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- Update v1.0.3.1:
- [Tech]
- Fixed crafting UI oddities when switching from a regular blacksmith to a celestial blacksmith.
- Improved skill casting behavior when holding down shift.
- [Game]
- Fixed an issue where the Devotion Shrine in the Sanctum of the Chosen does not generate loot
- Fixed an issue with the quest Helping Out that could cause it to complete prematurely
- [Itemization]
- Fixed several Light/Caster armor items not having their armor updated in V1.0.3.0
- Fixed missing modifier for Devastation on Spellscourge Visor
- Fixed an issue with the Blueprint: Visor of Octavius not dropping
- Epic - Soulbinder's Chains: replaced +3 to Disintegration with +2 to Siphon Souls, increased bonus to Aether Ray to +2
- Epic - Soulless Gaze: replaced +3 to Disintegration with +2 to Aether Ray
- Epic - Wraithstalker Band: replaced +2 to Disintegration with +2 to Aether Ray
- Epic - Mythical Soulbinder's Chains: replaced +3 to Disintegration with +2 to Siphon Souls
- Epic - Mythical Soulless Gaze: replaced +3 to Disintegration with +2 to Aether Ray
- Epic - Mythical Wraithstalker Band: replaced +2 to Disintegration with +2 to Aether Ray
- Legendary - Mythical Reign of Ice and Fire: reduced cooldown to 0.8s
- Legendary - Reign of Ice and Fire: reduced cooldown to 0.8s
- Faction - Hexflame: replaced 50% of Vitality converted to Fire modifier for Aether Ray with 10% Crit damage modifier. Increased Fire damage modifier for Aether Ray to 40.
- Component - Seal of Void: fixed an issue where the granted skill could become castable from the quickbar
- Relic - Doom: reverted skill to its original version and increased its radius. Replaced % Total Retaliation damage with 40% increased Trauma duration.
- Relic - Massacre: increased damage on skill proc, now launches 5 projectiles in a cone
- [Class & Skills]
- Devotion
- Fixed a few more instances of auras being assignable to on attack/crit Celestial Procs
- Demolitionist
- Fixed an issue with Mortar Traps Energy Cost being higher in Ashes of Malmouth. The V1.0.3.0 change unintentionally applied to the base game only.
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