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- demonhunter="Kibreèéeèée"
- source=default
- spec=havoc
- level=120
- race=blood_elf
- role=attack
- position=back
- professions=leatherworking=122/skinning=101
- talents=1331211
- # Default consumables
- potion=battle_potion_of_agility
- flask=currents
- food=bountiful_captains_feast
- augmentation=battle_scarred
- # This default action priority list is automatically created based on your character.
- # It is a attempt to provide you with a action list that is both simple and practicable,
- # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
- # Feel free to edit, adapt and improve it to your own needs.
- # SimulationCraft is always looking for updates and improvements to the default action lists.
- # Executed before combat begins. Accepts non-harmful actions only.
- actions.precombat=flask
- actions.precombat+=/augmentation
- actions.precombat+=/food
- # Snapshot raid buffed stats before combat begins and pre-potting is done.
- actions.precombat+=/snapshot_stats
- actions.precombat+=/potion
- actions.precombat+=/metamorphosis
- # Executed every time the actor is available.
- actions=auto_attack
- actions+=/variable,name=blade_dance,value=talent.first_blood.enabled|set_bonus.tier20_4pc|spell_targets.blade_dance1>=(3-talent.trail_of_ruin.enabled)
- actions+=/variable,name=waiting_for_nemesis,value=!(!talent.nemesis.enabled|cooldown.nemesis.ready|cooldown.nemesis.remains>target.time_to_die|cooldown.nemesis.remains>60)
- actions+=/variable,name=pooling_for_meta,value=!talent.demonic.enabled&cooldown.metamorphosis.remains<6&fury.deficit>30&(!variable.waiting_for_nemesis|cooldown.nemesis.remains<10)
- actions+=/variable,name=pooling_for_blade_dance,value=variable.blade_dance&(fury<75-talent.first_blood.enabled*20)
- actions+=/variable,name=waiting_for_dark_slash,value=talent.dark_slash.enabled&!variable.pooling_for_blade_dance&!variable.pooling_for_meta&cooldown.dark_slash.up
- actions+=/variable,name=waiting_for_momentum,value=talent.momentum.enabled&!buff.momentum.up
- actions+=/disrupt
- actions+=/call_action_list,name=cooldown,if=gcd.remains=0
- actions+=/pick_up_fragment,if=fury.deficit>=35
- actions+=/call_action_list,name=dark_slash,if=talent.dark_slash.enabled&(variable.waiting_for_dark_slash|debuff.dark_slash.up)
- actions+=/run_action_list,name=demonic,if=talent.demonic.enabled
- actions+=/run_action_list,name=normal
- actions.cooldown=metamorphosis,if=!(talent.demonic.enabled|variable.pooling_for_meta|variable.waiting_for_nemesis)|target.time_to_die<25
- actions.cooldown+=/metamorphosis,if=talent.demonic.enabled&buff.metamorphosis.up
- actions.cooldown+=/nemesis,target_if=min:target.time_to_die,if=raid_event.adds.exists&debuff.nemesis.down&(active_enemies>desired_targets|raid_event.adds.in>60)
- actions.cooldown+=/nemesis,if=!raid_event.adds.exists
- actions.cooldown+=/potion,if=buff.metamorphosis.remains>25|target.time_to_die<60
- actions.dark_slash=dark_slash,if=fury>=80&(!variable.blade_dance|!cooldown.blade_dance.ready)
- actions.dark_slash+=/annihilation,if=debuff.dark_slash.up
- actions.dark_slash+=/chaos_strike,if=debuff.dark_slash.up
- actions.demonic=fel_barrage,if=active_enemies>desired_targets|raid_event.adds.in>30
- actions.demonic+=/death_sweep,if=variable.blade_dance
- actions.demonic+=/blade_dance,if=variable.blade_dance&cooldown.eye_beam.remains>5&!cooldown.metamorphosis.ready
- actions.demonic+=/immolation_aura
- actions.demonic+=/felblade,if=fury<40|(buff.metamorphosis.down&fury.deficit>=40)
- actions.demonic+=/eye_beam,if=(!talent.blind_fury.enabled|fury.deficit>=70)&(!buff.metamorphosis.extended_by_demonic|(set_bonus.tier21_4pc&buff.metamorphosis.remains>16))
- actions.demonic+=/annihilation,if=(talent.blind_fury.enabled|fury.deficit<30|buff.metamorphosis.remains<5)&!variable.pooling_for_blade_dance
- actions.demonic+=/chaos_strike,if=(talent.blind_fury.enabled|fury.deficit<30)&!variable.pooling_for_meta&!variable.pooling_for_blade_dance
- actions.demonic+=/fel_rush,if=talent.demon_blades.enabled&!cooldown.eye_beam.ready&(charges=2|(raid_event.movement.in>10&raid_event.adds.in>10))
- actions.demonic+=/fel_rush,if=!talent.demon_blades.enabled&!cooldown.eye_beam.ready&azerite.unbound_chaos.rank>0
- actions.demonic+=/demons_bite
- actions.demonic+=/throw_glaive,if=buff.out_of_range.up
- actions.demonic+=/fel_rush,if=movement.distance>15|buff.out_of_range.up
- actions.demonic+=/vengeful_retreat,if=movement.distance>15
- actions.demonic+=/throw_glaive,if=talent.demon_blades.enabled
- actions.normal=vengeful_retreat,if=talent.momentum.enabled&buff.prepared.down
- actions.normal+=/fel_rush,if=(variable.waiting_for_momentum|talent.fel_mastery.enabled)&(charges=2|(raid_event.movement.in>10&raid_event.adds.in>10))
- actions.normal+=/fel_barrage,if=!variable.waiting_for_momentum&(active_enemies>desired_targets|raid_event.adds.in>30)
- actions.normal+=/immolation_aura
- actions.normal+=/eye_beam,if=active_enemies>1&(!raid_event.adds.exists|raid_event.adds.up)&!variable.waiting_for_momentum
- actions.normal+=/death_sweep,if=variable.blade_dance
- actions.normal+=/blade_dance,if=variable.blade_dance
- actions.normal+=/fel_rush,if=!talent.momentum.enabled&!talent.demon_blades.enabled&azerite.unbound_chaos.rank>0
- actions.normal+=/felblade,if=fury.deficit>=40
- actions.normal+=/eye_beam,if=!talent.blind_fury.enabled&!variable.waiting_for_dark_slash&raid_event.adds.in>cooldown
- actions.normal+=/annihilation,if=(talent.demon_blades.enabled|!variable.waiting_for_momentum|fury.deficit<30|buff.metamorphosis.remains<5)&!variable.pooling_for_blade_dance&!variable.waiting_for_dark_slash
- actions.normal+=/chaos_strike,if=(talent.demon_blades.enabled|!variable.waiting_for_momentum|fury.deficit<30)&!variable.pooling_for_meta&!variable.pooling_for_blade_dance&!variable.waiting_for_dark_slash
- actions.normal+=/eye_beam,if=talent.blind_fury.enabled&raid_event.adds.in>cooldown
- actions.normal+=/demons_bite
- actions.normal+=/fel_rush,if=!talent.momentum.enabled&raid_event.movement.in>charges*10&talent.demon_blades.enabled
- actions.normal+=/felblade,if=movement.distance>15|buff.out_of_range.up
- actions.normal+=/fel_rush,if=movement.distance>15|(buff.out_of_range.up&!talent.momentum.enabled)
- actions.normal+=/vengeful_retreat,if=movement.distance>15
- actions.normal+=/throw_glaive,if=talent.demon_blades.enabled
- head=,id=159302,bonus_id=4819/1512/4786,reforge=23,azerite_powers=353/22
- neck=,id=158075,bonus_id=4936/4929/4930/1508,reforge=11,azerite_level=19
- shoulder=,id=159339,bonus_id=4819/1512/4786,reforge=23,azerite_powers=220/21
- back=,id=159292,bonus_id=4779/1512/4786,reforge=23
- chest=,id=162616,bonus_id=1517/4785,reforge=26,azerite_powers=220/14
- tabard=,id=52252,reforge=11
- wrist=,id=158305,bonus_id=4779/1512/4786,reforge=23
- hands=,id=159337,bonus_id=4779/1512/4786,reforge=23
- waist=,id=157948,bonus_id=4803/1537/4784,reforge=25
- legs=,id=157882,bonus_id=4803/1537/4783,reforge=28
- feet=,id=154154,bonus_id=1707,reforge=13
- finger1=,id=158151,bonus_id=4803/1537/4784,reforge=27
- finger2=,id=159459,bonus_id=4779/1512/4786,reforge=23
- trinket1=,id=155881,bonus_id=4779/1517/4783,reforge=23
- trinket2=,id=159125,reforge=13
- main_hand=,id=159651,enchant_id=5962,bonus_id=4779/1517/4783,reforge=23
- off_hand=,id=160110,enchant_id=5963,bonus_id=4779/1512/4786,reforge=23
- copy=shmoodude_apl
- # Executed before combat begins. Accepts non-harmful actions only.
- actions.precombat=flask
- actions.precombat+=/augmentation
- actions.precombat+=/food
- # Snapshot raid buffed stats before combat begins and pre-potting is done.
- actions.precombat+=/snapshot_stats
- actions.precombat+=/potion
- actions.precombat+=/metamorphosis
- # Executed every time the actor is available.
- actions=auto_attack
- actions+=/variable,name=blade_dance,value=talent.first_blood.enabled|set_bonus.tier20_4pc|spell_targets.blade_dance1>=(3-talent.trail_of_ruin.enabled)
- actions+=/variable,name=waiting_for_nemesis,value=!(!talent.nemesis.enabled|cooldown.nemesis.ready|cooldown.nemesis.remains>target.time_to_die|cooldown.nemesis.remains>60)
- actions+=/variable,name=pooling_for_meta,value=!talent.demonic.enabled&cooldown.metamorphosis.remains<6&fury.deficit>30&(!variable.waiting_for_nemesis|cooldown.nemesis.remains<10)
- actions+=/variable,name=pooling_for_blade_dance,value=variable.blade_dance&(fury<75-talent.first_blood.enabled*20)
- actions+=/variable,name=waiting_for_dark_slash,value=talent.dark_slash.enabled&!variable.pooling_for_blade_dance&!variable.pooling_for_meta&cooldown.dark_slash.up
- actions+=/variable,name=waiting_for_momentum,value=talent.momentum.enabled&!buff.momentum.up
- actions+=/disrupt
- actions+=/call_action_list,name=cooldown,if=gcd.remains=0
- actions+=/pick_up_fragment,if=fury.deficit>=35
- actions+=/call_action_list,name=dark_slash,if=talent.dark_slash.enabled&(variable.waiting_for_dark_slash|debuff.dark_slash.up)
- actions+=/run_action_list,name=demonic,if=talent.demonic.enabled
- actions+=/run_action_list,name=normal
- actions.cooldown=metamorphosis,if=!(talent.demonic.enabled|variable.pooling_for_meta|variable.waiting_for_nemesis)|target.time_to_die<25
- actions.cooldown+=/metamorphosis,if=talent.demonic.enabled&buff.metamorphosis.up
- actions.cooldown+=/nemesis,target_if=min:target.time_to_die,if=raid_event.adds.exists&debuff.nemesis.down&(active_enemies>desired_targets|raid_event.adds.in>60)
- actions.cooldown+=/nemesis,if=!raid_event.adds.exists
- actions.cooldown+=/potion,if=buff.metamorphosis.remains>25|target.time_to_die<60
- actions.dark_slash=dark_slash,if=fury>=80&(!variable.blade_dance|!cooldown.blade_dance.ready)
- actions.dark_slash+=/annihilation,if=debuff.dark_slash.up
- actions.dark_slash+=/chaos_strike,if=debuff.dark_slash.up
- actions.demonic=fel_barrage,if=active_enemies>desired_targets|raid_event.adds.in>30
- actions.demonic+=/eye_beam,if=!buff.metamorphosis.extended_by_demonic
- actions.demonic+=/death_sweep,if=variable.blade_dance
- actions.demonic+=/blade_dance,if=variable.blade_dance
- #&cooldown.eye_beam.remains>5&!cooldown.metamorphosis.ready
- actions.demonic+=/immolation_aura
- actions.demonic+=/felblade,if=fury.deficit>=30
- actions.demonic+=/annihilation,if=!variable.pooling_for_blade_dance
- actions.demonic+=/chaos_strike,if=!variable.pooling_for_meta&!variable.pooling_for_blade_dance
- actions.demonic+=/fel_rush,if=talent.demon_blades.enabled&!cooldown.eye_beam.ready&(charges=2|(raid_event.movement.in>10&raid_event.adds.in>10))
- actions.demonic+=/demons_bite
- actions.demonic+=/throw_glaive,if=buff.out_of_range.up
- actions.demonic+=/fel_rush,if=movement.distance>15|buff.out_of_range.up
- actions.demonic+=/vengeful_retreat,if=movement.distance>15
- actions.demonic+=/throw_glaive,if=talent.demon_blades.enabled
- actions.normal=vengeful_retreat,if=talent.momentum.enabled&buff.prepared.down
- actions.normal+=/fel_rush,if=(variable.waiting_for_momentum|talent.fel_mastery.enabled)&(charges=2|(raid_event.movement.in>10&raid_event.adds.in>10))
- actions.normal+=/fel_barrage,if=!variable.waiting_for_momentum&(active_enemies>desired_targets|raid_event.adds.in>30)
- actions.normal+=/immolation_aura
- actions.normal+=/eye_beam,if=active_enemies>1&(!raid_event.adds.exists|raid_event.adds.up)&!variable.waiting_for_momentum
- actions.normal+=/death_sweep,if=variable.blade_dance
- actions.normal+=/blade_dance,if=variable.blade_dance
- actions.normal+=/fel_rush,if=!talent.momentum.enabled&!talent.demon_blades.enabled&azerite.unbound_chaos.rank>0
- actions.normal+=/felblade,if=fury.deficit>=40
- actions.normal+=/eye_beam,if=!talent.blind_fury.enabled&!variable.waiting_for_dark_slash&raid_event.adds.in>cooldown
- actions.normal+=/annihilation,if=(talent.demon_blades.enabled|!variable.waiting_for_momentum|fury.deficit<30|buff.metamorphosis.remains<5)&!variable.pooling_for_blade_dance&!variable.waiting_for_dark_slash
- actions.normal+=/chaos_strike,if=(talent.demon_blades.enabled|!variable.waiting_for_momentum|fury.deficit<30)&!variable.pooling_for_meta&!variable.pooling_for_blade_dance&!variable.waiting_for_dark_slash
- actions.normal+=/eye_beam,if=talent.blind_fury.enabled&raid_event.adds.in>cooldown
- actions.normal+=/demons_bite
- actions.normal+=/fel_rush,if=!talent.momentum.enabled&raid_event.movement.in>charges*10&talent.demon_blades.enabled
- actions.normal+=/felblade,if=movement.distance>15|buff.out_of_range.up
- actions.normal+=/fel_rush,if=movement.distance>15|(buff.out_of_range.up&!talent.momentum.enabled)
- actions.normal+=/vengeful_retreat,if=movement.distance>15
- actions.normal+=/throw_glaive,if=talent.demon_blades.enabled
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