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Kibzz

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Aug 27th, 2018
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  1. demonhunter="Kibreèéeèée"
  2. source=default
  3. spec=havoc
  4. level=120
  5. race=blood_elf
  6. role=attack
  7. position=back
  8. professions=leatherworking=122/skinning=101
  9. talents=1331211
  10.  
  11. # Default consumables
  12. potion=battle_potion_of_agility
  13. flask=currents
  14. food=bountiful_captains_feast
  15. augmentation=battle_scarred
  16.  
  17. # This default action priority list is automatically created based on your character.
  18. # It is a attempt to provide you with a action list that is both simple and practicable,
  19. # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
  20. # Feel free to edit, adapt and improve it to your own needs.
  21. # SimulationCraft is always looking for updates and improvements to the default action lists.
  22.  
  23. # Executed before combat begins. Accepts non-harmful actions only.
  24. actions.precombat=flask
  25. actions.precombat+=/augmentation
  26. actions.precombat+=/food
  27. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  28. actions.precombat+=/snapshot_stats
  29. actions.precombat+=/potion
  30. actions.precombat+=/metamorphosis
  31.  
  32. # Executed every time the actor is available.
  33. actions=auto_attack
  34. actions+=/variable,name=blade_dance,value=talent.first_blood.enabled|set_bonus.tier20_4pc|spell_targets.blade_dance1>=(3-talent.trail_of_ruin.enabled)
  35. actions+=/variable,name=waiting_for_nemesis,value=!(!talent.nemesis.enabled|cooldown.nemesis.ready|cooldown.nemesis.remains>target.time_to_die|cooldown.nemesis.remains>60)
  36. actions+=/variable,name=pooling_for_meta,value=!talent.demonic.enabled&cooldown.metamorphosis.remains<6&fury.deficit>30&(!variable.waiting_for_nemesis|cooldown.nemesis.remains<10)
  37. actions+=/variable,name=pooling_for_blade_dance,value=variable.blade_dance&(fury<75-talent.first_blood.enabled*20)
  38. actions+=/variable,name=waiting_for_dark_slash,value=talent.dark_slash.enabled&!variable.pooling_for_blade_dance&!variable.pooling_for_meta&cooldown.dark_slash.up
  39. actions+=/variable,name=waiting_for_momentum,value=talent.momentum.enabled&!buff.momentum.up
  40. actions+=/disrupt
  41. actions+=/call_action_list,name=cooldown,if=gcd.remains=0
  42. actions+=/pick_up_fragment,if=fury.deficit>=35
  43. actions+=/call_action_list,name=dark_slash,if=talent.dark_slash.enabled&(variable.waiting_for_dark_slash|debuff.dark_slash.up)
  44. actions+=/run_action_list,name=demonic,if=talent.demonic.enabled
  45. actions+=/run_action_list,name=normal
  46.  
  47. actions.cooldown=metamorphosis,if=!(talent.demonic.enabled|variable.pooling_for_meta|variable.waiting_for_nemesis)|target.time_to_die<25
  48. actions.cooldown+=/metamorphosis,if=talent.demonic.enabled&buff.metamorphosis.up
  49. actions.cooldown+=/nemesis,target_if=min:target.time_to_die,if=raid_event.adds.exists&debuff.nemesis.down&(active_enemies>desired_targets|raid_event.adds.in>60)
  50. actions.cooldown+=/nemesis,if=!raid_event.adds.exists
  51. actions.cooldown+=/potion,if=buff.metamorphosis.remains>25|target.time_to_die<60
  52.  
  53. actions.dark_slash=dark_slash,if=fury>=80&(!variable.blade_dance|!cooldown.blade_dance.ready)
  54. actions.dark_slash+=/annihilation,if=debuff.dark_slash.up
  55. actions.dark_slash+=/chaos_strike,if=debuff.dark_slash.up
  56.  
  57. actions.demonic=fel_barrage,if=active_enemies>desired_targets|raid_event.adds.in>30
  58. actions.demonic+=/death_sweep,if=variable.blade_dance
  59. actions.demonic+=/blade_dance,if=variable.blade_dance&cooldown.eye_beam.remains>5&!cooldown.metamorphosis.ready
  60. actions.demonic+=/immolation_aura
  61. actions.demonic+=/felblade,if=fury<40|(buff.metamorphosis.down&fury.deficit>=40)
  62. actions.demonic+=/eye_beam,if=(!talent.blind_fury.enabled|fury.deficit>=70)&(!buff.metamorphosis.extended_by_demonic|(set_bonus.tier21_4pc&buff.metamorphosis.remains>16))
  63. actions.demonic+=/annihilation,if=(talent.blind_fury.enabled|fury.deficit<30|buff.metamorphosis.remains<5)&!variable.pooling_for_blade_dance
  64. actions.demonic+=/chaos_strike,if=(talent.blind_fury.enabled|fury.deficit<30)&!variable.pooling_for_meta&!variable.pooling_for_blade_dance
  65. actions.demonic+=/fel_rush,if=talent.demon_blades.enabled&!cooldown.eye_beam.ready&(charges=2|(raid_event.movement.in>10&raid_event.adds.in>10))
  66. actions.demonic+=/fel_rush,if=!talent.demon_blades.enabled&!cooldown.eye_beam.ready&azerite.unbound_chaos.rank>0
  67. actions.demonic+=/demons_bite
  68. actions.demonic+=/throw_glaive,if=buff.out_of_range.up
  69. actions.demonic+=/fel_rush,if=movement.distance>15|buff.out_of_range.up
  70. actions.demonic+=/vengeful_retreat,if=movement.distance>15
  71. actions.demonic+=/throw_glaive,if=talent.demon_blades.enabled
  72.  
  73. actions.normal=vengeful_retreat,if=talent.momentum.enabled&buff.prepared.down
  74. actions.normal+=/fel_rush,if=(variable.waiting_for_momentum|talent.fel_mastery.enabled)&(charges=2|(raid_event.movement.in>10&raid_event.adds.in>10))
  75. actions.normal+=/fel_barrage,if=!variable.waiting_for_momentum&(active_enemies>desired_targets|raid_event.adds.in>30)
  76. actions.normal+=/immolation_aura
  77. actions.normal+=/eye_beam,if=active_enemies>1&(!raid_event.adds.exists|raid_event.adds.up)&!variable.waiting_for_momentum
  78. actions.normal+=/death_sweep,if=variable.blade_dance
  79. actions.normal+=/blade_dance,if=variable.blade_dance
  80. actions.normal+=/fel_rush,if=!talent.momentum.enabled&!talent.demon_blades.enabled&azerite.unbound_chaos.rank>0
  81. actions.normal+=/felblade,if=fury.deficit>=40
  82. actions.normal+=/eye_beam,if=!talent.blind_fury.enabled&!variable.waiting_for_dark_slash&raid_event.adds.in>cooldown
  83. actions.normal+=/annihilation,if=(talent.demon_blades.enabled|!variable.waiting_for_momentum|fury.deficit<30|buff.metamorphosis.remains<5)&!variable.pooling_for_blade_dance&!variable.waiting_for_dark_slash
  84. actions.normal+=/chaos_strike,if=(talent.demon_blades.enabled|!variable.waiting_for_momentum|fury.deficit<30)&!variable.pooling_for_meta&!variable.pooling_for_blade_dance&!variable.waiting_for_dark_slash
  85. actions.normal+=/eye_beam,if=talent.blind_fury.enabled&raid_event.adds.in>cooldown
  86. actions.normal+=/demons_bite
  87. actions.normal+=/fel_rush,if=!talent.momentum.enabled&raid_event.movement.in>charges*10&talent.demon_blades.enabled
  88. actions.normal+=/felblade,if=movement.distance>15|buff.out_of_range.up
  89. actions.normal+=/fel_rush,if=movement.distance>15|(buff.out_of_range.up&!talent.momentum.enabled)
  90. actions.normal+=/vengeful_retreat,if=movement.distance>15
  91. actions.normal+=/throw_glaive,if=talent.demon_blades.enabled
  92.  
  93. head=,id=159302,bonus_id=4819/1512/4786,reforge=23,azerite_powers=353/22
  94. neck=,id=158075,bonus_id=4936/4929/4930/1508,reforge=11,azerite_level=19
  95. shoulder=,id=159339,bonus_id=4819/1512/4786,reforge=23,azerite_powers=220/21
  96. back=,id=159292,bonus_id=4779/1512/4786,reforge=23
  97. chest=,id=162616,bonus_id=1517/4785,reforge=26,azerite_powers=220/14
  98. tabard=,id=52252,reforge=11
  99. wrist=,id=158305,bonus_id=4779/1512/4786,reforge=23
  100. hands=,id=159337,bonus_id=4779/1512/4786,reforge=23
  101. waist=,id=157948,bonus_id=4803/1537/4784,reforge=25
  102. legs=,id=157882,bonus_id=4803/1537/4783,reforge=28
  103. feet=,id=154154,bonus_id=1707,reforge=13
  104. finger1=,id=158151,bonus_id=4803/1537/4784,reforge=27
  105. finger2=,id=159459,bonus_id=4779/1512/4786,reforge=23
  106. trinket1=,id=155881,bonus_id=4779/1517/4783,reforge=23
  107. trinket2=,id=159125,reforge=13
  108. main_hand=,id=159651,enchant_id=5962,bonus_id=4779/1517/4783,reforge=23
  109. off_hand=,id=160110,enchant_id=5963,bonus_id=4779/1512/4786,reforge=23
  110.  
  111.  
  112. copy=shmoodude_apl
  113. # Executed before combat begins. Accepts non-harmful actions only.
  114. actions.precombat=flask
  115. actions.precombat+=/augmentation
  116. actions.precombat+=/food
  117. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  118. actions.precombat+=/snapshot_stats
  119. actions.precombat+=/potion
  120. actions.precombat+=/metamorphosis
  121.  
  122. # Executed every time the actor is available.
  123. actions=auto_attack
  124. actions+=/variable,name=blade_dance,value=talent.first_blood.enabled|set_bonus.tier20_4pc|spell_targets.blade_dance1>=(3-talent.trail_of_ruin.enabled)
  125. actions+=/variable,name=waiting_for_nemesis,value=!(!talent.nemesis.enabled|cooldown.nemesis.ready|cooldown.nemesis.remains>target.time_to_die|cooldown.nemesis.remains>60)
  126. actions+=/variable,name=pooling_for_meta,value=!talent.demonic.enabled&cooldown.metamorphosis.remains<6&fury.deficit>30&(!variable.waiting_for_nemesis|cooldown.nemesis.remains<10)
  127. actions+=/variable,name=pooling_for_blade_dance,value=variable.blade_dance&(fury<75-talent.first_blood.enabled*20)
  128. actions+=/variable,name=waiting_for_dark_slash,value=talent.dark_slash.enabled&!variable.pooling_for_blade_dance&!variable.pooling_for_meta&cooldown.dark_slash.up
  129. actions+=/variable,name=waiting_for_momentum,value=talent.momentum.enabled&!buff.momentum.up
  130. actions+=/disrupt
  131. actions+=/call_action_list,name=cooldown,if=gcd.remains=0
  132. actions+=/pick_up_fragment,if=fury.deficit>=35
  133. actions+=/call_action_list,name=dark_slash,if=talent.dark_slash.enabled&(variable.waiting_for_dark_slash|debuff.dark_slash.up)
  134. actions+=/run_action_list,name=demonic,if=talent.demonic.enabled
  135. actions+=/run_action_list,name=normal
  136.  
  137. actions.cooldown=metamorphosis,if=!(talent.demonic.enabled|variable.pooling_for_meta|variable.waiting_for_nemesis)|target.time_to_die<25
  138. actions.cooldown+=/metamorphosis,if=talent.demonic.enabled&buff.metamorphosis.up
  139. actions.cooldown+=/nemesis,target_if=min:target.time_to_die,if=raid_event.adds.exists&debuff.nemesis.down&(active_enemies>desired_targets|raid_event.adds.in>60)
  140. actions.cooldown+=/nemesis,if=!raid_event.adds.exists
  141. actions.cooldown+=/potion,if=buff.metamorphosis.remains>25|target.time_to_die<60
  142.  
  143. actions.dark_slash=dark_slash,if=fury>=80&(!variable.blade_dance|!cooldown.blade_dance.ready)
  144. actions.dark_slash+=/annihilation,if=debuff.dark_slash.up
  145. actions.dark_slash+=/chaos_strike,if=debuff.dark_slash.up
  146.  
  147. actions.demonic=fel_barrage,if=active_enemies>desired_targets|raid_event.adds.in>30
  148. actions.demonic+=/eye_beam,if=!buff.metamorphosis.extended_by_demonic
  149. actions.demonic+=/death_sweep,if=variable.blade_dance
  150. actions.demonic+=/blade_dance,if=variable.blade_dance
  151. #&cooldown.eye_beam.remains>5&!cooldown.metamorphosis.ready
  152. actions.demonic+=/immolation_aura
  153. actions.demonic+=/felblade,if=fury.deficit>=30
  154. actions.demonic+=/annihilation,if=!variable.pooling_for_blade_dance
  155. actions.demonic+=/chaos_strike,if=!variable.pooling_for_meta&!variable.pooling_for_blade_dance
  156. actions.demonic+=/fel_rush,if=talent.demon_blades.enabled&!cooldown.eye_beam.ready&(charges=2|(raid_event.movement.in>10&raid_event.adds.in>10))
  157. actions.demonic+=/demons_bite
  158. actions.demonic+=/throw_glaive,if=buff.out_of_range.up
  159. actions.demonic+=/fel_rush,if=movement.distance>15|buff.out_of_range.up
  160. actions.demonic+=/vengeful_retreat,if=movement.distance>15
  161. actions.demonic+=/throw_glaive,if=talent.demon_blades.enabled
  162.  
  163. actions.normal=vengeful_retreat,if=talent.momentum.enabled&buff.prepared.down
  164. actions.normal+=/fel_rush,if=(variable.waiting_for_momentum|talent.fel_mastery.enabled)&(charges=2|(raid_event.movement.in>10&raid_event.adds.in>10))
  165. actions.normal+=/fel_barrage,if=!variable.waiting_for_momentum&(active_enemies>desired_targets|raid_event.adds.in>30)
  166. actions.normal+=/immolation_aura
  167. actions.normal+=/eye_beam,if=active_enemies>1&(!raid_event.adds.exists|raid_event.adds.up)&!variable.waiting_for_momentum
  168. actions.normal+=/death_sweep,if=variable.blade_dance
  169. actions.normal+=/blade_dance,if=variable.blade_dance
  170. actions.normal+=/fel_rush,if=!talent.momentum.enabled&!talent.demon_blades.enabled&azerite.unbound_chaos.rank>0
  171. actions.normal+=/felblade,if=fury.deficit>=40
  172. actions.normal+=/eye_beam,if=!talent.blind_fury.enabled&!variable.waiting_for_dark_slash&raid_event.adds.in>cooldown
  173. actions.normal+=/annihilation,if=(talent.demon_blades.enabled|!variable.waiting_for_momentum|fury.deficit<30|buff.metamorphosis.remains<5)&!variable.pooling_for_blade_dance&!variable.waiting_for_dark_slash
  174. actions.normal+=/chaos_strike,if=(talent.demon_blades.enabled|!variable.waiting_for_momentum|fury.deficit<30)&!variable.pooling_for_meta&!variable.pooling_for_blade_dance&!variable.waiting_for_dark_slash
  175. actions.normal+=/eye_beam,if=talent.blind_fury.enabled&raid_event.adds.in>cooldown
  176. actions.normal+=/demons_bite
  177. actions.normal+=/fel_rush,if=!talent.momentum.enabled&raid_event.movement.in>charges*10&talent.demon_blades.enabled
  178. actions.normal+=/felblade,if=movement.distance>15|buff.out_of_range.up
  179. actions.normal+=/fel_rush,if=movement.distance>15|(buff.out_of_range.up&!talent.momentum.enabled)
  180. actions.normal+=/vengeful_retreat,if=movement.distance>15
  181. actions.normal+=/throw_glaive,if=talent.demon_blades.enabled
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