart_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart_2.CFrame = CFrame.new(-32.032, 12.233, -66.188)* CFrame.Angles(-1.5707963705063, -0, -0) barrelpart_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines barrelpart_2.BrickColor = BrickColor.new("Dark stone grey") barrelpart_2.Friction = 0.3 barrelpart_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_97 = Instance.new("CylinderMesh", barrelpart_2) mesh_97.Scale = Vector3.new(0.6, 0.867, 0.4) part_103 = Instance.new("Part", aircraftgun2) part_103.FormFactor = Enum.FormFactor.Symmetric part_103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_103.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_103.Reflectance = 0.05 part_103.Anchored = false part_103.Material = Enum.Material.Metal part_103.Size = Vector3.new(1, 1, 1) part_103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_103.CFrame = CFrame.new(-32.032, 12.233, -66.988)* CFrame.Angles(-1.5707963705063, -0, -0) part_103.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_103.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_103.Friction = 0.3 part_103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_98 = Instance.new("CylinderMesh", part_103) mesh_98.Scale = Vector3.new(0.6, 0.127, 0.42) machinebarrel_2 = Instance.new("Part", aircraftgun2) machinebarrel_2.FormFactor = Enum.FormFactor.Symmetric machinebarrel_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel_2.Reflectance = 0.05 machinebarrel_2.Anchored = false machinebarrel_2.Material = Enum.Material.Metal machinebarrel_2.Size = Vector3.new(1, 1, 1) machinebarrel_2.Name = "machinebarrel" machinebarrel_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel_2.CFrame = CFrame.new(-32.032, 12.233, -67.012)* CFrame.Angles(-1.5707963705063, -0, -0) machinebarrel_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines machinebarrel_2.BrickColor = BrickColor.new("Really black") machinebarrel_2.Friction = 0.3 machinebarrel_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_99 = Instance.new("CylinderMesh", machinebarrel_2) mesh_99.Scale = Vector3.new(0.4, 0.1, 0.4) engine = Instance.new("Part", matteoplane) engine.Velocity = Vector3.new(-0.024, -0.004, 0.019) engine.FormFactor = Enum.FormFactor.Plate engine.LeftSurface = Enum.SurfaceType.SmoothNoOutlines engine.Transparency = 1 engine.TopSurface = Enum.SurfaceType.SmoothNoOutlines engine.RotVelocity = Vector3.new(0.001, 0.001, 0) engine.Material = Enum.Material.Metal engine.Size = Vector3.new(20, 0.4, 21) engine.Name = "Engine" engine.FrontSurface = Enum.SurfaceType.SmoothNoOutlines engine.CFrame = CFrame.new(-28.943, 3.065, -59.048)* CFrame.Angles(0.12173729389906, -0.0059163621626794, 0.00073100393638015) engine.RightSurface = Enum.SurfaceType.SmoothNoOutlines engine.BackSurface = Enum.SurfaceType.SmoothNoOutlines engine.BrickColor = BrickColor.new("Dark stone grey") engine.Friction = 0.3 engine.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_104 = Instance.new("Part", matteoplane) part_104.Velocity = Vector3.new(-0.028, -0.001, 0.02) part_104.FormFactor = Enum.FormFactor.Plate part_104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_104.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_104.RotVelocity = Vector3.new(0.001, 0.001, 0) part_104.Material = Enum.Material.Metal part_104.Size = Vector3.new(2, 0.4, 11) part_104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_104.CFrame = CFrame.new(-28.925, 3.826, -61.977)* CFrame.Angles(0.12173741310835, -0.0059163547120988, 0.00073100323788822) part_104.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_104.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_104.BrickColor = BrickColor.new("Dark stone grey") part_104.Friction = 0.3 part_104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_105 = Instance.new("Part", matteoplane) part_105.Velocity = Vector3.new(-0.027, -0.004, 0.04) part_105.CanCollide = false part_105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_105.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_105.RotVelocity = Vector3.new(0.001, 0.001, 0) part_105.Material = Enum.Material.Metal part_105.Size = Vector3.new(1, 20.4, 2) part_105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_105.CFrame = CFrame.new(-41.733, 10.813, -60.695)* CFrame.Angles(-3.0198500156403, 0.0059160268865526, -1.5715273618698) part_105.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_105.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_105.BrickColor = BrickColor.new("Dark stone grey") part_105.Friction = 0.3 part_105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_106 = Instance.new("Part", matteoplane) part_106.Velocity = Vector3.new(-0.035, 0.004, 0.022) part_106.FormFactor = Enum.FormFactor.Plate part_106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_106.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_106.RotVelocity = Vector3.new(0.001, 0.001, 0) part_106.Material = Enum.Material.Metal part_106.Size = Vector3.new(2, 1.2, 1) part_106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_106.CFrame = CFrame.new(-30.387, 5.013, -68.39)* CFrame.Angles(-0.0011966947931796, 1.5648361444473, -3.0186607837677) part_106.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_106.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_106.BrickColor = BrickColor.new("Dark stone grey") part_106.Friction = 0.3 part_106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_100 = Instance.new("SpecialMesh", part_106) mesh_100.MeshType = Enum.MeshType.Wedge part_107 = Instance.new("Part", matteoplane) part_107.Velocity = Vector3.new(-0.023, -0.005, 0.021) part_107.FormFactor = Enum.FormFactor.Plate part_107.CanCollide = false part_107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_107.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_107.RotVelocity = Vector3.new(0.001, 0.001, 0) part_107.Material = Enum.Material.Metal part_107.Size = Vector3.new(3, 1.2, 1) part_107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_107.CFrame = CFrame.new(-30.449, 3.738, -57.968)* CFrame.Angles(-0.0011966947931796, 1.5648361444473, -3.0186607837677) part_107.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_107.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_107.BrickColor = BrickColor.new("Dark stone grey") part_107.Friction = 0.3 part_107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_101 = Instance.new("SpecialMesh", part_107) mesh_101.MeshType = Enum.MeshType.Wedge part_108 = Instance.new("Part", matteoplane) part_108.Velocity = Vector3.new(-0.028, -0.001, 0.023) part_108.FormFactor = Enum.FormFactor.Plate part_108.CanCollide = false part_108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_108.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_108.RotVelocity = Vector3.new(0.001, 0.001, 0) part_108.Material = Enum.Material.Metal part_108.Size = Vector3.new(1, 1.2, 11) part_108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_108.CFrame = CFrame.new(-30.426, 5.414, -61.792)* CFrame.Angles(0.12157605588436, -0.0059266458265483, 0.0007300183060579) part_108.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_108.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_108.BrickColor = BrickColor.new("Gold") part_108.Friction = 0.3 part_108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_109 = Instance.new("Part", matteoplane) part_109.Velocity = Vector3.new(-0.035, 0.005, 0.02) part_109.FormFactor = Enum.FormFactor.Plate part_109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_109.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_109.RotVelocity = Vector3.new(0.001, 0.001, 0) part_109.Material = Enum.Material.Metal part_109.Size = Vector3.new(2, 0.4, 2) part_109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_109.CFrame = CFrame.new(-28.887, 4.616, -68.429)* CFrame.Angles(0.12173739075661, -0.0059163561090827, 0.00073100335430354) part_109.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_109.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_109.BrickColor = BrickColor.new("Dark stone grey") part_109.Friction = 0.3 part_109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_110 = Instance.new("Part", matteoplane) part_110.Velocity = Vector3.new(-0.023, -0.004, 0.018) part_110.FormFactor = Enum.FormFactor.Plate part_110.CanCollide = false part_110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_110.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_110.RotVelocity = Vector3.new(0.001, 0.001, 0) part_110.Material = Enum.Material.Metal part_110.Size = Vector3.new(3, 1.2, 1) part_110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_110.CFrame = CFrame.new(-27.449, 3.738, -57.95)* CFrame.Angles(3.1403958797455, -1.5648361444473, -0.12293183803558) part_110.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_110.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_110.BrickColor = BrickColor.new("Dark stone grey") part_110.Friction = 0.3 part_110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_102 = Instance.new("SpecialMesh", part_110) mesh_102.MeshType = Enum.MeshType.Wedge part_111 = Instance.new("Part", matteoplane) part_111.Velocity = Vector3.new(-0.016, -0.01, 0.018) part_111.FormFactor = Enum.FormFactor.Plate part_111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_111.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_111.RotVelocity = Vector3.new(0.001, 0.001, 0) part_111.Material = Enum.Material.Metal part_111.Size = Vector3.new(1, 1.2, 9) part_111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_111.CFrame = CFrame.new(-27.585, 4.1, -51.861)* CFrame.Angles(-3.019873380661, 0.0059175165370107, -1.5715271234512) part_111.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_111.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_111.BrickColor = BrickColor.new("Gold") part_111.Friction = 0.3 part_111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_103 = Instance.new("SpecialMesh", part_111) mesh_103.MeshType = Enum.MeshType.Wedge part_112 = Instance.new("Part", matteoplane) part_112.Velocity = Vector3.new(-0.031, -0.001, 0.044) part_112.FormFactor = Enum.FormFactor.Plate part_112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_112.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_112.RotVelocity = Vector3.new(0.001, 0.001, 0) part_112.Material = Enum.Material.Metal part_112.Size = Vector3.new(1, 5.6, 1) part_112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_112.CFrame = CFrame.new(-47.404, 8.084, -65.597)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12298250198364) part_112.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_112.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_112.BrickColor = BrickColor.new("Dark stone grey") part_112.Friction = 0.3 part_112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_113 = Instance.new("Part", matteoplane) part_113.Velocity = Vector3.new(-0.014, -0.012, 0.022) part_113.FormFactor = Enum.FormFactor.Plate part_113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_113.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_113.RotVelocity = Vector3.new(0.001, 0.001, 0) part_113.Material = Enum.Material.Metal part_113.Size = Vector3.new(2, 2.4, 1) part_113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_113.CFrame = CFrame.new(-28.999, 6.538, -49.556)* CFrame.Angles(0.12170171737671, -0.0059186313301325, 0.00073082436574623) part_113.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_113.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_113.BrickColor = BrickColor.new("Dark stone grey") part_113.Friction = 0.3 part_113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_104 = Instance.new("SpecialMesh", part_113) mesh_104.Scale = Vector3.new(0.5, 1, 1) mesh_104.MeshType = Enum.MeshType.Wedge part_114 = Instance.new("Part", matteoplane) part_114.Velocity = Vector3.new(-0.034, 0.003, 0.022) part_114.FormFactor = Enum.FormFactor.Plate part_114.CanCollide = false part_114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_114.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_114.RotVelocity = Vector3.new(0.001, 0.001, 0) part_114.Material = Enum.Material.Metal part_114.Size = Vector3.new(1, 1.2, 1) part_114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_114.CFrame = CFrame.new(-30.396, 4.831, -66.901)* CFrame.Angles(-0.0011966947931796, 1.5648361444473, -3.0186607837677) part_114.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_114.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_114.BrickColor = BrickColor.new("Dark stone grey") part_114.Friction = 0.3 part_114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_105 = Instance.new("SpecialMesh", part_114) mesh_105.MeshType = Enum.MeshType.Wedge part_115 = Instance.new("Part", matteoplane) part_115.Velocity = Vector3.new(-0.031, 0.001, 0.021) part_115.FormFactor = Enum.FormFactor.Plate part_115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_115.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_115.RotVelocity = Vector3.new(0.001, 0.001, 0) part_115.Material = Enum.Material.Metal part_115.Size = Vector3.new(1, 2.8, 1) part_115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_115.CFrame = CFrame.new(-31.406, 3, -65.116)* CFrame.Angles(3.1403958797455, -1.5648361444473, -0.12293183803558) part_115.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_115.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_115.BrickColor = BrickColor.new("Dark stone grey") part_115.Friction = 0.3 part_115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines wheel2 = Instance.new("Part", matteoplane) wheel2.Velocity = Vector3.new(-0.031, 0.002, 0.014) wheel2.FormFactor = Enum.FormFactor.Plate wheel2.CanCollide = false wheel2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines wheel2.TopSurface = Enum.SurfaceType.SmoothNoOutlines wheel2.RotVelocity = Vector3.new(0.001, 0.001, 0) wheel2.Material = Enum.Material.Metal wheel2.Size = Vector3.new(3, 0.4, 3) wheel2.Name = "Wheel2" wheel2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines wheel2.CFrame = CFrame.new(-25.706, 1.709, -65.24)* CFrame.Angles(-3.019855260849, 0.0059163607656956, -1.5715273618698) wheel2.RightSurface = Enum.SurfaceType.SmoothNoOutlines wheel2.BackSurface = Enum.SurfaceType.SmoothNoOutlines wheel2.BrickColor = BrickColor.new("Dark stone grey") wheel2.Friction = 0.3 wheel2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_106 = Instance.new("SpecialMesh", wheel2) mesh_106.Scale = Vector3.new(1, 2, 1) mesh_106.MeshType = Enum.MeshType.Sphere part_116 = Instance.new("Part", matteoplane) part_116.Velocity = Vector3.new(-0.016, -0.01, 0.022) part_116.FormFactor = Enum.FormFactor.Plate part_116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_116.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_116.RotVelocity = Vector3.new(0.001, 0.001, 0) part_116.Material = Enum.Material.Metal part_116.Size = Vector3.new(1, 1.2, 9) part_116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_116.CFrame = CFrame.new(-30.385, 4.101, -51.878)* CFrame.Angles(-3.0199270248413, 0.0059209284372628, 1.5700658559799) part_116.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_116.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_116.BrickColor = BrickColor.new("Gold") part_116.Friction = 0.3 part_116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_107 = Instance.new("SpecialMesh", part_116) mesh_107.MeshType = Enum.MeshType.Wedge wheel1 = Instance.new("Part", matteoplane) wheel1.Velocity = Vector3.new(-0.031, 0.001, 0.021) wheel1.FormFactor = Enum.FormFactor.Plate wheel1.CanCollide = false wheel1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines wheel1.TopSurface = Enum.SurfaceType.SmoothNoOutlines wheel1.RotVelocity = Vector3.new(0.001, 0.001, 0) wheel1.Material = Enum.Material.Metal wheel1.Size = Vector3.new(3, 0.4, 3) wheel1.Name = "Wheel1" wheel1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines wheel1.CFrame = CFrame.new(-32.105, 1.709, -65.278)* CFrame.Angles(0.1217373162508, -0.0059163607656956, 1.5715273618698) wheel1.RightSurface = Enum.SurfaceType.SmoothNoOutlines wheel1.BackSurface = Enum.SurfaceType.SmoothNoOutlines wheel1.BrickColor = BrickColor.new("Dark stone grey") wheel1.Friction = 0.3 wheel1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_108 = Instance.new("SpecialMesh", wheel1) mesh_108.Scale = Vector3.new(1, 2, 1) mesh_108.MeshType = Enum.MeshType.Sphere rot2 = Instance.new("Part", matteoplane) rot2.Velocity = Vector3.new(-0.012, -0.013, 0.018) rot2.FormFactor = Enum.FormFactor.Plate rot2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines rot2.TopSurface = Enum.SurfaceType.SmoothNoOutlines rot2.RotVelocity = Vector3.new(0.001, 0.001, 0) rot2.Material = Enum.Material.Metal rot2.Size = Vector3.new(2, 0.4, 2) rot2.Name = "Rot2" rot2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines rot2.CFrame = CFrame.new(-26.807, 4.966, -48.225)* CFrame.Angles(3.1403603553772, -1.5648361444473, -0.1230029091239) rot2.RightSurface = Enum.SurfaceType.SmoothNoOutlines rot2.BackSurface = Enum.SurfaceType.SmoothNoOutlines rot2.BrickColor = BrickColor.new("Dark stone grey") rot2.Friction = 0.3 rot2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_109 = Instance.new("SpecialMesh", rot2) mesh_109.Scale = Vector3.new(1, 1, 2) mesh_109.MeshType = Enum.MeshType.Brick leftwing = Instance.new("Part", matteoplane) leftwing.Velocity = Vector3.new(-0.029, -0.002, 0.033) leftwing.LeftSurface = Enum.SurfaceType.SmoothNoOutlines leftwing.TopSurface = Enum.SurfaceType.SmoothNoOutlines leftwing.RotVelocity = Vector3.new(0.001, 0.001, 0) leftwing.Material = Enum.Material.Metal leftwing.Size = Vector3.new(1, 20.4, 7) leftwing.Name = "LeftWing" leftwing.FrontSurface = Enum.SurfaceType.SmoothNoOutlines leftwing.CFrame = CFrame.new(-40.119, 4.444, -62.976)* CFrame.Angles(-3.0198931694031, 0.00591877149418, 1.5700656175613) leftwing.RightSurface = Enum.SurfaceType.SmoothNoOutlines leftwing.BackSurface = Enum.SurfaceType.SmoothNoOutlines leftwing.BrickColor = BrickColor.new("Dark stone grey") leftwing.Friction = 0.3 leftwing.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_117 = Instance.new("Part", matteoplane) part_117.Velocity = Vector3.new(-0.035, 0.004, 0.023) part_117.FormFactor = Enum.FormFactor.Plate part_117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_117.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_117.RotVelocity = Vector3.new(0.001, 0.001, 0) part_117.Material = Enum.Material.Metal part_117.Size = Vector3.new(1, 1.2, 2) part_117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_117.CFrame = CFrame.new(-30.388, 6.204, -68.244)* CFrame.Angles(0.1217015683651, -0.0059186401776969, 0.00073079246794805) part_117.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_117.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_117.BrickColor = BrickColor.new("Gold") part_117.Friction = 0.3 part_117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_118 = Instance.new("Part", matteoplane) part_118.Velocity = Vector3.new(-0.011, -0.014, 0.022) part_118.FormFactor = Enum.FormFactor.Plate part_118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_118.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_118.RotVelocity = Vector3.new(0.001, 0.001, 0) part_118.Material = Enum.Material.Metal part_118.Size = Vector3.new(2, 2.4, 1) part_118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_118.CFrame = CFrame.new(-29.017, 6.174, -46.579)* CFrame.Angles(-3.0199620723724, 0.0059231696650386, 3.1408622264862) part_118.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_118.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_118.BrickColor = BrickColor.new("Dark stone grey") part_118.Friction = 0.3 part_118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_110 = Instance.new("SpecialMesh", part_118) mesh_110.Scale = Vector3.new(0.5, 1, 1) mesh_110.MeshType = Enum.MeshType.Wedge rot1 = Instance.new("Part", matteoplane) rot1.Velocity = Vector3.new(-0.012, -0.013, 0.023) rot1.FormFactor = Enum.FormFactor.Plate rot1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines rot1.TopSurface = Enum.SurfaceType.SmoothNoOutlines rot1.RotVelocity = Vector3.new(0.001, 0.001, 0) rot1.Material = Enum.Material.Metal rot1.Size = Vector3.new(2, 0.4, 2) rot1.Name = "Rot1" rot1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines rot1.CFrame = CFrame.new(-31.207, 4.967, -48.251)* CFrame.Angles(-0.0010987630812451, 1.5648460388184, -3.018830537796) rot1.RightSurface = Enum.SurfaceType.SmoothNoOutlines rot1.BackSurface = Enum.SurfaceType.SmoothNoOutlines rot1.BrickColor = BrickColor.new("Dark stone grey") rot1.Friction = 0.3 rot1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_111 = Instance.new("SpecialMesh", rot1) mesh_111.Scale = Vector3.new(1, 1, 2) mesh_111.MeshType = Enum.MeshType.Brick part_119 = Instance.new("Part", matteoplane) part_119.Velocity = Vector3.new(-0.012, -0.013, 0.022) part_119.FormFactor = Enum.FormFactor.Plate part_119.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_119.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_119.RotVelocity = Vector3.new(0.001, 0.001, 0) part_119.Material = Enum.Material.Metal part_119.Size = Vector3.new(2, 2.4, 2) part_119.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_119.CFrame = CFrame.new(-29.008, 6.356, -48.068)* CFrame.Angles(-3.0199086666107, 0.0059197670780122, -0.00073073455132544) part_119.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_119.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_119.BrickColor = BrickColor.new("Dark stone grey") part_119.Friction = 0.3 part_119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_112 = Instance.new("SpecialMesh", part_119) mesh_112.Scale = Vector3.new(0.5, 1, 1) mesh_112.MeshType = Enum.MeshType.Brick part_120 = Instance.new("Part", matteoplane) part_120.Velocity = Vector3.new(-0.011, -0.014, 0.019) part_120.FormFactor = Enum.FormFactor.Plate part_120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_120.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_120.RotVelocity = Vector3.new(0.001, 0.001, 0) part_120.Material = Enum.Material.Metal part_120.Size = Vector3.new(2, 0.8, 1) part_120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_120.CFrame = CFrame.new(-29.015, 3.394, -46.919)* CFrame.Angles(-3.0198910236359, 0.0059186383150518, -0.0007308239582926) part_120.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_120.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_120.BrickColor = BrickColor.new("Dark stone grey") part_120.Friction = 0.3 part_120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_113 = Instance.new("SpecialMesh", part_120) mesh_113.Scale = Vector3.new(0.5, 1, 1) mesh_113.MeshType = Enum.MeshType.Wedge part_121 = Instance.new("Part", matteoplane) part_121.Velocity = Vector3.new(-0.024, -0.004, 0.021) part_121.FormFactor = Enum.FormFactor.Plate part_121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_121.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_121.RotVelocity = Vector3.new(0.001, 0.001, 0) part_121.Material = Enum.Material.Metal part_121.Size = Vector3.new(2, 3.2, 4) part_121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_121.CFrame = CFrame.new(-28.947, 5.188, -58.285)* CFrame.Angles(0.12172835320234, -0.0059169330634177, 0.0007309588836506) part_121.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_121.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_121.BrickColor = BrickColor.new("Dark stone grey") part_121.Friction = 0.3 part_121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_122 = Instance.new("Part", matteoplane) part_122.Velocity = Vector3.new(-0.011, -0.014, 0.02) part_122.FormFactor = Enum.FormFactor.Plate part_122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_122.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_122.RotVelocity = Vector3.new(0.001, 0.001, 0) part_122.Material = Enum.Material.Metal part_122.Size = Vector3.new(2, 1.2, 1) part_122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_122.CFrame = CFrame.new(-29.016, 4.387, -46.797)* CFrame.Angles(-3.0199265480042, 0.0059209084138274, -0.00073064409662038) part_122.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_122.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_122.BrickColor = BrickColor.new("Dark stone grey") part_122.Friction = 0.3 part_122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_114 = Instance.new("SpecialMesh", part_122) mesh_114.Scale = Vector3.new(0.5, 1, 1) mesh_114.MeshType = Enum.MeshType.Brick part_123 = Instance.new("Part", matteoplane) part_123.Velocity = Vector3.new(-0.027, -0.002, 0.027) part_123.FormFactor = Enum.FormFactor.Plate part_123.CanCollide = false part_123.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_123.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_123.RotVelocity = Vector3.new(0.001, 0.001, 0) part_123.Material = Enum.Material.Metal part_123.Size = Vector3.new(1, 5.6, 1) part_123.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_123.CFrame = CFrame.new(-32.434, 7.477, -60.544)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12299368530512) part_123.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_123.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_123.BrickColor = BrickColor.new("Dark stone grey") part_123.Friction = 0.3 part_123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_124 = Instance.new("Part", matteoplane) part_124.Velocity = Vector3.new(-0.02, -0.007, 0.018) part_124.FormFactor = Enum.FormFactor.Plate part_124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_124.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_124.RotVelocity = Vector3.new(0.001, 0.001, 0) part_124.Material = Enum.Material.Metal part_124.Size = Vector3.new(1, 0.4, 3) part_124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_124.CFrame = CFrame.new(-27.967, 3.473, -54.963)* CFrame.Angles(-3.019855260849, 0.0059163509868085, -1.5715273618698) part_124.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_124.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_124.BrickColor = BrickColor.new("Dark stone grey") part_124.Friction = 0.3 part_124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_115 = Instance.new("SpecialMesh", part_124) mesh_115.MeshType = Enum.MeshType.Wedge part_125 = Instance.new("Part", matteoplane) part_125.Velocity = Vector3.new(-0.016, -0.01, 0.02) part_125.FormFactor = Enum.FormFactor.Plate part_125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_125.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_125.RotVelocity = Vector3.new(0.001, 0.001, 0) part_125.Material = Enum.Material.Metal part_125.Size = Vector3.new(2, 1.6, 9) part_125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_125.CFrame = CFrame.new(-28.986, 4.597, -51.809)* CFrame.Angles(-3.0198731422424, 0.005917499307543, 1.5700654983521) part_125.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_125.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_125.BrickColor = BrickColor.new("Dark stone grey") part_125.Friction = 0.3 part_125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_126 = Instance.new("Part", matteoplane) part_126.Velocity = Vector3.new(-0.02, -0.007, 0.019) part_126.FormFactor = Enum.FormFactor.Plate part_126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_126.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_126.RotVelocity = Vector3.new(0.001, 0.001, 0) part_126.Material = Enum.Material.Metal part_126.Size = Vector3.new(1, 1.6, 3) part_126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_126.CFrame = CFrame.new(-28.967, 3.473, -54.969)* CFrame.Angles(-3.019855260849, 0.0059163509868085, 1.5700653791428) part_126.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_126.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_126.BrickColor = BrickColor.new("Dark stone grey") part_126.Friction = 0.3 part_126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_127 = Instance.new("Part", matteoplane) part_127.Velocity = Vector3.new(-0.02, -0.007, 0.021) part_127.FormFactor = Enum.FormFactor.Plate part_127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_127.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_127.RotVelocity = Vector3.new(0.001, 0.001, 0) part_127.Material = Enum.Material.Metal part_127.Size = Vector3.new(1, 0.4, 3) part_127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_127.CFrame = CFrame.new(-29.967, 3.473, -54.975)* CFrame.Angles(-3.019855260849, 0.0059163509868085, 1.5700653791428) part_127.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_127.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_127.BrickColor = BrickColor.new("Dark stone grey") part_127.Friction = 0.3 part_127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_116 = Instance.new("SpecialMesh", part_127) mesh_116.MeshType = Enum.MeshType.Wedge part_128 = Instance.new("Part", matteoplane) part_128.Velocity = Vector3.new(-0.016, -0.01, 0.02) part_128.FormFactor = Enum.FormFactor.Plate part_128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_128.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_128.RotVelocity = Vector3.new(0.001, 0.001, 0) part_128.Material = Enum.Material.Metal part_128.Size = Vector3.new(1, 0.4, 9) part_128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_128.CFrame = CFrame.new(-27.986, 5.093, -51.742)* CFrame.Angles(-3.019873380661, 0.0059175156056881, -1.5715271234512) part_128.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_128.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_128.BrickColor = BrickColor.new("Dark stone grey") part_128.Friction = 0.3 part_128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_117 = Instance.new("SpecialMesh", part_128) mesh_117.MeshType = Enum.MeshType.Wedge part_129 = Instance.new("Part", matteoplane) part_129.Velocity = Vector3.new(-0.015, -0.011, 0.019) part_129.FormFactor = Enum.FormFactor.Plate part_129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_129.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_129.RotVelocity = Vector3.new(0.001, 0.001, 0) part_129.Material = Enum.Material.Metal part_129.Size = Vector3.new(2, 0.8, 6) part_129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_129.CFrame = CFrame.new(-29.194, 3.025, -50.491)* CFrame.Angles(-3.0198910236359, 0.0059186443686485, -0.00073082320159301) part_129.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_129.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_129.BrickColor = BrickColor.new("Dark stone grey") part_129.Friction = 0.3 part_129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_118 = Instance.new("SpecialMesh", part_129) mesh_118.MeshType = Enum.MeshType.Wedge part_130 = Instance.new("Part", matteoplane) part_130.Velocity = Vector3.new(-0.016, -0.01, 0.022) part_130.FormFactor = Enum.FormFactor.Plate part_130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_130.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_130.RotVelocity = Vector3.new(0.001, 0.001, 0) part_130.Material = Enum.Material.Metal part_130.Size = Vector3.new(1, 0.4, 9) part_130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_130.CFrame = CFrame.new(-29.986, 5.094, -51.754)* CFrame.Angles(-3.019998550415, 0.0059255007654428, 1.5700662136078) part_130.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_130.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_130.BrickColor = BrickColor.new("Dark stone grey") part_130.Friction = 0.3 part_130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_119 = Instance.new("SpecialMesh", part_130) mesh_119.MeshType = Enum.MeshType.Wedge part_131 = Instance.new("Part", matteoplane) part_131.Velocity = Vector3.new(-0.031, 0.001, 0.027) part_131.FormFactor = Enum.FormFactor.Plate part_131.CanCollide = false part_131.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_131.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_131.RotVelocity = Vector3.new(0.001, 0.001, 0) part_131.Material = Enum.Material.Metal part_131.Size = Vector3.new(1, 5.6, 1) part_131.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_131.CFrame = CFrame.new(-32.404, 8.084, -65.507)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12299368530512) part_131.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_131.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_131.BrickColor = BrickColor.new("Dark stone grey") part_131.Friction = 0.3 part_131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines part_132 = Instance.new("Part", matteoplane) part_132.Velocity = Vector3.new(-0.028, -0.001, 0.024) part_132.FormFactor = Enum.FormFactor.Plate part_132.CanCollide = false part_132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_132.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_132.RotVelocity = Vector3.new(0.001, 0.001, 0) part_132.Material = Enum.Material.Metal part_132.Size = Vector3.new(11, 1.2, 1) part_132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_132.CFrame = CFrame.new(-30.427, 6.605, -61.647)* CFrame.Angles(-0.0010318628046662, 1.564826130867, 0.12265057116747) part_132.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_132.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_132.BrickColor = BrickColor.new("Dark stone grey") part_132.Friction = 0.3 part_132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines mesh_120 = Instance.new("SpecialMesh", part_132) mesh_120.MeshType = Enum.MeshType.Wedge controlseat = Instance.new("Seat", matteoplane) controlseat.Friction = 0.3 controlseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.FormFactor = Enum.FormFactor.Plate controlseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.RotVelocity = Vector3.new(0.001, 0.001, 0) controlseat.BrickColor = BrickColor.new("Dark stone grey") controlseat.Material = Enum.Material.Metal controlseat.Size = Vector3.new(2, 0.4, 2) controlseat.Velocity = Vector3.new(-0.027, -0.001, 0.02) controlseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.CFrame = CFrame.new(-28.928, 4.163, -62.353)* CFrame.Angles(0.12174175679684, -0.0059160776436329, 0.00073097349377349) controlseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines controlseat.Name = "ControlSeat" passengerseat = Instance.new("Seat", matteoplane) passengerseat.Friction = 0.3 passengerseat.BottomSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.LeftSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.TopSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.FormFactor = Enum.FormFactor.Plate passengerseat.BackSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.BrickColor = BrickColor.new("Dark stone grey") passengerseat.Material = Enum.Material.Metal passengerseat.Size = Vector3.new(2, 0.8, 1) passengerseat.RightSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.CFrame = CFrame.new(-28.915, 4.526, -61.333)* CFrame.Angles(-3.0198509693146, 0.0059161651879549, 3.1408615112305) passengerseat.FrontSurface = Enum.SurfaceType.SmoothNoOutlines passengerseat.Name = "PassengerSeat" part_133 = Instance.new("Part", matteoplane) part_133.Velocity = Vector3.new(-0.027, -0.004, 0.044) part_133.FormFactor = Enum.FormFactor.Plate part_133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines part_133.TopSurface = Enum.SurfaceType.SmoothNoOutlines part_133.RotVelocity = Vector3.new(0.001, 0.001, 0) part_133.Material = Enum.Material.Metal part_133.Size = Vector3.new(1, 5.6, 1) part_133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines part_133.CFrame = CFrame.new(-47.433, 7.477, -60.634)* CFrame.Angles(3.1403687000275, -1.5648361444473, -0.12298280000687) part_133.RightSurface = Enum.SurfaceType.SmoothNoOutlines part_133.BackSurface = Enum.SurfaceType.SmoothNoOutlines part_133.BrickColor = BrickColor.new("Dark stone grey") part_133.Friction = 0.3 part_133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines matteoplane:BreakJoints() local pellet2 = Instance.new("Part") pellet2.FormFactor = Enum.FormFactor.Custom pellet2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines pellet2.Transparency = 0.1 pellet2.TopSurface = Enum.SurfaceType.SmoothNoOutlines pellet2.Material = Enum.Material.Metal pellet2.Size = Vector3.new(0.2, 0.8, 0.2) pellet2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines pellet2.RightSurface = Enum.SurfaceType.SmoothNoOutlines pellet2.BackSurface = Enum.SurfaceType.SmoothNoOutlines pellet2.BrickColor = BrickColor.new("Gold") pellet2.Friction = 0.3 pellet2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines local ag1 = matteoplane.AircraftGun local ag2 = matteoplane.AircraftGun2 local engine = matteoplane.Engine local prev local parts = matteoplane:GetChildren() for i = 1,#parts do if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then if (prev ~= nil)then if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end local weld = Instance.new("Weld") weld.Part0 = prev weld.Part1 = parts[i] weld.C0 = prev.CFrame:inverse() weld.C1 = parts[i].CFrame:inverse() weld.Parent = prev end prev = parts[i] end end matteoplane:MakeJoints() matteoplane.Parent = char engine.CFrame = char["Left Leg"].CFrame*CFrame.new(5,3,15) local prev local parts = ag1:GetChildren() for i = 1,#parts do if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then if (prev ~= nil)then if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end local weld = Instance.new("Weld") weld.Part0 = prev weld.Part1 = parts[i] weld.C0 = prev.CFrame:inverse() weld.C1 = parts[i].CFrame:inverse() weld.Parent = prev end prev = parts[i] end end local prev local parts = ag2:GetChildren() for i = 1,#parts do if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then if (prev ~= nil)then if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end local weld = Instance.new("Weld") weld.Part0 = prev weld.Part1 = parts[i] weld.C0 = prev.CFrame:inverse() weld.C1 = parts[i].CFrame:inverse() weld.Parent = prev end prev = parts[i] end end weld(ag1.Handle, engine, CFrame.new(3,-7.8,7)*CFrame.Angles(math.rad(0),0,0)) weld(ag2.Handle, engine, CFrame.new(-3,-7.8,7)*CFrame.Angles(math.rad(0),0,0)) ag1.Handle.Weld.Name = "Handleweld" ag2.Handle.Weld.Name = "Handleweld" local handle1 = ag1.Handle local handle2 = ag2.Handle local surfacegui = Instance.new("SurfaceGui", matteoplane.Propeller) surfacegui.Face = Enum.NormalId.Bottom local imagelabel = Instance.new("ImageLabel", surfacegui) imagelabel.Image = "http://www.roblox.com/asset/?id=47741410" imagelabel.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) imagelabel.BackgroundTransparency = 1 imagelabel.Size = UDim2.new(0, 800, 0, 600) imagelabel.BackgroundColor3 = Color3.new(1, 1, 1) local surfacegui2 = Instance.new("SurfaceGui", matteoplane.Propeller) surfacegui2.Face = Enum.NormalId.Top local imagelabel2 = Instance.new("ImageLabel", surfacegui2) imagelabel2.Image = "http://www.roblox.com/asset/?id=47741410" imagelabel2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) imagelabel2.BackgroundTransparency = 1 imagelabel2.Size = UDim2.new(0, 800, 0, 600) imagelabel2.BackgroundColor3 = Color3.new(1, 1, 1) local enginesound=Instance.new("Sound") enginesound.SoundId="http://www.roblox.com/asset/?id=142317661" enginesound.PlayOnRemove=false enginesound.Volume=0.95 enginesound.Looped=true enginesound.Pitch = 1 enginesound.Parent=engine local engineidle=Instance.new("Sound") engineidle.SoundId="http://www.roblox.com/asset/?id=133082569" engineidle.PlayOnRemove=false engineidle.Volume=0.75 engineidle.Looped=true engineidle.Pitch = 1 engineidle.Parent=engine local enginecrash=Instance.new("Sound") enginecrash.SoundId="http://www.roblox.com/asset/?id=147930482" enginecrash.PlayOnRemove=false enginecrash.Volume=0.75 enginecrash.Looped=false enginecrash.Pitch = 1 enginecrash.Parent=engine local gunsound=Instance.new("Sound") gunsound.SoundId="http://www.roblox.com/asset/?id=224837148" gunsound.PlayOnRemove=false gunsound.Volume=0.95 gunsound.Looped=false gunsound.Pitch = 1 gunsound.Parent=ag1.machinebarrel local gunsound2=Instance.new("Sound") gunsound2.SoundId="http://www.roblox.com/asset/?id=224837148" gunsound2.PlayOnRemove=false gunsound2.Volume=0.95 gunsound2.Looped=false gunsound2.Pitch = 1 gunsound2.Parent=ag2.machinebarrel --Gui-- local planegui = Instance.new("ScreenGui", player.PlayerGui) planegui.Name = "PlaneGui" local mainframe = Instance.new("Frame", planegui) mainframe.Size = UDim2.new(0.05, 0, 0.4, 0) mainframe.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) mainframe.Name = "mainframe" mainframe.Style = Enum.FrameStyle.RobloxRound mainframe.Position = UDim2.new(0.95, 0, 0.2, 0) mainframe.BackgroundColor3 = Color3.new(1, 1, 1) local altitudebar = Instance.new("Frame", mainframe) altitudebar.Size = UDim2.new(1.8, 0, 0.05, 0) altitudebar.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) altitudebar.Name = "AltitudeBar" altitudebar.Position = UDim2.new(-0.4, 0, 1, 0) altitudebar.BorderSizePixel = 0 altitudebar.BackgroundColor3 = Color3.new(1, 0.666667, 0) local altitudetext = Instance.new("TextLabel", mainframe) altitudetext.TextWrapped = true altitudetext.TextStrokeTransparency = 0.8 altitudetext.TextScaled = true altitudetext.BackgroundColor3 = Color3.new(0, 0, 0) altitudetext.BackgroundTransparency = 0.8 altitudetext.Size = UDim2.new(3, 0, 0.08, 0) altitudetext.TextColor3 = Color3.new(0.105882, 0.164706, 0.207843) altitudetext.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) altitudetext.Text = "Altitude" altitudetext.Position = UDim2.new(-4, 0, 0.5, 0) altitudetext.Rotation = 1 altitudetext.Font = Enum.Font.SourceSans altitudetext.Name = "AltitudeText" altitudetext.FontSize = Enum.FontSize.Size14 --Guiend-- mouse.KeyDown:connect(function(key) if key == "y" and engineon == false then engineon = true engineidle:Play() while engineon == true do wait() imagelabel.Rotation = propellerangle imagelabel2.Rotation = propellerangle end end end) mouse.KeyDown:connect(function(key) if key == "u" and engineon == true then engineon = false engineidle:Stop() end end) mouse.KeyDown:connect(function(key) if key == "e" then epressed = true while epressed == true and qpressed == false do wait() rotateangle = rotateangle + .005 if rotateangle >0.1 then rotateangle = 0.1 end handle1.Weld.C0 = CFrame.new(3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) handle2.Weld.C0 = CFrame.new(-3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) end end end) mouse.KeyDown:connect(function(key) if key == "q" then qpressed = true while qpressed == true and epressed == false do wait() rotateangle = rotateangle - .005 if rotateangle < -0.1 then rotateangle = -0.1 end handle1.Weld.C0 = CFrame.new(3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) handle2.Weld.C0 = CFrame.new(-3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) end end end) mouse.KeyDown:connect(function(key) if key == "g" then gpressed = true while gpressed == true and hpressed == false do wait() print(rotateangle2) rotateangle2 = rotateangle2 - .2 if rotateangle2 <-1 then rotateangle2 = -1 end handle1.Weld.C0 = CFrame.new(3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) handle2.Weld.C0 = CFrame.new(-3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) end end end) mouse.KeyDown:connect(function(key) if key == "h" then hpressed = true while hpressed == true and gpressed == false do wait() print(rotateangle2) rotateangle2 = rotateangle2 + .2 if rotateangle2 >7 then rotateangle2 = 7 end handle1.Weld.C0 = CFrame.new(3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) handle2.Weld.C0 = CFrame.new(-3,-7.8,7)*CFrame.Angles(math.rad(rotateangle2),rotateangle,0) end end end) mouse.KeyUp:connect(function(key) if key == "e" then epressed = false end end) mouse.KeyUp:connect(function(key) if key == "q" then qpressed = false end end) mouse.KeyUp:connect(function(key) if key == "g" then gpressed = false end end) mouse.KeyUp:connect(function(key) if key == "h" then hpressed = false end end) local bg = Instance.new("BodyGyro",engine) bg.D = 500 bg.MaxTorque = Vector3.new(0,0,0) bg.P = 1000 local bv = Instance.new("BodyVelocity",engine) bv.MaxForce = Vector3.new(0,0,0) bv.P = 1250 bv.Velocity = Vector3.new(0,0.16,0) mouse.KeyDown:connect(function(key) if key == "w" and engineon == true then wpressed = true bv.MaxForce = Vector3.new(9e20,9e20,9e20) enginesound:Play() while wpressed == true do wait(.08) accel = accel + 1 if accel >100 then accel = 100 end bv.Velocity = (engine.CFrame.lookVector * accel) + Vector3.new(0,2,0) altitudebar.Position = UDim2.new(-0.4, 0, -bv.Velocity.y/200, 0) end end end) mouse.KeyDown:connect(function(key) if key == "w" and engineon == true then wpressed2 = true while wpressed2 == true do wait() if propellerangle >360 then propellerangle = propellerangle - 360 end propellerangle = propellerangle + 1 + accel/2 end end end) mouse.KeyUp:connect(function(key) if key == "w" then wpressed = false wpressed2 = false bv.MaxForce = Vector3.new(0,0,0) propellerangle = 0 enginesound:Stop() while accel>0 and wpressed == false do wait(.05) accel = accel - 1 altitudebar.Position = UDim2.new(-0.4, 0, -bv.Velocity.y/200, 0) end end end) mouse.Move:connect(function(key) if wpressed == true and engineon == true then bg.MaxTorque = Vector3.new(9e20,9e20,9e20) bg.CFrame = CFrame.new(engine.CFrame.p, mouse.Hit.p) end end) matteoplane.Propeller.Touched:connect(function(h) if propellerangle >28 then print(propellerangle) if h.Parent:FindFirstChild("Humanoid") then h.Parent.Humanoid:TakeDamage(math.random(4,6)) end if engineon == true and accel>70 and criticalhit == false then propellerhp = propellerhp - 20 print(propellerhp) enginecrash:Play() if propellerhp <=0 then propellerhp = 0 criticalhit = true local fire = Instance.new("Fire",matteoplane.Propeller) coroutine.resume(coroutine.create(function() local smoke = Instance.new("Smoke",engine) wait(1) local s=Instance.new("Sound") s.SoundId="http://www.roblox.com/asset/?id=138210320" s.PlayOnRemove=false s.Volume=1 s.Looped=false s.Pitch = 1 s.Parent=engine s:Play() local explosion = Instance.new("Explosion",engine) explosion.Position = engine.Position explosion.BlastPressure = 20000 explosion.BlastRadius = 10 engineon = false enginesound:Stop() engineidle:Stop() end)) end end end end) local smoke = Instance.new("Smoke",ag1.machinebarrel) local smoke2 = Instance.new("Smoke",ag2.machinebarrel) smoke.Enabled = false smoke2.Enabled = false function gunfire() firing = true smoke.Enabled = true smoke2.Enabled = true local b = pellet2:Clone() b.Parent = workspace b.CFrame = ag1.machinebarrel.CFrame*CFrame.new(0,1,0) b.CanCollide = true game.Debris:AddItem(b,8) local bodyForce = Instance.new('BodyForce', b) bodyForce.Name = 'Antigravity' bodyForce.force = Vector3.new(0, b:GetMass() * 196.2, 0) local bvelocity = Instance.new("BodyVelocity",b) bvelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge) bvelocity.velocity = ag1.Handle.CFrame.lookVector * 400 local b2 = pellet2:Clone() b2.Parent = workspace b2.CFrame = ag2.machinebarrel.CFrame*CFrame.new(0,1,0) b2.CanCollide = true game.Debris:AddItem(b2,8) local bodyForce2 = Instance.new('BodyForce', b2) bodyForce2.Name = 'Antigravity' bodyForce2.force = Vector3.new(0, b:GetMass() * 196.2, 0) local bvelocity2 = Instance.new("BodyVelocity",b2) bvelocity2.maxForce = Vector3.new(math.huge,math.huge,math.huge) bvelocity2.velocity = ag2.Handle.CFrame.lookVector * 400 local cam_rot = camera.CoordinateFrame - camera.CoordinateFrame.p local cam_scroll = (camera.CoordinateFrame.p - camera.Focus.p).magnitude local ncf = CFrame.new(camera.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.0025+math.random()/75, math.random(-10,10)/600, 0) camera.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll) firing = false smoke.Enabled = false smoke2.Enabled = false b.Touched:connect(function(h) b:Destroy() if h.Parent:FindFirstChild("Humanoid") then h.Parent.Humanoid:TakeDamage(math.random(6,18)) end end) b2.Touched:connect(function(h) b2:Destroy() if h.Parent:FindFirstChild("Humanoid") then h.Parent.Humanoid:TakeDamage(math.random(6,18)) end end) end local pellet = Instance.new("Part") pellet.FormFactor = Enum.FormFactor.Symmetric pellet.TopSurface = Enum.SurfaceType.Smooth pellet.Size = Vector3.new(3, 2, 7) pellet.Name = "Bullet" pellet.CFrame = CFrame.new(-4.5, 1, -141.5) pellet.BrickColor = BrickColor.new("Really black") pellet.BottomSurface = "Smooth" pellet.TopSurface = "Smooth" pellet.Locked = true local mesh = Instance.new("SpecialMesh", pellet) mesh.Scale = Vector3.new(3, 3, 3) mesh.MeshId = "http://www.roblox.com/asset/?id=88782666" mesh.TextureId = "http://www.roblox.com/asset/?id=88782631" mesh.MeshType = Enum.MeshType.FileMesh function bombfire() bombfiring = true wait(.1) local b = pellet:Clone() local fire = Instance.new("Fire",pellet) game.Debris:AddItem(fire,4) b.Parent = workspace b.CFrame = engine.CFrame*CFrame.new(0,-8,3) b.CanCollide = true game.Debris:AddItem(b,18) local dropsound=Instance.new("Sound") dropsound.SoundId="http://www.roblox.com/asset/?id=153195493" dropsound.PlayOnRemove=false dropsound.Volume=1 dropsound.Looped=true dropsound.Pitch = 1 dropsound.Parent=b dropsound:Play() game.Debris:AddItem(dropsound,18) local cam_rot = camera.CoordinateFrame - camera.CoordinateFrame.p local cam_scroll = (camera.CoordinateFrame.p - camera.Focus.p).magnitude local ncf = CFrame.new(camera.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.0025+math.random()/75, math.random(-10,10)/600, 0) camera.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll) coroutine.resume(coroutine.create(function() b.Velocity = ag1.machinebarrel.CFrame.lookVector * 10 end)) bombfiring = false b.Touched:connect(function(hit) local s=Instance.new("Sound") s.SoundId="http://www.roblox.com/asset/?id=138210320" s.PlayOnRemove=false s.Volume=1 s.Looped=false s.Pitch = 1 s.Parent=b s:Play() game.Debris:AddItem(s,4) if hit.Parent:FindFirstChild("Humanoid") == nil and not hit.Name:lower():find("base") then hit.Anchored = false hit.Velocity = char.Head.CFrame.lookVector*200 hit:BreakJoints() end local explosion = Instance.new("Explosion",workspace) explosion.Position = b.Position explosion.BlastPressure = 20000 explosion.BlastRadius = 10 b:Destroy() end) end mouse.Button1Down:connect(function() mousedown = true while mousedown == true and firing == false and engineon == true do wait(.09) gunsound.Pitch = math.random(0.9,1.2) gunsound2.Pitch = math.random(0.9,1.2) gunsound:Play() gunsound2:Play() gunfire() end end) mouse.Button1Up:connect(function() mousedown = false end) mouse.KeyDown:connect(function(key) if key == "f" and engineon == true and bombfiring == false then bombfire() end end)
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