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- (gdb) bt
- #0 0x00007ffff3ab9761 in __cxa_begin_catch () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
- #1 0x000000000122aabe in luaD_rawrunprotected (L=0x35b9028, f=0x12271f0 <f_call(lua_State*, void*)>, ud=0x7fffffff8ff0) at src/lua/ldo.cpp:153
- #2 0x000000000122c319 in luaD_pcall (L=0x35b9028, func=0x12271f0 <f_call(lua_State*, void*)>, u=0x7fffffff8ff0, old_top=32, ef=16) at src/lua/ldo.cpp:625
- #3 0x00000000012270dc in lua_pcallk (L=0x35b9028, nargs=1, nresults=0, errfunc=-3, ctx=0, k=0x0) at src/lua/lapi.cpp:943
- #4 0x00000000007dae81 in luaW_pcall (L=0x35b9028, nArgs=1, nRets=0, allow_wml_error=true) at src/scripting/lua_api.cpp:73
- Python Exception <class 'gdb.error'> There is no member named _M_dataplus.:
- #5 0x00000000007baa92 in game_lua_kernel::run_wml_action (this=0x35605c0, cmd=, cfg=..., ev=...) at src/scripting/game_lua_kernel.cpp:4538
- #6 0x00000000011a5e75 in game_events::event_handler::handle_event (this=0x29863c0, event_info=..., handler_p=..., lk=...) at src/game_events/handlers.cpp:132
- #7 0x0000000000cce9ef in game_events::t_pump::process_event (this=0x5421190, handler_p=..., ev=...) at src/game_events/pump.cpp:301
- #8 0x0000000000cd1106 in game_events::t_pump::operator() (this=0x5421190) at src/game_events/pump.cpp:562
- Python Exception <class 'gdb.error'> There is no member named _M_dataplus.:
- #9 0x0000000000ccfd10 in game_events::t_pump::fire (this=0x5421190, event=, loc1=..., loc2=..., data=...) at src/game_events/pump.cpp:479
- #10 0x0000000000fe2f61 in play_controller::fire_prestart (this=0x7fffffffb1e0) at src/play_controller.cpp:305
- #11 0x0000000000fea7dd in play_controller::start_game (this=0x7fffffffb1e0) at src/play_controller.cpp:1012
- #12 0x000000000072b79e in playsingle_controller::play_scenario_init (this=0x7fffffffb1e0) at src/playsingle_controller.cpp:202
- #13 0x000000000072d025 in playsingle_controller::play_scenario (this=0x7fffffffb1e0, story=...) at src/playsingle_controller.cpp:266
- #14 0x000000000071e38d in playsingle_scenario (game_config=..., tdata=..., disp=..., state_of_game=..., story=..., skip_replay=false, end_level=...)
- at src/game_initialization/playcampaign.cpp:196
- #15 0x000000000071c7f5 in play_game (disp=..., gamestate=..., game_config=..., tdata=..., io_type=IO_SERVER, skip_replay=false, network_game=false, blindfold_replay=false,
- is_unit_test=false) at src/game_initialization/playcampaign.cpp:285
- #16 0x000000000051a512 in game_launcher::launch_game (this=0x2226ca0, reload=game_launcher::NO_RELOAD_DATA) at src/game_launcher.cpp:1090
- #17 0x0000000000464cec in do_gameloop (args=warning: Type size unknown, assuming 1. Try casting to a known type, or void *.
- warning: Type size unknown, assuming 1. Try casting to a known type, or void *.
- Python Exception <class 'gdb.error'> Cannot perform pointer math on incomplete type "std::basic_string<char, std::char_traits<char>, std::allocator<char> >", try casting to a known type, or void *.:
- std::vector of length 8, capacity 8) at src/wesnoth.cpp:820
- #18 0x0000000000460ebe in main (argc=1, argv=0x7fffffffe028) at src/wesnoth.cpp:971
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