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- //ringo's engineer config
- cl_hud_playerclass_use_playermodel 0
- //-----------------------------------\\
- //Build/Destroy Buildings Without PDA\\
- //-----------------------------------\\
- //press q for sentry, e for dispenser, r for tele entrance, and t for tele exit
- bind q "BuildSentry"
- bind e "BuildDispenser"
- bind r "BuildEntrance"
- bind t "BuildExit"
- alias BuildSentry "build 2 0; bind q DestroySentry"
- alias DestroySentry "destroy 2 0; bind q BuildSentry"
- alias BuildDispenser "build 0 0; bind e DestroyDispenser"
- alias DestroyDispenser "destroy 0 0; bind e BuildDispenser"
- alias BuildEntrance "build 1 0; bind r DestroyEntrance"
- alias DestroyEntrance "destroy 1 0; bind r BuildEntrance"
- alias BuildExit "build 1 1; bind t DestroyExit"
- alias DestroyExit "destroy 1 1; bind t BuildExit"
- //-------------\\
- //Eureka Effect\\
- //-------------\\
- //press the 5 to go to spawn
- //crouch while pressing 5 to go to your teleporter exit
- //walking resets to eureka taking the user to spawn in case of death during crouching
- alias "eureka" "slot3; eureka_teleport"
- alias "eureka2" "slot3; eureka_teleport 1"
- alias +eurekacrouch "+duck; bind 5 eureka2"
- alias -eurekacrouch "-duck; bind 5 eureka"
- bind 5 "eureka"
- bind w "+mfwd; bind 5 eureka"
- bind s "+mback; bind 5 eureka"
- bind a "+mleft; bind 5 eureka"
- bind d "+mright bind 5 eureka"
- bind shift "+eurekacrouch"
- //-----\\
- //Binds\\
- //-----\\
- bind 1 "voicemenu 0 0" //says medic!
- bind 2 "voicemenu 0 1" //says thanks
- bind 3 "voicemenu 2 6" //says nice shot
- bind 4 "voicemenu 1 1" //says spy!
- bind v "taunt_by_name Taunt: The Schadenfreude"
- //-----------------------------\\
- //Print QERT Binds Into Console\\
- //-----------------------------\\
- echo "engineer binds enabled"
- echo "q - sentry"
- echo "e - dispenser"
- echo "r - tele entrance"
- echo "t - tele exit"
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