Flakehhhhhh

arsonist

Apr 26th, 2018
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  1. • [b]Notable change/s: [/b] The [color=#FF8000]Arsonist[/color] now gains one douse charge every night, and can store up to three douse charges at once. One douse charge allows you to douse a player, or ignite all doused targets. If you have multiple douse charges, for example three, you can both douse two players and ignite all doused targets in the same night. Full credit goes to [color=#8040FF]BasicFourLife[/color] for this idea, which can be found [url=http://www.blankmediagames.com/phpbb/viewtopic.php?f=27&t=77395]HERE[/url]. The [color=#FF8000]Arsonist[/color] will be able to see who they currently have doused at any point by looking at a flame icon next to a doused player's name in the Player List. If the [color=#FF8000]Arsonist[/color] is role blocked, a role blocker (chosen at random if multiple) is doused (thus spending a douse charge) instead of the [color=#FF8000]Arsonist[/color]'s intended actions. Credit to [color=#8000BF]GoogleFeud[/color] for this suggestion which can be found [url=http://blankmediagames.com/phpbb/viewtopic.php?f=27&t=76631]HERE[/url]. The [color=#FF8000]Arsonist[/color] is now immune to douses. When you are doused, "[i]You were doused in gasoline but you are immune![/i]" will appear.
  2.  
  3. • The rolecard for the [color=#FF8000]Arsonist[/color] is shown below [i](OPEN SPOILER)[/i]:
  4.  
  5. [spoiler][b][u]Name:[/u][/b]
  6.  
  7. [color=#FF8000]Arsonist[/color]
  8.  
  9. [b][u]Alignment:[/u][/b]
  10.  
  11. [color=#808080]Neutral[/color] [color=#00BFFF]Killing[/color]
  12.  
  13. [u][b]Abilities:[/b][/u]
  14.  
  15. - Douse a player in gasoline or ignite all doused targets at night.
  16.  
  17. [u][b]Attributes:[/b][/u]
  18.  
  19. - Dousing a player in gasoline or igniting all doused targets uses one douse charge.
  20. - Gain a douse charge every night.
  21. - You can store up to a maximum of 3 douse charges.
  22. - Given you have sufficient douse charges, you can douse multiple people and douse + ignite in a night.
  23. - Death from ignition can't be prevented by healing or night immunities other than douse immunity.
  24. - A doused target will be framed as [color=#FF8000]Arsonist[/color] until you die.
  25. - Your douses are silent.
  26. - All doused targets will have a flame next to their name in the Player List (only visible to you).
  27. - If you are role blocked, a role blocker (chosen at random if multiple) is doused (thus spending a douse charge) instead of your intended actions.
  28.  
  29. [u][b]Special Attributes:[/b][/u]
  30.  
  31. - You have douse immunity.
  32.  
  33. [b][u]Stats:[/u][/b]
  34.  
  35. - Attack: [i]Unstoppable[/i]
  36. - Defense: [i]Basic[/i]
  37.  
  38. [b][u]Goal:[/u][/b]
  39.  
  40. - Kill anyone who would oppose you.
  41.  
  42. [u][b]Win Conditions:[/b][/u]
  43.  
  44. - Wins With: [color=#FF8000]Arsonist[/color], [color=#008080]Stalker[/color], [color=#BF40FF]Witch[/color], [color=#BFBFBF]Guardian Angel[/color], [color=#cac304]Survivor[/color], [color=#dc7700]Pirate[/color]
  45. - Must Kill: [color=#00BF00]Town[/color], [color=#FF0000]Mafia[/color], [color=#BF40FF]Coven[/color], [color=#8080FF]Butcher[/color], [color=#400080]Juggernaut[/color], [color=#0000FF]Serial Killer[/color], [color=#99652c]Werewolf[/color], [color=#b7d800]Plaguebearer[/color]/Pestilence, [color=#8080BF]Vampires[/color]
  46.  
  47. [u][b]Investigative Results:[/b][/u]
  48.  
  49. - [color=#00BF00]Sheriff[/color]: Your target is not suspicious! (Unless [color=#FF0000]Mafia[/color]/[color=#BF40FF]Coven[/color] other than [color=#FF0000]Godfather[/color] are not present, in which case the result is "Your target is very suspicious!")
  50. - [color=#00BF00]Investigator[/color]: [b]TBA[/b]
  51. - [color=#FF0000]Consigliere[/color]: Your target likes to watch things burn. They must be an [color=#FF8000]Arsonist[/color].[/spoiler]• As a result, the [color=#FF8000]Arsonist[/color] is [b]buffed[/b].
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