Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 0.001 2025-09-28 00:48:07; Factorio 2.0.66 (build 83840, win64, steam, space-age)
- 0.001 Operating system: Windows 10 (build 19045)
- 0.000 Initializing Steam API.
- 0.001 Program arguments: "F:\Installs\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "14936"
- 0.001 Config path: C:/Users/User/AppData/Roaming/Factorio/config/config.ini
- 0.002 Read data path: F:/Installs/Steam/steamapps/common/Factorio/data
- 0.002 Write data path: C:/Users/User/AppData/Roaming/Factorio [130996/476323MB]
- 0.002 Binaries path: F:/Installs/Steam/steamapps/common/Factorio/bin
- 0.017 System info: [CPU: Intel(R) Xeon(R) CPU E5-2687W 0 @ 3.10GHz, 16 cores, RAM: 13929/32696 MB, page: 21138/46520 MB, virtual: 4357/134217727 MB, extended virtual: 0 MB]
- 0.089 Memory info:
- 0.089 [0]: Hynix Semiconductor HMT351R7CFR8C-PB 4096 MB 1333 MHz 64|72
- 0.089 [1]: Hynix Semiconductor HMT351R7CFR8C-PB 4096 MB 1333 MHz 64|72
- 0.089 [2]: Hynix Semiconductor HMT351R7CFR8C-PB 4096 MB 1333 MHz 64|72
- 0.089 [3]: Samsung M393B5270CH0-CH9 4096 MB 1333 MHz 64|72
- 0.089 [4]: Hynix Semiconductor HMT351R7CFR8C-PB 4096 MB 1333 MHz 64|72
- 0.089 [5]: Hynix Semiconductor HMT351R7CFR8C-PB 4096 MB 1333 MHz 64|72
- 0.089 [6]: Hynix Semiconductor HMT351R7CFR8C-PB 4096 MB 1333 MHz 64|72
- 0.089 [7]: Samsung M393B5270CH0-CH9 4096 MB 1333 MHz 64|72
- 0.367 Error ModManager.cpp:1135: Mod package read error. File C:/Users/User/AppData/Roaming/Factorio/mods/better-miners_2.0.0.zip/info.json not found
- 0.368 Error ModManager.cpp:1135: Mod package read error. File C:/Users/User/AppData/Roaming/Factorio/mods/better-miners_2.1.0.zip/info.json not found
- 1.165 Error ModManager.cpp:1135: Mod package read error. Opening zip C:/Users/User/AppData/Roaming/Factorio/mods/real-starry-universe_1.0.0.zip failed: I/O error
- 1.595 Display options: [FullScreen: false] [VSync: true] [UIScale: manual-pixels (75.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
- 1.811 Video driver: windows
- 1.811 Available displays: 1
- 1.811 [0]: \\.\DISPLAY1 - Radeon RX 590 Series {0x80005, [0,0], 1920x1080, 32bit, 60Hz}
- 1.868 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
- 2.038 Initialised Direct3D[0]: ASUS Radeon RX 590 Series; id: 1002-67df; driver: aticfx64.dll 31.0.21912.14
- 2.038 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
- 2.038 [Local Video Memory] Budget: 7402MB, CurrentUsage: 0MB, Reservation: 0/3829MB
- 2.038 [Non-Local Vid.Mem.] Budget: 15580MB, CurrentUsage: 0MB, Reservation: 0/7918MB
- 2.038 Tiled resources: Tier 2
- 2.038 Unified Memory Architecture: No
- 2.038 BGR 565 Supported: Yes
- 2.038 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 2.038 Graphics settings preset: very-high
- 2.039 Dedicated video memory size 8170 MB
- 2.102 Desktop composition is active.
- 2.102 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
- 2.102 [Max threads (load/render): 32/16] [Max texture size: 4096] [Tex.Stream.: false] [Rotation quality: low] [Other: STDCwtl] [B:0,C:0,S:100]
- 2.187 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
- 2.350 Info ModManager.cpp:444: FeatureFlag expansion-shaders = false
- 2.351 Info ModManager.cpp:444: FeatureFlag freezing = false
- 2.351 Info ModManager.cpp:444: FeatureFlag quality = false
- 2.351 Info ModManager.cpp:444: FeatureFlag rail-bridges = false
- 2.351 Info ModManager.cpp:444: FeatureFlag segmented-units = false
- 2.351 Info ModManager.cpp:444: FeatureFlag space-travel = false
- 2.351 Info ModManager.cpp:444: FeatureFlag spoiling = false
- 2.353 Loading mod settings combat-mechanics-overhaul 0.7.2 (settings.lua)
- 2.354 Loading mod settings ldinc_railgun_artillery 0.1.5 (settings.lua)
- 2.361 Loading mod core 0.0.0 (data.lua)
- 2.389 Loading mod base 2.0.66 (data.lua)
- 2.682 Loading mod combat-mechanics-overhaul 0.7.2 (data.lua)
- 2.696 Loading mod ldinc_railgun_artillery 0.1.5 (data.lua)
- 2.718 Loading mod base 2.0.66 (data-updates.lua)
- 2.731 Loading mod combat-mechanics-overhaul 0.7.2 (data-final-fixes.lua)
- 2.746 Loading mod ldinc_railgun_artillery 0.1.5 (data-final-fixes.lua)
- 2.822 Checksum for core: 2271245941
- 2.822 Checksum of base: 1151377329
- 2.822 Checksum of combat-mechanics-overhaul: 2159107297
- 2.822 Checksum of ldinc_railgun_artillery: 1388317111
- 3.945 Error ModManager.cpp:1758: Error while loading entity prototype "ldinc-railgun-artillery" (artillery-turret): Layers of rotated sprite need to have equal direction_count.
- At ROOT.artillery-turret.ldinc-railgun-artillery.cannon_base_pictures.layers[1]
- Modifications: Railgun artillery › Combat Mechanics Overhaul
- 4.014 Info PlayerData.cpp:66: Local player-data.json unavailable
- 4.014 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1759042086
- 4.019 Post-data load graphics options: [Light occlusion: no]
- 4.298 Initial atlas bitmap size is 4096
- 4.298 Created an atlas bitmap (size 4096x496) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
- 4.298 Loading 3D bitmaps.
- 4.313 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 4.315 Parallel sprite loader initialized (threads: 15, bitmaps: 146)
- 4.361 Sprites loaded
- 4.373 Generated mipmaps (5) for atlas [0] of size 4096x496
- 4.373 Custom mipmaps uploaded (117)
- 4.406 Video memory usage: 10.32 MB (Atlases: 10.32 MB, Textures: 0.00 MB)
- 4.411 Factorio initialised
Advertisement
Add Comment
Please, Sign In to add comment