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it unlocks many cool features!
- -- It detect a SPAWNED fruit only if u are on the same island with that fruit. Also u must be atleast 300 meters away
- -- Made by MrKix#1233
- -- Instances:
- local BullShit = Instance.new("ScreenGui")
- local MyFrame = Instance.new("Frame")
- local ESP = Instance.new("TextLabel")
- BullShit.Name = "BullShit"
- BullShit.Parent = game.CoreGui
- BullShit.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- MyFrame.Name = "MyFrame"
- MyFrame.Parent = BullShit
- MyFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MyFrame.BackgroundTransparency = 1.000
- MyFrame.Position = UDim2.new(0.683068037, 0, 0.885974944, 0)
- MyFrame.Size = UDim2.new(0, 438, 0, 100)
- ESP.Name = "ESP"
- ESP.Parent = MyFrame
- ESP.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ESP.BackgroundTransparency = 0.400
- ESP.Position = UDim2.new(0.119, 0, 0.37, 0)
- ESP.Size = UDim2.new(0, 350, 0, 50)
- ESP.Font = Enum.Font.SourceSans
- ESP.Text = "Waiting for a fruit to detect..."
- ESP.TextColor3 = Color3.fromRGB(0, 0, 0)
- ESP.TextSize = 16.000
- script.Parent = ESP
- print('Made by MrKix#1233')
- local guranteedsuke = game.Workspace.Env.Settings:FindFirstChild('Folder')
- if guranteedsuke then
- for i, v in pairs(guranteedsuke:GetDescendants()) do
- if v:IsA("Model") then
- spawn(function()
- while wait() and guranteedsuke.Parent ~= nil do
- local plr = game.Players.LocalPlayer
- local chara = plr.Character
- local fruitpos = v.PrimaryPart.Position
- local mypos = chara.HumanoidRootPart.Position
- ESP.Text = 'Distance: '..tostring(((fruitpos-mypos).Magnitude))
- end
- end)
- end
- end
- end
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