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UA THB - V1.83 Changelog

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Aug 14th, 2015
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  1. Hint:
  2. !!- = Must be done! (Most wanted)
  3. * = Fixes.
  4. - = Ideas not taken to effect yet.
  5. > = To be included next version.
  6. >> = To be included in future versions.
  7.  
  8. ------------------------
  9.  
  10. |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
  11.  
  12. Special thanks to Gambit who made us the "Tau Commander Missile Barrage ability" and helped us with the AI!
  13. Special thanks to GreenScorpion for the update Inquisition tank models!
  14.  
  15.  
  16. ------------------------
  17. AI Changes:
  18. ------------------------
  19.  
  20. -----------------
  21. Winconditions:
  22. -----------------
  23. * When using the "Assassinate" wincondition, Space Marines now start with the Force Commander instead of the Brother Captain
  24.  
  25. ---------------------
  26. Chaos Space Marines:
  27. ---------------------
  28. * Chaos Sorcerer's "Confusion" ability duration decreased and cooldown increased
  29. * Chaos Sorcerer's "Confusion" ability now costs resources to use
  30. * Reduced duration of the Chaos Sorcerer's "Sacrifice" ritual
  31. * Chaos Sorcerer's "Sacrifice" Ritual costs resources to use
  32. * Reduced the ability cooldown increase caused by Cultists when they use the worship ability if Tzeentch has been chosen
  33. * Reduced the ability cooldown increase caused by Icon Bearers aura if Tzeentch has been chosen
  34. * Land Raiders can now hold 3 squads so they are in line with other Land Raiders
  35. * Chaos Lord terminator research moved to the Chaos Lord's wargear area so you can't have more than one Terminator lord at once.
  36.  
  37. --------------
  38. Dark Eldar:
  39. --------------
  40. >> New unit (after 1.83.0)
  41. * Haemonculus 'Stinger' ability damage increased
  42. * Haemonculus morale increased
  43. * Thermo Plasma Generator has a a control radius allowing buildings to be built near it
  44.  
  45. ----------
  46. Eldar:
  47. ----------
  48. >> New unit (after 1.83.0)
  49. * Phantom Titan weapon damage slightly increased
  50. * Wraithlord's build time slightly increased
  51. * Guardian and Storm Guardian reinforcement cost decreased
  52. * Rangers weapon damage increased
  53. * Avatar speed and health regeneration increased
  54. * Turret damage increased
  55. * Seer Council health and melee damage increased
  56. * Seer Council squad size reduced by 2
  57.  
  58. -----------------
  59. Imperial Guard:
  60. -----------------
  61. * Conscript reinforce time in combat increased
  62. * Reduced the amount of Vindicare assassins that can be fielded at once
  63. * Turrets (Plasma ones) cost increased to 180 req and 60 power
  64. * Command Tank twin autocannon damage decreased
  65.  
  66. ------------------
  67. Necrons:
  68. ------------------
  69. * New Research: Ghost Ark Phase Shift
  70. * No longer able to field multiple Death Lords at once
  71. * Energy Beacons now only increase the Death Lords chance to resurrect by 5% from 20%
  72. * Energy Beacon cost increased from 185 power to 250 power
  73. * Ghost Ark can now use the Phase Shift ability after the new research in the Greater Summoning Core
  74. * Necron's Annihilator Super Weapon cost increased to 3000 power
  75. * Plasma Generators can now decay
  76. * Overseer health increased
  77. * Nightbringer health research now provides more health
  78. * Nightbringer's second research renamed and provides a massive health boost and a damage increase
  79. * Sentry Pylon building's health has been decreased
  80. * Sentry Pylon's cost increased from 550 power to 700 power
  81. * Wraith's chance to resurrect decreased significantly
  82. * Flayed Ones health and build time increased slightly
  83. * Attack Scarab reinforcement time in combat increased
  84.  
  85. -----------
  86. Orks:
  87. -----------
  88. * Mega Armoured Nobz health and morale increased
  89. * Big Mek health and morale increased
  90.  
  91. --------------------
  92. Sisters Of Battle:
  93. --------------------
  94. * "Emperor's Tears" ability cooldown increased massively and cost to use the ability increased
  95. * Immolator Flamers now do Area of effect damage instead of targeting a single unit
  96.  
  97. ------------------
  98. Space Marines:
  99. ------------------
  100. * Lightning claws now show when choosing them for the Terminator commander instead of a Thunder Hammer and Shield
  101. * Vanguard Marines can upgrade with 4 weapons instead of 2
  102. * All Terminator Commander weapons and Chapter Master weapons morale damage increased slightly
  103.  
  104. --------------
  105. Tau Empire:
  106. --------------
  107. >> New Unit (after 1.83.0)
  108. * New ability: Tau Commander Missile Barrage
  109. * Requisition and Power values swapped for all Battlesuits (except for commanders) meaning they cost more power than requisition
  110. * Emp Grenade effect duration increased
  111. * XV104 Riptide suit weapon damage increased
  112. * Health regeneration of the Kroot Shaper command squad reduced
  113. * Fire Warrior carbine rifle and pulse rifle damage increased, morale damage also increased
  114. * Pathfinder's morale damage increased
  115. * R'Varna Battlesuit morale damage increased
  116. * Kroot Shaper cost increased to 300 requisition
  117. * Kroot Shaper melee damage decreased
  118. * Ethereal's health increased
  119.  
  120. ---------------
  121. Tyranids:
  122. ---------------
  123. * Spinegaunt reinforcement time in combat increased
  124. * Warrior melee damage decreased slightly
  125. * Hive Tyrant Devourer (lower arms) damage reduced
  126. * Ravener health increased
  127.  
  128. --------------
  129. Inquisition:
  130. --------------
  131. * New model update: Damocles
  132. * New model update: Razorback
  133. * New model update: Whirlwind Hyperios
  134. * "Fire Ball" and "Lightning Balls" Inquisitor abilities cooldown increased
  135. * Paladins morale decreased and morale regen rate also decreased
  136. * Paladin health also slightly decreased
  137. * Stormtroopers can now upgrade with more weapons once the correct research has been done
  138. * Reduced the amount of Calculus Logi units that can be fielded at once
  139. * Inquisitor Lord's health and morale slightly increased
  140. * Daemon Hammer damage increased when the "Destruction Incarante" wargear is researched
  141. * Paladins squad cap increased
  142. * All melta guns range increased slightly
  143. * Bodyguards flamers now do AoE damage like they're supposed to.
  144.  
  145. ---------------
  146. Daemons:
  147. ---------------
  148. * New unit: Blight Drones (Aircraft)
  149. * Nurgle Daemon Prince's "Nurgle's Rot" ability damage increased
  150. * Herald of Nurgle's "Nurgle's Rot" ability damage increased
  151. * Slight increase in damage to the Daemon Lord's "Flame Tongue" ability
  152. * Health of all Heralds increased
  153. * Greater Daemons pop cap has been increased by 1
  154. * Cost of Greater Brass Scorpion increased to 3k Power and 2.3k Requisition but pop cap has been reduced to 5.
  155. * Greater Flame Tongue ability damage increased slightly
  156. * Soul Grinder cost increased by 200
  157. * Bloodletter's health, armour and morale increased
  158. * Bloodletter's weapon damage increased
  159. * Plaguebearers poison touch lasts longer and deals more damage
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