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  1. Fallout 4 v1.10.163
  2. Buffout 4 v1.37.0 Mar 12 2025 22:11:48
  3.  
  4. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7D8B689A3 Fallout4.exe+03F89A3 movzx ecx, byte ptr [rax+0x1A] | TESObjectREFR::CanBeMoved(void)_3F89A3)
  5. Exception Flags: 0x00000000
  6. Number of Parameters: 2
  7. Access Violation: Tried to read memory at 0x00000000001A
  8.  
  9. [Compatibility]
  10. F4EE: false
  11. [Debug]
  12. Symcache: c:symcache
  13. WaitForDebugger: false
  14. [Fixes]
  15. ActorIsHostileToActor: true
  16. BGSAIWorldLocationRefRadiusNull: true
  17. BSLightingShaderMaterialGlowmap: true
  18. BackportedBA2Support: true
  19. CellInit: true
  20. CreateD3DAndSwapChain: true
  21. EncounterZoneReset: true
  22. EscapeFreeze: true
  23. FixScriptPageAllocation: true
  24. FixToggleScriptsCommand: true
  25. FollowerStrayBullet: true
  26. GreyMovies: true
  27. InteriorNavCut: true
  28. MagicEffectApplyEvent: true
  29. MovementPlanner: true
  30. PackageAllocateLocation: true
  31. PipboyLightInvFix: true
  32. SafeExit: true
  33. TESObjectREFRGetEncounterZone: true
  34. UnalignedLoad: true
  35. UtilityShader: true
  36. WorkBenchSwap: true
  37. [Patches]
  38. Achievements: true
  39. BSMTAManager: true
  40. BSPreCulledObjects: true
  41. BSTextureStreamerLocalHeap: true
  42. HavokMemorySystem: true
  43. INISettingCollection: true
  44. InputSwitch: true
  45. MaxStdIO: 2048
  46. MemoryManager: true
  47. MemoryManagerDebug: false
  48. ScaleformAllocator: true
  49. SmallBlockAllocator: true
  50. WorkshopMenu: true
  51. [Tweaks]
  52. MaxPapyrusOpsPerFrame: 500
  53. [Warnings]
  54. CreateTexture2D: true
  55. ImageSpaceAdapter: true
  56.  
  57. SYSTEM SPECS:
  58. OS: Microsoft Windows 11 Home v10.0.26100
  59. CPU: AuthenticAMD AMD Ryzen 5 5500
  60. GPU #1: Nvidia GA106 [Geforce RTX 3050]
  61. GPU #2: Microsoft Basic Render Driver
  62. PHYSICAL MEMORY: 13.32 GB/15.80 GB
  63.  
  64.  
  65. PROBABLE CALL STACK:
  66. [ 0] 0x7FF7D8B689A3 Fallout4.exe+03F89A3 movzx ecx, byte ptr [rax+0x1A] | TESObjectREFR::CanBeMoved(void)_3F89A3 -> 683719+0x23 movzx ecx, byte ptr [rax+0x1A]
  67. [ 1] 0x7FF7D8B688EE Fallout4.exe+03F88EE test al, al | TESObjectREFR::EnsureStartingPosition(void)_3F88EE -> 1042536+0xE test al, al
  68. [ 2] 0x7FF7D88FC056 Fallout4.exe+018C056 xor r15d, r15d | BGSDynamicPersistenceManager::PromoteReference(TESObjectREFR*,TESForm*)_18C056 -> 1300345+0xD6 xor r15d, r15d
  69. [ 3] 0x7FF7D8D49E71 Fallout4.exe+05D9E71 lea rdi, [r15+0x2D8] | TESQuest::StartUp(void)_5D9E71 -> 710337+0x321 lea rdi, [r15+0x2D8]
  70. [ 4] 0x7FF7D8F694E6 Fallout4.exe+07F94E6 mov r8d, [r14+0x48] | BGSStoryTeller::BeginStartUpQuest(TESQuest*)_7F94E6 -> 648186+0x66 mov r8d, [r14+0x48]
  71. [ 5] 0x7FF7D8F6C548 Fallout4.exe+07FC548 add rbx, 0x08 | TESDataHandler::ForEachFormOfType<`anonymous_namespace'::RunQuestsFunctor>(ENUM_FORM_ID,`anonymous_namespace'::RunQuestsFunctor&)_7FC548 -> 761524+0x88 add rbx, 0x08
  72. [ 6] 0x7FF7D8F6A7ED Fallout4.exe+07FA7ED mov byte ptr [rsi+0xD0], 0x01 | BGSStoryTeller::RunStartUpQuests(void)_7FA7ED -> 1118872+0x6D mov byte ptr [rsi+0xD0], 0x01
  73. [ 7] 0x7FF7D960B669 Fallout4.exe+0E9B669 lea r12, [r14+0x578] | PlayerCharacter::HandlePositionPlayerRequest(void)_E9B669 -> 146861+0xA09 lea r12, [r14+0x578]
  74. [ 8] 0x7FF7D94B0D85 Fallout4.exe+0D40D85 mov [rbx], al | PositionPlayerJob::JobFn(void*)_D40D85 -> 222694+0x15 mov [rbx], al
  75. [ 9] 0x7FF7DA2C0F26 Fallout4.exe+1B50F26 mov ecx, [rbx+0x0C] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_1B50F26 -> 329005+0xC6 mov ecx, [rbx+0x0C]
  76. [10] 0x7FF7DA2C1432 Fallout4.exe+1B51432 mov r14d, eax | BSJobs::JobThread::RunJob(void)_1B51432 -> 194800+0x202 mov r14d, eax
  77. [11] 0x7FF7DA2C3F67 Fallout4.exe+1B53F67 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1B53F67 -> 1492866+0x67 movzx eax, byte ptr [rbx+0xA74]
  78. [12] 0x7FF7DA28CFED Fallout4.exe+1B1CFED mov rcx, [0x00007FF7DE2CBD38] | BSThread::CallThreadProc(void)_1B1CFED -> 1079791+0x3D mov rcx, [0x00007FF7DE2CBD38]
  79. [13] 0x7FFB34ABE8D7 KERNEL32.DLL+002E8D7
  80. [14] 0x7FFB3685C5DC ntdll.dll+009C5DC
  81.  
  82. REGISTERS:
  83. RAX 0x0 (size_t) [0]
  84. RCX 0x7FF7DE040B00 (void* -> Fallout4.exe+58D0B00 add [rax], al | aDiveBombChance_58D0B00)
  85. RDX 0x5A008B2A (size_t) [1509985066]
  86. RBX 0x1D5D215D080 (TESObjectREFR*)
  87. Object Reference: None
  88. File: "HK_MP5.esp"
  89. Flags: 0x40200C00
  90. FormID: 0x5A008B2A
  91. FormType: kREFR (64)
  92. RSP 0xCE7E44F620 (void*)
  93. RBP 0x1D5D20FC400 (TESQuest*)
  94. Already Run Quest: true
  95. Current Stage: 0
  96. File: "HK_MP5.esp"
  97. Flags: 0x00400008
  98. EditorID: "HuK_MP5_Quest_Startup"
  99. FormID: 0x5A00745B
  100. FormType: kQUST (80)
  101. GetFullName: "Where's my extraction point"
  102. RSI 0x1D5D215D080 (TESObjectREFR*)
  103. Object Reference: None
  104. File: "HK_MP5.esp"
  105. Flags: 0x40200C00
  106. FormID: 0x5A008B2A
  107. FormType: kREFR (64)
  108. RDI 0x1D5D215D080 (TESObjectREFR*)
  109. Object Reference: None
  110. File: "HK_MP5.esp"
  111. Flags: 0x40200C00
  112. FormID: 0x5A008B2A
  113. FormType: kREFR (64)
  114. R8 0xAFEBAD (size_t) [11529133]
  115. R9 0xAFEBAD5B (size_t) [2951458139]
  116. R10 0x3214 (size_t) [12820]
  117. R11 0xCE7E44F5D8 (void*)
  118. R12 0x0 (size_t) [0]
  119. R13 0x1D5BF263D6C (void*)
  120. R14 0x1D5560551B0 (char*) "d"
  121. R15 0x1D5D20FC400 (TESQuest*)
  122. Already Run Quest: true
  123. Current Stage: 0
  124. File: "HK_MP5.esp"
  125. Flags: 0x00400008
  126. EditorID: "HuK_MP5_Quest_Startup"
  127. FormID: 0x5A00745B
  128. FormType: kQUST (80)
  129. GetFullName: "Where's my extraction point"
  130.  
  131. STACK:
  132. [RSP+0 ] 0x1D5560551B0 (char*) "d"
  133. [RSP+8 ] 0x1D598DAE080 (void*)
  134. [RSP+10 ] 0x7FF7DB3B96C8 (void* -> Fallout4.exe+2C496C8 | hkbInternal::hks::execute<0>(hkbInternal::lua_State*,hkbInternal::hksInstruction*,int)_2C496C8)
  135. [RSP+18 ] 0x1D5D20FC400 (TESQuest*)
  136. Already Run Quest: true
  137. Current Stage: 0
  138. File: "HK_MP5.esp"
  139. Flags: 0x00400008
  140. EditorID: "HuK_MP5_Quest_Startup"
  141. FormID: 0x5A00745B
  142. FormType: kQUST (80)
  143. GetFullName: "Where's my extraction point"
  144. [RSP+20 ] 0x57 (size_t) [87]
  145. [RSP+28 ] 0x7FF7D8B688EE (void* -> Fallout4.exe+03F88EE test al, al | TESObjectREFR::EnsureStartingPosition(void)_3F88EE)
  146. [RSP+30 ] 0xA95103D1 (size_t) [2840658897]
  147. [RSP+38 ] 0x1D55A008B2A (void*)
  148. [RSP+40 ] 0x1D502000000 (void*)
  149. [RSP+48 ] 0xCEA95103D1 (size_t) [887603921873]
  150. [RSP+50 ] 0x7FF7DB3B96C8 (void* -> Fallout4.exe+2C496C8 | hkbInternal::hks::execute<0>(hkbInternal::lua_State*,hkbInternal::hksInstruction*,int)_2C496C8)
  151. [RSP+58 ] 0x7FF7D88FC056 (void* -> Fallout4.exe+018C056 xor r15d, r15d | BGSDynamicPersistenceManager::PromoteReference(TESObjectREFR*,TESForm*)_18C056)
  152. [RSP+60 ] 0x57 (size_t) [87]
  153. [RSP+68 ] 0x1D5D20FC400 (TESQuest*)
  154. Already Run Quest: true
  155. Current Stage: 0
  156. File: "HK_MP5.esp"
  157. Flags: 0x00400008
  158. EditorID: "HuK_MP5_Quest_Startup"
  159. FormID: 0x5A00745B
  160. FormType: kQUST (80)
  161. GetFullName: "Where's my extraction point"
  162. [RSP+70 ] 0x7FF702000000 (size_t) [140698867204096]
  163. [RSP+78 ] 0x1D5D215D080 (TESObjectREFR*)
  164. Object Reference: None
  165. File: "HK_MP5.esp"
  166. Flags: 0x40200C00
  167. FormID: 0x5A008B2A
  168. FormType: kREFR (64)
  169. [RSP+80 ] 0xCE7E44F6D0 (BSTArrayAllocatorFunctor<BSTArrayHeapAllocator>*)
  170. [RSP+88 ] 0xCE00000001 (void*)
  171. [RSP+90 ] 0x7FF7DB3BA948 (void* -> Fallout4.exe+2C4A948 shl byte ptr [rdx], 0x01 | hkbInternal::hks::execute<0>(hkbInternal::lua_State*,hkbInternal::hksInstruction*,int)_2C4A948)
  172. [RSP+98 ] 0x1D5BF263D68 (void*)
  173. [RSP+A0 ] 0xCE7E44F759 (void*)
  174. [RSP+A8 ] 0x7FF7D8D49E71 (void* -> Fallout4.exe+05D9E71 lea rdi, [r15+0x2D8] | TESQuest::StartUp(void)_5D9E71)
  175. [RSP+B0 ] 0x7FF7DB3BA948 (void* -> Fallout4.exe+2C4A948 shl byte ptr [rdx], 0x01 | hkbInternal::hks::execute<0>(hkbInternal::lua_State*,hkbInternal::hksInstruction*,int)_2C4A948)
  176. [RSP+B8 ] 0x1D5D215D080 (TESObjectREFR*)
  177. Object Reference: None
  178. File: "HK_MP5.esp"
  179. Flags: 0x40200C00
  180. FormID: 0x5A008B2A
  181. FormType: kREFR (64)
  182. [RSP+C0 ] 0x1D5D20FC400 (TESQuest*)
  183. Already Run Quest: true
  184. Current Stage: 0
  185. File: "HK_MP5.esp"
  186. Flags: 0x00400008
  187. EditorID: "HuK_MP5_Quest_Startup"
  188. FormID: 0x5A00745B
  189. FormType: kQUST (80)
  190. GetFullName: "Where's my extraction point"
  191. [RSP+C8 ] 0x1D5D215D080 (TESObjectREFR*)
  192. Object Reference: None
  193. File: "HK_MP5.esp"
  194. Flags: 0x40200C00
  195. FormID: 0x5A008B2A
  196. FormType: kREFR (64)
  197. [RSP+D0 ] 0x2B21ABD20FC690 (size_t) [12140445845931664]
  198. [RSP+D8 ] 0x0 (size_t) [0]
  199. [RSP+E0 ] 0x0 (size_t) [0]
  200. [RSP+E8 ] 0x1D50000006C (void*)
  201. [RSP+F0 ] 0x1D5BF263D68 (void*)
  202. [RSP+F8 ] 0x1D5D215D080 (TESObjectREFR*)
  203. Object Reference: None
  204. File: "HK_MP5.esp"
  205. Flags: 0x40200C00
  206. FormID: 0x5A008B2A
  207. FormType: kREFR (64)
  208. [RSP+100] 0x1D556055110 (ScrapHeap*)
  209. [RSP+108] 0x800000001 (size_t) [34359738369]
  210. [RSP+110] 0x1D5B8A9C980 (void*)
  211. [RSP+118] 0x0 (size_t) [0]
  212. [RSP+120] 0x1D5D20C3128 (void*)
  213. [RSP+128] 0x1D5D20D5688 (void*)
  214. [RSP+130] 0x1D5560551B0 (char*) "d"
  215. [RSP+138] 0x0 (size_t) [0]
  216. [RSP+140] 0x1 (size_t) [1]
  217. [RSP+148] 0x1D5D20FC400 (TESQuest*)
  218. Already Run Quest: true
  219. Current Stage: 0
  220. File: "HK_MP5.esp"
  221. Flags: 0x00400008
  222. EditorID: "HuK_MP5_Quest_Startup"
  223. FormID: 0x5A00745B
  224. FormType: kQUST (80)
  225. GetFullName: "Where's my extraction point"
  226. [RSP+150] 0x1D556055110 (ScrapHeap*)
  227. [RSP+158] 0xFFFFFFFF (size_t) [4294967295]
  228. [RSP+160] 0x7FF7DE358088 (void* -> Fallout4.exe+5BE8088 add [rax], al | aDiveBombChance_5BE8088)
  229. [RSP+168] 0x1D5560551B0 (char*) "d"
  230. [RSP+170] 0x1D5D20FC400 (TESQuest*)
  231. Already Run Quest: true
  232. Current Stage: 0
  233. File: "HK_MP5.esp"
  234. Flags: 0x00400008
  235. EditorID: "HuK_MP5_Quest_Startup"
  236. FormID: 0x5A00745B
  237. FormType: kQUST (80)
  238. GetFullName: "Where's my extraction point"
  239. [RSP+178] 0x0 (size_t) [0]
  240. [RSP+180] 0x7FF7DE223640 (BGSStoryTeller*)
  241. [RSP+188] 0x6C (size_t) [108]
  242. [RSP+190] 0x7FF7DE223640 (BGSStoryTeller*)
  243. [RSP+198] 0x7FF7D8F694E6 (void* -> Fallout4.exe+07F94E6 mov r8d, [r14+0x48] | BGSStoryTeller::BeginStartUpQuest(TESQuest*)_7F94E6)
  244. [RSP+1A0] 0x1D5D20C3128 (void*)
  245. [RSP+1A8] 0x1D500000000 (void*)
  246. [RSP+1B0] 0x1D5D20FC400 (TESQuest*)
  247. Already Run Quest: true
  248. Current Stage: 0
  249. File: "HK_MP5.esp"
  250. Flags: 0x00400008
  251. EditorID: "HuK_MP5_Quest_Startup"
  252. FormID: 0x5A00745B
  253. FormType: kQUST (80)
  254. GetFullName: "Where's my extraction point"
  255. [RSP+1B8] 0x5A008B2A (size_t) [1509985066]
  256. [RSP+1C0] 0x1D5D20FC400 (TESQuest*)
  257. Already Run Quest: true
  258. Current Stage: 0
  259. File: "HK_MP5.esp"
  260. Flags: 0x00400008
  261. EditorID: "HuK_MP5_Quest_Startup"
  262. FormID: 0x5A00745B
  263. FormType: kQUST (80)
  264. GetFullName: "Where's my extraction point"
  265. [RSP+1C8] 0x1D5AF71B960 (void*)
  266. [RSP+1D0] 0xCE7E44F860 (void*)
  267. [RSP+1D8] 0x7FF7D8F6C548 (void* -> Fallout4.exe+07FC548 add rbx, 0x08 | TESDataHandler::ForEachFormOfType<`anonymous_namespace'::RunQuestsFunctor>(ENUM_FORM_ID,`anonymous_namespace'::RunQuestsFunctor&)_7FC548)
  268. [RSP+1E0] 0x1D5AF71B960 (void*)
  269. [RSP+1E8] 0x1D5AF71BA08 (void*)
  270. [RSP+1F0] 0x1D5D20FC400 (TESQuest*)
  271. Already Run Quest: true
  272. Current Stage: 0
  273. File: "HK_MP5.esp"
  274. Flags: 0x00400008
  275. EditorID: "HuK_MP5_Quest_Startup"
  276. FormID: 0x5A00745B
  277. FormType: kQUST (80)
  278. GetFullName: "Where's my extraction point"
  279. [RSP+1F8] 0x0 (size_t) [0]
  280. [RSP+200] 0x1D59841B040 (PlayerCharacter*)
  281. Flags: 0x00400408
  282. FormID: 0x00000014
  283. FormType: kACHR (65)
  284. Object Reference:
  285. File: "HardcoreHealthOverhaul.esp"
  286. Modified by: Fallout4.esm -> HardcoreHealthOverhaul.esp
  287. Flags: 0x00040009
  288. FormID: 0x00000007
  289. FormType: kNPC_ (45)
  290. Flags: 0x00400408
  291. FormID: 0x00000014
  292. FormType: kACHR (65)
  293. [RSP+208] 0x7FF7D8F6A7ED (void* -> Fallout4.exe+07FA7ED mov byte ptr [rsi+0xD0], 0x01 | BGSStoryTeller::RunStartUpQuests(void)_7FA7ED)
  294. [RSP+210] 0xCE7E44F960 (void*)
  295. [RSP+218] 0x1D5560551B0 (char*) "d"
  296. [RSP+220] 0x2 (size_t) [2]
  297. [RSP+228] 0x7FF7DE223640 (BGSStoryTeller*)
  298. [RSP+230] 0x0 (size_t) [0]
  299. [RSP+238] 0x7FF7D960B669 (void* -> Fallout4.exe+0E9B669 lea r12, [r14+0x578] | PlayerCharacter::HandlePositionPlayerRequest(void)_E9B669)
  300. [RSP+240] 0x7FF7DE223640 (BGSStoryTeller*)
  301. [RSP+248] 0x0 (size_t) [0]
  302. [RSP+250] 0x0 (size_t) [0]
  303. [RSP+258] 0x1 (size_t) [1]
  304. [RSP+260] 0x1D5A5AB8F90 (BGSTransform*)
  305. File: "Fallout4.esm"
  306. Flags: 0x00000009
  307. EditorID: "Misc_MagazineFix"
  308. FormID: 0x001E2EAD
  309. FormType: kTRNS (07)
  310. [RSP+268] 0x7FFA75DFFB6D (void* -> MSVCR110.dll+005FB6D jmp 0x00007FFA75DFFB96)
  311. [RSP+270] 0x1 (size_t) [1]
  312. [RSP+278] 0x0 (size_t) [0]
  313. [RSP+280] 0x1D5B09CF4C0 (BGSLocation*)
  314. File: "Fallout4.esm"
  315. Flags: 0x00000009
  316. EditorID: "PrewarSanctuaryHillsLocation"
  317. FormID: 0x000A7D39
  318. FormType: kLCTN (107)
  319. GetFullName: "Sanctuary Hills"
  320. [RSP+288] 0x7FF7DB837E38 (void* -> Fallout4.exe+30C7E38 add [rax], eax | aDiveBombChance_30C7E38)
  321. [RSP+290] 0x0 (size_t) [0]
  322. [RSP+298] 0x7FF7D87944E3 (void* -> Fallout4.exe+00244E3 mov esi, eax | BSSpinLock::Lock(char*)_244E3)
  323. [RSP+2A0] 0x1D5ABAE2200 (TESWorldSpace*)
  324. File: "prp.esp"
  325. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> saferoom2.0.esp -> prp.esp
  326. Flags: 0x00080009
  327. EditorID: "SanctuaryHillsWorld"
  328. FormID: 0x000A7FF4
  329. FormType: kWRLD (74)
  330. GetFullName: "Sanctuary Hills"
  331. [RSP+2A8] 0x0 (size_t) [0]
  332. [RSP+2B0] 0x0 (size_t) [0]
  333. [RSP+2B8] 0x47B165F9C79CD76E (size_t) [5166022371040876398]
  334. [RSP+2C0] 0x45F58000 (size_t) [1173716992]
  335. [RSP+2C8] 0x4022681300000000 (size_t) [4621370598449217536]
  336. [RSP+2D0] 0x0 (size_t) [0]
  337. [RSP+2D8] 0x0 (size_t) [0]
  338. [RSP+2E0] 0x0 (size_t) [0]
  339. [RSP+2E8] 0x20F510 (size_t) [2159888]
  340. [RSP+2F0] 0x10100000000 (size_t) [1103806595072]
  341. [RSP+2F8] 0x7FF7D87C4A01 (void* -> Fallout4.exe+0054A01 mov dword ptr [rcx+0x08], 0x00 | BGSPreviewTransform::BGSPreviewTransform(void)_54A01)
  342. [RSP+300] 0x1D5D4CF9E50 (BGSPreviewTransform*)
  343. [RSP+308] 0x1D5D4CF9E50 (BGSPreviewTransform*)
  344. [RSP+310] 0x1D5D4CF9E00 (TESObjectSTAT*)
  345. File: "Backpacks of the Commonwealth.esp"
  346. Flags: 0x00000008
  347. EditorID: "backpack_modelHighPolyBackpacksUSMilitary"
  348. FormID: 0x64003E30
  349. FormType: kSTAT (36)
  350. [RSP+318] 0x7FF700000000 (size_t) [140698833649664]
  351. [RSP+320] 0x2 (size_t) [2]
  352. [RSP+328] 0x1D5D4CF9E00 (TESObjectSTAT*)
  353. File: "Backpacks of the Commonwealth.esp"
  354. Flags: 0x00000008
  355. EditorID: "backpack_modelHighPolyBackpacksUSMilitary"
  356. FormID: 0x64003E30
  357. FormType: kSTAT (36)
  358. [RSP+330] 0xCE7E44FB10 (void*)
  359. [RSP+338] 0x7FF7D88B7C01 (void* -> Fallout4.exe+0147C01 add rbx, 0x08 | FormComponentCollection::InitAllComponents(TESForm*)_147C01)
  360. [RSP+340] 0x1D500000000 (void*)
  361. [RSP+348] 0xCE7E44FAD0 (void*)
  362. [RSP+350] 0x1D500000000 (void*)
  363. [RSP+358] 0x1D5E39FFBBE (void*)
  364. [RSP+360] 0x2 (size_t) [2]
  365. [RSP+368] 0x7FF7D88C2C3C (void* -> Fallout4.exe+0152C3C or dword ptr [rdi+0x10], 0x08 | TESForm::InitItem(void)_152C3C)
  366. [RSP+370] 0x1D5D4CF9E00 (TESObjectSTAT*)
  367. File: "Backpacks of the Commonwealth.esp"
  368. Flags: 0x00000008
  369. EditorID: "backpack_modelHighPolyBackpacksUSMilitary"
  370. FormID: 0x64003E30
  371. FormType: kSTAT (36)
  372. [RSP+378] 0x2 (size_t) [2]
  373. [RSP+380] 0x7FFA000B30B2 (size_t) [140711719284914]
  374. [RSP+388] 0x13AD2 (size_t) [80594]
  375. [RSP+390] 0x1D5D4CF9E00 (TESObjectSTAT*)
  376. File: "Backpacks of the Commonwealth.esp"
  377. Flags: 0x00000008
  378. EditorID: "backpack_modelHighPolyBackpacksUSMilitary"
  379. FormID: 0x64003E30
  380. FormType: kSTAT (36)
  381. [RSP+398] 0x0 (size_t) [0]
  382. [RSP+3A0] 0x0 (size_t) [0]
  383. [RSP+3A8] 0x0 (size_t) [0]
  384. [RSP+3B0] 0x0 (size_t) [0]
  385. [RSP+3B8] 0x0 (size_t) [0]
  386. [RSP+3C0] 0x0 (size_t) [0]
  387. [RSP+3C8] 0x0 (size_t) [0]
  388. [RSP+3D0] 0x0 (size_t) [0]
  389. [RSP+3D8] 0x0 (size_t) [0]
  390. [RSP+3E0] 0x0 (size_t) [0]
  391. [RSP+3E8] 0x0 (size_t) [0]
  392. [RSP+3F0] 0x1D5D4CF9E68 (TESObjectSTAT*)
  393. File: "Backpacks of the Commonwealth.esp"
  394. Flags: 0x00000008
  395. EditorID: "backpack_modelHighPolyBackpacksUSMilitary"
  396. FormID: 0x64003E30
  397. FormType: kSTAT (36)
  398. [RSP+3F8] 0x0 (size_t) [0]
  399. [RSP+400] 0x0 (size_t) [0]
  400. [RSP+408] 0x0 (size_t) [0]
  401. [RSP+410] 0x0 (size_t) [0]
  402. [RSP+418] 0x0 (size_t) [0]
  403. [RSP+420] 0x0 (size_t) [0]
  404. [RSP+428] 0x0 (size_t) [0]
  405. [RSP+430] 0x0 (size_t) [0]
  406. [RSP+438] 0x0 (size_t) [0]
  407. [RSP+440] 0x0 (size_t) [0]
  408. [RSP+448] 0x0 (size_t) [0]
  409. [RSP+450] 0x0 (size_t) [0]
  410. [RSP+458] 0x0 (size_t) [0]
  411. [RSP+460] 0x0 (size_t) [0]
  412. [RSP+468] 0x0 (size_t) [0]
  413. [RSP+470] 0x0 (size_t) [0]
  414. [RSP+478] 0x0 (size_t) [0]
  415. [RSP+480] 0x0 (size_t) [0]
  416. [RSP+488] 0x0 (size_t) [0]
  417. [RSP+490] 0x0 (size_t) [0]
  418. [RSP+498] 0x0 (size_t) [0]
  419. [RSP+4A0] 0x0 (size_t) [0]
  420. [RSP+4A8] 0x0 (size_t) [0]
  421. [RSP+4B0] 0x0 (size_t) [0]
  422. [RSP+4B8] 0x0 (size_t) [0]
  423. [RSP+4C0] 0x0 (size_t) [0]
  424. [RSP+4C8] 0x0 (size_t) [0]
  425. [RSP+4D0] 0x7FF7DE358084 (void* -> Fallout4.exe+5BE8084 add [rax], al | aDiveBombChance_5BE8084)
  426. [RSP+4D8] 0x7FF7DE358080 (void* -> Fallout4.exe+5BE8080 add [rax], al | aDiveBombChance_5BE8080)
  427. [RSP+4E0] 0x7FF7DE358088 (void* -> Fallout4.exe+5BE8088 add [rax], al | aDiveBombChance_5BE8088)
  428. [RSP+4E8] 0x1 (size_t) [1]
  429. [RSP+4F0] 0x1D4A956FE40 (void*)
  430. [RSP+4F8] 0xCE7CB9FAD0 (void*)
  431. [RSP+500] 0x0 (size_t) [0]
  432. [RSP+508] 0x7FF7D94B0D85 (void* -> Fallout4.exe+0D40D85 mov [rbx], al | PositionPlayerJob::JobFn(void*)_D40D85)
  433. [RSP+510] 0x0 (size_t) [0]
  434. [RSP+518] 0x0 (size_t) [0]
  435. [RSP+520] 0x0 (size_t) [0]
  436. [RSP+528] 0x7FFB34081B01 (void* -> KERNELBASE.dll+0051B01 and al, 0x50)
  437. [RSP+530] 0x7FF7DE359610 (void* -> Fallout4.exe+5BE9610 | aDiveBombChance_5BE9610)
  438. [RSP+538] 0x7FF7DA2C0F26 (void* -> Fallout4.exe+1B50F26 mov ecx, [rbx+0x0C] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_1B50F26)
  439. [RSP+540] 0x7FF7DE359610 (void* -> Fallout4.exe+5BE9610 | aDiveBombChance_5BE9610)
  440. [RSP+548] 0x0 (size_t) [0]
  441. [RSP+550] 0x7FF700000000 (size_t) [140698833649664]
  442. [RSP+558] 0x0 (size_t) [0]
  443. [RSP+560] 0x0 (size_t) [0]
  444. [RSP+568] 0x0 (size_t) [0]
  445. [RSP+570] 0x7FF7DE36F140 (void* -> Fallout4.exe+5BFF140 | aDiveBombChance_5BFF140)
  446. [RSP+578] 0x0 (size_t) [0]
  447. [RSP+580] 0x7FF7DE3595C0 (BSJobs::JobThread*)
  448. [RSP+588] 0x7FF7DA2C1432 (void* -> Fallout4.exe+1B51432 mov r14d, eax | BSJobs::JobThread::RunJob(void)_1B51432)
  449. [RSP+590] 0x0 (size_t) [0]
  450. [RSP+598] 0x7FF7DE3595C0 (BSJobs::JobThread*)
  451. [RSP+5A0] 0x0 (size_t) [0]
  452. [RSP+5A8] 0x0 (size_t) [0]
  453. [RSP+5B0] 0x0 (size_t) [0]
  454. [RSP+5B8] 0x0 (size_t) [0]
  455. [RSP+5C0] 0x0 (size_t) [0]
  456. [RSP+5C8] 0x7FF7DA2C3F67 (void* -> Fallout4.exe+1B53F67 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1B53F67)
  457. [RSP+5D0] 0x7FF7DE3595C0 (BSJobs::JobThread*)
  458. [RSP+5D8] 0x0 (size_t) [0]
  459. [RSP+5E0] 0x0 (size_t) [0]
  460. [RSP+5E8] 0x0 (size_t) [0]
  461. [RSP+5F0] 0x7FF7DE3595C0 (BSJobs::JobThread*)
  462. [RSP+5F8] 0x7FF7DA28CFED (void* -> Fallout4.exe+1B1CFED mov rcx, [0x00007FF7DE2CBD38] | BSThread::CallThreadProc(void)_1B1CFED)
  463. [RSP+600] 0x4EB8 (size_t) [20152]
  464. [RSP+608] 0xCE7E44FC40 (void*)
  465. [RSP+610] 0x1D4A954BC90 (void*)
  466. [RSP+618] 0x0 (size_t) [0]
  467. [RSP+620] 0x7FF7DE3595C0 (BSJobs::JobThread*)
  468. [RSP+628] 0x0 (size_t) [0]
  469. [RSP+630] 0x0 (size_t) [0]
  470. [RSP+638] 0x7FFB34ABE8D7 (void* -> KERNEL32.DLL+002E8D7 mov ecx, eax)
  471. [RSP+640] 0x0 (size_t) [0]
  472. [RSP+648] 0x0 (size_t) [0]
  473. [RSP+650] 0x0 (size_t) [0]
  474. [RSP+658] 0x0 (size_t) [0]
  475. [RSP+660] 0x0 (size_t) [0]
  476. [RSP+668] 0x7FFB3685C5DC (void* -> ntdll.dll+009C5DC jmp 0x00007FFB3685C606)
  477. [RSP+670] 0x0 (size_t) [0]
  478. [RSP+678] 0x0 (size_t) [0]
  479. [RSP+680] 0x4F0FFFFFB30 (size_t) [5433133628208]
  480. [RSP+688] 0x4D0FFFFFB30 (size_t) [5295694674736]
  481. [RSP+690] 0x21 (size_t) [33]
  482. [RSP+698] 0x7FFB3414ABB0 (void* -> KERNELBASE.dll+011ABB0 mov [rsp+0x10], rbx)
  483. [RSP+6A0] 0xCE7E44E740 (void*)
  484. [RSP+6A8] 0xCE7E44E740 (void*)
  485. [RSP+6B0] 0x0 (size_t) [0]
  486. [RSP+6B8] 0x0 (size_t) [0]
  487. [RSP+6C0] 0x0 (size_t) [0]
  488. [RSP+6C8] 0x0 (size_t) [0]
  489. [RSP+6D0] 0x0 (size_t) [0]
  490. [RSP+6D8] 0x0 (size_t) [0]
  491. [RSP+6E0] 0x0 (size_t) [0]
  492. [RSP+6E8] 0x0 (size_t) [0]
  493. [RSP+6F0] 0x0 (size_t) [0]
  494. [RSP+6F8] 0x0 (size_t) [0]
  495. [RSP+700] 0x0 (size_t) [0]
  496. [RSP+708] 0x0 (size_t) [0]
  497. [RSP+710] 0x0 (size_t) [0]
  498. [RSP+718] 0x0 (size_t) [0]
  499. [RSP+720] 0x0 (size_t) [0]
  500. [RSP+728] 0x0 (size_t) [0]
  501. [RSP+730] 0x0 (size_t) [0]
  502. [RSP+738] 0x0 (size_t) [0]
  503. [RSP+740] 0x0 (size_t) [0]
  504. [RSP+748] 0x0 (size_t) [0]
  505. [RSP+750] 0x0 (size_t) [0]
  506. [RSP+758] 0x0 (size_t) [0]
  507. [RSP+760] 0x0 (size_t) [0]
  508. [RSP+768] 0x0 (size_t) [0]
  509. [RSP+770] 0x0 (size_t) [0]
  510. [RSP+778] 0x0 (size_t) [0]
  511. [RSP+780] 0x0 (size_t) [0]
  512. [RSP+788] 0x0 (size_t) [0]
  513. [RSP+790] 0x0 (size_t) [0]
  514. [RSP+798] 0x0 (size_t) [0]
  515. [RSP+7A0] 0x0 (size_t) [0]
  516. [RSP+7A8] 0x0 (size_t) [0]
  517. [RSP+7B0] 0x0 (size_t) [0]
  518. [RSP+7B8] 0x0 (size_t) [0]
  519. [RSP+7C0] 0x0 (size_t) [0]
  520. [RSP+7C8] 0x0 (size_t) [0]
  521. [RSP+7D0] 0x0 (size_t) [0]
  522. [RSP+7D8] 0x0 (size_t) [0]
  523. [RSP+7E0] 0x0 (size_t) [0]
  524. [RSP+7E8] 0x0 (size_t) [0]
  525. [RSP+7F0] 0x0 (size_t) [0]
  526. [RSP+7F8] 0x0 (size_t) [0]
  527. [RSP+800] 0x0 (size_t) [0]
  528. [RSP+808] 0x0 (size_t) [0]
  529. [RSP+810] 0x0 (size_t) [0]
  530. [RSP+818] 0x0 (size_t) [0]
  531. [RSP+820] 0x0 (size_t) [0]
  532. [RSP+828] 0x0 (size_t) [0]
  533. [RSP+830] 0x0 (size_t) [0]
  534. [RSP+838] 0x0 (size_t) [0]
  535. [RSP+840] 0x0 (size_t) [0]
  536. [RSP+848] 0x0 (size_t) [0]
  537. [RSP+850] 0x0 (size_t) [0]
  538. [RSP+858] 0x0 (size_t) [0]
  539. [RSP+860] 0x0 (size_t) [0]
  540. [RSP+868] 0x0 (size_t) [0]
  541. [RSP+870] 0x0 (size_t) [0]
  542. [RSP+878] 0x0 (size_t) [0]
  543. [RSP+880] 0x0 (size_t) [0]
  544. [RSP+888] 0x0 (size_t) [0]
  545. [RSP+890] 0x0 (size_t) [0]
  546. [RSP+898] 0x0 (size_t) [0]
  547. [RSP+8A0] 0x0 (size_t) [0]
  548. [RSP+8A8] 0x0 (size_t) [0]
  549. [RSP+8B0] 0x0 (size_t) [0]
  550. [RSP+8B8] 0x0 (size_t) [0]
  551. [RSP+8C0] 0x0 (size_t) [0]
  552. [RSP+8C8] 0x0 (size_t) [0]
  553. [RSP+8D0] 0x0 (size_t) [0]
  554. [RSP+8D8] 0x0 (size_t) [0]
  555. [RSP+8E0] 0x0 (size_t) [0]
  556. [RSP+8E8] 0x0 (size_t) [0]
  557. [RSP+8F0] 0x0 (size_t) [0]
  558. [RSP+8F8] 0x0 (size_t) [0]
  559. [RSP+900] 0x0 (size_t) [0]
  560. [RSP+908] 0x0 (size_t) [0]
  561. [RSP+910] 0x0 (size_t) [0]
  562. [RSP+918] 0x0 (size_t) [0]
  563. [RSP+920] 0x0 (size_t) [0]
  564. [RSP+928] 0x0 (size_t) [0]
  565. [RSP+930] 0x0 (size_t) [0]
  566. [RSP+938] 0x0 (size_t) [0]
  567. [RSP+940] 0x0 (size_t) [0]
  568. [RSP+948] 0x0 (size_t) [0]
  569. [RSP+950] 0x0 (size_t) [0]
  570. [RSP+958] 0x0 (size_t) [0]
  571. [RSP+960] 0x0 (size_t) [0]
  572. [RSP+968] 0x0 (size_t) [0]
  573. [RSP+970] 0x0 (size_t) [0]
  574. [RSP+978] 0x0 (size_t) [0]
  575. [RSP+980] 0x0 (size_t) [0]
  576. [RSP+988] 0x0 (size_t) [0]
  577. [RSP+990] 0x0 (size_t) [0]
  578. [RSP+998] 0x0 (size_t) [0]
  579. [RSP+9A0] 0x0 (size_t) [0]
  580. [RSP+9A8] 0x0 (size_t) [0]
  581. [RSP+9B0] 0x0 (size_t) [0]
  582. [RSP+9B8] 0x0 (size_t) [0]
  583. [RSP+9C0] 0x0 (size_t) [0]
  584. [RSP+9C8] 0x0 (size_t) [0]
  585. [RSP+9D0] 0x0 (size_t) [0]
  586. [RSP+9D8] 0x0 (size_t) [0]
  587.  
  588. MODULES:
  589. XINPUT1_3.dll 0x000000400000
  590. X3DAudio1_7.dll 0x00006E1A0000
  591. steam_api64.dll 0x00006E1B0000
  592. d3d11.dll 0x000180000000
  593. wintrust.dll 0x01D4CF360000
  594. clbcatq.dll 0x01D4F3D00000
  595. PSAPI.DLL 0x01D4F4480000
  596. ClassicHolsteredWeapons.dll 0x01D4FF8A0000
  597. Fallout4.exe 0x7FF7D8770000
  598. BackportedBA2Support.dll 0x7FFA41E60000
  599. d3dcompiler_46e.dll 0x7FFA46EC0000
  600. XAudio2_7.dll 0x7FFA4C3D0000
  601. ResampleDmo.DLL 0x7FFA67770000
  602. DSOUND.DLL 0x7FFA67830000
  603. gameoverlayrenderer64.dll 0x7FFA68B70000
  604. PapyrusCommonLibrary.dll 0x7FFA68D10000
  605. dxgi.dll 0x7FFA6DAC0000
  606. XDI.dll 0x7FFA6F680000
  607. UnlimitedSurvivalMode.dll 0x7FFA6F6F0000
  608. UneducatedShooter.dll 0x7FFA6F740000
  609. ToYourFaceFO4.dll 0x7FFA6F7C0000
  610. IPHLPAPI.DLL 0x7FFA6F810000
  611. SprintSpeedController.dll 0x7FFA6FDF0000
  612. RobCo_Patcher.dll 0x7FFA6FE40000
  613. RememberPickAngleUpdated.dll 0x7FFA6FF20000
  614. po3_SimpleOffenceSuppressionF4.dll 0x7FFA6FFE0000
  615. GardenOfEdenPapyrusExtender.dll 0x7FFA70070000
  616. ReloadFix.dll 0x7FFA70410000
  617. MentatsF4SE.dll 0x7FFA70460000
  618. mcm.dll 0x7FFA70570000
  619. D3DCOMPILER_43.dll 0x7FFA70610000
  620. usvfs_x64.dll 0x7FFA722A0000
  621. MoonRotationFix.dll 0x7FFA72480000
  622. MagPoop.dll 0x7FFA724D0000
  623. flexRelease_x64.dll 0x7FFA72520000
  624. MagicSystemFixes.dll 0x7FFA72890000
  625. LighthousePapyrusExtender.dll 0x7FFA72910000
  626. HighFPSPhysicsFix.dll 0x7FFA72A60000
  627. FollowerStrayBulletFix.dll 0x7FFA72B70000
  628. Interior-NavCut-Fix.dll 0x7FFA73860000
  629. FollowerAIApproachReactionFix.dll 0x7FFA73A90000
  630. Buffout4.dll 0x7FFA73AE0000
  631. ESPExplorer.dll 0x7FFA75130000
  632. enbhelperf4.dll 0x7FFA75190000
  633. EmptyBarterMenuEngineBugFix.dll 0x7FFA75290000
  634. ConsoleAutocomplete.dll 0x7FFA75310000
  635. f4se_1_10_163.dll 0x7FFA75450000
  636. BulletCountedReload.dll 0x7FFA756A0000
  637. BetterConsole.dll 0x7FFA75860000
  638. cudart64_75.dll 0x7FFA758D0000
  639. MSVCR110.dll 0x7FFA75DA0000
  640. crafting_highlight_fix.dll 0x7FFA98B20000
  641. steamclient64.dll 0x7FFA9E3F0000
  642. tier0_s64.dll 0x7FFAA0AE0000
  643. vstdlib_s64.dll 0x7FFABF270000
  644. GFSDK_SSAO_D3D11.win64.dll 0x7FFAD6F70000
  645. WeaponDebrisCrashFix.dll 0x7FFAD8BF0000
  646. nvppex.dll 0x7FFAEF7D0000
  647. d3dx11_43.dll 0x7FFAF3510000
  648. nvspcap64.dll 0x7FFAF6350000
  649. GFSDK_GodraysLib.x64.dll 0x7FFAF7FF0000
  650. MSVCP110.dll 0x7FFAF8150000
  651. encounter_zone_recalculation.dll 0x7FFAF9570000
  652. f4se_steam_loader.dll 0x7FFAF9650000
  653. CONCRT140.dll 0x7FFB056D0000
  654. ondemandconnroutehelper.dll 0x7FFB0A5F0000
  655. winmmbase.dll 0x7FFB11500000
  656. MSVCP140.dll 0x7FFB11540000
  657. VCRUNTIME140.dll 0x7FFB115D0000
  658. VCRUNTIME140_1.dll 0x7FFB148C0000
  659. WININET.dll 0x7FFB14AB0000
  660. webio.dll 0x7FFB14DB0000
  661. rasadhlp.dll 0x7FFB16100000
  662. SprintStutteringFix.dll 0x7FFB16C60000
  663. flexExtRelease_x64.dll 0x7FFB16C80000
  664. bink2w64.dll 0x7FFB17330000
  665. ArmorPenetrationBugFix.dll 0x7FFB173D0000
  666. ActorVelocityFramework.dll 0x7FFB17420000
  667. MpOav.dll 0x7FFB18900000
  668. amsi.dll 0x7FFB189A0000
  669. textinputframework.dll 0x7FFB18CE0000
  670. srvcli.dll 0x7FFB199A0000
  671. iertutil.dll 0x7FFB199D0000
  672. urlmon.dll 0x7FFB19CA0000
  673. Windows.UI.dll 0x7FFB1BA20000
  674. AmmoRemover.dll 0x7FFB1BC90000
  675. SilentProtagonistF4SE.dll 0x7FFB1C4D0000
  676. nvToolsExt64_1.dll 0x7FFB1C6B0000
  677. wbemprox.dll 0x7FFB1CC10000
  678. msdmo.dll 0x7FFB1CCF0000
  679. MSVCP140_ATOMIC_WAIT.dll 0x7FFB1D1B0000
  680. WINSPOOL.DRV 0x7FFB1D600000
  681. COMCTL32.dll 0x7FFB1D6C0000
  682. wbemsvc.dll 0x7FFB1DB40000
  683. fastprox.dll 0x7FFB1DC80000
  684. wbemcomn.dll 0x7FFB1E250000
  685. AUDIOSES.DLL 0x7FFB1EB70000
  686. NvMessageBus.dll 0x7FFB1F230000
  687. nvapi64.dll 0x7FFB1FAC0000
  688. nvwgf2umx.dll 0x7FFB217A0000
  689. WINMM.dll 0x7FFB27770000
  690. NvMemMapStoragex.dll 0x7FFB277B0000
  691. MSIMG32.dll 0x7FFB27FC0000
  692. DbgHelp.dll 0x7FFB28180000
  693. nvgpucomp64.dll 0x7FFB28750000
  694. WINHTTP.dll 0x7FFB2C130000
  695. MMDevApi.dll 0x7FFB2C260000
  696. dhcpcsvc.DLL 0x7FFB2C3E0000
  697. dhcpcsvc6.DLL 0x7FFB2C410000
  698. drvstore.dll 0x7FFB2C690000
  699. cryptnet.dll 0x7FFB2C830000
  700. VERSION.dll 0x7FFB2CA80000
  701. nvldumdx.dll 0x7FFB2CB40000
  702. CoreUIComponents.dll 0x7FFB2D300000
  703. avrt.dll 0x7FFB2E030000
  704. d3dcompiler_47.dll 0x7FFB2EE50000
  705. WINNSI.DLL 0x7FFB2F2E0000
  706. Microsoft.Internal.WarpPal.dll 0x7FFB2F300000
  707. WindowsCodecs.dll 0x7FFB2F320000
  708. d3d11.dll 0x7FFB2FE10000
  709. dcomp.dll 0x7FFB300A0000
  710. CoreMessaging.dll 0x7FFB30730000
  711. Secur32.dll 0x7FFB30B30000
  712. UxTheme.dll 0x7FFB30C40000
  713. dxcore.dll 0x7FFB30D40000
  714. directxdatabasehelper.dll 0x7FFB30D90000
  715. dxgi.dll 0x7FFB30E00000
  716. dwmapi.dll 0x7FFB30F60000
  717. resourcepolicyclient.dll 0x7FFB312F0000
  718. windows.storage.dll 0x7FFB31600000
  719. HID.DLL 0x7FFB31E60000
  720. netutils.dll 0x7FFB32110000
  721. IpHlpAPI.dll 0x7FFB32150000
  722. DNSAPI.dll 0x7FFB32240000
  723. rsaenh.dll 0x7FFB326E0000
  724. kernel.appcore.dll 0x7FFB32780000
  725. UMPDC.dll 0x7FFB328C0000
  726. POWRPROF.dll 0x7FFB328E0000
  727. ntmarta.dll 0x7FFB32950000
  728. SSPICLI.DLL 0x7FFB32AD0000
  729. MSWSOCK.dll 0x7FFB32DA0000
  730. USERENV.dll 0x7FFB32E40000
  731. CRYPTSP.dll 0x7FFB33040000
  732. CRYPTBASE.DLL 0x7FFB33060000
  733. msasn1.dll 0x7FFB330B0000
  734. wldp.dll 0x7FFB33120000
  735. devobj.dll 0x7FFB33590000
  736. cfgmgr32.dll 0x7FFB335C0000
  737. DPAPI.DLL 0x7FFB33640000
  738. bcrypt.dll 0x7FFB33830000
  739. profapi.dll 0x7FFB33860000
  740. wintypes.dll 0x7FFB33950000
  741. gdi32full.dll 0x7FFB33B90000
  742. msvcp_win.dll 0x7FFB33CD0000
  743. bcryptPrimitives.dll 0x7FFB33D80000
  744. ucrtbase.dll 0x7FFB33EB0000
  745. win32u.dll 0x7FFB34000000
  746. KERNELBASE.dll 0x7FFB34030000
  747. CRYPT32.dll 0x7FFB34400000
  748. shcore.dll 0x7FFB34580000
  749. MSCTF.dll 0x7FFB34680000
  750. sechost.dll 0x7FFB347F0000
  751. USER32.dll 0x7FFB348C0000
  752. KERNEL32.DLL 0x7FFB34A90000
  753. GDI32.dll 0x7FFB34B60000
  754. SHLWAPI.dll 0x7FFB34B90000
  755. SHELL32.dll 0x7FFB34C00000
  756. IMM32.DLL 0x7FFB35330000
  757. OLEAUT32.dll 0x7FFB35460000
  758. combase.dll 0x7FFB35550000
  759. ole32.dll 0x7FFB358E0000
  760. WS2_32.dll 0x7FFB35C70000
  761. RPCRT4.dll 0x7FFB35CF0000
  762. imagehlp.dll 0x7FFB35F40000
  763. ADVAPI32.dll 0x7FFB35F70000
  764. msvcrt.dll 0x7FFB36080000
  765. NSI.dll 0x7FFB36130000
  766. SETUPAPI.dll 0x7FFB36160000
  767. COMDLG32.dll 0x7FFB365F0000
  768. ntdll.dll 0x7FFB367C0000
  769.  
  770. F4SE PLUGINS:
  771. ActorVelocityFramework.dll v1
  772. AmmoRemover.dll v1.0.5
  773. ArmorPenetrationBugFix.dll v1
  774. BackportedBA2Support.dll v1
  775. BetterConsole.dll
  776. Buffout4.dll v1.37
  777. BulletCountedReload.dll
  778. ClassicHolsteredWeapons.dll
  779. ConsoleAutocomplete.dll v1.2
  780. crafting_highlight_fix.dll
  781. EmptyBarterMenuEngineBugFix.dll v1
  782. enbhelperf4.dll v1
  783. encounter_zone_recalculation.dll
  784. ESPExplorer.dll
  785. FollowerAIApproachReactionFix.dll v1
  786. FollowerStrayBulletFix.dll v1
  787. GardenOfEdenPapyrusExtender.dll v19.5
  788. HighFPSPhysicsFix.dll v0.8.11
  789. Interior-NavCut-Fix.dll v1.0.3
  790. LighthousePapyrusExtender.dll v1.13
  791. MagicSystemFixes.dll v1.1
  792. MagPoop.dll v1
  793. mcm.dll
  794. MentatsF4SE.dll v1
  795. MoonRotationFix.dll v1.1
  796. PapyrusCommonLibrary.dll v1.6.1
  797. po3_SimpleOffenceSuppressionF4.dll v1
  798. ReloadFix.dll v1.2.4
  799. RememberPickAngleUpdated.dll
  800. RobCo_Patcher.dll v3.6
  801. SilentProtagonistF4SE.dll
  802. SprintSpeedController.dll v1
  803. SprintStutteringFix.dll
  804. ToYourFaceFO4.dll
  805. UneducatedShooter.dll v1
  806. UnlimitedSurvivalMode.dll
  807. WeaponDebrisCrashFix.dll
  808. XDI.dll
  809.  
  810. PLUGINS:
  811. Light: 96 Regular: 102 Total: 198
  812. [00] Fallout4.esm
  813. [01] DLCRobot.esm
  814. [02] DLCworkshop01.esm
  815. [03] DLCCoast.esm
  816. [04] DLCworkshop02.esm
  817. [05] DLCworkshop03.esm
  818. [06] DLCNukaWorld.esm
  819. [07] unofficial fallout 4 patch.esp
  820. [08] YouAndWhatArmy2.esm
  821. [09] HUDFramework.esm
  822. [0A] TacticalReload.esm
  823. [0B] XDI.esm
  824. [0C] SubwayRunnnerDynamicLighting.esp
  825. [0D] DCGuard_Overhaul.esp
  826. [0E] TheSewers.esm
  827. [0F] PAC - AIO.esm
  828. [10] ExtendedWeaponSystem.esm
  829. [11] WeaponModFixes-GOTY.esp
  830. [12] GeneralAtomicsMrGutsyGuards.esp
  831. [13] RAW INPUT.esp
  832. [14] mr Loot Logic and Reduction.esp
  833. [15] Less Annoying Berry Mentats.esp
  834. [16] Complex Vendors.esp
  835. [17] dcc-molotov-nerf.esp
  836. [18] ScopeOverlayDOF.esp
  837. [19] 3dscopes.esp
  838. [1A] EnhancedLightsandFX.esp
  839. [1B] CustomCamera.esp
  840. [1C] Gas Masks of the Wasteland.esp
  841. [1D] MWHitFx.esp
  842. [1E] NAC.esp
  843. [1F] NAC-NW.esp
  844. [20] NAC-FH.esp
  845. [21] NAC-2287.esp
  846. [22] Wasteland Water Revival - Toxic Sludge.esp
  847. [23] StartMeUp.esp
  848. [24] StartMeUpNukaWorldPatch.esp
  849. [25] NACXWaterFix.esp
  850. [26] Radiant Clouds and Fogs.esp
  851. [27] MoreRust-softcolors.esp
  852. [28] Gritty Subway Stations.esp
  853. [29] RustbeltFloraRedux_Mk2.esp
  854. [2A] PFR-Mist Addon.esp
  855. [2B] Pine Forest Redone.esp
  856. [2C] Icepick Overhaul.esp
  857. [2D] Better Landscape Grass.esp
  858. [2E] Stm_DiamondCityExpansion.esp
  859. [2F] DCGuard_Overhaul-DCEPatch.esp
  860. [30] DiamondNewVendors.esp
  861. [31] Atomic World.esp
  862. [32] Boston_Police_Department.esp
  863. [33] Nuclear Winter.esp
  864. [34] NW_AllDLC.esp
  865. [35] NW_Clothing.esp
  866. [36] NW_Gas Masks of the Wasteland.esp
  867. [37] Post Apocalyptic Survivor Outfit.esp
  868. [38] Ev_CPA10.esp
  869. [39] EV_CPA10_LL.esp
  870. [3A] C.R.O.O.K.S.esp
  871. [3B] Defective_Synth.esp
  872. [3C] TraumaTeam.esp
  873. [3D] Krebs.esp
  874. [3E] [XHX] Metro Exodus - Kalash.esp
  875. [3F] PlayerHeadTracking.esp
  876. [40] JSRS_Footsteps.esp
  877. [41] AmbientTunnels.esp
  878. [42] Reverb and Ambiance Overhaul.esp
  879. [43] QBZ191.esp
  880. [44] VGType11.esp
  881. [45] More Armor Slots - All Dlc.esp
  882. [46] EFBWatchman.esp
  883. [47] G3A3.esp
  884. [48] DN Music.esp
  885. [49] DN Far Harbor.esp
  886. [4A] G3A3Paradise.esp
  887. [4B] MilitarizedMinutemen.esp
  888. [4C] TacticalTablet.esp
  889. [4D] Pip-Boy Flashlight.esp
  890. [4E] TacticalTablet_Pip-BoyFlashlight.esp
  891. [4F] FIS-Naming-Weap-Armo-EN.esp
  892. [50] tumba_FullKevlar.esp
  893. [51] BH_Kar98k.esp
  894. [52] SPTFIRE-ALLDLC.esp
  895. [53] Wasteland Illumination.esp
  896. [54] Immersive HUD.esp
  897. [55] Sarcastic Sneak.esp
  898. [56] Grasslands - Unhealthy - Performance.esp
  899. [57] RE_Pack_USS.esp
  900. [58] RE_Pack_BSAA.esp
  901. [59] HUNK.esp
  902. [5A] HK_MP5.esp
  903. [5B] USP .45_by_tooun.esp
  904. [5C] UltraInteriorLighting.esp
  905. [5D] RPD.esp
  906. [5E] GR123 West Tek Tactical Gloves.esp
  907. [5F] PKMnv.esp
  908. [60] NRAW_Common.esp
  909. [61] ESPExplorerFO4.esp
  910. [62] tyrant 2 creation kit.esp
  911. [63] saferoom2.0.esp
  912. [64] Backpacks of the Commonwealth.esp
  913. [65] AccessibleBackpacks.esp
  914. [FE:000] ccBGSFO4044-HellfirePowerArmor.esl
  915. [FE:001] ccBGSFO4115-X02.esl
  916. [FE:002] ccBGSFO4116-HeavyFlamer.esl
  917. [FE:003] ccBGSFO4110-WS_Enclave.esl
  918. [FE:004] ccBGSFO4096-AS_Enclave.esl
  919. [FE:005] ccFSVFO4007-Halloween.esl
  920. [FE:006] ccBGSFO4046-TesCan.esl
  921. [FE:007] ccSBJFO4003-Grenade.esl
  922. [FE:008] ccOTMFO4001-Remnants.esl
  923. [FE:009] REFramework.esm
  924. [FE:00A] Ownership Fixes.esp
  925. [FE:00B] community fixes merged.esp
  926. [FE:00C] TMR_GlitchfinderAIO.esm
  927. [FE:00D] fakeInt.esp
  928. [FE:00E] fakeInt_Boston.esp
  929. [FE:00F] fakeInt_DLC.esp
  930. [FE:010] Dynamic Activation Key.esp
  931. [FE:011] Hit Those Objects.esm
  932. [FE:012] Diamond City Supplements.esm
  933. [FE:013] Munitions - Vanilla Ammo Addon.esl
  934. [FE:014] SSTForestFungusDelit.esl
  935. [FE:015] Munitions - An Ammo Expansion.esl
  936. [FE:016] SSTGlowingSeaDelit.esl
  937. [FE:017] PAC - Resources Main.esp
  938. [FE:018] RunningWithHandsAnim.esl
  939. [FE:019] SwimmingAnims.esl
  940. [FE:01A] IllumBillboardsAIO.esl
  941. [FE:01B] RadioactiveSignsAIO.esl
  942. [FE:01C] Quick_Modification_Weapon_by_tooun.esl
  943. [FE:01D] ppf.esm
  944. [FE:01E] Workshop Highlight Fix.esp
  945. [FE:01F] Wetness Shader Fix.esp
  946. [FE:020] Alternative Activation Prompts.esp
  947. [FE:021] Dogmeat Follow Behind.esp
  948. [FE:022] CFM - Weapon Mod Fixes Patch.esp
  949. [FE:023] Simple FOV Slider.esp
  950. [FE:024] MidnightCultFix.esp
  951. [FE:025] Extended Fake Interior - CC Enclave Remnants Patch.esp
  952. [FE:026] Fixed Gobo Effects.esp
  953. [FE:027] Simple Everyone's Best Friend.esp
  954. [FE:028] SimplePowerArmorReductionSystem.esp
  955. [FE:029] IntegratedAddons.esp
  956. [FE:02A] Keep Radiants In Commonwealth.esp
  957. [FE:02B] WhoIsTheGeneral.esp
  958. [FE:02C] WTG - KRIC Patch.esp
  959. [FE:02D] LegendariesTheyCanUse.esp
  960. [FE:02E] No Sneaking in Power Armor.esp
  961. [FE:02F] MoreWeathervanes.esp
  962. [FE:030] Legendary Mutation Messages Fix.esp
  963. [FE:031] Gloomy Glass.esp
  964. [FE:032] Targeted Textures.esp
  965. [FE:033] FO4ParticlePatch.esp
  966. [FE:034] WET.esp
  967. [FE:035] WAVE.esp
  968. [FE:036] DiamondCityBillboards.esp
  969. [FE:037] GoodneighborView.esp
  970. [FE:038] HardcoreHealthOverhaul.esp
  971. [FE:039] BetterCasingEjection.esp
  972. [FE:03A] Deathclaw Grab Skills.esp
  973. [FE:03B] Weapons of Fate.esp
  974. [FE:03C] Elzee Recoil Shake.esp
  975. [FE:03D] FPSDodgeAVF.esp
  976. [FE:03E] Radscorpion Stab Skill.esp
  977. [FE:03F] SimpleDodges.esp
  978. [FE:040] DodgeInvincibilityFrames.esp
  979. [FE:041] Vanilla Reanimation Series - Double Barrel Shotgun.esp
  980. [FE:042] Yaoguai grab skill.esp
  981. [FE:043] NAC-RemoveMenuItem.esp
  982. [FE:044] StartMeUpShaunDefaultAppearance.esp
  983. [FE:045] Bye-Bye Clouds.esp
  984. [FE:046] MetroReplacer.esp
  985. [FE:047] SubwayRunnerDarkerTunnels.esp
  986. [FE:048] NW_NACX.esp
  987. [FE:049] PAC - AIO - Navmeshing.esp
  988. [FE:04A] [XHX] Metro Exodus - Kalash TR Patch.esp
  989. [FE:04B] VVKnifeAnims.esp
  990. [FE:04C] VVKnifeAnimsNukaWorld.esp
  991. [FE:04D] CovertSidearmVVSounds.esp
  992. [FE:04E] Elzee Jolly Item Sounds.esp
  993. [FE:04F] Silent Sound Palettes.esp
  994. [FE:050] Jump Grunt.esp
  995. [FE:051] BrutalDeath.esp
  996. [FE:052] Sinister Ambient Sound.esp
  997. [FE:053] GaussRifleVVSounds.esp
  998. [FE:054] M8rDisablePipboyEffects.esp
  999. [FE:055] tumbaFullKevlar - Caravan Guards.esp
  1000. [FE:056] ModernClothingReplacer.esp
  1001. [FE:057] BH_Kar98k_TR.esp
  1002. [FE:058] SunLightAlignment.esp
  1003. [FE:059] Remington870.esp
  1004. [FE:05A] [ETH] TFS EquipSounds.esp
  1005. [FE:05B] CityAmbience.esp
  1006. [FE:05C] [ETH] ADS Sound Replacer - Packed.esp
  1007. [FE:05D] NRAW_MORS.esp
  1008. [FE:05E] prp.esp
  1009. [FE:05F] PACAIOPrevisPRP74.esp
  1010.  
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