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Skipp2Kill XML v1.1

Jul 4th, 2012
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  1. <?xml version="1.0"?>
  2. <map proto="0.1.0">
  3. <name>Skipp2Fort</name>
  4. <version>1.0</version>
  5. <objective>Be the team with the least amount of deaths after 10 minutes.</objective>
  6. <authors>
  7.     <author>Skipp2Kill</author>
  8. </authors>
  9. <teams>
  10.     <team color="blue" max="32">Blue Team</team>
  11.     <team color="dark red" max="32">Red Team</team>
  12. </teams>
  13. <filters>
  14.     <filter name="no-tnt" parents="allow-all">
  15.         <deny><block>TNT</block></deny>
  16.     </filter>
  17. </filters>
  18. <regions>
  19.     <rectangle name="main-area" min="-35,-60" max="-82,75"/>
  20.     <union name="bases">
  21.         <cuboid name="blue-base" min="-55,57,-28" max="-62,61,-31"/>
  22.         <cuboid name="blue-base" min="-77,57,-33" max="-82,61,-39"/>
  23.         <cuboid name="blue-base" min="-41,57,-33" max="-34,61,-39"/>
  24.         <cuboid name="blue-base" min="-63,57,42" max="-54,61,47"/>
  25.         <cuboid name="blue-base" min="-41,57,47" max="-34,61,55"/>
  26.         <cuboid name="blue-base" min="-77,57,47" max="-82,61,55"/>
  27.     </union>
  28.    
  29.     <apply block="no-tnt" message="You may not place TNT in the spawn areas.">
  30.         <region name="bases"/>
  31.     </apply>
  32. </regions>
  33. <playable>
  34.     <region name="main-area"/>
  35.     <region name="bases"/>
  36. </playable>
  37. <kits>
  38.     <kit name="spawn">
  39.         <item slot="0">stone sword</item>
  40.         <?xml version="1.0"?>
  41. <map proto="0.1.0">
  42. <name>Skipp2Fort</name>
  43. <version>1.0</version>
  44. <objective>Be the team with the least amount of deaths after 10 minutes.</objective>
  45. <authors>
  46.     <author>Skipp2Kill</author>
  47. </authors>
  48. <teams>
  49.     <team color="blue" max="32">Blue Team</team>
  50.     <team color="dark red" max="32">Red Team</team>
  51. </teams>
  52. <filters>
  53.     <filter name="no-tnt" parents="allow-all">
  54.         <deny><block>TNT</block></deny>
  55.     </filter>
  56. </filters>
  57. <regions>
  58.     <rectangle name="main-area" min="-35,-60" max="-82,75"/>
  59.     <union name="bases">
  60.         <cuboid name="blue-base" min="-55,57,-28" max="-62,61,-31"/>
  61.         <cuboid name="blue-base" min="-77,57,-33" max="-82,61,-39"/>
  62.         <cuboid name="blue-base" min="-41,57,-33" max="-34,61,-39"/>
  63.         <cuboid name="blue-base" min="-63,57,42" max="-54,61,47"/>
  64.         <cuboid name="blue-base" min="-41,57,47" max="-34,61,55"/>
  65.         <cuboid name="blue-base" min="-77,57,47" max="-82,61,55"/>
  66.     </union>
  67.    
  68.     <apply block="no-tnt" message="You may not place TNT in the spawn areas.">
  69.         <region name="bases"/>
  70.     </apply>
  71. </regions>
  72. <playable>
  73.     <region name="main-area"/>
  74.     <region name="bases"/>
  75. </playable>
  76. <kits>
  77.     <kit name="spawn">
  78.         <item slot="0">stone sword</item>
  79.         <item slot="1">bow</item>
  80.         <item slot="2" amount="8">steak</item>
  81.         <item slot="3" amount="2">TNT</item>
  82.         <item slot="10" amount="64">arrow</item>
  83.         <helmet>leather helmet</helmet>
  84.         <chestplate>leather chestplate</chestplate>
  85.         <leggings>leather leggings</leggings>
  86.         <boots>leather boots</boots>
  87.     </kit>
  88. </kits>
  89. <spawns>
  90.     <spawn team="blue" kit="spawn">
  91.         <point type="safe">
  92.             <point type="random" yaw="0"><cuboid min="-57,57,-32" max="-60,60,-28"/></point>
  93.              <point type="random" yaw="0"><cuboid min="-82,57,-39" max="-77,59,-33"/></point>
  94.               <point type="random" yaw="0"><cuboid min="-36,57,-39" max="-39,59,-33"/></point>
  95.             <point type="static" yaw="0">-58.4,57.12,-56.38</point>
  96.         </point>
  97.     </spawn>
  98.     <spawn team="red" kit="spawn">
  99.         <point type="safe">
  100.             <point type="random" yaw="180"><cuboid min="-61,57,46" max="-56,60,44"/></point>
  101.             <point type="random" yaw="180"><cuboid min="-36,57,53" max="-39,59,49"/></point>
  102.             <point type="random" yaw="180"><cuboid min="-82,57,53" max="-77,59,49"/></point>
  103.             <point type="static" yaw="180">-59,58,71.33</point>
  104.         </point>
  105.     </spawn>
  106.     <spawn> <!-- default / lobby -->
  107.         <point type="random" yaw="315"><cylinder base="2.5,63.6,6.8" radius="7" height="1"/></point>
  108.     </spawn>
  109. </spawns>
  110. <deathmatch>
  111.     <time>600</time> <!-- 10 minutes -->
  112. </deathmatch>
  113. <toolrepair>
  114.     <tool>stone sword</tool>
  115. </toolrepair>
  116. <itemremove>
  117.     <item>leather helmet</item>
  118.     <item>leather chestplate</item>
  119.     <item>leather leggings</item>
  120.     <item>leather boots</item>
  121. </itemremove>
  122. <tnt>
  123.     <instantignite>on</instantignite>
  124.     <blockdamage>off</blockdamage>
  125. </tnt>
  126. </map>
  127.         <potion duration="50" amplifier="20">damage resistance</potion>
  128.         <item slot="1">bow</item>
  129.         <item slot="2" amount="8">steak</item>
  130.         <item slot="3" amount="2">TNT</item>
  131.         <item slot="10" amount="64">arrow</item>
  132.         <helmet>leather helmet</helmet>
  133.         <chestplate>leather chestplate</chestplate>
  134.         <leggings>leather leggings</leggings>
  135.         <boots>leather boots</boots>
  136.     </kit>
  137. </kits>
  138. <spawns>
  139.     <spawn team="blue" kit="spawn">
  140.         <point type="safe">
  141.             <point type="random" yaw="0"><cuboid min="-57,57,-32" max="-60,60,-28"/></point>
  142.              <point type="random" yaw="0"><cuboid min="-82,57,-39" max="-77,59,-33"/></point>
  143.               <point type="random" yaw="0"><cuboid min="-36,57,-39" max="-39,59,-33"/></point>
  144.             <point type="static" yaw="0">-58.4,57.12,-56.38</point>
  145.         </point>
  146.     </spawn>
  147.     <spawn team="red" kit="spawn">
  148.         <point type="safe">
  149.             <point type="random" yaw="180"><cuboid min="-61,57,46" max="-56,60,44"/></point>
  150.             <point type="random" yaw="180"><cuboid min="-36,57,53" max="-39,59,49"/></point>
  151.             <point type="random" yaw="180"><cuboid min="-82,57,53" max="-77,59,49"/></point>
  152.             <point type="static" yaw="180">-59,58,71.33</point>
  153.         </point>
  154.     </spawn>
  155.     <spawn> <!-- default / lobby -->
  156.         <point type="random" yaw="315"><cylinder base="2.5,63.6,6.8" radius="7" height="1"/></point>
  157.     </spawn>
  158. </spawns>
  159. <deathmatch>
  160.     <time>600</time> <!-- 10 minutes -->
  161. </deathmatch>
  162. <toolrepair>
  163.     <tool>stone sword</tool>
  164. </toolrepair>
  165. <itemremove>
  166.     <item>leather helmet</item>
  167.     <item>leather chestplate</item>
  168.     <item>leather leggings</item>
  169.     <item>leather boots</item>
  170. </itemremove>
  171. <tnt>
  172.     <instantignite>on</instantignite>
  173.     <blockdamage>off</blockdamage>
  174. </tnt>
  175. </map>
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