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The Barrels

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May 26th, 2017
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  1. CDynamicFunction: Loading library 'Kernel32.dll' (75760000)
  2. CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 77DB0B00
  3. CDynamicFunction: Loading library 'psapi.dll' (77530000)
  4. CDynamicFunction: Lookup of 'GetProcessMemoryInfo' in 'psapi.dll': 775316C0
  5.  
  6. -------------------------------------------------------------------------------
  7. Running command: cd "C:\Program Files\Steam\steamapps\common\left 4 dead 2\bin"
  8. -------------------------------------------------------------------------------
  9.  
  10.  
  11. -------------------------------------------------------------------------------
  12. Running command: "C:\Program Files\Steam\steamapps\common\left 4 dead 2\bin\vbsp.exe" -game "C:\Program Files\Steam\steamapps\common\left 4 dead 2\left4dead2" "C:\Users\Bikers29\Downloads\disconnected\the barrels.vmf"
  13. -------------------------------------------------------------------------------
  14.  
  15. CDynamicFunction: Loading library 'Kernel32.dll' (75760000)
  16. CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 77DB0B00
  17. CDynamicFunction: Loading library 'psapi.dll' (77530000)
  18. CDynamicFunction: Lookup of 'GetProcessMemoryInfo' in 'psapi.dll': 775316C0
  19. Valve Software - vbsp.exe (Feb 4 2016)
  20. 2 threads
  21. materialPath: C:\Program Files\Steam\steamapps\common\left 4 dead 2\left4dead2\materials
  22. Loading C:\Users\Bikers29\Downloads\disconnected\the barrels.vmf
  23. Can't find surfaceprop cloth for material BUILDINGS/AWNING_BLUE, using default
  24. Patching WVT material: maps/the barrels/nature/blend_alleydirt_leaves_wvt_patch
  25. Patching WVT material: maps/the barrels/concrete/blend_blacktop_03_wvt_patch
  26. Patching WVT material: maps/the barrels/nature/blend_docks_grass_dirt_wvt_patch
  27. Patching WVT material: maps/the barrels/brick/blend_brick_brick02_wvt_patch
  28. fixing up env_cubemap materials on brush sides...
  29. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (6)
  30. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (6)
  31. Processing areas...done (1)
  32. Building Faces...done (2)
  33. Chop Details...done (1)
  34. Find Visible Detail Sides...
  35. Merged 288 detail faces...done (6)
  36. Merging details...done (2)
  37. FixTjuncs...
  38. PruneNodes...
  39. WriteBSP...
  40. done (3)
  41. writing C:\Users\Bikers29\Downloads\disconnected\the barrels.prt...Building visibility clusters...
  42. done (8)
  43. Finding displacement neighbors...
  44. Finding lightmap sample positions...
  45. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  46. Building Physics collision data...
  47. done (5) (465521 bytes)
  48. Cannot build Physics2 data
  49. -----------
  50. DataLinker total stream size 0.0 KiB
  51. Error loading studio model ""!
  52. Error! prop_static using model "models/props_junk/cardboard_box05.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  53. Error loading studio model "models/props_junk/cardboard_box05.mdl"!
  54. Placing detail props : 0...1...2...3Material maps/the barrels/nature/blend_alleydirt_leaves_wvt_patch uses unknown detail object type alleydirt_leaves!
  55. Material maps/the barrels/nature/blend_alleydirt_leaves_wvt_patch uses unknown detail object type alleydirt_leaves!
  56. ...4...5...Material maps/the barrels/nature/blend_alleydirt_leaves_wvt_patch uses unknown detail object type alleydirt_leaves!
  57. Material maps/the barrels/nature/blend_alleydirt_leaves_wvt_patch uses unknown detail object type alleydirt_leaves!
  58. Material maps/the barrels/nature/blend_alleydirt_leaves_wvt_patch uses unknown detail object type alleydirt_leaves!
  59. Material maps/the barrels/nature/blend_alleydirt_leaves_wvt_patch uses unknown detail object type alleydirt_leaves!
  60. 6...7...8.Material NATURE/BLEND_DOCKS_GRASS_DIRT uses unknown detail object type urban_overgrown_docks!
  61. Material NATURE/BLEND_ALLEYDIRT_LEAVES uses unknown detail object type alleydirt_leaves!
  62. Material NATURE/BLEND_DOCKS_GRASS_DIRT uses unknown detail object type urban_overgrown_docks!
  63. Material NATURE/BLEND_DOCKS_GRASS_DIRT uses unknown detail object type urban_overgrown_docks!
  64. ..9...10
  65. Compacting texture/material tables...
  66. Reduced 2758 texinfos to 1596
  67. Reduced 360 texdatas to 310 (13947 bytes to 11969)
  68. Writing C:\Users\Bikers29\Downloads\disconnected\the barrels.bsp
  69. 3 minutes, 44 seconds elapsed
  70. CDynamicFunction: Closing library 'psapi.dll' (77530000)
  71. CDynamicFunction: Closing library 'Kernel32.dll' (75760000)
  72.  
  73. -------------------------------------------------------------------------------
  74. Running command: cd "C:\Program Files\Steam\steamapps\common\left 4 dead 2\bin"
  75. -------------------------------------------------------------------------------
  76.  
  77.  
  78. -------------------------------------------------------------------------------
  79. Running command: "C:\Program Files\Steam\steamapps\common\left 4 dead 2\bin\vvis.exe" -game "C:\Program Files\Steam\steamapps\common\left 4 dead 2\left4dead2" "C:\Users\Bikers29\Downloads\disconnected\the barrels"
  80. -------------------------------------------------------------------------------
  81.  
  82. CDynamicFunction: Loading library 'Kernel32.dll' (75760000)
  83. CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 77DB0B00
  84. CDynamicFunction: Loading library 'psapi.dll' (77530000)
  85. CDynamicFunction: Lookup of 'GetProcessMemoryInfo' in 'psapi.dll': 775316C0
  86. Valve Software - vvis.exe (Feb 4 2016)
  87. 2 threads
  88. reading c:\users\bikers29\downloads\disconnected\the barrels.bsp
  89. max farz in all env_fog_controller entities: -1.000000 (used for radial vis)
  90. reading c:\users\bikers29\downloads\disconnected\the barrels.prt
  91. 1179 portalclusters
  92. 3956 numportals
  93. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (8)
  94. PortalFlow: 0...1...2...3...4...5...6...7...8...9... Still Stop So How now Fuck This Launcher Im So Disappointed.
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